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- backend = "glx";
- vsync = "opengl-swc";
- glx-copy-from-front = true;
- glx-swap-method = 2;
- xrender-sync = true;
- xrender-sync-fence = true;
- # transparancy settings for i3
- opacity-rule = [
- "0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
- ];
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