G4U55

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Dec 18th, 2016
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  1. Update v20161123:
  2.  
  3. * Optimized memory allocations
  4. * Fixed several light shafts
  5. * Improved Earth shaders
  6. * Removed the angry Kaizen face in the Bridge
  7. * Taught some vocabulary to Kaizen
  8. * Improved logs with new data
  9. * Added the current version of the game on the launch screen
  10. * Improved Kliper's textures
  11. * Fixed several save bugs
  12. * Fixed the 22% broken window bug
  13. * Allowed tips to change every ten seconds during long loadings
  14. * Fixed the inventory UI when the player finds the password
  15. * Improved glitches and terminal screens pipeline
  16. * BETA; Trying a new loading script to reduce loading time
  17.  
  18. Update v20160923:
  19.  
  20. * Bugfix: controller inputs will be ignored and won't block the player in the menu anymore
  21. * Bugfix: no more issue if a savable item is enabled during a save (crash fixed)
  22. * Bugfix: obstructed a hole in the hull behind Nandi's bed
  23. * Bugfix: collider swap fixed, no more going through walls during endings
  24. * Bugfix: garden airlock door blocked after save bug is fixed
  25. * Bugfix: main terminal screen in red mode is now readable
  26. * Menu option added: disable mouse smoothing
  27. * Fixed a number of typos
  28. * Minor update of localization files
  29. * New KZ VACC model for people who've been asking how Kaizen kept the ship clean
  30. * Update of the AI content with new words and tweak of priorities and input to fix some answers popping out of nowhere
  31. * The game now saves at the end of the Intro
  32. * AR added to some objects
  33. * Minor lighting fixes
  34. * You can now access a public "beta" branch from the beta tab (right click on the game, properties)
  35. * BETA: French language available
  36. * BETA: Unlocked more logs to help fix exotic bugs that cannot be reproduced
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