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- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Driver: 23.21.13.8792
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\hydra1\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- - Completed reload, in 0.201 seconds
- Platform assembly: G:\hydra1\tankix_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\hydra1\tankix_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\hydra1\tankix_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3600x1084 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.325219 ms
- Platform assembly: G:\hydra1\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: G:\hydra1\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
- load client logger config: file://G:/hydra1/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'CommunicatorButton') is missing!
- (Filename: Line: 1743)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.736062 ms
- load client logger config: file://G:/hydra1/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 351 unused Assets to reduce memory usage. Loaded Objects now: 6911.
- Total: 35.345833 ms (FindLiveObjects: 0.410825 ms CreateObjectMapping: 0.615472 ms MarkObjects: 32.064339 ms DeleteObjects: 2.253920 ms)
- The referenced script on this Behaviour (Game Object 'CommunicatorButton') is missing!
- (Filename: Line: 1743)
- [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AssetBundleDiskCache: requiredFreeSpace: 2925679 bytes.
- LOG_MARK: Client session added: 176182725776717505
- LOG_MARK: Lobby added
- MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 9cb3d877c9758eb4fa979365ac621b74 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset a14b0f57b805cd74bb7d4c93da29b703 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset edb369eb371e193438302d6830ad2577 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 5cb7ec045e98cbe4eb6e362a50f41d92 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset d949c1f274a64a14895eaf5d014efb5b will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 9a55f50b29f309c4fbb678abd0c7f37d will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset df094c92f4293b04691015607700f6de will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset dd2853e28d4c36d4aa4dd178bbacbb76 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 75366061c7bf4a843acd0910e0c9adb5 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset e1440445a06496a4d8af2f530a0a407a will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 264c02b8e26e1ba4f91b6a799f747c1d will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset d7ea7c13ecbf3ba46a8d673011671cb5 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset 5804a3be41159234f9d5b610ea21b35e will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
- MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
- LOG_MARK: Self user added: 150573290276715637
- LOG_MARK: TopPanelAuthenticatedComponent added
- LOG_MARK: Device type: Desktop
- LOG_MARK: Graphics device name: NVIDIA GeForce GTX 1070
- LOG_MARK: Graphics memory size: 3072 Mb
- LOG_MARK: Graphics shader model: 50
- LOG_MARK: Operating system: Windows 10 (10.0.0) 64bit
- LOG_MARK: System memory size: ~32715 Mb
- LOG_MARK: Processor type: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- LOG_MARK: Processor count: 8
- LOG_MARK: Lobby load is completed
- LOG_MARK: Garage scene start async loading
- Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
- Unloading 15 Unused Serialized files (Serialized files now loaded: 233)
- UnloadTime: 6.858082 ms
- Unloading 556 unused Assets to reduce memory usage. Loaded Objects now: 51300.
- Total: 201.143921 ms (FindLiveObjects: 3.735499 ms CreateObjectMapping: 3.443220 ms MarkObjects: 180.208420 ms DeleteObjects: 13.756020 ms)
- LOG_MARK: User ready to lobby
- LOG_MARK: User is on Home screen.
- Send: /w plombirka
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: /w plombirka_71
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: /w plombirka_71
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- chat user id: 150573290276715677
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: ччч
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: выф
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: фыв
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: в
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: вфы
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: ва
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadAdded Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderAdded Entity[id=150573290276715637, name=User] Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715677, name=User] Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715677, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715717, name=User] Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715717, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.EnterToMatchMaking ButtonClickEvent False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.EnterToMatchMaking SquadEnterToMatchMakingEvent Entity[id=150573290276715637, name=User] Entity[id=-1445747122, name=MatchMakingMode] System.Collections.Generic.List`1[System.Int64]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Rio
- LOG_MARK: Battle load is completed
- LOG_MARK: Rio scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 332)
- UnloadTime: 13.150256 ms
- LOG_MARK: Battle map is inited
- Unloading 990 unused Assets to reduce memory usage. Loaded Objects now: 85943.
- Total: 347.691956 ms (FindLiveObjects: 7.894088 ms CreateObjectMapping: 3.492530 ms MarkObjects: 267.712006 ms DeleteObjects: 68.592316 ms)
- LOG_MARK: User is ready to battle
- SquadSystem.SquadLeaderRemoved Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadRemoved Entity[id=176182725776717833, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 419)
- UnloadTime: 46.797855 ms
- LOG_MARK: User ready to lobby
- LOG_MARK: User is on Home screen.
- Unloading 1796 unused Assets to reduce memory usage. Loaded Objects now: 65020.
- Total: 381.900360 ms (FindLiveObjects: 8.595917 ms CreateObjectMapping: 3.364274 ms MarkObjects: 270.937805 ms DeleteObjects: 99.000832 ms)
- chat user id: 150573290276715677
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadAdded Entity[id=176182725776717836, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderAdded Entity[id=150573290276715637, name=User] Entity[id=176182725776717836, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715677, name=User] Entity[id=176182725776717836, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715677, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.EnterToMatchMaking ButtonClickEvent False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.EnterToMatchMaking SquadEnterToMatchMakingEvent Entity[id=150573290276715637, name=User] Entity[id=-2076021809, name=MatchMakingMode] System.Collections.Generic.List`1[System.Int64]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Silence
- LOG_MARK: Silence scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 433)
- UnloadTime: 15.947090 ms
- LOG_MARK: Battle map is inited
- Unloading 949 unused Assets to reduce memory usage. Loaded Objects now: 93458.
- Total: 475.758728 ms (FindLiveObjects: 7.669514 ms CreateObjectMapping: 8.625808 ms MarkObjects: 326.935547 ms DeleteObjects: 132.526566 ms)
- LOG_MARK: Battle load is completed
- LOG_MARK: User is ready to battle
- LOG_MARK: User left battle
- SquadSystem.SquadRemoved Entity[id=176182725776717836, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderRemoved Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 439)
- UnloadTime: 58.420292 ms
- LOG_MARK: User ready to lobby
- LOG_MARK: User is on Home screen.
- Unloading 2731 unused Assets to reduce memory usage. Loaded Objects now: 62381.
- Total: 536.006836 ms (FindLiveObjects: 4.788368 ms CreateObjectMapping: 5.486874 ms MarkObjects: 403.404846 ms DeleteObjects: 122.325676 ms)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadAdded Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderAdded Entity[id=150573290276715637, name=User] Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=150573290276715677, name=User] Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=150573290276715677, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.EnterToMatchMaking ButtonClickEvent False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.EnterToMatchMaking SquadEnterToMatchMakingEvent Entity[id=150573290276715637, name=User] Entity[id=-2076021809, name=MatchMakingMode] System.Collections.Generic.List`1[System.Int64]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.ShowShareEnergyWindow
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- MatchMakingEntranceSystem.HideShareEnergyWindow NodeRemoveEvent
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Area 159
- LOG_MARK: Area159 scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 459)
- UnloadTime: 15.660943 ms
- LOG_MARK: Battle map is inited
- Unloading 619 unused Assets to reduce memory usage. Loaded Objects now: 70447.
- Total: 377.374878 ms (FindLiveObjects: 10.058845 ms CreateObjectMapping: 3.900800 ms MarkObjects: 322.762390 ms DeleteObjects: 40.651310 ms)
- LOG_MARK: Battle load is completed
- LOG_MARK: User is ready to battle
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 461)
- UnloadTime: 23.785229 ms
- LOG_MARK: User ready to lobby
- Unloading 804 unused Assets to reduce memory usage. Loaded Objects now: 61357.
- Total: 359.251801 ms (FindLiveObjects: 8.009569 ms CreateObjectMapping: 3.945000 ms MarkObjects: 303.725189 ms DeleteObjects: 43.571037 ms)
- LOG_MARK: User is on Home screen.
- Send: crdfl
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- chat user id: 281474976797253
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send: тут
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.UserInSquadAdded Entity[id=281474976797253, name=User] Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.PayerInSquadAdded Entity[id=281474976797253, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadRemoved Entity[id=176182725776717837, name=Squad]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SquadSystem.SquadLeaderRemoved Entity[id=150573290276715637, name=User]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User start going to battle Sandbox
- LOG_MARK: Sandbox scene start async loading
- Unloading 3 Unused Serialized files (Serialized files now loaded: 463)
- UnloadTime: 11.715178 ms
- LOG_MARK: Battle map is inited
- Unloading 843 unused Assets to reduce memory usage. Loaded Objects now: 133432.
- Total: 461.576294 ms (FindLiveObjects: 11.128064 ms CreateObjectMapping: 5.511145 ms MarkObjects: 340.598083 ms DeleteObjects: 104.337738 ms)
- LOG_MARK: Battle load is completed
- LOG_MARK: User is ready to battle
- LOG_MARK: User left battle
- LOG_MARK: Garage scene start async loading
- Unloading 2 Unused Serialized files (Serialized files now loaded: 464)
- UnloadTime: 74.778206 ms
- LOG_MARK: User ready to lobby
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- LOG_MARK: User is on Home screen.
- Unloading 1390 unused Assets to reduce memory usage. Loaded Objects now: 63499.
- Total: 378.444611 ms (FindLiveObjects: 6.130450 ms CreateObjectMapping: 4.038509 ms MarkObjects: 295.295074 ms DeleteObjects: 72.979057 ms)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ShowCustomLobbyElements
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- IllegalCombineException: Expected one entity, but found more:
- handler [OnEventFire] LobbyChatUISystem.SelectChannel(LobbyChatUISystem::SelectChannel(SelectChannelEvent, ChannelUI, [JoinAll] Optional`1))
- , argument activeChannel, entities [Entity[id=79623268776710687, name=PersonalChat],Entity[id=-968269241, name=GeneralChat]]
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.CollectExecutors (Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeGraph invokeGraph, Platform.Kernel.ECS.ClientEntitySystem.Impl.EntityNode entityNode, Int32 argumentIndex) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData.Update (Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeGraph invokeGraph) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerResolver.UpdateInvokeData (Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerInvokeData invokeData, Platform.Kernel.ECS.ClientEntitySystem.Impl.Handler handler, Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, ICollection`1 contextEntities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.HandlerResolver.Resolve (ICollection`1 handlers, Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, ICollection`1 contextEntities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.TryInvoke (ICollection`1 handlers, Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, ICollection`1 contextEntities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.FireOnlyEventSender.Send (Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow, Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.EventMaker.Send (Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow flow, Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.SendEventWithoutInternal (Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.SendEvent (Platform.Kernel.ECS.ClientEntitySystem.API.Event e, ICollection`1 entities) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.EventBuilderImpl.Schedule () [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.EngineImpl.ScheduleEvent (Platform.Kernel.ECS.ClientEntitySystem.API.Event eventInstance, Entity entity) [0x00000] in <filename unknown>:0
- at Tanks.Lobby.ClientCommunicator.Impl.ChatChannelUIComponent.<OnClick>m__0 (Engine e) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.ScheduleWith (Platform.Library.ClientDataStructures.API.Consumer`1 consumer) [0x00000] in <filename unknown>:0
- at Platform.Kernel.ECS.ClientEntitySystem.Impl.Flow.Execute () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: Line: -1)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 464)
- UnloadTime: 3.093967 ms
- Unloading 3115 unused Assets to reduce memory usage. Loaded Objects now: 20489.
- Total: 272.529510 ms (FindLiveObjects: 1.290217 ms CreateObjectMapping: 2.054128 ms MarkObjects: 229.197601 ms DeleteObjects: 39.986019 ms)
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Driver: 23.21.13.8792
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\hydra1\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
- Platform assembly: G:\hydra1\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading G:\hydra1\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- - Completed reload, in 0.027 seconds
- Platform assembly: G:\hydra1\tankix_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\hydra1\tankix_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\hydra1\tankix_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3600x1084 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.782544 ms
- Platform assembly: G:\hydra1\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: G:\hydra1\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
- load client logger config: file://G:/hydra1/tankix_Data/log4net.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'CommunicatorButton') is missing!
- (Filename: Line: 1743)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2dd4 -> priority: 1
- Thread -> id: 2fa8 -> priority: 1
- Thread -> id: 4dc0 -> priority: 1
- Thread -> id: 4bc -> priority: 1
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