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May 8th, 2014
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  1. #define Server_Name "SAMP-Zone.co.il - DeathMatch Community (0.3z)"
  2. #define Rcon_Pass "Ofek775"
  3. #define WebUrl "www.SAMP-Zone.co.il"
  4. #define Mode_Name "SAMP-Zone - v1.0"
  5. #define Mode_Map "San Andreas"
  6. //========================================================================
  7. //By Mod BaNd
  8. //Xd MOD
  9.  
  10. #include <a_samp>
  11. #include <core>
  12. #include <float>
  13. #include <Dini>
  14.  
  15. #pragma tabsize 0
  16. native PlayAudioStreamForPlayer(playerid, url[], Float:posX = 0.0, Float:posY = 0.0, Float:posZ = 0.0, Float:distance = 50.0, usepos = 0);
  17. native StopAudioStreamForPlayer(playerid);
  18. #define COLOR_DARKRED 0x990000AA//
  19. #define COLOR_BLUE 0x0000BBAA//
  20. #define COLOR_BRIGHTRED 0xFF0000AA//
  21. #define COLOR_LEMON 0xDDDD2357//
  22. #define COLOR_BLACK 0x00000000//
  23. #define COLOR_LIGHTBLUE 0x33CCFFAA//
  24. #define COLOR_BAND 0x00FFFFAA
  25. #define COLOR_GREY 0xAFAFAFAA
  26. #define COLOR_GREEN 0x00FF00FF
  27. #define COLOR_RED 0xFF0000FF
  28. #define COLOR_YELLOW 0xFFFF00FF
  29. #define COLOR_WHITE 0xFFFFFFAA
  30. #define COLOR_LIGHTGREEN 0x24FF0AB9
  31. #define COLOR_PEACH 0xEECFA1AA //peach
  32. #define COLOR_LIGHTBLUEGREEN 0x0F66FFF
  33. #define PocketMoney 800 // Amount player recieves on spawn.
  34. #define INACTIVE_PLAYER_ID 255
  35. #define GIVECASH_DELAY 5000 // Time in ms between /Pay commands.
  36.  
  37. #define NUMVALUES 4
  38. #define neondialog 8131
  39. //----------
  40. new Logged[MAX_PLAYERS] = 0;
  41. //---------
  42. //---------
  43. new Act = 0;
  44. new Afk[MAX_PLAYERS] = 0;
  45. new CanMoney[MAX_PLAYERS] = 0;
  46. //---------
  47. //---------
  48. new Act2[MAX_PLAYERS] = 0;
  49. //---------
  50. new
  51. bot [ 9 ] ;
  52. //---------
  53.  
  54. //---------
  55. //===========================dialog
  56. #define Dialog_Message 24561
  57. //===========================dialog
  58. new BaNd;
  59. new Float:X,Float:Y,Float:Z,Float:Facing;
  60.  
  61. forward GiveTree();
  62. forward cc();
  63. forward AutoMessage();
  64. forward MoneyGrubScoreUpdate();
  65. forward Givecashdelaytimer(playerid);
  66. forward SetPlayerRandomSpawn(playerid);
  67. forward SetupPlayerForClassSelection(playerid);
  68. forward GameModeExitFunc();
  69. forward SendPlayerFormattedText(playerid, const str[], define);
  70. forward public SendAllFormattedText(playerid, const str[], define);
  71. //------------------------------------------------------------------------------
  72. new CashScoreOld;
  73. new iSpawnSet[MAX_PLAYERS];
  74.  
  75. new Float:gRandomPlayerSpawns[23][3] = {
  76. {1958.3783,1343.1572,15.3746},
  77. {2199.6531,1393.3678,10.8203},
  78. {2483.5977,1222.0825,10.8203},
  79. {2637.2712,1129.2743,11.1797},
  80. {2000.0106,1521.1111,17.0625},
  81. {2024.8190,1917.9425,12.3386},
  82. {2261.9048,2035.9547,10.8203},
  83. {2262.0986,2398.6572,10.8203},
  84. {2244.2566,2523.7280,10.8203},
  85. {2335.3228,2786.4478,10.8203},
  86. {2150.0186,2734.2297,11.1763},
  87. {2158.0811,2797.5488,10.8203},
  88. {1969.8301,2722.8564,10.8203},
  89. {1652.0555,2709.4072,10.8265},
  90. {1564.0052,2756.9463,10.8203},
  91. {1271.5452,2554.0227,10.8203},
  92. {1441.5894,2567.9099,10.8203},
  93. {1480.6473,2213.5718,11.0234},
  94. {1400.5906,2225.6960,11.0234},
  95. {1598.8419,2221.5676,11.0625},
  96. {1318.7759,1251.3580,10.8203},
  97. {1558.0731,1007.8292,10.8125},
  98. //{-857.0551,1536.6832,22.5870}, Out of Town Spawns
  99. //{817.3494,856.5039,12.7891},
  100. //{116.9315,1110.1823,13.6094},
  101. //{-18.8529,1176.0159,19.5634},
  102. //{-315.0575,1774.0636,43.6406},
  103. {1705.2347,1025.6808,10.8203}
  104. };
  105.  
  106. new Float:gCopPlayerSpawns[2][3] = {
  107. {2297.1064,2452.0115,10.8203},
  108. {2297.0452,2468.6743,10.8203}
  109. };
  110.  
  111. //Round code stolen from mike's Manhunt :P
  112. //new gRoundTime = 3600000; // Round time - 1 hour
  113. //new gRoundTime = 1200000; // Round time - 20 mins
  114. //new gRoundTime = 900000; // Round time - 15 mins
  115. //new gRoundTime = 600000; // Round time - 10 mins
  116. //new gRoundTime = 300000; // Round time - 5 mins
  117. //new gRoundTime = 120000; // Round time - 2 mins
  118. //new gRoundTime = 60000; // Round time - 1 min
  119.  
  120. new gActivePlayers[MAX_PLAYERS];
  121. //------------------------------------------------------------------------------------------------------
  122.  
  123. main()
  124. {
  125. print("\n----------------------------------");
  126. print(" You Sucsuflly Uploading The Mode");
  127. print(" Coded By ");
  128. print(" KillMan ");
  129. print("----------------------------------\n");
  130. }
  131.  
  132. //------------------------------------------------------------------------------------------------------
  133.  
  134. public OnPlayerRequestSpawn(playerid)
  135. {
  136. //printf("OnPlayerRequestSpawn(%d)",playerid);
  137. return 1;
  138. }
  139. //------------------------------------------------------------------------------------------------------
  140.  
  141. public OnPlayerPickUpPickup(playerid, pickupid)
  142. {
  143. AddStaticPickup(1240,2,415.9786,2537.7754,19.1484);//Tree
  144. AddStaticPickup(353,2,380.8041,2473.8225,25.1396);//Tree
  145. AddStaticPickup(370,2,381.3131,2433.5144,25.1396);//Tree
  146. AddStaticPickup(1242,2,406.6689,2435.2388,29.5855);//Tree
  147. AddStaticPickup(350,2,406.4912,2449.8660,29.5912);//Tree
  148. AddStaticPickup(358,2,406.6431,2461.3093,29.5864);//Tree
  149. AddStaticPickup(356,2,406.4815,2474.6130,29.5915);//Tree
  150. //new s[256];
  151. //format(s,256,"Picked up %d",pickupid);
  152. //SendClientMessage(playerid,0xFFFFFFFF,s);
  153. }
  154.  
  155. //==============================================================================
  156. public MoneyGrubScoreUpdate()
  157. {
  158. new CashScore;
  159. new name[MAX_PLAYER_NAME];
  160. //new string[256];
  161. for(new i=0; i<MAX_PLAYERS; i++)
  162. {
  163. if (IsPlayerConnected(i))
  164. {
  165. GetPlayerName(i, name, sizeof(name));
  166. CashScore = GetPlayerMoney(i);
  167. SetPlayerScore(i, CashScore);
  168. if (CashScore > CashScoreOld)
  169. {
  170. CashScoreOld = CashScore;
  171. //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name);
  172. //SendClientMessageToAll(COLOR_YELLOW, string);
  173. }
  174. }
  175. }
  176. }
  177.  
  178. //------------------------------------------------------------------------------------------------------
  179.  
  180. /*public GrubModeReset()
  181. {
  182. for(new i=0; i<MAX_PLAYERS; i++)
  183. {
  184. if (IsPlayerConnected(i))
  185. {
  186. SetPlayerScore(i, PocketMoney);
  187. SetPlayerRandomSpawn(i, classid);
  188. }
  189. }
  190.  
  191. }*/
  192.  
  193. //------------------------------------------------------------------------------------------------------
  194.  
  195. public OnPlayerConnect(playerid)
  196. {
  197. SendClientMessage(playerid, -1, "");
  198. SendClientMessage(playerid, -1, "");
  199. SendClientMessage(playerid, -1, "");
  200. SendClientMessage(playerid, -1, "");
  201. SendClientMessage(playerid, -1, "");
  202. SendClientMessage(playerid, -1, "");
  203. SendClientMessage(playerid, -1, "");
  204. SendClientMessage(playerid, -1, "");
  205. SendClientMessage(playerid, -1, "");
  206. SendClientMessage(playerid, -1, "");
  207. SendClientMessage(playerid, -1, "");
  208. SendClientMessage(playerid, -1, "");
  209. SendClientMessage(playerid, -1, "");
  210. SendClientMessage(playerid, -1, "");
  211. SendClientMessage(playerid, -1, "");
  212. SendClientMessage(playerid, -1, "");
  213. SendClientMessage(playerid, -1, "");
  214. SendClientMessage(playerid, -1, "");
  215. SendClientMessage(playerid, -1, "");
  216. SendClientMessage(playerid, -1, "");
  217. SendClientMessage(playerid, -1, "");
  218. SendClientMessage(playerid, -1, "");
  219. SendClientMessage(playerid, COLOR_LIGHTBLUE, "|__________________________________________|");
  220. SendClientMessage(playerid, COLOR_YELLOW, "{FF0080}°••• {00FF00}SAMP-Zone - Israel Server {FF0080}•••°");
  221. SendClientMessage(playerid, COLOR_YELLOW, "{FF0080}°••• {00FFFF}/Help {FFFF00}- ìòæøä áô÷åãåú äùøú {FF0080}•••°");
  222. SendClientMessage(playerid, COLOR_YELLOW, "{FF0080}°••• {00FFFF}/Updates {FFFF00}- ìáãå÷ àú òãëåðé äùøú {FF0080}•••°");
  223. SendClientMessage(playerid, COLOR_YELLOW, "{FF0080}°••• {00FFFF}/Credits {FFFF00}- ÷øãéèéí {FF0080}•••°");
  224. SendClientMessage(playerid, COLOR_YELLOW, "{FF0080}°••• {00FFFF}/Admins {FFFF00}- àãîéðéí îçåáøéí {FF0080}•••°");
  225. new RegFolder[256];
  226. format(RegFolder,sizeof(RegFolder),"Users/%s.cfg",GetName(playerid));
  227. if(!dini_Exists(RegFolder))
  228. {
  229. ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"äøùîä","{00C8C8}áøåê äáà ì÷äéìú SAMP-Zone\näîùúîù ùìê ìà ðîöà áîòøëú àðà äøùí\nä÷ìã àú äñéñîà ùúøöä ìîùúîù ùìê","äøùí","áéèåì");
  230. }
  231. else if(dini_Exists(RegFolder))
  232. {
  233. ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"äúçáøåú","{00C8C8}áøåê äáà ì÷äéìú SAMP-Zone\näîòøëú îöà àú ÷áöé îùúîù æä\nàðà ä÷ìã àú ñéñîúê","äúçáø","áéèåì");
  234. SendClientMessage(playerid, COLOR_LIGHTBLUE, "|__________________________________________|");
  235. }
  236. return 1;
  237. }
  238. //==============================================================================
  239. public OnPlayerText(playerid, text[])
  240. {
  241. new
  242. string [ 128 ] ;
  243. if ( !strcmp ( text [ 0 ], "àôùø ëñó", true ) )
  244. {
  245. format ( bot, sizeof string, "!÷éáìú 10,000$ , úäðä", playerid ) ;
  246. GivePlayerMoney(playerid, 10000);
  247. SendClientMessageToAll ( -1, bot ) ;
  248. }
  249.  
  250.  
  251. format ( string, sizeof string, "%s [ID:%d | »»Player]", text, playerid) ;
  252.  
  253. SendPlayerMessageToAll ( playerid, string ) ;
  254.  
  255. return 0;
  256. }
  257. //------------------------------------------------------------------------------
  258. //------------------------------------------------------------------------------
  259. public OnPlayerDisconnect(playerid)
  260. {
  261. gActivePlayers[playerid]--;
  262. }
  263. //------------------------------------------------------------------------------------------------------
  264. //==============================================================================
  265. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  266. {
  267. if(dialogid == 1)
  268. {
  269. if(!response) return SendClientMessage(playerid, COLOR_LIGHTBLUE, "áéèìúä àú îòøëú ääøùîä"), Kick(playerid);
  270. new sss[256];
  271. format(sss,sizeof(sss),"Users/%s.cfg",GetName(playerid));
  272. if(!strlen(inputtext) || !response)
  273. {
  274. SendClientMessage(playerid, COLOR_LIGHTBLUE, "ä÷ìã àú ñéñîúê");
  275. ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"äúçáøåú","{00C8C8}áøåê äáà ì÷äéìú SAMP-Zone\nä÷ìã àú ñéñîúê","äúçáø","áéèåì");
  276. return 1;
  277. }
  278. if(dini_Exists(sss) && dini_Isset(sss,"password"))
  279. {
  280. if(strcmp(inputtext,dini_Get(sss,"password"),false) == 0)
  281. {
  282. Logged [playerid] = 1;
  283. TogglePlayerSpectating(playerid, 0);
  284. dini_Set(sss,"password", inputtext);
  285. return 1;
  286. }
  287. else
  288. {
  289. SendClientMessage(playerid, COLOR_LIGHTBLUE, "äñéñîà ùä÷ìãúä ùâåéä");
  290. ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"äúçáøåú","{00C8C8}ä÷ìã àú ñéñîúê \näñéñîä ùä÷ìãúä ùâåéä","äúçáø","áéèåì");
  291. return 1;
  292. }
  293. }
  294. if(!dini_Exists(sss))
  295. {
  296. if(strlen(inputtext) > 20 || strlen(inputtext) < 5)
  297. {
  298. SendClientMessage(playerid, COLOR_LIGHTBLUE, "àúä öøéê ìëúåá 5-20 úååéí ìôçåú");
  299. ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"äúçáøåú","{00C8C8}ä÷ìã àú ñéñîúê","äúçáø","áéèåì");
  300. return 1;
  301. }
  302. new year, month, day, string[256];
  303. getdate(year, month, day);
  304. format(string, sizeof(string),"%d/%d/%d", day, month, year);
  305. Logged [playerid] = 1;
  306. TogglePlayerSpectating(playerid, 0);
  307. dini_Create(sss);
  308. dini_Set(sss, "Date",string);
  309. dini_Set(sss,"password",inputtext);
  310. dini_Set(sss,"Nick", GetName(playerid));
  311. SendClientMessage(playerid, COLOR_LIGHTBLUE, "SAMP-Zone îòëùéå ÷áöé äîùúîù ùìê îàåáèçéí åùîåøéí , áúåãä öååú");
  312. return 1;
  313. }
  314. }
  315. return 1;
  316. }
  317.  
  318.  
  319.  
  320.  
  321.  
  322.  
  323. stock GetName(playerid)
  324. {
  325. new Name[MAX_PLAYER_NAME];
  326. GetPlayerName(playerid,Name,sizeof(Name));
  327. return Name;
  328. }
  329. //==============================================================================
  330. public OnPlayerCommandText(playerid, cmdtext[])
  331. {
  332. if(strcmp(cmdtext, "/Act Leave", true) && Act2[playerid]) return SendClientMessage(playerid, COLOR_RED,"/Act Leave - àéðê éëåì ìòùåú ô÷åãåú áæîï äôòéìåú , ìéöéàä ä÷ù/é");
  333. new string[256];
  334. new cmd[256];
  335. new idx;
  336. new tmp[256];
  337. cmd = strtok(cmdtext, idx);
  338. //==========================================================================
  339. if (strcmp("/Help", cmdtext, true, 10) == 0)
  340. {
  341. PlayerPlaySound(playerid, 1137, 0.0, 0.0, 10.0);
  342. ShowPlayerDialog(playerid, 51, DIALOG_STYLE_INPUT, "»»»» Help »»»»", "{00C8C8}îòðé÷ä ìëí àôùøåú ðåñôú ì÷áì òæøä òì éãé äîòøëú 1 ÷äéìú\n1. äô÷åãåú áùøú\n2. äîòøëåú áùøú\n3.çå÷é äùøú \n4. ä÷øãéèéí \n5. ãéååç òì ãáøéí", "àéùåø", "áéèåì");
  343. return 1;
  344. }
  345. //==========================================================================
  346. if(!strcmp(cmd, "/Bank", true))
  347. {
  348. SetPlayerPos(playerid,2144.2566,1630.1703,993.5761);
  349. SetPlayerInterior(playerid,1);
  350. SetPlayerFacingAngle(playerid,5.0481);
  351. SendClientMessage(playerid, 0x33cc00ff, "!áøåê äáà ìáð÷");
  352. return 1;
  353. }
  354. //==========================================================================
  355. if(!strcmp(cmd, "/CanMoney", true))
  356. {
  357. if(CanMoney[playerid] == 1) return SendClientMessageToAll(COLOR_RED,"!àúä éëåì ìäùúîù áô÷åãä æå ôòí àçú á2 ã÷åú");
  358. SendClientMessage(playerid, COLOR_RED, "!÷éáìú 10,000$ , úäðä");
  359. GivePlayerMoney(playerid, 10000);
  360. SetTimerEx("CanMoney2", 120000, false, "i", playerid);
  361. CanMoney[playerid] = 1;
  362. return 1;
  363. }
  364. if(!strcmp(cmd, "/CanWeapon", true))
  365. {
  366. SendClientMessage(playerid, COLOR_RED, "!Sawn-Off ÷éáìú àéï ñåó ëãåøéí îäðù÷");
  367. SendClientMessage(playerid, COLOR_RED, "* äòøä , äðù÷ éòìí ìàçø îåúå ùì äùç÷ï");
  368. GivePlayerWeapon(playerid,26,999999);
  369. return 1;
  370. }
  371. //==============================================================================
  372. if(!strcmp(cmd, "/UnAfk", true))
  373. {
  374. if(Afk[playerid] == 0) return SendClientMessageToAll(COLOR_RED,"!AFK - àúä ìà ðîöà áîöá");
  375. TogglePlayerControllable(playerid,1);
  376. SetPlayerHealth(playerid, 100);
  377. SetPlayerVirtualWorld(playerid, 0);
  378. new pName[MAX_PLAYER_NAME];
  379. GetPlayerName(playerid, pName, sizeof(pName));
  380. format(string,sizeof(string), "!éöà îîöá ìà ðîöà %s äùç÷ï",pName);
  381. SendClientMessageToAll(COLOR_YELLOW,string);
  382. Afk[playerid] = 0;
  383. return 1;
  384. }
  385. if(!strcmp(cmd, "/Afk", true))
  386. {
  387. if(Afk[playerid] == 1) return SendClientMessageToAll(COLOR_RED,"!AFK - àúä ìà ðîöà áîöá");
  388. TogglePlayerControllable(playerid,1);
  389. SetPlayerHealth(playerid, 999999);
  390. SetPlayerVirtualWorld(playerid, 81);
  391. new pName[MAX_PLAYER_NAME];
  392. GetPlayerName(playerid, pName, sizeof(pName));
  393. format(string,sizeof(string), "!ðëðñ ìîöá ìà ðîöà %s äùç÷ï",pName);
  394. SendClientMessageToAll(COLOR_YELLOW,string);
  395. Afk[playerid] = 1;
  396. return 1;
  397. }
  398. //==========================================================================
  399. if(!strcmp(cmd, "/SuperTeamHelp", true))
  400. {
  401. SendClientMessage(playerid, COLOR_WHITE,"|_____________ [Commands For Super Team ] _____________|");
  402. SendClientMessage(playerid, COLOR_WHITE, "/SFreeze • /SunFreeze • /SKick • /SCD • /SExplode • /Ssettime • /SSay • /SJetpack • /SGoto • /SGet");
  403. SendClientMessage(playerid, COLOR_WHITE, "/SSlap • /SRespawn • /SAkill • /SSetHeal • /SSetArmour • /ColorSuperTeam • /UnColorSuperTeam • /SJail • /SMute • /SuperTeams");
  404. if(IsPlayerAdmin(playerid))
  405. {
  406. SendClientMessage(playerid, COLOR_WHITE, "/SetSuper - ìùéí îéùäå áöååú îú÷ãí • /RemoveSuper - ìäåöéà îéùäå îöååú îú÷ãí");
  407. }
  408. SendClientMessage(playerid, COLOR_WHITE,"|_____________ [Commands For Super Team ] _____________|");
  409. return 1;
  410. }
  411.  
  412. if(!strcmp(cmd, "/Updates", true))
  413. {
  414. SendClientMessage(playerid, COLOR_GREEN,"|_____________ [• Updates - òãëåðéí •] _____________|");
  415. SendClientMessage(playerid, COLOR_RED, "• 1.0 : âéøñú äîåã äéà •");
  416. SendClientMessage(playerid, COLOR_RED, "• áòãëåï äàçøåï òìúä îòøëú öååúé úîéëä •");
  417. SendClientMessage(playerid, COLOR_RED, "• áòãëåï äàçøåï òìä òåã àéáéå÷èéí ìùøú •");
  418. SendClientMessage(playerid, COLOR_RED, "• 6/5/2014 äîåã îòåãëï ìúàøéê •");
  419. SendClientMessage(playerid, COLOR_GREEN,"|_____________ [• Updates - òãëåðéí •] _____________|");
  420. return 1;
  421. }
  422. //==========================================================================
  423. if (strcmp(cmd,"/Radio", true) == 0)
  424. {
  425. PlayAudioStreamForPlayer(playerid, "http://icecast.clickfm.co.il:8002/click2dance");
  426. SendClientMessage(playerid, COLOR_WHITE, "/SRadio - äôòìú àú äøãéå,ëãé ìäôñé÷ àú äøãéå ä÷ù/é");
  427. return 1;
  428. }
  429.  
  430. if (strcmp(cmd,"/SRadio", true) == 0)
  431. {
  432. StopAudioStreamForPlayer(playerid);
  433. SendClientMessage(playerid, COLOR_WHITE, "!äôñ÷ú àú äøãéå");
  434. return 1;
  435. }
  436. //==========================================================================
  437. //if (strcmp("/Act Leave", cmdtext, true) == 0)
  438. //{
  439. //if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "àúä ìà ðîöà áôòéìåú !");
  440. //SendClientMessage(playerid, COLOR_YELLOW, "éöàú îäôòéìåú áäöìçä");
  441. //SetPlayerVirtualWorld(playerid, 0);
  442. //Act2[playerid] = 0;
  443. //return 1;
  444. //}
  445.  
  446.  
  447. //if (strcmp("/Act Join", cmdtext, true) == 0)
  448. //{
  449. //if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "!äôòéìåú ìà ôòéìä ëøâò");
  450. //if(Act2[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "àúä ëáø ðîöà áôòéìåú !");
  451. //SendClientMessage(playerid, COLOR_YELLOW, "äùúâøúä ìôòéìåú áäöìçä !");
  452. //SetPlayerPos(playerid, 2471.0508,1046.5150,57.5016);
  453. //SetPlayerVirtualWorld(playerid, 11);
  454. //Act2 [playerid] = 1;
  455. //return 1;
  456. //}
  457. //if (strcmp("/Act Start îìê äñàåï", cmdtext, true) == 0)
  458. //{
  459. //if (!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_RED, "!ô÷åãä æå ìàãîéðéí áìáã");
  460. //if(Act == 1) return SendClientMessage(playerid, COLOR_RED, "!äôòéìåú ëáø îåôòìú");
  461. //new name[MAX_PLAYER_NAME+1], string[280+MAX_PLAYER_NAME+1];
  462. //GetPlayerName(playerid, name, sizeof(name));
  463. //SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  464. //format(string, sizeof(string), "äôòéì àú äôòéìåú îìê äñàåï %s äàãîéï", name);
  465. //SendClientMessageToAll(COLOR_RED, string);
  466. //SendClientMessageToAll(COLOR_RED, "/Act Join - ëãé ìäùúâø ìôòéìåú , àðà ä÷ù/é àú äô÷åãä äáàä");
  467. //SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  468. //SetPlayerPos(playerid, 2471.0508,1046.5150,57.5016);
  469. //SetPlayerVirtualWorld(playerid, 11);
  470. //Act = 1;
  471. //return 1;
  472. //}
  473. //if (strcmp("/Act Stop îìê äñàåï", cmdtext, true) == 0)
  474. //{
  475. //if (!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_RED, "!ô÷åãä æå ìàãîéðéí áìáã");
  476. //if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "!äôòéìåú ìà ôòéìä ëøâò");
  477. //for(new i = 0; i < MAX_PLAYERS; i++) { SetPlayerVirtualWorld(playerid, 0); }
  478. //new name[MAX_PLAYER_NAME+1], string[280+MAX_PLAYER_NAME+1];
  479. //GetPlayerName(playerid, name, sizeof(name));
  480. //SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  481. //format(string, sizeof(string), "äôñé÷ àú äôòéìåú îìê äñàåï %s äàãîéï", name);
  482. //SendClientMessageToAll(COLOR_RED, string);
  483. //SendClientMessageToAll(COLOR_RED, "äôòéìåú äåôñ÷ä òì éãé äàãîéï , áäöìçä ìëåìí !");
  484. //SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  485. //Act = 0;
  486. //return 1;
  487. //}
  488. //if (strcmp("/Act Check", cmdtext, true) == 0)
  489. //{
  490. //if(Act == 1) return SendClientMessage(playerid, COLOR_RED, "éù ëøâò ôòéìåú îåôòìú , îöá äôòéìåú : On");
  491. //if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "àéï ëøâò ôòéìåú îåôòìú , îöá äôòéìåú : Off");
  492. //return 1;
  493. //}
  494.  
  495. if (strcmp("/Act", cmdtext, true) == 0)
  496. {
  497. SendClientMessage(playerid, COLOR_YELLOW, "|__________________________________|");
  498. SendClientMessage(playerid, COLOR_RED, "/Act Check - ìáãå÷ òí ôòéìåú îåôòìú");
  499. SendClientMessage(playerid, COLOR_RED, "/Act Join - äéöèøôåú ìôòéìåú");
  500. SendClientMessage(playerid, COLOR_RED, "/Act Leave - éöéàä îôòéìåú");
  501. if(IsPlayerAdmin(playerid))SendClientMessage(playerid, COLOR_RED, "/Act Start éöéøú ôòéìåú - áøç îäáæå÷ä");
  502. //if(IsPlayerAdmin(playerid))SendClientMessage(playerid, COLOR_RED, "/Act Start éöéøú ôòéìåú - îìê äñàåï");
  503. SendClientMessage(playerid, COLOR_YELLOW, "|__________________________________|");
  504. return 1;
  505. }
  506. //============================îìê äñàåï=========================================
  507. if (strcmp("/Act Start áøç îäáæå÷ä", cmdtext, true) == 0)
  508. {
  509. if (!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_RED, "!àúä ìà àãîéï");
  510. if(Act == 1) return SendClientMessage(playerid, COLOR_RED, "!äôòéìåú ëáø îåôòìú");
  511. new name[MAX_PLAYER_NAME+1];
  512. GetPlayerName(playerid, name, sizeof(name));
  513. SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  514. format(string, sizeof(string), "!äôòéì àú ôòéìåú äáøç îäáæå÷ä %s äàãîéï", name);
  515. SendClientMessageToAll(COLOR_YELLOW, string);
  516. SendClientMessageToAll(COLOR_YELLOW, "/Act Join - ìëðéñä ìôòéìåú , ä÷ù/é");
  517. SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  518. SetPlayerPos(playerid, 2392.1533,1134.5825,34.2529);
  519. SetPlayerVirtualWorld(playerid, 10);
  520. SetPlayerHealth(playerid, 100);
  521. SetPlayerArmour(playerid,100);
  522. GivePlayerWeapon(playerid, 35, 100000);
  523. SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USEJETPACK);
  524. Act = 1;
  525. return 1;
  526. }
  527. if (strcmp("/Act Join", cmdtext, true) == 0)
  528. {
  529. if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "!äôòéìåú ìà îåôòìú ëòú");
  530. if(Act2[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "!àúä ëáø ðîöà áôòéìåú äáøç îäáæå÷ä");
  531. SendClientMessage(playerid, COLOR_YELLOW, "!äùúâøú ìôòéìåú äáøç îäáæå÷ä");
  532. SetPlayerPos(playerid, 2392.1533,1134.5825,34.2529);
  533. SetPlayerVirtualWorld(playerid, 10);
  534. Act2[playerid] = 1;
  535. return 1;
  536. }
  537. if (strcmp("/Act Leave", cmdtext, true) == 0)
  538. {
  539. if(Act2[playerid] == 0) return SendClientMessage(playerid, COLOR_RED, "!àúä ìà ðîöà áôòéìåú äáøç îäáæå÷ä");
  540. SendClientMessage(playerid, COLOR_YELLOW, "!éöàú îôòéìåú äáøç îäáæå÷ä");
  541. SetPlayerVirtualWorld(playerid, 0);
  542. SetPlayerPos(playerid, 2629.4519,1824.8202,11.0234);
  543. Act2[playerid] = 0;
  544. return 1;
  545. }
  546. if(!strcmp("/Act FH", cmdtext, true))
  547. {
  548. if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "!ùåí ôòéìåú àéðä îåôòìú ëòú");
  549. if (!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_RED, "!àúä ìà àãîéï");
  550. SendClientMessageToAll(COLOR_YELLOW, "!äàãîéï îéìà ìëì äùç÷ðéí áôòéìåú àú äçééí åäîâï");
  551. for(new i; i < MAX_PLAYERS; ++i)
  552. {
  553. if(Act2[i])
  554. {
  555. SetPlayerHealth(i, 100);
  556. SetPlayerArmour(i,100);
  557. }
  558. }
  559. return 1;
  560. }
  561. if(!strcmp("/Act SO", cmdtext, true))
  562. {
  563. if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "!ùåí ôòéìåú àéðä îåôòìú ëòú");
  564. if (!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_RED, "!àúä ìà àãîéï");
  565. SendClientMessageToAll(COLOR_YELLOW, "!Sawn-Off - äàãîéï äáéà ìëì äùç÷ðéí áôòéìåú àú äðù÷");
  566. for(new i; i < MAX_PLAYERS; ++i)
  567. {
  568. if(Act2[i])
  569. {
  570. GivePlayerWeapon(i, 26, 100000);
  571. }
  572. }
  573. return 1;
  574. }
  575. if(!strcmp("/Act RW", cmdtext, true))
  576. {
  577. if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "!ùåí ôòéìåú àéðä îåôòìú ëòú");
  578. if (!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_RED, "!àúä ìà àãîéï");
  579. SendClientMessageToAll(COLOR_YELLOW, "!äàãîéï àéôñ ìëì äùç÷ðéí áôòéìåú àú äðù÷éí");
  580. for(new i; i < MAX_PLAYERS; ++i)
  581. {
  582. if(Act2[i])
  583. {
  584. ResetPlayerWeapons(i);
  585. }
  586. }
  587. return 1;
  588. }
  589. if (strcmp("/Act Stop áøç îäáæå÷ä", cmdtext, true) == 0)
  590. {
  591. if (!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_RED, "!àúä ìà àãîéï");
  592. if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "!äôòéìåú ìà îåôòìú ëòú");
  593. new name[MAX_PLAYER_NAME+1];
  594. GetPlayerName(playerid, name, sizeof(name));
  595. SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  596. format(string, sizeof(string), "!äôñé÷ àú ôòéìåú äáøç îäáæå÷ä %s äàãîéï", name);
  597. SendClientMessageToAll(COLOR_YELLOW, string);
  598. SendClientMessageToAll(COLOR_YELLOW, "!äôòéìåú äñúééîä , îæì èåá ìîðöçéí");
  599. SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  600. SetPlayerVirtualWorld(playerid, 10);
  601. Act = 0;
  602. for(new i; i < MAX_PLAYERS; ++i)
  603. {
  604. if(Act2[i])
  605. {
  606. SetPlayerVirtualWorld(i, 0);
  607. Act2[i] = 0;
  608. }
  609. }
  610. return 1;
  611. }
  612. if (strcmp("/Act Check", cmdtext, true) == 0)
  613. {
  614. if(Act == 1) return SendClientMessage(playerid, COLOR_RED, "!ON :éù ëøâò ôòéìåú îåôòìú , îöá äôòéìåú");
  615. if(Act == 0) return SendClientMessage(playerid, COLOR_RED, "!OFF :àéï ëøâò ôòéìåú îåôòìú , îöá äôòéìåú");
  616. return 1;
  617. }
  618. //=============================SAVESKIN / DELSKIN===============================
  619.  
  620. //============================Fix===============================================
  621. if(strcmp(cmdtext, "/Fix", true)==0)
  622. {
  623. RepairVehicle(GetPlayerVehicleID(playerid));
  624. if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,COLOR_RED,"!àúä ìà ðîöà áùåí øëá");
  625. SendClientMessage(playerid, COLOR_GREEN, "!úé÷ðú ìòöîê àú äøëá áäöìçä");
  626. return 1;
  627. }
  628. //============================HelpTestSystem====================================
  629. if(strcmp(cmdtext, "/HelpTestSystem", true)==0)
  630. {
  631. SendClientMessage(playerid,COLOR_WHITE, " »»»» Help TestSystem »»»» ");
  632. SendClientMessage(playerid,COLOR_LIGHTBLUE, " øåöéí ìãòú òåã òì îòøëú äèñèéí , òëùéå ÷áìå äñáø : ");
  633. SendClientMessage(playerid,COLOR_LIGHTBLUE, " èñè æä àôùøåú ìòáåø îáçï ì÷áåöä / ÷ìàï ");
  634. SendClientMessage(playerid,COLOR_LIGHTBLUE, " èñè ðòùä áëåì îéðé ñéâðåðåú ëâåï : ÷ìéí àå ÷áãéí ");
  635. SendClientMessage(playerid,COLOR_LIGHTBLUE, " ");
  636. SendPlayerFormattedText(playerid,"/HelpSystem 1 - 2 ìòåã òæøä", 0);
  637. return 1;
  638. }
  639. //============================HelpPickUp========================================
  640. if(strcmp(cmdtext, "/HelpPickUp", true)==0)
  641. {
  642. SendClientMessage(playerid,COLOR_WHITE, " »»»» Help PickUp »»»» ");
  643. SendClientMessage(playerid,COLOR_LIGHTBLUE, " øåöéí ìãòú òåã òì îòøëú äôé÷àô , òëùéå ÷áìå äñáø : ");
  644. SendClientMessage(playerid,COLOR_LIGHTBLUE, " îòøëú äôé÷àô , æä îòøëú ùãøëä àôùø ìäùéâ ëñó ");
  645. SendClientMessage(playerid,COLOR_LIGHTBLUE, " àãîéï éåöø ôé÷àô áîôä , åàúí úöèøëå ìîöåà àåúå ");
  646. SendClientMessage(playerid,COLOR_LIGHTBLUE, " ëîåáï , ùìà ðúï ìëí ùéâåø , àúí ú÷áìå øîæéí ");
  647. SendPlayerFormattedText(playerid,"/HelpSystem 1 - 2 ìòåã òæøä", 0);
  648. return 1;
  649. }
  650. //============================HelpActSystem=====================================
  651. if(strcmp(cmdtext, "/HelpActSystem", true)==0)
  652. {
  653. SendClientMessage(playerid,COLOR_WHITE, " »»»» Help Activty »»»» ");
  654. SendClientMessage(playerid,COLOR_LIGHTBLUE, " øåöéí ìãòú òåã òì îòøëú ôòéìåéåú éãðéåú , òëùéå ÷áìå äñáø : ");
  655. SendClientMessage(playerid,COLOR_LIGHTBLUE, " îòøëú ôòéìåéåú éãðéåú , æå îòøëú ùãøëä àôùø ìäùéâ ëñó ");
  656. SendClientMessage(playerid,COLOR_LIGHTBLUE, " àãîéï éåöø ôòéìåú îñåééîú , òì ôøñ îñåééí ");
  657. SendClientMessage(playerid,COLOR_LIGHTBLUE, " àúí ú÷áìå çå÷éí , åàúí öøéëéí ìòîåã áçå÷éí , îé ùéäøåñ é÷áì òåðù çîåø ");
  658. SendPlayerFormattedText(playerid,"/HelpSystem 1 - 2 ìòåã òæøä", 0);
  659. return 1;
  660. }
  661. //============================HelpTeleport======================================
  662. if(strcmp(cmdtext, "/HelpTeleport", true)==0)
  663. {
  664. SendClientMessage(playerid,COLOR_WHITE, " »»»» Help Teleports »»»» ");
  665. SendClientMessage(playerid,COLOR_LIGHTBLUE, " øåöéí ìãòú òåã òì äùéâåøéí áùøú , òëùéå ÷áìå äñáø : ");
  666. SendClientMessage(playerid,COLOR_LIGHTBLUE, " äùéâåøéí áùøú äí , àôùøåú ÷ìä ìäâéò îî÷åí ìî÷åí ");
  667. SendClientMessage(playerid,COLOR_LIGHTBLUE, " áùéâåøéí úåëìå ìäøåâ ùç÷ðéí åëê ìòìåú øîåú ");
  668. SendClientMessage(playerid,COLOR_LIGHTBLUE, " ëîåáï , ùàñåø ìäùúîù áîåãéí / öéèéí ìîéðéäí , îé ùéùúîù éòðñ áçåîøä ");
  669. SendPlayerFormattedText(playerid,"/HelpSystem 1 - 2 ìòåã òæøä", 0);
  670. return 1;
  671. }
  672. //============================HelpSystem============================================
  673. if(strcmp(cmdtext, "/Help", true)==0)
  674. {
  675. SendClientMessage(playerid,COLOR_LIGHTBLUE, " »»»» Help »»»» ");
  676. SendClientMessage(playerid,COLOR_RED, " /Commands [1-2] äô÷åãåú áùøú ");
  677. SendClientMessage(playerid,COLOR_RED, " /Tele- äùéâåøéí áùøú ");
  678. SendClientMessage(playerid,COLOR_RED, " /Rules - äçå÷éí áùøú ");
  679. SendClientMessage(playerid,COLOR_RED, " /Credits - øùéîú ä÷øãéèéí ");
  680. SendClientMessage(playerid,COLOR_LIGHTBLUE, " »»»» Help »»»» ");
  681. return 1;
  682. }
  683. //============================Tele-1============================================
  684.  
  685.  
  686. //============================Team Speak========================================
  687. if (strcmp("/TS", cmdtext, true, 10) == 0)
  688. {
  689. PlayerPlaySound(playerid, 1137, 0.0, 0.0, 10.0);
  690. ShowPlayerDialog(playerid, 51, DIALOG_STYLE_MSGBOX, "»»»» Server TeamSpeak »»»»", "79.177.139.126", "àéùåø", "áéèåì");
  691. return 1;
  692. }
  693.  
  694. if (strcmp("/TSAll", cmdtext, true, 10) == 0)
  695. {
  696. if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_RED,"* àéðê àãîéï");
  697. SendClientMessage(playerid,COLOR_RED, "TS IP : 79.177.139.126");
  698. SendClientMessage(playerid,COLOR_YELLOW, "TS IP : 79.177.139.126");
  699. SendClientMessage(playerid,COLOR_BLUE, "TS IP : 79.177.139.126");
  700. SendClientMessage(playerid,COLOR_GREEN, "TS IP : 79.177.139.126");
  701. SendClientMessage(playerid,COLOR_LIGHTGREEN, "TS IP : 79.177.139.126");
  702. SendClientMessage(playerid,COLOR_LIGHTBLUE, "TS IP : 79.177.139.126");
  703. SendClientMessage(playerid,COLOR_BAND, "TS IP : 79.177.139.126");
  704. SendClientMessage(playerid,COLOR_GREY, "TS IP : 79.177.139.126");
  705. SendClientMessage(playerid,COLOR_DARKRED, "TS IP : 79.177.139.126");
  706. return 1;
  707. }
  708.  
  709. //=============================Forum============================================
  710. if (strcmp("/Forum", cmdtext, true, 10) == 0)
  711. {
  712. PlayerPlaySound(playerid, 1137, 0.0, 0.0, 10.0);
  713. ShowPlayerDialog(playerid, 51, DIALOG_STYLE_MSGBOX, "»»»» Forum »»»»", "www.SAMP-Zone.co.il", "àéùåø", "áéèåì");
  714. return 1;
  715. }
  716. //============================Rules=============================================
  717. if (strcmp("/Rules", cmdtext, true, 10) == 0)
  718. {
  719. PlayerPlaySound(playerid, 1137, 0.0, 0.0, 10.0);
  720. ShowPlayerDialog(playerid, 51, DIALOG_STYLE_MSGBOX, "SAMP-Zone Rules :", "1.ðà ìà ìäùúîù áöéèéí\n2.àñåø ìøîåú àðùéí áùøú\n3.àñåø ì÷ìì/ìäòìéá/ìäñôàéí\n4.àñåø ìäøåñ ôòéìéåú\n5.àñåø ìôøñí ùøúéí\n6.àñåø ìäòúé÷ ùîåú ùì àçøéí\n7.àñåø ìùúó ôòåìä òí öéèø\n8.àñåø ìòùåú ñååàô ÷éì\n/Report-øàéúí öéèø?ãååçå òìéå", "àéùåø", "áéèåì");
  721. return 1;
  722. }
  723. //============================Tele - Dialog=====================================
  724. if (strcmp("/Tele", cmdtext, true, 10) == 0)
  725. {
  726. SendClientMessage(playerid,COLOR_LIGHTBLUE, " »»»» [äùéâåøéí áùøú] »»»» ");
  727. SendClientMessage(playerid,COLOR_RED, " /War - æéøú ä÷øáåú ");
  728. SendClientMessage(playerid,COLOR_RED, " /TesT 1 - àæåø äèñèéí äøàùåï ");
  729. SendClientMessage(playerid,COLOR_RED, " /TesT 2 - àæåø äèñèéí äùðé ");
  730. SendClientMessage(playerid,COLOR_RED, " /TesT 3 - àæåø äèñèéí äùìéùé ");
  731. SendClientMessage(playerid,COLOR_RED, " /TesT 4 - àæåø äèñèéí äøáéòé ");
  732. SendClientMessage(playerid,COLOR_RED, " /Ap - ùéâåø ìùãä úòåôä ");
  733. SendClientMessage(playerid,COLOR_RED, " /Ls - ùéâåø ìåñ àðèåñ ");
  734. SendClientMessage(playerid,COLOR_RED, " /Lv - ùéâåø ììåñ åàâñ ");
  735. SendClientMessage(playerid,COLOR_LIGHTBLUE, " »»»» [/Tele 2 - ìäùê äùéâåøéí] »»»» ");
  736. return 1;
  737. }
  738. if(!strcmp(cmdtext, "/Summer", true))
  739. {
  740. SetPlayerPos(playerid, 672.8931, -1867.0007, 8.4498);
  741. SetPlayerFacingAngle(playerid, 89.6407);
  742. SetPlayerVirtualWorld(playerid, 0);
  743. SetPlayerInterior(playerid, 0);
  744. SendClientMessage(playerid, 0xFFFF00FF, "!äùúâøú ìçåó ä÷éõ");
  745. return 1;
  746. }
  747. if (strcmp("/Tele 2", cmdtext, true, 10) == 0)
  748. {
  749. SendClientMessage(playerid,COLOR_LIGHTBLUE, " »»»» [äùéâåøéí áùøú] »»»» ");
  750. SendClientMessage(playerid,COLOR_RED, " /Jeeps - àæåø äâéôéí ");
  751. SendClientMessage(playerid,COLOR_RED, " /Mrs - àæåø äñéøåú ");
  752. SendClientMessage(playerid,COLOR_RED, " /LvPolice - úçðú äîùèøä äøàùåðä ");
  753. SendClientMessage(playerid,COLOR_RED, " /LsPolice - úçðú äîùèøä äùðéä ");
  754. SendClientMessage(playerid,COLOR_RED, " /SfPolice - úçðú äîùèøä äùìéùéú ");
  755. SendClientMessage(playerid,COLOR_RED, " /Hw - äåìéååã ");
  756. SendClientMessage(playerid,COLOR_RED, " /Dj - àæåø äãéâéé ");
  757. SendClientMessage(playerid,COLOR_RED, " /Ramp - àæåø äøîôåú ");
  758. SendClientMessage(playerid,COLOR_LIGHTBLUE, " »»»» [äùéâåøéí áùøú] »»»» ");
  759. return 1;
  760. }
  761. if(!strcmp(cmdtext, "/weather", true))
  762. {
  763. if(IsPlayerAdmin(playerid))SendClientMessage(playerid, COLOR_RED, "ùéðéúä àú îæâ äàååéø áäöìçä");
  764. SetWeather(15);
  765. return 1;
  766. }
  767. //============================Ls================================================
  768. if(strcmp(cmdtext,"/ls",true)==0)
  769. {
  770. SetPlayerPos(playerid,2512.9128, -1670.9369, 13.5030);
  771. SetPlayerFacingAngle(playerid, 87.2927);
  772. GameTextForPlayer(playerid,"~b~ ] Ls ]",3000,4);
  773. SetPlayerInterior(playerid,0);
  774. return 1;
  775. }
  776. //============================Jeeps=============================================
  777. if(strcmp(cmdtext,"/jeeps",true)==0)
  778. {
  779. SetPlayerPos(playerid,248.2965,1420.4738,10.5611);
  780. SetPlayerFacingAngle(playerid, 269.3623);
  781. GameTextForPlayer(playerid,"~b~ ] Jeeps ]",3000,4);
  782. SendClientMessage(playerid, COLOR_BAND, "áøåê äáà ìàæåø äâéôéí");
  783. SetPlayerInterior(playerid,0);
  784. return 1;
  785. }
  786. //============================GangHelp==========================================
  787. if(strcmp(cmd, "/GangHelp", true) == 0)
  788. {
  789. //SendClientMessage(playerid, COLOR_WHITE,"-- /GangHelp || ô÷åãåú âàðâ --");
  790. //SendClientMessage(playerid, COLOR_YELLOW,"/Gang Create [Name] - éöéøú âàðâ çãù");
  791. //SendClientMessage(playerid, COLOR_YELLOW,"/Gang Invite [playeid] - äæîðú ùç÷ï ìâàðâ ùìê");
  792. //SendClientMessage(playerid, COLOR_YELLOW,"/Gang Join - äöèøôåú ìâðàâ");
  793. //SendClientMessage(playerid, COLOR_YELLOW,"/Gang Quit - éöéàä îäâàðâ");
  794. //SendClientMessage(playerid, COLOR_YELLOW,"/GangInfo - îéãò òì äâàðâéí áùøú");
  795. //SendClientMessage(playerid, COLOR_YELLOW,"/Gangs - øùéîú äâàðâéí ä÷ééîéí");
  796. SendClientMessage(playerid, COLOR_RED,"ô÷åãä æä ááðéä");
  797. return 1;
  798. }
  799.  
  800. //------------------Sp/Lp------------------
  801. if(strcmp(cmdtext, "/Sp", true)==0){
  802. GetPlayerPos(playerid,X,Y,Z);
  803. GetPlayerFacingAngle(playerid,Facing);
  804. SendClientMessage(playerid,COLOR_GREEN,"!ùîøú àú î÷åîê áäöìçä");
  805. return 1;
  806. }
  807. if(strcmp(cmd,"/LP",true)==0){
  808. SetPlayerPos(playerid,X,Y,Z);
  809. SetPlayerFacingAngle(playerid,Facing);
  810. SendClientMessage(playerid,COLOR_GREEN,"!äùúâøú ìîé÷åí ùùîøú áäöìçä");
  811. return 1;
  812. }
  813. //------------------Sp/Lp------------------
  814. //if (strcmp("/Act Start 1", cmdtext, true) == 0)
  815. //{
  816. //new pName[MAX_PLAYER_NAME];
  817. //GetPlayerName(playerid, pName, sizeof(pName));
  818. //SetPlayerVirtualWorld(playerid, 10)
  819. //format(string,sizeof(string), "|________________________________|");
  820. //SendClientMessageToAll(COLOR_YELLOW,string);
  821. //format(string,sizeof(string), " äôòéì àú äôòéìåú áøç îäáæå÷ä %s äàãîéï",pName);
  822. //SendClientMessageToAll(COLOR_BAND,string);
  823. //format(string,sizeof(string), "/Act Join - ôøñ ìæåëä 500 àìó ãåìø");
  824. //SendClientMessageToAll(COLOR_BAND,string);
  825. //format(string,sizeof(string), "|________________________________|");
  826. //SendClientMessageToAll(COLOR_YELLOW,string);
  827. //return 1;
  828. //}
  829. //===============================================================================
  830. //if (strcmp("/Act Start 1", cmdtext, true) == 0)
  831. //{
  832. //new pName[MAX_PLAYER_NAME];
  833. //GetPlayerName(playerid, pName, sizeof(pName));
  834. // SetPlayerVirtualWorld(playerid, 10)
  835. //SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  836. //format(string,sizeof(string), " äôòéì àú äôòéìåú áøç îäáæå÷ä %s äàãîéï",pName);
  837. //SendClientMessageToAll(COLOR_BAND,string);
  838. //SendClientMessageToAll(COLOR_BAND, "/Act Join - ôøñ ìæåëä 500 àìó ãåìø");
  839. //SendClientMessageToAll(COLOR_YELLOW, "|________________________________|");
  840.  
  841. //return 1;
  842. //}
  843. //============================Kill================================================
  844. if (strcmp("/kill", cmdtext, true) == 0)
  845. {
  846. SendClientMessage(playerid,COLOR_BAND, "!äúàáãú áäöìçä");
  847. SetPlayerHealth(playerid, 0);
  848. return 1;
  849. }
  850. //============================Hey===============================================
  851. if (strcmp(cmdtext, "/hey", true)==0)
  852. {
  853. new pName[MAX_PLAYER_NAME];
  854. GetPlayerName(playerid, pName, sizeof(pName));
  855. format(string,sizeof(string), "!àåîø äéé ìëåìí %s äùç÷ï",pName);
  856. SendClientMessageToAll(COLOR_YELLOW,string);
  857. return 1;
  858. }
  859. //============================Bye===============================================
  860. if (strcmp(cmdtext, "/bye", true)==0)
  861. {
  862. new pName[MAX_PLAYER_NAME];
  863. GetPlayerName(playerid, pName, sizeof(pName));
  864. format(string,sizeof(string), "!àåîø áéé ìëåìí %s äùç÷ï",pName);
  865. SendClientMessageToAll(COLOR_GREY,string);
  866. return 1;
  867. }
  868. //==============================================================================
  869. if(strcmp(cmdtext, "/Mrs", true)==0)
  870. {
  871. if (GetPlayerState(playerid) == 2)
  872. {
  873. SetVehiclePos(GetPlayerVehicleID(playerid), -2261.9893,2326.4590,4.9049);
  874. SetVehicleZAngle(GetPlayerVehicleID(playerid), 350.9875);
  875. } else {
  876. SetPlayerPos(playerid, -2261.9893,2326.4590,4.9049);
  877. SetPlayerFacingAngle(playerid, 357.8796);
  878. }
  879. SendClientMessage(playerid, COLOR_GREEN, "!MRS - áøåê äáà ì");
  880. return 1;
  881. }
  882. //==============================================================================
  883. if(strcmp(cmdtext, "/army", true)==0)
  884. {
  885. if (GetPlayerState(playerid) == 2)
  886. {
  887. SetVehiclePos(GetPlayerVehicleID(playerid), 214.0321,1873.9346,17.6406);
  888. SetVehicleZAngle(GetPlayerVehicleID(playerid), 184.6535);
  889. } else {
  890. SetPlayerPos(playerid, 214.0321,1873.9346,17.6406);
  891. SetPlayerFacingAngle(playerid, 357.8796);
  892. }
  893. SendClientMessage(playerid, COLOR_GREEN, "!Army - áøåê äáà ì");
  894. return 1;
  895. }
  896. //==============================================================================
  897. if(strcmp(cmdtext, "/LvPolice", true)==0)
  898. {
  899. if (GetPlayerState(playerid) == 2)
  900. {
  901. SetVehiclePos(GetPlayerVehicleID(playerid), 2291.6787,2455.1055,10.8203);
  902. SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.8938);
  903. } else {
  904. SetPlayerPos(playerid, 2291.6787,2455.1055,10.8203);
  905. SetPlayerFacingAngle(playerid, 90.8938);
  906. }
  907. SendClientMessage(playerid, COLOR_GREEN, "!Lv Police - áøåê äáà ì");
  908. return 1;
  909. }
  910. //============================Ap================================================
  911. if(strcmp(cmdtext, "/ap", true)==0)
  912. {
  913. if (GetPlayerState(playerid) == 2)
  914. {
  915. SetVehiclePos(GetPlayerVehicleID(playerid), 1965.1316,-2542.1091,13.5469);
  916. SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.0402);
  917. } else {
  918. SetPlayerPos(playerid, 1965.1316,-2542.1091,13.5469);
  919. SetPlayerFacingAngle(playerid, 90.0402);
  920. }
  921. SendClientMessage(playerid, COLOR_GREEN, "!AP - áøåê äáà ì");
  922. return 1;
  923. }
  924. //========================Sawn==================================================
  925. if(strcmp(cmdtext, "/War", true)==0)
  926. {
  927. SetPlayerPos(playerid, 1142.6696, 1345.5865, 10.8203);
  928. SetPlayerFacingAngle(playerid, 0.0000);
  929. GivePlayerWeapon(playerid,26,9999);
  930. GivePlayerWeapon(playerid,26,9999);
  931. GivePlayerWeapon(playerid,26,9999);
  932. GivePlayerWeapon(playerid,22,9999);
  933. SendClientMessage(playerid, COLOR_GREEN, "!War - áøåê äáà ì");
  934. return 1;
  935. }
  936. //============================Dj================================================
  937. if(strcmp(cmdtext, "/dj", true)==0)
  938. {
  939. if (GetPlayerState(playerid) == 2)
  940. {
  941. SetVehiclePos(GetPlayerVehicleID(playerid), -302.3869, 1517.9510, 75.3594);
  942. SetVehicleZAngle(GetPlayerVehicleID(playerid), 184.6535);
  943. } else {
  944. SetPlayerPos(playerid, -302.3869, 1517.9510, 75.3594);
  945. SetPlayerFacingAngle(playerid, 184.6535);
  946. }
  947. SendClientMessage(playerid, COLOR_GREEN, "!DJ - áøåê äáà ì");
  948. return 1;
  949. }
  950. //=============================TesT-1===========================================
  951. if(strcmp(cmdtext, "/test 1", true)==0)
  952. {
  953. SetPlayerPos(playerid, -2044.4991,-123.7939,35.247);
  954. SetPlayerFacingAngle(playerid, 0.0000);
  955. GivePlayerWeapon(playerid,28,9999);
  956. GivePlayerWeapon(playerid,26,9999);
  957. GivePlayerWeapon(playerid,22,9999);
  958. SendClientMessage(playerid, COLOR_GREEN, "!Test 1 - áøåê äáà ì");
  959. return 1;
  960. }
  961. //=============================Hw===============================================
  962. if(strcmp(cmdtext, "/hw", true)==0)
  963. {
  964. if (GetPlayerState(playerid) == 2)
  965. {
  966. SetVehiclePos(GetPlayerVehicleID(playerid), 1379.8480,-932.1889,34.1875);
  967. SetVehicleZAngle(GetPlayerVehicleID(playerid), 184.6535);
  968. } else {
  969. SetPlayerPos(playerid, 1379.8480,-932.1889,34.1875);
  970. SetPlayerFacingAngle(playerid, 184.6535);
  971. }
  972. SendClientMessage(playerid, COLOR_GREEN, "!Hollywood - áøåê äáà ì");
  973. return 1;
  974. }
  975. //============================SF===============================================
  976. if(strcmp(cmdtext, "/sf", true)==0)
  977. {
  978. if (GetPlayerState(playerid) == 2)
  979. {
  980. SetVehiclePos(GetPlayerVehicleID(playerid), -1655.4235,1321.9232,7.1875);
  981. SetVehicleZAngle(GetPlayerVehicleID(playerid), 271.3231);
  982. } else {
  983. SetPlayerPos(playerid, -1655.4235,1321.9232,7.1875);
  984. SetPlayerFacingAngle(playerid, 271.3231);
  985. }
  986. SendClientMessage(playerid, COLOR_GREEN, "!San Fierro - áøåê äáà ì");
  987. return 1;
  988. }
  989. //============================Lv================================================
  990. if(strcmp(cmdtext, "/lv", true)==0)
  991. {
  992. if (GetPlayerState(playerid) == 2)
  993. {
  994. SetVehiclePos(GetPlayerVehicleID(playerid), 2127.7747,2369.2148,10.8503);
  995. SetVehicleZAngle(GetPlayerVehicleID(playerid), 183.1007);
  996. } else {
  997. SetPlayerPos(playerid, 2127.7747,2369.2148,10.8503);
  998. SetPlayerFacingAngle(playerid, 183.1007);
  999. }
  1000. SendClientMessage(playerid, COLOR_GREEN, "!Las Veagas - áøåê äáà ì");
  1001. return 1;
  1002. }
  1003.  
  1004. //==========================================================================
  1005. if (strcmp("/Credits", cmdtext, true, 10) == 0)
  1006. {
  1007. new pName[MAX_PLAYER_NAME];
  1008. GetPlayerName(playerid, pName, sizeof(pName));
  1009. PlayerPlaySound(playerid, 1137, 0.0, 0.0, 10.0);
  1010. ShowPlayerDialog(playerid, 51, DIALOG_STYLE_MSGBOX, "»»»» Credits »»»»", "{00C8C8}[KillMaN & Twish] !úåãä òð÷éú ìîúëðúé äîåã\n[DeaZz] !ìáòì ä÷äéìä\n[Dr.Drift] !úåãä ìùðé äùç÷ðéí äâãåìéí ùòæøå áàáéå÷èéí\n[SAMP-Zone] !åäúåãä äëé âãåìä ìçáøä", "àéùåø", "áéèåì");
  1011. format(string,sizeof(string), "•• [/Credits] öôä á÷øãéèéí , òí âí àúä øåöä øùåí %s äùç÷ï ••",pName);
  1012. SendClientMessageToAll(COLOR_BAND,string);
  1013. return 1;
  1014. }
  1015. //==============================================================================
  1016. if(strcmp(cmdtext, "/AllAdmins", true)==0)
  1017. {
  1018. SendClientMessage(playerid,COLOR_YELLOW, "|________ [ëåì äàãîéðéí ùéù áùøú] ________|");
  1019. SendClientMessage(playerid,COLOR_RED, "KillMaN - !îúëðú äîåã");
  1020. SendClientMessage(playerid,COLOR_RED, "Twish - !îúëðú äîåã");
  1021. SendClientMessage(playerid,COLOR_RED, "DeaZz - !áòì ä÷äéìä");
  1022. SendClientMessage(playerid,COLOR_RED, "RoleX - !àçøàé öååúé úîéëä");
  1023. SendClientMessage(playerid,COLOR_RED, "Dr.Drift - !îàáéé÷è ä÷äéìä");
  1024. SendClientMessage(playerid,COLOR_RED, "NivGefen - !òåæø îàáéé÷è ÷äéìä");
  1025. SendClientMessage(playerid,COLOR_YELLOW, "|________ [áñê äëåì 7 àãîéðéí] ________|");
  1026. return 1;
  1027. }
  1028.  
  1029. //===============================Flip===========================================
  1030. if(strcmp(cmd, "/Flip", true) == 0)
  1031. {
  1032. if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED, ".àúä ìà áøëá");
  1033. SendClientMessage(playerid,COLOR_YELLOW, "äøëá ùìê äúäôê áäöìçä.");
  1034. new Float:Angle;
  1035. GetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z);
  1036. GetVehicleZAngle(GetPlayerVehicleID(playerid),Angle);
  1037. SetVehiclePos(GetPlayerVehicleID(playerid),X,Y,Z+3);
  1038. SetVehicleZAngle(GetPlayerVehicleID(playerid),Angle);
  1039. return 1;
  1040. }
  1041.  
  1042. //==============================RAMP============================================
  1043. if(!strcmp(cmdtext, "/RaMp", true))
  1044. {
  1045. SetPlayerPos(playerid,1939.8801,-1385.9890,17.4944);
  1046. SetPlayerFacingAngle(playerid,143.6991);
  1047. GameTextForPlayer(playerid,"~b~ ] Ramp ]",3000,4);
  1048. SendClientMessage(playerid, COLOR_GREEN, "!Ramp - áøåê äáà ì");
  1049. SetPlayerInterior(playerid,0);
  1050.  
  1051. PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
  1052. return 1;
  1053. }
  1054. //==============================================================================
  1055. if(strcmp(cmdtext, "/Tips", true)==0)
  1056. {
  1057. SendClientMessage(playerid,COLOR_LIGHTBLUE, "|___________________________________|");
  1058. SendClientMessage(playerid,COLOR_YELLOW, " /Tree - ì÷áìú ëñó çéðîé , ìëå ìòõ äîæìåú ");
  1059. SendClientMessage(playerid,COLOR_YELLOW, " PickUp - äàãîéï éôòéì àú äôòéìåú ëùéäéå ë 10 ùç÷ðéí àå éåúø áùøú");
  1060. SendClientMessage(playerid,COLOR_YELLOW, " Activity - ôòéìéåú àåèåîèéåú / éãðéåú àùø àåúí éôòéì äàãîéï åéæëå àú äîðöç áôøñ ëñôé");
  1061. SendClientMessage(playerid,COLOR_LIGHTBLUE, "|___________________________________|");
  1062. return 1;
  1063. }
  1064. //============================UnderWater========================================
  1065. if(strcmp(cmdtext, "/UnderWater", true)==0)
  1066. {
  1067. if (GetPlayerState(playerid) == 2){
  1068. SetVehiclePos(GetPlayerVehicleID(playerid), 2113.4363, 487.1343, -59.6641);
  1069. SetVehicleZAngle(GetPlayerVehicleID(playerid), 79.1757);
  1070. }
  1071. else
  1072. {
  1073. SetPlayerPos(playerid, 2113.4363, 487.1343, -59.6641);
  1074. SetPlayerFacingAngle(playerid, 79.1757);}
  1075. SendClientMessage(playerid, COLOR_GREEN, "!Underwater - áøåê äáà ì");
  1076. SetPlayerInterior(playerid,0);
  1077.  
  1078. PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
  1079. return 1;
  1080. }
  1081.  
  1082. //============================ChangeNick========================================
  1083. if(!strcmp(cmd, "/ChangeNick", true))
  1084. {
  1085. tmp = strtok(cmdtext, idx);
  1086. if(!strlen(tmp))return SendClientMessage(playerid,COLOR_RED, "/ChangeNick [Nick] :ùéîåù");
  1087. SetPlayerName(playerid,tmp);
  1088. format(string, sizeof(string), "!%s ùéðéú àú ùîê ì", tmp);
  1089. SendClientMessageToAll(0xC4C4C4FF, string);
  1090. return 1;
  1091. }
  1092. //============================ChangeNick========================================
  1093.  
  1094. //============================Tower=============================================
  1095. if( strcmp(cmdtext,"/tower", true ) == 0 )
  1096. {
  1097. SetPlayerPos(playerid, 1541.0825,-1365.7764,329.7969);
  1098. SetPlayerFacingAngle(playerid, 9.0454);
  1099. GameTextForPlayer(playerid,"~b~ ] Tower ]",3000,4);
  1100. SendClientMessage(playerid, COLOR_GREEN, "!Tower - áøåê äáà ì");
  1101. return 1;
  1102. }
  1103. //=Tree=========================================================================
  1104. if(!strcmp(cmdtext, "/Tree", true))
  1105. {
  1106. SetPlayerPos(playerid,399.7034,2528.5850,16.6666);
  1107. SetPlayerFacingAngle(playerid,358.9613);
  1108. GameTextForPlayer(playerid,"~b~ ] Tree ]",3000,4);
  1109. SendClientMessage(playerid, COLOR_GREEN, "!Tree - áøåê äáà ì");
  1110. SetPlayerInterior(playerid,0);
  1111.  
  1112. PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
  1113. return 1;
  1114. }
  1115. //===========================Race===============================================
  1116.  
  1117. if(strcmp(cmdtext, "/Race", true)==0 )
  1118. {
  1119. SetPlayerPos(playerid, -2581.4714, 1121.2296, 55.5074);
  1120. SetPlayerFacingAngle(playerid, 250.0413);
  1121. GameTextForPlayer(playerid,"~b~ ] Race ]",3000,4);
  1122. SendClientMessage(playerid, COLOR_GREEN, "!Race - áøåê äáà ì");
  1123. SetPlayerInterior(playerid,0);
  1124. {
  1125. PlayerPlaySound(playerid, 1132, 0.0, 0.0, 0.0);
  1126. }
  1127. return 1;
  1128. }
  1129. //============================Swamp=============================================
  1130. if( strcmp(cmdtext,"/lake", true ) == 0 )
  1131. {
  1132. if( GetPlayerState(playerid) == PLAYER_STATE_DRIVER )
  1133. {
  1134. SetVehiclePos(GetPlayerVehicleID(playerid), -861.8948,-1951.0703,15.3154 );
  1135. SetVehicleZAngle(GetPlayerVehicleID(playerid), 260.0381 );
  1136. LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0 );
  1137. GameTextForPlayer(playerid,"~b~ ] Lake ]",3000,4);
  1138. }else{
  1139. SetPlayerPos(playerid, -861.8948,-1951.0703,15.3154);
  1140. SetPlayerFacingAngle(playerid, 260.0381);
  1141. }
  1142. SetPlayerInterior(playerid,0);
  1143. SendClientMessage(playerid, COLOR_GREEN, "!Lake - áøåê äáà ì");
  1144. return 1;
  1145. }
  1146. //==============================================================================
  1147. if (strcmp(cmd,"/LetHerGo", true) == 0)
  1148. {
  1149. PlayAudioStreamForPlayer(playerid, "http://k007.kiwi6.com/hotlink/r3dyubr5my/Passenger_-_Let_Her_Go_Dj_Ofek_Efron_Remix_.mp3");
  1150. SendClientMessage(playerid, COLOR_WHITE, "/StopLetHerGo - ëãé ìäôñé÷ àú äùéø øùåí");
  1151. return 1;
  1152. }
  1153.  
  1154. if (strcmp(cmd,"/StopLetHerGo", true) == 0)
  1155. {
  1156. StopAudioStreamForPlayer(playerid);
  1157. SendClientMessage(playerid, COLOR_WHITE, "äåôñ÷ áäöìçä Let Her Go äùéø");
  1158. return 1;
  1159. }
  1160. //--------
  1161. if (strcmp(cmd,"/Animals", true) == 0)
  1162. {
  1163. PlayAudioStreamForPlayer(playerid, "http://k007.kiwi6.com/hotlink/tq4omcbtl4/Martin_Garrix_-_Animals_Ofek_Efron_.mp3");
  1164. SendClientMessage(playerid, COLOR_WHITE, "/StopAnimals - ëãé ìäñôé÷ àú äùéø øùåí");
  1165. return 1;
  1166. }
  1167.  
  1168. if (strcmp(cmd,"/StopAnimals", true) == 0)
  1169. {
  1170. StopAudioStreamForPlayer(playerid);
  1171. SendClientMessage(playerid, COLOR_WHITE, "äåôñ÷ áäöìçä Animals äùéø");
  1172. return 1;
  1173. }
  1174. //==============================================================================
  1175. if(strcmp(cmdtext, "/MusicList", true)==0)
  1176. {
  1177. SendClientMessage(playerid,COLOR_LIGHTBLUEGREEN, "|________ [Music] ________|");
  1178. SendClientMessage(playerid,COLOR_RED, "/LetHerGo - ìäôòìú äùéø");
  1179. SendClientMessage(playerid,COLOR_RED, "/Animals - ìäôòìú äùéø");
  1180. SendClientMessage(playerid,COLOR_RED, "/Radio - ìäôòéì àú äøãéå");
  1181. SendClientMessage(playerid,COLOR_LIGHTBLUEGREEN, "|________ [Music] ________|");
  1182. return 1;
  1183. }
  1184. //============================Commands-1========================================
  1185. if(strcmp(cmdtext, "/Commands 1", true)==0)
  1186. {
  1187. SendClientMessage(playerid,COLOR_LIGHTBLUEGREEN, "|________ [Commands] _________|");
  1188. SendClientMessage(playerid,COLOR_WHITE, "/Sp - /Lp ìùîåø î÷åí åìùúâø àìéå");
  1189. SendClientMessage(playerid,COLOR_WHITE, "/Flip - ì÷ôåö òí äøëá");
  1190. SendClientMessage(playerid,COLOR_WHITE, "/Pay - ìùìåç ëñó");
  1191. SendClientMessage(playerid,COLOR_WHITE, "/GangHelp - á÷ùø ìâàðâéí");
  1192. SendClientMessage(playerid,COLOR_LIGHTBLUEGREEN, "|________ [Commands] _________|");
  1193. return 1;
  1194. }
  1195. //============================Commands-1========================================
  1196. if(strcmp(cmdtext, "/Commands 2", true)==0)
  1197. {
  1198. SendClientMessage(playerid,COLOR_LIGHTBLUEGREEN, "|________ [Commands] _________|");
  1199. SendClientMessage(playerid,COLOR_WHITE, "/Kill - ìéúàáã");
  1200. SendClientMessage(playerid,COLOR_WHITE, "/Hey - ìâéã ùìåí ìëåìí");
  1201. SendClientMessage(playerid,COLOR_WHITE, "/Bye - ìâéã áéé ìëåìí ");
  1202. SendClientMessage(playerid,COLOR_WHITE, "/Credits - ÷øãéèéí");
  1203. SendClientMessage(playerid,COLOR_LIGHTBLUEGREEN, "|________ [Commands] _________|");
  1204. return 1;
  1205. }
  1206. //================Hq - Move=====================================================
  1207. if(strcmp(cmdtext, "/open", true) == 0) {
  1208. SendClientMessage(playerid, 0xAA3333AA, "äùòø ðéôúç");
  1209. MoveObject(BaNd,-2858.929199,467.131439,11.704651,2.5);
  1210. return 1;
  1211. }
  1212. //==============================================================================
  1213. //==============================================================================
  1214. if(strcmp(cmdtext, "/Close", true) == 0) {
  1215. MoveObject(BaNd,-2858.883789,467.112640,6.169899, 3.0);
  1216. SendClientMessage(playerid, 0xAA3333AA, "äùòø ðéñâø");
  1217. return 1;
  1218. }
  1219. return 0;
  1220. }
  1221.  
  1222. //------------------------------------------------------------------------------------------------------
  1223.  
  1224. public OnPlayerSpawn(playerid)
  1225. {
  1226. GivePlayerMoney(playerid, PocketMoney);
  1227. SetPlayerInterior(playerid,0);
  1228. SetPlayerRandomSpawn(playerid);
  1229. TogglePlayerClock(playerid,1);
  1230. return 1;
  1231. }
  1232.  
  1233. public SetPlayerRandomSpawn(playerid)
  1234. {
  1235. if (iSpawnSet[playerid] == 1)
  1236. {
  1237. new rand = random(sizeof(gCopPlayerSpawns));
  1238. SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
  1239. SetPlayerFacingAngle(playerid, 270.0);
  1240. }
  1241. else if (iSpawnSet[playerid] == 0)
  1242. {
  1243. new rand = random(sizeof(gRandomPlayerSpawns));
  1244. SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
  1245. }
  1246. return 1;
  1247. }
  1248.  
  1249. //------------------------------------------------------------------------------------------------------
  1250.  
  1251. public OnPlayerDeath(playerid, killerid, reason)
  1252. {
  1253. for(new i; i < MAX_PLAYERS; ++i)
  1254. {
  1255. if(Act2[i])
  1256. {
  1257. Act2[playerid] = 0;
  1258. SendClientMessage(playerid, COLOR_YELLOW, "!îúú åéöàú îäôòéìåú");
  1259. }
  1260. }
  1261. return 1;
  1262. new playercash;
  1263. if(killerid == INVALID_PLAYER_ID) {
  1264. SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
  1265. ResetPlayerMoney(playerid);
  1266. } else {
  1267. SendDeathMessage(killerid,playerid,reason);
  1268. SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
  1269. playercash = GetPlayerMoney(playerid);
  1270. if (playercash > 0) {
  1271. GivePlayerMoney(killerid, playercash);
  1272. ResetPlayerMoney(playerid);
  1273. }
  1274. else
  1275. {
  1276. }
  1277. }
  1278. return 1;
  1279. }
  1280.  
  1281. /* public OnPlayerDeath(playerid, killerid, reason)
  1282. { haxed by teh mike
  1283. new name[MAX_PLAYER_NAME];
  1284. new string[256];
  1285. new deathreason[20];
  1286. new playercash;
  1287. GetPlayerName(playerid, name, sizeof(name));
  1288. GetWeaponName(reason, deathreason, 20);
  1289. if (killerid == INVALID_PLAYER_ID) {
  1290. switch (reason) {
  1291. case WEAPON_DROWN:
  1292. {
  1293. format(string, sizeof(string), "*** %s drowned.)", name);
  1294. }
  1295. default:
  1296. {
  1297. if (strlen(deathreason) > 0) {
  1298. format(string, sizeof(string), "*** %s died. (%s)", name, deathreason);
  1299. } else {
  1300. format(string, sizeof(string), "*** %s died.", name);
  1301. }
  1302. }
  1303. }
  1304. }
  1305. else {
  1306. new killer[MAX_PLAYER_NAME];
  1307. GetPlayerName(killerid, killer, sizeof(killer));
  1308. if (strlen(deathreason) > 0) {
  1309. format(string, sizeof(string), "*** %s killed %s. (%s)", killer, name, deathreason);
  1310. } else {
  1311. format(string, sizeof(string), "*** %s killed %s.", killer, name);
  1312. }
  1313. }
  1314. SendClientMessageToAll(COLOR_RED, string);
  1315. {
  1316. playercash = GetPlayerMoney(playerid);
  1317. if (playercash > 0)
  1318. {
  1319. GivePlayerMoney(killerid, playercash);
  1320. ResetPlayerMoney(playerid);
  1321. }
  1322. else
  1323. {
  1324. }
  1325. }
  1326. return 1;
  1327. }*/
  1328.  
  1329. //------------------------------------------------------------------------------------------------------
  1330.  
  1331. public OnPlayerRequestClass(playerid, classid)
  1332. {
  1333. iSpawnSet[playerid] = 0;
  1334. SetupPlayerForClassSelection(playerid);
  1335. return 1;
  1336. }
  1337.  
  1338. public SetupPlayerForClassSelection(playerid)
  1339. {
  1340. SetPlayerInterior(playerid,14);
  1341. SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
  1342. SetPlayerFacingAngle(playerid, 270.0);
  1343. SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
  1344. SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
  1345. }
  1346.  
  1347. public GameModeExitFunc()
  1348. {
  1349. GameModeExit();
  1350. }
  1351.  
  1352. public OnGameModeInit()
  1353. {
  1354. //==============================================================================
  1355. CreateVehicle(493,573.7000100,-1915.0000000,0.0000000,179.9900000,37,37,15); //Jetmax
  1356. CreateVehicle(446,566.5999800,-1915.1000000,0.0000000,177.9950000,132,4,15); //Squalo
  1357. CreateVehicle(446,554.0000000,-1914.5000000,0.0000000,181.9950000,132,4,15); //Squalo
  1358. CreateVehicle(493,579.5999800,-1915.7000000,0.0000000,177.9900000,37,37,15); //Jetmax
  1359. CreateVehicle(493,585.5000000,-1916.3000000,0.0000000,179.9900000,37,37,15); //Jetmax
  1360. CreateVehicle(446,560.5999800,-1914.7000000,0.0000000,181.9890000,132,4,15); //Squalo
  1361. CreateObject(2453,571.2999900,-1877.2000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(cj_pizza_dispf) (1)
  1362. CreateObject(2453,571.2999900,-1877.2000000,4.1000000,0.0000000,0.0000000,0.0000000); //object(cj_pizza_dispf) (2)
  1363. CreateObject(2453,571.2999900,-1877.2000000,4.8000000,0.0000000,0.0000000,0.0000000); //object(cj_pizza_dispf) (3)
  1364. CreateObject(2453,574.0000000,-1877.3000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(cj_pizza_dispf) (6)
  1365. CreateObject(2453,574.0000000,-1877.3000000,4.1000000,0.0000000,0.0000000,0.0000000); //object(cj_pizza_dispf) (7)
  1366. CreateObject(2453,574.0000000,-1877.3000000,4.8000000,0.0000000,0.0000000,0.0000000); //object(cj_pizza_dispf) (8)
  1367. CreateObject(1679,568.5999800,-1884.8000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(chairsntableml) (7)
  1368. CreateObject(1679,576.4000200,-1884.7000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(chairsntableml) (8)
  1369. CreateObject(2800,573.4541000,-1878.2089800,2.3203000,0.0000000,0.0000000,0.0000000); //object(castable2top) (1)
  1370. CreateObject(3383,573.0000000,-1876.1000000,2.9000000,0.0000000,0.0000000,0.0000000); //object(a51_labtable1_) (1)
  1371. CreateObject(11665,568.0000000,-1875.9000000,3.7000000,0.0000000,0.0000000,89.5000000); //object(kb_chair03ext) (1)
  1372. CreateObject(11665,577.4000200,-1875.8000000,3.7000000,0.0000000,0.0000000,89.4950000); //object(kb_chair03ext) (2)
  1373. CreateObject(12842,577.2000100,-1895.5000000,2.8000000,5.2500000,0.0000000,0.0000000); //object(cos_pizseats) (1)
  1374. CreateObject(2632,583.7999900,-1878.0000000,3.2000000,0.0000000,0.0000000,272.0000000); //object(gym_mat02) (1)
  1375. CreateObject(621,578.9000200,-1887.6000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (1)
  1376. CreateObject(2632,585.7999900,-1878.0000000,3.2000000,0.0000000,0.0000000,272.0000000); //object(gym_mat02) (3)
  1377. CreateObject(640,574.7999900,-1879.4000000,3.7000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (1)
  1378. CreateObject(640,570.5999800,-1879.4000000,3.7000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (2)
  1379. CreateObject(2632,587.7999900,-1877.9000000,3.2000000,0.0000000,0.0000000,272.0000000); //object(gym_mat02) (4)
  1380. CreateObject(1597,572.7999900,-1872.8000000,5.9000000,0.0000000,0.0000000,90.0000000); //object(cntrlrsac1) (1)
  1381. CreateObject(2632,587.9000200,-1881.8000000,3.2000000,0.0000000,0.0000000,271.2500000); //object(gym_mat02) (5)
  1382. CreateObject(2632,586.0000000,-1881.9000000,3.2000000,0.0000000,0.0000000,272.0000000); //object(gym_mat02) (6)
  1383. CreateObject(2632,584.0000000,-1882.0000000,3.2000000,0.0000000,0.0000000,272.0000000); //object(gym_mat02) (7)
  1384. CreateObject(1597,590.0000000,-1879.8000000,5.8000000,0.0000000,0.0000000,1.2500000); //object(cntrlrsac1) (2)
  1385. CreateObject(2630,587.9000200,-1874.8000000,3.3000000,0.0000000,0.0000000,272.0000000); //object(gym_bike) (1)
  1386. CreateObject(2629,584.0999800,-1875.0000000,3.3000000,0.0000000,0.0000000,90.0000000); //object(gym_bench1) (1)
  1387. CreateObject(2629,584.0999800,-1873.4000000,3.3000000,0.0000000,0.0000000,90.0000000); //object(gym_bench1) (2)
  1388. CreateObject(2629,584.0999800,-1871.6000000,3.4000000,0.0000000,0.0000000,90.0000000); //object(gym_bench1) (3)
  1389. CreateObject(2811,574.0000000,-1877.3000000,5.2000000,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (1)
  1390. CreateObject(2811,571.2999900,-1877.2000000,5.2000000,0.0000000,0.0000000,0.0000000); //object(gb_romanpot01) (2)
  1391. CreateObject(3439,574.7999900,-1882.6000000,7.0000000,0.0000000,0.0000000,0.0000000); //object(aprtree01_lvs) (1)
  1392. CreateObject(3439,570.5999800,-1882.6000000,7.0000000,0.0000000,0.0000000,0.0000000); //object(aprtree01_lvs) (2)
  1393. CreateObject(2229,573.7999900,-1877.1000000,3.1000000,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (1)
  1394. CreateObject(2229,572.2000100,-1877.1000000,3.1000000,0.0000000,0.0000000,0.0000000); //object(swank_speaker) (2)
  1395. CreateObject(2630,587.7999900,-1873.1000000,3.3000000,0.0000000,0.0000000,272.0000000); //object(gym_bike) (4)
  1396. CreateObject(2630,587.7000100,-1871.1000000,3.3000000,0.0000000,0.0000000,272.0000000); //object(gym_bike) (5)
  1397. CreateObject(14791,586.0000000,-1886.6000000,5.2000000,0.0000000,0.0000000,2.0000000); //object(a_vgsgymboxa) (1)
  1398. CreateObject(1679,576.2999900,-1889.9000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(chairsntableml) (10)
  1399. CreateObject(1679,568.5000000,-1889.8000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(chairsntableml) (11)
  1400. CreateObject(621,566.7999900,-1887.8000000,2.4000000,0.0000000,0.0000000,0.0000000); //object(veg_palm02) (3)
  1401. CreateObject(1280,589.0000000,-1877.7000000,3.5000000,0.0000000,0.0000000,1.2500000); //object(parkbench1) (2)
  1402. CreateObject(1985,585.9000200,-1886.8000000,7.1000000,0.0000000,0.0000000,0.0000000); //object(punchbagnu) (2)
  1403. CreateObject(1280,589.0999800,-1881.4000000,3.5000000,0.0000000,0.0000000,1.2470000); //object(parkbench1) (4)
  1404. CreateObject(12842,568.2999900,-1895.4000000,2.8000000,5.2460000,0.0000000,0.0000000); //object(cos_pizseats) (3)
  1405. CreateObject(2297,567.2999900,-1874.6000000,3.0000000,0.0000000,0.0000000,316.0000000); //object(tv_unit_2) (1)
  1406. CreateObject(2297,576.7000100,-1874.5000000,3.0000000,0.0000000,0.0000000,316.0000000); //object(tv_unit_2) (2)
  1407. CreateObject(846, 1913.45, -499.35, 20.50, 320.00, 0.00, 2.00);
  1408. CreateObject(846, 1917.17, -501.87, 20.50, 320.00, 0.00, 314.00);
  1409. CreateObject(846, 1915.34, -499.95, 20.50, 319.99, 0.00, 335.99);
  1410. CreateObject(846, 1916.94, -501.34, 20.50, 319.99, 0.00, 297.99);
  1411. CreateObject(846, 1917.80, -503.40, 20.50, 319.98, 0.00, 277.99);
  1412. CreateObject(846, 1917.60, -504.80, 20.50, 319.98, 0.00, 261.99);
  1413. CreateObject(846, 1917.30, -506.00, 20.50, 319.98, 0.00, 243.99);
  1414. CreateObject(846, 1916.80, -507.40, 20.50, 319.98, 0.00, 227.98);
  1415. CreateObject(846, 1915.30, -508.54, 20.50, 319.98, 0.00, 199.98);
  1416. CreateObject(846, 1913.10, -508.40, 20.50, 319.98, 0.00, 167.98);
  1417. CreateObject(846, 1911.50, -507.40, 20.50, 319.98, 0.00, 137.98);
  1418. CreateObject(846, 1910.40, -506.00, 20.50, 319.98, 0.00, 111.97);
  1419. CreateObject(846, 1909.03, -505.99, 20.50, 319.98, 0.00, 93.97);
  1420. CreateObject(846, 1910.60, -501.80, 20.50, 319.98, 0.00, 59.97);
  1421. CreateObject(846, 1910.70, -500.10, 20.30, 319.98, 0.00, 39.96);
  1422. CreateObject(846, 1909.80, -502.80, 20.30, 319.98, 0.00, 73.96);
  1423. CreateObject(842, 1909.00, -499.00, 17.20, 0.00, 0.00, 0.00);
  1424. CreateObject(842, 1906.40, -501.60, 18.40, 0.00, 0.00, 0.00);
  1425. CreateObject(842, 1907.80, -506.00, 17.20, 0.00, 0.00, 0.00);
  1426. CreateObject(842, 1915.60, -502.00, 17.50, 0.00, 0.00, 0.00);
  1427. CreateObject(842, 1914.60, -501.40, 17.40, 0.00, 0.00, 0.00);
  1428. CreateObject(842, 1915.60, -503.20, 17.50, 0.00, 0.00, 0.00);
  1429. CreateObject(842, 1918.20, -499.60, 17.70, 0.00, 0.00, 0.00);
  1430. CreateObject(842, 1914.80, -502.40, 17.50, 0.00, 0.00, 0.00);
  1431. CreateObject(842, 1915.20, -502.60, 17.50, 0.00, 0.00, 0.00);
  1432. CreateObject(842, 1915.50, -502.80, 17.50, 0.00, 0.00, 0.00);
  1433. CreateObject(842, 1914.60, -501.80, 17.40, 0.00, 0.00, 0.00);
  1434. CreateObject(842, 1915.80, -503.30, 17.50, 0.00, 0.00, 0.00);
  1435. CreateObject(842, 1915.80, -503.80, 17.50, 0.00, 0.00, 0.00);
  1436. CreateObject(842, 1914.90, -502.60, 17.50, 0.00, 0.00, 0.00);
  1437. CreateObject(842, 1914.60, -504.20, 17.50, 0.00, 0.00, 0.00);
  1438. CreateObject(619, 1925.55, -503.78, 18.10, 0.00, 0.00, 0.00);
  1439. CreateObject(619, 1901.36, -504.15, 17.22, 0.00, 0.00, 170.00);
  1440. CreateObject(3929, 1911.80, -494.70, 17.80, 0.00, 0.00, 0.00);
  1441. CreateObject(3929, 1913.30, -494.70, 17.90, 0.00, 0.00, 0.00);
  1442. CreateObject(3929, 1911.00, -495.00, 17.80, 0.00, 0.00, 0.00);
  1443. CreateObject(3929, 1912.60, -494.70, 17.90, 0.00, 0.00, 0.00);
  1444. CreateObject(3929, 1914.10, -494.50, 17.90, 0.00, 0.00, 0.00);
  1445. CreateObject(3929, 1915.00, -494.60, 17.90, 0.00, 0.00, 0.00);
  1446. CreateObject(3929, 1915.90, -494.70, 18.00, 0.00, 0.00, 0.00);
  1447. CreateObject(3929, 1916.80, -495.00, 18.00, 0.00, 0.00, 0.00);
  1448. CreateObject(3929, 1917.70, -495.60, 18.10, 0.00, 0.00, 0.00);
  1449. CreateObject(3929, 1918.50, -496.20, 18.10, 0.00, 0.00, 0.00);
  1450. CreateObject(3929, 1919.60, -497.50, 18.20, 0.00, 0.00, 0.00);
  1451. CreateObject(3929, 1920.00, -498.10, 18.20, 0.00, 0.00, 0.00);
  1452. CreateObject(3929, 1920.10, -498.30, 18.20, 0.00, 0.00, 0.00);
  1453. CreateObject(3929, 1921.00, -499.50, 18.30, 0.00, 0.00, 0.00);
  1454. CreateObject(3929, 1921.30, -500.10, 18.40, 0.00, 0.00, 0.00);
  1455. CreateObject(3929, 1921.80, -501.10, 18.40, 0.00, 0.00, 0.00);
  1456. CreateObject(3929, 1921.99, -502.25, 18.50, 0.00, 0.00, 0.00);
  1457. CreateObject(3929, 1922.20, -503.00, 18.50, 0.00, 0.00, 0.00);
  1458. CreateObject(3929, 1922.00, -503.60, 18.50, 0.00, 0.00, 0.00);
  1459. CreateObject(3929, 1921.80, -504.80, 18.40, 0.00, 0.00, 0.00);
  1460. CreateObject(3929, 1921.60, -505.80, 17.93, 0.00, 0.00, 0.00);
  1461. CreateObject(3929, 1921.90, -504.10, 18.40, 0.00, 0.00, 0.00);
  1462. CreateObject(3929, 1921.30, -506.40, 17.86, 0.00, 0.00, 0.00);
  1463. CreateObject(3929, 1920.80, -507.80, 17.57, 0.00, 0.00, 0.00);
  1464. CreateObject(3929, 1921.10, -507.00, 17.69, 0.00, 0.00, 0.00);
  1465. CreateObject(3929, 1920.80, -508.63, 17.75, 0.00, 0.00, 0.00);
  1466. CreateObject(3929, 1920.23, -510.18, 17.85, 0.00, 0.00, 0.00);
  1467. CreateObject(3929, 1920.77, -509.46, 17.73, 0.00, 0.00, 0.00);
  1468. CreateObject(3929, 1919.75, -510.89, 17.67, 0.00, 0.00, 0.00);
  1469. CreateObject(3929, 1919.17, -511.23, 17.62, 0.00, 0.00, 0.00);
  1470. CreateObject(3929, 1909.90, -495.30, 17.80, 0.00, 0.00, 0.00);
  1471. CreateObject(3929, 1909.37, -495.74, 17.80, 0.00, 0.00, 0.00);
  1472. CreateObject(3929, 1908.56, -496.39, 17.80, 0.00, 0.00, 0.00);
  1473. CreateObject(3929, 1907.82, -496.65, 17.80, 0.00, 0.00, 0.00);
  1474. CreateObject(3929, 1907.22, -497.21, 17.80, 0.00, 0.00, 0.00);
  1475. CreateObject(3929, 1906.59, -497.92, 17.80, 0.00, 0.00, 0.00);
  1476. CreateObject(3929, 1906.27, -498.30, 17.80, 0.00, 0.00, 0.00);
  1477. CreateObject(3929, 1905.92, -498.88, 17.80, 0.00, 0.00, 0.00);
  1478. CreateObject(3929, 1905.44, -499.46, 17.80, 0.00, 0.00, 0.00);
  1479. CreateObject(3929, 1905.20, -500.18, 17.80, 0.00, 0.00, 0.00);
  1480. CreateObject(3929, 1904.77, -500.71, 17.80, 0.00, 0.00, 0.00);
  1481. CreateObject(3929, 1904.84, -501.28, 17.80, 0.00, 0.00, 0.00);
  1482. CreateObject(3929, 1904.64, -502.12, 17.80, 0.00, 0.00, 0.00);
  1483. CreateObject(3929, 1904.58, -503.09, 17.80, 0.00, 0.00, 0.00);
  1484. CreateObject(3929, 1904.58, -503.09, 17.80, 0.00, 0.00, 0.00);
  1485. CreateObject(3929, 1904.55, -503.55, 17.80, 0.00, 0.00, 0.00);
  1486. CreateObject(3929, 1904.87, -504.39, 17.80, 0.00, 0.00, 0.00);
  1487. CreateObject(3929, 1904.89, -505.20, 17.80, 0.00, 0.00, 0.00);
  1488. CreateObject(3929, 1905.04, -506.20, 17.80, 0.00, 0.00, 0.00);
  1489. CreateObject(3929, 1905.32, -507.34, 17.80, 0.00, 0.00, 0.00);
  1490. CreateObject(3929, 1905.73, -508.21, 17.80, 0.00, 0.00, 0.00);
  1491. CreateObject(3929, 1906.46, -508.83, 17.80, 0.00, 0.00, 0.00);
  1492. CreateObject(3929, 1906.46, -508.83, 17.80, 0.00, 0.00, 0.00);
  1493. CreateObject(3929, 1906.82, -509.66, 17.80, 0.00, 0.00, 0.00);
  1494. CreateObject(3929, 1907.58, -510.48, 17.80, 0.00, 0.00, 0.00);
  1495. CreateObject(3929, 1908.06, -511.20, 17.80, 0.00, 0.00, 0.00);
  1496. CreateObject(3929, 1908.81, -511.91, 17.80, 0.00, 0.00, 0.00);
  1497. CreateObject(3929, 1909.43, -512.24, 17.80, 0.00, 0.00, 0.00);
  1498. CreateObject(3929, 1909.95, -512.55, 17.80, 0.00, 0.00, 0.00);
  1499. CreateObject(3929, 1909.95, -512.55, 17.80, 0.00, 0.00, 0.00);
  1500. CreateObject(3929, 1911.22, -512.83, 17.80, 0.00, 0.00, 0.00);
  1501. CreateObject(3929, 1912.06, -513.32, 17.80, 0.00, 0.00, 0.00);
  1502. CreateObject(3929, 1913.05, -513.42, 17.80, 0.00, 0.00, 0.00);
  1503. CreateObject(3929, 1914.31, -513.50, 17.80, 0.00, 0.00, 0.00);
  1504. CreateObject(3929, 1915.24, -513.38, 17.80, 0.00, 0.00, 0.00);
  1505. CreateObject(3929, 1916.36, -513.25, 17.80, 0.00, 0.00, 0.00);
  1506. CreateObject(3929, 1917.26, -512.74, 17.80, 0.00, 0.00, 0.00);
  1507. CreateObject(3929, 1918.33, -512.01, 17.80, 0.00, 0.00, 0.00);
  1508. CreateObject(3929, 1918.80, -511.52, 17.80, 0.00, 0.00, 0.00);
  1509. CreateObject(3929, 1918.63, -496.49, 18.10, 0.00, 0.00, 0.00);
  1510. CreateObject(846, 1916.80, -507.40, 20.50, 319.98, 0.00, 227.98);
  1511. CreateObject(16121, 1927.98, -443.10, 19.00, 0.00, 0.00, 61.40);
  1512. CreateObject(16121, 1882.60, -438.83, 19.00, 0.00, 0.00, 61.40);
  1513. CreateObject(16121, 1900.35, -586.64, 21.78, 0.00, 0.00, 244.27);
  1514. CreateObject(16121, 1927.70, -440.37, 26.66, 0.00, 0.00, 61.40);
  1515. CreateObject(16121, 1884.14, -434.23, 32.07, 0.00, 0.00, 61.40);
  1516. CreateObject(16121, 1927.57, -436.14, 34.73, 0.00, 0.00, 61.40);
  1517. CreateObject(16121, 1878.43, -695.31, 30.13, 0.00, 0.00, 244.27);
  1518. CreateObject(16121, 1939.53, -585.68, 21.78, 0.00, 0.00, 244.27);
  1519. CreateObject(16121, 1938.64, -592.33, 32.96, 0.00, 0.00, 244.27);
  1520. CreateObject(16133, 1956.89, -566.76, 16.83, 0.00, 0.00, 0.00);
  1521. CreateObject(16133, 1951.11, -526.31, 16.83, 0.00, 0.00, 0.00);
  1522. CreateObject(16133, 1945.12, -497.85, 16.83, 0.00, 0.00, 0.10);
  1523. CreateObject(16133, 1949.58, -470.10, 16.83, 0.00, 0.00, 0.10);
  1524. CreateObject(16133, 1872.34, -458.23, 21.32, 0.00, 0.00, 167.44);
  1525. CreateObject(16133, 1867.90, -495.44, 21.32, 0.00, 0.00, 167.44);
  1526. CreateObject(16133, 1866.45, -529.64, 21.32, 0.00, 0.00, 167.44);
  1527. CreateObject(16133, 1869.76, -561.66, 26.65, 0.00, 0.00, 167.44);
  1528. CreateObject(16133, 1865.29, -566.53, 35.74, 0.00, 0.00, 167.44);
  1529. CreateObject(16121, 1725.18, -753.79, 40.55, 0.00, 0.00, 244.27);
  1530. CreateObject(16121, 1898.05, -591.64, 35.13, 0.00, 0.00, 244.27);
  1531. CreateObject(16121, 1889.38, -590.04, 35.13, 0.00, 0.00, 244.27);
  1532. CreateObject(2690, 1925.23, -505.08, 18.51, 0.00, 0.00, 0.00);
  1533. CreateObject(2690, 1901.62, -504.31, 17.70, 0.00, 0.00, 0.00);
  1534. CreateObject(18651, 1916.21, -502.95, 18.00, 0.00, 0.00, 0.00);
  1535. CreateObject(842, 1914.79, -502.40, 17.50, 0.00, 0.00, 0.00);
  1536. CreateObject(18651, 1913.96, -501.74, 17.00, 0.00, 0.00, 0.00);
  1537. CreateObject(18651, 1916.23, -510.86, 19.00, 0.00, 0.00, 0.00);
  1538. CreateObject(18651, 1912.95, -510.51, 19.00, 0.00, 0.00, 0.00);
  1539. CreateObject(18650, 1911.27, -508.34, 20.00, 0.00, 0.00, 0.00);
  1540. CreateObject(18650, 1917.58, -508.25, 20.00, 0.00, 0.00, 0.00);
  1541. CreateObject(18650, 1918.77, -503.97, 20.00, 0.00, 0.00, 0.00);
  1542. CreateObject(18650, 1908.51, -506.64, 20.00, 0.00, 0.00, 0.00);
  1543. CreateObject(18649, 1909.07, -504.85, 20.00, 0.00, 0.00, 0.00);
  1544. CreateObject(18649, 1908.95, -502.59, 20.00, 0.00, 0.00, 0.00);
  1545. CreateObject(846, 1908.81, -504.75, 20.50, 319.98, 0.00, 93.97);
  1546. CreateObject(18649, 1910.02, -501.60, 20.00, 0.00, 0.00, 0.00);
  1547. CreateObject(18649, 1909.25, -499.38, 19.00, 0.00, 0.00, 0.00);
  1548. CreateObject(18648, 1913.24, -497.13, 19.00, 0.00, 0.00, 0.00);
  1549. CreateObject(18648, 1913.38, -503.59, 20.00, 0.00, 0.00, 0.00);
  1550. CreateObject(18648, 1918.27, -500.19, 19.00, 0.00, 0.00, 0.00);
  1551. CreateObject(18647, 1917.15, -501.09, 21.00, 0.00, 0.00, 0.00);
  1552. CreateObject(19129, 1960.1316, -2540.1091, 12.5469, 0.00, 0.00, 0.00);
  1553. CreateObject(19129, -2986.94, 471.19, 4.00, 0.00, 0.00, 0.00);
  1554. CreateObject(19129, -2967.00, 471.23, 4.00, 0.00, 0.00, 0.00);
  1555. CreateObject(19129, -2947.03, 471.20, 4.00, 0.00, 0.00, 0.00);
  1556. CreateObject(3534, -2951.74, 456.69, 5.01, 0.00, 0.00, 0.93);
  1557. CreateObject(3534, -2949.72, 456.80, 4.93, 0.00, 0.00, 0.00);
  1558. CreateObject(3534, -2995.08, 482.26, 5.06, 0.00, 0.00, 358.73);
  1559. CreateObject(3534, -2992.31, 482.62, 5.38, 0.00, 0.00, 0.00);
  1560. CreateObject(14537, -2927.53, 475.53, 5.89, 0.00, 0.00, 0.00);
  1561. CreateObject(14357, -2910.49, 455.61, 4.00, 0.00, 0.00, 0.00);
  1562. CreateObject(14237, -13243.52, -3489.09, 1635.00, 0.00, 0.00, 0.00);
  1563. CreateObject(7392, -3038.98, 470.85, 18.51, 0.00, 0.00, 2.16);
  1564. CreateObject(7073, -2925.24, 506.18, 22.41, 0.00, 0.00, 313.96);
  1565. CreateObject(7073, -2923.74, 418.91, 22.23, 0.00, 0.00, 35.04);
  1566. CreateObject(6965, -2883.73, 441.58, 7.70, 0.00, 0.00, 1.85);
  1567. CreateObject(3528, -2880.67, 440.57, 8.45, 0.00, 0.00, 0.72);
  1568.  
  1569. //=Tree=========================================================================
  1570. CreateObject(990, 352.502716, 2528.741943, 17.262686, 0.0000, 0.0000, 180.0000);
  1571. CreateObject(990, 342.463379, 2528.716797, 17.303585, 0.0000, 0.0000, 180.0000);
  1572. CreateObject(990, 362.452209, 2528.817871, 17.213976, 0.0000, 0.0000, 180.0000);
  1573. CreateObject(990, 376.675018, 2528.939209, 17.165262, 0.0000, 0.0000, 180.0000);
  1574. CreateObject(990, 381.355743, 2533.748535, 17.083128, 0.0000, 0.0000, 270.0000);
  1575. CreateObject(990, 381.335022, 2543.628662, 17.074194, 0.0000, 0.0000, 270.0000);
  1576. CreateObject(990, 376.662720, 2548.369141, 17.074194, 0.0000, 0.0000, 0.0000);
  1577. CreateObject(990, 366.766937, 2548.360352, 17.074194, 0.0000, 0.0000, 0.0000);
  1578. CreateObject(990, 356.751221, 2548.473389, 17.110716, 0.0000, 0.0000, 0.0000);
  1579. CreateObject(990, 346.831970, 2548.417480, 17.094416, 0.0000, 0.0000, 0.0000);
  1580. CreateObject(990, 337.620941, 2533.390869, 17.336811, 0.0000, 0.0000, 90.0000);
  1581. CreateObject(990, 337.613983, 2543.413574, 17.336819, 0.0000, 0.0000, 90.0000);
  1582. CreateObject(990, 342.348602, 2548.417236, 17.111795, 0.0000, 0.0000, 0.0000);
  1583. CreateObject(1523, 367.428406, 2528.608643, 15.634229, 0.0000, 0.0000, 0.0000);
  1584. CreateObject(1523, 370.461609, 2528.693604, 15.620331, 0.0000, 0.0000, 180.0000);
  1585. CreateObject(990, 375.327484, 2529.036377, 17.151209, 0.0000, 0.0000, 180.0000);
  1586. CreateObject(615, 353.689087, 2539.483643, 15.715597, 0.0000, 0.0000, 303.7500);
  1587. CreateObject(8888, 347.250916, 2538.742432, 16.522020, 0.0000, 0.0000, 270.0000);
  1588. CreateObject(8990, 360.298004, 2528.815918, 16.392452, 0.0000, 0.0000, 0.0000);
  1589. CreateObject(8990, 363.599426, 2548.259033, 16.242031, 0.0000, 0.0000, 0.0000);
  1590. CreateObject(8990, 375.003418, 2547.754150, 16.242031, 0.0000, 0.0000, 0.0000);
  1591. CreateObject(8990, 381.081635, 2540.918701, 16.242031, 0.0000, 0.0000, 270.0000);
  1592. CreateObject(8990, 381.364960, 2535.390381, 16.242031, 0.0000, 0.0000, 90.0000);
  1593. CreateObject(16151, 380.359283, 2541.122803, 15.930816, 0.0000, 0.0000, 0.0001);
  1594. CreateObject(2780, 372.449280, 2529.603271, 15.630138, 0.0000, 0.0000, 281.2500);
  1595. //==========================================================================
  1596. CreateObject(10282,1908.6000000,1187.8000000,18.1000000,0.0000000,0.0000000,0.0000000); //object(mich_int_sfe) (1)
  1597. CreateObject(2692,129.7000000,1687.6000000,17.4000000,0.0000000,0.0000000,258.0000000); //object(cj_banner10) (1)
  1598. CreateObject(3454,-1510.2000000,2225.4000000,52.8000000,0.0000000,0.0000000,0.0000000); //object(vgnhseing15) (1)
  1599. CreateObject(1949,156.3000000,1653.6000000,16.2000000,0.0000000,0.0000000,0.0000000); //object(barrier_4andy) (1)
  1600. CreateObject(1949,152.3000000,1653.4000000,16.2000000,0.0000000,0.0000000,0.0000000); //object(barrier_4andy) (2)
  1601. CreateObject(1949,148.3000000,1653.6000000,16.2000000,0.0000000,0.0000000,0.0000000); //object(barrier_4andy) (3)
  1602. CreateObject(1949,144.3000000,1653.7000000,16.2000000,0.0000000,0.0000000,0.0000000); //object(barrier_4andy) (4)
  1603. CreateObject(17976,116.6000000,1664.1000000,26.1000000,0.0000000,0.0000000,0.0000000); //object(grnd_alpha5) (1)
  1604. CreateObject(3898,78.0000000,1763.0000000,159.2000000,0.0000000,0.0000000,0.0000000); //object(lib_street15) (1)
  1605. CreateObject(17972,-1514.6000000,2259.1000000,54.9000000,0.0000000,0.0000000,0.0000000); //object(grnd_alpha2) (1)
  1606. CreateObject(13647,-1536.7000000,2228.7000000,47.7000000,0.0000000,0.0000000,92.0000000); //object(wall1) (1)
  1607. CreateObject(987,-1527.8000000,2225.9000000,48.1000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (1)
  1608. CreateObject(987,-1527.7000000,2237.2000000,47.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
  1609. CreateObject(987,-1526.1000000,2213.2000000,48.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (3)
  1610. CreateObject(987,-1527.1000000,2213.0000000,48.7000000,0.0000000,0.0000000,92.0000000); //object(elecfence_bar) (4)
  1611. CreateObject(987,-1505.9000000,2213.8000000,49.2000000,0.0000000,0.0000000,2.0000000); //object(elecfence_bar) (5)
  1612. CreateObject(987,-1494.4000000,2213.3000000,48.0000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (6)
  1613. CreateObject(987,-1495.2000000,2236.5000000,47.1000000,0.0000000,0.0000000,272.0000000); //object(elecfence_bar) (7)
  1614. CreateObject(987,-1507.3000000,2237.7000000,47.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (8)
  1615. CreateObject(1231,-1490.0000000,2231.5000000,49.7000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
  1616. CreateObject(1231,-1529.5000000,2233.4000000,50.4000000,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2)
  1617. CreateObject(642,-1504.1000000,2240.9000000,48.9000000,0.0000000,0.0000000,0.0000000); //object(kb_canopy_test) (1)
  1618. //CreateObject(12192, 2127.95, 2365.81, 10.00,0.00, 0.00, 0.00);
  1619. //CreateObject(19129, 2118.82, 2373.14, 9.78,0.00, 0.00, 0.00);
  1620. //CreateObject(19129, 2138.37, 2373.15, 9.80,0.00, 0.00, 0.00);
  1621. //CreateObject(7392, 2125.71, 2363.57, 30.73,0.00, 0.00, 271.55);
  1622. //CreateObject(3534, 2116.26, 2359.85, 11.02,0.00, 0.00, 3.20);
  1623. //CreateObject(3534, 2138.58, 2360.05, 11.01,0.00, 0.00, 0.00);
  1624. //CreateObject(750, 2106.76, 2361.68, 9.31,0.00, 0.00, 357.51);
  1625. //CreateObject(750, 2151.79, 2361.60, 9.07,0.00, 0.00, 359.28);
  1626. //CreateObject(6974, 2093.65, 2312.29, 9.74,0.00, 0.00, 0.00);
  1627. //CreateObject(5212, 2133.50, 2354.21, 10.00,0.00, 0.00, 0.00);
  1628. CreateObject(19129, 2127.43, 2372.32, 10.00,0.00, 0.00, 0.00);
  1629. CreateObject(19129, 2138.50, 2372.86, 9.87,0.00, 0.00, 359.39);
  1630. CreateObject(3534, 2115.90, 2359.84, 10.80,0.00, 0.00, 0.00);
  1631. CreateObject(3534, 2138.74, 2359.91, 10.89,0.00, 0.00, 355.07);
  1632. CreateObject(7392, 2126.96, 2365.62, 30.52,0.00, 0.00, 266.38);
  1633. AddStaticVehicleEx(541,462.2000100,-123.7000000,957.7000100,0.0000000,156,156,15); //Bullet
  1634. AddStaticVehicleEx(516,-937.5999800,1852.1000000,17.9000000,244.0000000,81,84,15); //Nebula
  1635. AddStaticVehicleEx(516,-939.5999800,1849.3000000,18.5000000,243.9950000,81,84,15); //Nebula
  1636. AddStaticVehicleEx(400,323.0000000,-1764.8000000,4.7000000,0.0000000,71,53,15); //Landstalker
  1637. AddStaticVehicleEx(411,311.8999900,-1808.1000000,4.3000000,0.0000000,74,134,15); //Infernus
  1638. AddStaticVehicleEx(415,315.1000100,-1807.9000000,4.4000000,0.0000000,37,37,15); //Cheetah
  1639. AddStaticVehicleEx(424,318.2999900,-1808.8000000,4.3000000,0.0000000,42,119,15); //BF Injection
  1640. AddStaticVehicleEx(451,321.6000100,-1808.4000000,4.3000000,0.0000000,27,55,15); //Turismo
  1641. AddStaticVehicleEx(502,324.7999900,-1808.3000000,4.5000000,0.0000000,14,49,15); //Hotring Racer A
  1642. AddStaticVehicleEx(506,328.0000000,-1807.8000000,4.3000000,0.0000000,164,160,15); //Super GT
  1643. AddStaticVehicleEx(541,331.1000100,-1808.2000000,4.2000000,0.0000000,109,24,15); //Bullet
  1644. AddStaticVehicleEx(555,334.2999900,-1808.0000000,4.3000000,0.0000000,156,156,15); //Windsor
  1645. AddStaticVehicleEx(560,337.6000100,-1808.4000000,4.3000000,0.0000000,115,14,15); //Sultan
  1646. AddStaticVehicleEx(562,340.8999900,-1808.3000000,4.3000000,0.0000000,34,52,15); //Elegy
  1647. AddStaticVehicleEx(508,343.7999900,-1806.2000000,5.1000000,0.0000000,245,245,15); //Journe
  1648. AddStaticVehicleEx(603,346.3999900,-1809.0000000,4.5000000,0.0000000,132,148,15); //Phoenix
  1649. AddStaticVehicleEx(589,350.2000100,-1809.4000000,4.2000000,0.0000000,150,145,15); //Club
  1650. AddStaticVehicleEx(587,353.6000100,-1809.3000000,4.3000000,0.0000000,34,25,15); //Euros
  1651. AddStaticVehicleEx(565,356.8999900,-1808.6000000,4.2000000,0.0000000,76,117,15); //Flash
  1652. AddStaticVehicleEx(448,337.6000100,-1788.8000000,4.6000000,0.0000000,132,4,15); //Pizzaboy
  1653. AddStaticVehicleEx(462,334.3999900,-1789.0000000,4.6000000,0.0000000,214,218,15); //Faggio
  1654. AddStaticVehicleEx(461,330.8999900,-1789.2000000,4.6000000,0.0000000,32,32,15); //PCJ-600
  1655. AddStaticVehicleEx(463,327.7999900,-1789.2000000,4.4000000,0.0000000,105,30,15); //Freeway
  1656. AddStaticVehicleEx(468,324.5000000,-1789.3000000,4.5000000,0.0000000,22,34,15); //Sanchez
  1657. AddStaticVehicleEx(522,321.1000100,-1789.2000000,4.4000000,0.0000000,132,4,15); //NRG-500
  1658. AddStaticVehicleEx(521,318.0000000,-1789.6000000,4.3000000,0.0000000,115,10,15); //FCR-900
  1659. AddStaticVehicleEx(522,315.1000100,-1789.3000000,4.3000000,0.0000000,76,117,15); //NRG-500
  1660. AddStaticVehicleEx(522,311.8999900,-1789.1000000,4.2000000,0.0000000,132,4,15); //NRG-500
  1661. AddStaticVehicleEx(522,309.3999900,-1788.8000000,4.2000000,0.0000000,76,117,15); //NRG-500
  1662. AddStaticVehicleEx(593,1899.3000000,-2313.7000000,14.1000000,264.0000000,156,156,15); //Dodo
  1663. AddStaticVehicleEx(593,1896.7000000,-2342.5000000,14.1000000,264.0000000,88,89,15); //Dodo
  1664. AddStaticVehicleEx(593,1984.2000000,-2325.8999000,14.1000000,102.0000000,109,24,15); //Dodo
  1665. AddStaticVehicleEx(593,1987.8000000,-2374.8000000,14.1000000,84.0000000,42,119,15); //Dodo
  1666. AddStaticVehicleEx(592,2092.6006000,-2498.2998000,14.8000000,85.9950000,54,22,15); //Andromada
  1667. AddStaticVehicleEx(592,2066.8999000,-2588.6001000,15.1000000,93.9990000,79,246,15); //Andromada
  1668. AddStaticVehicleEx(553,1973.7002000,-2630.7998000,15.8000000,0.0000000,29,7,15); //Nevada
  1669. AddStaticVehicleEx(520,1851.7000000,-2634.6001000,14.5000000,0.0000000,-1,-1,15); //Hydra
  1670. AddStaticVehicleEx(520,1863.8000000,-2634.2000000,14.5000000,0.0000000,-1,-1,15); //Hydra
  1671. AddStaticVehicleEx(520,1837.6000000,-2632.8000000,14.5000000,0.0000000,-1,-1,15); //Hydra
  1672. AddStaticVehicleEx(520,1825.0000000,-2632.3000000,14.5000000,0.0000000,-1,-1,15); //Hydra
  1673. AddStaticVehicleEx(520,1813.8000000,-2632.3000000,14.5000000,0.0000000,-1,-1,15); //Hydra
  1674. AddStaticVehicleEx(519,1767.4004000,-2630.3994000,14.5000000,0.0000000,245,245,15); //Shamal
  1675. AddStaticVehicleEx(519,1743.2000000,-2630.8000000,14.5000000,0.0000000,245,245,15); //Shamal
  1676. AddStaticVehicleEx(512,1703.2000000,-2629.2000000,14.2000000,0.0000000,132,148,15); //Cropdust
  1677. AddStaticVehicleEx(512,1689.5000000,-2628.8999000,14.2000000,0.0000000,155,159,15); //Cropdust
  1678. AddStaticVehicleEx(512,1675.3000000,-2628.5000000,14.2000000,0.0000000,145,115,15); //Cropdust
  1679. AddStaticVehicleEx(511,1739.7998000,-2422.2998000,15.1000000,175.9950000,18,231,15); //Beagle
  1680. AddStaticVehicleEx(511,1715.0996000,-2421.7002000,15.6000000,173.9960000,3,132,15); //Beagle
  1681. AddStaticVehicleEx(511,1695.2002000,-2442.2002000,15.1000000,185.9990000,32,11,15); //Beagle
  1682. AddStaticVehicleEx(476,1655.8000000,-2428.8999000,14.7000000,184.0000000,19,69,15); //Rustler
  1683. AddStaticVehicleEx(476,1638.6000000,-2429.0000000,14.7000000,190.0000000,215,142,15); //Rustler
  1684. AddStaticVehicleEx(476,1624.5000000,-2435.1001000,14.7000000,188.0000000,76,117,15); //Rustler
  1685. AddStaticVehicleEx(577,1424.5996000,-2495.2002000,12.6000000,272.0000000,239,237,15); //AT-400
  1686. AddStaticVehicleEx(469,1410.4000000,-2425.6001000,16.5000000,182.0000000,245,245,15); //Sparrow
  1687. AddStaticVehicleEx(469,1425.7000000,-2424.6001000,16.5000000,181.9990000,245,245,15); //Sparrow
  1688. AddStaticVehicleEx(447,1377.9000000,-2422.1001000,16.5000000,180.0000000,32,32,15); //Seasparrow
  1689. AddStaticVehicleEx(447,1393.4000000,-2421.2000000,16.5000000,177.9950000,32,32,15); //Seasparrow
  1690. AddStaticVehicleEx(563,1428.3000000,-2637.2000000,17.3000000,0.0000000,245,245,15); //Raindance
  1691. AddStaticVehicleEx(563,1442.9000000,-2641.2000000,17.3000000,0.0000000,245,245,15); //Raindance
  1692. AddStaticVehicleEx(563,1411.4000000,-2635.8999000,17.3000000,0.0000000,245,245,15); //Raindance
  1693. AddStaticVehicleEx(417,1473.7000000,-2636.8000000,16.4000000,1.0000000,-1,-1,15); //Leviathan
  1694. AddStaticVehicleEx(417,1488.6000000,-2639.3000000,17.1000000,0.0000000,13,9,15); //Leviathan
  1695. AddStaticVehicleEx(425,1555.2000000,-2641.5000000,17.3000000,0.0000000,95,10,15); //Hunter
  1696. AddStaticVehicleEx(425,1538.2000000,-2644.3000000,17.3000000,0.0000000,95,10,15); //Hunter
  1697. AddStaticVehicleEx(548,1523.2000000,-2643.8999000,18.3000000,0.0000000,245,245,15); //Cargobob
  1698. AddStaticVehicleEx(548,1505.2000000,-2642.7000000,18.3000000,0.0000000,245,245,15); //Cargobob
  1699. AddStaticVehicleEx(608,1443.4004000,-2490.3994000,14.1000000,169.9970000,245,245,15); //Stair Trailer
  1700. AddStaticVehicleEx(488,1478.8000000,-2417.0000000,16.7000000,176.0000000,10,203,15); //News Chopper
  1701. AddStaticVehicleEx(488,1496.3000000,-2414.3000000,16.7000000,176.0000000,254,254,15); //News Chopper
  1702. AddStaticVehicleEx(487,1441.7000000,-2426.6001000,16.7000000,177.9950000,3,243,15); //Maverick
  1703. AddStaticVehicleEx(487,1457.6000000,-2425.5000000,16.7000000,179.9990000,212,214,15); //Maverick
  1704. AddStaticVehicleEx(485,2017.2000000,-2562.8999000,13.2000000,94.0000000,245,245,15); //Baggage
  1705. AddStaticVehicleEx(485,2017.5000000,-2555.2000000,13.2000000,90.0000000,245,245,15); //Baggage
  1706. AddStaticVehicleEx(485,2017.8000000,-2543.2000000,13.2000000,88.0000000,245,245,15); //Baggage
  1707. AddStaticVehicleEx(485,2018.9000000,-2530.0000000,13.2000000,88.0000000,245,245,15); //Baggage
  1708. AddStaticVehicleEx(485,2020.2000000,-2519.1001000,13.2000000,86.0000000,245,245,15); //Baggage
  1709. AddStaticVehicleEx(607,1888.5000000,-2548.0000000,13.6000000,274.0000000,-1,-1,15); //Luggage Trailer B
  1710. AddStaticVehicleEx(607,1882.8000000,-2548.0000000,13.6000000,276.0000000,-1,-1,15); //Luggage Trailer B
  1711. AddStaticVehicleEx(607,1893.8000000,-2547.8999000,13.6000000,268.0000000,-1,-1,15); //Luggage Trailer B
  1712. AddStaticVehicleEx(607,1875.1000000,-2548.0000000,13.6000000,268.0000000,-1,-1,15); //Luggage Trailer B
  1713. AddStaticVehicleEx(606,1885.4000000,-2538.1001000,13.6000000,270.0000000,-1,-1,15); //Luggage Trailer A
  1714. AddStaticVehicleEx(606,1893.4000000,-2538.0000000,13.6000000,268.0000000,-1,-1,15); //Luggage Trailer A
  1715. AddStaticVehicleEx(606,1878.5000000,-2538.6001000,13.6000000,92.0000000,-1,-1,15); //Luggage Trailer A
  1716. AddStaticVehicleEx(606,1872.1000000,-2539.0000000,13.6000000,268.0000000,-1,-1,15); //Luggage Trailer A
  1717. AddStaticVehicleEx(406,984.0000000,1128.4000000,11.6000000,268.0000000,245,245,15); //Dumper
  1718. AddStaticVehicleEx(432,1019.7000000,1064.9000000,11.1000000,276.0000000,95,10,15); //Rhino
  1719. AddStaticVehicleEx(432,1020.8000000,1058.4000000,11.1000000,286.0000000,95,10,15); //Rhino
  1720. AddStaticVehicleEx(432,1023.0000000,1050.6000000,11.1000000,288.0000000,95,10,15); //Rhino
  1721. AddStaticVehicleEx(437,986.0999800,1121.7000000,11.1000000,266.0000000,39,47,15); //Coach
  1722. AddStaticVehicleEx(400,984.9000200,1116.2000000,11.0000000,270.0000000,102,28,15); //Landstalker
  1723. AddStaticVehicleEx(409,983.7999900,1110.8000000,10.7000000,270.0000000,254,254,15); //Stretch
  1724. AddStaticVehicleEx(444,982.7000100,1104.3000000,11.2000000,264.0000000,130,11,15); //Monster
  1725. AddStaticVehicleEx(444,983.4000200,1098.7000000,11.8000000,273.9990000,254,254,15); //Monster
  1726. AddStaticVehicleEx(490,1123.3000000,1056.4000000,10.6000000,74.0000000,121,15,15); //FBI Rancher
  1727. AddStaticVehicleEx(502,1125.8000000,1061.3000000,10.2000000,76.0000000,152,18,15); //Hotring Racer A
  1728. AddStaticVehicleEx(451,1128.0000000,1067.2000000,9.9000000,78.0000000,155,10,15); //Turismo
  1729. AddStaticVehicleEx(539,1092.7000000,1074.9000000,10.5000000,76.0000000,32,32,15); //Vortex
  1730. AddStaticVehicleEx(539,1082.6000000,1078.1000000,10.5000000,252.0000000,140,3,15); //Vortex
  1731. AddStaticVehicleEx(411,1128.6000000,1072.8000000,9.9000000,84.0000000,161,12,15); //Infernus
  1732. AddStaticVehicleEx(415,1131.8000000,1078.3000000,10.0000000,80.0000000,131,29,15); //Cheetah
  1733. AddStaticVehicleEx(429,1132.5000000,1084.3000000,9.9000000,78.0000000,120,18,15); //Banshee
  1734. AddStaticVehicleEx(541,1088.3000000,1001.4000000,10.7000000,12.0000000,164,47,15); //Bullet
  1735. AddStaticVehicleEx(406,1100.8000000,1003.1000000,11.8000000,18.0000000,245,245,15); //Dumper
  1736. AddStaticVehicleEx(530,1095.3000000,1002.7000000,10.8000000,10.0000000,211,16,15); //Forklift
  1737. AddStaticVehicleEx(530,1092.5000000,1002.7000000,10.8000000,8.0000000,174,43,15); //Forklift
  1738. AddStaticVehicleEx(520,989.5999800,1055.1000000,49.1000000,88.0000000,-1,-1,15); //Hydra
  1739. AddStaticVehicleEx(520,1008.5000000,998.0000000,49.1000000,100.0000000,-1,-1,15); //Hydra
  1740. AddStaticVehicleEx(425,1045.1000000,991.2000100,41.0000000,244.0000000,95,10,15); //Hunter
  1741. AddStaticVehicleEx(425,1031.3000000,975.7000100,41.0000000,240.0000000,95,10,15); //Hunter
  1742. AddStaticVehicleEx(469,1046.8000000,970.5999800,40.2000000,324.0000000,245,245,15); //Sparrow
  1743. AddStaticVehicleEx(447,1064.0000000,968.5999800,40.2000000,340.0000000,32,32,15); //Seasparrow
  1744. AddStaticVehicleEx(497,1076.3000000,973.5999800,40.4000000,46.0000000,-1,-1,15); //Police Maverick
  1745. AddStaticVehicleEx(510,1084.8000000,1001.5000000,10.7000000,0.0000000,176,28,15); //Mountain Bike
  1746. AddStaticVehicleEx(510,1082.4000000,1001.6000000,10.7000000,0.0000000,198,34,15); //Mountain Bike
  1747. AddStaticVehicleEx(522,2109.2000000,2356.1001000,10.5000000,185.9990000,215,142,15); //NRG-500
  1748. AddStaticVehicleEx(522,2106.0000000,2355.0000000,10.5000000,185.9990000,215,142,15); //NRG-500
  1749. AddStaticVehicleEx(522,2112.5000000,2357.2000000,10.5000000,185.9990000,215,142,15); //NRG-500
  1750. AddStaticVehicleEx(522,2142.0000000,2358.8000000,10.5000000,185.9990000,215,142,15); //NRG-500
  1751. AddStaticVehicleEx(522,2144.8999000,2358.0000000,10.5000000,185.9990000,215,142,15); //NRG-500
  1752. AddStaticVehicleEx(522,2147.7000000,2357.0000000,10.5000000,185.9990000,215,142,15); //NRG-500
  1753. AddStaticVehicleEx(451,2151.6001000,2356.2000000,10.6000000,184.0000000,157,152,15); //Turismo
  1754. AddStaticVehicleEx(451,2102.3999000,2353.5000000,10.6000000,183.9950000,157,152,15); //Turismo
  1755. AddStaticVehicleEx(560,2098.7000000,2351.5000000,10.6000000,184.0000000,148,155,15); //Sultan
  1756. AddStaticVehicleEx(560,2156.0000000,2354.8999000,10.6000000,183.9990000,148,155,15); //Sultan
  1757. AddStaticVehicleEx(411,2094.3000000,2349.3000000,10.6000000,182.0000000,157,152,15); //Infernus
  1758. AddStaticVehicleEx(411,2160.5000000,2353.5000000,10.6000000,184.0000000,148,155,15); //Infernus
  1759. AddStaticVehicleEx(400,259.5000000,1339.6000000,10.7000000,0.0000000,71,53,15); //Landstalker
  1760. AddStaticVehicleEx(400,263.5000000,1339.6000000,10.7000000,0.0000000,34,25,15); //Landstalker
  1761. AddStaticVehicleEx(400,267.6000100,1339.8000000,10.7000000,0.0000000,98,68,15); //Landstalker
  1762. AddStaticVehicleEx(400,271.2000100,1339.7000000,10.7000000,0.0000000,38,55,15); //Landstalker
  1763. AddStaticVehicleEx(444,275.5000000,1339.8000000,11.0000000,0.0000000,132,148,15); //Monster
  1764. AddStaticVehicleEx(444,280.7999900,1339.7000000,11.0000000,0.0000000,132,148,15); //Monster
  1765. AddStaticVehicleEx(444,285.7000100,1339.6000000,11.0000000,0.0000000,132,148,15); //Monster
  1766. AddStaticVehicleEx(495,284.2999900,1353.5000000,11.1000000,92.0000000,68,98,15); //Sandking
  1767. AddStaticVehicleEx(495,284.1000100,1357.8000000,11.1000000,86.0000000,31,37,15); //Sandking
  1768. AddStaticVehicleEx(495,284.0000000,1361.9000000,11.1000000,88.0000000,109,40,15); //Sandking
  1769. AddStaticVehicleEx(495,284.0000000,1366.6000000,11.1000000,90.0000000,34,52,15); //Sandking
  1770. AddStaticVehicleEx(495,283.6000100,1370.9000000,11.1000000,88.0000000,163,173,15); //Sandking
  1771. AddStaticVehicleEx(500,284.2999900,1375.1000000,10.8000000,88.0000000,32,32,15); //Mesa
  1772. AddStaticVehicleEx(500,283.8999900,1378.0000000,10.8000000,90.0000000,88,89,15); //Mesa
  1773. AddStaticVehicleEx(500,283.7999900,1381.3000000,10.8000000,92.0000000,32,32,15); //Mesa
  1774. AddStaticVehicleEx(568,283.7999900,1384.8000000,10.6000000,92.0000000,118,123,15); //Bandito
  1775. AddStaticVehicleEx(568,283.7999900,1388.2000000,10.6000000,90.0000000,118,123,15); //Bandito
  1776. AddStaticVehicleEx(568,284.1000100,1391.4000000,10.6000000,86.0000000,118,123,15); //Bandito
  1777. AddStaticVehicleEx(568,284.0000000,1395.7000000,10.6000000,90.0000000,111,103,15); //Bandito
  1778. AddStaticVehicleEx(470,283.7000100,1425.3000000,10.7000000,92.0000000,95,10,15); //Patriot
  1779. AddStaticVehicleEx(470,283.2000100,1430.4000000,10.7000000,90.0000000,95,10,15); //Patriot
  1780. AddStaticVehicleEx(424,283.2999900,1434.8000000,10.4000000,88.0000000,81,84,15); //BF Injection
  1781. AddStaticVehicleEx(424,283.2999900,1438.3000000,10.4000000,88.0000000,215,142,15); //BF Injection
  1782. AddStaticVehicleEx(424,283.5000000,1442.3000000,10.4000000,90.0000000,81,84,15); //BF Injection
  1783. AddStaticVehicleEx(424,283.5000000,1445.8000000,10.4000000,92.0000000,132,4,15); //BF Injection
  1784. AddStaticVehicleEx(434,282.7000100,1450.7000000,10.7000000,92.0000000,38,55,15); //Hotknife
  1785. AddStaticVehicleEx(434,282.7000100,1453.7000000,10.7000000,88.0000000,215,142,15); //Hotknife
  1786. AddStaticVehicleEx(434,282.7000100,1457.3000000,10.7000000,86.0000000,245,245,15); //Hotknife
  1787. AddStaticVehicleEx(468,284.0000000,1463.6000000,10.3000000,84.0000000,132,4,15); //Sanchez
  1788. AddStaticVehicleEx(468,283.8999900,1465.7000000,10.3000000,72.0000000,132,4,15); //Sanchez
  1789. AddStaticVehicleEx(468,284.6000100,1467.2000000,10.3000000,76.0000000,22,34,15); //Sanchez
  1790. AddStaticVehicleEx(468,284.7000100,1469.0000000,10.3000000,84.0000000,132,4,15); //Sanchez
  1791. AddStaticVehicleEx(471,284.5000000,1472.2000000,10.2000000,86.0000000,96,26,15); //Quad
  1792. AddStaticVehicleEx(471,284.3999900,1474.9000000,10.2000000,88.0000000,19,69,15); //Quad
  1793. AddStaticVehicleEx(471,284.7000100,1477.5000000,10.2000000,86.0000000,155,139,15); //Quad
  1794. AddStaticVehicleEx(471,285.2999900,1481.1000000,10.2000000,82.0000000,155,139,15); //Quad
  1795. AddStaticVehicleEx(595,-2231.1001000,2393.8000000,0.0000000,46.0000000,89,110,15); //Launch
  1796. AddStaticVehicleEx(493,-2224.6001000,2399.1001000,0.0000000,48.0000000,37,37,15); //Jetmax
  1797. AddStaticVehicleEx(446,-2210.7000000,2412.3999000,0.0000000,44.0000000,245,245,15); //Squalo
  1798. AddStaticVehicleEx(452,-2205.0000000,2419.3000000,0.0000000,48.0000000,245,245,15); //Speeder
  1799. AddStaticVehicleEx(484,-2260.8000000,2421.7000000,0.0000000,224.0000000,34,25,15); //Marquis
  1800. AddStaticVehicleEx(454,-2252.5000000,2428.8000000,0.0000000,228.0000000,165,169,15); //Tropic
  1801. AddStaticVehicleEx(453,-2239.8000000,2440.7000000,0.0000000,228.0000000,158,164,15); //Reefer
  1802. AddStaticVehicleEx(484,-2234.7000000,2449.3999000,0.0000000,226.0000000,93,126,15); //Marquis
  1803. AddStaticVehicleEx(595,-2326.5000000,2331.0000000,0.0000000,178.0000000,89,110,15); //Launch
  1804. AddStaticVehicleEx(472,-2326.3999000,2318.6001000,0.0000000,184.0000000,158,164,15); //Coastguard
  1805. AddStaticVehicleEx(430,-2326.3000000,2308.3999000,0.0000000,182.0000000,157,152,15); //Predator
  1806. AddStaticVehicleEx(473,-2326.6001000,2297.3000000,0.0000000,182.0000000,158,164,15); //Dinghy
  1807. AddStaticVehicleEx(473,-2326.6001000,2291.2000000,0.0000000,0.0000000,158,164,15); //Dinghy
  1808. AddStaticVehicleEx(563,-2228.5000000,2327.5000000,8.4000000,0.0000000,245,245,15); //Raindance
  1809. CreateObject(3749,-2273.7000000,2352.1001000,9.8000000,0.0000000,0.0000000,234.0000000); //object(clubgate01_lax) (1)
  1810. CreateObject(3749,-2332.1001000,2383.7000000,10.6000000,0.0000000,0.0000000,326.0000000); //object(clubgate01_lax) (2)
  1811. CreateObject(3749,-2455.8000000,2434.1001000,19.6000000,0.0000000,0.0000000,272.0000000); //object(clubgate01_lax) (3)
  1812. AddStaticVehicleEx(451,-2576.7000000,1147.1000000,55.5000000,162.0000000,27,55,15); //Turismo
  1813. AddStaticVehicleEx(451,-2573.3000000,1145.6000000,55.5000000,158.0000000,51,95,15); //Turismo
  1814. AddStaticVehicleEx(451,-2569.0000000,1144.0000000,55.5000000,164.0000000,145,115,15); //Turismo
  1815. AddStaticVehicleEx(451,-2565.5000000,1142.7000000,55.5000000,158.0000000,98,68,15); //Turismo
  1816. AddStaticVehicleEx(429,-2611.5000000,1118.5000000,55.3000000,328.0000000,245,245,15); //Banshee
  1817. AddStaticVehicleEx(429,-2608.6001000,1116.7000000,55.3000000,329.9960000,245,245,15); //Banshee
  1818. AddStaticVehicleEx(429,-2605.5000000,1114.6000000,55.3000000,329.9960000,245,245,15); //Banshee
  1819. AddStaticVehicleEx(429,-2605.5996000,1114.9004000,55.3000000,329.9960000,245,245,15); //Banshee
  1820. AddStaticVehicleEx(429,-2602.3999000,1112.8000000,55.3000000,329.9960000,245,245,15); //Banshee
  1821. AddStaticVehicleEx(415,-2546.5000000,1142.3000000,55.6000000,170.0000000,102,28,15); //Cheetah
  1822. AddStaticVehicleEx(415,-2541.8999000,1141.1000000,55.6000000,170.0000000,102,28,15); //Cheetah
  1823. AddStaticVehicleEx(415,-2534.7000000,1141.7000000,55.6000000,169.9970000,102,28,15); //Cheetah
  1824. AddStaticVehicleEx(415,-2534.7000000,1141.7000000,55.6000000,169.9970000,102,28,15); //Cheetah
  1825. AddStaticVehicleEx(415,-2530.8999000,1140.8000000,55.6000000,169.9970000,102,28,15); //Cheetah
  1826. AddStaticVehicleEx(411,-2553.3000000,1090.1000000,55.5000000,334.0000000,98,68,15); //Infernus
  1827. AddStaticVehicleEx(411,-2563.6001000,1094.5000000,55.5000000,333.9950000,98,68,15); //Infernus
  1828. AddStaticVehicleEx(411,-2560.3999000,1093.0000000,55.5000000,333.9950000,98,68,15); //Infernus
  1829. AddStaticVehicleEx(411,-2557.0000000,1091.7000000,55.5000000,333.9950000,98,68,15); //Infernus
  1830. AddStaticVehicleEx(506,-2510.0000000,1138.1000000,55.5000000,176.0000000,132,4,15); //Super GT
  1831. AddStaticVehicleEx(506,-2517.3000000,1137.9000000,55.5000000,175.9950000,132,4,15); //Super GT
  1832. AddStaticVehicleEx(506,-2514.1001000,1137.5000000,55.5000000,175.9950000,132,4,15); //Super GT
  1833. AddStaticVehicleEx(506,-2506.3000000,1138.5000000,55.5000000,175.9950000,132,4,15); //Super GT
  1834. AddStaticVehicleEx(541,-2473.8000000,1068.9000000,55.5000000,0.0000000,37,37,15); //Bullet
  1835. AddStaticVehicleEx(541,-2466.1001000,1069.1000000,55.5000000,2.0000000,37,37,15); //Bullet
  1836. AddStaticVehicleEx(541,-2480.8000000,1069.7000000,55.5000000,0.0000000,37,37,15); //Bullet
  1837. AddStaticVehicleEx(541,-2458.2000000,1068.5000000,55.5000000,0.0000000,37,37,15); //Bullet
  1838. AddStaticVehicleEx(562,-2493.1001000,1138.7000000,55.5000000,180.0000000,31,37,15); //Elegy
  1839. AddStaticVehicleEx(562,-2489.3999000,1138.6000000,55.5000000,176.0000000,31,37,15); //Elegy
  1840. AddStaticVehicleEx(562,-2485.8000000,1138.6000000,55.5000000,175.9950000,31,37,15); //Elegy
  1841. AddStaticVehicleEx(562,-2478.8000000,1137.7000000,55.5000000,175.9950000,31,37,15); //Elegy
  1842. AddStaticVehicleEx(560,-2507.7000000,1070.4000000,57.3000000,0.0000000,77,98,15); //Sultan
  1843. AddStaticVehicleEx(560,-2503.8000000,1069.9000000,57.1000000,0.0000000,77,98,15); //Sultan
  1844. AddStaticVehicleEx(560,-2500.1001000,1069.6000000,57.0000000,0.0000000,77,98,15); //Sultan
  1845. AddStaticVehicleEx(560,-2496.6001000,1068.9000000,56.8000000,0.0000000,77,98,15); //Sultan
  1846. AddStaticVehicleEx(548,201.6000100,1888.6000000,19.5000000,0.0000000,245,245,15); //Cargobob
  1847. AddStaticVehicleEx(548,227.8000000,1890.6000000,19.5000000,0.0000000,245,245,15); //Cargobob
  1848. AddStaticVehicleEx(470,221.5000000,1864.4000000,13.3000000,30.0000000,95,10,15); //Patriot
  1849. AddStaticVehicleEx(470,206.3999900,1863.3000000,13.3000000,316.0000000,95,10,15); //Patriot
  1850. AddStaticVehicleEx(432,178.3999900,1929.9000000,18.2000000,174.0000000,95,10,15); //Rhino
  1851. AddStaticVehicleEx(470,169.5000000,1912.4000000,18.4000000,90.0000000,95,10,15); //Patriot
  1852. AddStaticVehicleEx(520,278.1000100,1956.2000000,18.6000000,268.0000000,-1,-1,15); //Hydra
  1853. AddStaticVehicleEx(432,275.7999900,1993.1000000,17.7000000,266.0000000,95,10,15); //Rhino
  1854. AddStaticVehicleEx(433,278.2000100,2018.2000000,18.2000000,270.0000000,95,10,15); //Barracks
  1855. AddStaticVehicleEx(433,276.7999900,2031.9000000,18.2000000,266.0000000,95,10,15); //Barracks
  1856. AddStaticVehicleEx(432,274.3999900,1985.7000000,17.7000000,265.9950000,95,10,15); //Rhino
  1857. AddStaticVehicleEx(520,361.2000100,1985.6000000,18.6000000,78.0000000,-1,-1,15); //Hydra
  1858. AddStaticVehicleEx(425,359.2999900,1968.8000000,18.5000000,94.0000000,95,10,15); //Hunter
  1859. AddStaticVehicleEx(425,366.1000100,1943.4000000,18.5000000,93.9990000,95,10,15); //Hunter
  1860. AddStaticVehicleEx(470,277.0000000,2024.8000000,17.8000000,268.0000000,95,10,15); //Patriot
  1861. //========================Hq====================================================
  1862. BaNd =CreateObject(980, -2858.883789, 467.112640, 6.169899, 0.0000, 0.0000, 90.0000);
  1863. CreateObject(3749, -2860.917236, 467.122131, 9.246919, 0.0000, 0.0000, 90.0000);
  1864. CreateObject(980, -2858.929199, 467.131439, 11.704651, 0.0000, 0.0000, 90.0000);
  1865. CreateObject(987, -2859.650635, 477.192932, 3.317073, 0.0000, 0.0000, 90.0000);
  1866. CreateObject(987, -2859.339111, 489.218964, 4.008232, 0.0000, 0.0000, 90.0000);
  1867. CreateObject(987, -2859.043945, 501.241364, 3.914063, 0.0000, 0.0000, 90.0000);
  1868. CreateObject(987, -2859.576172, 509.388641, 3.914063, 0.0000, 0.0000, 180.0000);
  1869. CreateObject(987, -2871.460449, 509.426819, 3.941795, 0.0000, 0.0000, 180.0000);
  1870. CreateObject(987, -2883.371582, 509.359436, 3.914063, 0.0000, 0.0000, 180.0000);
  1871. CreateObject(987, -2895.272949, 509.438995, 4.057037, 0.0000, 0.0000, 180.0000);
  1872. CreateObject(987, -2907.245117, 509.426819, 4.048210, 0.0000, 0.0000, 180.0000);
  1873. CreateObject(987, -2919.146484, 509.520050, 4.057037, 0.0000, 0.0000, 180.0000);
  1874. CreateObject(987, -2930.926514, 509.472504, 4.057076, 0.0000, 0.0000, 270.0000);
  1875. CreateObject(987, -2930.908203, 497.410187, 4.057076, 0.0000, 0.0000, 270.0000);
  1876. CreateObject(987, -2859.034424, 457.222107, 3.490155, 0.0000, 0.0000, 270.0000);
  1877. CreateObject(987, -2859.078369, 445.310822, 3.500000, 0.0000, 0.0000, 270.0000);
  1878. CreateObject(987, -2859.128418, 433.429932, 3.500000, 0.0000, 0.0000, 270.0000);
  1879. CreateObject(987, -2859.026611, 421.301208, 3.500000, 0.0000, 0.0000, 202.5000);
  1880. CreateObject(987, -2870.802246, 417.640320, 3.913155, 0.0000, 0.0000, 180.0000);
  1881. CreateObject(987, -2882.660645, 417.733063, 3.914063, 0.0000, 0.0000, 180.0000);
  1882. CreateObject(987, -2894.539063, 417.778076, 3.914063, 0.0000, 0.0000, 180.0000);
  1883. CreateObject(987, -2906.601318, 417.566162, 3.914063, 0.0000, 0.0000, 180.0000);
  1884. CreateObject(987, -2916.059326, 417.461609, 3.914063, 0.0000, 0.0000, 180.0000);
  1885. CreateObject(987, -2927.803711, 417.808380, 4.054688, 0.0000, 0.0000, 101.2500);
  1886. CreateObject(987, -2929.993408, 429.615906, 4.143799, 0.0000, 0.0000, 90.0000);
  1887. CreateObject(987, -2930.134277, 441.677734, 3.906563, 0.0000, 0.0000, 90.0000);
  1888. CreateObject(987, -2931.472900, 455.535370, 3.914063, 0.0000, 0.0000, 180.0000);
  1889. CreateObject(997, -2931.380371, 455.376892, 4.141248, 0.0000, 0.0000, 315.0000);
  1890. CreateObject(997, -2931.380371, 455.398865, 5.236718, 0.0000, 0.0000, 315.0000);
  1891. CreateObject(997, -2931.380371, 455.423828, 6.350059, 0.0000, 0.0000, 315.0000);
  1892. CreateObject(997, -2931.380371, 455.326447, 7.676237, 0.0000, 0.0000, 326.2500);
  1893. CreateObject(997, -2931.380371, 455.123291, 8.856734, 0.0000, 0.0000, 337.5000);
  1894. CreateObject(987, -2943.545898, 455.673584, 3.914063, 0.0000, 0.0000, 180.0000);
  1895. CreateObject(987, -2955.453125, 455.741180, 3.914063, 0.0000, 0.0000, 180.0000);
  1896. CreateObject(987, -2967.409668, 455.812286, 3.914063, 0.0000, 0.0000, 180.0000);
  1897. CreateObject(987, -2979.331787, 455.725830, 3.914063, 0.0000, 0.0000, 180.0000);
  1898. CreateObject(987, -2985.207520, 455.208832, 3.914063, 0.0000, 0.0000, 180.0000);
  1899. CreateObject(987, -2996.807617, 455.659119, 3.947502, 0.0000, 0.0000, 90.0000);
  1900. CreateObject(987, -2996.807617, 467.629395, 3.965187, 0.0000, 0.0000, 90.0000);
  1901. CreateObject(987, -2996.862061, 474.771545, 4.057129, 0.0000, 0.0000, 90.0000);
  1902. CreateObject(987, -2996.629150, 486.680664, 4.057152, 0.0000, 0.0000, 0.0000);
  1903. CreateObject(987, -2990.598389, 486.415497, 3.914063, 0.0000, 0.0000, 0.0000);
  1904. CreateObject(987, -2978.675293, 486.114655, 3.910339, 0.0000, 0.0000, 0.0000);
  1905. CreateObject(987, -2966.792480, 486.084930, 3.911018, 0.0000, 0.0000, 0.0000);
  1906. CreateObject(987, -2955.029297, 486.180054, 3.911018, 0.0000, 0.0000, 0.0000);
  1907. CreateObject(987, -2943.158691, 486.146149, 3.910286, 0.0000, 0.0000, 0.0000);
  1908. CreateObject(13641, -2965.458984, 461.343567, 5.633307, 0.0000, 0.0000, 0.0000);
  1909. CreateObject(13645, -2922.899658, 461.263489, 4.656921, 0.0000, 0.0000, 270.0000);
  1910. CreateObject(3279, -2874.752686, 499.287079, 3.989679, 0.0000, 0.0000, 0.0000);
  1911. CreateObject(3528, -2858.417480, 465.555420, 14.323095, 0.0000, 0.0000, 0.0000);
  1912. CreateObject(13592, -2913.370850, 488.862946, 15.484670, 0.0000, 0.0000, 101.2500);
  1913. CreateObject(4866, -3037.669434, 395.651733, 0.759888, 0.0000, 0.0000, 180.0000);
  1914. CreateObject(4726, -2900.777344, 442.225647, 5.835815, 0.0000, 0.0000, 0.0000);
  1915. CreateObject(4874, -3000.621826, 390.100647, 4.624126, 0.0000, 0.0000, 180.0000);
  1916. //=====================================Hq-1 For Cars====================================
  1917. AddStaticVehicle(488,-2901.8486,445.5119,8.4533,265.1329,93,93); //
  1918. AddStaticVehicle(488,-2983.4771,393.0552,5.3641,179.5494,93,93); //
  1919. AddStaticVehicle(520,-3182.1504,440.3935,2.4840,270.7197,0,0); //
  1920. AddStaticVehicle(520,-2966.2412,437.7485,2.4904,87.3879,0,0); //
  1921. AddStaticVehicle(520,-2986.3606,477.7761,5.6324,268.2225,0,0); //
  1922. AddStaticVehicle(411,-2993.3792,461.7257,4.6411,271.6988,2,1); //
  1923. AddStaticVehicle(411,-2993.6174,469.7538,4.6411,271.6988,2,1); //
  1924. AddStaticVehicle(411,-2925.2080,421.5826,4.6411,5.4058,2,1); //
  1925. AddStaticVehicle(411,-2918.8606,493.7820,6.5060,186.1559,2,1); //
  1926. AddStaticVehicle(411,-2866.2500,482.4357,4.6405,91.6324,2,1); //
  1927. AddStaticVehicle(432,-2878.0281,448.4603,4.9529,1.8441,43,0); //
  1928. AddStaticVehicle(432,-2921.8601,447.0472,4.9556,1.8579,43,0); //
  1929. AddStaticVehicle(425,-2933.8142,474.5154,5.7343,262.6806,43,0); //
  1930. //=====================================Hq-1 For Cars====================================
  1931. //============================================áåáñôåâ äòð÷ á LSìéã äéí==================
  1932. CreateObject(3257, 581.853210, -1896.726440, 32.770363, 0.0000, 0.0000, 90.0003);
  1933. CreateObject(3257, 570.939941, -1896.851440, 32.942638, 0.0000, 0.0000, 90.0003);
  1934. CreateObject(3257, 581.867798, -1896.850708, 21.815495, 0.0000, 0.0000, 90.0003);
  1935. CreateObject(3257, 570.849915, -1896.703857, 21.666662, 0.0000, 0.0000, 90.0003);
  1936. CreateObject(3257, 581.594238, -1897.228027, 34.166740, 0.0000, 177.7992, 90.0003);
  1937. CreateObject(3257, 571.125000, -1897.329590, 34.001373, 0.0000, 177.7992, 90.0003);
  1938. CreateObject(3255, 582.616272, -1899.750366, 41.147758, 90.9965, 140.9474, 35.1331);
  1939. CreateObject(3255, 569.762268, -1900.653687, 41.828316, 271.3746, 171.8874, 170.9235);
  1940. CreateObject(3256, 585.199097, -1895.431152, 30.809864, 181.3414, 0.0000, 0.0000);
  1941. CreateObject(3256, 569.065063, -1896.426025, 30.236490, 181.3414, 0.0000, 0.0000);
  1942. CreateObject(3287, 585.183960, -1889.061768, 3.081432, 0.0000, 0.0000, 0.0000);
  1943. CreateObject(3287, 569.412659, -1890.323608, 3.206383, 0.0000, 0.0000, 1.7189);
  1944. CreateObject(1376, 585.176880, -1891.397095, 11.493267, 0.0000, 180.3776, 0.0000);
  1945. CreateObject(1376, 569.381348, -1891.899658, 11.449898, 0.0000, 180.3776, 0.0000);
  1946. CreateObject(1381, 569.868408, -1887.164429, 41.418179, 269.7592, 358.2811, 357.4217);
  1947. CreateObject(1381, 583.746399, -1886.228516, 41.173851, 269.7592, 358.2811, 357.4217);
  1948. CreateObject(3257, 581.632019, -1896.774170, 34.223076, 179.5180, 0.0000, 90.0003);
  1949. CreateObject(3257, 570.851868, -1897.015503, 34.036270, 179.5180, 0.0000, 90.0003);
  1950. CreateObject(3257, 570.520691, -1896.643799, 24.258644, 0.0000, 0.0000, 272.9563);
  1951. CreateObject(3257, 581.613464, -1897.465210, 26.895126, 0.0000, 0.0000, 272.9563);
  1952. CreateObject(7930, 585.167053, -1892.723511, 23.865425, 0.0000, 0.0000, 270.0000);
  1953. CreateObject(7930, 575.899414, -1892.775024, 23.869701, 0.0000, 0.0000, 270.0000);
  1954. CreateObject(7930, 567.425110, -1892.816162, 23.852343, 0.0000, 0.0000, 270.0000);
  1955. CreateObject(7930, 585.081177, -1892.696655, 26.592464, 0.0000, 0.0000, 270.0000);
  1956. CreateObject(7930, 576.843323, -1892.729736, 26.598778, 0.0000, 0.0000, 270.0000);
  1957. CreateObject(7930, 567.926758, -1892.804810, 26.628653, 0.0000, 0.0000, 270.0000);
  1958. CreateObject(7930, 562.871338, -1896.839600, 23.999674, 0.0000, 0.0000, 359.3814);
  1959. CreateObject(7930, 562.821472, -1896.871948, 26.974529, 0.0000, 0.0000, 359.3814);
  1960. CreateObject(7930, 567.540344, -1900.954712, 23.793427, 0.0000, 0.0000, 90.3181);
  1961. CreateObject(7930, 567.760071, -1901.004639, 26.620607, 0.0000, 0.0000, 90.3181);
  1962. CreateObject(7930, 577.031067, -1900.990112, 23.826588, 0.0000, 0.0000, 90.3181);
  1963. CreateObject(7930, 576.872620, -1901.054199, 26.592836, 0.0000, 0.0000, 90.3181);
  1964. CreateObject(7930, 585.477356, -1900.938110, 23.854771, 0.0000, 0.0000, 90.3181);
  1965. CreateObject(7930, 585.048889, -1900.967285, 26.554688, 0.0000, 0.0000, 90.3181);
  1966. CreateObject(7930, 590.098206, -1896.785034, 23.746836, 0.0000, 0.0000, 0.9368);
  1967. CreateObject(7930, 590.154419, -1896.776611, 26.680542, 0.0000, 0.0000, 0.9368);
  1968. CreateObject(18367, 578.305542, -1901.536133, 35.468555, 0.0000, 0.0000, 191.2502);
  1969. CreateObject(5152, 578.535828, -1890.735474, 30.574617, 272.3375, 356.5623, 336.7952);
  1970. CreateObject(5152, 574.830627, -1890.625977, 30.569122, 272.3375, 356.5623, 336.7952);
  1971. CreateObject(5152, 571.213867, -1890.637207, 31.473717, 245.6950, 311.0122, 289.5262);
  1972. CreateObject(5152, 581.039185, -1890.620605, 31.864838, 302.4178, 311.0122, 289.5262);
  1973. CreateObject(3852, 579.006653, -1893.178467, 32.127785, 311.0121, 0.0000, 0.0000);
  1974. CreateObject(3852, 573.940979, -1893.328735, 32.195736, 314.4499, 0.8594, 5.1566);
  1975. CreateObject(5152, 586.673950, -1890.797974, 47.585850, 329.0603, 285.2291, 274.9158);
  1976. CreateObject(5152, 582.713318, -1892.239868, 48.366810, 3.4378, 294.6829, 289.5262);
  1977. CreateObject(5152, 579.305847, -1891.326294, 47.229641, 32.6587, 282.6508, 261.1648);
  1978. CreateObject(5152, 565.863220, -1891.882324, 47.157265, 21.4860, 284.3696, 261.1648);
  1979. CreateObject(5152, 572.550476, -1892.043945, 47.462372, 337.6547, 284.3696, 274.9158);
  1980. CreateObject(5152, 569.445801, -1892.319092, 47.693275, 3.4378, 294.6829, 271.4781);
  1981. CreateObject(18367, 545.615723, -1882.117554, 37.744431, 26.6425, 352.2651, 51.0935);
  1982. CreateObject(3865, 562.729431, -1895.036255, 29.114830, 24.9237, 354.8434, 65.7038);
  1983. CreateObject(18367, 597.378723, -1892.325073, 12.164650, 244.8355, 325.6225, 118.1292);
  1984. CreateObject(3865, 589.781128, -1897.129883, 28.588375, 61.8794, 349.6868, 109.5350);
  1985. CreateObject(1243, 576.422363, -1891.306152, 19.779667, 0.0000, 0.0000, 213.7501);
  1986. CreateObject(1243, 576.504089, -1891.798096, 21.306341, 0.0000, 0.0000, 213.7501);
  1987. CreateObject(1243, 576.485718, -1892.127441, 22.890503, 0.0000, 0.0000, 213.7501);
  1988. CreateObject(3877, 545.494385, -1883.257568, 38.124130, 348.8273, 337.6546, 82.5059);
  1989. CreateObject(3877, 544.625732, -1881.919678, 38.168930, 0.0000, 298.9801, 318.7470);
  1990. CreateObject(3877, 545.004395, -1880.936401, 38.154217, 357.4217, 292.1046, 308.4338);
  1991. CreateObject(3877, 545.700806, -1880.642090, 37.898491, 0.0000, 285.2291, 296.4017);
  1992. CreateObject(3877, 596.484436, -1891.217896, 12.481181, 0.0000, 264.6026, 306.7149);
  1993. CreateObject(3877, 597.609802, -1891.218140, 12.431167, 0.0000, 231.9439, 229.3656);
  1994. CreateObject(3877, 598.032776, -1891.931152, 12.648467, 0.0000, 231.9439, 219.0523);
  1995. CreateObject(3877, 598.428894, -1892.627197, 12.396461, 0.0000, 231.9439, 189.8312);
  1996. //===================================áåáñôåâ===================================
  1997. SetTimer("AutoMessage", 600000,1);
  1998. SetTimer("CanMoney", 600000,1);
  1999. SetTimer("cc",1200000, 1);
  2000. ShowPlayerMarkers(1);
  2001. ShowNameTags(1);
  2002. UsePlayerPedAnims();
  2003. SetGameModeText("SAMPZone - v1.0");
  2004. SendRconCommand("mapname San Andreas");
  2005. SendRconCommand("hostname SAMP-Zone - DeathMatch Community [ááðéä]");
  2006. SendRconCommand("weburl www.SAMP-Zone.co.il");
  2007.  
  2008. ShowPlayerMarkers(1);
  2009. ShowNameTags(1);
  2010. EnableStuntBonusForAll(0);
  2011.  
  2012. ShowPlayerMarkers(1);
  2013. ShowNameTags(1);
  2014. UsePlayerPedAnims();
  2015. // Player Class's
  2016.  
  2017. AddPlayerClass(0,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2018. AddPlayerClass(1,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2019. AddPlayerClass(2,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2020. AddPlayerClass(3,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2021. AddPlayerClass(4,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2022. AddPlayerClass(5,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2023. AddPlayerClass(6,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2024. AddPlayerClass(7,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2025. AddPlayerClass(8,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2026. AddPlayerClass(9,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2027. AddPlayerClass(10,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2028. AddPlayerClass(11,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2029. AddPlayerClass(12,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2030. AddPlayerClass(13,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2031. AddPlayerClass(14,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2032. AddPlayerClass(15,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2033. AddPlayerClass(16,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2034. AddPlayerClass(17,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2035. AddPlayerClass(18,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2036. AddPlayerClass(19,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2037. AddPlayerClass(20,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2038. AddPlayerClass(21,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2039. AddPlayerClass(22,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2040. AddPlayerClass(23,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2041. AddPlayerClass(24,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2042. AddPlayerClass(25,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2043. AddPlayerClass(26,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2044. AddPlayerClass(27,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2045. AddPlayerClass(28,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2046. AddPlayerClass(29,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2047. AddPlayerClass(30,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2048. AddPlayerClass(31,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2049. AddPlayerClass(32,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2050. AddPlayerClass(33,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2051. AddPlayerClass(34,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2052. AddPlayerClass(35,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2053. AddPlayerClass(36,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2054. AddPlayerClass(37,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2055. AddPlayerClass(38,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2056. AddPlayerClass(39,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2057. AddPlayerClass(40,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2058. AddPlayerClass(41,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2059. AddPlayerClass(42,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2060. AddPlayerClass(43,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2061. AddPlayerClass(44,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2062. AddPlayerClass(45,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2063. AddPlayerClass(46,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2064. AddPlayerClass(47,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2065. AddPlayerClass(48,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2066. AddPlayerClass(49,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2067. AddPlayerClass(50,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2068. AddPlayerClass(51,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2069. AddPlayerClass(52,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2070. AddPlayerClass(53,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2071. AddPlayerClass(54,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2072. AddPlayerClass(55,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2073. AddPlayerClass(56,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2074. AddPlayerClass(57,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2075. AddPlayerClass(58,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2076. AddPlayerClass(59,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2077. AddPlayerClass(60,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2078. AddPlayerClass(61,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2079. AddPlayerClass(62,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2080. AddPlayerClass(63,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2081. AddPlayerClass(64,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2082. AddPlayerClass(65,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2083. AddPlayerClass(66,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2084. AddPlayerClass(67,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2085. AddPlayerClass(68,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2086. AddPlayerClass(69,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2087. AddPlayerClass(70,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2088. AddPlayerClass(71,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2089. AddPlayerClass(72,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2090. AddPlayerClass(73,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2091. AddPlayerClass(74,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2092. AddPlayerClass(75,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2093. AddPlayerClass(76,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2094. AddPlayerClass(77,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2095. AddPlayerClass(78,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2096. AddPlayerClass(79,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2097. AddPlayerClass(80,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2098. AddPlayerClass(81,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2099. AddPlayerClass(82,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2100. AddPlayerClass(83,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2101. AddPlayerClass(84,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2102. AddPlayerClass(85,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2103. AddPlayerClass(86,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2104. AddPlayerClass(87,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2105. AddPlayerClass(88,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2106. AddPlayerClass(89,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2107. AddPlayerClass(90,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2108. AddPlayerClass(91,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2109. AddPlayerClass(92,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2110. AddPlayerClass(93,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2111. AddPlayerClass(94,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2112. AddPlayerClass(95,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2113. AddPlayerClass(96,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2114. AddPlayerClass(97,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2115. AddPlayerClass(98,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2116. AddPlayerClass(99,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2117. AddPlayerClass(100,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2118. AddPlayerClass(101,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2119. AddPlayerClass(102,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2120. AddPlayerClass(103,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2121. AddPlayerClass(104,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2122. AddPlayerClass(105,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2123. AddPlayerClass(106,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2124. AddPlayerClass(107,2099.0042,1683.4032,13.0060,84.0471,0,0,0,0,0,0); //
  2125.  
  2126. //===================================øëáéí==================================
  2127.  
  2128.  
  2129. AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191); //para
  2130. AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375); //para
  2131. AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766); //para
  2132. AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219); //para
  2133. AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219); //para
  2134.  
  2135. SetTimer("MoneyGrubScoreUpdate", 1000, 1);
  2136. //SetTimer("GameModeExitFunc", gRoundTime, 0);
  2137.  
  2138. return 1;
  2139. }
  2140.  
  2141. public SendPlayerFormattedText(playerid, const str[], define)
  2142. {
  2143. new tmpbuf[256];
  2144. format(tmpbuf, sizeof(tmpbuf), str, define);
  2145. SendClientMessage(playerid, 0xFF004040, tmpbuf);
  2146. }
  2147.  
  2148. public SendAllFormattedText(playerid, const str[], define)
  2149. {
  2150. new tmpbuf[256];
  2151. format(tmpbuf, sizeof(tmpbuf), str, define);
  2152. SendClientMessageToAll(0xFFFF00AA, tmpbuf);
  2153. }
  2154.  
  2155. //-------------------------- äåãòä àåèåîèéú ------------------------------------
  2156. public AutoMessage()
  2157. {
  2158. SendClientMessageToAll(COLOR_BAND, "|____________________________ ìåç äåãòåú _______________________|");
  2159. SendClientMessageToAll(COLOR_BAND, "[SAMP-Zone] - !SAMP-Zone áøåëéí äáàéí ìùøú");
  2160. SendClientMessageToAll(COLOR_BAND, "[DeaZz] - !ìòæøä úåëìå ìôðåú ìúåîëéí àå ìàãîéðéí");
  2161. SendClientMessageToAll(COLOR_BAND, "[Twish] - /Help - ìòæøä áô÷åãåú äùøú , àðà ä÷ù/é");
  2162. SendClientMessageToAll(COLOR_BAND, "[KillMan] - /Report - øàéúí ö'éèø? ãååç ìðå ìöååú äàãîéðéí");
  2163. SendClientMessageToAll(COLOR_BAND, "[SAMP-Zone] - !SAMP-Zone î÷ååéí ùúäðå , ááøëä öååú");
  2164. SendClientMessageToAll(COLOR_BAND, "|____________________________ ìåç äåãòåú _______________________|");
  2165. return 1;
  2166. }
  2167. //-------------------------- äåãòä àåèåîèéú --------------------------------====
  2168. //------------------------------------ëñó + çééí Tree---------------------------
  2169. public GiveTree()
  2170. {
  2171. new Float:Tree;
  2172. for(new i; i<MAX_PLAYERS; i++)
  2173. {
  2174. if(IsPlayerConnected(i))
  2175. {
  2176. if(IsPlayerInCircle(i,363.7450,2538.6724,25))
  2177. {
  2178. GetPlayerHealth(i,Tree);
  2179. SetPlayerHealth(i,Tree+2);
  2180. GetPlayerArmour(i,Tree);
  2181. SetPlayerArmour(i,Tree+2);
  2182. GivePlayerMoney(i,500);
  2183. }
  2184. }
  2185. }
  2186. }
  2187. //------------------------------------ëñó + çééí Tree---------------------------
  2188. stock GetPlayerDistanceToPoint(playerid,Float:x,Float:y)
  2189. {
  2190. new Float:x1, Float:y1, Float:z1, Float:tmpdis;
  2191. GetPlayerPos(playerid,x1,y1,z1);
  2192. tmpdis = floatsqroot(floatpower(floatabs(floatsub(x,x1)),2)+floatpower(floatabs(floatsub(y,y1)),2));
  2193. return floatround(tmpdis);
  2194. }
  2195.  
  2196.  
  2197. stock IsPlayerInCircle(playerid,Float:x,Float:y,Float:radius)
  2198. {
  2199. if(GetPlayerDistanceToPoint(playerid,x,y) < radius)
  2200. return 1;
  2201.  
  2202. return 0;
  2203. }
  2204. //------------------------------------------------------------------------------
  2205.  
  2206. //------------------------------------------------------------------------------
  2207. forward CanMoney2(playerid);
  2208. public CanMoney2(playerid)
  2209. {
  2210. CanMoney[playerid] = 0;
  2211. return 1;
  2212. }
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