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Mar 30th, 2020
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  1. every 2 ticks:
  2. loop all dropped items:
  3. if "%block below loop-entity%" is "westward magenta glazed terracotta block":
  4. {orestat::%loop-entity's uuid%::velocityX} is not more than 0.25:
  5. set {orestat::%loop-entity's uuid%::velocityX} to 0.09
  6. else if "%block under loop-entity%" is "eastward magenta glazed terracotta block":
  7. {orestat::%loop-entity's uuid%::velocityX} is not less than -0.25:
  8. set {orestat::%loop-entity's uuid%::velocityX} to -0.09
  9. else if "%block under loop-entity%" is "southward magenta glazed terracotta block":
  10. {orestat::%loop-entity's uuid%::velocityZ} is not less than -0.25:
  11. set {orestat::%loop-entity's uuid%::velocityZ} to -0.09
  12. else if "%block under loop-entity%" is "magenta glazed terracotta block":
  13. {orestat::%loop-entity's uuid%::velocityZ} is not more than 0.25:
  14. set {orestat::%loop-entity's uuid%::velocityZ} to 0.09
  15. else if "%block under loop-entity%" is "eastward blue glazed terracotta block":
  16. {orestat::%loop-entity's uuid%::velocityX} is not more than 0.75:
  17. set {orestat::%loop-entity's uuid%::velocityX} to 0.16
  18. else if "%block under loop-entity%" is "westward blue glazed terracotta block":
  19. {orestat::%loop-entity's uuid%::velocityX} is not less than -0.75:
  20. set {orestat::%loop-entity's uuid%::velocityX} to -0.16
  21. else if "%block under loop-entity%" is "blue glazed terracotta block":
  22. {orestat::%loop-entity's uuid%::velocityZ} is not less than -0.75:
  23. set {orestat::%loop-entity's uuid%::velocityZ} to -0.16
  24. else if "%block under loop-entity%" is "southward blue glazed terracotta block":
  25. {orestat::%loop-entity's uuid%::velocityZ} is not more than 0.75:
  26. set {orestat::%loop-entity's uuid%::velocityZ} to 0.16
  27. else if "%block under loop-entity%" is "westward cyan glazed terracotta block":
  28. {orestat::%loop-entity's uuid%::velocityX} is not more than 0.99:
  29. set {orestat::%loop-entity's uuid%::velocityX} to 0.40
  30. else if "%block under loop-entity%" is "eastward cyan glazed terracotta block":
  31. {orestat::%loop-entity's uuid%::velocityX} is not less than -0.99:
  32. set {orestat::%loop-entity's uuid%::velocityX} to -0.25
  33. else if "%block under loop-entity%" is "southward cyan glazed terracotta block":
  34. {orestat::%loop-entity's uuid%::velocityZ} is not less than -0.99:
  35. set {orestat::%loop-entity's uuid%::velocityZ} to -0.25
  36. else if "%block under loop-entity%" is "cyan glazed terracotta block":
  37. {orestat::%loop-entity's uuid%::velocityZ} is not more than 0.99:
  38. set {orestat::%loop-entity's uuid%::velocityZ} to 0.25
  39. else if "%block under loop-entity%" is "eastward impulse command block":
  40. {orestat::%loop-entity's uuid%::velocityX} is not more than 0.99:
  41. set {orestat::%loop-entity's uuid%::velocityX} to 0.40
  42. else if "%block under loop-entity%" is "westward impulse command block":
  43. {orestat::%loop-entity's uuid%::velocityX} is not less than -0.99:
  44. set {orestat::%loop-entity's uuid%::velocityX} to -0.40
  45. else if "%block under loop-entity%" is "impulse command block":
  46. {orestat::%loop-entity's uuid%::velocityZ} is not less than -0.99:
  47. set {orestat::%loop-entity's uuid%::velocityZ} to -0.40
  48. else if "%block under loop-entity%" is "southward impulse command block":
  49. set {orestat::%loop-entity's uuid%::velocityZ} to 0.40
  50. else if "%block under loop-entity%" is "jigsaw block":
  51. set {orestat::%loop-entity's uuid%::velocityY} to 0.5
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