Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ScreenGui = Instance.new("ScreenGui")
- Frame = Instance.new("Frame")
- Head = Instance.new("Frame")
- LayerButton = Instance.new("TextButton")
- Layer = Instance.new("ImageLabel")
- UIAspectRatioConstraint = Instance.new("UIAspectRatioConstraint")
- TextLabel = Instance.new("TextLabel")
- Border = Instance.new("Frame")
- LocalPlayer = Instance.new("ScrollingFrame")
- Border_2 = Instance.new("Frame")
- flyframe = Instance.new("Frame")
- FlySlideBar = Instance.new("Frame")
- Flybutton = Instance.new("TextButton")
- Icon = Instance.new("ImageLabel")
- UIAspectRatioConstraint_2 = Instance.new("UIAspectRatioConstraint")
- Icon_2 = Instance.new("ImageLabel")
- UIAspectRatioConstraint_3 = Instance.new("UIAspectRatioConstraint")
- fly0 = Instance.new("TextLabel")
- jumpframe = Instance.new("Frame")
- JumpSlideBar = Instance.new("Frame")
- jumpbutton = Instance.new("TextButton")
- Icon_3 = Instance.new("ImageLabel")
- UIAspectRatioConstraint_4 = Instance.new("UIAspectRatioConstraint")
- Icon_4 = Instance.new("ImageLabel")
- UIAspectRatioConstraint_5 = Instance.new("UIAspectRatioConstraint")
- jump50 = Instance.new("TextLabel")
- speedframe = Instance.new("Frame")
- SpeedSlideBar = Instance.new("Frame")
- speedbutton = Instance.new("TextButton")
- Icon_5 = Instance.new("ImageLabel")
- UIAspectRatioConstraint_6 = Instance.new("UIAspectRatioConstraint")
- Icon_6 = Instance.new("ImageLabel")
- UIAspectRatioConstraint_7 = Instance.new("UIAspectRatioConstraint")
- speed16 = Instance.new("TextLabel")
- sprintframe = Instance.new("Frame")
- SprintSlideBar = Instance.new("Frame")
- sprintbutton = Instance.new("TextButton")
- Icon_7 = Instance.new("ImageLabel")
- UIAspectRatioConstraint_8 = Instance.new("UIAspectRatioConstraint")
- Icon_8 = Instance.new("ImageLabel")
- UIAspectRatioConstraint_9 = Instance.new("UIAspectRatioConstraint")
- sprint16 = Instance.new("TextLabel")
- playerImage = Instance.new("ImageLabel")
- UICorner = Instance.new("UICorner")
- Fly = Instance.new("TextLabel")
- JumpPower = Instance.new("TextLabel")
- PlayerName = Instance.new("TextLabel")
- Sprint = Instance.new("TextLabel")
- Welcome = Instance.new("TextLabel")
- walkspeed = Instance.new("TextLabel")
- InfJump = Instance.new("TextLabel")
- Movement = Instance.new("TextLabel")
- Inf_toogle_Frame = Instance.new("Frame")
- inf_toogle_cricle = Instance.new("Frame")
- UICorner_2 = Instance.new("UICorner")
- Inf_toogle = Instance.new("TextButton")
- UICorner_3 = Instance.new("UICorner")
- Fog_toogle_Frame = Instance.new("Frame")
- UICorner_4 = Instance.new("UICorner")
- fog_toogle_cricle = Instance.new("Frame")
- UICorner_5 = Instance.new("UICorner")
- Fog_toogle = Instance.new("TextButton")
- NoFog = Instance.new("TextLabel")
- Border_3 = Instance.new("Frame")
- invisible_toogle_Frame = Instance.new("Frame")
- UICorner_6 = Instance.new("UICorner")
- inv_toogle_cricle = Instance.new("Frame")
- UICorner_7 = Instance.new("UICorner")
- inv_toogle = Instance.new("TextButton")
- Frame_2 = Instance.new("Frame")
- BTool = Instance.new("TextButton")
- UICorner_8 = Instance.new("UICorner")
- UIListLayout = Instance.new("UIListLayout")
- GodMode = Instance.new("TextButton")
- UICorner_9 = Instance.new("UICorner")
- Thunderstorm = Instance.new("TextButton")
- UICorner_10 = Instance.new("UICorner")
- Xray = Instance.new("TextButton")
- UICorner_11 = Instance.new("UICorner")
- Always_Day = Instance.new("TextButton")
- UICorner_12 = Instance.new("UICorner")
- Always_Night = Instance.new("TextButton")
- UICorner_13 = Instance.new("UICorner")
- Invisible = Instance.new("TextLabel")
- Axefling_toogle_Frame = Instance.new("Frame")
- UICorner_14 = Instance.new("UICorner")
- axe_toogle_cricle = Instance.new("Frame")
- UICorner_15 = Instance.new("UICorner")
- axe_toogle = Instance.new("TextButton")
- AxeFling = Instance.new("TextLabel")
- Teleport = Instance.new("ScrollingFrame")
- Border_4 = Instance.new("Frame")
- TpPlayer = Instance.new("TextButton")
- UICorner_16 = Instance.new("UICorner")
- TpPlot = Instance.new("TextButton")
- UICorner_17 = Instance.new("UICorner")
- Waypoint = Instance.new("TextLabel")
- WayTextBox = Instance.new("TextBox")
- UICorner_18 = Instance.new("UICorner")
- wayExtra = Instance.new("TextButton")
- Icon_9 = Instance.new("ImageLabel")
- UIAspectRatioConstraint_10 = Instance.new("UIAspectRatioConstraint")
- Frame_3 = Instance.new("Frame")
- wayScrollingFrame = Instance.new("ScrollingFrame")
- Spawn = Instance.new("TextButton")
- UICorner_19 = Instance.new("UICorner")
- WoodRUs = Instance.new("TextButton")
- UICorner_20 = Instance.new("UICorner")
- Volcano = Instance.new("TextButton")
- UICorner_21 = Instance.new("UICorner")
- BoxedCars = Instance.new("TextButton")
- UICorner_22 = Instance.new("UICorner")
- BobsShack = Instance.new("TextButton")
- UICorner_23 = Instance.new("UICorner")
- Cave = Instance.new("TextButton")
- UICorner_24 = Instance.new("UICorner")
- UIGridLayout = Instance.new("UIGridLayout")
- FancyFurnishings = Instance.new("TextButton")
- UICorner_25 = Instance.new("UICorner")
- FineArtsShop = Instance.new("TextButton")
- UICorner_26 = Instance.new("UICorner")
- LandStore = Instance.new("TextButton")
- UICorner_27 = Instance.new("UICorner")
- LinksLogic = Instance.new("TextButton")
- UICorner_28 = Instance.new("UICorner")
- PalmIsland = Instance.new("TextButton")
- UICorner_29 = Instance.new("UICorner")
- Dock = Instance.new("TextButton")
- UICorner_30 = Instance.new("UICorner")
- Swamp = Instance.new("TextButton")
- UICorner_31 = Instance.new("UICorner")
- TheDen = Instance.new("TextButton")
- UICorner_32 = Instance.new("UICorner")
- EndTimes = Instance.new("TextButton")
- UICorner_33 = Instance.new("UICorner")
- ShrineofSight = Instance.new("TextButton")
- UICorner_34 = Instance.new("UICorner")
- GreenBox = Instance.new("TextButton")
- UICorner_35 = Instance.new("UICorner")
- IceHouse = Instance.new("TextButton")
- UICorner_36 = Instance.new("UICorner")
- SnowglowWood = Instance.new("TextButton")
- UICorner_37 = Instance.new("UICorner")
- LightHouse = Instance.new("TextButton")
- UICorner_38 = Instance.new("UICorner")
- Border_5 = Instance.new("Frame")
- TpTool = Instance.new("TextButton")
- UICorner_39 = Instance.new("UICorner")
- TrollPlayer = Instance.new("TextLabel")
- FlingTroll2 = Instance.new("TextButton")
- UICorner_40 = Instance.new("UICorner")
- InciteTroll = Instance.new("TextButton")
- UICorner_41 = Instance.new("UICorner")
- InciteTrollFrame = Instance.new("Frame")
- Delay = Instance.new("TextBox")
- UICorner_42 = Instance.new("UICorner")
- Incite_Start = Instance.new("TextButton")
- UICorner_43 = Instance.new("UICorner")
- Text = Instance.new("TextLabel")
- InciteTrollPlayerName = Instance.new("TextLabel")
- UICorner_44 = Instance.new("UICorner")
- Incite_Hight = Instance.new("TextBox")
- UICorner_45 = Instance.new("UICorner")
- Tptextbox = Instance.new("TextLabel")
- UICorner_46 = Instance.new("UICorner")
- ScrollingFrame = Instance.new("ScrollingFrame")
- PlayerName1 = Instance.new("TextButton")
- UICorner_47 = Instance.new("UICorner")
- PlayerName4 = Instance.new("TextButton")
- UICorner_48 = Instance.new("UICorner")
- PlayerName5 = Instance.new("TextButton")
- UICorner_49 = Instance.new("UICorner")
- PlayerName6 = Instance.new("TextButton")
- UICorner_50 = Instance.new("UICorner")
- PlayerName3 = Instance.new("TextButton")
- UICorner_51 = Instance.new("UICorner")
- PlayerName2 = Instance.new("TextButton")
- UICorner_52 = Instance.new("UICorner")
- UIListLayout_2 = Instance.new("UIListLayout")
- TpExtra = Instance.new("TextButton")
- Icon_10 = Instance.new("ImageLabel")
- UIAspectRatioConstraint_11 = Instance.new("UIAspectRatioConstraint")
- FlingTroll1 = Instance.new("TextButton")
- UICorner_53 = Instance.new("UICorner")
- StayFling = Instance.new("TextButton")
- UICorner_54 = Instance.new("UICorner")
- StayTrollFrame = Instance.new("Frame")
- CrashChat = Instance.new("TextLabel")
- UICorner_55 = Instance.new("UICorner")
- AntiFling = Instance.new("TextButton")
- UICorner_56 = Instance.new("UICorner")
- cartp_toogle_Frame = Instance.new("Frame")
- UICorner_57 = Instance.new("UICorner")
- car_toogle = Instance.new("TextButton")
- car_toogle_cricle = Instance.new("Frame")
- UICorner_58 = Instance.new("UICorner")
- Cartp = Instance.new("TextLabel")
- Search = Instance.new("Frame")
- BackGround = Instance.new("Frame")
- localButton = Instance.new("TextButton")
- UICorner_59 = Instance.new("UICorner")
- TpButton = Instance.new("TextButton")
- UICorner_60 = Instance.new("UICorner")
- BaseButton = Instance.new("TextButton")
- UICorner_61 = Instance.new("UICorner")
- FunButton = Instance.new("TextButton")
- UICorner_62 = Instance.new("UICorner")
- BaseFrame = Instance.new("ScrollingFrame")
- Frame_4 = Instance.new("Frame")
- UIListLayout_3 = Instance.new("UIListLayout")
- FreeLand = Instance.new("TextButton")
- UICorner_63 = Instance.new("UICorner")
- MaxLand = Instance.new("TextButton")
- UICorner_64 = Instance.new("UICorner")
- LoadSlot = Instance.new("TextButton")
- UICorner_65 = Instance.new("UICorner")
- LoadNumber = Instance.new("TextBox")
- SaveSlot = Instance.new("TextButton")
- UICorner_66 = Instance.new("UICorner")
- AxeDupe = Instance.new("TextButton")
- UICorner_67 = Instance.new("UICorner")
- AxeStore = Instance.new("TextButton")
- UICorner_68 = Instance.new("UICorner")
- AxeReStore = Instance.new("TextButton")
- UICorner_69 = Instance.new("UICorner")
- AxeCount = Instance.new("TextButton")
- UICorner_70 = Instance.new("UICorner")
- BaseText = Instance.new("TextLabel")
- WoodText = Instance.new("TextLabel")
- CarText = Instance.new("TextLabel")
- Frame_5 = Instance.new("Frame")
- UIListLayout_4 = Instance.new("UIListLayout")
- CarSpeed = Instance.new("TextButton")
- UICorner_71 = Instance.new("UICorner")
- CarSpeedText = Instance.new("TextBox")
- CarNoclip = Instance.new("TextButton")
- UICorner_72 = Instance.new("UICorner")
- RotateCar = Instance.new("TextButton")
- UICorner_73 = Instance.new("UICorner")
- CarFly = Instance.new("TextButton")
- UICorner_74 = Instance.new("UICorner")
- BridgeUp = Instance.new("TextButton")
- UICorner_75 = Instance.new("UICorner")
- BridgeDown = Instance.new("TextButton")
- UICorner_76 = Instance.new("UICorner")
- CCTVTest = Instance.new("TextLabel")
- Frame_6 = Instance.new("Frame")
- UIListLayout_5 = Instance.new("UIListLayout")
- SetCCTY = Instance.new("TextButton")
- UICorner_77 = Instance.new("UICorner")
- ViewCCTV = Instance.new("TextButton")
- UICorner_78 = Instance.new("UICorner")
- TpCCTV = Instance.new("TextButton")
- UICorner_79 = Instance.new("UICorner")
- ViewPlayer = Instance.new("TextButton")
- UICorner_80 = Instance.new("UICorner")
- FreeCam = Instance.new("TextButton")
- UICorner_81 = Instance.new("UICorner")
- Esp = Instance.new("TextButton")
- UICorner_82 = Instance.new("UICorner")
- Frame_7 = Instance.new("Frame")
- UIListLayout_6 = Instance.new("UIListLayout")
- SellWood = Instance.new("TextButton")
- UICorner_83 = Instance.new("UICorner")
- SellPlank = Instance.new("TextButton")
- UICorner_84 = Instance.new("UICorner")
- TpWood = Instance.new("TextButton")
- UICorner_85 = Instance.new("UICorner")
- TpPlank = Instance.new("TextButton")
- UICorner_86 = Instance.new("UICorner")
- ModWood = Instance.new("TextButton")
- UICorner_87 = Instance.new("UICorner")
- Fun = Instance.new("ScrollingFrame")
- Frame_8 = Instance.new("Frame")
- UIListLayout_7 = Instance.new("UIListLayout")
- FeZama = Instance.new("TextButton")
- UICorner_88 = Instance.new("UICorner")
- FeAnima = Instance.new("TextButton")
- UICorner_89 = Instance.new("UICorner")
- Animation = Instance.new("TextLabel")
- Sex18 = Instance.new("TextLabel")
- Frame_9 = Instance.new("Frame")
- UIListLayout_8 = Instance.new("UIListLayout")
- FePP = Instance.new("TextButton")
- UICorner_90 = Instance.new("UICorner")
- FeFlyPP = Instance.new("TextButton")
- UICorner_91 = Instance.new("UICorner")
- FeDoll = Instance.new("TextButton")
- UICorner_92 = Instance.new("UICorner")
- TrySelf = Instance.new("TextButton")
- UICorner_93 = Instance.new("UICorner")
- FuckPlayer = Instance.new("TextButton")
- UICorner_94 = Instance.new("UICorner")
- Cos = Instance.new("TextLabel")
- Frame_10 = Instance.new("Frame")
- UIListLayout_9 = Instance.new("UIListLayout")
- Police = Instance.new("TextButton")
- UICorner_95 = Instance.new("UICorner")
- Thomas = Instance.new("TextButton")
- UICorner_96 = Instance.new("UICorner")
- Spray = Instance.new("TextButton")
- UICorner_97 = Instance.new("UICorner")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0.247061342, 0, 0.374234617, 0)
- Frame.Size = UDim2.new(0, 480, 0, 300)
- Frame.Visible = false
- Head.Name = "Head"
- Head.Parent = Frame
- Head.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Head.BorderColor3 = Color3.fromRGB(27, 42, 53)
- Head.BorderSizePixel = 0
- Head.Size = UDim2.new(0, 480, 0, 30)
- LayerButton.Name = "LayerButton"
- LayerButton.Parent = Head
- LayerButton.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- LayerButton.BorderSizePixel = 0
- LayerButton.Size = UDim2.new(0, 31, 0, 31)
- LayerButton.Font = Enum.Font.SourceSans
- LayerButton.Text = ""
- LayerButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- LayerButton.TextSize = 14.000
- Layer.Name = "Layer"
- Layer.Parent = LayerButton
- Layer.BackgroundTransparency = 1.000
- Layer.Position = UDim2.new(0.162298381, 0, 0.160214603, 0)
- Layer.Size = UDim2.new(0, 20, 0, 20)
- Layer.Image = "rbxassetid://7072718011"
- UIAspectRatioConstraint.Parent = Layer
- TextLabel.Parent = Head
- TextLabel.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.291666657, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 30)
- TextLabel.Font = Enum.Font.Ubuntu
- TextLabel.Text = "LocalPlayer"
- TextLabel.TextColor3 = Color3.fromRGB(220, 220, 220)
- TextLabel.TextSize = 26.000
- Border.Name = "Border"
- Border.Parent = Frame
- Border.BackgroundColor3 = Color3.fromRGB(27, 42, 53)
- Border.BorderSizePixel = 0
- Border.Position = UDim2.new(0, 0, 0.100000001, 0)
- Border.Size = UDim2.new(0, 480, 0, 1)
- LocalPlayer.Name = "LocalPlayer"
- LocalPlayer.Parent = Frame
- LocalPlayer.Active = true
- LocalPlayer.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- LocalPlayer.BorderSizePixel = 0
- LocalPlayer.Position = UDim2.new(0, 0, 0.109999999, 0)
- LocalPlayer.Size = UDim2.new(0, 480, 0, 267)
- LocalPlayer.CanvasSize = UDim2.new(0, 0, 3, 0)
- Border_2.Name = "Border"
- Border_2.Parent = LocalPlayer
- Border_2.BackgroundColor3 = Color3.fromRGB(27, 42, 53)
- Border_2.BorderSizePixel = 0
- Border_2.Position = UDim2.new(0, 0, 0.11444442, 0)
- Border_2.Size = UDim2.new(0, 480, 0, 1)
- flyframe.Name = "flyframe"
- flyframe.Parent = LocalPlayer
- flyframe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- flyframe.Position = UDim2.new(0.333000004, 0, 0.456444442, 0)
- flyframe.Size = UDim2.new(0, 260, 0, 3)
- FlySlideBar.Name = "FlySlideBar"
- FlySlideBar.Parent = flyframe
- FlySlideBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- FlySlideBar.BackgroundTransparency = 1.000
- FlySlideBar.BorderSizePixel = 0
- FlySlideBar.Position = UDim2.new(0, -8, 0, 0)
- FlySlideBar.Size = UDim2.new(0, 255, 0, 3)
- Flybutton.Name = "Flybutton"
- Flybutton.Parent = FlySlideBar
- Flybutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Flybutton.BackgroundTransparency = 1.000
- Flybutton.Position = UDim2.new(0, 0, -3, 0)
- Flybutton.Size = UDim2.new(0, 20, 0, 20)
- Flybutton.Font = Enum.Font.SourceSans
- Flybutton.Text = ""
- Flybutton.TextColor3 = Color3.fromRGB(0, 0, 0)
- Flybutton.TextSize = 14.000
- Icon.Name = "Icon"
- Icon.Parent = Flybutton
- Icon.BackgroundTransparency = 1.000
- Icon.Position = UDim2.new(-0.150000095, 0, -0.0999999046, 0)
- Icon.Size = UDim2.new(0, 25, 0, 25)
- Icon.Image = "rbxassetid://7072707514"
- UIAspectRatioConstraint_2.Parent = Icon
- Icon_2.Name = "Icon"
- Icon_2.Parent = Icon
- Icon_2.BackgroundTransparency = 1.000
- Icon_2.Position = UDim2.new(0.197999999, 0, 0.193000033, 0)
- Icon_2.Size = UDim2.new(0, 15, 0, 15)
- Icon_2.Image = "rbxassetid://7072707083"
- UIAspectRatioConstraint_3.Parent = Icon_2
- fly0.Name = "fly0"
- fly0.Parent = flyframe
- fly0.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- fly0.BackgroundTransparency = 1.000
- fly0.BorderSizePixel = 0
- fly0.Position = UDim2.new(0.439262807, 0, 0.903996229, 0)
- fly0.Size = UDim2.new(0, 30, 0, 25)
- fly0.Font = Enum.Font.TitilliumWeb
- fly0.Text = "0"
- fly0.TextColor3 = Color3.fromRGB(255, 255, 255)
- fly0.TextSize = 22.000
- jumpframe.Name = "jumpframe"
- jumpframe.Parent = LocalPlayer
- jumpframe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- jumpframe.Position = UDim2.new(0.333000034, 0, 0.290777773, 0)
- jumpframe.Size = UDim2.new(0, 260, 0, 3)
- JumpSlideBar.Name = "JumpSlideBar"
- JumpSlideBar.Parent = jumpframe
- JumpSlideBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- JumpSlideBar.BackgroundTransparency = 1.000
- JumpSlideBar.BorderSizePixel = 0
- JumpSlideBar.Position = UDim2.new(0, -8, 0, 0)
- JumpSlideBar.Size = UDim2.new(0, 255, 0, 3)
- jumpbutton.Name = "jumpbutton"
- jumpbutton.Parent = JumpSlideBar
- jumpbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- jumpbutton.BackgroundTransparency = 1.000
- jumpbutton.Position = UDim2.new(0, 0, -3, 0)
- jumpbutton.Size = UDim2.new(0, 20, 0, 20)
- jumpbutton.Font = Enum.Font.SourceSans
- jumpbutton.Text = ""
- jumpbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
- jumpbutton.TextSize = 14.000
- Icon_3.Name = "Icon"
- Icon_3.Parent = jumpbutton
- Icon_3.BackgroundTransparency = 1.000
- Icon_3.Position = UDim2.new(-0.150000095, 0, -0.0999999046, 0)
- Icon_3.Size = UDim2.new(0, 25, 0, 25)
- Icon_3.Image = "rbxassetid://7072707514"
- UIAspectRatioConstraint_4.Parent = Icon_3
- Icon_4.Name = "Icon"
- Icon_4.Parent = Icon_3
- Icon_4.BackgroundTransparency = 1.000
- Icon_4.Position = UDim2.new(0.197999999, 0, 0.193000033, 0)
- Icon_4.Size = UDim2.new(0, 15, 0, 15)
- Icon_4.Image = "rbxassetid://7072707083"
- UIAspectRatioConstraint_5.Parent = Icon_4
- jump50.Name = "jump50"
- jump50.Parent = jumpframe
- jump50.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- jump50.BackgroundTransparency = 1.000
- jump50.BorderSizePixel = 0
- jump50.Position = UDim2.new(0.439262807, 0, 0.903996229, 0)
- jump50.Size = UDim2.new(0, 30, 0, 25)
- jump50.Font = Enum.Font.TitilliumWeb
- jump50.Text = "50"
- jump50.TextColor3 = Color3.fromRGB(255, 255, 255)
- jump50.TextSize = 22.000
- speedframe.Name = "speedframe"
- speedframe.Parent = LocalPlayer
- speedframe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- speedframe.Position = UDim2.new(0.333000034, 0, 0.204111099, 0)
- speedframe.Size = UDim2.new(0, 260, 0, 3)
- SpeedSlideBar.Name = "SpeedSlideBar"
- SpeedSlideBar.Parent = speedframe
- SpeedSlideBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SpeedSlideBar.BackgroundTransparency = 1.000
- SpeedSlideBar.BorderSizePixel = 0
- SpeedSlideBar.Position = UDim2.new(0, -8, 0, 0)
- SpeedSlideBar.Size = UDim2.new(0, 255, 0, 3)
- speedbutton.Name = "speedbutton"
- speedbutton.Parent = SpeedSlideBar
- speedbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- speedbutton.BackgroundTransparency = 1.000
- speedbutton.Position = UDim2.new(0, 0, -3, 0)
- speedbutton.Size = UDim2.new(0, 20, 0, 20)
- speedbutton.Font = Enum.Font.SourceSans
- speedbutton.Text = ""
- speedbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
- speedbutton.TextSize = 14.000
- Icon_5.Name = "Icon"
- Icon_5.Parent = speedbutton
- Icon_5.BackgroundTransparency = 1.000
- Icon_5.Position = UDim2.new(-0.150000095, 0, -0.0999999046, 0)
- Icon_5.Size = UDim2.new(0, 25, 0, 25)
- Icon_5.Image = "rbxassetid://7072707514"
- UIAspectRatioConstraint_6.Parent = Icon_5
- Icon_6.Name = "Icon"
- Icon_6.Parent = Icon_5
- Icon_6.BackgroundTransparency = 1.000
- Icon_6.Position = UDim2.new(0.197999999, 0, 0.193000033, 0)
- Icon_6.Size = UDim2.new(0, 15, 0, 15)
- Icon_6.Image = "rbxassetid://7072707083"
- UIAspectRatioConstraint_7.Parent = Icon_6
- speed16.Name = "speed16"
- speed16.Parent = speedframe
- speed16.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- speed16.BackgroundTransparency = 1.000
- speed16.BorderSizePixel = 0
- speed16.Position = UDim2.new(0.439262807, 0, 0.903996229, 0)
- speed16.Size = UDim2.new(0, 30, 0, 25)
- speed16.Font = Enum.Font.TitilliumWeb
- speed16.Text = "16"
- speed16.TextColor3 = Color3.fromRGB(255, 255, 255)
- speed16.TextSize = 22.000
- sprintframe.Name = "sprintframe"
- sprintframe.Parent = LocalPlayer
- sprintframe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- sprintframe.Position = UDim2.new(0.333000004, 0, 0.371444434, 0)
- sprintframe.Size = UDim2.new(0, 260, 0, 3)
- SprintSlideBar.Name = "SprintSlideBar"
- SprintSlideBar.Parent = sprintframe
- SprintSlideBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- SprintSlideBar.BackgroundTransparency = 1.000
- SprintSlideBar.BorderSizePixel = 0
- SprintSlideBar.Position = UDim2.new(0, -8, 0, 0)
- SprintSlideBar.Size = UDim2.new(0, 255, 0, 3)
- sprintbutton.Name = "sprintbutton"
- sprintbutton.Parent = SprintSlideBar
- sprintbutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- sprintbutton.BackgroundTransparency = 1.000
- sprintbutton.Position = UDim2.new(0, 0, -3, 0)
- sprintbutton.Size = UDim2.new(0, 20, 0, 20)
- sprintbutton.Font = Enum.Font.SourceSans
- sprintbutton.Text = ""
- sprintbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
- sprintbutton.TextSize = 14.000
- Icon_7.Name = "Icon"
- Icon_7.Parent = sprintbutton
- Icon_7.BackgroundTransparency = 1.000
- Icon_7.Position = UDim2.new(-0.150000095, 0, -0.0999999046, 0)
- Icon_7.Size = UDim2.new(0, 25, 0, 25)
- Icon_7.Image = "rbxassetid://7072707514"
- UIAspectRatioConstraint_8.Parent = Icon_7
- Icon_8.Name = "Icon"
- Icon_8.Parent = Icon_7
- Icon_8.BackgroundTransparency = 1.000
- Icon_8.Position = UDim2.new(0.197999999, 0, 0.193000033, 0)
- Icon_8.Size = UDim2.new(0, 15, 0, 15)
- Icon_8.Image = "rbxassetid://7072707083"
- UIAspectRatioConstraint_9.Parent = Icon_8
- sprint16.Name = "sprint16"
- sprint16.Parent = sprintframe
- sprint16.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- sprint16.BackgroundTransparency = 1.000
- sprint16.BorderSizePixel = 0
- sprint16.Position = UDim2.new(0.439262807, 0, 0.903996229, 0)
- sprint16.Size = UDim2.new(0, 30, 0, 25)
- sprint16.Font = Enum.Font.TitilliumWeb
- sprint16.Text = "16"
- sprint16.TextColor3 = Color3.fromRGB(255, 255, 255)
- sprint16.TextSize = 22.000
- playerImage.Name = "playerImage"
- playerImage.Parent = LocalPlayer
- playerImage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- playerImage.BackgroundTransparency = 1.000
- playerImage.BorderSizePixel = 0
- playerImage.Position = UDim2.new(0.0289999992, 0, 0.0160000008, 0)
- playerImage.Size = UDim2.new(0, 70, 0, 70)
- playerImage.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png"
- UICorner.CornerRadius = UDim.new(1, 0)
- UICorner.Parent = playerImage
- Fly.Name = "Fly"
- Fly.Parent = LocalPlayer
- Fly.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Fly.BackgroundTransparency = 1.000
- Fly.BorderSizePixel = 0
- Fly.Position = UDim2.new(0.0289999992, 0, 0.429999948, 1)
- Fly.Size = UDim2.new(0, 115, 0, 39)
- Fly.Font = Enum.Font.TitilliumWeb
- Fly.Text = "F_Fly"
- Fly.TextColor3 = Color3.fromRGB(255, 255, 255)
- Fly.TextSize = 32.000
- JumpPower.Name = "JumpPower"
- JumpPower.Parent = LocalPlayer
- JumpPower.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- JumpPower.BackgroundTransparency = 1.000
- JumpPower.BorderSizePixel = 0
- JumpPower.Position = UDim2.new(0.0291666668, 0, 0.267614484, 0)
- JumpPower.Size = UDim2.new(0, 115, 0, 39)
- JumpPower.Font = Enum.Font.TitilliumWeb
- JumpPower.Text = "JumpPower"
- JumpPower.TextColor3 = Color3.fromRGB(255, 255, 255)
- JumpPower.TextSize = 32.000
- PlayerName.Name = "Player Name"
- PlayerName.Parent = LocalPlayer
- PlayerName.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- PlayerName.BackgroundTransparency = 1.000
- PlayerName.BorderSizePixel = 0
- PlayerName.Position = UDim2.new(0.21875, 0, 0.0497558042, 0)
- PlayerName.Size = UDim2.new(0, 351, 0, 39)
- PlayerName.Font = Enum.Font.TitilliumWeb
- PlayerName.Text = "Name"
- PlayerName.TextColor3 = Color3.fromRGB(255, 255, 255)
- PlayerName.TextSize = 32.000
- PlayerName.TextXAlignment = Enum.TextXAlignment.Left
- Sprint.Name = "Sprint"
- Sprint.Parent = LocalPlayer
- Sprint.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Sprint.BackgroundTransparency = 1.000
- Sprint.BorderSizePixel = 0
- Sprint.Position = UDim2.new(0.0289999992, 0, 0.349333316, 0)
- Sprint.Size = UDim2.new(0, 115, 0, 39)
- Sprint.Font = Enum.Font.TitilliumWeb
- Sprint.Text = "Shift_Sprint"
- Sprint.TextColor3 = Color3.fromRGB(255, 255, 255)
- Sprint.TextSize = 31.000
- Welcome.Name = "Welcome"
- Welcome.Parent = LocalPlayer
- Welcome.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Welcome.BackgroundTransparency = 1.000
- Welcome.BorderSizePixel = 0
- Welcome.Position = UDim2.new(0.21875, 0, 0.0155058, 0)
- Welcome.Size = UDim2.new(0, 93, 0, 29)
- Welcome.Font = Enum.Font.TitilliumWeb
- Welcome.Text = "Welcome"
- Welcome.TextColor3 = Color3.fromRGB(255, 255, 255)
- Welcome.TextSize = 26.000
- Welcome.TextXAlignment = Enum.TextXAlignment.Left
- walkspeed.Name = "walkspeed"
- walkspeed.Parent = LocalPlayer
- walkspeed.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- walkspeed.BackgroundTransparency = 1.000
- walkspeed.BorderSizePixel = 0
- walkspeed.Position = UDim2.new(0.0291666668, 0, 0.184836686, 0)
- walkspeed.Size = UDim2.new(0, 115, 0, 39)
- walkspeed.Font = Enum.Font.TitilliumWeb
- walkspeed.Text = "WalkSpeed"
- walkspeed.TextColor3 = Color3.fromRGB(255, 255, 255)
- walkspeed.TextSize = 32.000
- walkspeed.TextWrapped = true
- InfJump.Name = "InfJump"
- InfJump.Parent = LocalPlayer
- InfJump.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- InfJump.BackgroundTransparency = 1.000
- InfJump.BorderSizePixel = 0
- InfJump.Position = UDim2.new(0.00999999978, 0, 0.505777776, 1)
- InfJump.Size = UDim2.new(0, 136, 0, 39)
- InfJump.Font = Enum.Font.TitilliumWeb
- InfJump.Text = "Infinity_Jump"
- InfJump.TextColor3 = Color3.fromRGB(255, 255, 255)
- InfJump.TextSize = 32.000
- InfJump.TextXAlignment = Enum.TextXAlignment.Right
- Movement.Name = "Movement"
- Movement.Parent = LocalPlayer
- Movement.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Movement.BackgroundTransparency = 1.000
- Movement.BorderSizePixel = 0
- Movement.Position = UDim2.new(0.258166671, 0, 0.126000002, 0)
- Movement.Size = UDim2.new(0, 232, 0, 39)
- Movement.Font = Enum.Font.TitilliumWeb
- Movement.Text = "Movement"
- Movement.TextColor3 = Color3.fromRGB(255, 255, 255)
- Movement.TextSize = 46.000
- Inf_toogle_Frame.Name = "Inf_toogle_Frame"
- Inf_toogle_Frame.Parent = LocalPlayer
- Inf_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- Inf_toogle_Frame.BorderSizePixel = 0
- Inf_toogle_Frame.Position = UDim2.new(0.757497549, 0, 0.515035093, 0)
- Inf_toogle_Frame.Size = UDim2.new(0, 56, 0, 23)
- inf_toogle_cricle.Name = "inf_toogle_cricle"
- inf_toogle_cricle.Parent = Inf_toogle_Frame
- inf_toogle_cricle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- inf_toogle_cricle.Position = UDim2.new(0, 2, 0, 1)
- inf_toogle_cricle.Size = UDim2.new(0, 20, 0, 20)
- UICorner_2.CornerRadius = UDim.new(1, 0)
- UICorner_2.Parent = inf_toogle_cricle
- Inf_toogle.Name = "Inf_toogle"
- Inf_toogle.Parent = Inf_toogle_Frame
- Inf_toogle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Inf_toogle.BackgroundTransparency = 1.000
- Inf_toogle.Size = UDim2.new(0, 56, 0, 23)
- Inf_toogle.Font = Enum.Font.SourceSans
- Inf_toogle.Text = ""
- Inf_toogle.TextColor3 = Color3.fromRGB(0, 0, 0)
- Inf_toogle.TextSize = 14.000
- UICorner_3.CornerRadius = UDim.new(0, 24)
- UICorner_3.Parent = Inf_toogle_Frame
- Fog_toogle_Frame.Name = "Fog_toogle_Frame"
- Fog_toogle_Frame.Parent = LocalPlayer
- Fog_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- Fog_toogle_Frame.Position = UDim2.new(0.757497549, 0, 0.558368444, 0)
- Fog_toogle_Frame.Size = UDim2.new(0, 56, 0, 23)
- UICorner_4.CornerRadius = UDim.new(0, 24)
- UICorner_4.Parent = Fog_toogle_Frame
- fog_toogle_cricle.Name = "fog_toogle_cricle"
- fog_toogle_cricle.Parent = Fog_toogle_Frame
- fog_toogle_cricle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- fog_toogle_cricle.Position = UDim2.new(0, 2, 0, 1)
- fog_toogle_cricle.Size = UDim2.new(0, 20, 0, 20)
- UICorner_5.CornerRadius = UDim.new(1, 0)
- UICorner_5.Parent = fog_toogle_cricle
- Fog_toogle.Name = "Fog_toogle"
- Fog_toogle.Parent = Fog_toogle_Frame
- Fog_toogle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Fog_toogle.BackgroundTransparency = 1.000
- Fog_toogle.Size = UDim2.new(0, 56, 0, 23)
- Fog_toogle.Font = Enum.Font.SourceSans
- Fog_toogle.Text = ""
- Fog_toogle.TextColor3 = Color3.fromRGB(0, 0, 0)
- Fog_toogle.TextSize = 14.000
- NoFog.Name = "NoFog"
- NoFog.Parent = LocalPlayer
- NoFog.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- NoFog.BackgroundTransparency = 1.000
- NoFog.BorderSizePixel = 0
- NoFog.Position = UDim2.new(0.00999999978, 0, 0.453333348, 87)
- NoFog.Size = UDim2.new(0, 136, 0, 39)
- NoFog.Font = Enum.Font.TitilliumWeb
- NoFog.Text = "Nofog"
- NoFog.TextColor3 = Color3.fromRGB(255, 255, 255)
- NoFog.TextSize = 32.000
- Border_3.Name = "Border"
- Border_3.Parent = LocalPlayer
- Border_3.BackgroundColor3 = Color3.fromRGB(27, 42, 53)
- Border_3.BorderSizePixel = 0
- Border_3.Position = UDim2.new(-0.00208333344, 0, 0.692222238, 0)
- Border_3.Size = UDim2.new(0, 480, 0, 1)
- invisible_toogle_Frame.Name = "invisible_toogle_Frame"
- invisible_toogle_Frame.Parent = LocalPlayer
- invisible_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- invisible_toogle_Frame.Position = UDim2.new(0.757497549, 0, 0.601701796, 0)
- invisible_toogle_Frame.Size = UDim2.new(0, 56, 0, 23)
- UICorner_6.CornerRadius = UDim.new(0, 24)
- UICorner_6.Parent = invisible_toogle_Frame
- inv_toogle_cricle.Name = "inv_toogle_cricle"
- inv_toogle_cricle.Parent = invisible_toogle_Frame
- inv_toogle_cricle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- inv_toogle_cricle.Position = UDim2.new(0, 2, 0, 1)
- inv_toogle_cricle.Size = UDim2.new(0, 20, 0, 20)
- UICorner_7.CornerRadius = UDim.new(1, 0)
- UICorner_7.Parent = inv_toogle_cricle
- inv_toogle.Name = "inv_toogle"
- inv_toogle.Parent = invisible_toogle_Frame
- inv_toogle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- inv_toogle.BackgroundTransparency = 1.000
- inv_toogle.Size = UDim2.new(0, 56, 0, 23)
- inv_toogle.Font = Enum.Font.SourceSans
- inv_toogle.Text = ""
- inv_toogle.TextColor3 = Color3.fromRGB(0, 0, 0)
- inv_toogle.TextSize = 14.000
- Frame_2.Parent = LocalPlayer
- Frame_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame_2.BackgroundTransparency = 1.000
- Frame_2.Position = UDim2.new(0, 0, 0.703111053, 0)
- Frame_2.Size = UDim2.new(0, 480, 0, 245)
- BTool.Name = "BTool"
- BTool.Parent = Frame_2
- BTool.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- BTool.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- BTool.Size = UDim2.new(0, 439, 0, 30)
- BTool.Font = Enum.Font.TitilliumWeb
- BTool.Text = " BTool"
- BTool.TextColor3 = Color3.fromRGB(255, 255, 255)
- BTool.TextSize = 30.000
- BTool.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_8.Parent = BTool
- UIListLayout.Parent = Frame_2
- UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout.VerticalAlignment = Enum.VerticalAlignment.Center
- UIListLayout.Padding = UDim.new(0, 10)
- GodMode.Name = "GodMode"
- GodMode.Parent = Frame_2
- GodMode.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- GodMode.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- GodMode.Size = UDim2.new(0, 439, 0, 30)
- GodMode.Font = Enum.Font.TitilliumWeb
- GodMode.Text = " GodMode"
- GodMode.TextColor3 = Color3.fromRGB(255, 255, 255)
- GodMode.TextSize = 30.000
- GodMode.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_9.Parent = GodMode
- Thunderstorm.Name = "Thunderstorm"
- Thunderstorm.Parent = Frame_2
- Thunderstorm.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Thunderstorm.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- Thunderstorm.Size = UDim2.new(0, 439, 0, 30)
- Thunderstorm.Font = Enum.Font.TitilliumWeb
- Thunderstorm.Text = " ItemThunderstorm (E)"
- Thunderstorm.TextColor3 = Color3.fromRGB(255, 255, 255)
- Thunderstorm.TextSize = 30.000
- Thunderstorm.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_10.Parent = Thunderstorm
- Xray.Name = "X-ray"
- Xray.Parent = Frame_2
- Xray.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Xray.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- Xray.Size = UDim2.new(0, 439, 0, 30)
- Xray.Font = Enum.Font.TitilliumWeb
- Xray.Text = " X-Ray (Q)"
- Xray.TextColor3 = Color3.fromRGB(255, 255, 255)
- Xray.TextSize = 30.000
- Xray.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_11.Parent = Xray
- Always_Day.Name = "Always_Day"
- Always_Day.Parent = Frame_2
- Always_Day.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Always_Day.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- Always_Day.Size = UDim2.new(0, 439, 0, 30)
- Always_Day.Font = Enum.Font.TitilliumWeb
- Always_Day.Text = " Always Day"
- Always_Day.TextColor3 = Color3.fromRGB(255, 255, 255)
- Always_Day.TextSize = 30.000
- Always_Day.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_12.Parent = Always_Day
- Always_Night.Name = "Always_Night"
- Always_Night.Parent = Frame_2
- Always_Night.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Always_Night.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- Always_Night.Size = UDim2.new(0, 439, 0, 30)
- Always_Night.Font = Enum.Font.TitilliumWeb
- Always_Night.Text = " Always Night"
- Always_Night.TextColor3 = Color3.fromRGB(255, 255, 255)
- Always_Night.TextSize = 30.000
- Always_Night.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_13.Parent = Always_Night
- Invisible.Name = "Invisible"
- Invisible.Parent = LocalPlayer
- Invisible.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Invisible.BackgroundTransparency = 1.000
- Invisible.BorderSizePixel = 0
- Invisible.Position = UDim2.new(0.00999999978, 0, 0.49666667, 87)
- Invisible.Size = UDim2.new(0, 136, 0, 39)
- Invisible.Font = Enum.Font.TitilliumWeb
- Invisible.Text = "Invisible"
- Invisible.TextColor3 = Color3.fromRGB(255, 255, 255)
- Invisible.TextSize = 32.000
- Axefling_toogle_Frame.Name = "Axefling_toogle_Frame"
- Axefling_toogle_Frame.Parent = LocalPlayer
- Axefling_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- Axefling_toogle_Frame.Position = UDim2.new(0.757497549, 0, 0.645035148, 0)
- Axefling_toogle_Frame.Size = UDim2.new(0, 56, 0, 23)
- UICorner_14.CornerRadius = UDim.new(0, 24)
- UICorner_14.Parent = Axefling_toogle_Frame
- axe_toogle_cricle.Name = "axe_toogle_cricle"
- axe_toogle_cricle.Parent = Axefling_toogle_Frame
- axe_toogle_cricle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- axe_toogle_cricle.Position = UDim2.new(0, 2, 0, 1)
- axe_toogle_cricle.Size = UDim2.new(0, 20, 0, 20)
- UICorner_15.CornerRadius = UDim.new(1, 0)
- UICorner_15.Parent = axe_toogle_cricle
- axe_toogle.Name = "axe_toogle"
- axe_toogle.Parent = Axefling_toogle_Frame
- axe_toogle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- axe_toogle.BackgroundTransparency = 1.000
- axe_toogle.Size = UDim2.new(0, 56, 0, 23)
- axe_toogle.Font = Enum.Font.SourceSans
- axe_toogle.Text = ""
- axe_toogle.TextColor3 = Color3.fromRGB(0, 0, 0)
- axe_toogle.TextSize = 14.000
- AxeFling.Name = "AxeFling"
- AxeFling.Parent = LocalPlayer
- AxeFling.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- AxeFling.BackgroundTransparency = 1.000
- AxeFling.BorderSizePixel = 0
- AxeFling.Position = UDim2.new(0.00999999978, 0, 0.540000021, 87)
- AxeFling.Size = UDim2.new(0, 136, 0, 39)
- AxeFling.Font = Enum.Font.TitilliumWeb
- AxeFling.Text = "AxeFling"
- AxeFling.TextColor3 = Color3.fromRGB(255, 255, 255)
- AxeFling.TextSize = 32.000
- Teleport.Name = "Teleport"
- Teleport.Parent = Frame
- Teleport.Active = true
- Teleport.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Teleport.BorderSizePixel = 0
- Teleport.Position = UDim2.new(0, 0, 0.109999999, 0)
- Teleport.Size = UDim2.new(0, 480, 0, 267)
- Teleport.Visible = false
- Teleport.CanvasSize = UDim2.new(0, 0, 3, 0)
- Border_4.Name = "Border"
- Border_4.Parent = Teleport
- Border_4.BackgroundColor3 = Color3.fromRGB(27, 42, 53)
- Border_4.BorderSizePixel = 0
- Border_4.Position = UDim2.new(0, 0, 0.295555592, 0)
- Border_4.Size = UDim2.new(0, 480, 0, 1)
- TpPlayer.Name = "TpPlayer"
- TpPlayer.Parent = Teleport
- TpPlayer.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- TpPlayer.Position = UDim2.new(0.0625001192, 0, 0.151434928, 0)
- TpPlayer.Size = UDim2.new(0, 166, 0, 42)
- TpPlayer.Font = Enum.Font.TitilliumWeb
- TpPlayer.Text = "TpPlayer"
- TpPlayer.TextColor3 = Color3.fromRGB(255, 255, 255)
- TpPlayer.TextSize = 30.000
- UICorner_16.CornerRadius = UDim.new(0, 30)
- UICorner_16.Parent = TpPlayer
- TpPlot.Name = "TpPlot"
- TpPlot.Parent = Teleport
- TpPlot.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- TpPlot.Position = UDim2.new(0.0625000969, 0, 0.0769904628, 0)
- TpPlot.Size = UDim2.new(0, 166, 0, 42)
- TpPlot.Font = Enum.Font.TitilliumWeb
- TpPlot.Text = "TpPlot"
- TpPlot.TextColor3 = Color3.fromRGB(255, 255, 255)
- TpPlot.TextSize = 30.000
- UICorner_17.CornerRadius = UDim.new(0, 30)
- UICorner_17.Parent = TpPlot
- Waypoint.Name = "Waypoint"
- Waypoint.Parent = Teleport
- Waypoint.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Waypoint.BackgroundTransparency = 1.000
- Waypoint.BorderSizePixel = 0
- Waypoint.Position = UDim2.new(0.0350000039, 0, 0.670777738, 0)
- Waypoint.Size = UDim2.new(0, 165, 0, 39)
- Waypoint.Font = Enum.Font.TitilliumWeb
- Waypoint.Text = "Waypoint"
- Waypoint.TextColor3 = Color3.fromRGB(255, 255, 255)
- Waypoint.TextSize = 46.000
- WayTextBox.Name = "WayTextBox"
- WayTextBox.Parent = Teleport
- WayTextBox.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- WayTextBox.Position = UDim2.new(0.0354166664, 0, 0.718757987, 0)
- WayTextBox.Size = UDim2.new(0, 446, 0, 36)
- WayTextBox.Font = Enum.Font.TitilliumWeb
- WayTextBox.PlaceholderText = "Search..."
- WayTextBox.Text = ""
- WayTextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
- WayTextBox.TextSize = 30.000
- UICorner_18.CornerRadius = UDim.new(0, 12)
- UICorner_18.Parent = WayTextBox
- wayExtra.Name = "wayExtra"
- wayExtra.Parent = WayTextBox
- wayExtra.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- wayExtra.BackgroundTransparency = 1.000
- wayExtra.Position = UDim2.new(0.936999977, 0, 0.211999997, 0)
- wayExtra.Size = UDim2.new(0, 20, 0, 20)
- wayExtra.Font = Enum.Font.SourceSans
- wayExtra.Text = ""
- wayExtra.TextColor3 = Color3.fromRGB(0, 0, 0)
- wayExtra.TextSize = 14.000
- Icon_9.Name = "Icon"
- Icon_9.Parent = wayExtra
- Icon_9.BackgroundTransparency = 1.000
- Icon_9.Size = UDim2.new(0, 20, 0, 20)
- Icon_9.Image = "rbxassetid://7072719531"
- UIAspectRatioConstraint_10.Parent = Icon_9
- Frame_3.Parent = WayTextBox
- Frame_3.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0.0179372206, 0, 1, 0)
- Frame_3.Size = UDim2.new(0, 427, 0, 205)
- Frame_3.Visible = false
- wayScrollingFrame.Name = "wayScrollingFrame"
- wayScrollingFrame.Parent = Frame_3
- wayScrollingFrame.Active = true
- wayScrollingFrame.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- wayScrollingFrame.BorderSizePixel = 0
- wayScrollingFrame.Position = UDim2.new(-0.000341920182, 0, 0.0390243903, 0)
- wayScrollingFrame.Size = UDim2.new(0, 427, 0, 197)
- wayScrollingFrame.CanvasSize = UDim2.new(0, 0, 3, 0)
- wayScrollingFrame.ScrollBarThickness = 0
- Spawn.Name = "Spawn"
- Spawn.Parent = wayScrollingFrame
- Spawn.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- Spawn.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- Spawn.Size = UDim2.new(0, 169, 0, 26)
- Spawn.Font = Enum.Font.RobotoCondensed
- Spawn.Text = "Spawn"
- Spawn.TextColor3 = Color3.fromRGB(255, 255, 255)
- Spawn.TextSize = 21.000
- UICorner_19.CornerRadius = UDim.new(0, 10)
- UICorner_19.Parent = Spawn
- WoodRUs.Name = "WoodRUs"
- WoodRUs.Parent = wayScrollingFrame
- WoodRUs.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- WoodRUs.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- WoodRUs.Size = UDim2.new(0, 169, 0, 26)
- WoodRUs.Font = Enum.Font.RobotoCondensed
- WoodRUs.Text = "WoodRUs"
- WoodRUs.TextColor3 = Color3.fromRGB(255, 255, 255)
- WoodRUs.TextSize = 21.000
- UICorner_20.CornerRadius = UDim.new(0, 10)
- UICorner_20.Parent = WoodRUs
- Volcano.Name = "Volcano"
- Volcano.Parent = wayScrollingFrame
- Volcano.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- Volcano.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- Volcano.Size = UDim2.new(0, 169, 0, 26)
- Volcano.Font = Enum.Font.RobotoCondensed
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.fromRGB(255, 255, 255)
- Volcano.TextSize = 21.000
- UICorner_21.CornerRadius = UDim.new(0, 10)
- UICorner_21.Parent = Volcano
- BoxedCars.Name = "BoxedCars"
- BoxedCars.Parent = wayScrollingFrame
- BoxedCars.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- BoxedCars.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- BoxedCars.Size = UDim2.new(0, 169, 0, 26)
- BoxedCars.Font = Enum.Font.RobotoCondensed
- BoxedCars.Text = "BoxedCars"
- BoxedCars.TextColor3 = Color3.fromRGB(255, 255, 255)
- BoxedCars.TextSize = 21.000
- UICorner_22.CornerRadius = UDim.new(0, 10)
- UICorner_22.Parent = BoxedCars
- BobsShack.Name = "BobsShack"
- BobsShack.Parent = wayScrollingFrame
- BobsShack.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- BobsShack.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- BobsShack.Size = UDim2.new(0, 169, 0, 26)
- BobsShack.Font = Enum.Font.RobotoCondensed
- BobsShack.Text = "BobsShack"
- BobsShack.TextColor3 = Color3.fromRGB(255, 255, 255)
- BobsShack.TextSize = 21.000
- UICorner_23.CornerRadius = UDim.new(0, 10)
- UICorner_23.Parent = BobsShack
- Cave.Name = "Cave"
- Cave.Parent = wayScrollingFrame
- Cave.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- Cave.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- Cave.Size = UDim2.new(0, 169, 0, 26)
- Cave.Font = Enum.Font.RobotoCondensed
- Cave.Text = "Cave"
- Cave.TextColor3 = Color3.fromRGB(255, 255, 255)
- Cave.TextSize = 21.000
- UICorner_24.CornerRadius = UDim.new(0, 10)
- UICorner_24.Parent = Cave
- UIGridLayout.Parent = wayScrollingFrame
- UIGridLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIGridLayout.CellPadding = UDim2.new(0, 40, 0, 20)
- UIGridLayout.CellSize = UDim2.new(0, 160, 0, 40)
- FancyFurnishings.Name = "FancyFurnishings"
- FancyFurnishings.Parent = wayScrollingFrame
- FancyFurnishings.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- FancyFurnishings.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- FancyFurnishings.Size = UDim2.new(0, 169, 0, 26)
- FancyFurnishings.Font = Enum.Font.RobotoCondensed
- FancyFurnishings.Text = "FancyFurnishings"
- FancyFurnishings.TextColor3 = Color3.fromRGB(255, 255, 255)
- FancyFurnishings.TextSize = 21.000
- UICorner_25.CornerRadius = UDim.new(0, 10)
- UICorner_25.Parent = FancyFurnishings
- FineArtsShop.Name = "FineArtsShop"
- FineArtsShop.Parent = wayScrollingFrame
- FineArtsShop.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- FineArtsShop.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- FineArtsShop.Size = UDim2.new(0, 169, 0, 26)
- FineArtsShop.Font = Enum.Font.RobotoCondensed
- FineArtsShop.Text = "FineArtsShop"
- FineArtsShop.TextColor3 = Color3.fromRGB(255, 255, 255)
- FineArtsShop.TextSize = 21.000
- UICorner_26.CornerRadius = UDim.new(0, 10)
- UICorner_26.Parent = FineArtsShop
- LandStore.Name = "LandStore"
- LandStore.Parent = wayScrollingFrame
- LandStore.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- LandStore.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- LandStore.Size = UDim2.new(0, 169, 0, 26)
- LandStore.Font = Enum.Font.RobotoCondensed
- LandStore.Text = "LandStore"
- LandStore.TextColor3 = Color3.fromRGB(255, 255, 255)
- LandStore.TextSize = 21.000
- UICorner_27.CornerRadius = UDim.new(0, 10)
- UICorner_27.Parent = LandStore
- LinksLogic.Name = "LinksLogic"
- LinksLogic.Parent = wayScrollingFrame
- LinksLogic.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- LinksLogic.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- LinksLogic.Size = UDim2.new(0, 169, 0, 26)
- LinksLogic.Font = Enum.Font.RobotoCondensed
- LinksLogic.Text = "LinksLogic"
- LinksLogic.TextColor3 = Color3.fromRGB(255, 255, 255)
- LinksLogic.TextSize = 21.000
- UICorner_28.CornerRadius = UDim.new(0, 10)
- UICorner_28.Parent = LinksLogic
- PalmIsland.Name = "PalmIsland"
- PalmIsland.Parent = wayScrollingFrame
- PalmIsland.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- PalmIsland.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- PalmIsland.Size = UDim2.new(0, 169, 0, 26)
- PalmIsland.Font = Enum.Font.RobotoCondensed
- PalmIsland.Text = "PalmIsland"
- PalmIsland.TextColor3 = Color3.fromRGB(255, 255, 255)
- PalmIsland.TextSize = 21.000
- UICorner_29.CornerRadius = UDim.new(0, 10)
- UICorner_29.Parent = PalmIsland
- Dock.Name = "Dock"
- Dock.Parent = wayScrollingFrame
- Dock.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- Dock.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- Dock.Size = UDim2.new(0, 169, 0, 26)
- Dock.Font = Enum.Font.RobotoCondensed
- Dock.Text = "Dock"
- Dock.TextColor3 = Color3.fromRGB(255, 255, 255)
- Dock.TextSize = 21.000
- UICorner_30.CornerRadius = UDim.new(0, 10)
- UICorner_30.Parent = Dock
- Swamp.Name = "Swamp"
- Swamp.Parent = wayScrollingFrame
- Swamp.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- Swamp.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- Swamp.Size = UDim2.new(0, 169, 0, 26)
- Swamp.Font = Enum.Font.RobotoCondensed
- Swamp.Text = "Swamp"
- Swamp.TextColor3 = Color3.fromRGB(255, 255, 255)
- Swamp.TextSize = 21.000
- UICorner_31.CornerRadius = UDim.new(0, 10)
- UICorner_31.Parent = Swamp
- TheDen.Name = "TheDen"
- TheDen.Parent = wayScrollingFrame
- TheDen.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- TheDen.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- TheDen.Size = UDim2.new(0, 169, 0, 26)
- TheDen.Font = Enum.Font.RobotoCondensed
- TheDen.Text = "TheDen"
- TheDen.TextColor3 = Color3.fromRGB(255, 255, 255)
- TheDen.TextSize = 21.000
- UICorner_32.CornerRadius = UDim.new(0, 10)
- UICorner_32.Parent = TheDen
- EndTimes.Name = "EndTimes"
- EndTimes.Parent = wayScrollingFrame
- EndTimes.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- EndTimes.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- EndTimes.Size = UDim2.new(0, 169, 0, 26)
- EndTimes.Font = Enum.Font.RobotoCondensed
- EndTimes.Text = "EndTimes"
- EndTimes.TextColor3 = Color3.fromRGB(255, 255, 255)
- EndTimes.TextSize = 21.000
- UICorner_33.CornerRadius = UDim.new(0, 10)
- UICorner_33.Parent = EndTimes
- ShrineofSight.Name = "ShrineofSight"
- ShrineofSight.Parent = wayScrollingFrame
- ShrineofSight.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- ShrineofSight.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- ShrineofSight.Size = UDim2.new(0, 169, 0, 26)
- ShrineofSight.Font = Enum.Font.RobotoCondensed
- ShrineofSight.Text = "ShrineofSight"
- ShrineofSight.TextColor3 = Color3.fromRGB(255, 255, 255)
- ShrineofSight.TextSize = 21.000
- UICorner_34.CornerRadius = UDim.new(0, 10)
- UICorner_34.Parent = ShrineofSight
- GreenBox.Name = "GreenBox"
- GreenBox.Parent = wayScrollingFrame
- GreenBox.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- GreenBox.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- GreenBox.Size = UDim2.new(0, 169, 0, 26)
- GreenBox.Font = Enum.Font.RobotoCondensed
- GreenBox.Text = "GreenBox"
- GreenBox.TextColor3 = Color3.fromRGB(255, 255, 255)
- GreenBox.TextSize = 21.000
- UICorner_35.CornerRadius = UDim.new(0, 10)
- UICorner_35.Parent = GreenBox
- IceHouse.Name = "IceHouse"
- IceHouse.Parent = wayScrollingFrame
- IceHouse.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- IceHouse.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- IceHouse.Size = UDim2.new(0, 169, 0, 26)
- IceHouse.Font = Enum.Font.RobotoCondensed
- IceHouse.Text = "IceHouse"
- IceHouse.TextColor3 = Color3.fromRGB(255, 255, 255)
- IceHouse.TextSize = 21.000
- UICorner_36.CornerRadius = UDim.new(0, 10)
- UICorner_36.Parent = IceHouse
- SnowglowWood.Name = "Snowglow Wood"
- SnowglowWood.Parent = wayScrollingFrame
- SnowglowWood.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- SnowglowWood.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- SnowglowWood.Size = UDim2.new(0, 169, 0, 26)
- SnowglowWood.Font = Enum.Font.RobotoCondensed
- SnowglowWood.Text = "Snowglow Wood"
- SnowglowWood.TextColor3 = Color3.fromRGB(255, 255, 255)
- SnowglowWood.TextSize = 21.000
- UICorner_37.CornerRadius = UDim.new(0, 10)
- UICorner_37.Parent = SnowglowWood
- LightHouse.Name = "LightHouse"
- LightHouse.Parent = wayScrollingFrame
- LightHouse.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- LightHouse.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- LightHouse.Size = UDim2.new(0, 169, 0, 26)
- LightHouse.Font = Enum.Font.RobotoCondensed
- LightHouse.Text = "LightHouse"
- LightHouse.TextColor3 = Color3.fromRGB(255, 255, 255)
- LightHouse.TextSize = 21.000
- UICorner_38.CornerRadius = UDim.new(0, 10)
- UICorner_38.Parent = LightHouse
- Border_5.Name = "Border"
- Border_5.Parent = Teleport
- Border_5.BackgroundColor3 = Color3.fromRGB(27, 42, 53)
- Border_5.BorderSizePixel = 0
- Border_5.Position = UDim2.new(0, 0, 0.651111066, 0)
- Border_5.Size = UDim2.new(0, 480, 0, 1)
- TpTool.Name = "TpTool"
- TpTool.Parent = Teleport
- TpTool.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- TpTool.Position = UDim2.new(0.063000001, 0, 0.225999996, 0)
- TpTool.Size = UDim2.new(0, 166, 0, 42)
- TpTool.Font = Enum.Font.TitilliumWeb
- TpTool.Text = "TpTool"
- TpTool.TextColor3 = Color3.fromRGB(255, 255, 255)
- TpTool.TextSize = 30.000
- UICorner_39.CornerRadius = UDim.new(0, 30)
- UICorner_39.Parent = TpTool
- TrollPlayer.Name = "TrollPlayer"
- TrollPlayer.Parent = Teleport
- TrollPlayer.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- TrollPlayer.BackgroundTransparency = 1.000
- TrollPlayer.BorderSizePixel = 0
- TrollPlayer.Position = UDim2.new(0.258166671, 0, 0.295999944, 0)
- TrollPlayer.Size = UDim2.new(0, 232, 0, 39)
- TrollPlayer.Font = Enum.Font.TitilliumWeb
- TrollPlayer.Text = "Troll_Player"
- TrollPlayer.TextColor3 = Color3.fromRGB(255, 255, 255)
- TrollPlayer.TextSize = 46.000
- FlingTroll2.Name = "FlingTroll2"
- FlingTroll2.Parent = Teleport
- FlingTroll2.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FlingTroll2.Position = UDim2.new(0.063000001, 0, 0.347000003, 0)
- FlingTroll2.Size = UDim2.new(0, 166, 0, 42)
- FlingTroll2.Visible = false
- FlingTroll2.Font = Enum.Font.TitilliumWeb
- FlingTroll2.Text = "FlingTroll"
- FlingTroll2.TextColor3 = Color3.fromRGB(255, 255, 255)
- FlingTroll2.TextSize = 30.000
- UICorner_40.CornerRadius = UDim.new(0, 30)
- UICorner_40.Parent = FlingTroll2
- InciteTroll.Name = "InciteTroll"
- InciteTroll.Parent = Teleport
- InciteTroll.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- InciteTroll.Position = UDim2.new(0.0609166659, 0, 0.410444438, 0)
- InciteTroll.Size = UDim2.new(0, 166, 0, 42)
- InciteTroll.Font = Enum.Font.TitilliumWeb
- InciteTroll.Text = "InciteTroll"
- InciteTroll.TextColor3 = Color3.fromRGB(255, 255, 255)
- InciteTroll.TextSize = 30.000
- UICorner_41.CornerRadius = UDim.new(0, 30)
- UICorner_41.Parent = InciteTroll
- InciteTrollFrame.Name = "InciteTrollFrame"
- InciteTrollFrame.Parent = Teleport
- InciteTrollFrame.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- InciteTrollFrame.BorderSizePixel = 0
- InciteTrollFrame.Position = UDim2.new(0.445833325, 0, 0.361111134, 0)
- InciteTrollFrame.Size = UDim2.new(0, 243, 0, 242)
- InciteTrollFrame.Visible = false
- Delay.Name = "Delay"
- Delay.Parent = InciteTrollFrame
- Delay.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Delay.Position = UDim2.new(0.0208847746, 0, 0.565702498, 0)
- Delay.Size = UDim2.new(0, 232, 0, 35)
- Delay.Font = Enum.Font.SciFi
- Delay.PlaceholderText = "Delay"
- Delay.Text = "0.5"
- Delay.TextColor3 = Color3.fromRGB(8, 168, 0)
- Delay.TextSize = 22.000
- UICorner_42.CornerRadius = UDim.new(0, 12)
- UICorner_42.Parent = Delay
- Incite_Start.Name = "Incite_Start"
- Incite_Start.Parent = InciteTrollFrame
- Incite_Start.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Incite_Start.Position = UDim2.new(0.16588065, 0, 0.776431561, 0)
- Incite_Start.Size = UDim2.new(0, 166, 0, 42)
- Incite_Start.Font = Enum.Font.TitilliumWeb
- Incite_Start.Text = "Start"
- Incite_Start.TextColor3 = Color3.fromRGB(255, 255, 255)
- Incite_Start.TextSize = 30.000
- UICorner_43.CornerRadius = UDim.new(0, 30)
- UICorner_43.Parent = Incite_Start
- Text.Name = "Text"
- Text.Parent = InciteTrollFrame
- Text.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Text.BackgroundTransparency = 1.000
- Text.Position = UDim2.new(0.0987654328, 0, 0.0495867655, 0)
- Text.Size = UDim2.new(0, 200, 0, 50)
- Text.Font = Enum.Font.TitilliumWeb
- Text.Text = "InciteTroll Player :"
- Text.TextColor3 = Color3.fromRGB(255, 255, 255)
- Text.TextSize = 28.000
- InciteTrollPlayerName.Name = "InciteTrollPlayerName"
- InciteTrollPlayerName.Parent = InciteTrollFrame
- InciteTrollPlayerName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- InciteTrollPlayerName.BackgroundTransparency = 1.000
- InciteTrollPlayerName.Position = UDim2.new(0.094650209, 0, 0.157024771, 0)
- InciteTrollPlayerName.Size = UDim2.new(0, 200, 0, 50)
- InciteTrollPlayerName.Font = Enum.Font.TitilliumWeb
- InciteTrollPlayerName.Text = "Name..."
- InciteTrollPlayerName.TextColor3 = Color3.fromRGB(255, 255, 255)
- InciteTrollPlayerName.TextSize = 28.000
- UICorner_44.CornerRadius = UDim.new(0, 18)
- UICorner_44.Parent = InciteTrollFrame
- Incite_Hight.Name = "Incite_Hight"
- Incite_Hight.Parent = InciteTrollFrame
- Incite_Hight.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Incite_Hight.Position = UDim2.new(0.0208847746, 0, 0.367355347, 0)
- Incite_Hight.Size = UDim2.new(0, 232, 0, 35)
- Incite_Hight.Font = Enum.Font.SciFi
- Incite_Hight.PlaceholderText = "Incite_Hight"
- Incite_Hight.Text = "1000"
- Incite_Hight.TextColor3 = Color3.fromRGB(8, 168, 0)
- Incite_Hight.TextSize = 22.000
- UICorner_45.CornerRadius = UDim.new(0, 12)
- UICorner_45.Parent = Incite_Hight
- Tptextbox.Name = "Tptextbox"
- Tptextbox.Parent = Teleport
- Tptextbox.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Tptextbox.BorderSizePixel = 0
- Tptextbox.Position = UDim2.new(0.0350000001, 0, 0.0199999996, 0)
- Tptextbox.Size = UDim2.new(0, 446, 0, 36)
- Tptextbox.Font = Enum.Font.TitilliumWeb
- Tptextbox.Text = "Name..."
- Tptextbox.TextColor3 = Color3.fromRGB(255, 255, 255)
- Tptextbox.TextSize = 30.000
- UICorner_46.CornerRadius = UDim.new(0, 12)
- UICorner_46.Parent = Tptextbox
- ScrollingFrame.Parent = Tptextbox
- ScrollingFrame.Active = true
- ScrollingFrame.BackgroundColor3 = Color3.fromRGB(72, 72, 72)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0.450596154, 0, 1.00000048, 0)
- ScrollingFrame.Size = UDim2.new(0, 236, 0, 200)
- ScrollingFrame.Visible = false
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 8, 0)
- ScrollingFrame.ScrollBarThickness = 8
- PlayerName1.Name = "PlayerName1"
- PlayerName1.Parent = ScrollingFrame
- PlayerName1.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- PlayerName1.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- PlayerName1.Size = UDim2.new(0, 169, 0, 26)
- PlayerName1.Font = Enum.Font.RobotoCondensed
- PlayerName1.Text = "PlayerName1"
- PlayerName1.TextColor3 = Color3.fromRGB(255, 255, 255)
- PlayerName1.TextSize = 21.000
- UICorner_47.CornerRadius = UDim.new(0, 10)
- UICorner_47.Parent = PlayerName1
- PlayerName4.Name = "PlayerName4"
- PlayerName4.Parent = ScrollingFrame
- PlayerName4.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- PlayerName4.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- PlayerName4.Size = UDim2.new(0, 169, 0, 26)
- PlayerName4.Font = Enum.Font.RobotoCondensed
- PlayerName4.Text = "PlayerName4"
- PlayerName4.TextColor3 = Color3.fromRGB(255, 255, 255)
- PlayerName4.TextSize = 21.000
- UICorner_48.CornerRadius = UDim.new(0, 10)
- UICorner_48.Parent = PlayerName4
- PlayerName5.Name = "PlayerName5"
- PlayerName5.Parent = ScrollingFrame
- PlayerName5.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- PlayerName5.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- PlayerName5.Size = UDim2.new(0, 169, 0, 26)
- PlayerName5.Font = Enum.Font.RobotoCondensed
- PlayerName5.Text = "PlayerName5"
- PlayerName5.TextColor3 = Color3.fromRGB(255, 255, 255)
- PlayerName5.TextSize = 21.000
- UICorner_49.CornerRadius = UDim.new(0, 10)
- UICorner_49.Parent = PlayerName5
- PlayerName6.Name = "PlayerName6"
- PlayerName6.Parent = ScrollingFrame
- PlayerName6.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- PlayerName6.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- PlayerName6.Size = UDim2.new(0, 169, 0, 26)
- PlayerName6.Font = Enum.Font.RobotoCondensed
- PlayerName6.Text = "PlayerName6"
- PlayerName6.TextColor3 = Color3.fromRGB(255, 255, 255)
- PlayerName6.TextSize = 21.000
- UICorner_50.CornerRadius = UDim.new(0, 10)
- UICorner_50.Parent = PlayerName6
- PlayerName3.Name = "PlayerName3"
- PlayerName3.Parent = ScrollingFrame
- PlayerName3.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- PlayerName3.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- PlayerName3.Size = UDim2.new(0, 169, 0, 26)
- PlayerName3.Font = Enum.Font.RobotoCondensed
- PlayerName3.Text = "PlayerName3"
- PlayerName3.TextColor3 = Color3.fromRGB(255, 255, 255)
- PlayerName3.TextSize = 21.000
- UICorner_51.CornerRadius = UDim.new(0, 10)
- UICorner_51.Parent = PlayerName3
- PlayerName2.Name = "PlayerName2"
- PlayerName2.Parent = ScrollingFrame
- PlayerName2.BackgroundColor3 = Color3.fromRGB(49, 49, 49)
- PlayerName2.Position = UDim2.new(0.0985915512, 0, 0.0364952646, 0)
- PlayerName2.Size = UDim2.new(0, 169, 0, 26)
- PlayerName2.Font = Enum.Font.RobotoCondensed
- PlayerName2.Text = "PlayerName2"
- PlayerName2.TextColor3 = Color3.fromRGB(255, 255, 255)
- PlayerName2.TextSize = 21.000
- UICorner_52.CornerRadius = UDim.new(0, 10)
- UICorner_52.Parent = PlayerName2
- UIListLayout_2.Parent = ScrollingFrame
- UIListLayout_2.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIListLayout_2.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout_2.VerticalAlignment = Enum.VerticalAlignment.Center
- UIListLayout_2.Padding = UDim.new(0, 20)
- TpExtra.Name = "TpExtra"
- TpExtra.Parent = Tptextbox
- TpExtra.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TpExtra.BackgroundTransparency = 1.000
- TpExtra.Position = UDim2.new(0.936999977, 0, 0.211999997, 0)
- TpExtra.Size = UDim2.new(0, 20, 0, 20)
- TpExtra.Font = Enum.Font.SourceSans
- TpExtra.Text = ""
- TpExtra.TextColor3 = Color3.fromRGB(0, 0, 0)
- TpExtra.TextSize = 14.000
- Icon_10.Name = "Icon"
- Icon_10.Parent = TpExtra
- Icon_10.BackgroundTransparency = 1.000
- Icon_10.Size = UDim2.new(0, 20, 0, 20)
- Icon_10.Image = "rbxassetid://7072719531"
- UIAspectRatioConstraint_11.Parent = Icon_10
- FlingTroll1.Name = "FlingTroll1"
- FlingTroll1.Parent = Teleport
- FlingTroll1.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FlingTroll1.Position = UDim2.new(0.063000001, 0, 0.346666664, 0)
- FlingTroll1.Size = UDim2.new(0, 166, 0, 42)
- FlingTroll1.Font = Enum.Font.TitilliumWeb
- FlingTroll1.Text = "CollideTroll"
- FlingTroll1.TextColor3 = Color3.fromRGB(255, 255, 255)
- FlingTroll1.TextSize = 30.000
- UICorner_53.CornerRadius = UDim.new(0, 30)
- UICorner_53.Parent = FlingTroll1
- StayFling.Name = "StayFling"
- StayFling.Parent = Teleport
- StayFling.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- StayFling.Position = UDim2.new(0.063000001, 0, 0.473777831, 0)
- StayFling.Size = UDim2.new(0, 166, 0, 42)
- StayFling.Font = Enum.Font.TitilliumWeb
- StayFling.Text = "CrashBox"
- StayFling.TextColor3 = Color3.fromRGB(255, 255, 255)
- StayFling.TextSize = 30.000
- UICorner_54.CornerRadius = UDim.new(0, 30)
- UICorner_54.Parent = StayFling
- StayTrollFrame.Name = "StayTrollFrame"
- StayTrollFrame.Parent = Teleport
- StayTrollFrame.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- StayTrollFrame.BorderSizePixel = 0
- StayTrollFrame.Position = UDim2.new(0.445833325, 0, 0.361111134, 0)
- StayTrollFrame.Size = UDim2.new(0, 243, 0, 242)
- StayTrollFrame.Visible = false
- CrashChat.Name = "CrashChat"
- CrashChat.Parent = StayTrollFrame
- CrashChat.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CrashChat.BackgroundTransparency = 1.000
- CrashChat.Position = UDim2.new(0.0864197537, 0, 0.239669293, 0)
- CrashChat.Size = UDim2.new(0, 200, 0, 125)
- CrashChat.Font = Enum.Font.TitilliumWeb
- CrashChat.Text = "Press R to change the position of the crashbox"
- CrashChat.TextColor3 = Color3.fromRGB(255, 255, 255)
- CrashChat.TextScaled = true
- CrashChat.TextSize = 28.000
- CrashChat.TextWrapped = true
- UICorner_55.CornerRadius = UDim.new(0, 18)
- UICorner_55.Parent = StayTrollFrame
- AntiFling.Name = "AntiFling"
- AntiFling.Parent = Teleport
- AntiFling.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- AntiFling.Position = UDim2.new(0.063000001, 0, 0.539333403, 0)
- AntiFling.Size = UDim2.new(0, 166, 0, 42)
- AntiFling.Font = Enum.Font.TitilliumWeb
- AntiFling.Text = "AntiTroll"
- AntiFling.TextColor3 = Color3.fromRGB(255, 255, 255)
- AntiFling.TextSize = 30.000
- UICorner_56.CornerRadius = UDim.new(0, 30)
- UICorner_56.Parent = AntiFling
- cartp_toogle_Frame.Name = "cartp_toogle_Frame"
- cartp_toogle_Frame.Parent = Teleport
- cartp_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- cartp_toogle_Frame.Position = UDim2.new(0.847080946, 0, 0.688368499, 0)
- cartp_toogle_Frame.Size = UDim2.new(0, 56, 0, 23)
- UICorner_57.CornerRadius = UDim.new(0, 24)
- UICorner_57.Parent = cartp_toogle_Frame
- car_toogle.Name = "car_toogle"
- car_toogle.Parent = cartp_toogle_Frame
- car_toogle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- car_toogle.BackgroundTransparency = 1.000
- car_toogle.Size = UDim2.new(0, 56, 0, 23)
- car_toogle.Font = Enum.Font.SourceSans
- car_toogle.Text = ""
- car_toogle.TextColor3 = Color3.fromRGB(0, 0, 0)
- car_toogle.TextSize = 14.000
- car_toogle_cricle.Name = "car_toogle_cricle"
- car_toogle_cricle.Parent = cartp_toogle_Frame
- car_toogle_cricle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- car_toogle_cricle.Position = UDim2.new(0, 2, 0, 1)
- car_toogle_cricle.Size = UDim2.new(0, 20, 0, 20)
- UICorner_58.CornerRadius = UDim.new(1, 0)
- UICorner_58.Parent = car_toogle_cricle
- Cartp.Name = "Cartp"
- Cartp.Parent = Teleport
- Cartp.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Cartp.BackgroundTransparency = 1.000
- Cartp.BorderSizePixel = 0
- Cartp.Position = UDim2.new(0.632416725, 0, 0.681777775, 0)
- Cartp.Size = UDim2.new(0, 103, 0, 32)
- Cartp.Font = Enum.Font.TitilliumWeb
- Cartp.Text = "CarTeleport"
- Cartp.TextColor3 = Color3.fromRGB(255, 255, 255)
- Cartp.TextSize = 28.000
- Search.Name = "Search"
- Search.Parent = Frame
- Search.BackgroundColor3 = Color3.fromRGB(8, 8, 8)
- Search.BorderSizePixel = 0
- Search.Size = UDim2.new(0, 153, 0, 300)
- Search.Visible = false
- Search.ZIndex = 2
- BackGround.Name = "BackGround"
- BackGround.Parent = Search
- BackGround.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- BackGround.BackgroundTransparency = 0.700
- BackGround.BorderSizePixel = 0
- BackGround.Position = UDim2.new(1.00516367, 0, 0, 0)
- BackGround.Size = UDim2.new(0, 326, 0, 300)
- localButton.Name = "localButton"
- localButton.Parent = Search
- localButton.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- localButton.Position = UDim2.new(0.0849673226, 0, 0.0533333309, 0)
- localButton.Size = UDim2.new(0, 127, 0, 42)
- localButton.SizeConstraint = Enum.SizeConstraint.RelativeYY
- localButton.ZIndex = 3
- localButton.Font = Enum.Font.Ubuntu
- localButton.Text = "LocalPlayer"
- localButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- localButton.TextSize = 20.000
- UICorner_59.CornerRadius = UDim.new(0, 24)
- UICorner_59.Parent = localButton
- TpButton.Name = "TpButton"
- TpButton.Parent = Search
- TpButton.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- TpButton.Position = UDim2.new(0.0849673226, 0, 0.25666666, 0)
- TpButton.Size = UDim2.new(0, 127, 0, 42)
- TpButton.SizeConstraint = Enum.SizeConstraint.RelativeYY
- TpButton.ZIndex = 3
- TpButton.Font = Enum.Font.Ubuntu
- TpButton.Text = "Teleport"
- TpButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- TpButton.TextSize = 20.000
- UICorner_60.CornerRadius = UDim.new(0, 24)
- UICorner_60.Parent = TpButton
- BaseButton.Name = "BaseButton"
- BaseButton.Parent = Search
- BaseButton.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- BaseButton.Position = UDim2.new(0.0850000009, 0, 0.460999995, 0)
- BaseButton.Size = UDim2.new(0, 127, 0, 42)
- BaseButton.SizeConstraint = Enum.SizeConstraint.RelativeYY
- BaseButton.ZIndex = 3
- BaseButton.Font = Enum.Font.Ubuntu
- BaseButton.Text = "Base"
- BaseButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- BaseButton.TextSize = 20.000
- UICorner_61.CornerRadius = UDim.new(0, 24)
- UICorner_61.Parent = BaseButton
- FunButton.Name = "FunButton"
- FunButton.Parent = Search
- FunButton.BackgroundColor3 = Color3.fromRGB(47, 47, 47)
- FunButton.Position = UDim2.new(0.0784640536, 0, 0.677666664, 0)
- FunButton.Size = UDim2.new(0, 127, 0, 42)
- FunButton.SizeConstraint = Enum.SizeConstraint.RelativeYY
- FunButton.ZIndex = 3
- FunButton.Font = Enum.Font.Ubuntu
- FunButton.Text = "Fun"
- FunButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- FunButton.TextSize = 20.000
- UICorner_62.CornerRadius = UDim.new(0, 24)
- UICorner_62.Parent = FunButton
- BaseFrame.Name = "BaseFrame"
- BaseFrame.Parent = Frame
- BaseFrame.Active = true
- BaseFrame.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- BaseFrame.BorderSizePixel = 0
- BaseFrame.Position = UDim2.new(0, 0, 0.109999985, 0)
- BaseFrame.Size = UDim2.new(0, 480, 0, 267)
- BaseFrame.Visible = false
- BaseFrame.CanvasSize = UDim2.new(0, 0, 4, 0)
- Frame_4.Parent = BaseFrame
- Frame_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame_4.BackgroundTransparency = 1.000
- Frame_4.Position = UDim2.new(0, 0, 0.0313888825, 0)
- Frame_4.Size = UDim2.new(0, 479, 0, 327)
- UIListLayout_3.Parent = Frame_4
- UIListLayout_3.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIListLayout_3.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout_3.VerticalAlignment = Enum.VerticalAlignment.Center
- UIListLayout_3.Padding = UDim.new(0, 10)
- FreeLand.Name = "FreeLand"
- FreeLand.Parent = Frame_4
- FreeLand.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FreeLand.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- FreeLand.Size = UDim2.new(0, 439, 0, 30)
- FreeLand.Font = Enum.Font.TitilliumWeb
- FreeLand.Text = " FreeLand"
- FreeLand.TextColor3 = Color3.fromRGB(255, 255, 255)
- FreeLand.TextSize = 30.000
- FreeLand.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_63.Parent = FreeLand
- MaxLand.Name = "MaxLand"
- MaxLand.Parent = Frame_4
- MaxLand.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- MaxLand.Position = UDim2.new(0.0416667946, 0, 0.0602864921, 0)
- MaxLand.Size = UDim2.new(0, 439, 0, 30)
- MaxLand.Font = Enum.Font.TitilliumWeb
- MaxLand.Text = " MaxLand"
- MaxLand.TextColor3 = Color3.fromRGB(255, 255, 255)
- MaxLand.TextSize = 30.000
- MaxLand.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_64.Parent = MaxLand
- LoadSlot.Name = "LoadSlot"
- LoadSlot.Parent = Frame_4
- LoadSlot.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- LoadSlot.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- LoadSlot.Size = UDim2.new(0, 439, 0, 30)
- LoadSlot.Font = Enum.Font.TitilliumWeb
- LoadSlot.Text = " LoadSlot"
- LoadSlot.TextColor3 = Color3.fromRGB(255, 255, 255)
- LoadSlot.TextSize = 30.000
- LoadSlot.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_65.Parent = LoadSlot
- LoadNumber.Name = "LoadNumber"
- LoadNumber.Parent = LoadSlot
- LoadNumber.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- LoadNumber.BackgroundTransparency = 1.000
- LoadNumber.Position = UDim2.new(0.781546235, 0, 0, 0)
- LoadNumber.Size = UDim2.new(0, 79, 0, 30)
- LoadNumber.Font = Enum.Font.TitilliumWeb
- LoadNumber.PlaceholderText = "SlotNumber"
- LoadNumber.Text = ""
- LoadNumber.TextColor3 = Color3.fromRGB(255, 255, 255)
- LoadNumber.TextSize = 24.000
- SaveSlot.Name = "SaveSlot"
- SaveSlot.Parent = Frame_4
- SaveSlot.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- SaveSlot.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- SaveSlot.Size = UDim2.new(0, 439, 0, 30)
- SaveSlot.Font = Enum.Font.TitilliumWeb
- SaveSlot.Text = " SaveSlot"
- SaveSlot.TextColor3 = Color3.fromRGB(255, 255, 255)
- SaveSlot.TextSize = 30.000
- SaveSlot.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_66.Parent = SaveSlot
- AxeDupe.Name = "AxeDupe"
- AxeDupe.Parent = Frame_4
- AxeDupe.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- AxeDupe.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- AxeDupe.Size = UDim2.new(0, 439, 0, 30)
- AxeDupe.Font = Enum.Font.TitilliumWeb
- AxeDupe.Text = " DupeAxe"
- AxeDupe.TextColor3 = Color3.fromRGB(255, 255, 255)
- AxeDupe.TextSize = 30.000
- AxeDupe.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_67.Parent = AxeDupe
- AxeStore.Name = "AxeStore"
- AxeStore.Parent = Frame_4
- AxeStore.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- AxeStore.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- AxeStore.Size = UDim2.new(0, 439, 0, 30)
- AxeStore.Font = Enum.Font.TitilliumWeb
- AxeStore.Text = " AxeStore"
- AxeStore.TextColor3 = Color3.fromRGB(255, 255, 255)
- AxeStore.TextSize = 30.000
- AxeStore.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_68.Parent = AxeStore
- AxeReStore.Name = "AxeReStore"
- AxeReStore.Parent = Frame_4
- AxeReStore.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- AxeReStore.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- AxeReStore.Size = UDim2.new(0, 439, 0, 30)
- AxeReStore.Font = Enum.Font.TitilliumWeb
- AxeReStore.Text = " AxeRestore"
- AxeReStore.TextColor3 = Color3.fromRGB(255, 255, 255)
- AxeReStore.TextSize = 30.000
- AxeReStore.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_69.Parent = AxeReStore
- AxeCount.Name = "AxeCount"
- AxeCount.Parent = Frame_4
- AxeCount.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- AxeCount.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- AxeCount.Size = UDim2.new(0, 439, 0, 30)
- AxeCount.Font = Enum.Font.TitilliumWeb
- AxeCount.Text = " AxeCount"
- AxeCount.TextColor3 = Color3.fromRGB(255, 255, 255)
- AxeCount.TextSize = 30.000
- AxeCount.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_70.Parent = AxeCount
- BaseText.Name = "BaseText"
- BaseText.Parent = BaseFrame
- BaseText.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- BaseText.BackgroundTransparency = 1.000
- BaseText.BorderSizePixel = 0
- BaseText.Position = UDim2.new(0.258166671, 0, -0.000666692853, 0)
- BaseText.Size = UDim2.new(0, 232, 0, 39)
- BaseText.Font = Enum.Font.TitilliumWeb
- BaseText.Text = "Base"
- BaseText.TextColor3 = Color3.fromRGB(255, 255, 255)
- BaseText.TextSize = 46.000
- WoodText.Name = "WoodText"
- WoodText.Parent = BaseFrame
- WoodText.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- WoodText.BackgroundTransparency = 1.000
- WoodText.BorderSizePixel = 0
- WoodText.Position = UDim2.new(0.258166671, 0, 0.296277732, 0)
- WoodText.Size = UDim2.new(0, 232, 0, 39)
- WoodText.Font = Enum.Font.TitilliumWeb
- WoodText.Text = "Wood"
- WoodText.TextColor3 = Color3.fromRGB(255, 255, 255)
- WoodText.TextSize = 46.000
- CarText.Name = "CarText"
- CarText.Parent = BaseFrame
- CarText.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- CarText.BackgroundTransparency = 1.000
- CarText.BorderSizePixel = 0
- CarText.Position = UDim2.new(0.258166671, 0, 0.517666578, 0)
- CarText.Size = UDim2.new(0, 232, 0, 39)
- CarText.Font = Enum.Font.TitilliumWeb
- CarText.Text = "Car"
- CarText.TextColor3 = Color3.fromRGB(255, 255, 255)
- CarText.TextSize = 46.000
- Frame_5.Parent = BaseFrame
- Frame_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame_5.BackgroundTransparency = 1.000
- Frame_5.BorderColor3 = Color3.fromRGB(27, 42, 53)
- Frame_5.Position = UDim2.new(0, 0, 0.544944406, 0)
- Frame_5.Size = UDim2.new(0, 479, 0, 243)
- UIListLayout_4.Parent = Frame_5
- UIListLayout_4.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIListLayout_4.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout_4.VerticalAlignment = Enum.VerticalAlignment.Center
- UIListLayout_4.Padding = UDim.new(0, 10)
- CarSpeed.Name = "CarSpeed"
- CarSpeed.Parent = Frame_5
- CarSpeed.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- CarSpeed.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- CarSpeed.Size = UDim2.new(0, 439, 0, 30)
- CarSpeed.Font = Enum.Font.TitilliumWeb
- CarSpeed.Text = " CarSpeed"
- CarSpeed.TextColor3 = Color3.fromRGB(255, 255, 255)
- CarSpeed.TextSize = 30.000
- CarSpeed.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_71.Parent = CarSpeed
- CarSpeedText.Name = "CarSpeedText"
- CarSpeedText.Parent = CarSpeed
- CarSpeedText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- CarSpeedText.BackgroundTransparency = 1.000
- CarSpeedText.Position = UDim2.new(0.781546235, 0, 0, 0)
- CarSpeedText.Size = UDim2.new(0, 79, 0, 30)
- CarSpeedText.Font = Enum.Font.TitilliumWeb
- CarSpeedText.PlaceholderText = "Speed"
- CarSpeedText.Text = "1"
- CarSpeedText.TextColor3 = Color3.fromRGB(255, 255, 255)
- CarSpeedText.TextSize = 24.000
- CarNoclip.Name = "CarNoclip"
- CarNoclip.Parent = Frame_5
- CarNoclip.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- CarNoclip.Position = UDim2.new(0.0416667946, 0, 0.0602864921, 0)
- CarNoclip.Size = UDim2.new(0, 439, 0, 30)
- CarNoclip.Font = Enum.Font.TitilliumWeb
- CarNoclip.Text = " CarNoClipTree"
- CarNoclip.TextColor3 = Color3.fromRGB(255, 255, 255)
- CarNoclip.TextSize = 30.000
- CarNoclip.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_72.Parent = CarNoclip
- RotateCar.Name = "RotateCar"
- RotateCar.Parent = Frame_5
- RotateCar.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- RotateCar.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- RotateCar.Size = UDim2.new(0, 439, 0, 30)
- RotateCar.Font = Enum.Font.TitilliumWeb
- RotateCar.Text = " RotateCar (V)"
- RotateCar.TextColor3 = Color3.fromRGB(255, 255, 255)
- RotateCar.TextSize = 30.000
- RotateCar.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_73.Parent = RotateCar
- CarFly.Name = "CarFly"
- CarFly.Parent = Frame_5
- CarFly.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- CarFly.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- CarFly.Size = UDim2.new(0, 439, 0, 30)
- CarFly.Font = Enum.Font.TitilliumWeb
- CarFly.Text = " CarFly (X)"
- CarFly.TextColor3 = Color3.fromRGB(255, 255, 255)
- CarFly.TextSize = 30.000
- CarFly.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_74.Parent = CarFly
- BridgeUp.Name = "BridgeUp"
- BridgeUp.Parent = Frame_5
- BridgeUp.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- BridgeUp.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- BridgeUp.Size = UDim2.new(0, 439, 0, 30)
- BridgeUp.Font = Enum.Font.TitilliumWeb
- BridgeUp.Text = " BridgeUp"
- BridgeUp.TextColor3 = Color3.fromRGB(255, 255, 255)
- BridgeUp.TextSize = 30.000
- BridgeUp.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_75.Parent = BridgeUp
- BridgeDown.Name = "BridgeDown"
- BridgeDown.Parent = Frame_5
- BridgeDown.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- BridgeDown.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- BridgeDown.Size = UDim2.new(0, 439, 0, 30)
- BridgeDown.Font = Enum.Font.TitilliumWeb
- BridgeDown.Text = " BridgeDown"
- BridgeDown.TextColor3 = Color3.fromRGB(255, 255, 255)
- BridgeDown.TextSize = 30.000
- BridgeDown.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_76.Parent = BridgeDown
- CCTVTest.Name = "CCTVTest"
- CCTVTest.Parent = BaseFrame
- CCTVTest.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- CCTVTest.BackgroundTransparency = 1.000
- CCTVTest.BorderSizePixel = 0
- CCTVTest.Position = UDim2.new(0.258166671, 0, 0.753499925, 0)
- CCTVTest.Size = UDim2.new(0, 232, 0, 39)
- CCTVTest.Font = Enum.Font.TitilliumWeb
- CCTVTest.Text = "CCTV"
- CCTVTest.TextColor3 = Color3.fromRGB(255, 255, 255)
- CCTVTest.TextSize = 46.000
- Frame_6.Parent = BaseFrame
- Frame_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame_6.BackgroundTransparency = 1.000
- Frame_6.Position = UDim2.new(0, 0, 0.787999988, 0)
- Frame_6.Size = UDim2.new(0, 479, 0, 226)
- UIListLayout_5.Parent = Frame_6
- UIListLayout_5.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIListLayout_5.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout_5.VerticalAlignment = Enum.VerticalAlignment.Center
- UIListLayout_5.Padding = UDim.new(0, 10)
- SetCCTY.Name = "SetCCTY"
- SetCCTY.Parent = Frame_6
- SetCCTY.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- SetCCTY.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- SetCCTY.Size = UDim2.new(0, 439, 0, 30)
- SetCCTY.Font = Enum.Font.TitilliumWeb
- SetCCTY.Text = " SetCCTV"
- SetCCTY.TextColor3 = Color3.fromRGB(255, 255, 255)
- SetCCTY.TextSize = 30.000
- SetCCTY.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_77.Parent = SetCCTY
- ViewCCTV.Name = "ViewCCTV"
- ViewCCTV.Parent = Frame_6
- ViewCCTV.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- ViewCCTV.Position = UDim2.new(0.0416667946, 0, 0.0602864921, 0)
- ViewCCTV.Size = UDim2.new(0, 439, 0, 30)
- ViewCCTV.Font = Enum.Font.TitilliumWeb
- ViewCCTV.Text = " ViewCCTV"
- ViewCCTV.TextColor3 = Color3.fromRGB(255, 255, 255)
- ViewCCTV.TextSize = 30.000
- ViewCCTV.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_78.Parent = ViewCCTV
- TpCCTV.Name = "TpCCTV"
- TpCCTV.Parent = Frame_6
- TpCCTV.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- TpCCTV.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- TpCCTV.Size = UDim2.new(0, 439, 0, 30)
- TpCCTV.Font = Enum.Font.TitilliumWeb
- TpCCTV.Text = " GoToCCTV"
- TpCCTV.TextColor3 = Color3.fromRGB(255, 255, 255)
- TpCCTV.TextSize = 30.000
- TpCCTV.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_79.Parent = TpCCTV
- ViewPlayer.Name = "ViewPlayer"
- ViewPlayer.Parent = Frame_6
- ViewPlayer.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- ViewPlayer.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- ViewPlayer.Size = UDim2.new(0, 439, 0, 30)
- ViewPlayer.Font = Enum.Font.TitilliumWeb
- ViewPlayer.Text = " ViewPlayer"
- ViewPlayer.TextColor3 = Color3.fromRGB(255, 255, 255)
- ViewPlayer.TextSize = 30.000
- ViewPlayer.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_80.Parent = ViewPlayer
- FreeCam.Name = "FreeCam"
- FreeCam.Parent = Frame_6
- FreeCam.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FreeCam.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- FreeCam.Size = UDim2.new(0, 439, 0, 30)
- FreeCam.Font = Enum.Font.TitilliumWeb
- FreeCam.Text = " FreeCam (Left_Shift + P)"
- FreeCam.TextColor3 = Color3.fromRGB(255, 255, 255)
- FreeCam.TextSize = 30.000
- FreeCam.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_81.Parent = FreeCam
- Esp.Name = "Esp"
- Esp.Parent = Frame_6
- Esp.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Esp.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- Esp.Size = UDim2.new(0, 439, 0, 30)
- Esp.Font = Enum.Font.TitilliumWeb
- Esp.Text = " Esp (B)"
- Esp.TextColor3 = Color3.fromRGB(255, 255, 255)
- Esp.TextSize = 30.000
- Esp.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_82.Parent = Esp
- Frame_7.Parent = BaseFrame
- Frame_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame_7.BackgroundTransparency = 1.000
- Frame_7.Position = UDim2.new(0.00200000009, 0, 0.328500003, 0)
- Frame_7.Size = UDim2.new(0, 479, 0, 232)
- UIListLayout_6.Parent = Frame_7
- UIListLayout_6.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIListLayout_6.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout_6.VerticalAlignment = Enum.VerticalAlignment.Center
- UIListLayout_6.Padding = UDim.new(0, 10)
- SellWood.Name = "SellWood"
- SellWood.Parent = Frame_7
- SellWood.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- SellWood.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- SellWood.Size = UDim2.new(0, 439, 0, 30)
- SellWood.Font = Enum.Font.TitilliumWeb
- SellWood.Text = " SellWood"
- SellWood.TextColor3 = Color3.fromRGB(255, 255, 255)
- SellWood.TextSize = 30.000
- SellWood.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_83.Parent = SellWood
- SellPlank.Name = "SellPlank"
- SellPlank.Parent = Frame_7
- SellPlank.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- SellPlank.Position = UDim2.new(0.0416667946, 0, 0.0602864921, 0)
- SellPlank.Size = UDim2.new(0, 439, 0, 30)
- SellPlank.Font = Enum.Font.TitilliumWeb
- SellPlank.Text = " SellPlank"
- SellPlank.TextColor3 = Color3.fromRGB(255, 255, 255)
- SellPlank.TextSize = 30.000
- SellPlank.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_84.Parent = SellPlank
- TpWood.Name = "TpWood"
- TpWood.Parent = Frame_7
- TpWood.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- TpWood.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- TpWood.Size = UDim2.new(0, 439, 0, 30)
- TpWood.Font = Enum.Font.TitilliumWeb
- TpWood.Text = " TpWood"
- TpWood.TextColor3 = Color3.fromRGB(255, 255, 255)
- TpWood.TextSize = 30.000
- TpWood.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_85.Parent = TpWood
- TpPlank.Name = "TpPlank"
- TpPlank.Parent = Frame_7
- TpPlank.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- TpPlank.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- TpPlank.Size = UDim2.new(0, 439, 0, 30)
- TpPlank.Font = Enum.Font.TitilliumWeb
- TpPlank.Text = " TpPlank"
- TpPlank.TextColor3 = Color3.fromRGB(255, 255, 255)
- TpPlank.TextSize = 30.000
- TpPlank.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_86.Parent = TpPlank
- ModWood.Name = "ModWood"
- ModWood.Parent = Frame_7
- ModWood.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- ModWood.Position = UDim2.new(-0.00208320469, 0, 0.0602864921, 0)
- ModWood.Size = UDim2.new(0, 439, 0, 30)
- ModWood.Font = Enum.Font.TitilliumWeb
- ModWood.Text = " ModWood"
- ModWood.TextColor3 = Color3.fromRGB(255, 255, 255)
- ModWood.TextSize = 30.000
- ModWood.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_87.Parent = ModWood
- Fun.Name = "Fun"
- Fun.Parent = Frame
- Fun.Active = true
- Fun.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Fun.BorderSizePixel = 0
- Fun.Position = UDim2.new(0, 0, 0.109999985, 0)
- Fun.Size = UDim2.new(0, 480, 0, 267)
- Fun.Visible = false
- Frame_8.Parent = Fun
- Frame_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame_8.BackgroundTransparency = 1.000
- Frame_8.Position = UDim2.new(0, 0, 0.0630175397, 0)
- Frame_8.Size = UDim2.new(0, 479, 0, 79)
- UIListLayout_7.Parent = Frame_8
- UIListLayout_7.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIListLayout_7.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout_7.VerticalAlignment = Enum.VerticalAlignment.Center
- UIListLayout_7.Padding = UDim.new(0, 10)
- FeZama.Name = "FeZama"
- FeZama.Parent = Frame_8
- FeZama.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FeZama.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- FeZama.Size = UDim2.new(0, 439, 0, 30)
- FeZama.Font = Enum.Font.TitilliumWeb
- FeZama.Text = " Fe Zamasu"
- FeZama.TextColor3 = Color3.fromRGB(255, 255, 255)
- FeZama.TextSize = 30.000
- FeZama.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_88.Parent = FeZama
- FeAnima.Name = "FeAnima"
- FeAnima.Parent = Frame_8
- FeAnima.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FeAnima.Position = UDim2.new(0.0416667946, 0, 0.0602864921, 0)
- FeAnima.Size = UDim2.new(0, 439, 0, 30)
- FeAnima.Font = Enum.Font.TitilliumWeb
- FeAnima.Text = " Fe Animation"
- FeAnima.TextColor3 = Color3.fromRGB(255, 255, 255)
- FeAnima.TextSize = 30.000
- FeAnima.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_89.Parent = FeAnima
- Animation.Name = "Animation"
- Animation.Parent = Fun
- Animation.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Animation.BackgroundTransparency = 1.000
- Animation.BorderSizePixel = 0
- Animation.Position = UDim2.new(0.258166671, 0, -0.000666692853, 0)
- Animation.Size = UDim2.new(0, 232, 0, 39)
- Animation.Font = Enum.Font.TitilliumWeb
- Animation.Text = "Player Animation"
- Animation.TextColor3 = Color3.fromRGB(255, 255, 255)
- Animation.TextSize = 46.000
- Sex18.Name = "Sex +18"
- Sex18.Parent = Fun
- Sex18.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Sex18.BackgroundTransparency = 1.000
- Sex18.BorderSizePixel = 0
- Sex18.Position = UDim2.new(0.258166671, 0, 0.194421023, 0)
- Sex18.Size = UDim2.new(0, 232, 0, 39)
- Sex18.Font = Enum.Font.TitilliumWeb
- Sex18.Text = "Sex 18+"
- Sex18.TextColor3 = Color3.fromRGB(255, 255, 255)
- Sex18.TextSize = 46.000
- Frame_9.Parent = Fun
- Frame_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame_9.BackgroundTransparency = 1.000
- Frame_9.Position = UDim2.new(-8.3333347e-05, 0, 0.257999986, 0)
- Frame_9.Size = UDim2.new(0, 479, 0, 210)
- UIListLayout_8.Parent = Frame_9
- UIListLayout_8.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIListLayout_8.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout_8.VerticalAlignment = Enum.VerticalAlignment.Center
- UIListLayout_8.Padding = UDim.new(0, 10)
- FePP.Name = "FePP"
- FePP.Parent = Frame_9
- FePP.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FePP.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- FePP.Size = UDim2.new(0, 439, 0, 30)
- FePP.Font = Enum.Font.TitilliumWeb
- FePP.Text = " Fe PP"
- FePP.TextColor3 = Color3.fromRGB(255, 255, 255)
- FePP.TextSize = 30.000
- FePP.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_90.Parent = FePP
- FeFlyPP.Name = "FeFlyPP"
- FeFlyPP.Parent = Frame_9
- FeFlyPP.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FeFlyPP.Position = UDim2.new(0.0416667946, 0, 0.0602864921, 0)
- FeFlyPP.Size = UDim2.new(0, 439, 0, 30)
- FeFlyPP.Font = Enum.Font.TitilliumWeb
- FeFlyPP.Text = " Fe FlyPP (NeedHat)"
- FeFlyPP.TextColor3 = Color3.fromRGB(255, 255, 255)
- FeFlyPP.TextSize = 30.000
- FeFlyPP.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_91.Parent = FeFlyPP
- FeDoll.Name = "FeDoll"
- FeDoll.Parent = Frame_9
- FeDoll.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FeDoll.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- FeDoll.Size = UDim2.new(0, 439, 0, 30)
- FeDoll.Font = Enum.Font.TitilliumWeb
- FeDoll.Text = " Fe Doll (NeedHat)"
- FeDoll.TextColor3 = Color3.fromRGB(255, 255, 255)
- FeDoll.TextSize = 30.000
- FeDoll.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_92.Parent = FeDoll
- TrySelf.Name = "TrySelf"
- TrySelf.Parent = Frame_9
- TrySelf.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- TrySelf.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- TrySelf.Size = UDim2.new(0, 439, 0, 30)
- TrySelf.Font = Enum.Font.TitilliumWeb
- TrySelf.Text = " TryYourSelf"
- TrySelf.TextColor3 = Color3.fromRGB(255, 255, 255)
- TrySelf.TextSize = 30.000
- TrySelf.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_93.Parent = TrySelf
- FuckPlayer.Name = "FuckPlayer"
- FuckPlayer.Parent = Frame_9
- FuckPlayer.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- FuckPlayer.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- FuckPlayer.Size = UDim2.new(0, 439, 0, 30)
- FuckPlayer.Font = Enum.Font.TitilliumWeb
- FuckPlayer.Text = " FuckPlayer"
- FuckPlayer.TextColor3 = Color3.fromRGB(255, 255, 255)
- FuckPlayer.TextSize = 30.000
- FuckPlayer.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_94.Parent = FuckPlayer
- Cos.Name = "Cos"
- Cos.Parent = Fun
- Cos.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- Cos.BackgroundTransparency = 1.000
- Cos.BorderSizePixel = 0
- Cos.Position = UDim2.new(0.256083339, 0, 0.60775435, 0)
- Cos.Size = UDim2.new(0, 232, 0, 39)
- Cos.Font = Enum.Font.TitilliumWeb
- Cos.Text = "CosPlay"
- Cos.TextColor3 = Color3.fromRGB(255, 255, 255)
- Cos.TextSize = 46.000
- Frame_10.Parent = Fun
- Frame_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame_10.BackgroundTransparency = 1.000
- Frame_10.Position = UDim2.new(0, 0, 0.665000021, 0)
- Frame_10.Size = UDim2.new(0, 479, 0, 133)
- UIListLayout_9.Parent = Frame_10
- UIListLayout_9.HorizontalAlignment = Enum.HorizontalAlignment.Center
- UIListLayout_9.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout_9.VerticalAlignment = Enum.VerticalAlignment.Center
- UIListLayout_9.Padding = UDim.new(0, 10)
- Police.Name = "Police"
- Police.Parent = Frame_10
- Police.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Police.Position = UDim2.new(0.0416667946, 0, 0.0136198308, 0)
- Police.Size = UDim2.new(0, 439, 0, 30)
- Police.Font = Enum.Font.TitilliumWeb
- Police.Text = " Police"
- Police.TextColor3 = Color3.fromRGB(255, 255, 255)
- Police.TextSize = 30.000
- Police.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_95.Parent = Police
- Thomas.Name = "Thomas"
- Thomas.Parent = Frame_10
- Thomas.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Thomas.Position = UDim2.new(0.0416667946, 0, 0.0602864921, 0)
- Thomas.Size = UDim2.new(0, 439, 0, 30)
- Thomas.Font = Enum.Font.TitilliumWeb
- Thomas.Text = " Thomas"
- Thomas.TextColor3 = Color3.fromRGB(255, 255, 255)
- Thomas.TextSize = 30.000
- Thomas.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_96.Parent = Thomas
- Spray.Name = "Spray"
- Spray.Parent = Frame_10
- Spray.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- Spray.Position = UDim2.new(0.0416667946, 0, 0.0602864921, 0)
- Spray.Size = UDim2.new(0, 439, 0, 30)
- Spray.Font = Enum.Font.TitilliumWeb
- Spray.Text = " Spray"
- Spray.TextColor3 = Color3.fromRGB(255, 255, 255)
- Spray.TextSize = 30.000
- Spray.TextXAlignment = Enum.TextXAlignment.Left
- UICorner_97.Parent = Spray
- Frame.Draggable = true
- Frame.Selectable = true
- Frame.Active = true
- local fast = 16
- local player = game:GetService("Players").LocalPlayer
- local uis = game:GetService("UserInputService")
- local runservice = game:GetService("RunService")
- local run_db = false
- local jump_db = false
- local sprint_db = false
- local fly_db = false
- local step = 0.01
- local percentage = 0
- local userID = player.UserId
- local thumtype = Enum.ThumbnailType.AvatarBust
- local thumsize = Enum.ThumbnailSize.Size420x420
- local content = game.Players:GetUserThumbnailAsync(userID, thumtype , thumsize)
- local flyspeeds = fly0.Text
- local tpwalking = false
- local function beginSprint(input, gameprocessed)
- if not gameprocessed then
- if input.UerInputType == Enum.UserInputType.Keyboard then
- local keycode = input.KeyCode
- if keycode == Enum.KeyCode.LeftShift then
- game:GetService("RunService").RenderStepped:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(sprint16.Text)
- end)
- end
- end
- end
- end
- local function EndSprint(input, gameprocessed)
- if not gameprocessed then
- if input.UerInputType == Enum.UserInputType.Keyboard then
- local keycode = input.KeyCode
- if keycode == Enum.KeyCode.LeftShift then
- game:GetService("RunService").RenderStepped:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(speed16.Text)
- end)
- end
- end
- end
- end
- function snap(number,factor)
- if factor == 0 then
- return number
- else
- return math.floor(number/factor+0.5)*factor
- end
- end
- uis.InputEnded:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 then
- run_db = false
- jump_db = false
- sprint_db = false
- fly_db = false
- end
- end)
- speedbutton.MouseButton1Down:Connect(function()--speed_bar_button
- run_db = true
- end)
- jumpbutton.MouseButton1Down:Connect(function()--speed_bar_button
- jump_db = true
- end)
- Flybutton.MouseButton1Down:Connect(function()--speed_bar_button
- fly_db = true
- flyspeeds = fly0.Text
- if nowe == true then
- tpwalking = false
- for i = 1, flyspeeds do
- spawn(function()
- local hb = game:GetService("RunService").Heartbeat
- tpwalking = true
- local chr = game.Players.LocalPlayer.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- while tpwalking and hb:Wait() and chr and hum and hum.Parent do
- if hum.MoveDirection.Magnitude > 0 then
- chr:TranslateBy(hum.MoveDirection)
- end
- end
- end)
- end
- end
- fly_db = true
- flyspeeds = fly0.Text
- if nowe == true then
- tpwalking = false
- for i = 1, flyspeeds do
- spawn(function()
- local hb = game:GetService("RunService").Heartbeat
- tpwalking = true
- local chr = game.Players.LocalPlayer.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- while tpwalking and hb:Wait() and chr and hum and hum.Parent do
- if hum.MoveDirection.Magnitude > 0 then
- chr:TranslateBy(hum.MoveDirection)
- end
- end
- end)
- end
- end
- end)
- runservice.RenderStepped:Connect(function()--speed function
- if run_db then
- local mousepos = uis:GetMouseLocation().X
- local btnpos = speedbutton.Position
- local framesize = SpeedSlideBar.AbsoluteSize.X
- local framepos = SpeedSlideBar.AbsolutePosition.X
- local pos = snap((mousepos-framepos)/framesize,step)
- percentage = math.clamp(pos,0,1)
- speedbutton.Position = UDim2.new(percentage,0,btnpos.Y.Scale,btnpos.Y.Offset)
- local scale = speedbutton.Position.X.Scale
- local number = math.floor(scale*484)
- local speed = number
- speed16.Text = tonumber(16+(1*speed))
- fast = speed16.Text
- end
- end)
- runservice.RenderStepped:Connect(function()--jump function
- if jump_db then
- local mousepos = uis:GetMouseLocation().X
- local btnpos = jumpbutton.Position
- local framesize = JumpSlideBar.AbsoluteSize.X
- local framepos = JumpSlideBar.AbsolutePosition.X
- local pos = snap((mousepos-framepos)/framesize,step)
- percentage = math.clamp(pos,0,1)
- jumpbutton.Position = UDim2.new(percentage,0,btnpos.Y.Scale,btnpos.Y.Offset)
- local scale = jumpbutton.Position.X.Scale
- local number = math.floor(scale*450)
- local jump = number
- jump50.Text = tonumber(50+(1*jump))
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = tonumber(jump50.Text)
- end
- end)
- runservice.RenderStepped:Connect(function()--fly function
- if fly_db then
- local mousepos = uis:GetMouseLocation().X
- local btnpos = Flybutton.Position
- local framesize = FlySlideBar.AbsoluteSize.X
- local framepos = FlySlideBar.AbsolutePosition.X
- local pos = snap((mousepos-framepos)/framesize,step)
- percentage = math.clamp(pos,0,1)
- Flybutton.Position = UDim2.new(percentage,0,btnpos.Y.Scale,btnpos.Y.Offset)
- local scale = Flybutton.Position.X.Scale
- local number = math.floor(scale*9)
- local fly = number
- fly0.Text = tonumber(1+(1*fly))
- end
- end)
- runservice.RenderStepped:Connect(function()--sprint function
- if sprint_db then
- local mousepos = uis:GetMouseLocation().X
- local btnpos = sprintbutton.Position
- local framesize = SprintSlideBar.AbsoluteSize.X
- local framepos = SprintSlideBar.AbsolutePosition.X
- local pos = snap((mousepos-framepos)/framesize,step)
- percentage = math.clamp(pos,0,1)
- sprintbutton.Position = UDim2.new(percentage,0,btnpos.Y.Scale,btnpos.Y.Offset)
- local scale = sprintbutton.Position.X.Scale
- local number = math.floor(scale*784)
- local sprint = number
- sprint16.Text = tonumber(16+(1*sprint))
- fast = speed16.Text
- end
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local running = false
- function getTool()
- for _, kid in ipairs(script.Parent:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- mouse.KeyDown:connect(function (key) -- Run function
- key = string.lower(key)
- if string.byte(key) == 48 then
- running = true
- local keyConnection = mouse.KeyUp:connect(function (key)
- if string.byte(key) == 48 then
- running = false
- end
- end)
- for i = 1,5 do
- game.Workspace.CurrentCamera.FieldOfView = (70+(i*2))
- wait()
- end
- fast = sprint16.Text
- repeat wait () until running == false
- keyConnection:disconnect()
- fast = speed16.Text
- for i = 1,5 do
- game.Workspace.CurrentCamera.FieldOfView = (80-(i*2))
- wait()
- end
- end
- end)
- sprintbutton.MouseButton1Down:Connect(function()--speed_bar_button
- sprint_db = true
- local running = false
- function getTool()
- for _, kid in ipairs(script.Parent:GetChildren()) do
- if kid.className == "Tool" then return kid end
- end
- return nil
- end
- mouse.KeyDown:connect(function (key) -- Run function
- key = string.lower(key)
- if string.byte(key) == 48 then
- running = true
- local keyConnection = mouse.KeyUp:connect(function (key)
- if string.byte(key) == 48 then
- running = false
- end
- end)
- for i = 1,5 do
- game.Workspace.CurrentCamera.FieldOfView = (70+(i*2))
- wait()
- end
- fast = sprint16.Text
- repeat wait () until running == false
- keyConnection:disconnect()
- fast = speed16.Text
- for i = 1,5 do
- game.Workspace.CurrentCamera.FieldOfView = (80-(i*2))
- wait()
- end
- end
- end)
- end)
- game:GetService("RunService").RenderStepped:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(fast)
- end)
- flyspeeds = 0
- local speaker = game:GetService("Players").LocalPlayer
- local chr = game.Players.LocalPlayer.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- nowe = false
- mouse.KeyDown:connect(function(key)
- if key:lower() == "f" then
- if nowe == true then
- nowe = false
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,true)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
- speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
- else
- nowe = true
- flyspeeds = fly0.Text
- for i = 1, flyspeeds do
- spawn(function()
- local hb = game:GetService("RunService").Heartbeat
- tpwalking = true
- local chr = game.Players.LocalPlayer.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- while tpwalking and hb:Wait() and chr and hum and hum.Parent do
- if hum.MoveDirection.Magnitude > 0 then
- chr:TranslateBy(hum.MoveDirection)
- end
- end
- end)
- end
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- local Char = game.Players.LocalPlayer.Character
- local Hum = Char:FindFirstChildOfClass("Humanoid") or Char:FindFirstChildOfClass("AnimationController")
- for i,v in next, Hum:GetPlayingAnimationTracks() do
- v:AdjustSpeed(0)
- end
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,false)
- speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
- speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
- end
- if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- if nowe == true then
- plr.Character.Humanoid.PlatformStand = true
- end
- while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do
- game:GetService("RunService").RenderStepped:Wait()
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0,0)
- end
- -- game.Players.LocalPlayer.Character.Animate.Disabled = true
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- end
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- tpwalking = false
- else
- local plr = game.Players.LocalPlayer
- local UpperTorso = plr.Character.UpperTorso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- local bg = Instance.new("BodyGyro", UpperTorso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = UpperTorso.CFrame
- local bv = Instance.new("BodyVelocity", UpperTorso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- if nowe == true then
- plr.Character.Humanoid.PlatformStand = true
- end
- while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do
- wait()
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- end
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- tpwalking = false
- end
- end
- end)
- game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(char)
- wait(0.7)
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- end)
- playerImage.Image = content
- PlayerName.Text = player.Name
- Inf_State = false
- InfiniteJumpEnabled = false
- local function inf_function()
- if Inf_State == true then
- inf_toogle_cricle:TweenPosition(UDim2.new(0, 34,0, 1), "In", "Linear", 0.2, false)
- Inf_toogle_Frame.BackgroundColor3 = Color3.fromRGB(7, 42, 0)
- InfiniteJumpEnabled = true
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- InfiniteJumpEnabled = true
- end
- end)
- else
- inf_toogle_cricle:TweenPosition(UDim2.new(0, 2,0, 1), "Out", "Linear", 0.2, false)
- Inf_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- InfiniteJumpEnabled = false
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- end
- end
- Inf_toogle.MouseButton1Click:Connect(function()
- Inf_State = not Inf_State
- inf_function()
- end)
- fog_State = false
- fogend = 5500
- bri = 1
- function fog_function()
- if fog_State == true then
- fog_toogle_cricle:TweenPosition(UDim2.new(0, 34,0, 1), "In", "Linear", 0.2, false)
- Fog_toogle_Frame.BackgroundColor3 = Color3.fromRGB(7, 42, 0)
- fogend = 9999999999999
- bri = 2
- else
- fog_toogle_cricle:TweenPosition(UDim2.new(0, 2,0, 1), "Out", "Linear", 0.2, false)
- Fog_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- fogend = math.random(4000,6000)
- bri = 1
- end
- end
- Fog_toogle.MouseButton1Click:Connect(function()
- fog_State = not fog_State
- fog_function()
- end)
- game.Lighting.Changed:connect(function()
- game.Lighting.FogEnd = fogend
- game.Lighting.Brightness = bri
- end)
- Thomas.MouseButton1Click:Connect(function()
- local p = game.Players.LocalPlayer.Character
- local weld = Instance.new("Weld",p.Torso)
- weld.Part0 = p.Torso
- local train = Instance.new("Part",p.Torso)
- train.Anchored = true
- train.CanCollide = false
- train.Size = Vector3.new(3,2,6)
- train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld.Part1 = train
- weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
- train.Anchored = false
- local TrainMesh = Instance.new("SpecialMesh",train)
- TrainMesh.MeshType = Enum.MeshType.FileMesh
- TrainMesh.Scale = Vector3.new(0.020,0.020,0.015)
- TrainMesh.MeshId = "rbxassetid://431017802"
- TrainMesh.TextureId = "rbxassetid://431017809"
- local weld2 = Instance.new("Weld",p.Torso)
- weld2.Part0 = p.Torso
- local Smoke = Instance.new("Part",p.Torso)
- Smoke.Anchored = true
- Smoke.CanCollide = false
- Smoke.Size = Vector3.new(1,1,1)
- Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld2.Part1 = Smoke
- weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
- Smoke.Anchored = false
- Smoke.Transparency = 1;
- local Particle = Instance.new("ParticleEmitter",Smoke)
- Particle.Rate = 50;
- Particle.Speed = NumberRange.new(30,60);
- Particle.VelocitySpread = 4;
- Particle.Texture = "rbxassetid://133619974"
- local Light = Instance.new("SpotLight",train)
- Light.Angle = 45;
- Light.Brightness = 100;
- Light.Face = Enum.NormalId.Back;
- Light.Range = 30;
- p.Humanoid.WalkSpeed = 60;
- for i,v in pairs(p:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = 1;
- elseif v:IsA("Hat") then
- v:Destroy()
- elseif v:IsA("Model") then
- v:Destroy()
- end
- end
- local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
- train.Touched:connect(function(p)
- if p.Parent then
- if p.Parent:IsA("Model") then
- if game.Players:FindFirstChild(p.Parent.Name) then
- if p.Parent.Name ~= game.Players.LocalPlayer.Name then
- game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
- local Whistle = SFX(475073913)
- Whistle:Play()
- end
- end
- end
- end
- end)
- local Music = SFX(190819252)
- Music.Looped = true;
- wait(1)
- Music:Play();
- end)
- Police.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet('https://pastebin.com/raw/FR9Fzcqw',true))()
- end)
- Spray.MouseButton1Click:Connect(function()
- plr=game:service'Players'.LocalPlayer ch=plr.Character tor,torso,rootpart,rj=ch.Torso,ch.Torso,ch.HumanoidRootPart,ch.HumanoidRootPart.RootJoint m,mouse=plr:GetMouse(),plr:GetMouse() cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new clr='White' sz=0.2 mag=0.5 undotable={} if ch:findFirstChild("Draw") then ch.Draw:Destroy() end local tube=int("Model",ch) tube.Name='Draw' getSound=function(id) local s=int("Sound",ch.Head) s.Volume=1 s.SoundId=id return s end local spray=getSound('rbxassetid://137065982') spray.Volume=0.5 Weld = function(p0,p1,x,y,z,rx,ry,rz,par) p0.Position = p1.Position local w = Instance.new('Motor',par or p0) w.Part0 = p1 w.Part1 = p0 w.C0 = CFrame.new(x or 0,y or 0,z or 0)*CFrame.Angles(rx or 0,ry or 0,rz or 0) w.MaxVelocity = .1 return w end weld=function(p0,p1,c0) local w=Instance.new("Weld",p0) w.Part0=p0 w.Part1=p1 w.C0=c0 return w end cp=function(parent,color,size,anchored,cancollide) local newp=Instance.new("Part",parent) newp.TopSurface='Smooth' newp.BottomSurface='Smooth' newp.FormFactor="Custom" newp.Material='SmoothPlastic' newp.BrickColor=BrickColor.new(color) newp.Size=size newp.Anchored=anchored newp.CanCollide=cancollide newp:BreakJoints() return newp end Tween = function(Weld, Stop, Step,a) ypcall(function() local func = function() local Start = Weld.C1 local X1, Y1, Z1 = Start:toEulerAnglesXYZ() local Stop = Stop local X2, Y2, Z2 = Stop:toEulerAnglesXYZ() for i = 0, 1, Step or .1 do Weld.C1 = CFrame.new( (Start.p.X * (1 - i)) + (Stop.p.X * i), (Start.p.Y * (1 - i)) + (Stop.p.Y * i), (Start.p.Z * (1 - i)) + (Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ( (X1 * (1 - i)) + (X2 * i), (Y1 * (1 - i)) + (Y2 * i), (Z1 * (1 - i)) + (Z2 * i) ) wait() end Weld.C1 = Stop end if a then coroutine.wrap(func)() else func() end end) end cyl=function(prt) local c=int("CylinderMesh",prt) return c end blo=function(prt) local c=int("BlockMesh",prt) return c end rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker' rabr.Position = torso.Position rw = Weld(rabr,torso,1.5,.5,0,0,0,0) rw.Parent = tube rw.Name = 'rw' w = Instance.new("Weld",tube) w.Part0,w.Part1 = ch['Right Arm'],rabr w.C1 = CFrame.new(0,-.5,0) mh=cp(tube,"White",Vector3.new(0.6,1,0.6)) cyl(mh) mw=weld(ch['Right Arm'],mh,cfn(0,-1,0)*ang(mr(-90),0,0)) mha=cp(tube,"Really black",Vector3.new(0.6,0.2,0.6)) cyl(mha).Scale=Vector3.new(0.85,1,0.85) weld(mh,mha,cfn(0,0.6,0)) local pz=cp(tube,"White",Vector3.new(0.6,0.2,0.6)) cyl(pz).Scale=Vector3.new(0.9,0.4,0.9) weld(mha,pz,cfn(0,0,0)) local p=cp(tube,"Dark stone grey",Vector3.new(0.6,0.2,0.6)) cyl(p).Scale=Vector3.new(0.95,0.4,0.95) weld(mh,p,cfn(0,0.5,0)) local pa=cp(tube,"Dark stone grey",Vector3.new(0.6,0.3,0.6)) pa.Material='Plastic' cyl(pa).Scale=Vector3.new(1.1,1,1.1) weld(mh,pa,cfn(0,0,0)) local p=cp(tube,"Really black",Vector3.new(0.6,0.2,0.6)) p.Material='Plastic' cyl(p).Scale=Vector3.new(1.05,0.4,1.05) weld(pa,p,cfn(0,0.18,0)) local p=cp(tube,"Really black",Vector3.new(0.6,0.2,0.6)) p.Material='Plastic' cyl(p).Scale=Vector3.new(1.05,0.4,1.05) weld(pa,p,cfn(0,-0.18,0)) mha2=cp(tube,"White",Vector3.new(0.2,0.2,0.2)) cyl(mha2).Scale=Vector3.new(1,1,1) weld(mha,mha2,cfn(0,0,-0.3)*ang(mr(-90),0,0)) mha2b=cp(tube,"Really black",Vector3.new(0.2,0.2,0.2)) cyl(mha2b).Scale=Vector3.new(0.9,1.02,0.9) weld(mha2,mha2b,cfn(0,0,0)*ang(0,0,0)) local filtr=int("Model",ch) filtr.Name='TargetFilter' m.TargetFilter=filtr drawLine=function(point_a,point_b,bc_code) local dist=(point_a-point_b).magnitude; local rad=dist/2; local line=Instance.new('Part',filtr) line.Anchored=true; line.FormFactor='Custom'; line.Transparency=0.4 line.Color=BrickColor.new(bc_code).Color; line.CanCollide=false; line.Size=Vector3.new(sz,.1,dist); Instance.new("BlockMesh",line).Name='blok' line.CFrame=CFrame.new(point_a,point_b)*CFrame.new(0,0,-rad); return line; end; draw=false mha3=nil m.Button1Down:connect(function() if sheathed==false then for _,v in pairs(undotable) do ypcall(function() for i=1,10 do table.remove(undotable,_) end end) table.remove(undotable,_) end draw=true spray.Looped=true spray:Play() mha3=cp(tube,clr,Vector3.new(0.2,0.2,0.2),true,false) cyl(mha3).Scale=Vector3.new(1,1,1) position=m.Hit game:service'RunService'.RenderStepped:connect(function() position=m.Hit local distance = (position.p - mha2.CFrame.p).magnitude mha3.Size=Vector3.new(0.2,distance,02) mha3.CFrame=CFrame.new(position.p, mha2.CFrame.p) * CFrame.new(0, 0, -distance/2)*ang(mr(-90),0,0) end) end end) m.Button1Up:connect(function() spray:Stop() spray.Looped=false draw=false ypcall(function() mha3:Destroy() end) end) plr.Chatted:connect(function(chat) if chat:sub(1,4)=='clr;' and sheathed==false then ypcall(function() clr=string.sub(chat,5) mh.BrickColor=BrickColor.new(clr) pz.BrickColor=BrickColor.new(clr) Tween(rw,cfn()*ang(mr(-110),mr(-20),mr(-10)),0.3) Tween(rw,cfn()*ang(mr(-90),mr(-20),mr(-10)),0.3) Tween(rw,cfn()*ang(mr(-110),mr(-20),mr(-10)),0.3) Tween(rw,cfn()*ang(mr(-90),mr(-20),mr(-10)),0.3) end) elseif chat:sub(1,3)=='sz;' then sz=tonumber(string.sub(chat,4)) elseif chat:sub(1,4)=='mag;' then mag=tonumber(string.sub(chat,5)) end end) tttable={} sheathed=false m.KeyUp:connect(function(key) if key=='z' then for i=1,10 do for _,v in pairs(undotable) do v:Destroy() table.remove(undotable,_) end end elseif key=='c' then for i=1,10 do for _,v in pairs(tttable) do ypcall(function() v:Destroy() end) table.remove(tttable,_) end end elseif key=='e' and sheathed==false then clr=tostring(BrickColor.Random()) mh.BrickColor=BrickColor.new(clr) pz.BrickColor=BrickColor.new(clr) Tween(rw,cfn()*ang(mr(-110),mr(-20),mr(-10)),0.3) Tween(rw,cfn()*ang(mr(-90),mr(-20),mr(-10)),0.3) Tween(rw,cfn()*ang(mr(-110),mr(-20),mr(-10)),0.3) Tween(rw,cfn()*ang(mr(-90),mr(-20),mr(-10)),0.3) elseif key=='q' and sheathed==false then Tween(rw,cfn()*ang(0,0,0),0.2) mw:Destroy() mw=weld(torso,mh,CFrame.new(1.3,-1.6,0.16)*ang(math.rad(-30),0,0)) rabr:Destroy() w:Destroy() labr:Destroy() ww:Destroy() sheathed=true elseif key=='q' and sheathed==true then mw:Destroy() ypcall(function() mw:Destroy() end) mw=weld(ch['Right Arm'],mh,cfn(0,-1,0)*ang(mr(-90),0,0)) rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker' rabr.Position = torso.Position rw = Weld(rabr,torso,1.5,.5,0,0,0,0) rw.Parent = tube rw.Name = 'rw' w = Instance.new("Weld",tube) w.Part0,w.Part1 = ch['Right Arm'],rabr w.C1 = CFrame.new(0,-.5,0) Tween(rw,cfn()*ang(mr(-90),mr(-20),mr(-10))) sheathed=false end end) Tween(rw,cfn()*ang(mr(-90),mr(-20),mr(-10))) last=m.Hit game:service'RunService'.RenderStepped:connect(function() if draw==false then last=m.Hit Tween(rw,cfn()*ang(mr(-70),mr(-40),0),0.02) Tween(rw,cfn()*ang(mr(-60),mr(-30),0),0.02) else ypcall(function() if m.Target and m.Target.Parent and m.Target.Parent:findFirstChild('Humanoid') then m.Target.Parent.Humanoid:TakeDamage(1) end end) coroutine.resume(coroutine.create(function() if m.Hit and m.Target then local c=m.Hit local m=(c.p-last.p).magnitude; if(m>mag)then local l=drawLine(last.p,c.p,clr); Instance.new("PointLight",l).Color=l.BrickColor.Color l.Material='Neon' table.insert(undotable,l) table.insert(tttable,l) last=c; end; end end)); end end) --hl/https://httpget-inumeration.c9.io/spraycan.lua
- end)
- LayerButton.MouseButton1Click:connect(function()
- Search.Visible = true
- BackGround.Visible =true
- end)
- Search.MouseLeave:connect (function()
- Search.Visible = false
- BackGround.Visible =false
- end)
- localButton.MouseButton1Click:Connect(function()
- LocalPlayer.Visible = true
- Teleport.Visible = false
- BaseFrame.Visible = false
- Fun.Visible = false
- TextLabel.Text = "LocalPlayer"
- end)
- TpButton.MouseButton1Click:Connect(function()
- Teleport.Visible = true
- LocalPlayer.Visible = false
- BaseFrame.Visible = false
- Fun.Visible = false
- TextLabel.Text = "Teleport"
- end)
- BaseButton.MouseButton1Click:Connect(function()
- Teleport.Visible = false
- LocalPlayer.Visible = false
- BaseFrame.Visible = true
- Fun.Visible = false
- TextLabel.Text = "Base"
- end)
- FunButton.MouseButton1Click:Connect(function()
- Teleport.Visible = false
- LocalPlayer.Visible = false
- BaseFrame.Visible = false
- Fun.Visible = true
- TextLabel.Text = "HatHub"
- end)
- function SendNotification(title,text,duration,...)
- game.StarterGui:SetCore("SendNotification", {
- Title = title;
- Text = text;
- Icon = "";
- Duration = duration;
- })
- end
- SendNotification("Important","Toggle for the GUI is - .", 10)
- local Plr11 = game.Players.LocalPlayer
- Plr11:GetMouse().KeyDown:Connect(function(K)
- if K == "-" then
- Frame.Visible = not Frame.Visible
- end
- end)
- buttons = {
- PlayerName1,
- PlayerName2,
- PlayerName3,
- PlayerName4,
- PlayerName5,
- PlayerName6
- }
- spawn(function()
- while true do
- PlayerName1.Text = ""
- PlayerName2.Text = ""
- PlayerName3.Text = ""
- PlayerName4.Text = ""
- PlayerName5.Text = ""
- PlayerName6.Text = ""
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- wait()
- end
- end)
- PlayerName1.MouseButton1Down:connect(function()
- Tptextbox.Text = PlayerName1.Text
- InciteTrollPlayerName.Text = Tptextbox.Text
- end)
- PlayerName4.MouseButton1Down:connect(function()
- Tptextbox.Text = PlayerName4.Text
- InciteTrollPlayerName.Text = Tptextbox.Text
- end)
- PlayerName5.MouseButton1Down:connect(function()
- Tptextbox.Text = PlayerName5.Text
- InciteTrollPlayerName.Text = Tptextbox.Text
- end)
- PlayerName6.MouseButton1Down:connect(function()
- Tptextbox.Text = PlayerName6.Text
- InciteTrollPlayerName.Text = Tptextbox.Text
- end)
- PlayerName3.MouseButton1Down:connect(function()
- Tptextbox.Text = PlayerName3.Text
- InciteTrollPlayerName.Text = Tptextbox.Text
- end)
- PlayerName2.MouseButton1Down:connect(function()
- Tptextbox.Text = PlayerName2.Text
- InciteTrollPlayerName.Text = Tptextbox.Text
- end)
- TpExtra.MouseButton1Click:Connect(function()
- ScrollingFrame.Visible = not ScrollingFrame.Visible
- end)
- TpPlot.MouseButton1Click:Connect(function()
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players[Tptextbox.Text] then
- local p= CFrame.new(v.OriginSquare.CFrame.x, v.OriginSquare.CFrame.y +3.5, v.OriginSquare.CFrame.z)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
- end
- end
- end)
- TpPlayer.MouseButton1Click:Connect(function()
- if Tptextbox.Text == "Name..." then
- SendNotification("Warn","You didn't choose the player to teleport.", 3)
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[Tptextbox.Text].HumanoidRootPart.CFrame
- end
- end)
- function Bet(Val1, Val2)
- local Resp = (Vector3.new(Val1.X) - Vector3.new(Val2.X)).magnitude + (Vector3.new(Val1.Y) - Vector3.new(Val2.Y)).magnitude + (Vector3.new(Val1.Z) - Vector3.new(Val2.Z)).magnitude
- return Resp / 750
- end
- function Tlprt(Val1, Val2, Val3, Val4, Val5, Val6)
- local Ang = nil
- local Pos = Vector3.new(Val1, Val2, Val3)
- local Cff
- if Val4 ~= nil and Val5 ~= nil and Val6 ~= nil then
- Ang = Vector3.new(Val4, Val5, Val6)
- end
- if Ang == nil then
- Cff = CFrame.new(Pos.X, Pos.Y, Pos.Z)
- else
- Cff = CFrame.new(Pos.X, Pos.Y, Pos.Z) * CFrame.Angles(Ang.X, Ang.Y, Ang.Z)
- end
- local HRP = game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- if not HRP:FindFirstChild("Pos") then
- local Pos = Instance.new("BodyForce", HRP)
- Pos.Name = "Pos"
- end
- HRP.Pos.Force = Vector3.new(0, 2393, 0)
- local Time = Bet(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Cff.p)
- local Speed = TweenInfo.new(Time, Enum.EasingStyle.Linear)
- local CF = {CFrame = Cff}
- game:GetService("TweenService"):Create(HRP, Speed, CF):Play()
- wait(Time + 0.3)
- HRP.Pos.Force = Vector3.new(0, 0, 0)
- end
- TpTool.MouseButton1Down:connect(function()
- local tool = Instance.new("Tool")
- tool.Name = "Tp Tool"
- tool.RequiresHandle = false
- tool.CanBeDropped = false
- tool.Parent = game.Players.LocalPlayer.Backpack
- tool.Equipped:Connect(function(mouse)
- mouse.Button1Down:connect(function()
- if mouse.Target and mouse.Target.Parent then
- Tlprt(mouse.Hit.Position.X, mouse.Hit.Position.Y + 3.2, mouse.Hit.Position.Z)
- end
- end)
- end)
- end)
- Incite_Start.MouseButton1Down:Connect(function()
- Target = tostring(InciteTrollPlayerName.Text)
- flinghh = Incite_Hight.Text
- local lp = game.Players.LocalPlayer
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():match("^"..Target:lower()) or v.DisplayName:lower():match("^"..Target:lower()) then
- Target = v
- break
- end
- end
- if type(Target) == "string" then return end
- local oldpos = lp.Character.HumanoidRootPart.CFrame
- local oldhh = lp.Character.Humanoid.HipHeight
- local carpetAnim = Instance.new("Animation")
- carpetAnim.AnimationId = "rbxassetid://282574440"
- carpet = lp.Character:FindFirstChildOfClass('Humanoid'):LoadAnimation(carpetAnim)
- carpet:Play(.1, 1, 1)
- local carpetLoop
- local tTorso = Target.Character:FindFirstChild("Torso") or Target.Character:FindFirstChild("LowerTorso") or Target.Character:FindFirstChild("HumanoidRootPart")
- spawn(function()
- carpetLoop = game:GetService('RunService').Heartbeat:Connect(function()
- pcall(function()
- if tTorso.Velocity.magnitude <= 28 then -- if target uses netless just target their local position
- local pos = {x=0, y=0, z=0}
- pos.x = tTorso.Position.X
- pos.y = tTorso.Position.Y
- pos.z = tTorso.Position.Z
- pos.x = pos.x + tTorso.Velocity.X / 2
- pos.y = pos.y + tTorso.Velocity.Y / 2
- pos.z = pos.z + tTorso.Velocity.Z / 2
- lp.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(pos.x,pos.y,pos.z))
- else
- lp.Character.HumanoidRootPart.CFrame = tTorso.CFrame
- end
- end)
- end)
- end)
- wait(tonumber(Delay.Text))
- lp.Character.Humanoid.HipHeight = flinghh
- wait(.5)
- carpetLoop:Disconnect()
- wait()
- lp.Character.Humanoid.Health = 0
- wait(game.Players.RespawnTime + .6)
- lp.Character.HumanoidRootPart.CFrame = oldpos
- end)
- FlingTroll1.MouseButton1Click:Connect(function()
- FlingTroll1.Visible = false
- InciteTrollFrame.Visible = false
- local drag = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local UICorner_2 = Instance.new("UICorner")
- local mainFrame = Instance.new("Frame")
- local UICorner_3 = Instance.new("UICorner")
- local buttonsFrame = Instance.new("Frame")
- local toggleButton = Instance.new("TextButton")
- local UICorner_4 = Instance.new("UICorner")
- local rotSpeedLabel = Instance.new("TextLabel")
- local UICorner_5 = Instance.new("UICorner")
- local rotSpeedTextbox = Instance.new("TextBox")
- local flySpeedLabel = Instance.new("TextLabel")
- local UICorner_6 = Instance.new("UICorner")
- local flySpeedTextbox = Instance.new("TextBox")
- local UICorner_7 = Instance.new("UICorner")
- local notificationsFrame = Instance.new("Frame")
- local UIListLayout = Instance.new("UIListLayout")
- local notificationTemplate = Instance.new("TextLabel")
- local teleportersFrame = Instance.new("Frame")
- local teleportingLabel = Instance.new("TextLabel")
- local UICorner_8 = Instance.new("UICorner")
- local tpingTextbox = Instance.new("TextBox")
- drag.Name = "drag"
- drag.Parent = Teleport
- drag.Active = true
- drag.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- drag.BackgroundTransparency = 1.000
- drag.Draggable = false
- drag.Position = UDim2.new(0.446, 0,0.351, 0)
- drag.Selectable = true
- drag.Size = UDim2.new(0, 300, 0, 135)
- UICorner.Parent = drag
- mainFrame.Name = "mainFrame"
- mainFrame.Parent = drag
- mainFrame.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- mainFrame.BorderSizePixel = 0
- mainFrame.Position = UDim2.new(0, 0, 0, 20)
- mainFrame.Size = UDim2.new(0, 243, 0, 242)
- UICorner_3.Parent = mainFrame
- UICorner_4.CornerRadius = UDim.new(0, 20)
- buttonsFrame.Name = "buttonsFrame"
- buttonsFrame.Parent = mainFrame
- buttonsFrame.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- buttonsFrame.BorderSizePixel = 0
- buttonsFrame.BackgroundTransparency = 1
- buttonsFrame.Size = UDim2.new(0, 243, 0, 242)
- toggleButton.Name = "toggleButton"
- toggleButton.Parent = buttonsFrame
- toggleButton.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- toggleButton.BackgroundTransparency = 0.800
- toggleButton.BorderSizePixel = 0
- toggleButton.Position = UDim2.new(0.157650203, 0, 0.776431561, 0)
- toggleButton.Size = UDim2.new(0, 166, 0, 42)
- toggleButton.Font = Enum.Font.TitilliumWeb
- toggleButton.Text = "Start"
- toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- toggleButton.TextSize = 30.000
- UICorner_4.Parent = toggleButton
- UICorner_4.CornerRadius = UDim.new(0, 30)
- rotSpeedLabel.Name = "rotSpeedLabel"
- rotSpeedLabel.Parent = buttonsFrame
- rotSpeedLabel.BackgroundColor3 = Color3.fromRGB(103, 103, 103)
- rotSpeedLabel.BackgroundTransparency = 0.800
- rotSpeedLabel.Position = UDim2.new(0.021, 0,0.066, 0)
- rotSpeedLabel.Size = UDim2.new(0, 232, 0, 35)
- rotSpeedLabel.Font = Enum.Font.SourceSans
- rotSpeedLabel.Text = "Rotate_Speed"
- rotSpeedLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- rotSpeedLabel.TextSize = 14.000
- rotSpeedLabel.TextYAlignment = Enum.TextYAlignment.Top
- UICorner_5.Parent = rotSpeedLabel
- UICorner_5.CornerRadius = UDim.new(0, 12)
- rotSpeedTextbox.Name = "rotSpeedTextbox"
- rotSpeedTextbox.Parent = rotSpeedLabel
- rotSpeedTextbox.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- rotSpeedTextbox.BackgroundTransparency = 1.000
- rotSpeedTextbox.Position = UDim2.new(0, 0,0, 05)
- rotSpeedTextbox.Size = UDim2.new(0, 232, 0, 35)
- rotSpeedTextbox.ClearTextOnFocus = false
- rotSpeedTextbox.Font = Enum.Font.SciFi
- rotSpeedTextbox.Text = "10000"
- rotSpeedTextbox.TextColor3 = Color3.fromRGB(8, 168, 0)
- rotSpeedTextbox.TextSize = 22.000
- rotSpeedTextbox.PlaceholderText = "Rotate_Speed"
- flySpeedLabel.Name = "flySpeedLabel"
- flySpeedLabel.Parent = buttonsFrame
- flySpeedLabel.BackgroundColor3 = Color3.fromRGB(103, 103, 103)
- flySpeedLabel.BackgroundTransparency = 0.800
- flySpeedLabel.Position = UDim2.new(0.021, 0,0.289, 0)
- flySpeedLabel.Size = UDim2.new(0, 232, 0, 35)
- flySpeedLabel.Font = Enum.Font.SciFi
- flySpeedLabel.Text = "FlySpeed"
- flySpeedLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- flySpeedLabel.TextSize = 14.000
- flySpeedLabel.TextYAlignment = Enum.TextYAlignment.Top
- UICorner_6.Parent = flySpeedLabel
- UICorner_6.CornerRadius = UDim.new(0, 12)
- flySpeedTextbox.Name = "flySpeedTextbox"
- flySpeedTextbox.Parent = flySpeedLabel
- flySpeedTextbox.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- flySpeedTextbox.BackgroundTransparency = 1.000
- flySpeedTextbox.Position = UDim2.new(0, 0, 0, 06)
- flySpeedTextbox.Size = UDim2.new(0, 232, 0, 35)
- flySpeedTextbox.ClearTextOnFocus = false
- flySpeedTextbox.Font = Enum.Font.SciFi
- flySpeedTextbox.PlaceholderText = "Fly_Speed"
- flySpeedTextbox.Text = "1"
- flySpeedTextbox.TextColor3 = Color3.fromRGB(8, 168, 0)
- flySpeedTextbox.TextSize = 22.000
- UICorner_7.Parent = buttonsFrame
- UICorner_7.CornerRadius = UDim.new(0, 12)
- notificationsFrame.Name = "notificationsFrame"
- notificationsFrame.Parent = buttonsFrame
- notificationsFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- notificationsFrame.BackgroundTransparency = 1.000
- notificationsFrame.ClipsDescendants = true
- notificationsFrame.Position = UDim2.new(-0.696, 0,0.200, 0)
- notificationsFrame.Size = UDim2.new(1, -110, 1, -45)
- UIListLayout.Parent = notificationsFrame
- UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
- UIListLayout.VerticalAlignment = Enum.VerticalAlignment.Bottom
- notificationTemplate.Name = "notificationTemplate"
- notificationTemplate.Parent = notificationsFrame
- notificationTemplate.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- notificationTemplate.BackgroundTransparency = 1.000
- notificationTemplate.ClipsDescendants = true
- notificationTemplate.Size = UDim2.new(1, 0, 0, 20)
- notificationTemplate.Visible = false
- notificationTemplate.Font = Enum.Font.SourceSans
- notificationTemplate.Text = ""
- notificationTemplate.TextColor3 = Color3.fromRGB(255, 255, 255)
- notificationTemplate.TextSize = 19.000
- notificationTemplate.TextWrapped = true
- teleportersFrame.Name = "teleportersFrame"
- teleportersFrame.Parent = mainFrame
- teleportersFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- teleportersFrame.BackgroundTransparency = 1.000
- teleportersFrame.ClipsDescendants = true
- teleportersFrame.Position = UDim2.new(0, 110, 0, 0)
- teleportersFrame.Size = UDim2.new(1, -110, 0, 45)
- teleportingLabel.Name = "teleportingLabel"
- teleportingLabel.Parent = buttonsFrame
- teleportingLabel.BackgroundColor3 = Color3.fromRGB(103, 103, 103)
- teleportingLabel.BackgroundTransparency = 0.800
- teleportingLabel.Position = UDim2.new(0.021, 0,0.529, 0)
- teleportingLabel.Size = UDim2.new(0, 232, 0, 35)
- teleportingLabel.Font = Enum.Font.SciFi
- teleportingLabel.Text = "tping to players delay (0 = disable)"
- teleportingLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- teleportingLabel.TextSize = 14.000
- teleportingLabel.TextYAlignment = Enum.TextYAlignment.Top
- UICorner_8.Parent = teleportingLabel
- UICorner_8.CornerRadius = UDim.new(0, 12)
- tpingTextbox.Name = "tpingTextbox"
- tpingTextbox.Parent = teleportingLabel
- tpingTextbox.BackgroundColor3 = Color3.fromRGB(54, 54, 54)
- tpingTextbox.BackgroundTransparency = 1.000
- tpingTextbox.Position = UDim2.new(0, 0, 0, 05)
- tpingTextbox.Size = UDim2.new(0, 232, 0, 35)
- tpingTextbox.ClearTextOnFocus = false
- tpingTextbox.Font = Enum.Font.SciFi
- tpingTextbox.PlaceholderText = "Tping player's delay(0 = disable)"
- tpingTextbox.Text = "0"
- tpingTextbox.TextColor3 = Color3.fromRGB(8, 168, 0)
- tpingTextbox.TextSize = 16.000
- local function align(Part0, Part1)
- Part0.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
- local att1 = Instance.new("Attachment")
- att1.Orientation = Vector3.new(0, 0, 0)
- att1.Position = Vector3.new(0, 0, 0)
- att1.Archivable = true
- local att0 = att1:Clone()
- local ap = Instance.new("AlignPosition", att0)
- ap.ApplyAtCenterOfMass = true
- ap.MaxForce = 9e9
- ap.MaxVelocity = 9e9
- ap.ReactionForceEnabled = false
- ap.Responsiveness = 200
- ap.RigidityEnabled = false
- ap.Attachment1 = att1
- ap.Attachment0 = att0
- att1.Parent = Part1
- att0.Parent = Part0
- end
- local rs = game:GetService("RunService")
- local function notify(msg)
- spawn(function()
- local label = notificationTemplate:Clone()
- label.Text = msg
- label.Parent = notificationsFrame
- label.Size = UDim2.new(1, 0, 0, 0)
- label.Visible = true
- local siz = 0
- while rs.Stepped:Wait() and label and label.Parent and (siz < 20) do
- siz += 1
- label.Size = UDim2.new(1, 0, 0, siz)
- end
- if label and label.Parent then
- wait(15)
- while rs.Stepped:Wait() and label and label.Parent and (label.TextTransparency < 1) do
- label.TextTransparency += 0.1
- end
- if label and label.Parent then
- label:Destroy()
- end
- end
- end)
- end
- local plrs = game:GetService("Players")
- local lp = plrs.LocalPlayer
- local mouse = lp:GetMouse()
- local ws = game:GetService("Workspace")
- local c = nil
- local function resReq()
- local nm = Instance.new("Model")
- local nh = Instance.new("Humanoid", nm)
- nh.Health = 100
- lp.Character = nm
- nh.Health = 0
- nh:Destroy()
- nm:Destroy()
- end
- local parts = {}
- ws.DescendantRemoving:Connect(function(des)
- if table.find(parts, des) then
- local desn = des.Name
- wait()
- if c and c.Parent then
- notify("lost part: " .. desn)
- end
- end
- end)
- toggleButton.MouseButton1Click:Connect(function()
- if c and c.Parent then
- resReq()
- lp.Character = c
- notify("attempting to respawn...")
- else
- notify("Loading...")
- c = lp.Character
- if not (c and c.Parent) then
- notify("error: character not found")
- return nil
- end
- local hum = c:FindFirstChildOfClass("Humanoid")
- if not (hum and hum.Parent) then
- notify("error: humanoid not found")
- return nil
- end
- if hum.Health == 0 then
- notify("error: humanoid health 0")
- return nil
- end
- resReq()
- lp.Character = c
- wait(5.1)
- if not (c and c.Parent) then
- notify("error: character removed")
- return nil
- end
- if not (hum and hum.Parent) then
- notify("error: humanoid removed")
- return nil
- end
- if hum.Health == 0 then
- notify("error: humanoid died")
- return nil
- end
- c:BreakJoints()
- hum.Health = 0
- wait()
- if not (c and c.Parent) then
- notify("error: character removed")
- return nil
- end
- parts = {}
- for i, v in pairs(c:GetDescendants()) do
- if v and v.Parent and v:IsA("BasePart") then
- if v.CanCollide then
- table.insert(parts, v)
- else
- v.Velocity = Vector3.new(0, -1000, 0)
- end
- end
- end
- local hrp = Instance.new("Part", c)
- hrp.Name = "hrp"
- hrp.Anchored = true
- hrp.Transparency = 1
- pcall(function()
- hrp.CFrame = parts[1].CFrame
- end)
- ws.CurrentCamera.CameraSubject = hrp
- for i, v in pairs(parts) do
- if v and v.Parent then
- align(v, hrp)
- end
- end
- spawn(function()
- local currentp = nil
- spawn(function()
- while rs.Stepped:Wait() and c and c.Parent and hrp and hrp.Parent do
- if currentp and currentp.Parent then
- local c1 = currentp.Character
- if c1 and c1.Parent then
- local hed1 = c1:FindFirstChild("Head") or c1:FindFirstChild("Torso") or c1:FindFirstChild("HumanoidRootPart") or c1:FindFirstChildWhichIsA("BasePart")
- if hed1 then
- hrp.CFrame = hed1.CFrame
- end
- end
- end
- end
- end)
- while rs.Heartbeat:Wait() and c and c.Parent and hrp and hrp.Parent do
- local delay = tonumber(tpingTextbox.Text)
- if (not delay) or (delay < 0) then
- delay = 0
- end
- if delay == 0 then
- currentp = false
- else
- wait(delay)
- delay = tonumber(tpingTextbox.Text)
- if (not delay) or (delay < 0) then
- delay = 0
- end
- if c and c.Parent and hrp and hrp.Parent and (delay ~= 0) then
- local getp = plrs:GetPlayers()
- local i1 = false
- for i, v in pairs(getp) do
- if (v == currentp) and (v ~= lp) then
- i1 = i
- end
- end
- if (not i1) then
- i1 = 1
- end
- local function nextp()
- if i1 == #getp then
- i1 = 1
- else
- i1 += 1
- end
- currentp = getp[i1]
- end
- local c1 = nil
- while wait() and not (c1 and c1.Parent) do
- nextp()
- if currentp == lp then
- nextp()
- end
- c1 = currentp.Character
- end
- end
- end
- end
- end)
- spawn(function()
- while c and c.Parent and rs.Heartbeat:Wait() do
- for i, v in pairs(parts) do
- if v and v.Parent then
- v.Velocity = Vector3.new(0, -25.05, 0)
- local s = tonumber(rotSpeedTextbox.Text)
- v.RotVelocity = Vector3.new(s, s, s)
- end
- end
- end
- end)
- spawn(function()
- while rs.Stepped:Wait() and c and c.Parent do
- for i, v in pairs(parts) do
- if v and v.Parent then
- v.CanCollide = false
- end
- end
- end
- end)
- spawn(function()
- local ctrlf = {
- ["w"] = false,
- ["a"] = false,
- ["s"] = false,
- ["d"] = false
- }
- mouse.KeyDown:Connect(function(key)
- key = key:lower()
- if ctrlf[key] ~= nil then
- ctrlf[key] = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- key = key:lower()
- if ctrlf[key] ~= nil then
- ctrlf[key] = false
- end
- end)
- while rs.RenderStepped:Wait() and c and c.Parent do
- if hrp and hrp.Parent then
- local flyspeed = tonumber(flySpeedTextbox.Text)
- local fb = ((ctrlf["w"] and flyspeed) or 0) + ((ctrlf["s"] and -flyspeed) or 0)
- local lr = ((ctrlf["a"] and -flyspeed) or 0) + ((ctrlf["d"] and flyspeed) or 0)
- local camcf = ws.CurrentCamera.CFrame
- local caX, caY, caZ, ca1, ca2, ca3, ca4, ca5, ca6, ca7, ca8, ca9 = camcf:GetComponents()
- local flycf = hrp.CFrame
- flycf = CFrame.new(flycf.X, flycf.Y, flycf.Z, ca1, ca2, ca3, ca4, ca5, ca6, ca7, ca8, ca9)
- flycf += camcf.lookVector * fb
- flycf += camcf.rightVector * lr
- hrp.CFrame = flycf
- end
- end
- local c1 = lp.Character
- if c1 and c1.Parent then
- notify("respawned")
- end
- if toggleButton and toggleButton.Parent then
- toggleButton.Text = "Start"
- end
- end)
- if toggleButton and toggleButton.Parent then
- toggleButton.Text = "Respawn"
- end
- notify("done")
- end
- end)
- FlingTroll2.Visible = true
- end)
- FlingTroll2.MouseButton1Down:Connect(function()
- InciteTrollFrame.Visible =false
- for i,v in pairs (Teleport:GetChildren()) do
- if v.Name == "drag" then
- Teleport.drag.Visible = true
- end
- end
- StayTrollFrame.Visible = false
- end)
- InciteTroll.MouseButton1Click:Connect(function()
- InciteTrollFrame.Visible = true
- for i,v in pairs (Teleport:GetChildren()) do
- if v.Name == "drag" then
- Teleport.drag.Visible = false
- end
- end
- StayTrollFrame.Visible = false
- end)
- StayFling.MouseButton1Click:Connect(function()
- SendNotification("Help","You need to reset player to stop.", 10)
- InciteTrollFrame.Visible = false
- for i,v in pairs (Teleport:GetChildren()) do
- if v.Name == "drag" then
- Teleport.drag.Visible = false
- end
- end
- StayTrollFrame.Visible = true
- for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do
- if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then
- game:GetService("RunService").Heartbeat:connect(function()
- v.Velocity = Vector3.new(0,-30,0)
- wait(0.5)
- end)
- end
- end
- function rmesh(HatName)
- for _,mesh in next, workspace[game.Players.LocalPlayer.Name][HatName]:GetDescendants() do
- if mesh:IsA("Mesh") or mesh:IsA("SpecialMesh") then
- mesh:Remove()
- end
- end
- end
- function create(part, parent, position, rotation)
- part.AccessoryWeld:Remove()
- Instance.new("Attachment",part)
- Instance.new("AlignPosition",part)
- Instance.new("AlignOrientation",part)
- Instance.new("Attachment",parent)
- part.AlignPosition.Attachment0 = part.Attachment
- part.AlignOrientation.Attachment0 = part.Attachment
- part.AlignPosition.Attachment1 = parent.Attachment
- part.AlignOrientation.Attachment1 = parent.Attachment
- part.Attachment.Position = position
- part.Attachment.Orientation = rotation
- part.AlignPosition.Responsiveness = 200
- part.AlignOrientation.Responsiveness = 200
- part.AlignPosition.MaxForce = 9999999
- part.AlignPosition.RigidityEnabled = false
- part.AlignOrientation.MaxTorque = 9999999
- end
- local LocalPlayer = game.Players.LocalPlayer
- function eswait(num)
- if num == 0 or num == nil then
- game:service("RunService").Stepped:wait(0)
- else
- for i = 0, num do
- game:service("RunService").Stepped:wait(0)
- end
- end
- end
- function makepart(hat,part)
- Instance.new('Part',workspace[LocalPlayer.Name])
- workspace[LocalPlayer.Name].Part.Name = 'lerp'..hat
- workspace[LocalPlayer.Name]['lerp'..hat].CanCollide = false
- workspace[LocalPlayer.Name]['lerp'..hat].Size = workspace[LocalPlayer.Name][hat].Handle.Size
- workspace[LocalPlayer.Name]['lerp'..hat].Transparency = 1
- Instance.new('Weld',workspace[LocalPlayer.Name]['lerp'..hat])
- create(workspace[LocalPlayer.Name][hat].Handle,workspace[LocalPlayer.Name]['lerp'..hat],Vector3.new(),Vector3.new())
- workspace[LocalPlayer.Name]['lerp'..hat].Weld.Part0 = workspace[LocalPlayer.Name]['lerp'..hat]
- workspace[LocalPlayer.Name]['lerp'..hat].Weld.Part1 = workspace[LocalPlayer.Name][part]
- workspace[LocalPlayer.Name]['lerp'..hat].Weld.C0 = workspace[LocalPlayer.Name]['lerp'..hat].CFrame:inverse() * workspace[LocalPlayer.Name][part].CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),0)
- end
- local hatsine = 0
- local hatchange = 1
- function clerp(hat,ppx,ppy,pppz,rrrx,rrry,rrz,lppx,lppy,lpppz,lrrrx,lrrry,lrrz,speed)
- coroutine.wrap(function()
- while true do
- hatsine = hatsine + speed
- workspace[game.Players.LocalPlayer.Name]['lerp'..hat].Weld.C0 = workspace[game.Players.LocalPlayer.Name]['lerp'..hat].Weld.C0:lerp(CFrame.new(ppx + lppx * math.sin(hatsine/11), ppy + lppy * math.sin(hatsine/11), pppz + lpppz * math.sin(hatsine/11)) * CFrame.Angles(math.rad(rrrx + lrrrx * math.sin(hatsine/11)), math.rad(rrry + lrrry * math.sin(hatsine/11)), math.rad(rrz + lrrz * math.sin(hatsine/11))),0.1)
- eswait()
- end
- end)()
- end
- local player = game.Players.LocalPlayer
- local character1 = player.Character
- local mouse = player:GetMouse()
- local fakebody = Instance.new("Part", character1)
- fakebody.Transparency = 1
- fakebody.Anchored = true
- fakebody.CanCollide = false
- fakebody.Position = character1.Head.Position
- fakebody.Name = "FPart"
- wait()
- _G.ReanimationType = "PDeath" --PDeath, Fling, Simple
- _G.Velocity = Vector3.new(36,0,0)
- _G.FlingBlock = true
- _G.FlingBlockTransparency = 1
- _G.HighlightFlingBlock = true
- _G.FlingBlockPosition = "FPart"
- _G.HighlightFlingBlockColor = Color3.fromRGB(255,0,0)
- loadstring(game:HttpGet("https://raw.githubusercontent.com/GelatekWasTaken/Reanimation.lua/main/Main/Main.lua"))()
- wait(1)
- mouse.KeyDown:connect(function(key)
- if key == "r" then
- character1.Reanimate.FPart.Position = mouse.Hit.p
- end
- end)
- rmesh('Pink Hair')
- rmesh('Kate Hair')
- makepart('Kate Hair','Right Arm')
- clerp('Kate Hair',0,1,0,0,0,0,0,0,0,0,0,0,1)
- makepart('Pink Hair','Right Arm')
- clerp('Pink Hair',0,0.5,-2,-90,0,0,0,0,0,0,0,0,1)
- local Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8
- local Speed = 20*Scale
- local Gravity = 0.1
- local Player = game.Players.LocalPlayer
- local Character = Player.Character.Reanimate
- local Humanoid = Character.Humanoid
- Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)
- local Torso = Character.HumanoidRootPart
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local RenderStepped = game:GetService("RunService").RenderStepped
- local Camera = Workspace.CurrentCamera
- Camera:ClearAllChildren()
- local Model = Instance.new("Model",Character)
- local IgnoreList = {Character,Workspace.Terrain}
- local Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25)
- local Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25)
- local RotationOffset = CFrame.Angles(math.rad(90),math.rad(0),0)
- local Gangster = false
- local Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25)
- local Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25)
- local RotationOffsetHead = CFrame.Angles(0,0,0)
- local Handle = Instance.new("Part",Model)
- Handle.CanCollide = false
- Handle.Name = "Handle"
- Handle.Position = Vector3.new(0,100,0)
- Handle:BreakJoints()
- Handle.FormFactor = "Custom"
- Handle.Size = Vector3.new(0.2,0.2,0.2)
- Handle.TopSurface = "SmoothNoOutlines"
- Handle.BottomSurface = "SmoothNoOutlines"
- Handle.FrontSurface = "SmoothNoOutlines"
- Handle.BackSurface = "SmoothNoOutlines"
- Handle.RightSurface = "SmoothNoOutlines"
- Handle.LeftSurface = "SmoothNoOutlines"
- Handle.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Handle)
- Mesh.Scale = Vector3.new(0.25,1,0.4) / 0.2 * Scale
- local HandleWeld = Instance.new("Motor6D")
- HandleWeld.Part0 = Character["Right Arm"]
- HandleWeld.Part1 = Handle
- HandleWeld.C0 = CFrame.new(Vector3.new(0,-1,0)*Scale) * CFrame.Angles(math.rad(-105),0,0)
- HandleWeld.Parent = Handle
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("CylinderMesh",Part)
- Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("CylinderMesh",Part)
- Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("CylinderMesh",Part)
- Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("CylinderMesh",Part)
- Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,-0.175)*Scale) * CFrame.Angles(0,0,0)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,0.175)*Scale) * CFrame.Angles(0,0,0)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(-0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.1,0.3,0.05) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.25,-0.75)*Scale) * CFrame.Angles(math.rad(-10),0,0)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.1,0.05,0.625) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.1,-0.435)*Scale)
- PartWeld.Parent = Part
- for i = 0,80,10 do
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.25,0.15,0.03555*2) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0,0.15,0.315)*Scale) * CFrame.Angles(math.rad(i-65),0,0) * CFrame.new(Vector3.new(0,0.2,0)*Scale)
- PartWeld.Parent = Part
- end
- local Barrel = Instance.new("Part",Model)
- Barrel.CanCollide = false
- Barrel.Position = Vector3.new(0,100,0)
- Barrel:BreakJoints()
- Barrel.FormFactor = "Custom"
- Barrel.Size = Vector3.new(0.2,0.2,0.2)
- Barrel.TopSurface = "SmoothNoOutlines"
- Barrel.BottomSurface = "SmoothNoOutlines"
- Barrel.FrontSurface = "SmoothNoOutlines"
- Barrel.BackSurface = "SmoothNoOutlines"
- Barrel.RightSurface = "SmoothNoOutlines"
- Barrel.LeftSurface = "SmoothNoOutlines"
- Barrel.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Barrel)
- Mesh.Scale = Vector3.new(0.25,0.2,2) / 0.2 * Scale
- local BarrelWeld = Instance.new("Motor6D")
- BarrelWeld.Part0 = Handle
- BarrelWeld.Part1 = Barrel
- BarrelWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.5,-0.7)*Scale)
- BarrelWeld.Parent = Barrel
- local Barrel1 = Barrel
- local Barrel2 = Instance.new("Part",Model)
- Barrel2.CanCollide = false
- Barrel2.Position = Vector3.new(0,100,0)
- Barrel2:BreakJoints()
- Barrel2.FormFactor = "Custom"
- Barrel2.Size = Vector3.new(0.2,0.2,0.2)
- Barrel2.TopSurface = "SmoothNoOutlines"
- Barrel2.BottomSurface = "SmoothNoOutlines"
- Barrel2.FrontSurface = "SmoothNoOutlines"
- Barrel2.BackSurface = "SmoothNoOutlines"
- Barrel2.RightSurface = "SmoothNoOutlines"
- Barrel2.LeftSurface = "SmoothNoOutlines"
- Barrel2.BrickColor = BrickColor.new("Really black")
- local Mesh = Instance.new("BlockMesh",Barrel2)
- Mesh.Scale = Vector3.new(0.25,0.25,2) / 0.2 * Scale
- local Barrel2Weld = Instance.new("Motor6D")
- Barrel2Weld.Part0 = Barrel
- Barrel2Weld.Part1 = Barrel2
- Barrel2Weld.C0 = CFrame.new(Vector3.new(0,0.225,0)*Scale)
- Barrel2Weld.Parent = Barrel2
- local RealBarrel = Instance.new("Part",Model)
- RealBarrel.CanCollide = false
- RealBarrel.Position = Vector3.new(0,100,0)
- RealBarrel:BreakJoints()
- RealBarrel.FormFactor = "Custom"
- RealBarrel.Size = Vector3.new(0.2,0.2,0.2)
- RealBarrel.TopSurface = "SmoothNoOutlines"
- RealBarrel.BottomSurface = "SmoothNoOutlines"
- RealBarrel.FrontSurface = "SmoothNoOutlines"
- RealBarrel.BackSurface = "SmoothNoOutlines"
- RealBarrel.RightSurface = "SmoothNoOutlines"
- RealBarrel.LeftSurface = "SmoothNoOutlines"
- RealBarrel.BrickColor = BrickColor.new("Dark grey metallic")
- local Mesh = Instance.new("CylinderMesh",RealBarrel)
- Mesh.Scale = Vector3.new(0.2,2,0.2) / 0.2 * Scale
- local RealBarrelWeld = Instance.new("Motor6D")
- RealBarrelWeld.Part0 = Barrel
- RealBarrelWeld.Part1 = RealBarrel
- RealBarrelWeld.C0 = CFrame.new(Vector3.new(0,0.1,-0.01)*Scale) * CFrame.Angles(math.rad(-90),0,0)
- RealBarrelWeld.Parent = RealBarrel
- for i = 1,75,15 do
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.05,0.065,0.05) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Handle
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0,0.525,-0.515)*Scale) * CFrame.Angles(math.rad(i),0,0) * CFrame.new(Vector3.new(0,0,0.2)*Scale)
- PartWeld.Parent = Part
- end
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Really black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Barrel2
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0.06,0.135,0.925)*Scale)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Really black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Barrel2
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(-0.06,0.135,0.925)*Scale)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Really black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.025,0.1,0.1) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Barrel2
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0,0.135,-0.925)*Scale)
- PartWeld.Parent = Part
- local Part = Instance.new("Part",Model)
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.Transparency = 1
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Really black")
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(0.1,0.1,0.1) / 0.2 * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = Barrel
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0,0,-5)*Scale)
- PartWeld.Parent = Part
- local Light = Instance.new("PointLight",Part)
- Light.Color = BrickColor.new("Gold").Color
- Light.Enabled = true
- Light.Shadows = true
- Light.Brightness = 0
- Light.Range = 6
- local Part = Instance.new("Part",Model)
- Part.Material = "Neon"
- Part.CanCollide = false
- Part.Position = Vector3.new(0,100,0)
- Part:BreakJoints()
- Part.FormFactor = "Custom"
- Part.Size = Vector3.new(0.2,0.2,0.2)
- Part.TopSurface = "SmoothNoOutlines"
- Part.BottomSurface = "SmoothNoOutlines"
- Part.FrontSurface = "SmoothNoOutlines"
- Part.BackSurface = "SmoothNoOutlines"
- Part.RightSurface = "SmoothNoOutlines"
- Part.LeftSurface = "SmoothNoOutlines"
- Part.BrickColor = BrickColor.new("Bright yellow")
- Part.Transparency = 0.25
- local RecoilMesh = Instance.new("SpecialMesh",Part)
- RecoilMesh.MeshType = "FileMesh"
- RecoilMesh.MeshId = "http://www.roblox.com/Asset/?id=1323306"
- RecoilMesh.TextureId = "http://www.roblox.com/Asset/?id=98896228"
- RecoilMesh.Scale = Vector3.new(0.175,0,0.175) * Scale
- local PartWeld = Instance.new("Motor6D")
- PartWeld.Part0 = RealBarrel
- PartWeld.Part1 = Part
- PartWeld.C0 = CFrame.new(Vector3.new(0,0.95,0)*Scale)
- PartWeld.Parent = Part
- function ShootBullet(Target,barrel)
- local barrel = barrel or Barrel
- local Bullet = Instance.new("Part",Workspace)
- Barrel.CanCollide = false
- Bullet.FormFactor = "Custom"
- Bullet.Size = Vector3.new(0.2,0.2,5)*Scale
- Bullet.TopSurface = "Smooth"
- Bullet.BottomSurface = "Smooth"
- Bullet.Anchored = true
- Bullet.CanCollide = false
- Bullet.CFrame = CFrame.new((barrel.CFrame*CFrame.new(0,0,-barrel.Size.Z*barrel.Mesh.Scale.Z/2)).p,Target)*CFrame.new(0,0,-Bullet.Size.Z/2)
- Bullet.Transparency = 0.1
- Bullet.BrickColor = BrickColor.new("Gold")
- --[[local Mesh = Instance.new("SpecialMesh",Bullet)
- Mesh.MeshType = "FileMesh"
- Mesh.Scale = Vector3.new(0.5,0.5,0.2)
- Mesh.MeshId = "http://www.roblox.com/asset/?id=2697549"
- --Mesh.TextureId = "http://www.roblox.com/asset/?id=2697544"]]
- local Mesh = Instance.new("BlockMesh",Bullet)
- Mesh.Scale = Vector3.new(0.2,0.2,5)*Scale/Bullet.Size
- IgnoreList[#IgnoreList+1] = Bullet
- RenderStepped:wait()
- for i = Speed,1000,Speed do -- Loop to do the bullet movement and stuff.
- local ray,Hit,Pos,SurfaceNormal;
- ray = Ray.new(Bullet.Position,((Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed)).p-Bullet.Position).unit*Speed)
- Hit,Pos,SurfaceNormal = Workspace:FindPartOnRayWithIgnoreList(ray,IgnoreList)
- Bullet.CFrame = Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed)
- if Hit ~= nil then
- local Hum = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid") or (Hit.Parent.Parent.Parent ~= nil and Hit.Parent.Parent.Parent:FindFirstChild("Humanoid"))
- if Hum ~= nil then
- Hum:TakeDamage((((Gangster and math.random(0,0) or math.random(0,0))*Scale)/100)*Hum.MaxHealth)
- end
- break
- end
- RenderStepped:wait()
- end
- Bullet:Destroy()
- end
- Mouse.Button1Down:connect(function()
- if not Down and not DB then
- Down = true
- while Down do
- if Humanoid.Health == 0 then break end
- if not DB then
- DB = true
- local Sound = Instance.new("Sound",Barrel)
- Sound.SoundId = "http://www.roblox.com/Asset/?id=165946426" -- 132373574
- Sound.Volume = 5*Scale
- Sound.Pitch = (math.random(70,110)/100)/((Scale < 0.25 and 0.25) or (Scale > 4 and 4) or Scale)
- Sound:Play()
- Spawn(function()
- ShootBullet(Mouse.Hit.p,Barrel1)
- end)
- RecoilMesh.VertexColor = Vector3.new(1,math.random(160,245)/255,20/255)
- PartWeld.C0 = PartWeld.C0 * CFrame.Angles(0,math.rad(math.random(-40,40)),0)
- local Shell = Instance.new("Part",Workspace)
- Shell.FormFactor = "Custom"
- Shell.BrickColor = BrickColor.new("Bright yellow")
- Shell.Size = Vector3.new(0.2,0.5,0.2)*Scale
- Shell.CFrame = Barrel.CFrame*CFrame.new(0.5,0.5,0)*CFrame.Angles(math.rad(-90),0,0)
- Shell.Velocity = ((Barrel.CFrame*CFrame.new(5,0,math.random(-2,2))).p-Barrel.CFrame.p)*5*Scale
- local Mesh = Instance.new("CylinderMesh",Shell)
- Mesh.Scale = Vector3.new(0.2,0.5,0.2)*Scale/Shell.Size
- Spawn(function()
- wait(5)
- Shell:Destroy()
- end)
- for i = 1,20,7.5 do
- character1.Reanimate.FPart.Position = mouse.Hit.p
- RotationOffset = RotationOffset*CFrame.Angles(math.rad(7.5),0,0)
- Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,-0.15,0)*Scale)
- Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,0.15)*Scale)
- Light.Brightness = Light.Brightness+38
- RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,0.375,0)*Scale)
- RenderStepped:wait()
- end
- wait(0.02)
- for i = 1,20,3.75 do
- character1.Reanimate.FPart.Position = mouse.Hit.p
- RotationOffset = RotationOffset*CFrame.Angles(math.rad(-3.75),0,0)
- Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,0.075,0)*Scale)
- Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,-0.075)*Scale)
- Light.Brightness = Light.Brightness-19
- RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,-0.1875,0)*Scale)
- RenderStepped:wait()
- end
- wait(0.02)
- DB = false
- end
- end
- end
- end)
- Mouse.Button1Up:connect(function()
- Down = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:lower() == "g" and not DB then
- DB = true
- if Gangster == true then
- for i = 1,70,5 do
- RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(-5),0)
- RenderStepped:wait()
- end
- Gangster = false
- else
- for i = 1,70,5 do
- RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(5),0)
- RenderStepped:wait()
- end
- Gangster = true
- end
- DB = false
- end
- end)
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Character["Right Arm"]
- Weld.Parent = Torso
- local Weld2 = Instance.new("Weld")
- Weld2.Part0 = Torso
- Weld2.Part1 = Character.Head
- Weld2.Parent = Torso
- local RA = Character["Right Arm"]
- game:GetService("RunService"):BindToRenderStep("Pistol",Enum.RenderPriority.Character.Value,function()
- local Point = Torso.CFrame:vectorToObjectSpace(Mouse.Hit.p-Torso.CFrame.p)
- if Point.Z > 0 then
- if Point.X > 0 then
- Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(90),0)
- elseif Point.X < 0 then
- Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(-90),0)
- end
- end
- local CFr = (Torso.CFrame*Part0Joint):toObjectSpace(CFrame.new((Torso.CFrame*Part0Joint).p,Mouse.Hit.p))--RayEnd))
- Weld.C0 = Part0Joint * (CFr-CFr.p) * RotationOffset
- Weld.C1 = Part1Joint
- Weld.Part0 = Torso
- Weld.Part1 = RA
- local CFr = (Torso.CFrame*Part0JointHead):toObjectSpace(CFrame.new((Torso.CFrame*Part0JointHead).p,Mouse.Hit.p))--RayEnd))
- Weld2.C0 = Part0JointHead * (CFr-CFr.p) * RotationOffsetHead
- Weld2.C1 = Part1JointHead
- Weld2.Part0 = Torso
- Weld2.Part1 = Character.Head
- local Last = Scale
- Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8
- Speed = 20*Scale
- if Scale ~= Last then
- Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25)
- Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25)
- Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25)
- Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25)
- end
- end)
- end)
- function UpdateResults()
- local search = string.lower(WayTextBox.Text)
- for i, v in pairs(wayScrollingFrame:GetChildren()) do
- if v:IsA("GuiButton") then
- if search ~= "" then
- local item = string.lower(v.Text)
- if string.find(item, search) then
- v.Visible = true
- else
- v.Visible = false
- end
- else
- v.Visible = true
- end
- end
- end
- end
- WayTextBox.Changed:Connect(UpdateResults)
- wayExtra.MouseButton1Click:Connect(function()
- Frame_3.Visible = not Frame_3.Visible
- end)
- cartp_State = false
- cargo = 1
- local function cartp_function()
- if cartp_State == true then
- car_toogle_cricle:TweenPosition(UDim2.new(0, 34,0, 1), "In", "Linear", 0.2, false)
- cartp_toogle_Frame.BackgroundColor3 = Color3.fromRGB(7, 42, 0)
- cargo = 2
- else
- car_toogle_cricle:TweenPosition(UDim2.new(0, 2,0, 1), "Out", "Linear", 0.2, false)
- cartp_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- cargo = 1
- end
- end
- car_toogle.MouseButton1Click:Connect(function()
- cartp_State = not cartp_State
- cartp_function()
- end)
- function TeleportCar(Pos)
- if game.Players.LocalPlayer.Character then
- Character = game.Players.LocalPlayer.Character
- if Character.Humanoid.SeatPart ~= nil then
- Car = Character.Humanoid.SeatPart.Parent
- spawn(function()
- for i=1,5 do
- wait()
- Car:SetPrimaryPartCFrame(Pos * CFrame.Angles(math.rad(Character.HumanoidRootPart.Orientation.x), math.rad(Character.HumanoidRootPart.Orientation.y), 0))
- game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Car.Main)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Car.Main)
- end
- end)
- end
- end
- end
- WayPoints = {
- ["Spawn"] = Vector3.new(155, 3, 74),
- ["Wood R Us"] = Vector3.new(265, 3, 57),
- ["Land Store"] = Vector3.new(258, 3, -99),
- ["Dock"] = Vector3.new(1114, -1, -197),
- ["Link's Logic"] = Vector3.new(4605, 3, -727),
- ["Cave"] = Vector3.new(3581, -179, 430),
- ["Volcano"] = Vector3.new(-1585, 622, 1140),
- ["Swamp"] = Vector3.new(-1209, 132, -801),
- ["Palm Island"] = Vector3.new(2549, -5, -42),
- ["Fancy Furnishings"] = Vector3.new(491, 3, -1720),
- ["Boxed Cars"] = Vector3.new(509, 3, -1463),
- ["Fine Arts Shop"] = Vector3.new(5207, -166, 719),
- ["Bob's Shack"] = Vector3.new(260, 8, -2542),
- ["Shrine of Sight"] = Vector3.new(-1600, 195, 919),
- ["The Den"] = Vector3.new(323, 41, 1930),
- ["End Times"] = Vector3.new(-51, -212, -1348),
- ["GreenBox"] = Vector3.new(-1673,349,1475),
- ["IceHouse"] = Vector3.new(1243,59,2290),
- ["Light_House"] = Vector3.new(1461, 385, 3277),
- ["SnowWood"] = Vector3.new(-1079, -5, -950)
- }
- BobsShack.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(260, 8, -2542))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Bob's Shack"])
- end
- end)
- Spawn.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(155, 3, 74))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Spawn"])
- end
- end)
- WoodRUs.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(265, 3, 57))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Wood R Us"])
- end
- end)
- LandStore.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(258, 3, -99))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Land Store"])
- end
- end)
- Dock.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(1114, -1, -197))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Dock"])
- end
- end)
- LinksLogic.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(4605, 3, -727))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Link's Logic"])
- end
- end)
- Cave.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(3581, -179, 430))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Cave"])
- end
- end)
- Volcano.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(-1585, 622, 1140))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Volcano"])
- end
- end)
- Swamp.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(-1209, 132, -801))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Swamp"])
- end
- end)
- PalmIsland.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(2549, -5, -42))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Palm Island"])
- end
- end)
- FancyFurnishings.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(491, 3, -1720))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fancy Furnishings"])
- end
- end)
- FineArtsShop.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(5207, -166, 719))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Fine Arts Shop"])
- end
- end)
- ShrineofSight.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(-1600, 195, 919))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Shrine of Sight"])
- end
- end)
- TheDen.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(323, 41, 1930))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["The Den"])
- end
- end)
- EndTimes.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(-51, -212, -1348))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["End Times"])
- end
- end)
- GreenBox.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(-1673,349,1475))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["GreenBox"])
- end
- end)
- IceHouse.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(1243,59,2290))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["IceHouse"])
- end
- end)
- BoxedCars.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(509, 3, -1463))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Boxed Cars"])
- end
- end)
- LightHouse.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(1461, 385, 3277))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["Light_House"])
- end
- end)
- SnowglowWood.MouseButton1Click:Connect(function()
- if cargo == 2 then
- TeleportCar(CFrame.new(-1079, -5, -950))
- else
- game.Players.LocalPlayer.Character:MoveTo(WayPoints["SnowWood"])
- end
- end)
- AxeCount.MouseButton1Click:Connect(function()
- Amount = 0
- for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- Amount = Amount + 1
- end
- end
- SendNotification("Axe Amount", "You have "..Amount.." Axes in your Backpack",2)
- end)
- AxeReStore.MouseButton1Click:Connect(function()
- Amount = 0
- for a,b in pairs(game.Players.LocalPlayer:GetChildren()) do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- b.Parent = game.Players.LocalPlayer.Backpack
- Amount = Amount + 1
- end
- end
- SendNotification("Restore", "Restored "..Amount.." axes that you Stored", 2)
- end)
- AxeStore.MouseButton1Click:Connect(function()
- Amount = 0
- for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do
- if b.Name ~= "BlueprintTool" and b.Name == "Tool" then
- b.Parent = game.Players.LocalPlayer
- Amount = Amount + 1
- end
- end
- SendNotification("Store", "You stored "..Amount.." axes, you can restore them using restore button to restorn.", 2)
- end)
- FreeLand.MouseButton1Click:connect(function()
- if game.Players.LocalPlayer.OwnsProperty.Value == false then
- for i,v in pairs(game.Workspace.Properties:GetChildren()) do
- if v:FindFirstChild('Owner') and v.Owner.Value == nil then
- Base = v
- Square = v.OriginSquare
- Plot = CFrame.new(v.OriginSquare.CFrame.x, v.OriginSquare.CFrame.y +3.5, v.OriginSquare.CFrame.z)
- end
- end
- Pos = Square.Position
- game.ReplicatedStorage.PropertyPurchasing.ClientPurchasedProperty:FireServer(Base, Pos)
- wait()
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait(0.1)
- local New_CFrame = Plot
- local ts = game:GetService("TweenService")
- local char = game.Players.LocalPlayer.Character
- local part = char.HumanoidRootPart
- local ti = TweenInfo.new(4, Enum.EasingStyle.Linear)
- local tp = {CFrame = New_CFrame}
- ts:Create(part, ti, tp):Play()
- end
- end)
- local ScriptLoadOrSave = false
- local function CheckSlotNumberLoad() --Checks if the slot number is right
- if LoadNumber.Text == "1" or LoadNumber.Text == "2" or LoadNumber.Text == "3" or LoadNumber.Text == "4" or LoadNumber.Text == "5" or LoadNumber.Text == "6" then
- local SlotNumber = tonumber(LoadNumber.Text)
- return SlotNumber
- else return false
- end
- end
- local function CheckIfSlotAvailable(Slot)
- for a,b in pairs(game.ReplicatedStorage.LoadSaveRequests.GetMetaData:InvokeServer(game.Players.LocalPlayer)) do
- if a == Slot then
- for c,d in pairs(b) do
- if c == "NumSaves" and d ~= 0 then
- return true
- else
- return false
- end
- end
- end
- end
- end
- local CurrentSlot = game.Players.LocalPlayer:WaitForChild("CurrentSaveSlot").Value
- LoadSlot.MouseButton1Click:Connect(function()
- ScriptLoadOrSave = true
- local CheckSlot = CheckSlotNumberLoad()
- if CheckSlot ~= false then
- if CheckIfSlotAvailable(CheckSlot) == true then
- local LoadSlot = game.ReplicatedStorage.LoadSaveRequests.RequestLoad:InvokeServer(CheckSlot)
- if LoadSlot == false then
- SendNotification("Cooldown Notification", "You aren't abled to load now", 1)
- end
- if LoadSlot == true then
- SendNotification("Reload Notification", "Loaded Your Slot", 2)
- CurrentSlot = CheckSlot
- end
- else
- SendNotification("Slot not Available", "This Slot is not Available, please choose another slot", 2)
- end
- else
- SendNotification("Incorrect Slot", "Enter a Valid number in the upper field", 1)
- end
- ScriptLoadOrSave = false
- end)
- MaxLand.MouseButton1Click:Connect(function()
- for i, v in pairs(game:GetService("Workspace").Properties:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- base = v
- square = v.OriginSquare
- end
- end
- function makebase(pos)
- local Event = game:GetService("ReplicatedStorage").PropertyPurchasing.ClientExpandedProperty
- Event:FireServer(base, pos)
- end
- spos = square.Position
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 80))
- --Corners--
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z + 80))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X + 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z + 40))
- makebase(CFrame.new(spos.X - 80, spos.Y, spos.Z - 40))
- makebase(CFrame.new(spos.X + 40, spos.Y, spos.Z - 80))
- makebase(CFrame.new(spos.X - 40, spos.Y, spos.Z - 80))
- end)
- SaveSlot.MouseButton1Click:Connect(function()
- local CheckSlot = CheckSlotNumberLoad()
- if CheckSlot ~= false then
- if CurrentSlot ~= -1 then
- ScriptLoadOrSave = true
- local SaveSlot = game.ReplicatedStorage.LoadSaveRequests.RequestSave:InvokeServer(CheckSlot)
- if SaveSlot == true then
- SendNotification("Save", "Finish saving.", 2)
- wait(.5)
- ScriptLoadOrSave = false
- elseif SaveSlot == false then
- SendNotification("Already Saved", "Wait about 1min to save.", 1)
- wait(.5)
- ScriptLoadOrSave = false
- end
- else
- SendNotification("Error", "Load Your Slot first before you save.", 1)
- end
- else
- SendNotification("Incorrect", "Pls enter a number in the SlotTextbox.", 1)
- end
- end)
- TpWood.MouseButton1Click:Connect(function()
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1,6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,15,0))
- end
- end
- end
- wait(.2)
- game.Players.LocalPlayer.Character:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,20,0))
- end)
- SellWood.MouseButton1Click:Connect(function()
- for _, Log in pairs(workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log)
- end
- end)
- end
- end
- end
- end)
- SellPlank.MouseButton1Click:Connect(function()
- for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
- if Plank.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Plank:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -0.296, 85.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end)
- end
- end
- end
- end)
- ModWood.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(315, -1, 85.791))
- for _, Log in pairs(workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Log:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(315, -1, 80.791))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log.WoodSection)
- game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Log.WoodSection)
- end
- end)
- end
- end
- end
- wait(4.0)
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players.LocalPlayer then
- local p= CFrame.new(v.OriginSquare.CFrame.x, v.OriginSquare.CFrame.y +3.5, v.OriginSquare.CFrame.z)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p
- end
- end
- for _, Log in pairs(game.Workspace.LogModels:GetChildren()) do
- if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then
- if Log.Owner.Value == game.Players.LocalPlayer then
- Log:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position)
- for i=1,20 do
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log.WoodSection)
- game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Log.WoodSection)
- end
- end
- end
- end
- end)
- TpPlank.MouseButton1Click:Connect(function()
- local uru = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
- local humanoidRootPart = uru:WaitForChild("HumanoidRootPart", 10)
- local x1 = math.floor(humanoidRootPart.Position.X)
- local y1 = math.floor(humanoidRootPart.Position.Y)
- local z1 = math.floor(humanoidRootPart.Position.Z)
- for _, Plank in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if Plank.Name=="Plank" and Plank:findFirstChild("Owner") then
- if Plank.Owner.Value == game.Players.LocalPlayer then
- for i,v in pairs(Plank:GetChildren()) do
- if v.Name=="WoodSection" then
- spawn(function()
- for i=1,10 do
- wait()
- v.CFrame=CFrame.new(Vector3.new(x1, y1+15, z1))*CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end
- end
- spawn(function()
- for i=1,20 do
- wait()
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Plank)
- end
- end)
- end
- end
- end
- end)
- CarSpeed.MouseButton1Click:Connect(function()
- local carspeed2 = CarSpeedText.Text
- for i,v in pairs(game.Workspace.PlayerModels:GetChildren()) do
- if v:FindFirstChild("Seat") and v:FindFirstChild("Configuration") then
- v.Configuration.MaxSpeed.Value = carspeed2
- end
- end
- end)
- CarNoclip.MouseButton1Click:Connect(function()
- for i,v in pairs (workspace:GetChildren()) do
- if v.Name == "TreeRegion" then
- for i,n in pairs (v:GetChildren()) do
- for i,x in pairs(n:GetChildren()) do
- if x.Name == "WoodSection" or x.Name == "InnerWood" then
- x.CanCollide = not x.CanCollide
- end
- end
- end
- end
- end
- end)
- local Turn = game:GetService("Players").LocalPlayer:GetMouse()
- function Turn2(key)
- if (key == "v") then
- function RotateCar()
- if game.Players.LocalPlayer.Character then
- Character = game.Players.LocalPlayer.Character
- if Character.Humanoid.SeatPart ~= nil then
- Car = Character.Humanoid.SeatPart.Parent
- spawn(function()
- local Pos = CFrame.new(Car.Main.Position)
- for i=1,5 do
- wait()
- Car:SetPrimaryPartCFrame(Pos * CFrame.Angles(math.rad(Character.HumanoidRootPart.Orientation.x), math.rad(Character.HumanoidRootPart.Orientation.y), 0))
- game.ReplicatedStorage.Interaction.ClientRequestOwnership:FireServer(Car.Main)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Car.Main)
- end
- end)
- end
- end
- end
- RotateCar()
- end
- end
- Turn.KeyDown:connect(Turn2)
- CarFly.MouseButton1Click:Connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = false
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 250
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = false
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+125.0+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-250
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "x" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- local BridgeD = false
- BridgeUp.MouseButton1Click:Connect(function()
- if BridgeD == true then
- for _,v in pairs(game.workspace.Bridge.VerticalLiftBridge.Lift:GetChildren()) do
- v.CFrame = v.CFrame + Vector3.new(0, 26, 0)
- end
- BridgeD = false
- end
- end)
- BridgeDown.MouseButton1Click:Connect(function()
- if BridgeD == false then
- for _,v in pairs(game.workspace.Bridge.VerticalLiftBridge.Lift:GetChildren()) do
- v.CFrame = v.CFrame + Vector3.new(0, -26, 0)
- end
- BridgeD = true
- end
- end)
- AxeDupe.MouseButton1Click:Connect(function()
- local uru = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
- local humanoidRootPart = uru:WaitForChild("HumanoidRootPart", 10)
- local x = math.floor(humanoidRootPart.Position.X)
- local y = math.floor(humanoidRootPart.Position.Y)
- local z = math.floor(humanoidRootPart.Position.Z)
- local args = {
- [1] = game:GetService("Players").LocalPlayer.Character.Tool,
- [2] = "Drop tool",
- [3] = game.Players.LocalPlayer.Character.Head.CFrame
- }
- game:GetService("ReplicatedStorage").Interaction.ClientInteracted:FireServer(unpack(args))
- game.Players.LocalPlayer.Character.Head:Destroy()
- wait(7)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(x,y + 3.5,z))
- end)
- local Player0 = game:GetService("Players").LocalPlayer
- repeat wait(.1) until Player0.Character
- local Character0 = Player0.Character
- Character0.Archivable = true
- local IsInvis = false
- local IsRunning = true
- local InvisibleCharacter = Character0:Clone()
- InvisibleCharacter.Parent = game:GetService'Lighting'
- local Void = workspace.FallenPartsDestroyHeight
- InvisibleCharacter.Name = ""
- local CF
- Player0.CharacterAdded:Connect(function()
- if Player0.Character == InvisibleCharacter then return end
- repeat wait(.1) until Player0.Character:FindFirstChildWhichIsA'Humanoid'
- if IsRunning == false then
- IsInvis = false
- IsRunning = true
- Character0 = Player0.Character
- Character0.Archivable = true
- InvisibleCharacter = Character0:Clone()
- InvisibleCharacter.Name = ""
- InvisibleCharacter:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
- Respawn()
- end)
- for i,v in pairs(InvisibleCharacter:GetDescendants())do
- if v:IsA("BasePart") then
- if v.Name == "HumanoidRootPart" then
- v.Transparency = 1
- else
- v.Transparency = .5
- end
- end
- end
- end
- end)
- local Fix = game:GetService("RunService").Stepped:Connect(function()
- pcall(function()
- local IsInteger
- if tostring(Void):find'-' then
- IsInteger = true
- else
- IsInteger = false
- end
- local Pos = Player0.Character.HumanoidRootPart.Position
- local Pos_String = tostring(Pos)
- local Pos_Seperate = Pos_String:split(', ')
- local X = tonumber(Pos_Seperate[1])
- local Y = tonumber(Pos_Seperate[2])
- local Z = tonumber(Pos_Seperate[3])
- if IsInteger == true then
- if Y <= Void then
- Respawn()
- end
- elseif IsInteger == false then
- if Y >= Void then
- Respawn()
- end
- end
- end)
- end)
- for i,v in pairs(InvisibleCharacter:GetDescendants())do
- if v:IsA("BasePart") then
- if v.Name == "HumanoidRootPart" then
- v.Transparency = 1
- else
- v.Transparency = .5
- end
- end
- end
- function Respawn()
- IsRunning = false
- if IsInvis == true then
- pcall(function()
- Player0.Character = Character0
- wait()
- Character0.Parent = workspace
- Character0:FindFirstChildWhichIsA'Humanoid':Destroy()
- IsInvis = false
- InvisibleCharacter.Parent = nil
- end)
- elseif IsInvis == false then
- pcall(function()
- Player0.Character = Character0
- wait()
- Character0.Parent = workspace
- Character0:FindFirstChildWhichIsA'Humanoid':Destroy()
- IsInvis = false
- end)
- end
- end
- InvisibleCharacter:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
- Respawn()
- end)
- AntiFling.MouseButton1Click:Connect(function()
- AntiFling.Visible = false
- -- // Constants \\ --
- -- [ Services ] --
- local Services = setmetatable({}, {__index = function(Self, Index)
- local NewService = game.GetService(game, Index)
- if NewService then
- Self[Index] = NewService
- end
- return NewService
- end})
- -- [ LocalPlayer ] --
- local LocalPlayer = Services.Players.LocalPlayer
- -- // Functions \\ --
- local function PlayerAdded(Player)
- local Detected = false
- local Character;
- local PrimaryPart;
- local function CharacterAdded(NewCharacter)
- Character = NewCharacter
- repeat
- wait()
- PrimaryPart = NewCharacter:FindFirstChild("HumanoidRootPart")
- until PrimaryPart
- Detected = false
- end
- CharacterAdded(Player.Character or Player.CharacterAdded:Wait())
- Player.CharacterAdded:Connect(CharacterAdded)
- Services.RunService.Heartbeat:Connect(function()
- if (Character and Character:IsDescendantOf(workspace)) and (PrimaryPart and PrimaryPart:IsDescendantOf(Character)) then
- if PrimaryPart.AssemblyAngularVelocity.Magnitude > 50 or PrimaryPart.AssemblyLinearVelocity.Magnitude > 100 then
- if Detected == false then
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Fling Exploit detected, Player: " .. tostring(Player);
- Color = Color3.fromRGB(255, 200, 0);
- })
- end
- Detected = true
- for i,v in ipairs(Character:GetDescendants()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- v.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
- v.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
- v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
- end
- end
- PrimaryPart.CanCollide = false
- PrimaryPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
- end
- end
- end)
- end
- -- // Event Listeners \\ --
- for i,v in ipairs(Services.Players:GetPlayers()) do
- if v ~= LocalPlayer then
- PlayerAdded(v)
- end
- end
- Services.Players.PlayerAdded:Connect(PlayerAdded)
- local LastPosition = nil
- Services.RunService.Heartbeat:Connect(function()
- pcall(function()
- local PrimaryPart = LocalPlayer.Character.PrimaryPart
- if PrimaryPart.AssemblyLinearVelocity.Magnitude > 250 or PrimaryPart.AssemblyAngularVelocity.Magnitude > 250 then
- PrimaryPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
- PrimaryPart.CFrame = LastPosition
- print("You were flung. Neutralizing velocity")
- elseif PrimaryPart.AssemblyLinearVelocity.Magnitude < 50 or PrimaryPart.AssemblyAngularVelocity.Magnitude > 50 then
- LastPosition = PrimaryPart.CFrame
- end
- end)
- end)
- SendNotification("Load Success", "Loaded AntiFling", 3)
- end)
- function FixCam()
- workspace.CurrentCamera.CameraSubject = Player0.Character:FindFirstChildWhichIsA'Humanoid'
- workspace.CurrentCamera.CFrame = CF
- end
- function freezecam(arg)
- if arg == true then
- workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
- else
- workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
- end
- end
- function TurnInvisible()
- if IsInvis == true then return end
- IsInvis = true
- CF = workspace.CurrentCamera.CFrame
- local CF_1 = Player0.Character.HumanoidRootPart.CFrame
- Character0:MoveTo(Vector3.new(0,math.pi*1000000,0))
- freezecam(true)
- wait(.2)
- freezecam(false)
- InvisibleCharacter = InvisibleCharacter
- Character0.Parent = game:GetService'Lighting'
- InvisibleCharacter.Parent = workspace
- InvisibleCharacter.HumanoidRootPart.CFrame = CF_1
- Player0.Character = InvisibleCharacter
- FixCam()
- Player0.Character.Animate.Disabled = true
- Player0.Character.Animate.Disabled = false
- end
- function FixScript()
- --[[Character0 = nil
- InvisibleCharacter = nil
- if IsInvis == true then
- repeat wait() until IsInvis == false
- end
- if not Player0.Character.Head:FindFirstChildWhichIsA("Motor6D") then
- repeat wait() warn('Bruh you\'re dead lol') until Player0.Character.Head:FindFirstChildWhichIsA("Motor6D")
- local LCharacter = Player0.Character
- LCharacter.Archivable = true
- local LnvisibleCharacter = LCharacter:Clone()
- InvisibleCharacter = LnvisibleCharacter
- InvisibleCharacter.Parent = game:GetService'Lighting'
- for i,v in pairs(InvisibleCharacter:GetDescendants())do
- if v:IsA("BasePart") then
- v.Transparency = .5
- end
- end
- end
- IsRunning = true]]
- end
- function TurnVisible()
- if IsInvis == false then return end
- CF = workspace.CurrentCamera.CFrame
- Character0 = Character0
- local CF_1 = Player0.Character.HumanoidRootPart.CFrame
- Character0.HumanoidRootPart.CFrame = CF_1
- InvisibleCharacter.Parent = game:GetService'Lighting'
- Player0.Character = Character0
- Character0.Parent = workspace
- IsInvis = false
- FixCam()
- Player0.Character.Animate.Disabled = true
- Player0.Character.Animate.Disabled = false
- end
- Inv_State = false
- InvisibleEnabled = false
- local function inv_function()
- if Inv_State == true then
- inv_toogle_cricle:TweenPosition(UDim2.new(0, 34,0, 1), "In", "Linear", 0.2, false)
- invisible_toogle_Frame.BackgroundColor3 = Color3.fromRGB(7, 42, 0)
- InvisibleEnabled = true
- TurnInvisible()
- else
- inv_toogle_cricle:TweenPosition(UDim2.new(0, 2,0, 1), "Out", "Linear", 0.2, false)
- invisible_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- InvisibleEnabled = false
- TurnVisible()
- end
- end
- inv_toogle.MouseButton1Click:Connect(function()
- Inv_State = not Inv_State
- --[[for i,v in pairs (BaseFrame.Frame_3:GetChildren()) do
- if v.Name == "AxeDupe" then
- Teleport.Frame_3.AxeDupe.Visible = false
- end
- end]]--
- inv_function()
- end)
- Esp.MouseButton1Click:Connect(function()
- Esp.Visible = false
- local setkey = "b" -- change to something like "g" or whatever to change it
- local waitduration = 0.5 -- the amount of time before the ESP updates (removes all current ESP objects and makes new ones)
- --=you don't have to edit below but you can i guess=--
- local plr = game:GetService('Players').LocalPlayer
- function getteam(plr) -- yeah i did this instead of getting their actual team because for some reason that doesnt work sometimes idk why
- local thang = nil
- if plr.TeamColor then
- for i,v in pairs(game:GetService('Teams'):GetChildren()) do
- if v.TeamColor == plr.TeamColor then
- thang = v
- end
- end
- end
- return thang
- end
- local plr = game:GetService('Players').LocalPlayer
- if plr:FindFirstChild('Zz1pF800p8lDrsOQgGiqa') ==nil then
- local thingy = Instance.new('IntValue',plr)
- thingy.Name="Zz1pF800p8lDrsOQgGiqa"
- thingy.AncestryChanged:connect(function()
- wait()
- thingy.Parent = plr
- end)
- local mou = plr:GetMouse()
- local active = false
- function invert(Color)
- return Color3.new((255 - Color.r * 255)/255, (255 - Color.g * 255)/255, (255 - Color.b * 255)/255)
- end
- function heil()
- for i,v in pairs(game:GetService('CoreGui'):GetChildren()) do
- if v:IsA('Folder') and (game:GetService('Players'):FindFirstChild(v.Name) or v:FindFirstChildOfClass("BillboardGui") or v:FindFirstChildOfClass("BoxHandleAdornment")) then
- v:Destroy()
- end
- end
- if active == true then
- for i,v in pairs(game:GetService('Players'):GetChildren()) do
- if v.Character and v~=plr then
- if game:GetService('CoreGui'):FindFirstChild(v.Name) == nil then
- local folder = Instance.new('Folder',game:GetService('CoreGui'))
- folder.Name = v.Name
- if v.Character:FindFirstChild('Head') then
- local gui = Instance.new('BillboardGui',folder)
- gui.Adornee = v.Character.Head
- gui.AlwaysOnTop = true
- gui.LightInfluence = 0
- gui.Size = UDim2.new(10,0,2,0)
- gui.StudsOffset=Vector3.new(0,4,0)
- local text = Instance.new('TextLabel',gui)
- if getteam(v) then
- text.BackgroundColor3 = v.TeamColor.Color
- text.TextColor3 = invert(v.TeamColor.Color)
- text.BorderColor3 = v.TeamColor.Color
- else
- text.BackgroundColor3 = Color3.new(1,1,1)
- text.TextColor3 = Color3.new(0,0,0)
- text.BorderColor3 = Color3.new(1,1,01)
- end
- text.BorderSizePixel = 2
- text.Size = UDim2.new(1,0,1,0)
- text.TextScaled = true
- text.Text = v.Name
- text.TextYAlignment = Enum.TextYAlignment.Top
- text.Font = Enum.Font.SourceSansBold
- local text2 = Instance.new('TextLabel',text)
- text2.BackgroundTransparency = 1
- text2.Size = UDim2.new(1,0,0.3,0)
- text2.Position = UDim2.new(0,0,0.7,0)
- text2.TextScaled = true
- if getteam(v) then
- text2.Text = [[Team: "]]..getteam(v).Name..[["]]
- else
- text2.Text = [[Team: "None"]]
- end
- text2.Font = Enum.Font.SourceSansBold
- if getteam(v) then
- text2.TextColor3 = invert(v.TeamColor.Color)
- else
- text2.TextColor3 = Color3.new(0,0,0)
- end
- end
- if (v.Character:FindFirstChild('Head')) then
- for _,part in pairs(v.Character:GetChildren()) do
- if part:IsA('BasePart') then
- local coru=coroutine.wrap(function()
- local endtransparency = part.Transparency
- local adorn = Instance.new('BoxHandleAdornment',folder)
- adorn.Name = v.Name
- if part.Name ~= "Head" then
- adorn.Size = part.Size
- else
- adorn.Size = (part.Size)-Vector3.new(part.Size.X/2,0,0)
- end
- adorn.Adornee = part
- adorn.AlwaysOnTop = true
- adorn.ZIndex = 5
- adorn.Transparency = endtransparency
- adorn.Color3 = Color3.fromRGB(255, 44, 17)
- local adorn2 = Instance.new('BoxHandleAdornment',folder)
- adorn2.Name = v.Name
- if part.Name ~= "Head" then
- adorn2.Size = part.Size*1.1
- else
- adorn2.Size = (part.Size*1.1)-Vector3.new(part.Size.X/2,0,0)
- end
- adorn2.Adornee = part
- adorn2.AlwaysOnTop = true
- adorn2.ZIndex = 2
- adorn2.Transparency = endtransparency+0.1
- adorn2.Color3 = Color3.fromRGB(183, 209, 73)
- local adorn3 = Instance.new('BoxHandleAdornment',folder)
- adorn3.Name = v.Name
- if part.Name ~= "Head" then
- adorn3.Size = part.Size*1.15
- else
- adorn3.Size = (part.Size*1.15)-Vector3.new(part.Size.X/2,0,0)
- end
- adorn3.Adornee = part
- adorn3.AlwaysOnTop = true
- adorn3.ZIndex = 1
- adorn3.Transparency = endtransparency+0.2
- adorn3.Color3 = Color3.fromRGB(35, 166, 184)
- end)
- coru()
- end
- end
- end
- end
- end
- end
- end
- end
- mou.KeyDown:connect(function(key)
- if key==setkey then
- active = not active
- end
- end)
- while true do
- heil()
- wait(waitduration)
- end
- end
- end)
- ViewPlayer.MouseButton1Click:Connect(function()
- ViewPlayer.Visible = false
- loadstring(game:HttpGet(('https://pastebin.com/raw/7fEx43Fc'),true))()
- end)
- FreeCam.MouseButton1Click:Connect(function()
- FreeCam.Visible = false
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- LocalScript0 = Instance.new("LocalScript")
- LocalScript0.Name = "FreeCamera"
- LocalScript0.Parent = mas
- table.insert(cors,sandbox(LocalScript0,function()
- -----------------------------------------------------------------------
- -- Freecam
- -- Cinematic free camera for spectating and video production.
- ------------------------------------------------------------------------
- local pi = math.pi
- local abs = math.abs
- local clamp = math.clamp
- local exp = math.exp
- local rad = math.rad
- local sign = math.sign
- local sqrt = math.sqrt
- local tan = math.tan
- local ContextActionService = game:GetService("ContextActionService")
- local Players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local StarterGui = game:GetService("StarterGui")
- local UserInputService = game:GetService("UserInputService")
- local LocalPlayer = Players.LocalPlayer
- if not LocalPlayer then
- Players:GetPropertyChangedSignal("LocalPlayer"):Wait()
- LocalPlayer = Players.LocalPlayer
- end
- local Camera = workspace.CurrentCamera
- workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
- local newCamera = workspace.CurrentCamera
- if newCamera then
- Camera = newCamera
- end
- end)
- ------------------------------------------------------------------------
- local TOGGLE_INPUT_PRIORITY = Enum.ContextActionPriority.Low.Value
- local INPUT_PRIORITY = Enum.ContextActionPriority.High.Value
- local FREECAM_MACRO_KB = {Enum.KeyCode.LeftShift, Enum.KeyCode.P}
- local NAV_GAIN = Vector3.new(1, 1, 1)*64
- local PAN_GAIN = Vector2.new(0.75, 1)*8
- local FOV_GAIN = 300
- local PITCH_LIMIT = rad(90)
- local VEL_STIFFNESS = 1.5
- local PAN_STIFFNESS = 1.0
- local FOV_STIFFNESS = 4.0
- ------------------------------------------------------------------------
- local Spring = {} do
- Spring.__index = Spring
- function Spring.new(freq, pos)
- local self = setmetatable({}, Spring)
- self.f = freq
- self.p = pos
- self.v = pos*0
- return self
- end
- function Spring:Update(dt, goal)
- local f = self.f*2*pi
- local p0 = self.p
- local v0 = self.v
- local offset = goal - p0
- local decay = exp(-f*dt)
- local p1 = goal + (v0*dt - offset*(f*dt + 1))*decay
- local v1 = (f*dt*(offset*f - v0) + v0)*decay
- self.p = p1
- self.v = v1
- return p1
- end
- function Spring:Reset(pos)
- self.p = pos
- self.v = pos*0
- end
- end
- ------------------------------------------------------------------------
- local cameraPos = Vector3.new()
- local cameraRot = Vector2.new()
- local cameraFov = 0
- local velSpring = Spring.new(VEL_STIFFNESS, Vector3.new())
- local panSpring = Spring.new(PAN_STIFFNESS, Vector2.new())
- local fovSpring = Spring.new(FOV_STIFFNESS, 0)
- ------------------------------------------------------------------------
- local Input = {} do
- local thumbstickCurve do
- local K_CURVATURE = 2.0
- local K_DEADZONE = 0.15
- local function fCurve(x)
- return (exp(K_CURVATURE*x) - 1)/(exp(K_CURVATURE) - 1)
- end
- local function fDeadzone(x)
- return fCurve((x - K_DEADZONE)/(1 - K_DEADZONE))
- end
- function thumbstickCurve(x)
- return sign(x)*clamp(fDeadzone(abs(x)), 0, 1)
- end
- end
- local gamepad = {
- ButtonX = 0,
- ButtonY = 0,
- DPadDown = 0,
- DPadUp = 0,
- ButtonL2 = 0,
- ButtonR2 = 0,
- Thumbstick1 = Vector2.new(),
- Thumbstick2 = Vector2.new(),
- }
- local keyboard = {
- W = 0,
- A = 0,
- S = 0,
- D = 0,
- E = 0,
- Q = 0,
- U = 0,
- H = 0,
- J = 0,
- K = 0,
- I = 0,
- Y = 0,
- Up = 0,
- Down = 0,
- LeftShift = 0,
- RightShift = 0,
- }
- local mouse = {
- Delta = Vector2.new(),
- MouseWheel = 0,
- }
- local NAV_GAMEPAD_SPEED = Vector3.new(1, 1, 1)
- local NAV_KEYBOARD_SPEED = Vector3.new(1, 1, 1)
- local PAN_MOUSE_SPEED = Vector2.new(1, 1)*(pi/64)
- local PAN_GAMEPAD_SPEED = Vector2.new(1, 1)*(pi/8)
- local FOV_WHEEL_SPEED = 1.0
- local FOV_GAMEPAD_SPEED = 0.25
- local NAV_ADJ_SPEED = 0.75
- local NAV_SHIFT_MUL = 0.25
- local navSpeed = 1
- function Input.Vel(dt)
- navSpeed = clamp(navSpeed + dt*(keyboard.Up - keyboard.Down)*NAV_ADJ_SPEED, 0.01, 4)
- local kGamepad = Vector3.new(
- thumbstickCurve(gamepad.Thumbstick1.x),
- thumbstickCurve(gamepad.ButtonR2) - thumbstickCurve(gamepad.ButtonL2),
- thumbstickCurve(-gamepad.Thumbstick1.y)
- )*NAV_GAMEPAD_SPEED
- local kKeyboard = Vector3.new(
- keyboard.D - keyboard.A + keyboard.K - keyboard.H,
- keyboard.E - keyboard.Q + keyboard.I - keyboard.Y,
- keyboard.S - keyboard.W + keyboard.J - keyboard.U
- )*NAV_KEYBOARD_SPEED
- local shift = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) or UserInputService:IsKeyDown(Enum.KeyCode.RightShift)
- return (kGamepad + kKeyboard)*(navSpeed*(shift and NAV_SHIFT_MUL or 1))
- end
- function Input.Pan(dt)
- local kGamepad = Vector2.new(
- thumbstickCurve(gamepad.Thumbstick2.y),
- thumbstickCurve(-gamepad.Thumbstick2.x)
- )*PAN_GAMEPAD_SPEED
- local kMouse = mouse.Delta*PAN_MOUSE_SPEED
- mouse.Delta = Vector2.new()
- return kGamepad + kMouse
- end
- function Input.Fov(dt)
- local kGamepad = (gamepad.ButtonX - gamepad.ButtonY)*FOV_GAMEPAD_SPEED
- local kMouse = mouse.MouseWheel*FOV_WHEEL_SPEED
- mouse.MouseWheel = 0
- return kGamepad + kMouse
- end
- do
- local function Keypress(action, state, input)
- keyboard[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0
- return Enum.ContextActionResult.Sink
- end
- local function GpButton(action, state, input)
- gamepad[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0
- return Enum.ContextActionResult.Sink
- end
- local function MousePan(action, state, input)
- local delta = input.Delta
- mouse.Delta = Vector2.new(-delta.y, -delta.x)
- return Enum.ContextActionResult.Sink
- end
- local function Thumb(action, state, input)
- gamepad[input.KeyCode.Name] = input.Position
- return Enum.ContextActionResult.Sink
- end
- local function Trigger(action, state, input)
- gamepad[input.KeyCode.Name] = input.Position.z
- return Enum.ContextActionResult.Sink
- end
- local function MouseWheel(action, state, input)
- mouse[input.UserInputType.Name] = -input.Position.z
- return Enum.ContextActionResult.Sink
- end
- local function Zero(t)
- for k, v in pairs(t) do
- t[k] = v*0
- end
- end
- function Input.StartCapture()
- ContextActionService:BindActionAtPriority("FreecamKeyboard", Keypress, false, INPUT_PRIORITY,
- Enum.KeyCode.W, Enum.KeyCode.U,
- Enum.KeyCode.A, Enum.KeyCode.H,
- Enum.KeyCode.S, Enum.KeyCode.J,
- Enum.KeyCode.D, Enum.KeyCode.K,
- Enum.KeyCode.E, Enum.KeyCode.I,
- Enum.KeyCode.Q, Enum.KeyCode.Y,
- Enum.KeyCode.Up, Enum.KeyCode.Down
- )
- ContextActionService:BindActionAtPriority("FreecamMousePan", MousePan, false, INPUT_PRIORITY, Enum.UserInputType.MouseMovement)
- ContextActionService:BindActionAtPriority("FreecamMouseWheel", MouseWheel, false, INPUT_PRIORITY, Enum.UserInputType.MouseWheel)
- ContextActionService:BindActionAtPriority("FreecamGamepadButton", GpButton, false, INPUT_PRIORITY, Enum.KeyCode.ButtonX, Enum.KeyCode.ButtonY)
- ContextActionService:BindActionAtPriority("FreecamGamepadTrigger", Trigger, false, INPUT_PRIORITY, Enum.KeyCode.ButtonR2, Enum.KeyCode.ButtonL2)
- ContextActionService:BindActionAtPriority("FreecamGamepadThumbstick", Thumb, false, INPUT_PRIORITY, Enum.KeyCode.Thumbstick1, Enum.KeyCode.Thumbstick2)
- end
- function Input.StopCapture()
- navSpeed = 1
- Zero(gamepad)
- Zero(keyboard)
- Zero(mouse)
- ContextActionService:UnbindAction("FreecamKeyboard")
- ContextActionService:UnbindAction("FreecamMousePan")
- ContextActionService:UnbindAction("FreecamMouseWheel")
- ContextActionService:UnbindAction("FreecamGamepadButton")
- ContextActionService:UnbindAction("FreecamGamepadTrigger")
- ContextActionService:UnbindAction("FreecamGamepadThumbstick")
- end
- end
- end
- local function GetFocusDistance(cameraFrame)
- local znear = 0.1
- local viewport = Camera.ViewportSize
- local projy = 2*tan(cameraFov/2)
- local projx = viewport.x/viewport.y*projy
- local fx = cameraFrame.rightVector
- local fy = cameraFrame.upVector
- local fz = cameraFrame.lookVector
- local minVect = Vector3.new()
- local minDist = 512
- for x = 0, 1, 0.5 do
- for y = 0, 1, 0.5 do
- local cx = (x - 0.5)*projx
- local cy = (y - 0.5)*projy
- local offset = fx*cx - fy*cy + fz
- local origin = cameraFrame.p + offset*znear
- local part, hit = workspace:FindPartOnRay(Ray.new(origin, offset.unit*minDist))
- local dist = (hit - origin).magnitude
- if minDist > dist then
- minDist = dist
- minVect = offset.unit
- end
- end
- end
- return fz:Dot(minVect)*minDist
- end
- ------------------------------------------------------------------------
- local function StepFreecam(dt)
- local vel = velSpring:Update(dt, Input.Vel(dt))
- local pan = panSpring:Update(dt, Input.Pan(dt))
- local fov = fovSpring:Update(dt, Input.Fov(dt))
- local zoomFactor = sqrt(tan(rad(70/2))/tan(rad(cameraFov/2)))
- cameraFov = clamp(cameraFov + fov*FOV_GAIN*(dt/zoomFactor), 1, 120)
- cameraRot = cameraRot + pan*PAN_GAIN*(dt/zoomFactor)
- cameraRot = Vector2.new(clamp(cameraRot.x, -PITCH_LIMIT, PITCH_LIMIT), cameraRot.y%(2*pi))
- local cameraCFrame = CFrame.new(cameraPos)*CFrame.fromOrientation(cameraRot.x, cameraRot.y, 0)*CFrame.new(vel*NAV_GAIN*dt)
- cameraPos = cameraCFrame.p
- Camera.CFrame = cameraCFrame
- Camera.Focus = cameraCFrame*CFrame.new(0, 0, -GetFocusDistance(cameraCFrame))
- Camera.FieldOfView = cameraFov
- end
- ------------------------------------------------------------------------
- local PlayerState = {} do
- local mouseIconEnabled
- local cameraSubject
- local cameraType
- local cameraFocus
- local cameraCFrame
- local cameraFieldOfView
- local screenGuis = {}
- local coreGuis = {
- Backpack = true,
- Chat = true,
- Health = true,
- PlayerList = true,
- }
- local setCores = {
- BadgesNotificationsActive = true,
- PointsNotificationsActive = true,
- }
- -- Save state and set up for freecam
- function PlayerState.Push()
- for name in pairs(coreGuis) do
- coreGuis[name] = StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType[name])
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], false)
- end
- for name in pairs(setCores) do
- setCores[name] = StarterGui:GetCore(name)
- StarterGui:SetCore(name, false)
- end
- local playergui = LocalPlayer:FindFirstChildOfClass("PlayerGui")
- if playergui then
- for _, gui in pairs(playergui:GetChildren()) do
- if gui:IsA("ScreenGui") and gui.Enabled then
- screenGuis[#screenGuis + 1] = gui
- gui.Enabled = false
- end
- end
- end
- cameraFieldOfView = Camera.FieldOfView
- Camera.FieldOfView = 70
- cameraType = Camera.CameraType
- Camera.CameraType = Enum.CameraType.Custom
- cameraSubject = Camera.CameraSubject
- Camera.CameraSubject = nil
- cameraCFrame = Camera.CFrame
- cameraFocus = Camera.Focus
- mouseIconEnabled = UserInputService.MouseIconEnabled
- UserInputService.MouseIconEnabled = false
- mouseBehavior = UserInputService.MouseBehavior
- UserInputService.MouseBehavior = Enum.MouseBehavior.Default
- end
- -- Restore state
- function PlayerState.Pop()
- for name, isEnabled in pairs(coreGuis) do
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[name], isEnabled)
- end
- for name, isEnabled in pairs(setCores) do
- StarterGui:SetCore(name, isEnabled)
- end
- for _, gui in pairs(screenGuis) do
- if gui.Parent then
- gui.Enabled = true
- end
- end
- Camera.FieldOfView = cameraFieldOfView
- cameraFieldOfView = nil
- Camera.CameraType = cameraType
- cameraType = nil
- Camera.CameraSubject = cameraSubject
- cameraSubject = nil
- Camera.CFrame = cameraCFrame
- cameraCFrame = nil
- Camera.Focus = cameraFocus
- cameraFocus = nil
- UserInputService.MouseIconEnabled = mouseIconEnabled
- mouseIconEnabled = nil
- UserInputService.MouseBehavior = mouseBehavior
- mouseBehavior = nil
- end
- end
- local function StartFreecam()
- local cameraCFrame = Camera.CFrame
- cameraRot = Vector2.new(cameraCFrame:toEulerAnglesYXZ())
- cameraPos = cameraCFrame.p
- cameraFov = Camera.FieldOfView
- velSpring:Reset(Vector3.new())
- panSpring:Reset(Vector2.new())
- fovSpring:Reset(0)
- PlayerState.Push()
- RunService:BindToRenderStep("Freecam", Enum.RenderPriority.Camera.Value, StepFreecam)
- Input.StartCapture()
- end
- local function StopFreecam()
- Input.StopCapture()
- RunService:UnbindFromRenderStep("Freecam")
- PlayerState.Pop()
- end
- ------------------------------------------------------------------------
- do
- local enabled = false
- local function ToggleFreecam()
- if enabled then
- StopFreecam()
- else
- StartFreecam()
- end
- enabled = not enabled
- end
- local function CheckMacro(macro)
- for i = 1, #macro - 1 do
- if not UserInputService:IsKeyDown(macro[i]) then
- return
- end
- end
- ToggleFreecam()
- end
- local function HandleActivationInput(action, state, input)
- if state == Enum.UserInputState.Begin then
- if input.KeyCode == FREECAM_MACRO_KB[#FREECAM_MACRO_KB] then
- CheckMacro(FREECAM_MACRO_KB)
- end
- end
- return Enum.ContextActionResult.Pass
- end
- ContextActionService:BindActionAtPriority("FreecamToggle", HandleActivationInput, false, TOGGLE_INPUT_PRIORITY, FREECAM_MACRO_KB[#FREECAM_MACRO_KB])
- end
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.PlayerGui
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end)
- GodMode.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/XARDK5kx'),true))()
- end)
- FeAnima.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/q1Rqsxmm'),true))()
- end)
- FeZama.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/PHCmMpJB'),true))()
- end)
- FePP.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/maK1ANmF'),true))()
- end)
- FeFlyPP.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/5FyPXTvZ'),true))()
- end)
- FeDoll.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/LeJMwi26'),true))()
- end)
- TrySelf.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/1xuDEx5c'),true))()
- end)
- FuckPlayer.MouseButton1Click:Connect(function()
- local player = Tptextbox.Text
- local stupid = Instance.new('Animation')
- stupid.AnimationId = 'rbxassetid://148840371'
- hummy = game:GetService("Players").LocalPlayer.Character.Humanoid
- pcall(function()
- hummy.Parent.Pants:Destroy()
- end)
- pcall(function()
- hummy.Parent.Shirt:Destroy()
- end)
- local notfunny = hummy:LoadAnimation(stupid)
- notfunny:Play()
- notfunny:AdjustSpeed(10)
- while hummy.Parent.Parent ~= nil do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Tptextbox.Text].Character.HumanoidRootPart.CFrame
- end
- end)
- BTool.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet('https://pastebin.com/raw/S0NycFSU',true))()
- end)
- axe_State = false
- local lol00 = 1
- local function axe_function()
- if axe_State == true then
- axe_toogle_cricle:TweenPosition(UDim2.new(0, 34,0, 1), "In", "Linear", 0.2, false)
- Axefling_toogle_Frame.BackgroundColor3 = Color3.fromRGB(7, 42, 0)
- lol00 = 2
- else
- axe_toogle_cricle:TweenPosition(UDim2.new(0, 2,0, 1), "Out", "Linear", 0.2, false)
- Axefling_toogle_Frame.BackgroundColor3 = Color3.fromRGB(42, 0, 0)
- lol00 = 1
- end
- end
- local function droptool()
- local uru = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
- local humanoidRootPart = uru:WaitForChild("HumanoidRootPart", 10)
- local args = {
- [1] = game:GetService("Players").LocalPlayer.Character.Tool,
- [2] = "Drop tool",
- [3] = game.Players.LocalPlayer.Character.Head.CFrame
- }
- game:GetService("ReplicatedStorage").Interaction.ClientInteracted:FireServer(unpack(args))
- end
- axe_toogle.MouseButton1Click:Connect(function()
- axe_State = not axe_State
- axe_function()
- end)
- local mouse = game.Players.LocalPlayer:GetMouse()
- local lp = game.Players.LocalPlayer
- bai = {}
- bai.axeFling=mouse.Button1Down:Connect(function()
- if lol00 == 2 then
- local axe;
- local oldpos = lp.Character.HumanoidRootPart.CFrame
- droptool(oldpos)
- wait(0.5)
- local axeConnection=workspace.PlayerModels.ChildAdded:connect(function(newAxe)
- newAxe:WaitForChild('Owner')
- if newAxe.Owner.Value==game:GetService('Players').LocalPlayer and newAxe:FindFirstChild('ToolName')then
- axe=newAxe;
- wait(5);
- game.ReplicatedStorage.Interaction.ClientInteracted:FireServer(axe,'Pick up tool');
- end;
- end);
- repeat wait()until axe;
- axeConnection:Disconnect();
- axeConnection=nil;
- local fling=Instance.new('BodyPosition',axe.Main);
- fling.MaxForce=Vector3.new(math.huge,math.huge,math.huge);
- fling.P=6500000;
- fling.Position=game:GetService('Players').LocalPlayer:GetMouse().Hit.p;
- spawn(function()
- while bai.whthmose==true do
- task.wait(0.1)
- fling.Position=game:GetService('Players').LocalPlayer:GetMouse().Hit.p;
- end
- end)
- local flingPower=9e9;
- axe.Main.CanCollide=false;
- repeat game:GetService('RunService').Stepped:wait(); axe.Main.RotVelocity = Vector3.new(5,5,5)*flingPower;until(axe.Main.CFrame.p-fling.Position).Magnitude<1;
- wait(5);
- fling:Destroy();
- axe.Main.CanCollide=true;
- game.ReplicatedStorage.Interaction.ClientInteracted:FireServer(axe,'Pick up tool');
- else
- if lol00 == 1 then
- end
- end
- end)
- Thunderstorm.MouseButton1Click:Connect(function()
- local UserInputService = game:GetService("UserInputService")
- local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local Folder = Instance.new("Folder", game:GetService("Workspace"))
- local Part = Instance.new("Part", Folder)
- local Attachment1 = Instance.new("Attachment", Part)
- Part.Anchored = true
- Part.CanCollide = false
- Part.Transparency = 1
- local Updated = Mouse.Hit + Vector3.new(0, 5, 0)
- local NetworkAccess = coroutine.create(function()
- settings().Physics.AllowSleep = false
- while game:GetService("RunService").RenderStepped:Wait() do
- for _, Players in next, game:GetService("Players"):GetPlayers() do
- if Players ~= game:GetService("Players").LocalPlayer then
- Players.MaximumSimulationRadius = 0
- sethiddenproperty(Players, "SimulationRadius", 0)
- end
- end
- game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)
- setsimulationradius(math.huge)
- end
- end)
- coroutine.resume(NetworkAccess)
- local function ForcePart(v)
- if v:IsA("Part") and v.Anchored == false and v.Parent:FindFirstChild("Humanoid") == nil and v.Parent:FindFirstChild("Head") == nil and v.Name ~= "Handle" then
- Mouse.TargetFilter = v
- for _, x in next, v:GetChildren() do
- if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then
- x:Destroy()
- end
- end
- if v:FindFirstChild("Attachment") then
- v:FindFirstChild("Attachment"):Destroy()
- end
- if v:FindFirstChild("AlignPosition") then
- v:FindFirstChild("AlignPosition"):Destroy()
- end
- if v:FindFirstChild("Torque") then
- v:FindFirstChild("Torque"):Destroy()
- end
- v.CanCollide = false
- local Torque = Instance.new("Torque", v)
- Torque.Torque = Vector3.new(100000, 100000, 100000)
- local AlignPosition = Instance.new("AlignPosition", v)
- local Attachment2 = Instance.new("Attachment", v)
- Torque.Attachment0 = Attachment2
- AlignPosition.MaxForce = 9999999999999999
- AlignPosition.MaxVelocity = math.huge
- AlignPosition.Responsiveness = 200
- AlignPosition.Attachment0 = Attachment2
- AlignPosition.Attachment1 = Attachment1
- end
- end
- for _, v in next, game:GetService("Workspace"):GetDescendants() do
- ForcePart(v)
- end
- game:GetService("Workspace").DescendantAdded:Connect(function(v)
- ForcePart(v)
- end)
- UserInputService.InputBegan:Connect(function(Key, Chat)
- if Key.KeyCode == Enum.KeyCode.E and not Chat then
- Updated = Mouse.Hit + Vector3.new(0, 5, 0)
- end
- end)
- spawn(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- Attachment1.WorldCFrame = Updated
- end
- end)
- end)
- Xray.MouseButton1Click:connect(function()
- local xrayHotkey = Enum.KeyCode.Q
- local uis = game:GetService("UserInputService")
- local xrayOn = false
- uis.InputBegan:Connect(function(inp, processed)
- if processed then return end
- if inp.KeyCode == xrayHotkey then
- xrayOn = not xrayOn
- for i, descendant in pairs(workspace:GetDescendants()) do
- if descendant:IsA("BasePart") then
- if xrayOn then
- if not descendant:FindFirstChild("OriginalTransparency") then
- local originalTransparency = Instance.new("NumberValue")
- originalTransparency.Name = "OriginalTransparency"
- originalTransparency.Value = descendant.Transparency
- originalTransparency.Parent = descendant
- end
- descendant.Transparency = 0.5
- else
- descendant.Transparency = descendant.OriginalTransparency.Value
- end
- end
- end
- end
- end)
- end)
- local Time = game.Lighting.TimeOfDay
- local didno = false
- Always_Day.MouseButton1Click:connect(function()
- Time = "12:00:00"
- end)
- Always_Night.MouseButton1Click:connect(function()
- Time = "00:00:00"
- end)
- game.Lighting.Changed:connect(function()
- game.Lighting.TimeOfDay = Time
- end)
- Frame.Visible = true
- SetCCTY.MouseButton1Click:connect(function()
- getgenv().Handle = false
- wait(0.1)
- workspace:FindFirstChild("CCTV").CFrame = game.Workspace.CurrentCamera.CFrame
- workspace:FindFirstChild("CCTV").Camera.CFrame = game.Workspace.CurrentCamera.CFrame
- end)
- ViewCCTV.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Died:connect(function()
- local player = game.Players.LocalPlayer
- player.CameraMaxZoomDistance = 1000
- player.CameraMinZoomDistance = -1
- wait()
- ScreenGui0:Destroy()
- game:GetService("Workspace").CCTV.Transparency = 0
- game:GetService("Workspace").CCTV.Camera.Transparency = 0
- end)
- local player = game.Players.LocalPlayer
- player.CameraMaxZoomDistance = 1
- player.CameraMinZoomDistance = 100
- wait()
- game.Workspace.CurrentCamera.CameraSubject = workspace:FindFirstChild("CCTV")
- game:GetService("Workspace").CCTV.Transparency = 1
- game:GetService("Workspace").CCTV.Camera.Transparency = 1
- wait()
- local ScreenGui0 = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame1 = Instance.new("Frame")
- local Frame2 = Instance.new("Frame")
- local Frame3 = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- local TextButton0 = Instance.new("TextLabel")
- local TextButton1 = Instance.new("TextLabel")
- local TextButton2 = Instance.new("TextLabel")
- local TextButton3 = Instance.new("TextLabel")
- local TextButton4 = Instance.new("TextLabel")
- local TextButton5 = Instance.new("TextLabel")
- local TextButton6 = Instance.new("TextButton")
- local TextButton7 = Instance.new("TextButton")
- local TextButton8 = Instance.new("TextButton")
- local TextButton9 = Instance.new("TextButton")
- local TextButton10 = Instance.new("TextButton")
- ScreenGui0.Parent = game.CoreGui
- Frame.Parent = ScreenGui0
- Frame.BackgroundColor3 = Color3.new(0,0,0)
- Frame.BorderColor3 = Color3.new(1,1,1)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0,0,-0.18)
- Frame.Size = UDim2.new(1.2,0.2,0.2)
- Frame.Active = true
- Frame.Draggable = false
- Frame1.Parent = ScreenGui0
- Frame1.BackgroundColor3 = Color3.new(0,0,0)
- Frame1.BorderColor3 = Color3.new(1,1,1)
- Frame1.BorderSizePixel = 0
- Frame1.Position = UDim2.new(0,0,0.82)
- Frame1.Size = UDim2.new(1.2,0.2,0.2)
- Frame1.Active = true
- Frame1.Draggable = false
- Frame2.Parent = ScreenGui0
- Frame2.BackgroundColor3 = Color3.new(0,0,0)
- Frame2.BorderColor3 = Color3.new(1,1,1)
- Frame2.BorderSizePixel = 0
- Frame2.Position = UDim2.new(0,0,-0.18)
- Frame2.Size = UDim2.new(0.1,0,1)
- Frame2.Active = true
- Frame2.Draggable = false
- Frame3.Parent = ScreenGui0
- Frame3.BackgroundColor3 = Color3.new(0,0,0)
- Frame3.BorderColor3 = Color3.new(1,1,1)
- Frame3.BorderSizePixel = 0
- Frame3.Position = UDim2.new(0.83,0,-0.18)
- Frame3.Size = UDim2.new(0.2,0,1)
- Frame3.Active = true
- Frame3.Draggable = false
- TextButton.Parent = Frame1
- TextButton.BackgroundColor3 = Color3.new(8,0,0)
- TextButton.BackgroundTransparency = 0
- TextButton.Position = UDim2.new(0.1,0,0.1)
- TextButton.TextColor3 = Color3.new(0,0,0)
- TextButton.Size = UDim2.new(0.05,0,0.4)
- TextButton.Font = Enum.Font.SourceSansLight
- TextButton.FontSize = Enum.FontSize.Size14
- TextButton.Text = "Exit"
- TextButton.TextScaled = true
- TextButton.TextSize = 8
- TextButton.TextWrapped = true
- game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()
- game:GetService("Workspace").CCTV.Transparency = 0
- game:GetService("Workspace").CCTV.Camera.Transparency = 0
- ScreenGui0:Destroy()
- workspace.CurrentCamera.FieldOfView = 70
- end)
- TextButton.MouseButton1Click:connect(function()
- ScreenGui0:Destroy()
- local player = game.Players.LocalPlayer
- player.CameraMaxZoomDistance = 1000
- player.CameraMinZoomDistance = 12
- wait()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
- game:GetService("Workspace").CCTV.Transparency = 0
- game:GetService("Workspace").CCTV.Camera.Transparency = 0
- wait()
- local player = game.Players.LocalPlayer
- player.CameraMaxZoomDistance = 1000
- player.CameraMinZoomDistance = -1
- workspace.CurrentCamera.FieldOfView = 70
- end)
- TextButton0.Parent = Frame3
- TextButton0.BackgroundColor3 = Color3.new(0,0,0)
- TextButton0.BackgroundTransparency = 1
- TextButton0.Position = UDim2.new(0.1,0,0.32)
- TextButton0.TextColor3 = Color3.new(1,1,1)
- TextButton0.Size = UDim2.new(0.42,0,0.08)
- TextButton0.Font = Enum.Font.SourceSansLight
- TextButton0.FontSize = Enum.FontSize.Size14
- TextButton0.Text = "Fov"
- TextButton0.TextScaled = true
- TextButton0.TextSize = 8
- TextButton0.TextWrapped = true
- TextButton1.Parent = Frame3
- TextButton1.BackgroundColor3 = Color3.new(0,0,0)
- TextButton1.BackgroundTransparency = 1
- TextButton1.Position = UDim2.new(0.1,0,0.4)
- TextButton1.TextColor3 = Color3.new(1,1,1)
- TextButton1.Size = UDim2.new(0.1,0,0.09)
- TextButton1.Font = Enum.Font.SourceSansLight
- TextButton1.FontSize = Enum.FontSize.Size14
- TextButton1.Text = "1"
- TextButton1.TextScaled = true
- TextButton1.TextSize = 8
- TextButton1.TextWrapped = true
- TextButton2.Parent = Frame3
- TextButton2.BackgroundColor3 = Color3.new(0,0,0)
- TextButton2.BackgroundTransparency = 1
- TextButton2.Position = UDim2.new(0.1,0,0.5)
- TextButton2.TextColor3 = Color3.new(1,1,1)
- TextButton2.Size = UDim2.new(0.1,0,0.09)
- TextButton2.Font = Enum.Font.SourceSansLight
- TextButton2.FontSize = Enum.FontSize.Size14
- TextButton2.Text = "2"
- TextButton2.TextScaled = true
- TextButton2.TextSize = 8
- TextButton2.TextWrapped = true
- TextButton3.Parent = Frame3
- TextButton3.BackgroundColor3 = Color3.new(0,0,0)
- TextButton3.BackgroundTransparency = 1
- TextButton3.Position = UDim2.new(0.1,0,0.6)
- TextButton3.TextColor3 = Color3.new(1,1,1)
- TextButton3.Size = UDim2.new(0.1,0,0.09)
- TextButton3.Font = Enum.Font.SourceSansLight
- TextButton3.FontSize = Enum.FontSize.Size14
- TextButton3.Text = "3"
- TextButton3.TextScaled = true
- TextButton3.TextSize = 8
- TextButton3.TextWrapped = true
- TextButton4.Parent = Frame3
- TextButton4.BackgroundColor3 = Color3.new(0,0,0)
- TextButton4.BackgroundTransparency = 1
- TextButton4.Position = UDim2.new(0.1,0,0.7)
- TextButton4.TextColor3 = Color3.new(1,1,1)
- TextButton4.Size = UDim2.new(0.1,0,0.09)
- TextButton4.Font = Enum.Font.SourceSansLight
- TextButton4.FontSize = Enum.FontSize.Size14
- TextButton4.Text = "4"
- TextButton4.TextScaled = true
- TextButton4.TextSize = 8
- TextButton4.TextWrapped = true
- TextButton5.Parent = Frame3
- TextButton5.BackgroundColor3 = Color3.new(0,0,0)
- TextButton5.BackgroundTransparency = 1
- TextButton5.Position = UDim2.new(0.1,0,0.8)
- TextButton5.TextColor3 = Color3.new(1,1,1)
- TextButton5.Size = UDim2.new(0.1,0,0.09)
- TextButton5.Font = Enum.Font.SourceSansLight
- TextButton5.FontSize = Enum.FontSize.Size14
- TextButton5.Text = "5"
- TextButton5.TextScaled = true
- TextButton5.TextSize = 8
- TextButton5.TextWrapped = true
- TextButton6.Parent = Frame3
- TextButton6.BackgroundColor3 = Color3.new(0,0,0)
- TextButton6.BackgroundTransparency = 0
- TextButton6.BorderSizePixel = 1
- TextButton6.BorderColor3 = Color3.new(1,1,1)
- TextButton6.Position = UDim2.new(0.22,0,0.4)
- TextButton6.TextColor3 = Color3.new(1,1,1)
- TextButton6.Size = UDim2.new(0.2,0,0.09)
- TextButton6.Font = Enum.Font.SourceSansLight
- TextButton6.FontSize = Enum.FontSize.Size14
- TextButton6.Text = ""
- TextButton6.TextScaled = true
- TextButton6.TextSize = 8
- TextButton6.TextWrapped = true
- TextButton6.MouseButton1Click:connect(function()
- workspace.CurrentCamera.FieldOfView = 70
- end)
- TextButton7.Parent = Frame3
- TextButton7.BackgroundColor3 = Color3.new(0,0,0)
- TextButton7.BackgroundTransparency = 0
- TextButton7.BorderSizePixel = 1
- TextButton7.BorderColor3 = Color3.new(1,1,1)
- TextButton7.Position = UDim2.new(0.22,0,0.5)
- TextButton7.TextColor3 = Color3.new(1,1,1)
- TextButton7.Size = UDim2.new(0.2,0,0.09)
- TextButton7.Font = Enum.Font.SourceSansLight
- TextButton7.FontSize = Enum.FontSize.Size14
- TextButton7.Text = ""
- TextButton7.TextScaled = true
- TextButton7.TextSize = 8
- TextButton7.TextWrapped = true
- TextButton7.MouseButton1Click:connect(function()
- workspace.CurrentCamera.FieldOfView = 60
- end)
- TextButton8.Parent = Frame3
- TextButton8.BackgroundColor3 = Color3.new(0,0,0)
- TextButton8.BackgroundTransparency = 0
- TextButton8.BorderSizePixel = 1
- TextButton8.BorderColor3 = Color3.new(1,1,1)
- TextButton8.Position = UDim2.new(0.22,0,0.6)
- TextButton8.TextColor3 = Color3.new(1,1,1)
- TextButton8.Size = UDim2.new(0.2,0,0.09)
- TextButton8.Font = Enum.Font.SourceSansLight
- TextButton8.FontSize = Enum.FontSize.Size14
- TextButton8.Text = ""
- TextButton8.TextScaled = true
- TextButton8.TextSize = 8
- TextButton8.TextWrapped = true
- TextButton8.MouseButton1Click:connect(function()
- workspace.CurrentCamera.FieldOfView = 45
- end)
- TextButton9.Parent = Frame3
- TextButton9.BackgroundColor3 = Color3.new(0,0,0)
- TextButton9.BackgroundTransparency = 0
- TextButton9.BorderSizePixel = 1
- TextButton9.BorderColor3 = Color3.new(1,1,1)
- TextButton9.Position = UDim2.new(0.22,0,0.7)
- TextButton9.TextColor3 = Color3.new(1,1,1)
- TextButton9.Size = UDim2.new(0.2,0,0.09)
- TextButton9.Font = Enum.Font.SourceSansLight
- TextButton9.FontSize = Enum.FontSize.Size14
- TextButton9.Text = ""
- TextButton9.TextScaled = true
- TextButton9.TextSize = 8
- TextButton9.TextWrapped = true
- TextButton9.MouseButton1Click:connect(function()
- workspace.CurrentCamera.FieldOfView = 30
- end)
- TextButton10.Parent = Frame3
- TextButton10.BackgroundColor3 = Color3.new(0,0,0)
- TextButton10.BackgroundTransparency = 0
- TextButton10.BorderSizePixel = 1
- TextButton10.BorderColor3 = Color3.new(1,1,1)
- TextButton10.Position = UDim2.new(0.22,0,0.8)
- TextButton10.TextColor3 = Color3.new(1,1,1)
- TextButton10.Size = UDim2.new(0.2,0,0.09)
- TextButton10.Font = Enum.Font.SourceSansLight
- TextButton10.FontSize = Enum.FontSize.Size14
- TextButton10.Text = ""
- TextButton10.TextScaled = true
- TextButton10.TextSize = 8
- TextButton10.TextWrapped = true
- TextButton10.MouseButton1Click:connect(function()
- workspace.CurrentCamera.FieldOfView = 5
- end)
- end)
- local CCTV = Instance.new("Part")
- local Camera = Instance.new("Part")
- local position = Vector3.new(0,100000,0)
- CCTV.Name = "CCTV"
- CCTV.Color = Color3.new(0,0,0)
- CCTV.Material = Enum.Material.Neon
- CCTV.Transparency = 0
- CCTV.Position = position
- CCTV.Size = Vector3.new(1.5,1.5,2)
- CCTV.CastShadow = true
- CCTV.Anchored = true
- CCTV.CanCollide = false
- CCTV.Parent = workspace
- local position = Vector3.new(0,100000,0)
- Camera.Name = "Camera"
- Camera.Color = Color3.new(1,1,1)
- Camera.Material = Enum.Material.Neon
- Camera.Transparency = 0
- Camera.Position = position
- Camera.Size = Vector3.new(1,0.5,2.1)
- Camera.CastShadow = true
- Camera.Anchored = true
- Camera.CanCollide = false
- Camera.Parent = CCTV
- wait(0.1)
- getgenv().Handle = true
- while getgenv().Handle == true do
- spawn(function()
- workspace:FindFirstChild("CCTV").CFrame = game.Players.LocalPlayer.Character.LeftHand.CFrame
- workspace:FindFirstChild("CCTV").Camera.CFrame = game.Players.LocalPlayer.Character.LeftHand.CFrame
- end)
- wait(.0000000000001)
- end
- TpCCTV.MouseButton1Click:Connect(function()
- local Character = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
- local HumRoot = Character:WaitForChild("HumanoidRootPart")
- HumRoot.CFrame = workspace:FindFirstChild("CCTV").CFrame
- end)
Add Comment
Please, Sign In to add comment