Advertisement
Oshida_BCFreedom

right side

May 23rd, 2023
117
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 53.05 KB | None | 0 0
  1. {
  2. "cannon": true,
  3. "weaponType": -1,
  4. "bUseHookAsRel": true,
  5. "emitColor": [
  6. 1.0,
  7. 1.0,
  8. 0.0
  9. ],
  10. "emitI": 10.0,
  11. "emitR": 3.0,
  12. "emitTime": 0.03,
  13. "aimMinDist": 10.0,
  14. "aimMaxDist": 2000.0,
  15. "maxDeltaAngle": 0.028,
  16. "maxDeltaAngleVertical": 0.028,
  17. "shotFreq": 0.15367,
  18. "traceFreq": 4,
  19. "bEnablePause": false,
  20. "bullets": -1,
  21. "bulletsCluster": 1,
  22. "fxType": "muzzle_ground_125mm",
  23. "fxGroundDust": "dust_ground_wave_dirt_big",
  24. "fxGrassDust": "dust_ground_wave_grass_big",
  25. "fxSandDust": "dust_ground_wave_sand_big",
  26. "fxSnowDust": "dust_ground_wave_snow_big",
  27. "fxConcreteDust": "dust_ground_wave_asphalt_big",
  28. "fxWaterShockWave": "dust_waterwave_big",
  29. "shouldCollideWithRendinsts": true,
  30. "sound_path": "tanks/weapon_tanks/cannons",
  31. "sound_pathStudio": "ground/weapon/cannons",
  32. "sound": "125mm_2a46",
  33. "sound_inside": "125mm_2a46_interior",
  34. "sfxReloadBullet": "grd_cannon_reload_T64",
  35. "fxMultipleSpawn": true,
  36. "isBulletBelt": false,
  37. "bullet": {
  38. "mass": 19.0,
  39. "explosiveType": "ocfol",
  40. "explosiveMass": 1.754,
  41. "caliber": 0.125,
  42. "Cx": 0.66,
  43. "speed": 905.0,
  44. "maxDistance": 7000.0,
  45. "normalizationPreset": "heat",
  46. "ricochetPreset": "heat_fs",
  47. "secondaryShattersPreset": "ap",
  48. "stabilityThreshold": 0.5,
  49. "stabilityCaliberToArmorThreshold": 5.0,
  50. "stabilityReductionAfterRicochet": 0.3,
  51. "stabilityReductionAfterPenetration": 0.15,
  52. "bulletType": "heat_fs_tank",
  53. "cumulativeSecondaryShattersPreset": "heat_fs",
  54. "explodeOnRendinst": true,
  55. "fresnel": [
  56. 0.23,
  57. 0.1,
  58. 2.0
  59. ],
  60. "shellAnimation": "video/shells_animations/heat_fs.ivf",
  61. "bulletName": "125mm_3bk_18m",
  62. "onHitChanceMultExplFuel": 0.3,
  63. "relativeVelHitShift": [
  64. 300.0,
  65. 1000.0
  66. ],
  67. "relativeVelArmorShift": [
  68. 200.0,
  69. 1000.0
  70. ],
  71. "hitPower": 260.0,
  72. "fuseDelayDist": 0.05,
  73. "explodeTreshold": 0.1,
  74. "selfDestructionFx": "hit_81_132mm_heat",
  75. "explosionEffect": "hit_81_132mm_heat",
  76. "groundCollisionEffect": "hit_106_132mm_dirt_he",
  77. "ricochetEffect": "hit_106_132mm_metal_ap",
  78. "waterCollisionEffect": "hit_106_132mm_water_he",
  79. "explosionPatchRadius": 3.5,
  80. "visualShattersWaterOffset": 1.2,
  81. "visualShattersGroundOffset": 1.2,
  82. "stabilityRicochetModifier": {
  83. "mod1": [
  84. 0.0,
  85. 0.5
  86. ],
  87. "mod2": [
  88. 15.0,
  89. 0.7
  90. ],
  91. "mod3": [
  92. 30.0,
  93. 0.99
  94. ]
  95. },
  96. "DamageParts": {
  97. "body": {
  98. "hp": 5.0,
  99. "armorClass": "tank_structural_steel",
  100. "armorThickness": 1.0
  101. }
  102. },
  103. "DamageEffects": {
  104. "part": {
  105. "name": "body",
  106. "onHit": {
  107. "break_fuse": 1.0
  108. },
  109. "onKill": {
  110. "destruction": 1.0
  111. }
  112. }
  113. },
  114. "pressureDamage": {
  115. "damageType": "pressure"
  116. },
  117. "hitpower": {
  118. "HitPower0m": [
  119. 1.0,
  120. 500.0
  121. ],
  122. "HitPower1000m": [
  123. 0.9,
  124. 1000.0
  125. ],
  126. "HitPower1500m": [
  127. 0.65,
  128. 1500.0
  129. ],
  130. "HitPower2500m": [
  131. 0.5,
  132. 2500.0
  133. ],
  134. "HitPower7000m": [
  135. 0.0,
  136. 7000.0
  137. ]
  138. },
  139. "armorpower": {
  140. "ArmorPower0m": [
  141. 5.0,
  142. 10.0
  143. ],
  144. "ArmorPower10000m": [
  145. 4.0,
  146. 10000.0
  147. ]
  148. },
  149. "damage": {
  150. "explosive": {
  151. "radius": 0.15,
  152. "offset": 0.2
  153. },
  154. "shatter": {
  155. "useRealShatters": true,
  156. "countPortion": 0.22,
  157. "segment": [
  158. {
  159. "radiusScale": 0.15,
  160. "penetrationScale": 2.0,
  161. "damageScale": 1.0,
  162. "angles": [
  163. 0.0,
  164. 29.0
  165. ],
  166. "countPortion": 0.04,
  167. "onHitChanceMultFire": 10.0
  168. },
  169. {
  170. "radiusScale": 1.0,
  171. "penetrationScale": 1.0,
  172. "damageScale": 1.0,
  173. "angles": [
  174. 30.0,
  175. 69.0
  176. ],
  177. "countPortion": 0.235
  178. },
  179. {
  180. "radiusScale": 0.25,
  181. "penetrationScale": 1.7,
  182. "damageScale": 1.5,
  183. "angles": [
  184. 70.0,
  185. 110.0
  186. ],
  187. "countPortion": 0.075,
  188. "onHitChanceMultFire": 50.0
  189. },
  190. {
  191. "radiusScale": 1.0,
  192. "penetrationScale": 1.0,
  193. "damageScale": 1.0,
  194. "angles": [
  195. 111.0,
  196. 180.0
  197. ],
  198. "countPortion": 0.15
  199. },
  200. {
  201. "radiusScale": 1.0,
  202. "penetrationScale": 1.0,
  203. "damageScale": 1.0,
  204. "angles": [
  205. 181.0,
  206. 249.0
  207. ],
  208. "countPortion": 0.15
  209. },
  210. {
  211. "radiusScale": 0.25,
  212. "penetrationScale": 1.7,
  213. "damageScale": 1.5,
  214. "angles": [
  215. 250.0,
  216. 290.0
  217. ],
  218. "countPortion": 0.075,
  219. "onHitChanceMultFire": 50.0
  220. },
  221. {
  222. "radiusScale": 1.0,
  223. "penetrationScale": 1.0,
  224. "damageScale": 1.0,
  225. "angles": [
  226. 291.0,
  227. 329.0
  228. ],
  229. "countPortion": 0.235
  230. },
  231. {
  232. "radiusScale": 0.15,
  233. "penetrationScale": 2.0,
  234. "damageScale": 1.0,
  235. "angles": [
  236. 330.0,
  237. 359.0
  238. ],
  239. "countPortion": 0.04,
  240. "onHitChanceMultFire": 10.0
  241. }
  242. ]
  243. }
  244. },
  245. "shatterDamage": {
  246. "breachConeAngle": 45.0
  247. },
  248. "cumulativeDamage": {
  249. "armorPower": 550.0,
  250. "distance": 10.0,
  251. "damage": 500.0,
  252. "onHitChanceMultFire": 35.0
  253. },
  254. "visual": {
  255. "range_percent_of_ammo": [
  256. 100.0,
  257. 0.0
  258. ],
  259. "traceFreq": 1,
  260. "tracer": "100mmRed",
  261. "trail": "black"
  262. },
  263. "collisions": {
  264. "default": {
  265. "fx": "hit_106_132mm_dirt_he"
  266. },
  267. "horLandMesh": {
  268. "fx": "hit_106_132mm_dirt_he"
  269. },
  270. "soil": {
  271. "fx": "hit_106_132mm_dirt_he"
  272. },
  273. "dirt": {
  274. "fx": "hit_106_132mm_dirt_he"
  275. },
  276. "road": {
  277. "fx": "hit_106_132mm_dirt_he"
  278. },
  279. "roadSoil": {
  280. "fx": "hit_106_132mm_dirt_he"
  281. },
  282. "bricks_red": {
  283. "fx": "hit_106_132mm_stone_he"
  284. },
  285. "sand": {
  286. "fx": "hit_106_132mm_sand_he"
  287. },
  288. "duneSand": {
  289. "fx": "hit_106_132mm_sand_he"
  290. },
  291. "roadSand": {
  292. "fx": "hit_106_132mm_sand_he"
  293. },
  294. "quickSand": {
  295. "fx": "hit_106_132mm_sand_he"
  296. },
  297. "snow": {
  298. "fx": "hit_106_132mm_snow_he"
  299. },
  300. "ice": {
  301. "fx": "hit_106_132mm_snow_he"
  302. },
  303. "roadSnow": {
  304. "fx": "hit_106_132mm_snow_he"
  305. },
  306. "snowLower": {
  307. "fx": "hit_106_132mm_snow_he"
  308. },
  309. "glass": {
  310. "fx": "hit_106_132mm_metal_he"
  311. },
  312. "steel": {
  313. "fx": "hit_106_132mm_metal_he"
  314. },
  315. "metal": {
  316. "fx": "hit_106_132mm_metal_he"
  317. },
  318. "buildings": {
  319. "fx": "hit_106_132mm_stone_he"
  320. },
  321. "verLandMesh": {
  322. "fx": "hit_106_132mm_stone_he"
  323. },
  324. "concrete": {
  325. "fx": "hit_106_132mm_stone_he"
  326. },
  327. "rocks": {
  328. "fx": "hit_106_132mm_stone_he"
  329. },
  330. "rocksSlippery": {
  331. "fx": "hit_106_132mm_stone_he"
  332. },
  333. "fabric": {
  334. "fx": "hit_106_132mm_stone_he"
  335. },
  336. "stone_snow": {
  337. "fx": "hit_106_132mm_snow_he"
  338. },
  339. "wood": {
  340. "fx": "hit_81_132mm_heat",
  341. "copyBulletTm": true
  342. }
  343. },
  344. "shatterCollisions": {
  345. "groundCollisionEffect": "hit_12_18mm_dirt_ap",
  346. "waterCollisionEffect": "hit_8_11mm_water",
  347. "default": {
  348. "fx": "hit_12_18mm_dirt_ap"
  349. },
  350. "horLandMesh": {
  351. "fx": "hit_12_18mm_dirt_ap"
  352. },
  353. "soil": {
  354. "fx": "hit_12_18mm_dirt_ap"
  355. },
  356. "dirt": {
  357. "fx": "hit_12_18mm_dirt_ap"
  358. },
  359. "road": {
  360. "fx": "hit_12_18mm_dirt_ap"
  361. },
  362. "bricks_red": {
  363. "fx": "hit_12_18mm_red_brick_ap"
  364. },
  365. "roadSoil": {
  366. "fx": "hit_12_18mm_dirt_ap"
  367. },
  368. "sand": {
  369. "fx": "hit_12_18mm_sand_ap"
  370. },
  371. "duneSand": {
  372. "fx": "hit_12_18mm_sand_ap"
  373. },
  374. "roadSand": {
  375. "fx": "hit_12_18mm_sand_ap"
  376. },
  377. "quickSand": {
  378. "fx": "hit_12_18mm_sand_ap"
  379. },
  380. "snow": {
  381. "fx": "hit_12_18mm_snow_ap"
  382. },
  383. "ice": {
  384. "fx": "hit_12_18mm_snow_ap"
  385. },
  386. "roadSnow": {
  387. "fx": "hit_12_18mm_snow_ap"
  388. },
  389. "snowLower": {
  390. "fx": "hit_12_18mm_snow_ap"
  391. },
  392. "glass": {
  393. "fx": "hit_12_18mm_metal_ap"
  394. },
  395. "wood": {
  396. "fx": "hit_12_18mm_wood_ap"
  397. },
  398. "steel": {
  399. "fx": "hit_12_18mm_metal_ap"
  400. },
  401. "metal": {
  402. "fx": "hit_12_18mm_metal_ap"
  403. },
  404. "buildings": {
  405. "fx": "hit_12_18mm_stone_ap"
  406. },
  407. "verLandMesh": {
  408. "fx": "hit_12_18mm_stone_ap"
  409. },
  410. "concrete": {
  411. "fx": "hit_12_18mm_stone_ap"
  412. },
  413. "rocks": {
  414. "fx": "hit_12_18mm_stone_ap"
  415. },
  416. "rocksSlippery": {
  417. "fx": "hit_12_18mm_stone_ap"
  418. },
  419. "fabric": {
  420. "fx": "hit_12_18mm_stone_ap"
  421. },
  422. "stone_snow": {
  423. "fx": "hit_12_18mm_snow_ap"
  424. }
  425. }
  426. },
  427. "125mm_ussr_HE": {
  428. "bullet": {
  429. "mass": 23.0,
  430. "explosiveType": "a_ix_2",
  431. "explosiveMass": 3.402,
  432. "caliber": 0.125,
  433. "Cx": 0.431,
  434. "speed": 850.0,
  435. "maxDistance": 10000.0,
  436. "normalizationPreset": "heat",
  437. "ricochetPreset": "he",
  438. "secondaryShattersPreset": "ap",
  439. "stabilityThreshold": 0.5,
  440. "stabilityCaliberToArmorThreshold": 5.0,
  441. "stabilityReductionAfterRicochet": 0.3,
  442. "stabilityReductionAfterPenetration": 0.15,
  443. "bulletType": "he_frag_fs_tank",
  444. "slopeEffectPreset": "ap",
  445. "fresnel": [
  446. 0.23,
  447. 0.1,
  448. 2.0
  449. ],
  450. "useEffectiveArmorThicknessForShatter": true,
  451. "explodeOnRendinst": true,
  452. "shellAnimation": "video/shells_animations/he.ivf",
  453. "rendinstDamageRadius": 5.0,
  454. "bulletName": "125mm_3of_26",
  455. "hitPowerMult": 1.0,
  456. "explodeTreshold": 0.1,
  457. "fuseDelayDist": 0.3,
  458. "selfDestructionFx": "explosion_air_selfexplosion_big",
  459. "explosionEffect": "hit_106_132mm_metal_he",
  460. "groundCollisionEffect": "hit_106_132mm_dirt_he",
  461. "ricochetEffect": "hit_106_132mm_metal_ap",
  462. "waterCollisionEffect": "hit_106_132mm_water_he",
  463. "explosionPatchRadius": 3.5,
  464. "visualShattersWaterOffset": 1.2,
  465. "visualShattersGroundOffset": 1.2,
  466. "stabilityRicochetModifier": {
  467. "mod1": [
  468. 0.0,
  469. 0.5
  470. ],
  471. "mod2": [
  472. 15.0,
  473. 0.7
  474. ],
  475. "mod3": [
  476. 30.0,
  477. 0.99
  478. ]
  479. },
  480. "DamageParts": {
  481. "body": {
  482. "hp": 5.0,
  483. "armorClass": "tank_structural_steel",
  484. "armorThickness": 1.0
  485. }
  486. },
  487. "DamageEffects": {
  488. "part": {
  489. "name": "body",
  490. "onHit": {
  491. "break_fuse": 1.0
  492. },
  493. "onKill": {
  494. "destruction": 1.0
  495. }
  496. }
  497. },
  498. "pressureDamage": {
  499. "damageType": "pressure"
  500. },
  501. "hitpower": {
  502. "HitPower0m": [
  503. 1.0,
  504. 500.0
  505. ],
  506. "HitPower5000m": [
  507. 0.5,
  508. 5000.0
  509. ],
  510. "HitPower7000m": [
  511. 0.1,
  512. 7000.0
  513. ]
  514. },
  515. "damage": {
  516. "explosive": {
  517. "radius": 0.3,
  518. "offset": 0.2
  519. },
  520. "shatter": {
  521. "useRealShatters": true,
  522. "countPortion": 0.2,
  523. "segment": [
  524. {
  525. "radiusScale": 0.3,
  526. "penetrationScale": 6.0,
  527. "damageScale": 2.0,
  528. "angles": [
  529. 0.0,
  530. 29.0
  531. ],
  532. "countPortion": 0.045,
  533. "onHitChanceMultFire": 10.0
  534. },
  535. {
  536. "radiusScale": 1.0,
  537. "penetrationScale": 2.75,
  538. "damageScale": 1.0,
  539. "angles": [
  540. 30.0,
  541. 69.0
  542. ],
  543. "countPortion": 0.23
  544. },
  545. {
  546. "radiusScale": 0.35,
  547. "penetrationScale": 2.75,
  548. "damageScale": 1.5,
  549. "angles": [
  550. 70.0,
  551. 110.0
  552. ],
  553. "countPortion": 0.075,
  554. "onHitChanceMultFire": 60.0
  555. },
  556. {
  557. "radiusScale": 1.0,
  558. "penetrationScale": 2.75,
  559. "damageScale": 1.0,
  560. "angles": [
  561. 111.0,
  562. 180.0
  563. ],
  564. "countPortion": 0.15
  565. },
  566. {
  567. "radiusScale": 1.0,
  568. "penetrationScale": 2.75,
  569. "damageScale": 1.0,
  570. "angles": [
  571. 181.0,
  572. 249.0
  573. ],
  574. "countPortion": 0.15
  575. },
  576. {
  577. "radiusScale": 0.35,
  578. "penetrationScale": 2.75,
  579. "damageScale": 1.5,
  580. "angles": [
  581. 250.0,
  582. 290.0
  583. ],
  584. "countPortion": 0.075,
  585. "onHitChanceMultFire": 60.0
  586. },
  587. {
  588. "radiusScale": 1.0,
  589. "penetrationScale": 2.0,
  590. "damageScale": 1.0,
  591. "angles": [
  592. 291.0,
  593. 329.0
  594. ],
  595. "countPortion": 0.23
  596. },
  597. {
  598. "radiusScale": 0.15,
  599. "penetrationScale": 4.5,
  600. "damageScale": 1.0,
  601. "angles": [
  602. 330.0,
  603. 359.0
  604. ],
  605. "countPortion": 0.045,
  606. "onHitChanceMultFire": 10.0
  607. }
  608. ]
  609. }
  610. },
  611. "shatterDamage": {
  612. "breachConeAngle": 45.0
  613. },
  614. "armorpower": {
  615. "ArmorPower0m": [
  616. 20.0,
  617. 100.0
  618. ],
  619. "ArmorPower4000m": [
  620. 16.0,
  621. 4000.0
  622. ],
  623. "ArmorPower10000m": [
  624. 0.0,
  625. 10000.0
  626. ]
  627. },
  628. "visual": {
  629. "range_percent_of_ammo": [
  630. 100.0,
  631. 0.0
  632. ],
  633. "traceFreq": 1,
  634. "tracer": "noColor"
  635. },
  636. "collisions": {
  637. "default": {
  638. "fx": "hit_106_132mm_dirt_he"
  639. },
  640. "horLandMesh": {
  641. "fx": "hit_106_132mm_dirt_he"
  642. },
  643. "soil": {
  644. "fx": "hit_106_132mm_dirt_he"
  645. },
  646. "dirt": {
  647. "fx": "hit_106_132mm_dirt_he"
  648. },
  649. "road": {
  650. "fx": "hit_106_132mm_dirt_he"
  651. },
  652. "roadSoil": {
  653. "fx": "hit_106_132mm_dirt_he"
  654. },
  655. "bricks_red": {
  656. "fx": "hit_106_132mm_stone_he"
  657. },
  658. "sand": {
  659. "fx": "hit_106_132mm_sand_he"
  660. },
  661. "duneSand": {
  662. "fx": "hit_106_132mm_sand_he"
  663. },
  664. "roadSand": {
  665. "fx": "hit_106_132mm_sand_he"
  666. },
  667. "quickSand": {
  668. "fx": "hit_106_132mm_sand_he"
  669. },
  670. "snow": {
  671. "fx": "hit_106_132mm_snow_he"
  672. },
  673. "ice": {
  674. "fx": "hit_106_132mm_snow_he"
  675. },
  676. "roadSnow": {
  677. "fx": "hit_106_132mm_snow_he"
  678. },
  679. "snowLower": {
  680. "fx": "hit_106_132mm_snow_he"
  681. },
  682. "glass": {
  683. "fx": "hit_106_132mm_metal_he"
  684. },
  685. "wood": {
  686. "fx": "hit_106_132mm_wood_he"
  687. },
  688. "steel": {
  689. "fx": "hit_106_132mm_metal_he"
  690. },
  691. "metal": {
  692. "fx": "hit_106_132mm_metal_he"
  693. },
  694. "buildings": {
  695. "fx": "hit_106_132mm_stone_he"
  696. },
  697. "verLandMesh": {
  698. "fx": "hit_106_132mm_stone_he"
  699. },
  700. "concrete": {
  701. "fx": "hit_106_132mm_stone_he"
  702. },
  703. "rocks": {
  704. "fx": "hit_106_132mm_stone_he"
  705. },
  706. "rocksSlippery": {
  707. "fx": "hit_106_132mm_stone_he"
  708. },
  709. "fabric": {
  710. "fx": "hit_106_132mm_stone_he"
  711. },
  712. "stone_snow": {
  713. "fx": "hit_106_132mm_snow_he"
  714. }
  715. },
  716. "shatterCollisions": {
  717. "groundCollisionEffect": "hit_12_18mm_dirt_ap",
  718. "waterCollisionEffect": "hit_8_11mm_water",
  719. "default": {
  720. "fx": "hit_12_18mm_dirt_ap"
  721. },
  722. "horLandMesh": {
  723. "fx": "hit_12_18mm_dirt_ap"
  724. },
  725. "soil": {
  726. "fx": "hit_12_18mm_dirt_ap"
  727. },
  728. "dirt": {
  729. "fx": "hit_12_18mm_dirt_ap"
  730. },
  731. "road": {
  732. "fx": "hit_12_18mm_dirt_ap"
  733. },
  734. "bricks_red": {
  735. "fx": "hit_12_18mm_red_brick_ap"
  736. },
  737. "roadSoil": {
  738. "fx": "hit_12_18mm_dirt_ap"
  739. },
  740. "sand": {
  741. "fx": "hit_12_18mm_sand_ap"
  742. },
  743. "duneSand": {
  744. "fx": "hit_12_18mm_sand_ap"
  745. },
  746. "roadSand": {
  747. "fx": "hit_12_18mm_sand_ap"
  748. },
  749. "quickSand": {
  750. "fx": "hit_12_18mm_sand_ap"
  751. },
  752. "snow": {
  753. "fx": "hit_12_18mm_snow_ap"
  754. },
  755. "ice": {
  756. "fx": "hit_12_18mm_snow_ap"
  757. },
  758. "roadSnow": {
  759. "fx": "hit_12_18mm_snow_ap"
  760. },
  761. "snowLower": {
  762. "fx": "hit_12_18mm_snow_ap"
  763. },
  764. "glass": {
  765. "fx": "hit_12_18mm_metal_ap"
  766. },
  767. "wood": {
  768. "fx": "hit_12_18mm_wood_ap"
  769. },
  770. "steel": {
  771. "fx": "hit_12_18mm_metal_ap"
  772. },
  773. "metal": {
  774. "fx": "hit_12_18mm_metal_ap"
  775. },
  776. "buildings": {
  777. "fx": "hit_12_18mm_stone_ap"
  778. },
  779. "verLandMesh": {
  780. "fx": "hit_12_18mm_stone_ap"
  781. },
  782. "concrete": {
  783. "fx": "hit_12_18mm_stone_ap"
  784. },
  785. "rocks": {
  786. "fx": "hit_12_18mm_stone_ap"
  787. },
  788. "rocksSlippery": {
  789. "fx": "hit_12_18mm_stone_ap"
  790. },
  791. "fabric": {
  792. "fx": "hit_12_18mm_stone_ap"
  793. },
  794. "stone_snow": {
  795. "fx": "hit_12_18mm_snow_ap"
  796. }
  797. }
  798. }
  799. },
  800. "125mm_ussr_3BM42_APDS_FS": {
  801. "bullet": {
  802. "mass": 5.12,
  803. "caliber": 0.125,
  804. "damageCaliber": 0.022,
  805. "ballisticCaliber": 0.022,
  806. "Cx": 0.843,
  807. "speed": 1660.0,
  808. "maxDistance": 10000.0,
  809. "normalizationPreset": "default",
  810. "ricochetPreset": "apds_fs_long",
  811. "secondaryShattersPreset": "apds_fs_long",
  812. "bulletType": "apds_fs_long_l30_tank",
  813. "slopeEffectPreset": "apds_fs_long",
  814. "fresnel": [
  815. 0.23,
  816. 0.1,
  817. 2.0
  818. ],
  819. "shellAnimation": "video/shells_animations/apfsds_modern.ivf",
  820. "bulletName": "125mm_3bm60",
  821. "onHitChanceMultExplFuel": 0.1,
  822. "relativeVelHitShift": [
  823. 300.0,
  824. 1000.0
  825. ],
  826. "relativeVelArmorShift": [
  827. 200.0,
  828. 1000.0
  829. ],
  830. "selfDestructionFx": "explosion_air_selfexplosion_big",
  831. "explosionEffect": "hit_106_132mm_dirt_ap",
  832. "groundCollisionEffect": "hit_106_132mm_dirt_ap",
  833. "ricochetEffect": "hit_106_132mm_metal_ap",
  834. "waterCollisionEffect": "hit_106_132mm_water_ap",
  835. "explosionPatchRadius": 2.8,
  836. "stability": {
  837. "precessionDamping": 0.3,
  838. "ricochetAnglePrecessionFactor": 5.0,
  839. "ricochetAngleOmegaFactor": 0.5,
  840. "slopeToOmega": [
  841. 1.0,
  842. 10.0,
  843. 0.0,
  844. 1.0
  845. ],
  846. "angleLossStabilizationAfterRicochet": 30.0,
  847. "penetrationReduction": {
  848. "pnt": [
  849. [
  850. 0.0,
  851. 1.0
  852. ],
  853. [
  854. 2.0,
  855. 0.95
  856. ],
  857. [
  858. 10.0,
  859. 0.5
  860. ],
  861. [
  862. 21.0,
  863. 0.3
  864. ]
  865. ]
  866. }
  867. },
  868. "DamageParts": {
  869. "body": {
  870. "hp": 100.0,
  871. "armorClass": "tank_structural_steel",
  872. "armorThickness": 15.0
  873. }
  874. },
  875. "DamageEffects": {
  876. "part": {
  877. "name": "body",
  878. "onKill": {
  879. "destabilization": 1.0,
  880. "impulse": 0.005
  881. }
  882. }
  883. },
  884. "tracePattern": {
  885. "caliber": 10.0,
  886. "circleCount": 2,
  887. "pointCount": 6
  888. },
  889. "hitpower": {
  890. "HitPower0m": [
  891. 1.0,
  892. 1000.0
  893. ],
  894. "HitPower10000m": [
  895. 0.8,
  896. 10000.0
  897. ]
  898. },
  899. "armorpower": {
  900. "ArmorPower0m": [
  901. 580.0,
  902. 10.0
  903. ],
  904. "ArmorPower100m": [
  905. 576.0,
  906. 100.0
  907. ],
  908. "ArmorPower500m": [
  909. 567.0,
  910. 500.0
  911. ],
  912. "ArmorPower1000m": [
  913. 555.0,
  914. 1000.0
  915. ],
  916. "ArmorPower1500m": [
  917. 543.0,
  918. 1500.0
  919. ],
  920. "ArmorPower2000m": [
  921. 532.0,
  922. 2000.0
  923. ],
  924. "ArmorPower3000m": [
  925. 519.0,
  926. 3000.0
  927. ],
  928. "ArmorPower10000m": [
  929. 5.0,
  930. 10000.0
  931. ],
  932. "ArmorPower20000m": [
  933. 0.0,
  934. 20000.0
  935. ]
  936. },
  937. "visual": {
  938. "range_percent_of_ammo": [
  939. 100.0,
  940. 0.0
  941. ],
  942. "traceFreq": 1,
  943. "tracer": "50mmRed",
  944. "trail": "black"
  945. },
  946. "collisions": {
  947. "default": {
  948. "fx": "hit_106_132mm_dirt_ap"
  949. },
  950. "horLandMesh": {
  951. "fx": "hit_106_132mm_dirt_ap"
  952. },
  953. "soil": {
  954. "fx": "hit_106_132mm_dirt_ap"
  955. },
  956. "dirt": {
  957. "fx": "hit_106_132mm_dirt_ap"
  958. },
  959. "road": {
  960. "fx": "hit_106_132mm_dirt_ap"
  961. },
  962. "roadSoil": {
  963. "fx": "hit_106_132mm_dirt_ap"
  964. },
  965. "bricks_red": {
  966. "fx": "hit_106_132mm_stone_ap"
  967. },
  968. "sand": {
  969. "fx": "hit_106_132mm_sand_ap"
  970. },
  971. "duneSand": {
  972. "fx": "hit_106_132mm_sand_ap"
  973. },
  974. "roadSand": {
  975. "fx": "hit_106_132mm_sand_ap"
  976. },
  977. "quickSand": {
  978. "fx": "hit_106_132mm_sand_ap"
  979. },
  980. "snow": {
  981. "fx": "hit_106_132mm_snow_ap"
  982. },
  983. "ice": {
  984. "fx": "hit_106_132mm_snow_ap"
  985. },
  986. "roadSnow": {
  987. "fx": "hit_106_132mm_snow_ap"
  988. },
  989. "snowLower": {
  990. "fx": "hit_106_132mm_snow_ap"
  991. },
  992. "glass": {
  993. "fx": "hit_106_132mm_metal_ap"
  994. },
  995. "wood": {
  996. "fx": "hit_106_132mm_wood_ap"
  997. },
  998. "steel": {
  999. "fx": "hit_106_132mm_metal_ap"
  1000. },
  1001. "metal": {
  1002. "fx": "hit_106_132mm_metal_ap"
  1003. },
  1004. "buildings": {
  1005. "fx": "hit_106_132mm_stone_ap"
  1006. },
  1007. "verLandMesh": {
  1008. "fx": "hit_106_132mm_stone_ap"
  1009. },
  1010. "concrete": {
  1011. "fx": "hit_106_132mm_stone_ap"
  1012. },
  1013. "rocks": {
  1014. "fx": "hit_106_132mm_stone_ap"
  1015. },
  1016. "rocksSlippery": {
  1017. "fx": "hit_106_132mm_stone_ap"
  1018. },
  1019. "fabric": {
  1020. "fx": "hit_106_132mm_stone_ap"
  1021. },
  1022. "stone_snow": {
  1023. "fx": "hit_106_132mm_snow_ap"
  1024. }
  1025. }
  1026. }
  1027. },
  1028. "125mm_ussr_3BK12_HEAT_FS": {
  1029. "bullet": {
  1030. "mass": 19.0,
  1031. "explosiveType": "a_ix_1",
  1032. "explosiveMass": 1.64,
  1033. "caliber": 0.125,
  1034. "Cx": 0.66,
  1035. "speed": 905.0,
  1036. "maxDistance": 7000.0,
  1037. "normalizationPreset": "heat",
  1038. "ricochetPreset": "heat_fs",
  1039. "secondaryShattersPreset": "ap",
  1040. "stabilityThreshold": 0.5,
  1041. "stabilityCaliberToArmorThreshold": 5.0,
  1042. "stabilityReductionAfterRicochet": 0.3,
  1043. "stabilityReductionAfterPenetration": 0.15,
  1044. "bulletType": "heat_fs_tank",
  1045. "cumulativeSecondaryShattersPreset": "heat_fs",
  1046. "explodeOnRendinst": true,
  1047. "fresnel": [
  1048. 0.23,
  1049. 0.1,
  1050. 2.0
  1051. ],
  1052. "shellAnimation": "video/shells_animations/heat_fs.ivf",
  1053. "bulletName": "125mm_3bk_12m",
  1054. "onHitChanceMultExplFuel": 0.3,
  1055. "relativeVelHitShift": [
  1056. 300.0,
  1057. 1000.0
  1058. ],
  1059. "relativeVelArmorShift": [
  1060. 200.0,
  1061. 1000.0
  1062. ],
  1063. "hitPower": 260.0,
  1064. "fuseDelayDist": 0.05,
  1065. "explodeTreshold": 0.1,
  1066. "selfDestructionFx": "hit_81_132mm_heat",
  1067. "explosionEffect": "hit_81_132mm_heat",
  1068. "groundCollisionEffect": "hit_106_132mm_dirt_he",
  1069. "ricochetEffect": "hit_106_132mm_metal_ap",
  1070. "waterCollisionEffect": "hit_106_132mm_water_he",
  1071. "explosionPatchRadius": 3.5,
  1072. "visualShattersWaterOffset": 1.2,
  1073. "visualShattersGroundOffset": 1.2,
  1074. "stabilityRicochetModifier": {
  1075. "mod1": [
  1076. 0.0,
  1077. 0.5
  1078. ],
  1079. "mod2": [
  1080. 15.0,
  1081. 0.7
  1082. ],
  1083. "mod3": [
  1084. 30.0,
  1085. 0.99
  1086. ]
  1087. },
  1088. "DamageParts": {
  1089. "body": {
  1090. "hp": 5.0,
  1091. "armorClass": "tank_structural_steel",
  1092. "armorThickness": 1.0
  1093. }
  1094. },
  1095. "DamageEffects": {
  1096. "part": {
  1097. "name": "body",
  1098. "onHit": {
  1099. "break_fuse": 1.0
  1100. },
  1101. "onKill": {
  1102. "destruction": 1.0
  1103. }
  1104. }
  1105. },
  1106. "pressureDamage": {
  1107. "damageType": "pressure"
  1108. },
  1109. "hitpower": {
  1110. "HitPower0m": [
  1111. 1.0,
  1112. 500.0
  1113. ],
  1114. "HitPower1000m": [
  1115. 0.9,
  1116. 1000.0
  1117. ],
  1118. "HitPower1500m": [
  1119. 0.65,
  1120. 1500.0
  1121. ],
  1122. "HitPower2500m": [
  1123. 0.5,
  1124. 2500.0
  1125. ],
  1126. "HitPower7000m": [
  1127. 0.0,
  1128. 7000.0
  1129. ]
  1130. },
  1131. "armorpower": {
  1132. "ArmorPower0m": [
  1133. 5.0,
  1134. 10.0
  1135. ],
  1136. "ArmorPower10000m": [
  1137. 4.0,
  1138. 10000.0
  1139. ]
  1140. },
  1141. "damage": {
  1142. "explosive": {
  1143. "radius": 0.15,
  1144. "offset": 0.2
  1145. },
  1146. "shatter": {
  1147. "useRealShatters": true,
  1148. "countPortion": 0.22,
  1149. "segment": [
  1150. {
  1151. "radiusScale": 0.15,
  1152. "penetrationScale": 2.0,
  1153. "damageScale": 1.0,
  1154. "angles": [
  1155. 0.0,
  1156. 29.0
  1157. ],
  1158. "countPortion": 0.04,
  1159. "onHitChanceMultFire": 10.0
  1160. },
  1161. {
  1162. "radiusScale": 1.0,
  1163. "penetrationScale": 1.0,
  1164. "damageScale": 1.0,
  1165. "angles": [
  1166. 30.0,
  1167. 69.0
  1168. ],
  1169. "countPortion": 0.235
  1170. },
  1171. {
  1172. "radiusScale": 0.25,
  1173. "penetrationScale": 1.7,
  1174. "damageScale": 1.5,
  1175. "angles": [
  1176. 70.0,
  1177. 110.0
  1178. ],
  1179. "countPortion": 0.075,
  1180. "onHitChanceMultFire": 50.0
  1181. },
  1182. {
  1183. "radiusScale": 1.0,
  1184. "penetrationScale": 1.0,
  1185. "damageScale": 1.0,
  1186. "angles": [
  1187. 111.0,
  1188. 180.0
  1189. ],
  1190. "countPortion": 0.15
  1191. },
  1192. {
  1193. "radiusScale": 1.0,
  1194. "penetrationScale": 1.0,
  1195. "damageScale": 1.0,
  1196. "angles": [
  1197. 181.0,
  1198. 249.0
  1199. ],
  1200. "countPortion": 0.15
  1201. },
  1202. {
  1203. "radiusScale": 0.25,
  1204. "penetrationScale": 1.7,
  1205. "damageScale": 1.5,
  1206. "angles": [
  1207. 250.0,
  1208. 290.0
  1209. ],
  1210. "countPortion": 0.075,
  1211. "onHitChanceMultFire": 50.0
  1212. },
  1213. {
  1214. "radiusScale": 1.0,
  1215. "penetrationScale": 1.0,
  1216. "damageScale": 1.0,
  1217. "angles": [
  1218. 291.0,
  1219. 329.0
  1220. ],
  1221. "countPortion": 0.235
  1222. },
  1223. {
  1224. "radiusScale": 0.15,
  1225. "penetrationScale": 2.0,
  1226. "damageScale": 1.0,
  1227. "angles": [
  1228. 330.0,
  1229. 359.0
  1230. ],
  1231. "countPortion": 0.04,
  1232. "onHitChanceMultFire": 10.0
  1233. }
  1234. ]
  1235. }
  1236. },
  1237. "shatterDamage": {
  1238. "breachConeAngle": 45.0
  1239. },
  1240. "cumulativeDamage": {
  1241. "armorPower": 440.0,
  1242. "distance": 10.0,
  1243. "damage": 500.0,
  1244. "onHitChanceMultFire": 35.0
  1245. },
  1246. "visual": {
  1247. "range_percent_of_ammo": [
  1248. 100.0,
  1249. 0.0
  1250. ],
  1251. "traceFreq": 1,
  1252. "tracer": "100mmRed",
  1253. "trail": "black"
  1254. },
  1255. "collisions": {
  1256. "default": {
  1257. "fx": "hit_106_132mm_dirt_he"
  1258. },
  1259. "horLandMesh": {
  1260. "fx": "hit_106_132mm_dirt_he"
  1261. },
  1262. "soil": {
  1263. "fx": "hit_106_132mm_dirt_he"
  1264. },
  1265. "dirt": {
  1266. "fx": "hit_106_132mm_dirt_he"
  1267. },
  1268. "road": {
  1269. "fx": "hit_106_132mm_dirt_he"
  1270. },
  1271. "roadSoil": {
  1272. "fx": "hit_106_132mm_dirt_he"
  1273. },
  1274. "bricks_red": {
  1275. "fx": "hit_106_132mm_stone_he"
  1276. },
  1277. "sand": {
  1278. "fx": "hit_106_132mm_sand_he"
  1279. },
  1280. "duneSand": {
  1281. "fx": "hit_106_132mm_sand_he"
  1282. },
  1283. "roadSand": {
  1284. "fx": "hit_106_132mm_sand_he"
  1285. },
  1286. "quickSand": {
  1287. "fx": "hit_106_132mm_sand_he"
  1288. },
  1289. "snow": {
  1290. "fx": "hit_106_132mm_snow_he"
  1291. },
  1292. "ice": {
  1293. "fx": "hit_106_132mm_snow_he"
  1294. },
  1295. "roadSnow": {
  1296. "fx": "hit_106_132mm_snow_he"
  1297. },
  1298. "snowLower": {
  1299. "fx": "hit_106_132mm_snow_he"
  1300. },
  1301. "glass": {
  1302. "fx": "hit_106_132mm_metal_he"
  1303. },
  1304. "steel": {
  1305. "fx": "hit_106_132mm_metal_he"
  1306. },
  1307. "metal": {
  1308. "fx": "hit_106_132mm_metal_he"
  1309. },
  1310. "buildings": {
  1311. "fx": "hit_106_132mm_stone_he"
  1312. },
  1313. "verLandMesh": {
  1314. "fx": "hit_106_132mm_stone_he"
  1315. },
  1316. "concrete": {
  1317. "fx": "hit_106_132mm_stone_he"
  1318. },
  1319. "rocks": {
  1320. "fx": "hit_106_132mm_stone_he"
  1321. },
  1322. "rocksSlippery": {
  1323. "fx": "hit_106_132mm_stone_he"
  1324. },
  1325. "fabric": {
  1326. "fx": "hit_106_132mm_stone_he"
  1327. },
  1328. "stone_snow": {
  1329. "fx": "hit_106_132mm_snow_he"
  1330. },
  1331. "wood": {
  1332. "fx": "hit_81_132mm_heat",
  1333. "copyBulletTm": true
  1334. }
  1335. },
  1336. "shatterCollisions": {
  1337. "groundCollisionEffect": "hit_12_18mm_dirt_ap",
  1338. "waterCollisionEffect": "hit_8_11mm_water",
  1339. "default": {
  1340. "fx": "hit_12_18mm_dirt_ap"
  1341. },
  1342. "horLandMesh": {
  1343. "fx": "hit_12_18mm_dirt_ap"
  1344. },
  1345. "soil": {
  1346. "fx": "hit_12_18mm_dirt_ap"
  1347. },
  1348. "dirt": {
  1349. "fx": "hit_12_18mm_dirt_ap"
  1350. },
  1351. "road": {
  1352. "fx": "hit_12_18mm_dirt_ap"
  1353. },
  1354. "bricks_red": {
  1355. "fx": "hit_12_18mm_red_brick_ap"
  1356. },
  1357. "roadSoil": {
  1358. "fx": "hit_12_18mm_dirt_ap"
  1359. },
  1360. "sand": {
  1361. "fx": "hit_12_18mm_sand_ap"
  1362. },
  1363. "duneSand": {
  1364. "fx": "hit_12_18mm_sand_ap"
  1365. },
  1366. "roadSand": {
  1367. "fx": "hit_12_18mm_sand_ap"
  1368. },
  1369. "quickSand": {
  1370. "fx": "hit_12_18mm_sand_ap"
  1371. },
  1372. "snow": {
  1373. "fx": "hit_12_18mm_snow_ap"
  1374. },
  1375. "ice": {
  1376. "fx": "hit_12_18mm_snow_ap"
  1377. },
  1378. "roadSnow": {
  1379. "fx": "hit_12_18mm_snow_ap"
  1380. },
  1381. "snowLower": {
  1382. "fx": "hit_12_18mm_snow_ap"
  1383. },
  1384. "glass": {
  1385. "fx": "hit_12_18mm_metal_ap"
  1386. },
  1387. "wood": {
  1388. "fx": "hit_12_18mm_wood_ap"
  1389. },
  1390. "steel": {
  1391. "fx": "hit_12_18mm_metal_ap"
  1392. },
  1393. "metal": {
  1394. "fx": "hit_12_18mm_metal_ap"
  1395. },
  1396. "buildings": {
  1397. "fx": "hit_12_18mm_stone_ap"
  1398. },
  1399. "verLandMesh": {
  1400. "fx": "hit_12_18mm_stone_ap"
  1401. },
  1402. "concrete": {
  1403. "fx": "hit_12_18mm_stone_ap"
  1404. },
  1405. "rocks": {
  1406. "fx": "hit_12_18mm_stone_ap"
  1407. },
  1408. "rocksSlippery": {
  1409. "fx": "hit_12_18mm_stone_ap"
  1410. },
  1411. "fabric": {
  1412. "fx": "hit_12_18mm_stone_ap"
  1413. },
  1414. "stone_snow": {
  1415. "fx": "hit_12_18mm_snow_ap"
  1416. }
  1417. }
  1418. }
  1419. },
  1420. "125mm_ussr_APDS_FS": {
  1421. "bullet": {
  1422. "mass": 4.85,
  1423. "caliber": 0.125,
  1424. "damageCaliber": 0.032,
  1425. "ballisticCaliber": 0.032,
  1426. "Cx": 0.5068,
  1427. "speed": 1700.0,
  1428. "maxDistance": 10000.0,
  1429. "normalizationPreset": "default",
  1430. "ricochetPreset": "apds_fs_long",
  1431. "secondaryShattersPreset": "apds_fs_long",
  1432. "bulletType": "apds_fs_tungsten_caliber_fins_tank",
  1433. "slopeEffectPreset": "apds_fs_long",
  1434. "fresnel": [
  1435. 0.23,
  1436. 0.1,
  1437. 2.0
  1438. ],
  1439. "shellAnimation": "video/shells_animations/apfsds_modern.ivf",
  1440. "bulletName": "125mm_3bm42",
  1441. "onHitChanceMultExplFuel": 0.1,
  1442. "relativeVelHitShift": [
  1443. 300.0,
  1444. 1000.0
  1445. ],
  1446. "relativeVelArmorShift": [
  1447. 200.0,
  1448. 1000.0
  1449. ],
  1450. "selfDestructionFx": "explosion_air_selfexplosion_big",
  1451. "explosionEffect": "hit_106_132mm_dirt_ap",
  1452. "groundCollisionEffect": "hit_106_132mm_dirt_ap",
  1453. "ricochetEffect": "hit_106_132mm_metal_ap",
  1454. "waterCollisionEffect": "hit_106_132mm_water_ap",
  1455. "explosionPatchRadius": 2.8,
  1456. "stability": {
  1457. "precessionDamping": 0.3,
  1458. "ricochetAnglePrecessionFactor": 5.0,
  1459. "ricochetAngleOmegaFactor": 0.5,
  1460. "slopeToOmega": [
  1461. 1.0,
  1462. 10.0,
  1463. 0.0,
  1464. 1.0
  1465. ],
  1466. "angleLossStabilizationAfterRicochet": 30.0,
  1467. "penetrationReduction": {
  1468. "pnt": [
  1469. [
  1470. 0.0,
  1471. 1.0
  1472. ],
  1473. [
  1474. 2.0,
  1475. 0.95
  1476. ],
  1477. [
  1478. 10.0,
  1479. 0.5
  1480. ],
  1481. [
  1482. 21.0,
  1483. 0.3
  1484. ]
  1485. ]
  1486. }
  1487. },
  1488. "DamageParts": {
  1489. "body": {
  1490. "hp": 100.0,
  1491. "armorClass": "tank_structural_steel",
  1492. "armorThickness": 15.0
  1493. }
  1494. },
  1495. "DamageEffects": {
  1496. "part": {
  1497. "name": "body",
  1498. "onKill": {
  1499. "destabilization": 1.0,
  1500. "impulse": 0.005
  1501. }
  1502. }
  1503. },
  1504. "tracePattern": {
  1505. "caliber": 10.0,
  1506. "circleCount": 2,
  1507. "pointCount": 6
  1508. },
  1509. "hitpower": {
  1510. "HitPower0m": [
  1511. 1.0,
  1512. 1000.0
  1513. ],
  1514. "HitPower10000m": [
  1515. 0.8,
  1516. 10000.0
  1517. ]
  1518. },
  1519. "armorpower": {
  1520. "ArmorPower0m": [
  1521. 457.0,
  1522. 10.0
  1523. ],
  1524. "ArmorPower100m": [
  1525. 454.0,
  1526. 100.0
  1527. ],
  1528. "ArmorPower500m": [
  1529. 445.0,
  1530. 500.0
  1531. ],
  1532. "ArmorPower1000m": [
  1533. 431.0,
  1534. 1000.0
  1535. ],
  1536. "ArmorPower1500m": [
  1537. 419.0,
  1538. 1500.0
  1539. ],
  1540. "ArmorPower2000m": [
  1541. 406.0,
  1542. 2000.0
  1543. ],
  1544. "ArmorPower3000m": [
  1545. 380.0,
  1546. 3000.0
  1547. ],
  1548. "ArmorPower10000m": [
  1549. 5.0,
  1550. 10000.0
  1551. ],
  1552. "ArmorPower20000m": [
  1553. 0.0,
  1554. 20000.0
  1555. ]
  1556. },
  1557. "visual": {
  1558. "range_percent_of_ammo": [
  1559. 100.0,
  1560. 0.0
  1561. ],
  1562. "traceFreq": 1,
  1563. "tracer": "50mmRed",
  1564. "trail": "black"
  1565. },
  1566. "collisions": {
  1567. "default": {
  1568. "fx": "hit_106_132mm_dirt_ap"
  1569. },
  1570. "horLandMesh": {
  1571. "fx": "hit_106_132mm_dirt_ap"
  1572. },
  1573. "soil": {
  1574. "fx": "hit_106_132mm_dirt_ap"
  1575. },
  1576. "dirt": {
  1577. "fx": "hit_106_132mm_dirt_ap"
  1578. },
  1579. "road": {
  1580. "fx": "hit_106_132mm_dirt_ap"
  1581. },
  1582. "roadSoil": {
  1583. "fx": "hit_106_132mm_dirt_ap"
  1584. },
  1585. "bricks_red": {
  1586. "fx": "hit_106_132mm_stone_ap"
  1587. },
  1588. "sand": {
  1589. "fx": "hit_106_132mm_sand_ap"
  1590. },
  1591. "duneSand": {
  1592. "fx": "hit_106_132mm_sand_ap"
  1593. },
  1594. "roadSand": {
  1595. "fx": "hit_106_132mm_sand_ap"
  1596. },
  1597. "quickSand": {
  1598. "fx": "hit_106_132mm_sand_ap"
  1599. },
  1600. "snow": {
  1601. "fx": "hit_106_132mm_snow_ap"
  1602. },
  1603. "ice": {
  1604. "fx": "hit_106_132mm_snow_ap"
  1605. },
  1606. "roadSnow": {
  1607. "fx": "hit_106_132mm_snow_ap"
  1608. },
  1609. "snowLower": {
  1610. "fx": "hit_106_132mm_snow_ap"
  1611. },
  1612. "glass": {
  1613. "fx": "hit_106_132mm_metal_ap"
  1614. },
  1615. "wood": {
  1616. "fx": "hit_106_132mm_wood_ap"
  1617. },
  1618. "steel": {
  1619. "fx": "hit_106_132mm_metal_ap"
  1620. },
  1621. "metal": {
  1622. "fx": "hit_106_132mm_metal_ap"
  1623. },
  1624. "buildings": {
  1625. "fx": "hit_106_132mm_stone_ap"
  1626. },
  1627. "verLandMesh": {
  1628. "fx": "hit_106_132mm_stone_ap"
  1629. },
  1630. "concrete": {
  1631. "fx": "hit_106_132mm_stone_ap"
  1632. },
  1633. "rocks": {
  1634. "fx": "hit_106_132mm_stone_ap"
  1635. },
  1636. "rocksSlippery": {
  1637. "fx": "hit_106_132mm_stone_ap"
  1638. },
  1639. "fabric": {
  1640. "fx": "hit_106_132mm_stone_ap"
  1641. },
  1642. "stone_snow": {
  1643. "fx": "hit_106_132mm_snow_ap"
  1644. }
  1645. }
  1646. }
  1647. },
  1648. "125mm_ussr_ATGM": {
  1649. "bullet": {
  1650. "mass": 17.2,
  1651. "normalizationPreset": "heat",
  1652. "ricochetPreset": "atgm",
  1653. "secondaryShattersPreset": "ap",
  1654. "stabilityThreshold": 0.5,
  1655. "stabilityCaliberToArmorThreshold": 5.0,
  1656. "stabilityReductionAfterRicochet": 0.3,
  1657. "stabilityReductionAfterPenetration": 0.15,
  1658. "bulletType": "atgm_tandem_tank",
  1659. "cumulativeSecondaryShattersPreset": "atgm",
  1660. "explodeOnRendinst": true,
  1661. "fresnel": [
  1662. 0.23,
  1663. 0.1,
  1664. 2.0
  1665. ],
  1666. "shellAnimation": "video/shells_animations/atgm_tandem.ivf",
  1667. "bulletName": "125mm_9m_119m1",
  1668. "caliber": 0.125,
  1669. "sound_path": "tanks/weapon_tanks/atgm",
  1670. "sound_pathStudio": "ground/weapon/atgm",
  1671. "sound": "atgm_cannon",
  1672. "sound_inside": "atgm_cannon_interior",
  1673. "sfxReloadBullet": "grd_cannon_reload_auto",
  1674. "recoilMultiplier": 0.05,
  1675. "shotFxType": "muzzle_ground_40mm_slow",
  1676. "stabilityRicochetModifier": {
  1677. "mod1": [
  1678. 0.0,
  1679. 0.5
  1680. ],
  1681. "mod2": [
  1682. 15.0,
  1683. 0.7
  1684. ],
  1685. "mod3": [
  1686. 30.0,
  1687. 0.99
  1688. ]
  1689. },
  1690. "pressureDamage": {
  1691. "damageType": "pressure"
  1692. },
  1693. "rocket": {
  1694. "statType": "hydra",
  1695. "caliber": 0.125,
  1696. "length": 0.695,
  1697. "CxK": 1.4125,
  1698. "wingAreaMult": 1.35,
  1699. "finsAoaHor": 0.125,
  1700. "finsAoaVer": 0.125,
  1701. "distFromCmToStab": 0.01,
  1702. "mass": 17.2,
  1703. "massEnd": 14.9,
  1704. "fireDelay": 0.04,
  1705. "timeFire": 7.0,
  1706. "force": 723.0,
  1707. "timeLife": 26.0,
  1708. "thrustDeviation": 0.01,
  1709. "useStartSpeed": true,
  1710. "startSpeed": 340.0,
  1711. "endSpeed": 400.0,
  1712. "maxDistance": 6000.0,
  1713. "minDistance": 30.0,
  1714. "operatedDist": 6000.0,
  1715. "visRotationFreqX": 4.0,
  1716. "autoAimingMaxAngle": 1.0,
  1717. "guidanceType": "saclos",
  1718. "maxDeltaAngle": 0.02,
  1719. "explosiveType": "comp_b",
  1720. "explosiveMass": 3.6,
  1721. "normalizationPreset": "heat",
  1722. "ricochetPreset": "atgm",
  1723. "secondaryShattersPreset": "ap",
  1724. "stabilityThreshold": 0.5,
  1725. "stabilityCaliberToArmorThreshold": 5.0,
  1726. "stabilityReductionAfterRicochet": 0.3,
  1727. "stabilityReductionAfterPenetration": 0.15,
  1728. "bulletType": "atgm_tandem_tank",
  1729. "cumulativeSecondaryShattersPreset": "atgm",
  1730. "explodeOnRendinst": true,
  1731. "fresnel": [
  1732. 0.23,
  1733. 0.1,
  1734. 2.0
  1735. ],
  1736. "shellAnimation": "video/shells_animations/atgm_tandem.ivf",
  1737. "dragCx": 0.027,
  1738. "selfDestructionFx": "hit_81_132mm_heat",
  1739. "explosionEffect": "hit_81_132mm_heat",
  1740. "groundCollisionEffect": "hit_106_132mm_dirt_he",
  1741. "ricochetEffect": "hit_106_132mm_metal_ap",
  1742. "waterCollisionEffect": "hit_106_132mm_water_he",
  1743. "explosionPatchRadius": 3.5,
  1744. "visualShattersWaterOffset": 1.2,
  1745. "visualShattersGroundOffset": 1.2,
  1746. "fireEffect": "fires_exhaust_jet_short_doubleside",
  1747. "smokeEffect": "smoke_rocket_tail_doubleside",
  1748. "smokeEffect2": "",
  1749. "hazeEffect": "haze_missile",
  1750. "endSmokeViscosity": 0.05,
  1751. "effectOffset": [
  1752. -0.18,
  1753. 0.0,
  1754. 0.0
  1755. ],
  1756. "rendinstDamageRadius": 1.0,
  1757. "spawnExplosionWreckage": false,
  1758. "spawnExplosionFx": false,
  1759. "hitPowerMult": 100.0,
  1760. "distanceFuse": false,
  1761. "relativeVelHitShift": [
  1762. 300.0,
  1763. 1000.0
  1764. ],
  1765. "relativeVelArmorShift": [
  1766. 200.0,
  1767. 1000.0
  1768. ],
  1769. "hitPower": 260.0,
  1770. "price": 3000.0,
  1771. "mesh": "125mm_9m119m",
  1772. "hasTracerTrail": true,
  1773. "tracerTrailEmitter": [
  1774. -0.275,
  1775. 0.0,
  1776. 0.0
  1777. ],
  1778. "fuseDelayDist": 0.4,
  1779. "explodeTreshold": 0.01,
  1780. "guidance": {
  1781. "launchAngleMax": 5.0,
  1782. "controlConeFov": 15.0,
  1783. "beamRider": true,
  1784. "breakLockMaxTime": 3.0,
  1785. "lineOfSightAutopilot": {
  1786. "timeOut": 0.0,
  1787. "crossDistToReqCrossVelMult": 3.0,
  1788. "reqCrossVelRationMax": 0.75,
  1789. "velDiffToReqAccelMult": 8.0,
  1790. "accelControl": {
  1791. "velFrameReference": true,
  1792. "baseIndSpeed": 1800.0,
  1793. "reqAccelMax": 5.0,
  1794. "accelControlProp": 0.1541,
  1795. "accelControlIntg": 0.0,
  1796. "accelControlDiff": 0.0023,
  1797. "accelControlIntgLim": 0.0
  1798. }
  1799. }
  1800. },
  1801. "stabilityRicochetModifier": {
  1802. "mod1": [
  1803. 0.0,
  1804. 0.5
  1805. ],
  1806. "mod2": [
  1807. 15.0,
  1808. 0.7
  1809. ],
  1810. "mod3": [
  1811. 30.0,
  1812. 0.99
  1813. ]
  1814. },
  1815. "pressureDamage": {
  1816. "damageType": "pressure"
  1817. },
  1818. "DamageParts": {
  1819. "body": {
  1820. "hp": 5.0,
  1821. "armorClass": "tank_structural_steel",
  1822. "armorThickness": 1.0
  1823. }
  1824. },
  1825. "DamageEffects": {
  1826. "part": {
  1827. "name": "body",
  1828. "onHit": {
  1829. "expl": 1.0
  1830. },
  1831. "onKill": {
  1832. "destruction": 1.0
  1833. }
  1834. }
  1835. },
  1836. "collisions": {
  1837. "default": {
  1838. "fx": "hit_106_132mm_dirt_he"
  1839. },
  1840. "horLandMesh": {
  1841. "fx": "hit_106_132mm_dirt_he"
  1842. },
  1843. "soil": {
  1844. "fx": "hit_106_132mm_dirt_he"
  1845. },
  1846. "dirt": {
  1847. "fx": "hit_106_132mm_dirt_he"
  1848. },
  1849. "road": {
  1850. "fx": "hit_106_132mm_dirt_he"
  1851. },
  1852. "roadSoil": {
  1853. "fx": "hit_106_132mm_dirt_he"
  1854. },
  1855. "bricks_red": {
  1856. "fx": "hit_106_132mm_stone_he"
  1857. },
  1858. "sand": {
  1859. "fx": "hit_106_132mm_sand_he"
  1860. },
  1861. "duneSand": {
  1862. "fx": "hit_106_132mm_sand_he"
  1863. },
  1864. "roadSand": {
  1865. "fx": "hit_106_132mm_sand_he"
  1866. },
  1867. "quickSand": {
  1868. "fx": "hit_106_132mm_sand_he"
  1869. },
  1870. "snow": {
  1871. "fx": "hit_106_132mm_snow_he"
  1872. },
  1873. "ice": {
  1874. "fx": "hit_106_132mm_snow_he"
  1875. },
  1876. "roadSnow": {
  1877. "fx": "hit_106_132mm_snow_he"
  1878. },
  1879. "snowLower": {
  1880. "fx": "hit_106_132mm_snow_he"
  1881. },
  1882. "glass": {
  1883. "fx": "hit_106_132mm_metal_he"
  1884. },
  1885. "steel": {
  1886. "fx": "hit_106_132mm_metal_he"
  1887. },
  1888. "metal": {
  1889. "fx": "hit_106_132mm_metal_he"
  1890. },
  1891. "buildings": {
  1892. "fx": "hit_106_132mm_stone_he"
  1893. },
  1894. "verLandMesh": {
  1895. "fx": "hit_106_132mm_stone_he"
  1896. },
  1897. "concrete": {
  1898. "fx": "hit_106_132mm_stone_he"
  1899. },
  1900. "rocks": {
  1901. "fx": "hit_106_132mm_stone_he"
  1902. },
  1903. "rocksSlippery": {
  1904. "fx": "hit_106_132mm_stone_he"
  1905. },
  1906. "fabric": {
  1907. "fx": "hit_106_132mm_stone_he"
  1908. },
  1909. "stone_snow": {
  1910. "fx": "hit_106_132mm_snow_he"
  1911. },
  1912. "wood": {
  1913. "fx": "hit_81_132mm_heat",
  1914. "copyBulletTm": true
  1915. }
  1916. },
  1917. "shatterCollisions": {
  1918. "groundCollisionEffect": "hit_12_18mm_dirt_ap",
  1919. "waterCollisionEffect": "hit_8_11mm_water",
  1920. "default": {
  1921. "fx": "hit_12_18mm_dirt_ap"
  1922. },
  1923. "horLandMesh": {
  1924. "fx": "hit_12_18mm_dirt_ap"
  1925. },
  1926. "soil": {
  1927. "fx": "hit_12_18mm_dirt_ap"
  1928. },
  1929. "dirt": {
  1930. "fx": "hit_12_18mm_dirt_ap"
  1931. },
  1932. "road": {
  1933. "fx": "hit_12_18mm_dirt_ap"
  1934. },
  1935. "bricks_red": {
  1936. "fx": "hit_12_18mm_red_brick_ap"
  1937. },
  1938. "roadSoil": {
  1939. "fx": "hit_12_18mm_dirt_ap"
  1940. },
  1941. "sand": {
  1942. "fx": "hit_12_18mm_sand_ap"
  1943. },
  1944. "duneSand": {
  1945. "fx": "hit_12_18mm_sand_ap"
  1946. },
  1947. "roadSand": {
  1948. "fx": "hit_12_18mm_sand_ap"
  1949. },
  1950. "quickSand": {
  1951. "fx": "hit_12_18mm_sand_ap"
  1952. },
  1953. "snow": {
  1954. "fx": "hit_12_18mm_snow_ap"
  1955. },
  1956. "ice": {
  1957. "fx": "hit_12_18mm_snow_ap"
  1958. },
  1959. "roadSnow": {
  1960. "fx": "hit_12_18mm_snow_ap"
  1961. },
  1962. "snowLower": {
  1963. "fx": "hit_12_18mm_snow_ap"
  1964. },
  1965. "glass": {
  1966. "fx": "hit_12_18mm_metal_ap"
  1967. },
  1968. "wood": {
  1969. "fx": "hit_12_18mm_wood_ap"
  1970. },
  1971. "steel": {
  1972. "fx": "hit_12_18mm_metal_ap"
  1973. },
  1974. "metal": {
  1975. "fx": "hit_12_18mm_metal_ap"
  1976. },
  1977. "buildings": {
  1978. "fx": "hit_12_18mm_stone_ap"
  1979. },
  1980. "verLandMesh": {
  1981. "fx": "hit_12_18mm_stone_ap"
  1982. },
  1983. "concrete": {
  1984. "fx": "hit_12_18mm_stone_ap"
  1985. },
  1986. "rocks": {
  1987. "fx": "hit_12_18mm_stone_ap"
  1988. },
  1989. "rocksSlippery": {
  1990. "fx": "hit_12_18mm_stone_ap"
  1991. },
  1992. "fabric": {
  1993. "fx": "hit_12_18mm_stone_ap"
  1994. },
  1995. "stone_snow": {
  1996. "fx": "hit_12_18mm_snow_ap"
  1997. }
  1998. },
  1999. "hitpower": {
  2000. "HitPower0m": [
  2001. 1.0,
  2002. 500.0
  2003. ],
  2004. "HitPower1000m": [
  2005. 0.9,
  2006. 1000.0
  2007. ],
  2008. "HitPower1500m": [
  2009. 0.65,
  2010. 1500.0
  2011. ],
  2012. "HitPower2500m": [
  2013. 0.5,
  2014. 2500.0
  2015. ],
  2016. "HitPower7000m": [
  2017. 0.0,
  2018. 7000.0
  2019. ]
  2020. },
  2021. "damage": {
  2022. "explosive": {
  2023. "radius": 0.4,
  2024. "offset": 0.2
  2025. },
  2026. "shatter": {
  2027. "useRealShatters": true,
  2028. "countPortion": 0.15,
  2029. "segment": [
  2030. {
  2031. "radiusScale": 1.0,
  2032. "penetrationScale": 1.5,
  2033. "damageScale": 1.5,
  2034. "angles": [
  2035. 0.0,
  2036. 9.0
  2037. ],
  2038. "countPortion": 0.1
  2039. },
  2040. {
  2041. "angles": [
  2042. 10.0,
  2043. 29.0
  2044. ],
  2045. "countPortion": 0.0
  2046. },
  2047. {
  2048. "radiusScale": 1.0,
  2049. "penetrationScale": 1.0,
  2050. "damageScale": 1.0,
  2051. "angles": [
  2052. 30.0,
  2053. 124.0
  2054. ],
  2055. "countPortion": 0.35
  2056. },
  2057. {
  2058. "radiusScale": 1.0,
  2059. "penetrationScale": 1.5,
  2060. "damageScale": 1.5,
  2061. "angles": [
  2062. 45.0,
  2063. 70.0
  2064. ],
  2065. "countPortion": 0.05
  2066. },
  2067. {
  2068. "angles": [
  2069. 125.0,
  2070. 169.0
  2071. ],
  2072. "countPortion": 0.0
  2073. },
  2074. {
  2075. "radiusScale": 1.0,
  2076. "penetrationScale": 1.0,
  2077. "damageScale": 1.0,
  2078. "angles": [
  2079. 170.0,
  2080. 189.0
  2081. ],
  2082. "countPortion": 0.1
  2083. },
  2084. {
  2085. "angles": [
  2086. 190.0,
  2087. 234.0
  2088. ],
  2089. "countPortion": 0.0
  2090. },
  2091. {
  2092. "radiusScale": 1.0,
  2093. "penetrationScale": 1.0,
  2094. "damageScale": 1.0,
  2095. "angles": [
  2096. 235.0,
  2097. 329.0
  2098. ],
  2099. "countPortion": 0.35
  2100. },
  2101. {
  2102. "radiusScale": 1.0,
  2103. "penetrationScale": 1.5,
  2104. "damageScale": 1.5,
  2105. "angles": [
  2106. 290.0,
  2107. 315.0
  2108. ],
  2109. "countPortion": 0.05
  2110. },
  2111. {
  2112. "angles": [
  2113. 330.0,
  2114. 349.0
  2115. ],
  2116. "countPortion": 0.0
  2117. },
  2118. {
  2119. "radiusScale": 1.0,
  2120. "penetrationScale": 1.5,
  2121. "damageScale": 1.5,
  2122. "angles": [
  2123. 350.0,
  2124. 359.0
  2125. ],
  2126. "countPortion": 0.1
  2127. }
  2128. ]
  2129. }
  2130. },
  2131. "shatterDamage": {
  2132. "breachConeAngle": 45.0
  2133. },
  2134. "cumulativeDamage": {
  2135. "armorPower": 850.0,
  2136. "distance": 7.5,
  2137. "damage": 600.0,
  2138. "onHitChanceMultFire": 25.0
  2139. },
  2140. "tracerTrail": {
  2141. "smokeEffect": "",
  2142. "visual": {
  2143. "traceFreq": 1,
  2144. "tracer": "100mmRed",
  2145. "trail": "noTrail"
  2146. }
  2147. },
  2148. "kineticDamage": {
  2149. "damageType": "tandemPrecharge"
  2150. },
  2151. "armorpower": {
  2152. "ArmorPower0m": [
  2153. 50.0,
  2154. 10.0
  2155. ],
  2156. "ArmorPower10000m": [
  2157. 50.0,
  2158. 10000.0
  2159. ]
  2160. }
  2161. }
  2162. }
  2163. }
  2164. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement