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- #Available languages: EN and SK. If you want other, you can create it and insert file to lang folder. And here write name of file (Without .yml)
- language: "EN"
- #List of worlds, where players cannot open calendar
- disabledWorlds:
- - world_the_end
- - world_nether
- #Date, when players can open calendar. Year, Month, and time (E.g. 00:00 -> Player can open a window when new day comes)
- date:
- time: "00:00"
- month: 12
- year: 2018
- format: "dd.MM.yyyy HH:mm"
- #Enable economy plugins. Both can be enabled so players can receive money/points in the same time.
- economy:
- VAULT: false
- POINTS: false
- #Storage of data.
- database:
- #type: FILE/MYSQL
- type: "FILE"
- user: "name"
- host: "ip"
- database: "db"
- password: "password"
- #Aliases of command "AdventCalendar"
- command:
- aliases:
- - "ac"
- - "adventc"
- - "advent"
- - "calendar"
- #Sounds used in GUI"
- sounds:
- CalendarGUI: "BLOCK_STONE_PRESSUREPLATE_CLICK_ON"
- MultipleGUI: "BLOCK_STONE_PRESSUREPLATE_CLICK_ON"
- RandomGUI:
- Start: "BLOCK_STONE_PRESSUREPLATE_CLICK_ON"
- Wheel: "BLOCK_NOTE_PLING"
- Ending: "BLOCK_NOTE_HAT"
- Prize: "ENTITY_PLAYER_LEVELUP"
- #Santa(ArmorStand) addons"
- santa:
- #Spawning particles in location of Santa
- particles:
- enable: true
- #If player is in the range of Santa, he will hear JingleBells carol :)"
- carols:
- enable: true
- range: 5.0
- #Rewarding type. Value of the type has to be written as you can see below! It is case-sensitive!
- #Types: Single, Multiple, Random
- #Explanation:
- # Single -> Only one reward
- # Multiple -> 3 or 5 rewards available. Player can choose only one! He doesn't know what is in package.
- # Random -> LuckyWheel. One reward will be random selected from list on available rewards!
- rewarding:
- type: "Single"
- GUI:
- settings:
- lines: 6
- #On which slots will be placed window item. Great if you want more than 24 windows. Probably most of you has 25 windows in chocolate calendar ;)
- windowSlots: [0,2,4,6,8,10,12,14,16,18,22,26,29,31,33,36,38,40,42,44,46,48,50,52]
- Calendar:
- Items:
- EMPTY_SLOT:
- material: "STAINED_GLASS_PANE"
- materialData: 15
- WINDOW:
- PreLocked:
- material: "SKULL_ITEM"
- materialData: 3
- skull: "INCr3Mentj"
- PostLocked:
- material: "SKULL_ITEM"
- materialData: 3
- skull: "MHF_Present1"
- UnLocked:
- material: "SKULL_ITEM"
- materialData: 3
- skull: "thresh3"
- Multiple:
- Items:
- PRESENT:
- material: "SKULL_ITEM"
- materialData: 3
- skull: "thresh3"
- Random:
- Items:
- EMPTY_SLOT:
- material: "STAINED_GLASS_PANE"
- materialData: 15
- ARROW_SLOT:
- material: "STAINED_GLASS_PANE"
- materialData: 1
- CLOSE_SLOT:
- material: "STAINED_GLASS_PANE"
- materialData: 5
- START_BUTTON:
- material: "INK_SACK"
- materialData: 10
- DISABLE_START_BUTTON:
- material: "INK_SACK"
- materialData: 8
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