Sobky

AdventCalendar - Config.yml

Nov 6th, 2018
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  1. #Available languages: EN and SK. If you want other, you can create it and insert file to lang folder. And here write name of file (Without .yml)
  2. language: "EN"
  3.  
  4. #List of worlds, where players cannot open calendar
  5. disabledWorlds:
  6. - world_the_end
  7. - world_nether
  8.  
  9. #Date, when players can open calendar. Year, Month, and time (E.g. 00:00 -> Player can open a window when new day comes)
  10. date:
  11.     time: "00:00"
  12.     month: 12
  13.     year: 2018
  14.     format: "dd.MM.yyyy HH:mm"
  15.  
  16. #Enable economy plugins. Both can be enabled so players can receive money/points in the same time.
  17. economy:
  18.     VAULT: false
  19.     POINTS: false
  20.  
  21. #Storage of data.
  22. database:
  23. #type: FILE/MYSQL
  24.   type: "FILE"
  25.   user: "name"
  26.   host: "ip"
  27.   database: "db"
  28.   password: "password"
  29.  
  30. #Aliases of command "AdventCalendar"
  31. command:
  32.     aliases:
  33.    - "ac"
  34.     - "adventc"
  35.     - "advent"
  36.     - "calendar"
  37.  
  38. #Sounds used in GUI"
  39. sounds:
  40.     CalendarGUI: "BLOCK_STONE_PRESSUREPLATE_CLICK_ON"
  41.     MultipleGUI: "BLOCK_STONE_PRESSUREPLATE_CLICK_ON"
  42.     RandomGUI:
  43.         Start: "BLOCK_STONE_PRESSUREPLATE_CLICK_ON"
  44.         Wheel: "BLOCK_NOTE_PLING"
  45.         Ending: "BLOCK_NOTE_HAT"
  46.         Prize: "ENTITY_PLAYER_LEVELUP"
  47.  
  48. #Santa(ArmorStand) addons"
  49. santa:
  50.    #Spawning particles in location of Santa
  51.     particles:
  52.         enable: true
  53.     #If player is in the range of Santa, he will hear JingleBells carol :)"
  54.     carols:
  55.         enable: true
  56.         range: 5.0
  57.  
  58. #Rewarding type. Value of the type has to be written as you can see below! It is case-sensitive!
  59. #Types: Single, Multiple, Random
  60. #Explanation:
  61. #   Single -> Only one reward
  62. #   Multiple -> 3 or 5 rewards available. Player can choose only one! He doesn't know what is in package.
  63. #   Random -> LuckyWheel. One reward will be random selected from list on available rewards!
  64. rewarding:
  65.     type: "Single"
  66.  
  67. GUI:
  68.     settings:
  69.         lines: 6
  70.         #On which slots will be placed window item. Great if you want more than 24 windows. Probably most of you has 25 windows in chocolate calendar ;)
  71.         windowSlots: [0,2,4,6,8,10,12,14,16,18,22,26,29,31,33,36,38,40,42,44,46,48,50,52]
  72.     Calendar:
  73.         Items:
  74.             EMPTY_SLOT:
  75.                 material: "STAINED_GLASS_PANE"
  76.                 materialData: 15
  77.             WINDOW:
  78.                 PreLocked:
  79.                     material: "SKULL_ITEM"
  80.                     materialData: 3
  81.                     skull: "INCr3Mentj"
  82.                 PostLocked:
  83.                     material: "SKULL_ITEM"
  84.                     materialData: 3
  85.                     skull: "MHF_Present1"
  86.                 UnLocked:
  87.                     material: "SKULL_ITEM"
  88.                     materialData: 3
  89.                     skull: "thresh3"
  90.     Multiple:
  91.         Items:
  92.             PRESENT:
  93.                     material: "SKULL_ITEM"
  94.                     materialData: 3
  95.                     skull: "thresh3"
  96.     Random:
  97.         Items:
  98.             EMPTY_SLOT:
  99.                 material: "STAINED_GLASS_PANE"
  100.                 materialData: 15
  101.             ARROW_SLOT:
  102.                 material: "STAINED_GLASS_PANE"
  103.                 materialData: 1
  104.             CLOSE_SLOT:
  105.                 material: "STAINED_GLASS_PANE"
  106.                 materialData: 5
  107.             START_BUTTON:
  108.                 material: "INK_SACK"
  109.                 materialData: 10
  110.             DISABLE_START_BUTTON:
  111.                 material: "INK_SACK"
  112.                 materialData: 8
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