Advertisement
Guest User

Untitled

a guest
Aug 5th, 2017
95
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 14.23 KB | None | 0 0
  1. Classes
  2.  
  3. Martial_skill_point_multiplier / Physical_skill_point_multiplier / Mental_skill_point_multiplier
  4.  
  5. Skill_point_multiplier_Sum / XP_requirement for Level 2 / Patron
  6.  
  7.  
  8. Assassin The Assassin is the master of lethal arts of murder and poisoning.
  9.  
  10. 1.0/0.8/0.5
  11.  
  12. 2.3/ 2100 XP/patron: Night
  13.  
  14.  
  15. Bard The Bard is a wandering performer who acquires many skills in his journeys.
  16.  
  17. 0.4/1.0/0.3
  18.  
  19. 1.7/ 1250 XP/patron: Harmony
  20.  
  21.  
  22. Berserker The Berserker is a barbarian who manifests a terrible bloodlust in battle.
  23.  
  24. 1.0/0.7/0.4
  25.  
  26. 2.1/ 1000 XP/patron: Skulls
  27.  
  28.  
  29. Cleric The Cleric server a deity and acquires holy power through prayer and devotion.
  30.  
  31. 0.2/0.5/1.0
  32.  
  33. 1.7/ 1250 XP/patron: Light
  34.  
  35.  
  36. Jester The Jester is no laughing matter, often sending foes to death with a smile.
  37.  
  38. 1.0/0.7/0.6
  39.  
  40. 2.3/ 2400 XP/patron: Mirth
  41.  
  42.  
  43. Metalsmith The Metalsmith studies the construction, use and employment of weapons.
  44.  
  45. 1.0/0.5/0.4
  46.  
  47. 1.9/ 850 XP/patron: Anvils
  48.  
  49.  
  50. Necromancer The Necromancer learns unholy secrets by consulting with the dead and demons.
  51.  
  52. 0.1/0.1/1.0
  53.  
  54. 1.2/ 1800 XP/patron: Death
  55.  
  56.  
  57. Pirate The Pirate is a seafaring rogue who hungers for swordplay, robbery and booty.
  58.  
  59. 1.0/0.6/0.4
  60.  
  61. 2.0/ 1400 XP/patron: Oceans
  62.  
  63.  
  64. Ranger The Ranger acquires his skills in the forest, tracking animals and hunting.
  65.  
  66. 0.7/1.0/0.3
  67.  
  68. 2.0/ 900 XP/patron: Nature
  69.  
  70.  
  71. Sage The Sage is an avid scholar who strives to unearth the riches found in books.
  72.  
  73. 0.1/0.1/1.0
  74.  
  75. 1.2/ 750 XP/patron: Truth
  76.  
  77.  
  78. Templar The Templar is a holy knight who quests after adventure and good deeds.
  79.  
  80. 1.0/0.5/0.3
  81.  
  82. 1.8/ 1350 XP/patron: Swords
  83.  
  84.  
  85. Thaumaturge The Thaumaturge harnesses the primitive forces of nature and the elements.
  86.  
  87. 0.1/0.4/1.0
  88.  
  89. 1.5/ 1150 XP/patron: Earth
  90.  
  91.  
  92. Thief The Thief develops expertise in the arts of robbery and skullduggery.
  93.  
  94. 0.5/1.0/0.4
  95.  
  96. 1.9/ 850 XP/patron: Shadows
  97.  
  98.  
  99. Warrior The Warrior pursues mastery of all martial arts to secure victory in combat.
  100.  
  101. 1.0/0.5/0.2
  102.  
  103. 1.7/ 1000 XP/patron: Valor
  104.  
  105.  
  106. Wizard The Wizard practices the ancient arts of magic, weaving spells and illusions.
  107.  
  108. 0.1/0.4/1.0
  109.  
  110. 1.5/ 1200 XP/patron: Magic
  111.  
  112.  
  113.  
  114. 15 Classes Total:
  115.  
  116.  
  117. 7 Martial classes: Assassin, Berserker, Jester, Metalsmith, Pirate, Templar, Warrior.
  118.  
  119. 3 Physical classes: Bard, Ranger, Thief.
  120.  
  121. 5 Mental classes: Cleric, Necromancer, Sage, Thaumaturge, Wizard.
  122.  
  123.  
  124.  
  125. Classes sorted by total skill gains (and XP to level up to 2nd level):
  126.  
  127.  
  128. Assassin 2.3
  129. 2100 XP
  130.  
  131. Jester 2.3
  132. 2400 XP
  133.  
  134. Berserker 2.1
  135. 1000
  136.  
  137. Ranger 2.0
  138. 900
  139.  
  140. Pirate 2.0
  141. 1400
  142.  
  143. Metalsmith 1.9
  144. 850
  145.  
  146. Thief 1.9
  147. 850
  148.  
  149. Templar 1.8
  150. 1350
  151.  
  152. Warrior 1.7
  153. 1000
  154.  
  155. Bard 1.7
  156. 1250
  157.  
  158. Cleric 1.7
  159. 1250
  160.  
  161. Thaumaturge 1.5
  162. 1150
  163.  
  164. Wizard 1.5
  165. 1200
  166.  
  167. Sage 1.2
  168. 750
  169.  
  170. Necromancer 1.2
  171. 1800
  172.  
  173.  
  174.  
  175. Classes sorted by XP required for Level 2:
  176.  
  177. Jester 2400
  178.  
  179. Assassin 2100
  180.  
  181. Necromancer 1800
  182.  
  183. Pirate 1400
  184.  
  185. Templar 1350
  186.  
  187. Bard 1250
  188.  
  189. Cleric 1250
  190.  
  191. Wizard 1200
  192.  
  193. Thaumaturge 1150
  194.  
  195. Berserker 1000
  196.  
  197. Warrior 1000
  198.  
  199. Ranger 900
  200.  
  201. Metalsmith 850
  202.  
  203. Thief 850
  204.  
  205. Sage 750
  206.  
  207. Skills
  208.  
  209.  
  210. Martial skills (12):
  211.  
  212. Archery The ability to draw and fire a bow with sufficient skill to strike a target.
  213.  
  214. (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  215.  
  216. Axe&Scimitar The skill of wielding large edged weapons in battle.
  217.  
  218. (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  219.  
  220. Backstabbing The ability to surprise an opponent from behind with a weapon.
  221.  
  222. (06:Assassin,Bard,Jester,Pirate,Ranger,Thief)
  223.  
  224. Bladesmanship The skill of fighting with a knife or short ranged weapon in melee.
  225.  
  226. (14:Assassin,Bard,Berserker,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  227.  
  228. Hammer&Mace Prowess with blunt weapons used to bludgeon or smash an opponent in combat.
  229.  
  230. (12:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Pirate,Ranger,Templar,Thaumaturge,Thief,Warrior)
  231.  
  232. Lash&Chain The skill of wielding extension weapons like the whip, chain and lash in combat.
  233.  
  234. (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  235.  
  236. Metallurgy The ability to forge powerful weapons and to construct them from components.
  237.  
  238. (02:Metalsmith,Sage)
  239.  
  240. Shield The defensive art of blocking attacks and missiles with the shield in combat.
  241.  
  242. (11:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  243.  
  244. Slings&Bolas The art of wielding and using weapons that are flung or that fling projectiles.
  245.  
  246. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  247.  
  248. Spear&Lance Skill at wielding extended weapons in combat.
  249.  
  250. (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  251.  
  252. Staff&Rod Skill at wielding the staff, rod and wand in battle.
  253.  
  254. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  255.  
  256. Swordsmanship Prowess with long, narrow edged weapons in battle.
  257.  
  258. (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  259.  
  260.  
  261. Martial skills sorted by rarity:
  262.  
  263. Metallurgy (02:Metalsmith,Sage)
  264.  
  265. Backstabbing (06:Assassin,Bard,Jester,Pirate,Ranger,Thief)
  266.  
  267. Archery (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  268.  
  269. Axe&Scimitar (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  270.  
  271. Lash&Chain (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  272.  
  273. Spear&Lance (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  274.  
  275. Swordsmanship (10:Assassin,Bard,Berserker,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  276.  
  277. Shield (11:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Pirate,Ranger,Templar,Thief,Warrior)
  278.  
  279. Hammer&Mace (12:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Pirate,Ranger,Templar,Thaumaturge,Thief,Warrior)
  280.  
  281. Bladesmanship (14:Assassin,Bard,Berserker,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  282.  
  283. Slings&Bolas (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  284.  
  285. Staff&Rod (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  286.  
  287.  
  288.  
  289. Physical skills (17):
  290.  
  291. Accuracy Assists in hitting a target when throwing, shooting or firing a projectile.
  292.  
  293. (02 Metalsmith,Ranger)
  294.  
  295. Berserking A deadly art involving a special method of attack with weapons in combat.
  296.  
  297. (01:Berserker)
  298.  
  299. Climbing The physical skill of climbing wals, ascending cliffs and dropping into pits.
  300.  
  301. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  302.  
  303. Evasion The ability to make a safe strategic retreat without injury during combat.
  304.  
  305. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  306.  
  307. Hand-to-Hand The adeptness with which one fights when unarmed in combat.
  308.  
  309. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  310.  
  311. Inspection The art of divining the workings, weaknesses and design of mechanical devices.
  312.  
  313. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  314.  
  315. Lethal Blow The knowledge of critical body areas and targets needed to strike a fatal blow.
  316.  
  317. (06:Assassin,Berserker,Jester,Metalsmith,Pirate,Ranger)
  318.  
  319. Lockpicking The art of picking locks on doors and chests.
  320.  
  321. (07:Assassin,Bard,Jester,Pirate,Ranger,Sage,Thief)
  322.  
  323. Music Proficiency in playing musical instruments and keeping harmony.
  324.  
  325. (03:Bard,Jester,Sage)
  326.  
  327. Ninjitsu The secret art of fighting with open hands to inflict maximum damage on a foe.
  328.  
  329. (02:Assassin,Jester)
  330.  
  331. Powerstrike A martial arts techinque involving concentrating force in a single hand blow.
  332.  
  333. (02:Assassin,Jester)
  334.  
  335. Robbery The larcenous art of relieving strangers of their valuables without discovery.
  336.  
  337. (05:Assassin,Bard,Jester,Pirate,Thief)
  338.  
  339. Scout The ability to scout hidden features while exploring unfamiliar areas.
  340.  
  341. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  342.  
  343. Stealth The ability to hide oneself amidst shadows or behind terrain features.
  344.  
  345. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  346.  
  347. Swimming The physical ability to ford deep water without drowning.
  348.  
  349. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  350.  
  351. Throwing The skill of throwing objects so as to strike a target.
  352.  
  353. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  354.  
  355. Trickery The art of using props and pranks to beguile or defeat opponents in combat.
  356.  
  357. (01:Jester)
  358.  
  359.  
  360. Physical skills sorted by rarity:
  361.  
  362. Berserking (01:Berserker)
  363.  
  364. Trickery (01:Jester)
  365.  
  366. Accuracy (02 Metalsmith,Ranger)
  367.  
  368. Ninjitsu (02:Assassin,Jester)
  369.  
  370. Powerstrike (02:Assassin,Jester)
  371.  
  372. Music (03:Bard,Jester,Sage)
  373.  
  374. Robbery (05:Assassin,Bard,Jester,Pirate,Thief)
  375.  
  376. Lethal Blow (06:Assassin,Berserker,Jester,Metalsmith,Pirate,Ranger)
  377.  
  378. Lockpicking (07:Assassin,Bard,Jester,Pirate,Ranger,Sage,Thief)
  379.  
  380. Climbing (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  381.  
  382. Evasion (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  383.  
  384. Hand-to-Hand (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  385.  
  386. Inspection (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  387.  
  388. Scout (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  389.  
  390. Stealth (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  391.  
  392. Swimming (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  393.  
  394. Throwing (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  395.  
  396.  
  397.  
  398. Mental skills (15):
  399.  
  400. Alchemistry The magical study of the four elements of fire, air, water and earth.
  401.  
  402. (06:Assassin,Berserker,Metalsmith,Ranger,Thaumaturge,Thief)
  403.  
  404. Ancient History Knowledge concerning the distant past of customs, peoples, locations and events.
  405.  
  406. (01:Sage)
  407.  
  408. Arcanum The study of the most powerful, dangerous and arcane magic secrets and spells.
  409.  
  410. (06:Bard,Cleric,Necromancer,Sage,Thaumaturge,Wizard)
  411.  
  412. Assaying The knack of identifying and classifying items according to their properties.
  413.  
  414. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  415.  
  416. Barter The ability to bargain with merchants and get the fairest price in commerce.
  417.  
  418. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  419.  
  420. Diplomacy The art of negotiation necessary to interact with intelligent creatures.
  421.  
  422. (05:Cleric,Metalsmith,Pirate,Sage,Templar)
  423.  
  424. Incantation The ability to recite spells written on scrolls and cast the successfully.
  425.  
  426. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  427.  
  428. Invocation The ability to properly summon and target the magical powers of an item.
  429.  
  430. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  431.  
  432. Litany The holy study of divine prayers that lead to power and favour with the gods.
  433.  
  434. (02:Cleric,Templar)
  435.  
  436. Mephistics The art of applying poison to weapons so as to increase their effectiveness.
  437.  
  438. (09:Assassin,Bard,Berserker,Jester,Pirate,Ranger,Sage,Thaumaturge,Thief)
  439.  
  440. Mythology The knowledge of legends and lore concerning strange creatures and beings.
  441.  
  442. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  443.  
  444. Nature Lore The art of identifying and mixing ingredients in plants, powders and reagents.
  445.  
  446. (03:Ranger,Sage,Thaumaturge)
  447.  
  448. Necromancy Communication with the spirits of the dead and demons to acquire occult secrets.
  449.  
  450. (01:Necromancer)
  451.  
  452. Scribe Degree of literacy with written works and ability to accurately copy scrolls.
  453.  
  454. (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  455.  
  456. Sorcery The magical art of memorizing and casting spells.
  457.  
  458. (06:Bard,Jester,Pirate,Sage,Warrior,Wizard)
  459.  
  460.  
  461. Mental skills sorted by rarity:
  462.  
  463. Ancient History (01:Sage)
  464.  
  465. Necromancy (01:Necromancer)
  466.  
  467. Litany (02:Cleric,Templar)
  468.  
  469. Nature Lore (03:Ranger,Sage,Thaumaturge)
  470.  
  471. Diplomacy (05:Cleric,Metalsmith,Pirate,Sage,Templar)
  472.  
  473. Sorcery (06:Bard,Jester,Pirate,Sage,Warrior,Wizard)
  474.  
  475. Alchemistry (06:Assassin,Berserker,Metalsmith,Ranger,Thaumaturge,Thief)
  476.  
  477. Arcanum (06:Bard,Cleric,Necromancer,Sage,Thaumaturge,Wizard)
  478.  
  479. Mephistics (09:Assassin,Bard,Berserker,Jester,Pirate,Ranger,Sage,Thaumaturge,Thief)
  480.  
  481. Assaying (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  482.  
  483. Barter (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  484.  
  485. Incantation (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  486.  
  487. Invocation (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  488.  
  489. Mythology (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
  490.  
  491. Scribe (15:Assassin,Bard,Berserker,Cleric,Jester,Metalsmith,Necromancer,Pirate,Ranger,Sage,Templar,Thaumaturge,Thief,Warrior,Wizard)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement