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mistyctome

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  1. Covers Mystic Tome:
  2. -Overview
  3. -Stats
  4. -Skills
  5.  
  6. OVERVIEW
  7.  
  8. Mystic Tomes are an extension of your Skill Tomes, which becomes available to you through your Tome Window after you reach level 135 Ascended.
  9.  
  10. Right-Clicking a Mystic Tome Book will enable you to embed it into the corresponding M. Tome slots, upgrade your Book, or decompose it for upgrade materials. All four lv6 Mystic Tome Books can be purchased from the marketplace for 5 Jadens each, the stats you get on them are drawn from a pool depending on the book but the value and number of stats that come on each book are completely based on RNG (unfortunately) and will appear after you identify the Book via right-click.
  11.  
  12. There are four Mystic Tome slots and four Mystic Tome Books.
  13.  
  14. In addition to stats, Greensack and Whitesilk MT Books each provide an enhanced version of pre-existing faction skills; these skills are referred to as a 3rd tier of skills and are extremely powerful or at the very least more useful than it's base faction counterparts. Each faction only has two faction skills that can be upgraded with Mystic Tome Books, and the other two Mystic Tome Books do not provide T3 skills of any kind but they still provide awesome stats.
  15.  
  16. MYSTIC TOME STATS
  17. Mystic Tome Books can have at most 5 lines of stats.
  18. Every Mystic Tome Book draws from the common stat pool which includes;
  19. Attack, Defense, Health, Spirit, Attack %, Defense %, Health %, and Spirit %
  20. However, each Mystic Tome Book also has it's own special pool;
  21. Here are the additional special stat pools that each book draws from.
  22.  
  23. Greensack (blue book)
  24.  
  25. Stun RES
  26. Paralyze RES
  27. Skill Accuracy
  28. Critstrike Bonus
  29. (OFFENSIVE SKILL) Greensack provides your faction's MT3 Offensive Faction Skill. (IE Reality Termination III, Magnificent Spirit III, Meteor Shower III, etc)
  30.  
  31. Whitesilk (purple book)
  32.  
  33. Silence RES
  34. Critstrike Rate
  35. Critnull
  36. Anti-Dagos
  37. (DEFENSIVE SKILL) Whitesilk provides your faction's MT3 Defensive Faction Skill. (IE Nameless Way III, Impervious III, Ancient Prayer III, etc)
  38.  
  39. Redplume (orange book)
  40. Sleep RES
  41. Vigor
  42. Chroma Power
  43. Anti-Felkin
  44. (no skill available)
  45.  
  46. Darkguard (green book)
  47.  
  48. Weaken RES
  49. Critshield
  50. Anti-Damage Reduction
  51. Anti-Fuwa
  52. (no skill available)
  53.  
  54.  
  55. MYSTIC TOME SKILLS
  56. Mystic Tome Skills appear with a random level between 1 and 3 (many skills don't improve that much between 1 and 3 while others increase dramatically at lvl 3) and a random type attribute.
  57. Each of the MT3 Skills also come in 1 of 4 different types and these attributes, (Sky, Ocean(Sea),Earth,Hero,) alter what the skill does in special ways.
  58. Here's a list of every existing Mystic Tome Skill and what each type does to altar them.
  59. (Pro-tip: use ctrl+f to activate the find function and type what class or skill you want to view)
  60. (Skills listed with max lvl3 values)
  61.  
  62. Advanced MT3 Human Skills
  63.  
  64. Modo:
  65.  
  66. Self-Righteousness 3 <Skies>
  67.  
  68. Increases the caster's Max Attack, Health, Spirit, and Defense by 30% for 30 sec.
  69. CD 50 sec
  70.  
  71. Skies Special Effect:
  72. For 30 sec, increases Stun, Paralyze, and Sleep RES by 30%
  73.  
  74. Self-Righteousness 3 <Seas>
  75.  
  76. Increases the caster's Max Attack, Health, Spirit, and Defense by 30% for 30 sec.
  77. CD 50 sec
  78.  
  79. Seas Special Effect:
  80. After using Demonic Posture, Critstrike Rate will increase by 8% for 30 sec
  81.  
  82. Self-Righteousness 3 <Earth>
  83.  
  84. Increases the caster's Max Attack, Health, Spirit, and Defense by 30% for 30 sec.
  85. CD 50 sec
  86.  
  87. Earth Special Effect:
  88. Passively increases the Sky Seeker Toxin effect damage amount by 30%
  89.  
  90. Self-Righteousness 3 <Hero>
  91.  
  92. Increases the caster's Max Attack, Health, Spirit, and Defense by 30% for 30 sec.
  93. CD 50 sec
  94.  
  95. Hero Special Effect:
  96. For 30 sec, the caster is immune against slow effects
  97.  
  98. Forest of Laughter 3 <Skies>
  99.  
  100. Range: <Skies> Penetrates at most 4 targets within range
  101.  
  102. Hits 16 yards ahead in a linear path
  103.  
  104. Deals extra damage equal to 5% of the caster's current HP and SP
  105.  
  106. Each strike hits with 60% AP
  107. Each strike hits with additional damage equal to the difference in Stun, Paralyze, and Sleep RES multiplied by 10
  108. Each strike, respectively, can Stun, Paralyze, or Sleep for 3 sec. Strength is equal to the caster's respective RES
  109.  
  110. Skies Special Effect:
  111. Each strike will deal additional damage equal to the caster's Stun, Paralyze, and Sleep RES multiplied by 3
  112.  
  113. Forest of Laughter 3 <Seas>
  114.  
  115. Range: <Seas> Attack every target around the caster
  116.  
  117. Hits every target in a linear path in 4 different directions within 16 yards of the caster
  118.  
  119. Deals extra damage equal to 5% of the caster's current HP and SP
  120.  
  121. Each strike hits with 60% AP
  122. Each strike hits with additional damage equal to the difference in Stun, Paralyze, and Sleep RES multiplied by 10
  123. Each strike, respectively, can Stun, Paralyze, or Sleep for 3 sec. Strength is equal to the caster's respective RES
  124.  
  125. Seas Special Effect:
  126. Each strike will reduce the target's resistances equal to 10% of the sum of the target's RES for 10 sec
  127.  
  128. Forest of Laughter 3 <Earth>
  129.  
  130. Range: <Earth> Attack a target and those within a fixed area
  131.  
  132. Hits a target within 16 yards and 4 targets within a 3 yard radius of that target
  133.  
  134. Deals extra damage equal to 5% of the caster's current HP and SP
  135.  
  136. Each strike hits with 60% AP
  137. Each strike hits with additional damage equal to the difference in Stun, Paralyze, and Sleep RES multiplied by 10
  138. Each strike, respectively, can Stun, Paralyze, or Sleep for 3 sec. Strength is equal to the caster's respective RES
  139.  
  140. Earth Special Effect:
  141. Each strike will remove 1 buff from the target and reduce the target's Max HP equal to 10% of the caster's HP
  142.  
  143. Forest of Laughter 3 <Hero>
  144.  
  145. Range: <Hero> Attack a single target
  146.  
  147. Hits a single target within 16 yards
  148.  
  149. Deals extra damage equal to 5% of the caster's current HP and SP
  150.  
  151. Each strike hits with 60% AP
  152. Each strike hits with additional damage equal to the difference in Stun, Paralyze, and Sleep RES multiplied by 10
  153. Each strike, respectively, can Stun, Paralyze, or Sleep for 3 sec. Strength is equal to the caster's respective RES
  154.  
  155. Hero Special Effect:
  156. If the Stun, Paralyze, or Sleep effect successfully lands, the next hit will deal double damage
  157.  
  158.  
  159. Lupin:
  160.  
  161. Ancient Prayer 3 <Skies>
  162.  
  163. For 36 sec, increases Max HP by 350% with an 18% chance to increase it by an even greater amount.
  164. CD 60 sec
  165.  
  166. Skies Special Effect:
  167. For 6 sec, increases Critstrike Rate by 10% and Critstrike Bonus by 30%
  168.  
  169. Ancient Prayer 3 <Seas>
  170.  
  171. For 36 sec, increases Max HP by 350% with an 18% chance to increase it by an even greater amount.
  172. CD 60 sec
  173.  
  174. Seas Special Effect:
  175. For 10 sec, increases skill damage by 10% and makes the caster immune against taunt
  176.  
  177. Ancient Prayer 3 <Earth>
  178.  
  179. For 36 sec, increases Max HP by 350% with an 18% chance to increase it by an even greater amount.
  180. CD 60 sec
  181.  
  182. Earth Special Effect:
  183. Removes Spirit Drain and Bleed effects and for 16 sec, the caster will be immune against Spirit Drain effects
  184.  
  185. Ancient Prayer 3 <Hero>
  186.  
  187. For 36 sec, increases Max HP by 350% with an 18% chance to increase it by an even greater amount.
  188. CD 60 sec
  189.  
  190. Hero Special Effect:
  191. Raises the chance to increase HP by an even greater amount by 15%
  192.  
  193. River Dweller 3 <Skies>
  194.  
  195. Range: <Skies> Penetrates at most 4 targets within range
  196.  
  197. Hits 12 yards ahead in a linear path
  198.  
  199. Attack a target 4 times, hitting with a 10% higher Critstrike Rate, dealing 45% AP of extra damage
  200. Each hit attaches 10% of the caster's current HP to damage and reduces the targets' Attack Power by 1500 for 10 sec
  201.  
  202. Skies Special Effect:
  203. Paralyzes the targets with a strength equaling the caster's Paralyze RES
  204.  
  205. River Dweller 3 <Seas>
  206.  
  207. Range: <Seas> Attack every target around the caster
  208.  
  209. Hits every target in a linear path in 4 different directions within 12 yards of the caster
  210.  
  211. Attack a target 4 times, hitting with a 10% higher Critstrike Rate, dealing 45% AP of extra damage
  212. Each hit attaches 10% of the caster's current HP to damage and reduces the targets' Attack Power by 1500 for 10 sec
  213.  
  214. Seas Special Effect:
  215. Silences the target for 5 sec with a strength equal to the caster's Silence RES
  216.  
  217. River Dweller 3 <Earth>
  218.  
  219. Range: <Earth> Attack a target and those within a fixed area
  220.  
  221. Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
  222.  
  223. Attack a target 4 times, hitting with a 10% higher Critstrike Rate, dealing 45% AP of extra damage
  224. Each hit attaches 10% of the caster's current HP to damage and reduces the targets' Attack Power by 1500 for 10 sec
  225.  
  226. Earth Special Effect:
  227. Each hit will remove a Critnull increase effect and an Improved Critstrike Rate effect from the target
  228.  
  229. River Dweller 3 <Hero>
  230.  
  231. Range: <Hero> Attack a single target
  232.  
  233. Hits a single target within 12 yards
  234.  
  235. Attack a target 4 times, hitting with a 10% higher Critstrike Rate, dealing 45% AP of extra damage
  236. Each hit attaches 10% of the caster's current HP to damage and reduces the targets' Attack Power by 1500 for 10 sec
  237.  
  238. Hero Special Effect:
  239. If this skill successfully kills the target within 16 sec, the caster's speed will increase for 9 sec by 5 yards / sec
  240.  
  241.  
  242.  
  243. Jadeon:
  244.  
  245. Nameless Way 3 <Skies>
  246.  
  247. For 25 sec, has a 100% chance to reduce damage taken by 90%. CD 50 sec
  248.  
  249. Skies Special Effect:
  250. If this skill is used while Health is lower than 90%, a raja effect will trigger, being immune to attacks 20 times for 3 - 5 sec
  251.  
  252. Nameless Way 3 <Seas>
  253.  
  254. For 25 sec, has a 100% chance to reduce damage taken by 90%. CD 50 sec
  255.  
  256. Seas Special Effect:
  257. The skill will additionally clear 3 negative effects from the caster
  258.  
  259. Nameless Way 3 <Earth>
  260.  
  261. For 25 sec, has a 100% chance to reduce damage taken by 90%. CD 50 sec
  262.  
  263. Earth Special Effect:
  264. For 5 sec, Skill Evasion will increase by 10 points
  265.  
  266. Nameless Way 3 <Hero>
  267.  
  268. For 25 sec, has a 100% chance to reduce damage taken by 90%. CD 50 sec
  269.  
  270. Hero Special Effect:
  271. For 10 sec, increases damage to the next hit by 15%
  272.  
  273. Magnificent Spirit 3 <Skies>
  274.  
  275. Range: <Skies> Penetrates at most 4 targets within range
  276.  
  277. Hits 12 yards ahead in a linear path
  278.  
  279. Deals additional damage equal to 200% of AP and hits with a 60% higher Critstrike Bonus.
  280. The skill deals more damage the higher the target's Health is.
  281. For every single buff on the caster and single debuff on the target, damage is increased by 12%
  282. CD 40 sec
  283.  
  284. Skies Special Effect:
  285. For 8 sec, places the target in an Injured effect, causing them to receive a fixed amount of damage equal to the damage received
  286.  
  287. Magnificent Spirit 3 <Seas>
  288.  
  289. Range: <Seas> Attack every target around the caster
  290.  
  291. Hits every target in a linear path in 4 different directions within 12 yards of the caster
  292.  
  293. Deals additional damage equal to 200% of AP and hits with a 60% higher Critstrike Bonus.
  294. The skill deals more damage the higher the target's Health is.
  295. For every single buff on the caster and single debuff on the target, damage is increased by 12%
  296. CD 40 sec
  297.  
  298. Seas Special Effect:
  299. Removes the target's Spirit equal to 50% of caster's current Spirit. Within 8 sec, it will remove 40% of SP
  300.  
  301. Magnificent Spirit 3 <Earth>
  302.  
  303. Range: <Earth> Attack a target and those within a fixed area
  304.  
  305. Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
  306.  
  307. Deals additional damage equal to 200% of AP and hits with a 60% higher Critstrike Bonus.
  308. The skill deals more damage the higher the target's Health is.
  309. For every single buff on the caster and single debuff on the target, damage is increased by 12%
  310. CD 40 sec
  311.  
  312. Earth Special Effect:
  313. Places the target under a Stun and Silence effect with a strength equal to the caster's respective RES for 4 sec
  314.  
  315. Magnificent Spirit 3 <Hero>
  316.  
  317. Range: <Hero> Attack a single target
  318.  
  319. Hits a single target within 12 yards
  320.  
  321. Deals additional damage equal to 200% of AP and hits with a 60% higher Critstrike Bonus.
  322. The skill deals more damage the higher the target's Health is.
  323. For every single buff on the caster and single debuff on the target, damage is increased by 12%
  324. CD 40 sec
  325.  
  326. Hero Special Effect:
  327. Extends the skill range by 12 yards and makes the skill hit with 15 points of additional Skill Accuracy
  328.  
  329.  
  330.  
  331. Skysong:
  332.  
  333. Fawin Wisdom 3 <Skies>
  334.  
  335. For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
  336. For 8 sec, the caster will be in an Invincibility condition. CD 60 sec
  337.  
  338. Skies Special Effect:
  339. Increases Critstrike Rate by 10% for 12 sec
  340.  
  341. Fawin Wisdom 3 <Seas>
  342.  
  343. For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
  344. For 8 sec, the caster will be in an Invincibility condition. CD 60 sec
  345.  
  346. Seas Special Effect:
  347. Increases Critstrike Damage by 50% for 8 sec
  348.  
  349. Fawin Wisdom 3 <Earth>
  350.  
  351. For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
  352. For 8 sec, the caster will be in an Invincibility condition. CD 60 sec
  353.  
  354. Earth Special Effect:
  355. For every 1 point of Critstrike Rate, the caster's Sleep RES will increase by 1 point for 16 sec
  356.  
  357. Fawin Wisdom 3 <Hero>
  358.  
  359. For 26 sec, HP is healed to the caster every 2 sec equal to 30% of HP and AP is raised by 24%.
  360. For 8 sec, the caster will be in an Invincibility condition. CD 60 sec
  361.  
  362. Hero Special Effect:
  363. Increases Skill Accuracy by 12 points for 16 sec
  364.  
  365. The Six Cycles 3 <Skies>
  366.  
  367. Range: <Skies> Penetrates at most 4 targets within range
  368.  
  369. Hits 15 yards ahead in a linear path
  370.  
  371. Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage.
  372. The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES
  373.  
  374. Skies Special Effect:
  375. If the Sleep effect is successfully applied, the last hit will attach an 8 sec Deep Sleep effect
  376.  
  377. The Six Cycles 3 <Seas>
  378.  
  379. Range: <Seas> Attack every target around the caster
  380.  
  381. Hits every target in a linear path in 4 different directions within 15 yards of the caster
  382.  
  383. Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage.
  384. The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES
  385.  
  386. Seas Special Effect:
  387. The heightened Critstrike Rate will remain in effect for 10 sec
  388.  
  389. The Six Cycles 3 <Earth>
  390.  
  391. Range: <Earth> Attack a target and those within a fixed area
  392.  
  393. Hits a target within 15 yards and 4 targets within a 3 yard radius of that target
  394.  
  395. Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage.
  396. The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES
  397.  
  398. Earth Special Effect:
  399. Places the target in a Deep Sleep effect for 6 sec with a strength equal to the caster's Sleep RES
  400.  
  401. The Six Cycles 3 <Hero>
  402.  
  403. Range: <Hero> Attack a single target
  404.  
  405. Hits a single target within 15 yards
  406.  
  407. Each hit deals additional damage equal to the caster's Sleep RES multiplied by 10 plus 2000 extra damage.
  408. The skill hits with 10% higher Critstrike Rate and has a 6% chance to cause the target to enter into a random negative effect for 2 sec. Has an 8% chance to heal HP by 8% of Max HP. The first 3 hits will sleep the target for 2 sec with a strength equaling the caster's Sleep RES
  409.  
  410. Hero Special Effect:
  411. The more debuffs on the caster, the higher the additional damage will be dealt
  412.  
  413.  
  414.  
  415. Vim:
  416.  
  417. Demonfire 3 <Skies>
  418.  
  419. For 16 sec, increases the caster's AP by 25% and the next hit skill damage by 90%.
  420. CD 360 sec. Felkin affinity reduces CD by 180 sec
  421.  
  422. Skies Special Effect:
  423. Skill increases caster's Max SP by 10% for 10 sec
  424.  
  425. Demonfire 3 <Seas>
  426.  
  427. For 16 sec, increases the caster's AP by 25% and the next hit skill damage by 90%.
  428. CD 360 sec. Felkin affinity reduces CD by 180 sec
  429.  
  430. Seas Special Effect:
  431. Clears away AP reduction, Critstrike Rate reduction, and Critstrike Bonus reduction type debuffs from caster
  432.  
  433. Demonfire 3 <Earth>
  434.  
  435. For 16 sec, increases the caster's AP by 25% and the next hit skill damage by 90%.
  436. CD 360 sec. Felkin affinity reduces CD by 180 sec
  437.  
  438. Earth Special Effect:
  439. Caster will be immune to Silence for 15 sec
  440.  
  441. Demonfire 3 <Hero>
  442.  
  443. For 16 sec, increases the caster's AP by 25% and the next hit skill damage by 90%.
  444. CD 360 sec. Felkin affinity reduces CD by 180 sec
  445.  
  446. Hero Special Effect:
  447. Caster will be immune to Spirit Drain effects for 10 sec
  448.  
  449. Gather Spirit 3 <Skies>
  450.  
  451. Range: <Skies> Penetrates at most 4 targets within range
  452.  
  453. Hits 12 yards ahead in a linear path
  454.  
  455. Deals extra damage equal to 45% of AP plus 160% of current SP
  456. CD 40 sec
  457.  
  458. Skies Special Effect:
  459. Chance to clear Shield effects from target. Unable to remove Raja or Invincibility
  460.  
  461. Gather Spirit 3 <Seas>
  462.  
  463. Range: <Seas> Attack every target around the caster
  464.  
  465. Hits every target in a linear path in 4 different directions within 12 yards of the caster
  466.  
  467. Deals extra damage equal to 45% of AP plus 160% of current SP
  468. CD 40 sec
  469.  
  470. Seas Special Effect:
  471. Reduces the target's Max HP equal to 50% of the target's lost health for 5 sec
  472.  
  473. Gather Spirit 3 <Earth>
  474.  
  475. Range: <Earth> Attack a target and those within a fixed area
  476.  
  477. Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
  478.  
  479. Deals extra damage equal to 45% of AP plus 160% of current SP
  480. CD 40 sec
  481.  
  482. Earth Special Effect:
  483. Paralyzes the target for 6 sec and Stuns the target for 2 - 6 sec with a strength equal to the caster's respective RES
  484.  
  485. Gather Spirit 3 <Hero>
  486.  
  487. Range: <Hero> Attack a single target
  488.  
  489. Hits a single target within 12 yards
  490.  
  491. Deals extra damage equal to 45% of AP plus 160% of current SP
  492. CD 40 sec
  493.  
  494. Hero Special Effect:
  495. Every 45 sec, the caster can combo this skill 3 times without the cooldown going into effect
  496.  
  497.  
  498.  
  499. Incense Mage:
  500.  
  501. Nirvana 3 <Skies>
  502.  
  503. Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full
  504. CD 30 sec
  505.  
  506. Skies Special Effect:
  507. For 8 sec, increases Skill Accuracy by 15 points
  508.  
  509. Nirvana 3 <Seas>
  510.  
  511. Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full
  512. CD 30 sec
  513.  
  514. Seas Special Effect:
  515. Randomly adds 3 - 5 weakened buffs to the caster for 15 sec
  516.  
  517. Nirvana 3 <Earth>
  518.  
  519. Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full
  520. CD 30 sec
  521.  
  522. Earth Special Effect:
  523. Immunity raised by 10 hits and removes CD to Flame Badge
  524.  
  525. Nirvana 3 <Hero>
  526.  
  527. Removes debuffs. For 15 sec, immune to attacks and debuffs 30 times. Completely heals HP full
  528. CD 30 sec
  529.  
  530. Hero Special Effect:
  531. Fixed chance to trigger an Invincibility effect
  532.  
  533. Blaze of Janos 3 <Skies>
  534.  
  535. Range: <Skies> Penetrates at most 4 targets within range
  536.  
  537. Hits 18 yards ahead in a linear path
  538.  
  539. Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs.
  540. For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec
  541.  
  542. x# Buffs - Defense Reduction, Sleep, HP remove
  543. x# Buffs - Silence, Paralyze, SP remove
  544. x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec
  545.  
  546. Skies Special Effect:
  547. Chance to trigger an instant burn effect. Burn damage is related to current HP and Critstrike Rate
  548.  
  549. Blaze of Janos 3 <Seas>
  550.  
  551. Range: <Seas> Attack every target around the caster
  552.  
  553. Hits every target in a linear path in 4 different directions within 18 yards of the caster
  554.  
  555. Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs.
  556. For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec
  557.  
  558. x# Buffs - Defense Reduction, Sleep, HP remove
  559. x# Buffs - Silence, Paralyze, SP remove
  560. x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec
  561.  
  562. Seas Special Effect:
  563. The more buffs the caster has, the higher the skill damage will be
  564.  
  565. Blaze of Janos 3 <Earth>
  566.  
  567. Range: <Earth> Attack a target and those within a fixed area
  568.  
  569. Hits a target within 18 yards and 4 targets within a 3 yard radius of that target
  570.  
  571. Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs.
  572. For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec
  573.  
  574. x# Buffs - Defense Reduction, Sleep, HP remove
  575. x# Buffs - Silence, Paralyze, SP remove
  576. x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec
  577.  
  578. Earth Special Effect:
  579. Also places the target in a Vile Karma effect and they will lose the ability to select a target
  580.  
  581. Blaze of Janos 3 <Hero>
  582.  
  583. Range: <Hero> Attack a single target
  584.  
  585. Hits a single target within 18+7 yards
  586.  
  587. Deals extra damage equal to 150% of AP. Clears the majority of buffs from the target replacing with random debuffs.
  588. For 8 sec, the target will be unable to receive a buff. For every 5 points of higher Skill Accuracy, the duration is raised 1 sec
  589.  
  590. x# Buffs - Defense Reduction, Sleep, HP remove
  591. x# Buffs - Silence, Paralyze, SP remove
  592. x# Buffs - Reduce Critnull, Skill Evasion, and chance to fast and freeze for 3 sec
  593.  
  594. Hero Special Effect:
  595. The farther the target is, the higher damage will be dealt
  596. ----------------
  597.  
  598.  
  599. Advanced MT3 Athan Skills
  600.  
  601. Balo:
  602.  
  603. Ancient Soul 3 <Skies>
  604.  
  605. Immune to Critstrikes and Debuffs. Raises HP and AP by 30% for 50 sec.
  606. CD 100 sec
  607.  
  608. Skies Special Effect:
  609. For 10 sec, skill damage is increased by 10%
  610.  
  611. Ancient Soul 3 <Seas>
  612.  
  613. Immune to Critstrikes and Debuffs. Raises HP and AP by 30% for 50 sec.
  614. CD 100 sec
  615.  
  616. Seas Special Effect:
  617. Removes all Resistance Reduction effects from the caster
  618.  
  619. Ancient Soul 3 <Earth>
  620.  
  621. Immune to Critstrikes and Debuffs. Raises HP and AP by 30% for 50 sec.
  622. CD 100 sec
  623.  
  624. Earth Special Effect:
  625. Raises the HP and AP increase effects by 10%
  626.  
  627. Ancient Soul 3 <Hero>
  628.  
  629. Immune to Critstrikes and Debuffs. Raises HP and AP by 30% for 50 sec.
  630. CD 100 sec
  631.  
  632. Hero Special Effect:
  633. For 12 sec, movement speed is increased by 5 yards / sec
  634.  
  635. Powerful Aid 3 <Skies>
  636.  
  637. Range: <Skies> Penetrates at most 4 targets within range
  638.  
  639. Hits 12 yards ahead in a linear path
  640.  
  641. Deals extra damage equal to 50% AP plus 2000. Damage to the 4 hits is influenced by Ordeal, Dark Injury, Twisting Dragon, Sky Rift and places the target in a random debuff for 4 sec. Each hit has a 40% chance to remove a debuff
  642.  
  643. Skies Special Effect:
  644. Raises all the caster's RES by 120 points for 9 sec,
  645. while also dealing additional damage equal to the caster's total RES multiplied by 5
  646.  
  647. Powerful Aid 3 <Seas>
  648.  
  649. Range: <Seas> Attack every target around the caster
  650.  
  651. Hits every target in a linear path in 4 different directions within 12 yards of the caster
  652.  
  653. Deals extra damage equal to 50% AP plus 2000. Damage to the 4 hits is influenced by Ordeal, Dark Injury, Twisting Dragon, Sky Rift and places the target in a random debuff for 4 sec. Each hit has a 40% chance to remove a debuff
  654.  
  655. Seas Special Effect:
  656. Each hit will reduce the target's Max HP equal to 10% of the caster's current HP for 3 sec
  657.  
  658. Powerful Aid 3 <Earth>
  659.  
  660. Range: <Earth> Attack a target and those within a fixed area
  661.  
  662. Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
  663.  
  664. Deals extra damage equal to 50% AP plus 2000. Damage to the 4 hits is influenced by Ordeal, Dark Injury, Twisting Dragon, Sky Rift and places the target in a random debuff for 4 sec. Each hit has a 40% chance to remove a debuff
  665.  
  666. Earth Special Effect:
  667. Each hit, every 2 sec, will add extra damage every time the target receives damage equal to 10% of caster's HP
  668.  
  669. Powerful Aid 3 <Hero>
  670.  
  671. Range: <Hero> Attack a single target
  672.  
  673. Hits a single target within 12 yards
  674.  
  675. Deals extra damage equal to 50% AP plus 2000. Damage to the 4 hits is influenced by Ordeal, Dark Injury, Twisting Dragon, Sky Rift and places the target in a random debuff for 4 sec. Each hit has a 40% chance to remove a debuff
  676.  
  677. Hero Special Effect:
  678. Each hit will produce a 1 sec Aftershock-Stun effect.
  679. If it is successfully applied, additional damage will be dealt equal to the caster's Stun RES multiplied by 21
  680.  
  681. --
  682.  
  683. Arden:
  684.  
  685. Eloquence Lord 3 <Skies>
  686.  
  687. For 24 sec, increases Skill Accuracy by 75, Critstrike Rate by 30%, and skill damage by 75%
  688.  
  689. Skies Special Effect:
  690. Skill will also clear from caster all debuffs
  691.  
  692. Eloquence Lord 3 <Seas>
  693.  
  694. For 24 sec, increases Skill Accuracy by 75, Critstrike Rate by 30%, and skill damage by 75%
  695.  
  696. Seas Special Effect:
  697. Skill will also increase Skill Evasion by 25 points
  698.  
  699. Eloquence Lord 3 <Earth>
  700.  
  701. For 24 sec, increases Skill Accuracy by 75, Critstrike Rate by 30%, and skill damage by 75%
  702.  
  703. Earth Special Effect:
  704. For 6 sec, increases single target skill's attack range by 5 yards
  705.  
  706. Eloquence Lord 3 <Hero>
  707.  
  708. For 24 sec, increases Skill Accuracy by 75, Critstrike Rate by 30%, and skill damage by 75%
  709.  
  710. Hero Special Effect:
  711. Passive effect: After using Fox Shadow, an Invincibility effect will trigger for 1.5 sec
  712.  
  713. Cloud Dweller 3 <Skies>
  714.  
  715. Range: <Skies> Penetrates at most 4 targets within range
  716.  
  717. Hits 35 yards ahead in a linear path
  718.  
  719. Deals extra damage equal to 50% AP plus 2000
  720. Deals additional damage equal to 100% AP when fully charged.
  721. A fully charged shot will hit with a higher Critstrike Rate and Critstrike Bonus
  722. CD 10 sec
  723.  
  724. Skies Special Effect:
  725. Each hit will bleed the target. The bleed damage is equal to 210% of the caster's AP
  726.  
  727. Cloud Dweller 3 <Seas>
  728.  
  729. Range: <Seas> Attack every target around the caster
  730.  
  731. Hits every target in a linear path in 4 different directions within 35 yards of the caster
  732.  
  733. Deals extra damage equal to 50% AP plus 2000
  734. Deals additional damage equal to 100% AP when fully charged.
  735. A fully charged shot will hit with a higher Critstrike Rate and Critstrike Bonus
  736. CD 10 sec
  737.  
  738. Seas Special Effect:
  739. If the first hit lands a Critstrike, the 2nd and 3rd strike will hit with a higher Critstrike Rate
  740.  
  741. Cloud Dweller 3 <Earth>
  742.  
  743. Range: <Earth> Attack a target and those within a fixed area
  744.  
  745. Hits a target within 35 yards and 4 targets within a 3 yard radius of that target
  746.  
  747. Deals extra damage equal to 50% AP plus 2000
  748. Deals additional damage equal to 100% AP when fully charged.
  749. A fully charged shot will hit with a higher Critstrike Rate and Critstrike Bonus
  750. CD 10 sec
  751.  
  752. Earth Special Effect:
  753. Each hit will deal additional damage equal to 10% of HP, 10% of SP, and 100% of Vigor
  754.  
  755. Cloud Dweller 3 <Hero>
  756.  
  757. Range: <Hero> Attack a single target
  758.  
  759. Hits a single target within 35 yards
  760.  
  761. Deals extra damage equal to 50% AP plus 2000
  762. Deals additional damage equal to 100% AP when fully charged.
  763. A fully charged shot will hit with a higher Critstrike Rate and Critstrike Bonus
  764. CD 10 sec
  765.  
  766. Hero Special Effect:
  767. Each hit will deal additional damage equal to 20% of caster's HP and has a chance to breakdown shield effects.
  768. Ignores Raja effects
  769.  
  770. --
  771.  
  772. Forta:
  773.  
  774. Sky - Essence 3 <Skies>
  775.  
  776. Transform small. Critnull is increased by 15% and the casting time of skills is reduced by 50%.
  777. Increases Critshield by 30% and Skill Evasion by 10 for 45 sec. For 12 sec, Critstrike Bonus is increased by 20%.
  778. CD 90 sec
  779.  
  780. Skies Special Effect:
  781. Cooldown reduced by 20 sec
  782.  
  783. Sky - Essence 3 <Seas>
  784.  
  785. Transform small. Critnull is increased by 15% and the casting time of skills is reduced by 50%.
  786. Increases Critshield by 30% and Skill Evasion by 10 for 45 sec. For 12 sec, Critstrike Bonus is increased by 20%.
  787. CD 90 sec
  788.  
  789. Seas Special Effect:
  790. Passively increases the Earth stances Attack Power and Critstrike Rate by 9%
  791.  
  792. Sky - Essence 3 <Earth>
  793.  
  794. Transform small. Critnull is increased by 15% and the casting time of skills is reduced by 50%.
  795. Increases Critshield by 30% and Skill Evasion by 10 for 45 sec. For 12 sec, Critstrike Bonus is increased by 20%.
  796. CD 90 sec
  797.  
  798. Earth Special Effect:
  799. Raises the Critnull increase by 30%
  800.  
  801. Sky - Essence 3 <Hero>
  802.  
  803. Transform small. Critnull is increased by 15% and the casting time of skills is reduced by 50%.
  804. Increases Critshield by 30% and Skill Evasion by 10 for 45 sec. For 12 sec, Critstrike Bonus is increased by 20%.
  805. CD 90 sec
  806.  
  807. Hero Special Effect:
  808. Removes all debuffs from caster
  809.  
  810. Reality Termination 3 <Skies>
  811.  
  812. Range: <Skies> Penetrates at most 4 targets within range
  813.  
  814. Hits 12 yards ahead in a linear path
  815.  
  816. Deals extra damage equal to 200% AP plus 3000. Hits with 10% higher Critstrike Rate and 100% higher Critstrike Bonus.
  817. For 8 sec, enter a Bloodthirsty effect, healing HP equal to 20% of damage dealt.
  818. Reduce target's Max HP by 10%, stackable 5 times. Reduces target's Critnull by 5%, stackable 5 times
  819. These effects lasts for 30 sec. CD 6 sec
  820.  
  821. Skies Special Effect:
  822. Removes the CD to Earthen Will and Sweep
  823.  
  824. Reality Termination 3 <Seas>
  825.  
  826. Range: <Seas> Attack every target around the caster
  827.  
  828. Hits every target in a linear path in 4 different directions within 12 yards of the caster
  829.  
  830. Deals extra damage equal to 200% AP plus 3000. Hits with 10% higher Critstrike Rate and 100% higher Critstrike Bonus.
  831. For 8 sec, enter a Bloodthirsty effect, healing HP equal to 20% of damage dealt.
  832. Reduce target's Max HP by 10%, stackable 5 times. Reduces target's Critnull by 5%, stackable 5 times
  833. These effects lasts for 30 sec. CD 6 sec
  834.  
  835. Seas Special Effect:
  836. Clears from target speed increase and spirit shield effects
  837.  
  838. Reality Termination 3 <Earth>
  839.  
  840. Range: <Earth> Attack a target and those within a fixed area
  841.  
  842. Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
  843.  
  844. Deals extra damage equal to 200% AP plus 3000. Hits with 10% higher Critstrike Rate and 100% higher Critstrike Bonus.
  845. For 8 sec, enter a Bloodthirsty effect, healing HP equal to 20% of damage dealt.
  846. Reduce target's Max HP by 10%, stackable 5 times. Reduces target's Critnull by 5%, stackable 5 times
  847. These effects lasts for 30 sec. CD 6 sec
  848.  
  849. Earth Special Effect:
  850. The target will be unable to receive any buffs for 10 sec
  851.  
  852. Reality Termination 3 <Hero>
  853.  
  854. Range: <Hero> Attack a single target
  855.  
  856. Hits a single target within 12 yards
  857.  
  858. Deals extra damage equal to 200% AP plus 3000. Hits with 10% higher Critstrike Rate and 100% higher Critstrike Bonus.
  859. For 8 sec, enter a Bloodthirsty effect, healing HP equal to 20% of damage dealt.
  860. Reduce target's Max HP by 10%, stackable 5 times. Reduces target's Critnull by 5%, stackable 5 times
  861. These effects lasts for 30 sec. CD 6 sec
  862.  
  863. Hero Special Effect:
  864. If this skill kills the target, the CD will be reduced by 50%
  865.  
  866. --
  867.  
  868. Rayan:
  869.  
  870. Shadow Sacrifice 3 <Skies>
  871.  
  872. Sacrifice a shadow to remove at most 8 debuffs. Increases damage of the next hit by 90%.
  873. Immune to attacks and debuffs 3 times for 6 sec. CD 50 sec
  874.  
  875. Skies Special Effect:
  876. For 8 sec, HP is increased by 10%
  877.  
  878. Shadow Sacrifice 3 <Seas>
  879.  
  880. Sacrifice a shadow to remove at most 8 debuffs. Increases damage of the next hit by 90%.
  881. Immune to attacks and debuffs 3 times for 6 sec. CD 50 sec
  882.  
  883. Seas Special Effect:
  884. Immunity to attacks and debuffs changed to 20 times
  885.  
  886. Shadow Sacrifice 3 <Earth>
  887.  
  888. Sacrifice a shadow to remove at most 8 debuffs. Increases damage of the next hit by 90%.
  889. Immune to attacks and debuffs 3 times for 6 sec. CD 50 sec
  890.  
  891. Earth Special Effect:
  892. Remove the CD to Blink Move
  893.  
  894. Shadow Sacrifice 3 <Hero>
  895.  
  896. Sacrifice a shadow to remove at most 8 debuffs. Increases damage of the next hit by 90%.
  897. Immune to attacks and debuffs 3 times for 6 sec. CD 50 sec
  898.  
  899. Hero Special Effect:
  900. Passive effect: Blink Move will increase damage done to target by an additional 15%
  901.  
  902. Celestial Slay 3 <Skies>
  903.  
  904. Range: <Skies> Penetrates at most 4 targets within range
  905.  
  906. Hits 12 yards ahead in a linear path
  907.  
  908. Deals additional damage equal to 100% AP, 1000 extra damage, plus 20% of caster's HP.
  909. If visible, the HP based damage is raised by 10% and Critstrike Rate is increased by 10%. CD 26 sec
  910.  
  911. Skies Special Effect:
  912. If the target has a shield effect, they will be Fast for 3 sec
  913.  
  914. Celestial Slay 3 <Seas>
  915.  
  916. Range: <Seas> Attack every target around the caster
  917.  
  918. Hits every target in a linear path in 4 different directions within 12 yards of the caster
  919.  
  920. Deals additional damage equal to 100% AP, 1000 extra damage, plus 20% of caster's HP.
  921. If visible, the HP based damage is raised by 10% and Critstrike Rate is increased by 10%. CD 26 sec
  922.  
  923. Seas Special Effect:
  924. Reduces the target's SP equal to the difference between their current and Max HP
  925.  
  926. Celestial Slay 3 <Earth>
  927.  
  928. Range: <Earth> Attack a target and those within a fixed area
  929.  
  930. Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
  931.  
  932. Deals additional damage equal to 100% AP, 1000 extra damage, plus 20% of caster's HP.
  933. If visible, the HP based damage is raised by 10% and Critstrike Rate is increased by 10%. CD 26 sec
  934.  
  935. Earth Special Effect:
  936. Randomly places the target in a Vile Karma effect for 5 sec and they will lose the ability to select a target
  937.  
  938. Celestial Slay 3 <Hero>
  939.  
  940. Range: <Hero> Attack a single target
  941.  
  942. Hits a single target within 12 yards
  943.  
  944. Deals additional damage equal to 100% AP, 1000 extra damage, plus 20% of caster's HP.
  945. If visible, the HP based damage is raised by 10% and Critstrike Rate is increased by 10%. CD 26 sec
  946.  
  947. Hero Special Effect:
  948. If the skill kills a target, for 35 sec, the damage to the next hit will be increased by 20%
  949.  
  950. --
  951.  
  952. Celan:
  953.  
  954. Moon in the Mirror 3 <Skies>
  955.  
  956. Reduces damage taken by 90% and has an 85% chance to trigger a damage reflection effect that lasts for 25 sec.
  957. Clears 5 debuffs. CD 80 sec
  958.  
  959. Skies Special Effect:
  960. For 10 sec, the caster's SP is increased by 10%
  961.  
  962. Moon in the Mirror 3 <Seas>
  963.  
  964. Reduces damage taken by 90% and has an 85% chance to trigger a damage reflection effect that lasts for 25 sec.
  965. Clears 5 debuffs. CD 80 sec
  966.  
  967. Seas Special Effect:
  968. Removes the CD to all Aura skills
  969.  
  970. Moon in the Mirror 3 <Earth>
  971.  
  972. Reduces damage taken by 90% and has an 85% chance to trigger a damage reflection effect that lasts for 25 sec.
  973. Clears 5 debuffs. CD 80 sec
  974.  
  975. Earth Special Effect:
  976. Passively increases the trigger chance to Soundblade Emperor 3's extreme damage effect by 10%
  977.  
  978. Moon in the Mirror 3 <Hero>
  979.  
  980. Reduces damage taken by 90% and has an 85% chance to trigger a damage reflection effect that lasts for 25 sec.
  981. Clears 5 debuffs. CD 80 sec
  982.  
  983. Hero Special Effect:
  984. For 10 sec, Skill Accuracy is increased by 5 points and Critstrike Rate by 5%
  985.  
  986. Soundblade Emperor 3 <Skies>
  987.  
  988. Range: <Skies> Penetrates at most 4 targets within range
  989.  
  990. Hits 20 yards ahead in a linear path
  991.  
  992. Deals additional damage equal to 20% AP plus 3% of current SP.
  993. Hits with 50% higher Critstrike Damage. The caster and target's current SP will influence damage.
  994. Has a 10% chance to trigger extreme damage. CD 10 sec
  995.  
  996. Skies Special Effect:
  997. Stun the target for 3 sec. If the skill lands a Critstrike, the target's Max SP will be reduced by 50% for 15 sec
  998.  
  999. Soundblade Emperor 3 <Seas>
  1000.  
  1001. Range: <Seas> Attack every target around the caster
  1002.  
  1003. Hits every target in a linear path in 4 different directions within 20 yards of the caster
  1004.  
  1005. Deals additional damage equal to 20% AP plus 3% of current SP.
  1006. Hits with 50% higher Critstrike Damage. The caster and target's current SP will influence damage.
  1007. Has a 10% chance to trigger extreme damage. CD 10 sec
  1008.  
  1009. Seas Special Effect:
  1010. Deals additional damage equal to the average of the caster's RES multiplied by 10 and applies a short term debuff
  1011.  
  1012. Soundblade Emperor 3 <Earth>
  1013.  
  1014. Range: <Earth> Attack a target and those within a fixed area
  1015.  
  1016. Hits a target within 20 yards and 4 targets within a 3 yard radius of that target
  1017.  
  1018. Deals additional damage equal to 20% AP plus 3% of current SP.
  1019. Hits with 50% higher Critstrike Damage. The caster and target's current SP will influence damage.
  1020. Has a 10% chance to trigger extreme damage. CD 10 sec
  1021.  
  1022. Earth Special Effect:
  1023. For every 1 target within range, the skill damage is increased by 10%
  1024.  
  1025. Soundblade Emperor 3 <Hero>
  1026.  
  1027. Range: <Hero> Attack a single target
  1028.  
  1029. Hits a single target within 20 yards
  1030.  
  1031. Deals additional damage equal to 20% AP plus 3% of current SP.
  1032. Hits with 50% higher Critstrike Damage. The caster and target's current SP will influence damage.
  1033. Has a 10% chance to trigger extreme damage. CD 10 sec
  1034.  
  1035. Hero Special Effect:
  1036. If the skill kills the target, the caster's HP and SP will be fully healed and any debuffs will be removed
  1037.  
  1038. --
  1039.  
  1040. Voida:
  1041.  
  1042. Extreme Underworld 3 <Skies>
  1043.  
  1044. Produces 6 numbers of decoys and for every 1 sec another one is created, lasts for 28 sec.
  1045. The decoys have a chance of taking hits and debuffs for the caster. The more decoys out, the higher the chance
  1046. CD 50 sec
  1047.  
  1048. Skies Special Effect:
  1049. For 15 sec, Skill Evasion is increased by 20 points
  1050.  
  1051. Extreme Underworld 3 <Seas>
  1052.  
  1053. Produces 6 numbers of decoys and for every 1 sec another one is created, lasts for 28 sec.
  1054. The decoys have a chance of taking hits and debuffs for the caster. The more decoys out, the higher the chance
  1055. CD 50 sec
  1056.  
  1057. Seas Special Effect:
  1058. Places the caster into an Invincibility effect for 5 sec
  1059.  
  1060. Extreme Underworld 3 <Earth>
  1061.  
  1062. Produces 6 numbers of decoys and for every 1 sec another one is created, lasts for 28 sec.
  1063. The decoys have a chance of taking hits and debuffs for the caster. The more decoys out, the higher the chance
  1064. CD 50 sec
  1065.  
  1066. Earth Special Effect:
  1067. Has a 50% chance to remove the CD to Last Judgment
  1068.  
  1069. Extreme Underworld 3 <Hero>
  1070.  
  1071. Produces 6 numbers of decoys and for every 1 sec another one is created, lasts for 28 sec.
  1072. The decoys have a chance of taking hits and debuffs for the caster. The more decoys out, the higher the chance
  1073. CD 50 sec
  1074.  
  1075. Hero Special Effect:
  1076. Immediately removes 5 debuffs from caster
  1077.  
  1078. Heavenly Survival 3 <Skies>
  1079.  
  1080. Range: <Skies> Penetrates at most 4 targets within range
  1081.  
  1082. Hits 20 yards ahead in a linear path
  1083.  
  1084. Each hit deals additional damage equal to 30% of current SP. Each hit gradually deals 10% more damage
  1085. CD 30 sec
  1086.  
  1087. Skies Special Effect:
  1088. Raises the gradual increase by 20%
  1089.  
  1090. Heavenly Survival 3 <Seas>
  1091.  
  1092. Range: <Seas> Attack every target around the caster
  1093.  
  1094. Hits every target in a linear path in 4 different directions within 20 yards of the caster
  1095.  
  1096. Each hit deals additional damage equal to 30% of current SP. Each hit gradually deals 10% more damage
  1097. CD 30 sec
  1098.  
  1099. Seas Special Effect:
  1100. Each hit has a chance to remove a buff from the target
  1101.  
  1102. Heavenly Survival 3 <Earth>
  1103.  
  1104. Range: <Earth> Attack a target and those within a fixed area
  1105.  
  1106. Hits a target within 20 yards and 4 targets within a 3 yard radius of that target
  1107.  
  1108. Each hit deals additional damage equal to 30% of current SP. Each hit gradually deals 10% more damage
  1109. CD 30 sec
  1110.  
  1111. Earth Special Effect:
  1112. Each hit has a fixed chance to interrupt the target's casting of skills or Silence for 3 sec
  1113.  
  1114. Heavenly Survival 3 <Hero>
  1115.  
  1116. Range: <Hero> Attack a single target
  1117.  
  1118. Hits a single target within 20 yards
  1119.  
  1120. Each hit deals additional damage equal to 10% of current SP. Each hit gradually deals 10% more damage
  1121. CD 6 sec
  1122.  
  1123. Receives a Heavenly Survival 2 effect influence
  1124.  
  1125. Hero Special Effect:
  1126. The further away the target is, the more damage will be dealt
  1127. -------------
  1128.  
  1129.  
  1130. Advanced MT3 Etherkin Skills
  1131.  
  1132. Psychea:
  1133.  
  1134. Sky Castle 3 <Skies>
  1135.  
  1136. Enter into stealth for 35 sec. While under stealth all clockwork and traps will also be invisible
  1137. Has no effect on targets 5 levels higher. CD 50 sec
  1138.  
  1139. Skies Special Effect:
  1140. Removes 5 debuffs from the caster
  1141.  
  1142. Sky Castle 3 <Seas>
  1143.  
  1144. Enter into stealth for 35 sec. While under stealth all clockwork and traps will also be invisible
  1145. Has no effect on targets 5 levels higher. CD 50 sec
  1146.  
  1147. Seas Special Effect:
  1148. For 15 sec, the damage to the next hit is increased by 10%
  1149.  
  1150. Sky Castle 3 <Earth>
  1151.  
  1152. Enter into stealth for 35 sec. While under stealth all clockwork and traps will also be invisible
  1153. Has no effect on targets 5 levels higher. CD 50 sec
  1154.  
  1155. Earth Special Effect:
  1156. For 12 sec, the caster is immune against Sleep and Spirit Drain effects
  1157.  
  1158. Sky Castle 3 <Hero>
  1159.  
  1160. Enter into stealth for 35 sec. While under stealth all clockwork and traps will also be invisible
  1161. Has no effect on targets 5 levels higher. CD 50 sec
  1162.  
  1163. Hero Special Effect:
  1164. Increases the max level of targets affected by 20 points for 35 sec
  1165.  
  1166. Smart Addition 3 <Skies>
  1167.  
  1168. Range: <Skies> Penetrates at most 4 targets within range
  1169.  
  1170. Hits 15 yards ahead in a linear path
  1171.  
  1172. Deals additional damage equal to 150% AP plus 2000. Interrupts the target's casting of skills.
  1173. The success rate is determined by the target and caster's Stun RES.
  1174. When the target has 9 or more Seed effects stacked, it will explode them dealing damage
  1175. (Damage is related to the caster's Stun RES, caster's HP, and target's HP)
  1176. CD 2 sec
  1177.  
  1178. Skies Special Effect:
  1179. Reduce the target's Skill Evasion by 3 points for 10 sec. Can stack this effect 6 times
  1180.  
  1181. Smart Addition 3 <Seas>
  1182.  
  1183. Range: <Seas> Attack every target around the caster
  1184.  
  1185. Hits every target in a linear path in 4 different directions within 15 yards of the caster
  1186.  
  1187. Deals additional damage equal to 150% AP plus 2000. Interrupts the target's casting of skills.
  1188. The success rate is determined by the target and caster's Stun RES.
  1189. When the target has 9 or more Seed effects stacked, it will explode them dealing damage
  1190. (Damage is related to the caster's Stun RES, caster's HP, and target's HP)
  1191. CD 2 sec
  1192.  
  1193. Seas Special Effect:
  1194. Has a fixed chance to slow the target by 30% for 9 sec
  1195.  
  1196. Smart Addition 3 <Earth>
  1197.  
  1198. Range: <Earth> Attack a target and those within a fixed area
  1199.  
  1200. Hits a target within 15 yards and 4 targets within a 3 yard radius of that target
  1201.  
  1202. Deals additional damage equal to 150% AP plus 2000. Interrupts the target's casting of skills.
  1203. The success rate is determined by the target and caster's Stun RES.
  1204. When the target has 9 or more Seed effects stacked, it will explode them dealing damage
  1205. (Damage is related to the caster's Stun RES, caster's HP, and target's HP)
  1206. CD 2 sec
  1207.  
  1208. Earth Special Effect:
  1209. Increases the caster's Stun RES by 3% for 3 sec and depending on the number of Seeds on target,
  1210. there is a chance to remove buffs
  1211.  
  1212. Smart Addition 3 <Hero>
  1213.  
  1214. Range: <Hero> Attack a single target
  1215.  
  1216. Hits a single target within 15 yards
  1217.  
  1218. Deals additional damage equal to 150% AP plus 2000. Interrupts the target's casting of skills.
  1219. The success rate is determined by the target and caster's Stun RES.
  1220. When the target has 9 or more Seed effects stacked, it will explode them dealing damage
  1221. (Damage is related to the caster's Stun RES, caster's HP, and target's HP)
  1222. CD 2 sec
  1223.  
  1224. Hero Special Effect:
  1225. Doubles the amount of Seeds currently on the target
  1226.  
  1227. --
  1228.  
  1229. Kytos:
  1230.  
  1231. Peerless Might 3 <Skies>
  1232.  
  1233. Caster reflects skill damage multiplied by 3 back to the target (before a Critstrike). Damage cannot surpass caster's Attack Power multiplied by 5. Every point of Fury that was consumed raises the damage limit by 0.5 points. An increased percentage based damage reduction stat can raise the limit. The effect lasts 10 sec. CD 50 sec
  1234.  
  1235. Skies Special Effect:
  1236. Reduces the CD by 20 sec
  1237.  
  1238. Peerless Might 3 <Seas>
  1239.  
  1240. Caster reflects skill damage multiplied by 3 back to the target (before a Critstrike). Damage cannot surpass caster's Attack Power multiplied by 5. Every point of Fury that was consumed raises the damage limit by 0.5 points. An increased percentage based damage reduction stat can raise the limit. The effect lasts 10 sec. CD 50 sec
  1241.  
  1242. Seas Special Effect:
  1243. The reflect duration is increased by 20%
  1244.  
  1245. Peerless Might 3 <Earth>
  1246.  
  1247. Caster reflects skill damage multiplied by 3 back to the target (before a Critstrike). Damage cannot surpass caster's Attack Power multiplied by 5. Every point of Fury that was consumed raises the damage limit by 0.5 points. An increased percentage based damage reduction stat can raise the limit. The effect lasts 10 sec. CD 50 sec
  1248.  
  1249. Earth Special Effect:
  1250. For 10 sec, increases the next hit skill damage by 10%
  1251.  
  1252. Peerless Might 3 <Hero>
  1253.  
  1254. Caster reflects skill damage multiplied by 3 back to the target (before a Critstrike). Damage cannot surpass caster's Attack Power multiplied by 5. Every point of Fury that was consumed raises the damage limit by 0.5 points. An increased percentage based damage reduction stat can raise the limit. The effect lasts 10 sec. CD 50 sec
  1255.  
  1256. Hero Special Effect:
  1257. Increases all RES equal to 6% of Silence RES
  1258.  
  1259. Outrageous Scale 3 <Skies>
  1260.  
  1261. Range: <Skies> Penetrates at most 4 targets within range
  1262.  
  1263. Hits 12 yards ahead in a linear path
  1264.  
  1265. Deals additional damage equal to 100% AP. Every 1 point of consumed Fury increases damage by 1 point.
  1266. The attached Fury damage cannot affect Critstrike Damage unless the caster is in a Death's Volition condition.
  1267. The skill hits with 5% higher Critstrike Rate, 50% higher Critstrike Bonus, and 10 points of Skill Accuracy. CD 50 sec
  1268.  
  1269. Skies Special Effect:
  1270. Has a fixed chance to freeze targets that are a different affinity for 6 sec
  1271.  
  1272. Outrageous Scale 3 <Seas>
  1273.  
  1274. Range: <Seas> Attack every target around the caster
  1275.  
  1276. Hits every target in a linear path in 4 different directions within 12 yards of the caster
  1277.  
  1278. Deals additional damage equal to 100% AP. Every 1 point of consumed Fury increases damage by 1 point.
  1279. The attached Fury damage cannot affect Critstrike Damage unless the caster is in a Death's Volition condition.
  1280. The skill hits with 5% higher Critstrike Rate, 50% higher Critstrike Bonus, and 10 points of Skill Accuracy. CD 50 sec
  1281.  
  1282. Seas Special Effect:
  1283. Attaches additional damage equal to the target's comparatively lower HP
  1284.  
  1285. Outrageous Scale 3 <Earth>
  1286.  
  1287. Range: <Earth> Attack a target and those within a fixed area
  1288.  
  1289. Hits a target within 12 yards and 4 targets within a 3 yard radius of that target
  1290.  
  1291. Deals additional damage equal to 100% AP. Every 1 point of consumed Fury increases damage by 1 point.
  1292. The attached Fury damage cannot affect Critstrike Damage unless the caster is in a Death's Volition condition.
  1293. The skill hits with 5% higher Critstrike Rate, 50% higher Critstrike Bonus, and 10 points of Skill Accuracy. CD 50 sec
  1294.  
  1295. Earth Special Effect:
  1296. Deals additional damage equal to the caster's Silence RES multiplied by 10 and taunts the target for 2 sec
  1297.  
  1298. Outrageous Scale 3 <Hero>
  1299.  
  1300. Range: <Hero> Attack a single target
  1301.  
  1302. Hits a single target within 12 yards
  1303.  
  1304. Deals additional damage equal to 100% AP. Every 1 point of consumed Fury increases damage by 1 point.
  1305. The attached Fury damage cannot affect Critstrike Damage unless the caster is in a Death's Volition condition.
  1306. The skill hits with 5% higher Critstrike Rate, 50% higher Critstrike Bonus, and 10 points of Skill Accuracy. CD 50 sec
  1307.  
  1308. Hero Special Effect:
  1309. The lower the caster's HP the more damage will be dealt
  1310.  
  1311. --
  1312.  
  1313. Hydran:
  1314.  
  1315. Impervious 3 <Skies>
  1316.  
  1317. Enter into a Square Guard effect to ward off damage taken by 80%, while also being immune against negative effects.
  1318. Lasts for at most 14 sec. CD 25 sec
  1319.  
  1320. Skies Special Effect:
  1321. Removes Slow and Paralyze effects from the caster. If you receive damage, the cooldown to Meteor Shower 3 will be removed
  1322.  
  1323. Impervious 3 <Seas>
  1324.  
  1325. Enter into a Square Guard effect to ward off damage taken by 80%, while also being immune against negative effects.
  1326. Lasts for at most 14 sec. CD 25 sec
  1327.  
  1328. Seas Special Effect:
  1329. If there is a target with a Mark effect, a transfer damage condition will automatically trigger
  1330.  
  1331. Impervious 3 <Earth>
  1332.  
  1333. Enter into a Square Guard effect to ward off damage taken by 80%, while also being immune against negative effects.
  1334. Lasts for at most 14 sec. CD 25 sec
  1335.  
  1336. Earth Special Effect:
  1337. When the damage received equals the caster's Max HP, skill damage will increase by 15%
  1338.  
  1339. Impervious 3 <Hero>
  1340.  
  1341. Enter into a Square Guard effect to ward off damage taken by 80%, while also being immune against negative effects.
  1342. Lasts for at most 14 sec. CD 25 sec
  1343.  
  1344. Hero Special Effect:
  1345. Passively reduces the cooldown to Meteor Shower 3 by 9 sec
  1346.  
  1347. Meteor Shower 3 <Skies>
  1348.  
  1349. Range: <Skies> Penetrates at most 4 targets within range
  1350.  
  1351. Hits 15 yards ahead in a linear path
  1352.  
  1353. Each hit deals additional damage equal to 100% AP plus 1000 and hits with 100% higher Critstrike Damage.
  1354. Has an 80% chance to reduce the target's Critshield by 30% and reduce the target's Max HP equal to their current HP.
  1355. Clears 3 buffs from the target and Silences for 3 sec. Has a fixed chance to remove the skill's CD. CD 20 sec
  1356.  
  1357. Skies Special Effect:
  1358. Shortens the time interval between each of the 6 hits
  1359.  
  1360. Meteor Shower 3 <Seas>
  1361.  
  1362. Range: <Seas> Attack every target around the caster
  1363.  
  1364. Hits every target in a linear path in 4 different directions within 15 yards of the caster
  1365.  
  1366. Each hit deals additional damage equal to 100% AP plus 1000 and hits with 100% higher Critstrike Damage.
  1367. Has an 80% chance to reduce the target's Critshield by 30% and reduce the target's Max HP equal to their current HP.
  1368. Clears 3 buffs from the target and has a fixed chance to remove the skill's CD. CD 20 sec
  1369.  
  1370. Seas Special Effect:
  1371. Has a fixed chance to trigger a Patsy skill effect for 9 sec
  1372.  
  1373. Meteor Shower 3 <Earth>
  1374.  
  1375. Range: <Earth> Attack a target and those within a fixed area
  1376.  
  1377. Hits a target within 15 yards and 4 targets within a 3 yard radius of that target
  1378.  
  1379. Each hit deals additional damage equal to 100% AP plus 1000 and hits with 100% higher Critstrike Damage.
  1380. Has an 80% chance to reduce the target's Critshield by 30% and reduce the target's Max HP equal to their current HP.
  1381. Clears 3 buffs from the target and has a fixed chance to remove the skill's CD. CD 20 sec
  1382.  
  1383. Earth Special Effect:
  1384. Each hit will interrupt the target's casting of skills
  1385.  
  1386. Meteor Shower 3 <Hero>
  1387.  
  1388. Range: <Hero> Attack a single target
  1389.  
  1390. Hits a single target within 15 yards
  1391.  
  1392. Each hit deals additional damage equal to 100% AP plus 1000 and hits with 100% higher Critstrike Damage.
  1393. Has an 80% chance to reduce the target's Critshield by 30% and reduce the target's Max HP equal to their current HP.
  1394. Clears 3 buffs from the target and Silences for 3 sec. Has a fixed chance to remove the skill's CD. CD 20 sec
  1395.  
  1396. Hero Special Effect:
  1397. Each hit will deal additional damage equal to 15% of caster's HP
  1398.  
  1399. ---
  1400. Credits for the list go to: Zmniejszac on the Jade Dynasty Arcgames Forums
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