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- Update v20161123:
- * Optimized memory allocations
- * Fixed several light shafts
- * Improved Earth shaders
- * Removed the angry Kaizen face in the Bridge
- * Taught some vocabulary to Kaizen
- * Improved logs with new data
- * Added the current version of the game on the launch screen
- * Improved Kliper's textures
- * Fixed several save bugs
- * Fixed the 22% broken window bug
- * Allowed tips to change every ten seconds during long loadings
- * Fixed the inventory UI when the player finds the password
- * Improved glitches and terminal screens pipeline
- * BETA; Trying a new loading script to reduce loading time
- Update v20160923:
- * Bugfix: controller inputs will be ignored and won't block the player in the menu anymore
- * Bugfix: no more issue if a savable item is enabled during a save (crash fixed)
- * Bugfix: obstructed a hole in the hull behind Nandi's bed
- * Bugfix: collider swap fixed, no more going through walls during endings
- * Bugfix: garden airlock door blocked after save bug is fixed
- * Bugfix: main terminal screen in red mode is now readable
- * Menu option added: disable mouse smoothing
- * Fixed a number of typos
- * Minor update of localization files
- * New KZ VACC model for people who've been asking how Kaizen kept the ship clean
- * Update of the AI content with new words and tweak of priorities and input to fix some answers popping out of nowhere
- * The game now saves at the end of the Intro
- * AR added to some objects
- * Minor lighting fixes
- * You can now access a public "beta" branch from the beta tab (right click on the game, properties)
- * BETA: French language available
- * BETA: Unlocked more logs to help fix exotic bugs that cannot be reproduced
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