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- Covers Mystic Tome:
- -Overview
- -Stats
- -Skills
- OVERVIEW
- Mystic Tomes are an extension of your Skill Tomes, which becomes available to you through your Tome Window after you reach level 135 Ascended.
- Right-Clicking a Mystic Tome Book will enable you to embed it into the corresponding M. Tome slots, upgrade your Book, or decompose it for upgrade materials. All four lv6 Mystic Tome Books can be purchased from the marketplace for 5 Jadens each, the stats you get on them are drawn from a pool depending on the book but the value and number of stats that come on each book are completely based on RNG (unfortunately) and will appear after you identify the Book via right-click.
- There are four Mystic Tome slots and four Mystic Tome Books.
- In addition to stats, Greensack and Whitesilk MT Books each provide an enhanced version of pre-existing faction skills; these skills are referred to as a 3rd tier of skills and are extremely powerful or at the very least more useful than it's base faction counterparts. Each faction only has two faction skills that can be upgraded with Mystic Tome Books, and the other two Mystic Tome Books do not provide T3 skills of any kind but they still provide awesome stats.
- MYSTIC TOME STATS
- Mystic Tome Books can have at most 5 lines of stats.
- Every Mystic Tome Book draws from the common stat pool which includes;
- Attack, Defense, Health, Spirit, Attack %, Defense %, Health %, and Spirit %
- However, each Mystic Tome Book also has it's own special pool;
- Here are the additional special stat pools that each book draws from.
- Greensack (blue book)
- Stun RES
- Paralyze RES
- Skill Accuracy
- Critstrike Bonus
- (OFFENSIVE SKILL) Greensack provides your faction's MT3 Offensive Faction Skill. (IE Reality Termination III, Magnificent Spirit III, Meteor Shower III, etc)
- Whitesilk (purple book)
- Silence RES
- Critstrike Rate
- Critnull
- Anti-Dagos
- (DEFENSIVE SKILL) Whitesilk provides your faction's MT3 Defensive Faction Skill. (IE Nameless Way III, Impervious III, Ancient Prayer III, etc)
- Redplume (orange book)
- Sleep RES
- Vigor
- Chroma Power
- Anti-Felkin
- (no skill available)
- Darkguard (green book)
- Weaken RES
- Critshield
- Anti-Damage Reduction
- Anti-Fuwa
- (no skill available)
- MYSTIC TOME SKILLS
- Mystic Tome Skills appear with a random level between 1 and 3 (many skills don't improve that much between 1 and 3 while others increase dramatically at lvl 3) and a random type attribute.
- Each of the MT3 Skills also come in 1 of 4 different types and these attributes, (Sky, Ocean(Sea),Earth,Hero,) alter what the skill does in special ways.
- Here's a list of every existing Mystic Tome Skill and what each type does to altar them.
- (Pro-tip: use ctrl+f to activate the find function and type what class or skill you want to view)
- (Skills listed with max lvl3 values)
- Advanced MT3 Human Skills
- Modo:
- Self-Righteousness 3 <Skies>
- Increases the caster's Max Attack, Health, Spirit, and Defense by 30% for 30 sec.
- CD 50 sec
- Skies Special Effect:
- For 30 sec, increases Stun, Paralyze, and Sleep RES by 30%
- Self-Righteousness 3 <Seas>
- Increases the caster's Max Attack, Health, Spirit, and Defense by 30% for 30 sec.
- CD 50 sec
- Seas Special Effect:
- After using Demonic Posture, Critstrike Rate will increase by 8% for 30 sec
- Self-Righteousness 3 <Earth>
- Increases the caster's Max Attack, Health, Spirit, and Defense by 30% for 30 sec.
- CD 50 sec
- Earth Special Effect:
- Passively increases the Sky Seeker Toxin effect damage amount by 30%
- Self-Righteousness 3 <Hero>
- Increases the caster's Max Attack, Health, Spirit, and Defense by 30% for 30 sec.
- CD 50 sec
- Hero Special Effect:
- For 30 sec, the caster is immune against slow effects
- Forest of Laughter 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 16 yards ahead in a linear path
- Deals extra damage equal to 5% of the caster's current HP and SP
- Each strike hits with 60% AP
- Each strike hits with additional damage equal to the difference in Stun, Paralyze, and Sleep RES multiplied by 10
- Each strike, respectively, can Stun, Paralyze, or Sleep for 3 sec. Strength is equal to the caster's respective RES
- Skies Special Effect:
- Each strike will deal additional damage equal to the caster's Stun, Paralyze, and Sleep RES multiplied by 3
- Forest of Laughter 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 16 yards of the caster
- Deals extra damage equal to 5% of the caster's current HP and SP
- Each strike hits with 60% AP
- Each strike hits with additional damage equal to the difference in Stun, Paralyze, and Sleep RES multiplied by 10
- Each strike, respectively, can Stun, Paralyze, or Sleep for 3 sec. Strength is equal to the caster's respective RES
- Seas Special Effect:
- Each strike will reduce the target's resistances equal to 10% of the sum of the target's RES for 10 sec
- Forest of Laughter 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 16 yards and 4 targets within a 3 yard radius of that target
- Deals extra damage equal to 5% of the caster's current HP and SP
- Each strike hits with 60% AP
- Each strike hits with additional damage equal to the difference in Stun, Paralyze, and Sleep RES multiplied by 10
- Each strike, respectively, can Stun, Paralyze, or Sleep for 3 sec. Strength is equal to the caster's respective RES
- Earth Special Effect:
- Each strike will remove 1 buff from the target and reduce the target's Max HP equal to 10% of the caster's HP
- Forest of Laughter 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 16 yards
- Deals extra damage equal to 5% of the caster's current HP and SP
- Each strike hits with 60% AP
- Each strike hits with additional damage equal to the difference in Stun, Paralyze, and Sleep RES multiplied by 10
- Each strike, respectively, can Stun, Paralyze, or Sleep for 3 sec. Strength is equal to the caster's respective RES
- Hero Special Effect:
- If the Stun, Paralyze, or Sleep effect successfully lands, the next hit will deal double damage
- Lupin:
- Ancient Prayer 3 <Skies>
- For 36 sec, increases Max HP by 350% with an 18% chance to increase it by an even greater amount.
- CD 60 sec
- Skies Special Effect:
- For 6 sec, increases Critstrike Rate by 10% and Critstrike Bonus by 30%
- Ancient Prayer 3 <Seas>
- For 36 sec, increases Max HP by 350% with an 18% chance to increase it by an even greater amount.
- CD 60 sec
- Seas Special Effect:
- For 10 sec, increases skill damage by 10% and makes the caster immune against taunt
- Ancient Prayer 3 <Earth>
- For 36 sec, increases Max HP by 350% with an 18% chance to increase it by an even greater amount.
- CD 60 sec
- Earth Special Effect:
- Removes Spirit Drain and Bleed effects and for 16 sec, the caster will be immune against Spirit Drain effects
- Ancient Prayer 3 <Hero>
- For 36 sec, increases Max HP by 350% with an 18% chance to increase it by an even greater amount.
- CD 60 sec
- Hero Special Effect:
- Raises the chance to increase HP by an even greater amount by 15%
- River Dweller 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 12 yards ahead in a linear path
- Attack a target 4 times, hitting with a 10% higher Critstrike Rate, dealing 45% AP of extra damage
- Each hit attaches 10% of the caster's current HP to damage and reduces the targets' Attack Power by 1500 for 10 sec
- Skies Special Effect:
- Paralyzes the targets with a strength equaling the caster's Paralyze RES
- River Dweller 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 12 yards of the caster
- Attack a target 4 times, hitting with a 10% higher Critstrike Rate, dealing 45% AP of extra damage
- Each hit attaches 10% of the caster's current HP to damage and reduces the targets' Attack Power by 1500 for 10 sec
- Seas Special Effect:
- Silences the target for 5 sec with a strength equal to the caster's Silence RES
- River Dweller 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
- Attack a target 4 times, hitting with a 10% higher Critstrike Rate, dealing 45% AP of extra damage
- Each hit attaches 10% of the caster's current HP to damage and reduces the targets' Attack Power by 1500 for 10 sec
- Earth Special Effect:
- Each hit will remove a Critnull increase effect and an Improved Critstrike Rate effect from the target
- River Dweller 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 12 yards
- Attack a target 4 times, hitting with a 10% higher Critstrike Rate, dealing 45% AP of extra damage
- Each hit attaches 10% of the caster's current HP to damage and reduces the targets' Attack Power by 1500 for 10 sec
- Hero Special Effect:
- If this skill successfully kills the target within 16 sec, the caster's speed will increase for 9 sec by 5 yards / sec
- Jadeon:
- Nameless Way 3 <Skies>
- For 25 sec, has a 100% chance to reduce damage taken by 90%. CD 50 sec
- Skies Special Effect:
- If this skill is used while Health is lower than 90%, a raja effect will trigger, being immune to attacks 20 times for 3 - 5 sec
- Nameless Way 3 <Seas>
- For 25 sec, has a 100% chance to reduce damage taken by 90%. CD 50 sec
- Seas Special Effect:
- The skill will additionally clear 3 negative effects from the caster
- Nameless Way 3 <Earth>
- For 25 sec, has a 100% chance to reduce damage taken by 90%. CD 50 sec
- Earth Special Effect:
- For 5 sec, Skill Evasion will increase by 10 points
- Nameless Way 3 <Hero>
- For 25 sec, has a 100% chance to reduce damage taken by 90%. CD 50 sec
- Hero Special Effect:
- For 10 sec, increases damage to the next hit by 15%
- Magnificent Spirit 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 12 yards ahead in a linear path
- Deals additional damage equal to 200% of AP and hits with a 60% higher Critstrike Bonus.
- The skill deals more damage the higher the target's Health is.
- For every single buff on the caster and single debuff on the target, damage is increased by 12%
- CD 40 sec
- Skies Special Effect:
- For 8 sec, places the target in an Injured effect, causing them to receive a fixed amount of damage equal to the damage received
- Magnificent Spirit 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 12 yards of the caster
- Deals additional damage equal to 200% of AP and hits with a 60% higher Critstrike Bonus.
- The skill deals more damage the higher the target's Health is.
- For every single buff on the caster and single debuff on the target, damage is increased by 12%
- CD 40 sec
- Seas Special Effect:
- Removes the target's Spirit equal to 50% of caster's current Spirit. Within 8 sec, it will remove 40% of SP
- Magnificent Spirit 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
- Deals additional damage equal to 200% of AP and hits with a 60% higher Critstrike Bonus.
- The skill deals more damage the higher the target's Health is.
- For every single buff on the caster and single debuff on the target, damage is increased by 12%
- CD 40 sec
- Earth Special Effect:
- Places the target under a Stun and Silence effect with a strength equal to the caster's respective RES for 4 sec
- Magnificent Spirit 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 12 yards
- Deals additional damage equal to 200% of AP and hits with a 60% higher Critstrike Bonus.
- The skill deals more damage the higher the target's Health is.
- For every single buff on the caster and single debuff on the target, damage is increased by 12%
- CD 40 sec
- Hero Special Effect:
- Extends the skill range by 12 yards and makes the skill hit with 15 points of additional Skill Accuracy
- Skysong:
- Fawin Wisdom 3 <Skies>
- For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
- For 8 sec, the caster will be in an Invincibility condition. CD 60 sec
- Skies Special Effect:
- Increases Critstrike Rate by 10% for 12 sec
- Fawin Wisdom 3 <Seas>
- For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
- For 8 sec, the caster will be in an Invincibility condition. CD 60 sec
- Seas Special Effect:
- Increases Critstrike Damage by 50% for 8 sec
- Fawin Wisdom 3 <Earth>
- For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
- For 8 sec, the caster will be in an Invincibility condition. CD 60 sec
- Earth Special Effect:
- For every 1 point of Critstrike Rate, the caster's Sleep RES will increase by 1 point for 16 sec
- Fawin Wisdom 3 <Hero>
- For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
- For 8 sec, the caster will be in an Invincibility condition. CD 60 sec
- Hero Special Effect:
- Increases Skill Accuracy by 12 points for 16 sec
- The Six Cycles 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 15 yards ahead in a linear path
- Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage.
- The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES
- Skies Special Effect:
- If the Sleep effect is successfully applied, the last hit will attach an 8 sec Deep Sleep effect
- The Six Cycles 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 15 yards of the caster
- Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage.
- The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES
- Seas Special Effect:
- The heightened Critstrike Rate will remain in effect for 10 sec
- The Six Cycles 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 15 yards and 4 targets within a 3 yard radius of that target
- Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage.
- The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES
- Earth Special Effect:
- Places the target in a Deep Sleep effect for 6 sec with a strength equal to the caster's Sleep RES
- The Six Cycles 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 15 yards
- Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage.
- The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES
- Hero Special Effect:
- The more debuffs on the caster, the higher the additional damage will be dealt
- Vim:
- Demonfire 3 <Skies>
- For 16 sec, increases the caster's AP by 25% and the next hit skill damage by 90%.
- CD 360 sec. Felkin affinity reduces CD by 180 sec
- Skies Special Effect:
- Skill increases caster's Max SP by 10% for 10 sec
- Demonfire 3 <Seas>
- For 16 sec, increases the caster's AP by 25% and the next hit skill damage by 90%.
- CD 360 sec. Felkin affinity reduces CD by 180 sec
- Seas Special Effect:
- Clears away AP reduction, Critstrike Rate reduction, and Critstrike Bonus reduction type debuffs from caster
- Demonfire 3 <Earth>
- For 16 sec, increases the caster's AP by 25% and the next hit skill damage by 90%.
- CD 360 sec. Felkin affinity reduces CD by 180 sec
- Earth Special Effect:
- Caster will be immune to Silence for 15 sec
- Demonfire 3 <Hero>
- For 16 sec, increases the caster's AP by 25% and the next hit skill damage by 90%.
- CD 360 sec. Felkin affinity reduces CD by 180 sec
- Hero Special Effect:
- Caster will be immune to Spirit Drain effects for 10 sec
- Gather Spirit 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 12 yards ahead in a linear path
- Deals extra damage equal to 45% of AP plus 160% of current SP
- CD 40 sec
- Skies Special Effect:
- Chance to clear Shield effects from target. Unable to remove Raja or Invincibility
- Gather Spirit 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 12 yards of the caster
- Deals extra damage equal to 45% of AP plus 160% of current SP
- CD 40 sec
- Seas Special Effect:
- Reduces the target's Max HP equal to 50% of the target's lost health for 5 sec
- Gather Spirit 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
- Deals extra damage equal to 45% of AP plus 160% of current SP
- CD 40 sec
- Earth Special Effect:
- Paralyzes the target for 6 sec and Stuns the target for 2 - 6 sec with a strength equal to the caster's respective RES
- Gather Spirit 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 12 yards
- Deals extra damage equal to 45% of AP plus 160% of current SP
- CD 40 sec
- Hero Special Effect:
- Every 45 sec, the caster can combo this skill 3 times without the cooldown going into effect
- Incense Mage:
- Nirvana 3 <Skies>
- Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full
- CD 30 sec
- Skies Special Effect:
- For 8 sec, increases Skill Accuracy by 15 points
- Nirvana 3 <Seas>
- Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full
- CD 30 sec
- Seas Special Effect:
- Randomly adds 3 - 5 weakened buffs to the caster for 15 sec
- Nirvana 3 <Earth>
- Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full
- CD 30 sec
- Earth Special Effect:
- Immunity raised by 10 hits and removes CD to Flame Badge
- Nirvana 3 <Hero>
- Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full
- CD 30 sec
- Hero Special Effect:
- Fixed chance to trigger an Invincibility effect
- Blaze of Janos 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 18 yards ahead in a linear path
- Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs.
- For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec
- x# Buffs - Defense Reduction, Sleep, HP remove
- x# Buffs - Silence, Paralyze, SP remove
- x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec
- Skies Special Effect:
- Chance to trigger an instant burn effect. Burn damage is related to current HP and Critstrike Rate
- Blaze of Janos 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 18 yards of the caster
- Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs.
- For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec
- x# Buffs - Defense Reduction, Sleep, HP remove
- x# Buffs - Silence, Paralyze, SP remove
- x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec
- Seas Special Effect:
- The more buffs the caster has, the higher the skill damage will be
- Blaze of Janos 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 18 yards and 4 targets within a 3 yard radius of that target
- Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs.
- For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec
- x# Buffs - Defense Reduction, Sleep, HP remove
- x# Buffs - Silence, Paralyze, SP remove
- x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec
- Earth Special Effect:
- Also places the target in a Vile Karma effect and they will lose the ability to select a target
- Blaze of Janos 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 18+7 yards
- Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs.
- For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec
- x# Buffs - Defense Reduction, Sleep, HP remove
- x# Buffs - Silence, Paralyze, SP remove
- x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec
- Hero Special Effect:
- The farther the target is, the higher damage will be dealt
- ----------------
- Advanced MT3 Athan Skills
- Balo:
- Ancient Soul 3 <Skies>
- Immune to Critstrikes and Debuffs. Raises HP and AP by 30% for 50 sec.
- CD 100 sec
- Skies Special Effect:
- For 10 sec, skill damage is increased by 10%
- Ancient Soul 3 <Seas>
- Immune to Critstrikes and Debuffs. Raises HP and AP by 30% for 50 sec.
- CD 100 sec
- Seas Special Effect:
- Removes all Resistance Reduction effects from the caster
- Ancient Soul 3 <Earth>
- Immune to Critstrikes and Debuffs. Raises HP and AP by 30% for 50 sec.
- CD 100 sec
- Earth Special Effect:
- Raises the HP and AP increase effects by 10%
- Ancient Soul 3 <Hero>
- Immune to Critstrikes and Debuffs. Raises HP and AP by 30% for 50 sec.
- CD 100 sec
- Hero Special Effect:
- For 12 sec, movement speed is increased by 5 yards / sec
- Powerful Aid 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 12 yards ahead in a linear path
- Deals extra damage equal to 50% AP plus 2000. Damage to the 4 hits is influenced by Ordeal, Dark Injury, Twisting Dragon, Sky Rift and places the target in a random debuff for 4 sec. Each hit has a 40% chance to remove a debuff
- Skies Special Effect:
- Raises all the caster's RES by 120 points for 9 sec,
- while also dealing additional damage equal to the caster's total RES multiplied by 5
- Powerful Aid 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 12 yards of the caster
- Deals extra damage equal to 50% AP plus 2000. Damage to the 4 hits is influenced by Ordeal, Dark Injury, Twisting Dragon, Sky Rift and places the target in a random debuff for 4 sec. Each hit has a 40% chance to remove a debuff
- Seas Special Effect:
- Each hit will reduce the target's Max HP equal to 10% of the caster's current HP for 3 sec
- Powerful Aid 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
- Deals extra damage equal to 50% AP plus 2000. Damage to the 4 hits is influenced by Ordeal, Dark Injury, Twisting Dragon, Sky Rift and places the target in a random debuff for 4 sec. Each hit has a 40% chance to remove a debuff
- Earth Special Effect:
- Each hit, every 2 sec, will add extra damage every time the target receives damage equal to 10% of caster's HP
- Powerful Aid 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 12 yards
- Deals extra damage equal to 50% AP plus 2000. Damage to the 4 hits is influenced by Ordeal, Dark Injury, Twisting Dragon, Sky Rift and places the target in a random debuff for 4 sec. Each hit has a 40% chance to remove a debuff
- Hero Special Effect:
- Each hit will produce a 1 sec Aftershock-Stun effect.
- If it is successfully applied, additional damage will be dealt equal to the caster's Stun RES multiplied by 21
- --
- Arden:
- Eloquence Lord 3 <Skies>
- For 24 sec, increases Skill Accuracy by 75, Critstrike Rate by 30%, and skill damage by 75%
- Skies Special Effect:
- Skill will also clear from caster all debuffs
- Eloquence Lord 3 <Seas>
- For 24 sec, increases Skill Accuracy by 75, Critstrike Rate by 30%, and skill damage by 75%
- Seas Special Effect:
- Skill will also increase Skill Evasion by 25 points
- Eloquence Lord 3 <Earth>
- For 24 sec, increases Skill Accuracy by 75, Critstrike Rate by 30%, and skill damage by 75%
- Earth Special Effect:
- For 6 sec, increases single target skill's attack range by 5 yards
- Eloquence Lord 3 <Hero>
- For 24 sec, increases Skill Accuracy by 75, Critstrike Rate by 30%, and skill damage by 75%
- Hero Special Effect:
- Passive effect: After using Fox Shadow, an Invincibility effect will trigger for 1.5 sec
- Cloud Dweller 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 35 yards ahead in a linear path
- Deals extra damage equal to 50% AP plus 2000
- Deals additional damage equal to 100% AP when fully charged.
- A fully charged shot will hit with a higher Critstrike Rate and Critstrike Bonus
- CD 10 sec
- Skies Special Effect:
- Each hit will bleed the target. The bleed damage is equal to 210% of the caster's AP
- Cloud Dweller 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 35 yards of the caster
- Deals extra damage equal to 50% AP plus 2000
- Deals additional damage equal to 100% AP when fully charged.
- A fully charged shot will hit with a higher Critstrike Rate and Critstrike Bonus
- CD 10 sec
- Seas Special Effect:
- If the first hit lands a Critstrike, the 2nd and 3rd strike will hit with a higher Critstrike Rate
- Cloud Dweller 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 35 yards and 4 targets within a 3 yard radius of that target
- Deals extra damage equal to 50% AP plus 2000
- Deals additional damage equal to 100% AP when fully charged.
- A fully charged shot will hit with a higher Critstrike Rate and Critstrike Bonus
- CD 10 sec
- Earth Special Effect:
- Each hit will deal additional damage equal to 10% of HP, 10% of SP, and 100% of Vigor
- Cloud Dweller 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 35 yards
- Deals extra damage equal to 50% AP plus 2000
- Deals additional damage equal to 100% AP when fully charged.
- A fully charged shot will hit with a higher Critstrike Rate and Critstrike Bonus
- CD 10 sec
- Hero Special Effect:
- Each hit will deal additional damage equal to 20% of caster's HP and has a chance to breakdown shield effects.
- Ignores Raja effects
- --
- Forta:
- Sky - Essence 3 <Skies>
- Transform small. Critnull is increased by 15% and the casting time of skills is reduced by 50%.
- Increases Critshield by 30% and Skill Evasion by 10 for 45 sec. For 12 sec, Critstrike Bonus is increased by 20%.
- CD 90 sec
- Skies Special Effect:
- Cooldown reduced by 20 sec
- Sky - Essence 3 <Seas>
- Transform small. Critnull is increased by 15% and the casting time of skills is reduced by 50%.
- Increases Critshield by 30% and Skill Evasion by 10 for 45 sec. For 12 sec, Critstrike Bonus is increased by 20%.
- CD 90 sec
- Seas Special Effect:
- Passively increases the Earth stances Attack Power and Critstrike Rate by 9%
- Sky - Essence 3 <Earth>
- Transform small. Critnull is increased by 15% and the casting time of skills is reduced by 50%.
- Increases Critshield by 30% and Skill Evasion by 10 for 45 sec. For 12 sec, Critstrike Bonus is increased by 20%.
- CD 90 sec
- Earth Special Effect:
- Raises the Critnull increase by 30%
- Sky - Essence 3 <Hero>
- Transform small. Critnull is increased by 15% and the casting time of skills is reduced by 50%.
- Increases Critshield by 30% and Skill Evasion by 10 for 45 sec. For 12 sec, Critstrike Bonus is increased by 20%.
- CD 90 sec
- Hero Special Effect:
- Removes all debuffs from caster
- Reality Termination 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 12 yards ahead in a linear path
- Deals extra damage equal to 200% AP plus 3000. Hits with 10% higher Critstrike Rate and 100% higher Critstrike Bonus.
- For 8 sec, enter a Bloodthirsty effect, healing HP equal to 20% of damage dealt.
- Reduce target's Max HP by 10%, stackable 5 times. Reduces target's Critnull by 5%, stackable 5 times
- These effects lasts for 30 sec. CD 6 sec
- Skies Special Effect:
- Removes the CD to Earthen Will and Sweep
- Reality Termination 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 12 yards of the caster
- Deals extra damage equal to 200% AP plus 3000. Hits with 10% higher Critstrike Rate and 100% higher Critstrike Bonus.
- For 8 sec, enter a Bloodthirsty effect, healing HP equal to 20% of damage dealt.
- Reduce target's Max HP by 10%, stackable 5 times. Reduces target's Critnull by 5%, stackable 5 times
- These effects lasts for 30 sec. CD 6 sec
- Seas Special Effect:
- Clears from target speed increase and spirit shield effects
- Reality Termination 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
- Deals extra damage equal to 200% AP plus 3000. Hits with 10% higher Critstrike Rate and 100% higher Critstrike Bonus.
- For 8 sec, enter a Bloodthirsty effect, healing HP equal to 20% of damage dealt.
- Reduce target's Max HP by 10%, stackable 5 times. Reduces target's Critnull by 5%, stackable 5 times
- These effects lasts for 30 sec. CD 6 sec
- Earth Special Effect:
- The target will be unable to receive any buffs for 10 sec
- Reality Termination 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 12 yards
- Deals extra damage equal to 200% AP plus 3000. Hits with 10% higher Critstrike Rate and 100% higher Critstrike Bonus.
- For 8 sec, enter a Bloodthirsty effect, healing HP equal to 20% of damage dealt.
- Reduce target's Max HP by 10%, stackable 5 times. Reduces target's Critnull by 5%, stackable 5 times
- These effects lasts for 30 sec. CD 6 sec
- Hero Special Effect:
- If this skill kills the target, the CD will be reduced by 50%
- --
- Rayan:
- Shadow Sacrifice 3 <Skies>
- Sacrifice a shadow to remove at most 8 debuffs. Increases damage of the next hit by 90%.
- Immune to attacks and debuffs 3 times for 6 sec. CD 50 sec
- Skies Special Effect:
- For 8 sec, HP is increased by 10%
- Shadow Sacrifice 3 <Seas>
- Sacrifice a shadow to remove at most 8 debuffs. Increases damage of the next hit by 90%.
- Immune to attacks and debuffs 3 times for 6 sec. CD 50 sec
- Seas Special Effect:
- Immunity to attacks and debuffs changed to 20 times
- Shadow Sacrifice 3 <Earth>
- Sacrifice a shadow to remove at most 8 debuffs. Increases damage of the next hit by 90%.
- Immune to attacks and debuffs 3 times for 6 sec. CD 50 sec
- Earth Special Effect:
- Remove the CD to Blink Move
- Shadow Sacrifice 3 <Hero>
- Sacrifice a shadow to remove at most 8 debuffs. Increases damage of the next hit by 90%.
- Immune to attacks and debuffs 3 times for 6 sec. CD 50 sec
- Hero Special Effect:
- Passive effect: Blink Move will increase damage done to target by an additional 15%
- Celestial Slay 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 12 yards ahead in a linear path
- Deals additional damage equal to 100% AP, 1000 extra damage, plus 20% of caster's HP.
- If visible, the HP based damage is raised by 10% and Critstrike Rate is increased by 10%. CD 26 sec
- Skies Special Effect:
- If the target has a shield effect, they will be Fast for 3 sec
- Celestial Slay 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 12 yards of the caster
- Deals additional damage equal to 100% AP, 1000 extra damage, plus 20% of caster's HP.
- If visible, the HP based damage is raised by 10% and Critstrike Rate is increased by 10%. CD 26 sec
- Seas Special Effect:
- Reduces the target's SP equal to the difference between their current and Max HP
- Celestial Slay 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
- Deals additional damage equal to 100% AP, 1000 extra damage, plus 20% of caster's HP.
- If visible, the HP based damage is raised by 10% and Critstrike Rate is increased by 10%. CD 26 sec
- Earth Special Effect:
- Randomly places the target in a Vile Karma effect for 5 sec and they will lose the ability to select a target
- Celestial Slay 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 12 yards
- Deals additional damage equal to 100% AP, 1000 extra damage, plus 20% of caster's HP.
- If visible, the HP based damage is raised by 10% and Critstrike Rate is increased by 10%. CD 26 sec
- Hero Special Effect:
- If the skill kills a target, for 35 sec, the damage to the next hit will be increased by 20%
- --
- Celan:
- Moon in the Mirror 3 <Skies>
- Reduces damage taken by 90% and has an 85% chance to trigger a damage reflection effect that lasts for 25 sec.
- Clears 5 debuffs. CD 80 sec
- Skies Special Effect:
- For 10 sec, the caster's SP is increased by 10%
- Moon in the Mirror 3 <Seas>
- Reduces damage taken by 90% and has an 85% chance to trigger a damage reflection effect that lasts for 25 sec.
- Clears 5 debuffs. CD 80 sec
- Seas Special Effect:
- Removes the CD to all Aura skills
- Moon in the Mirror 3 <Earth>
- Reduces damage taken by 90% and has an 85% chance to trigger a damage reflection effect that lasts for 25 sec.
- Clears 5 debuffs. CD 80 sec
- Earth Special Effect:
- Passively increases the trigger chance to Soundblade Emperor 3's extreme damage effect by 10%
- Moon in the Mirror 3 <Hero>
- Reduces damage taken by 90% and has an 85% chance to trigger a damage reflection effect that lasts for 25 sec.
- Clears 5 debuffs. CD 80 sec
- Hero Special Effect:
- For 10 sec, Skill Accuracy is increased by 5 points and Critstrike Rate by 5%
- Soundblade Emperor 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 20 yards ahead in a linear path
- Deals additional damage equal to 20% AP plus 3% of current SP.
- Hits with 50% higher Critstrike Damage. The caster and target's current SP will influence damage.
- Has a 10% chance to trigger extreme damage. CD 10 sec
- Skies Special Effect:
- Stun the target for 3 sec. If the skill lands a Critstrike, the target's Max SP will be reduced by 50% for 15 sec
- Soundblade Emperor 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 20 yards of the caster
- Deals additional damage equal to 20% AP plus 3% of current SP.
- Hits with 50% higher Critstrike Damage. The caster and target's current SP will influence damage.
- Has a 10% chance to trigger extreme damage. CD 10 sec
- Seas Special Effect:
- Deals additional damage equal to the average of the caster's RES multiplied by 10 and applies a short term debuff
- Soundblade Emperor 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 20 yards and 4 targets within a 3 yard radius of that target
- Deals additional damage equal to 20% AP plus 3% of current SP.
- Hits with 50% higher Critstrike Damage. The caster and target's current SP will influence damage.
- Has a 10% chance to trigger extreme damage. CD 10 sec
- Earth Special Effect:
- For every 1 target within range, the skill damage is increased by 10%
- Soundblade Emperor 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 20 yards
- Deals additional damage equal to 20% AP plus 3% of current SP.
- Hits with 50% higher Critstrike Damage. The caster and target's current SP will influence damage.
- Has a 10% chance to trigger extreme damage. CD 10 sec
- Hero Special Effect:
- If the skill kills the target, the caster's HP and SP will be fully healed and any debuffs will be removed
- --
- Voida:
- Extreme Underworld 3 <Skies>
- Produces 6 numbers of decoys and for every 1 sec another one is created, lasts for 28 sec.
- The decoys have a chance of taking hits and debuffs for the caster. The more decoys out, the higher the chance
- CD 50 sec
- Skies Special Effect:
- For 15 sec, Skill Evasion is increased by 20 points
- Extreme Underworld 3 <Seas>
- Produces 6 numbers of decoys and for every 1 sec another one is created, lasts for 28 sec.
- The decoys have a chance of taking hits and debuffs for the caster. The more decoys out, the higher the chance
- CD 50 sec
- Seas Special Effect:
- Places the caster into an Invincibility effect for 5 sec
- Extreme Underworld 3 <Earth>
- Produces 6 numbers of decoys and for every 1 sec another one is created, lasts for 28 sec.
- The decoys have a chance of taking hits and debuffs for the caster. The more decoys out, the higher the chance
- CD 50 sec
- Earth Special Effect:
- Has a 50% chance to remove the CD to Last Judgment
- Extreme Underworld 3 <Hero>
- Produces 6 numbers of decoys and for every 1 sec another one is created, lasts for 28 sec.
- The decoys have a chance of taking hits and debuffs for the caster. The more decoys out, the higher the chance
- CD 50 sec
- Hero Special Effect:
- Immediately removes 5 debuffs from caster
- Heavenly Survival 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 20 yards ahead in a linear path
- Each hit deals additional damage equal to 30% of current SP. Each hit gradually deals 10% more damage
- CD 30 sec
- Skies Special Effect:
- Raises the gradual increase by 20%
- Heavenly Survival 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 20 yards of the caster
- Each hit deals additional damage equal to 30% of current SP. Each hit gradually deals 10% more damage
- CD 30 sec
- Seas Special Effect:
- Each hit has a chance to remove a buff from the target
- Heavenly Survival 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 20 yards and 4 targets within a 3 yard radius of that target
- Each hit deals additional damage equal to 30% of current SP. Each hit gradually deals 10% more damage
- CD 30 sec
- Earth Special Effect:
- Each hit has a fixed chance to interrupt the target's casting of skills or Silence for 3 sec
- Heavenly Survival 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 20 yards
- Each hit deals additional damage equal to 10% of current SP. Each hit gradually deals 10% more damage
- CD 6 sec
- Receives a Heavenly Survival 2 effect influence
- Hero Special Effect:
- The further away the target is, the more damage will be dealt
- -------------
- Advanced MT3 Etherkin Skills
- Psychea:
- Sky Castle 3 <Skies>
- Enter into stealth for 35 sec. While under stealth all clockwork and traps will also be invisible
- Has no effect on targets 5 levels higher. CD 50 sec
- Skies Special Effect:
- Removes 5 debuffs from the caster
- Sky Castle 3 <Seas>
- Enter into stealth for 35 sec. While under stealth all clockwork and traps will also be invisible
- Has no effect on targets 5 levels higher. CD 50 sec
- Seas Special Effect:
- For 15 sec, the damage to the next hit is increased by 10%
- Sky Castle 3 <Earth>
- Enter into stealth for 35 sec. While under stealth all clockwork and traps will also be invisible
- Has no effect on targets 5 levels higher. CD 50 sec
- Earth Special Effect:
- For 12 sec, the caster is immune against Sleep and Spirit Drain effects
- Sky Castle 3 <Hero>
- Enter into stealth for 35 sec. While under stealth all clockwork and traps will also be invisible
- Has no effect on targets 5 levels higher. CD 50 sec
- Hero Special Effect:
- Increases the max level of targets affected by 20 points for 35 sec
- Smart Addition 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 15 yards ahead in a linear path
- Deals additional damage equal to 150% AP plus 2000. Interrupts the target's casting of skills.
- The success rate is determined by the target and caster's Stun RES.
- When the target has 9 or more Seed effects stacked, it will explode them dealing damage
- (Damage is related to the caster's Stun RES, caster's HP, and target's HP)
- CD 2 sec
- Skies Special Effect:
- Reduce the target's Skill Evasion by 3 points for 10 sec. Can stack this effect 6 times
- Smart Addition 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 15 yards of the caster
- Deals additional damage equal to 150% AP plus 2000. Interrupts the target's casting of skills.
- The success rate is determined by the target and caster's Stun RES.
- When the target has 9 or more Seed effects stacked, it will explode them dealing damage
- (Damage is related to the caster's Stun RES, caster's HP, and target's HP)
- CD 2 sec
- Seas Special Effect:
- Has a fixed chance to slow the target by 30% for 9 sec
- Smart Addition 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 15 yards and 4 targets within a 3 yard radius of that target
- Deals additional damage equal to 150% AP plus 2000. Interrupts the target's casting of skills.
- The success rate is determined by the target and caster's Stun RES.
- When the target has 9 or more Seed effects stacked, it will explode them dealing damage
- (Damage is related to the caster's Stun RES, caster's HP, and target's HP)
- CD 2 sec
- Earth Special Effect:
- Increases the caster's Stun RES by 3% for 3 sec and depending on the number of Seeds on target,
- there is a chance to remove buffs
- Smart Addition 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 15 yards
- Deals additional damage equal to 150% AP plus 2000. Interrupts the target's casting of skills.
- The success rate is determined by the target and caster's Stun RES.
- When the target has 9 or more Seed effects stacked, it will explode them dealing damage
- (Damage is related to the caster's Stun RES, caster's HP, and target's HP)
- CD 2 sec
- Hero Special Effect:
- Doubles the amount of Seeds currently on the target
- --
- Kytos:
- Peerless Might 3 <Skies>
- Caster reflects skill damage multiplied by 3 back to the target (before a Critstrike). Damage cannot surpass caster's Attack Power multiplied by 5. Every point of Fury that was consumed raises the damage limit by 0.5 points. An increased percentage based damage reduction stat can raise the limit. The effect lasts 10 sec. CD 50 sec
- Skies Special Effect:
- Reduces the CD by 20 sec
- Peerless Might 3 <Seas>
- Caster reflects skill damage multiplied by 3 back to the target (before a Critstrike). Damage cannot surpass caster's Attack Power multiplied by 5. Every point of Fury that was consumed raises the damage limit by 0.5 points. An increased percentage based damage reduction stat can raise the limit. The effect lasts 10 sec. CD 50 sec
- Seas Special Effect:
- The reflect duration is increased by 20%
- Peerless Might 3 <Earth>
- Caster reflects skill damage multiplied by 3 back to the target (before a Critstrike). Damage cannot surpass caster's Attack Power multiplied by 5. Every point of Fury that was consumed raises the damage limit by 0.5 points. An increased percentage based damage reduction stat can raise the limit. The effect lasts 10 sec. CD 50 sec
- Earth Special Effect:
- For 10 sec, increases the next hit skill damage by 10%
- Peerless Might 3 <Hero>
- Caster reflects skill damage multiplied by 3 back to the target (before a Critstrike). Damage cannot surpass caster's Attack Power multiplied by 5. Every point of Fury that was consumed raises the damage limit by 0.5 points. An increased percentage based damage reduction stat can raise the limit. The effect lasts 10 sec. CD 50 sec
- Hero Special Effect:
- Increases all RES equal to 6% of Silence RES
- Outrageous Scale 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 12 yards ahead in a linear path
- Deals additional damage equal to 100% AP. Every 1 point of consumed Fury increases damage by 1 point.
- The attached Fury damage cannot affect Critstrike Damage unless the caster is in a Death's Volition condition.
- The skill hits with 5% higher Critstrike Rate, 50% higher Critstrike Bonus, and 10 points of Skill Accuracy. CD 50 sec
- Skies Special Effect:
- Has a fixed chance to freeze targets that are a different affinity for 6 sec
- Outrageous Scale 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 12 yards of the caster
- Deals additional damage equal to 100% AP. Every 1 point of consumed Fury increases damage by 1 point.
- The attached Fury damage cannot affect Critstrike Damage unless the caster is in a Death's Volition condition.
- The skill hits with 5% higher Critstrike Rate, 50% higher Critstrike Bonus, and 10 points of Skill Accuracy. CD 50 sec
- Seas Special Effect:
- Attaches additional damage equal to the target's comparatively lower HP
- Outrageous Scale 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
- Deals additional damage equal to 100% AP. Every 1 point of consumed Fury increases damage by 1 point.
- The attached Fury damage cannot affect Critstrike Damage unless the caster is in a Death's Volition condition.
- The skill hits with 5% higher Critstrike Rate, 50% higher Critstrike Bonus, and 10 points of Skill Accuracy. CD 50 sec
- Earth Special Effect:
- Deals additional damage equal to the caster's Silence RES multiplied by 10 and taunts the target for 2 sec
- Outrageous Scale 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 12 yards
- Deals additional damage equal to 100% AP. Every 1 point of consumed Fury increases damage by 1 point.
- The attached Fury damage cannot affect Critstrike Damage unless the caster is in a Death's Volition condition.
- The skill hits with 5% higher Critstrike Rate, 50% higher Critstrike Bonus, and 10 points of Skill Accuracy. CD 50 sec
- Hero Special Effect:
- The lower the caster's HP the more damage will be dealt
- --
- Hydran:
- Impervious 3 <Skies>
- Enter into a Square Guard effect to ward off damage taken by 80%, while also being immune against negative effects.
- Lasts for at most 14 sec. CD 25 sec
- Skies Special Effect:
- Removes Slow and Paralyze effects from the caster. If you receive damage, the cooldown to Meteor Shower 3 will be removed
- Impervious 3 <Seas>
- Enter into a Square Guard effect to ward off damage taken by 80%, while also being immune against negative effects.
- Lasts for at most 14 sec. CD 25 sec
- Seas Special Effect:
- If there is a target with a Mark effect, a transfer damage condition will automatically trigger
- Impervious 3 <Earth>
- Enter into a Square Guard effect to ward off damage taken by 80%, while also being immune against negative effects.
- Lasts for at most 14 sec. CD 25 sec
- Earth Special Effect:
- When the damage received equals the caster's Max HP, skill damage will increase by 15%
- Impervious 3 <Hero>
- Enter into a Square Guard effect to ward off damage taken by 80%, while also being immune against negative effects.
- Lasts for at most 14 sec. CD 25 sec
- Hero Special Effect:
- Passively reduces the cooldown to Meteor Shower 3 by 9 sec
- Meteor Shower 3 <Skies>
- Range: <Skies> Penetrates at most 4 targets within range
- Hits 15 yards ahead in a linear path
- Each hit deals additional damage equal to 100% AP plus 1000 and hits with 100% higher Critstrike Damage.
- Has an 80% chance to reduce the target's Critshield by 30% and reduce the target's Max HP equal to their current HP.
- Clears 3 buffs from the target and Silences for 3 sec. Has a fixed chance to remove the skill's CD. CD 20 sec
- Skies Special Effect:
- Shortens the time interval between each of the 6 hits
- Meteor Shower 3 <Seas>
- Range: <Seas> Attack every target around the caster
- Hits every target in a linear path in 4 different directions within 15 yards of the caster
- Each hit deals additional damage equal to 100% AP plus 1000 and hits with 100% higher Critstrike Damage.
- Has an 80% chance to reduce the target's Critshield by 30% and reduce the target's Max HP equal to their current HP.
- Clears 3 buffs from the target and has a fixed chance to remove the skill's CD. CD 20 sec
- Seas Special Effect:
- Has a fixed chance to trigger a Patsy skill effect for 9 sec
- Meteor Shower 3 <Earth>
- Range: <Earth> Attack a target and those within a fixed area
- Hits a target within 15 yards and 4 targets within a 3 yard radius of that target
- Each hit deals additional damage equal to 100% AP plus 1000 and hits with 100% higher Critstrike Damage.
- Has an 80% chance to reduce the target's Critshield by 30% and reduce the target's Max HP equal to their current HP.
- Clears 3 buffs from the target and has a fixed chance to remove the skill's CD. CD 20 sec
- Earth Special Effect:
- Each hit will interrupt the target's casting of skills
- Meteor Shower 3 <Hero>
- Range: <Hero> Attack a single target
- Hits a single target within 15 yards
- Each hit deals additional damage equal to 100% AP plus 1000 and hits with 100% higher Critstrike Damage.
- Has an 80% chance to reduce the target's Critshield by 30% and reduce the target's Max HP equal to their current HP.
- Clears 3 buffs from the target and Silences for 3 sec. Has a fixed chance to remove the skill's CD. CD 20 sec
- Hero Special Effect:
- Each hit will deal additional damage equal to 15% of caster's HP
- ---
- Credits for the list go to: Zmniejszac on the Jade Dynasty Arcgames Forums
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