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- v0.7.9.3-7f397d5-sw
- TypeLoadException: Could not load type of field 'Cordial.Mods.DemolitionTool.Scripts.DemolitionToolService:_blockObjectSelectionDrawerFactory' (26) due to: Could not resolve type with token 0100001f from typeref (expected class 'Timberborn.AreaSelectionSystem.BlockObjectSelectionDrawerFactory' in assembly 'Timberborn.AreaSelectionSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null') assembly:Timberborn.AreaSelectionSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:Timberborn.AreaSelectionSystem.BlockObjectSelectionDrawerFactory member:(null)
- System.RuntimeTypeHandle.CanCastTo (System.RuntimeType type, System.RuntimeType target) (at <71119615d44348f087b10ce3c1671c84>:0)
- System.RuntimeType.IsAssignableFrom (System.Type c) (at <71119615d44348f087b10ce3c1671c84>:0)
- Timberborn.ModManagerScene.ModCodeStarter+<>c__DisplayClass8_0.<GetModStarters>b__1 (System.Type type) (at <6efd0a1819ae40569780f388f33d0d3f>:0)
- System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () (at <31dd8ab76a134eafb76d53ee48c13f57>:0)
- Timberborn.ModManagerScene.ModCodeStarter.StartMod (Timberborn.Modding.Mod mod) (at <6efd0a1819ae40569780f388f33d0d3f>:0)
- Timberborn.ModManagerScene.ModCodeStarter.StartMods () (at <6efd0a1819ae40569780f388f33d0d3f>:0)
- Timberborn.ModManagerScene.ModCodeStarter.Start () (at <6efd0a1819ae40569780f388f33d0d3f>:0)
- Timberborn.ModManagerSceneUI.ModManagerScenePanel.LoadModsAndStartGame () (at <79afc0527f7c4006b49ca1d58017228d>:0)
- Timberborn.ModManagerSceneUI.ModManagerScenePanel.<InitializeModManagerPanel>b__18_0 (UnityEngine.UIElements.ClickEvent _) (at <79afc0527f7c4006b49ca1d58017228d>:0)
- UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.EventDispatchUtilities.DispatchToElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.ClickDetector.SendClickEvent (UnityEngine.UIElements.EventBase evt) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.ClickDetector.ProcessEvent[TEvent] (UnityEngine.UIElements.PointerEventBase`1[T] evt) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.PointerUpEvent.PostDispatch (UnityEngine.UIElements.IPanel panel) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at <77cd460eeee34bee996a44845096c224>:0)
- UnityEngine.UIElements.PanelEventHandler.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.EventSystems.BaseEventData sourceEventData) (at <f9eab23b92124a42a8ca64290896c9fa>:0)
- UnityEngine.UIElements.PanelEventHandler.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) (at <f9eab23b92124a42a8ca64290896c9fa>:0)
- UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <f9eab23b92124a42a8ca64290896c9fa>:0)
- UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <f9eab23b92124a42a8ca64290896c9fa>:0)
- UnityEngine.EventSystems.EventSystem:Update()
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