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asdsad2

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Jan 31st, 2017
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  1. hook.Add("PlayerLoadout", "Identifier", function(ply)
  2.     if ply:IsUserGroup("usergroup1") or ply:IsUserGroup("usergroup2") then
  3.         ply:Give("weapon_name")
  4.         ply:Give("weapon_name")
  5.     end
  6. end )
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