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- [ALL CREDITS TO THE OWNER, I DID NOT MAKE THIS SCRIPT]
- https://v3rmillion.net/showthread.php?tid=358518&page=1
- For those that don't have V3rmillion:
- Credits:
- CreditsToGive = 3000
- workspace.Give:InvokeServer('Credits',CreditsToGive)
- Free Upgrades:
- local ws = workspace
- local plr = game:GetService('Players').LocalPlayer
- for i,v in pairs(ws.Towers:GetChildren()) do
- if v.Owner.Value == plr and v.Tower.UP1.Value < 4 then
- repeat
- workspace.HasEnough:InvokeServer('Cash',0)
- workspace.Spend:InvokeServer(0)
- workspace.UpgradeTower:InvokeServer(v.Name,0)
- until v.Tower.UP1.Value >= 4
- end
- end
- Zombie Spawn:
- local ws = workspace
- local plr = game:GetService('Players').LocalPlayer
- local uts = 'Boss2' --Don't spell it wrong. This is the enemy that you want to send.
- -- The boss names are Boss1, Boss2, and Boss3
- local ns = 20 --How many of that enemy you want to send
- local cd = 0 --cooldown between each enemy spawn. not many people would want to change this.
- for i=1,ns do
- workspace.HasEnough:InvokeServer('Cash',0)
- workspace.Spend:InvokeServer(0)
- workspace.Make:InvokeServer(uts,1,cd)
- end
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