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- _G.autoTap = true
- _G.autoRebirth = true
- _G.autoEgg = true
- Spawn(function()
- while _G.autoTap == true do
- local args = {[1] = 1}
- game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.ClickService.Click:FireServer(unpack(args))
- wait()
- end
- end)
- Spawn(function()
- while _G.autoRebirth == true do
- local args = {[1] = 100} -- Change the 100 to however many rebirths you want
- game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.RebirthService.BuyRebirths:FireServer(unpack(args))
- wait()
- end
- end)
- Spawn(function()
- while _G.autoEgg == true do
- local args = {[1] = "basic"} -- Change this to whatever egg you want to loop open
- game:GetService("ReplicatedStorage").Aero.AeroRemoteServices.EggService.Purchase:FireServer(unpack(args))
- wait()
- end
- end)
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