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  1. -       this    0x1b851120 {m_sw_blending=1 m_prim_overlap=PRIM_OVERLAP_NO (2) m_drawlist={ size=27 } ...}  GSRendererOGL *
  2. -       GSRendererHW    {m_width=1280 m_height=1024 m_custom_width=1024 ...}    GSRendererHW
  3. -       GSRenderer  {m_capture={m_lock=unlocked m_capturing=false m_size={x=0 y=0 r=0 ...} ...} m_snapshot="" m_shader=0 ...}   GSRenderer
  4. -       GSState {m_fpGIFPackedRegHandlers=0x1b851124 {0x0dde8fe0 {GSdx32-AVX2.dll!GSState::GIFRegHandlerPRIM(const GIFReg *)}, ...} ...}    GSState
  5. +       GSAlignedClass<32>  {...}   GSAlignedClass<32>
  6. +       m_fpGIFPackedRegHandlers    0x1b851124 {0x0dde8fe0 {GSdx32-AVX2.dll!GSState::GIFRegHandlerPRIM(const GIFReg *)}, 0x0dde8ea0 {GSdx32-AVX2.dll!GSState::GIFPackedRegHandlerRGBA(const GIFPackedReg *)}, ...}  void(GSState::*)(const GIFPackedReg *)[16]
  7. +       m_fpGIFPackedRegHandlerXYZ  0x1b851164 {0x1b851164 {0x0ddf4090 {GSdx32-AVX2.dll!GSState::GIFPackedRegHandlerXYZF2<0,0,0>(const GIFPackedReg *)}, ...}, ...} void(GSState::*)(const GIFPackedReg *)[8][4]
  8. +       m_fpGIFRegHandlers  0x1b8511e4 {0x0dde8fe0 {GSdx32-AVX2.dll!GSState::GIFRegHandlerPRIM(const GIFReg *)}, 0x0dde90c0 {GSdx32-AVX2.dll!GSState::GIFRegHandlerRGBAQ(const GIFReg *)}, ...} void(GSState::*)(const GIFReg *)[256]
  9. +       m_fpGIFRegHandlerXYZ    0x1b8515e4 {0x1b8515e4 {0x0ddf4350 {GSdx32-AVX2.dll!GSState::GIFRegHandlerXYZF2<0,0,0>(const GIFReg *)}, ...}, ...} void(GSState::*)(const GIFReg *)[8][4]
  10. +       m_fpGIFPackedRegHandlersC   0x1b851664 {0x0ddf8c50 {GSdx32-AVX2.dll!GSState::GIFPackedRegHandlerSTQRGBAXYZF2<6,0>(const GIFPackedReg *, unsigned int)}, ...}    void(GSState::*)(const GIFPackedReg *, unsigned int)[2]
  11. +       m_fpGIFPackedRegHandlerSTQRGBAXYZF2 0x1b85166c {0x0ddf45b0 {GSdx32-AVX2.dll!GSState::GIFPackedRegHandlerSTQRGBAXYZF2<0,0>(const GIFPackedReg *, unsigned int)}, ...}    void(GSState::*)(const GIFPackedReg *, unsigned int)[8]
  12. +       m_fpGIFPackedRegHandlerSTQRGBAXYZ2  0x1b85168c {0x0ddf47a0 {GSdx32-AVX2.dll!GSState::GIFPackedRegHandlerSTQRGBAXYZ2<0,0>(const GIFPackedReg *, unsigned int)}, ...} void(GSState::*)(const GIFPackedReg *, unsigned int)[8]
  13.         m_version   6   int
  14.         m_sssize    4194776 int
  15.         m_mt    true    bool
  16.         m_irq   0x01131c20 {pcsx2.exe!dummyIrqCallback(void)}   void(*)()
  17.         m_path3hack false   bool
  18.         m_init_read_fifo_supported  false   bool
  19.         m_clut_load_before_draw false   bool
  20. +       m_tr    {x=0 y=16 start=1024 ...}   GSState::GSTransferBuffer
  21.         UserHacks_WildHack  0   int
  22.         isPackedUV_HackFlag false   bool
  23.         m_crc_hack_level    Partial (2 '\x2')   CRCHackLevel
  24.         m_gsc   0x00000000  bool(*)(const GSFrameInfo &, int &)
  25.         m_skip  0   int
  26.         m_skip_offset   0   int
  27.         m_userhacks_skipdraw    0   int
  28.         m_userhacks_skipdraw_offset 0   int
  29.         m_userhacks_auto_flush  false   bool
  30. +       m_v {ST={u64=13709577565276965372 u32=0x1b851720 {3204418044, 3192009768} S=-0.499099612 ...} RGBAQ={u64=...} ...}  GSVertex
  31.         m_q 1.00000000  float
  32. +       m_scissor   {x=-2147450880 y=-1678727184 z=0 ...}   GSVector4i
  33. +       m_ofxy  {x=32768 y=32768 z=-15 ...} GSVector4i
  34.         m_texflush  true    bool
  35. +       m_vertex    {buff=0x1b869f40 {ST={u64=13709577565276965372 u32=0x1b869f40 {3204418044, 3192009768} S=-0.499099612 ...} ...} ...}    GSState::<unnamed-type-m_vertex>
  36. +       m_index {buff=0x1b8b8160 {0} tail=16 }  GSState::<unnamed-type-m_index>
  37. +       m_vt    {m_force_filter=PS2 (2 '\x2') m_accurate_stq=false m_state=0x1b851120 {m_sw_blending=1 m_prim_overlap=...} ...} GSVertexTrace
  38. +       m_path  0x1b851a60 {{tag={u64=0x1b851a60 {0, 0} u32=0x1b851a60 {0, 0, 0, 0} NLOOP=0 ...} nloop=0 nreg=0 ...}, ...}  GIFPath[4]
  39. +       PRIM    0x1b853ca0 {u64=342 u32=0x1b853ca0 {342, 0} PRIM=6 ...} GIFRegPRIM *
  40. +       m_regs  pcsx2.exe!0x039cbec0 {PMODE={u64=102 u32=0x039cbec0 {102, 0} EN1=0 ...} _pad1=0 SMODE1={u64=31146992900 ...} ...}   GSPrivRegSet *
  41. +       m_mem   {m_vm8=0x26220000 "" m_vm16=0x26220000 {0} m_vm32=0x26220000 {0} ...}   GSLocalMemory
  42. +       m_env   {PRIM={u64=342 u32=0x1b853ca0 {342, 0} PRIM=6 ...} PRMODE={u64=6 u32=0x1b853ca8 {6, 0} _PRIM=6 ...} ...}    GSDrawingEnvironment
  43. -       m_context   0x1b853d20 {XYOFFSET={u64=0 u32=0x1b853d20 {0, 0} OFX=0 ...} TEX0={u64=2307784806293878976 u32=0x1b853d28 {...} ...} ...}   GSDrawingContext *
  44. -       XYOFFSET    {u64=0 u32=0x1b853d20 {0, 0} OFX=0 ...} GIFRegXYOFFSET
  45.         u64 0   unsigned __int64
  46. +       u32 0x1b853d20 {0, 0}   unsigned int[2]
  47.         OFX 0   unsigned int
  48.         OFY 0   unsigned int
  49. -       TEX0    {u64=2307784806293878976 u32=0x1b853d28 {3710957760, 537323021} TBP0=14528 ...} GIFRegTEX0
  50.         u64 2307784806293878976 unsigned __int64
  51. +       u32 0x1b853d28 {3710957760, 537323021}  unsigned int[2]
  52.         TBP0    14528   unsigned int
  53.         TBW 2   unsigned int
  54.         PSM 19  unsigned int
  55.         TW  7   unsigned int
  56.         _PAD1   3   unsigned int
  57.         _PAD2   1   unsigned int
  58.         TCC 1   unsigned int
  59.         TFX 1   unsigned int
  60.         CBP 14128   unsigned int
  61.         CPSM    0   unsigned int
  62.         CSM 0   unsigned int
  63.         CSA 0   unsigned int
  64.         CLD 1   unsigned int
  65.         _PAD3   489732288   unsigned __int64
  66.         TH  7   unsigned __int64
  67.         _PAD4   134330755   unsigned __int64
  68. -       TEX1    {u64=1 u32=0x1b853d30 {1, 0} LCM=1 ...} GIFRegTEX1
  69.         u64 1   unsigned __int64
  70. +       u32 0x1b853d30 {1, 0}   unsigned int[2]
  71.         LCM 1   unsigned int
  72.         _PAD1   0   unsigned int
  73.         MXL 0   unsigned int
  74.         MMAG    0   unsigned int
  75.         MMIN    0   unsigned int
  76.         MTBA    0   unsigned int
  77.         _PAD2   0   unsigned int
  78.         L   0   unsigned int
  79.         _PAD3   0   unsigned int
  80.         K   0   int
  81.         _PAD4   0   unsigned int
  82. -       TEX2    {u64=0 u32=0x1b853d38 {0, 0} _PAD1=0 ...}   GIFRegTEX2
  83.         u64 0   unsigned __int64
  84. +       u32 0x1b853d38 {0, 0}   unsigned int[2]
  85.         _PAD1   0   unsigned int
  86.         PSM 0   unsigned int
  87.         _PAD2   0   unsigned int
  88.         _PAD3   0   unsigned int
  89.         CBP 0   unsigned int
  90.         CPSM    0   unsigned int
  91.         CSM 0   unsigned int
  92.         CSA 0   unsigned int
  93.         CLD 0   unsigned int
  94. -       CLAMP   {u64=7679411994634 u32=0x1b853d40 {10469386, 1788} WMS=2 ...}   GIFRegCLAMP
  95.         u64 7679411994634   unsigned __int64
  96. +       u32 0x1b853d40 {10469386, 1788} unsigned int[2]
  97.         WMS 2   unsigned int
  98.         WMT 2   unsigned int
  99.         MINU    0   unsigned int
  100.         MAXU    639 unsigned int
  101.         _PAD1   0   unsigned int
  102.         _PAD2   0   unsigned int
  103.         MAXV    447 unsigned int
  104.         _PAD3   0   unsigned int
  105.         _PAD4   10469386    unsigned __int64
  106.         MINV    0   unsigned __int64
  107.         _PAD5   447 unsigned __int64
  108. -       MIPTBP1 {u64=33669277173184404 u32=0x1b853d48 {2042656660, 7839239} TBP1=14228 ...} GIFRegMIPTBP1
  109.         u64 33669277173184404   unsigned __int64
  110. +       u32 0x1b853d48 {2042656660, 7839239}    unsigned int[2]
  111.         TBP1    14228   unsigned __int64
  112.         TBW1    1   unsigned __int64
  113.         TBP2    14236   unsigned __int64
  114.         TBW2    1   unsigned __int64
  115.         TBP3    14238   unsigned __int64
  116.         TBW3    1   unsigned __int64
  117.         _PAD    0   unsigned __int64
  118. -       MIPTBP2 {u64=0 u32=0x1b853d50 {0, 0} TBP4=0 ...}    GIFRegMIPTBP2
  119.         u64 0   unsigned __int64
  120. +       u32 0x1b853d50 {0, 0}   unsigned int[2]
  121.         TBP4    0   unsigned __int64
  122.         TBW4    0   unsigned __int64
  123.         TBP5    0   unsigned __int64
  124.         TBW5    0   unsigned __int64
  125.         TBP6    0   unsigned __int64
  126.         TBW6    0   unsigned __int64
  127.         _PAD    0   unsigned __int64
  128. -       SCISSOR {u64=125819314631540736 u32=0x1b853d58 {41877504, 29294592} SCAX0=0 ...}    GIFRegSCISSOR
  129.         u64 125819314631540736  unsigned __int64
  130. +       u32 0x1b853d58 {41877504, 29294592} unsigned int[2]
  131.         SCAX0   0   unsigned int
  132.         _PAD1   0   unsigned int
  133.         SCAX1   639 unsigned int
  134.         _PAD2   0   unsigned int
  135.         SCAY0   0   unsigned int
  136.         _PAD3   0   unsigned int
  137.         SCAY1   447 unsigned int
  138.         _PAD4   0   unsigned int
  139. -       ALPHA   {u64=60129542312 u32=0x1b853d60 {168, 14} A=0 ...}  GIFRegALPHA
  140.         u64 60129542312 unsigned __int64
  141. +       u32 0x1b853d60 {168, 14}    unsigned int[2]
  142.         A   0   unsigned int
  143.         B   2   unsigned int
  144.         C   2   unsigned int
  145.         D   2   unsigned int
  146.         _PAD1   0   unsigned int
  147.         FIX 14 '\xe'    unsigned char
  148. +       _PAD2   0x1b853d65 ""   unsigned char[3]
  149. -       TEST    {u64=196610 u32=0x1b853d68 {196610, 0} ATE=0 ...}   GIFRegTEST
  150.         u64 196610  unsigned __int64
  151. +       u32 0x1b853d68 {196610, 0}  unsigned int[2]
  152.         ATE 0   unsigned int
  153.         ATST    1   unsigned int
  154.         AREF    0   unsigned int
  155.         AFAIL   0   unsigned int
  156.         DATE    0   unsigned int
  157.         DATM    0   unsigned int
  158.         ZTE 1   unsigned int
  159.         ZTST    1   unsigned int
  160.         _PAD1   0   unsigned int
  161.         _PAD2   0   unsigned int
  162. -       FBA {u64=0 u32=0x1b853d70 {0, 0} FBA=0 ...} GIFRegFBA
  163.         u64 0   unsigned __int64
  164. +       u32 0x1b853d70 {0, 0}   unsigned int[2]
  165.         FBA 0   unsigned int
  166.         _PAD1   0   unsigned int
  167.         _PAD2   0   unsigned int
  168. -       FRAME   {u64=65993 u32=0x1b853d78 {65993, 0} FBP=457 ...}   GIFRegFRAME
  169.         u64 65993   unsigned __int64
  170. +       u32 0x1b853d78 {65993, 0}   unsigned int[2]
  171.         FBP 457 unsigned int
  172.         _PAD1   0   unsigned int
  173.         FBW 1   unsigned int
  174.         _PAD2   0   unsigned int
  175.         PSM 0   unsigned int
  176.         _PAD3   0   unsigned int
  177.         FBMSK   0   unsigned int
  178. -       ZBUF    {u64=5100273964 u32=0x1b853d80 {805306668, 1} ZBP=300 ...}  GIFRegZBUF
  179.         u64 5100273964  unsigned __int64
  180. +       u32 0x1b853d80 {805306668, 1}   unsigned int[2]
  181.         ZBP 300 unsigned int
  182.         _PAD1   0   unsigned int
  183.         PSM 48  unsigned int
  184.         _PAD2   0   unsigned int
  185.         ZMSK    1   unsigned int
  186.         _PAD3   0   unsigned int
  187. -       scissor {in={x=0.000000000 y=0.000000000 z=640.000000 ...} ex={x=-2147450880 y=-1678727184 z=0 ...} ofex={x=...} ...}   GSDrawingContext::<unnamed-type-scissor>
  188. +       in  {x=0.000000000 y=0.000000000 z=640.000000 ...}  GSVector4
  189. +       ex  {x=-2147450880 y=-1678727184 z=0 ...}   GSVector4i
  190. +       ofex    {x=0.000000000 y=0.000000000 z=10224.0000 ...}  GSVector4
  191. +       ofxy    {x=32768 y=32768 z=-15 ...} GSVector4i
  192. -       offset  {fb=0x1e120580 {hash=31008 bp=14624 bw=1 ...} zb=0x1e0c33a0 {hash=50357632 bp=9600 bw=1 ...} tex=0x1e11bf00 {...} ...}  GSDrawingContext::<unnamed-type-offset>
  193. +       fb  0x1e120580 {hash=31008 bp=14624 bw=1 ...}   GSOffset *
  194. +       zb  0x1e0c33a0 {hash=50357632 bp=9600 bw=1 ...} GSOffset *
  195. +       tex 0x1e11bf00 {hash=19970240 bp=14528 bw=2 ...}    GSOffset *
  196. +       fzb 0x1e124c20 {row=0x1e124c20 {{x=1871872 y=1231872 r=1871872 ...}, {x=1871876 y=1231876 r=1871876 ...}, ...} ...} GSPixelOffset *
  197. +       fzb4    0x1e12cc60 {row=0x1e12cc60 {{x=1871872 y=1231872 r=1871872 ...}, {x=1871876 y=1231876 r=1871876 ...}, ...} ...} GSPixelOffset4 *
  198. +       m_perfmon   {m_counters=0x1b853f68 {53.000000000000000, 9149.0000000000000, 219.00000000000000, 1087840.0000000000, ...} ...}   GSPerfMon
  199.         m_crc   2844482338  unsigned int
  200. +       m_game  {crc=0 title=NoTitle (0) region=NoRegion (0) ...}   CRC::Game
  201. +       m_dump  empty   std::unique_ptr<GSDumpBase,std::default_delete<GSDumpBase> >
  202.         m_options   0   int
  203.         m_frameskip 0   int
  204.         m_NTSC_Saturation   true    bool
  205.         m_nativeres true    bool
  206.         m_mipmap    0   int
  207.         s_dump  false   bool
  208.         s_save  false   bool
  209.         s_savet false   bool
  210.         s_savez false   bool
  211.         s_savef false   bool
  212.         s_saven 0   int
  213.         s_savel 5000    int
  214. +       m_dump_root "c:\\temp2\\_"  std::basic_string<char,std::char_traits<char>,std::allocator<char> >
  215. +       m_capture   {m_lock=unlocked m_capturing=false m_size={x=0 y=0 r=0 ...} ...}    GSCapture
  216. +       m_snapshot  ""  std::basic_string<char,std::char_traits<char>,std::allocator<char> >
  217.         m_shader    0   int
  218.         m_shift_key false   bool
  219.         m_control_key   false   bool
  220.         m_interlace 7   int
  221.         m_aspectratio   0   int
  222.         m_vsync 0   int
  223.         m_aa1   false   bool
  224.         m_shaderfx  false   bool
  225.         m_fxaa  false   bool
  226.         m_shadeboost    false   bool
  227.         m_texture_shuffle   false   bool
  228. +       m_real_size {x=640 y=512 r=640 ...} GSVector2T<int>
  229. +       m_wnd   shared_ptr {m_NativeWindow=0x000d09b4 {unused=??? } m_NativeDisplay=0x41011ef4 {unused=0 } m_context=0x00010001 {...} ...} [2 strong refs] [make_shared]    std::shared_ptr<GSWnd>
  230. +       m_dev   0x1b7eefa0 {m_msaa=0 m_force_texture_clear=0 m_mipmap=1 ...}    GSDevice * {GSDeviceOGL}
  231. +       m_pGSsetTitle_Crit  {...}   std::mutex
  232. +       m_GStitleInfoBuffer 0x1b8542f0 "640x512 | Auto" char[128]
  233.         m_width 1280    int
  234.         m_height    1024    int
  235.         m_custom_width  1024    int
  236.         m_custom_height 1024    int
  237.         m_reset false   bool
  238.         m_upscale_multiplier    1   int
  239.         m_large_framebuffer true    bool
  240.         m_userhacks_align_sprite_X  false   bool
  241.         m_userhacks_disable_gs_mem_clear    false   bool
  242.         m_userHacks_merge_sprite    false   bool
  243. +       m_hacks {m_oi_list={ size=8 } m_oo_list={ size=5 } m_cu_list={ size=3 } ...}    GSRendererHW::Hacks
  244. +       m_tc    0x1b854618 {...}    GSTextureCache * {GSTextureCacheOGL}
  245.         m_userhacks_round_sprite_offset 0   int
  246.         m_userHacks_HPO 0   int
  247.         m_userhacks_tcoffset    false   bool
  248.         m_userhacks_tcoffset_x  0.000000000 float
  249.         m_userhacks_tcoffset_y  0.000000000 float
  250.         m_accurate_date 1   int
  251.         m_channel_shuffle   true    bool
  252. +       m_lod   {x=0 y=0 r=0 ...}   GSVector2T<int>
  253.         m_sw_blending   1   int
  254.         m_prim_overlap  PRIM_OVERLAP_NO (2) GSRendererOGL::PRIM_OVERLAP
  255. +       m_drawlist  { size=27 } std::vector<unsigned int,std::allocator<unsigned int> >
  256.         UserHacks_HPO   0   int
  257.         UserHacks_tri_filter    None (0 '\0')   TriFiltering
  258. +       vs_cb   {Vertex_Scale_Offset={x=9.76562515e-05 y=0.000122070313 z=0.999218762 ...} TextureOffset={x=0.000000000 ...} ...}   GSDeviceOGL::VSConstantBuffer
  259. +       ps_cb   {FogColor_AREF={x=80.0000000 y=80.0000000 z=100.000000 ...} WH={x=128.000000 y=128.000000 z=128.000000 ...} ...}    GSDeviceOGL::PSConstantBuffer
  260.         m_require_one_barrier   false   bool
  261.         m_require_full_barrier  false   bool
  262. +       m_vs_sel    {int_fst=0 _free=0 key=0 }  GSDeviceOGL::VSSelector
  263. +       m_gs_sel    {sprite=0 point=0 line=0 ...}   GSDeviceOGL::GSSelector
  264. +       m_ps_sel    {tex_fmt=0 dfmt=0 depth_fmt=0 ...}  GSDeviceOGL::PSSelector
  265. +       m_ps_ssel   {tau=0 tav=0 biln=0 ...}    GSDeviceOGL::PSSamplerSelector
  266. +       m_om_csel   {wr=0 wg=0 wb=0 ...}    GSDeviceOGL::OMColorMaskSelector
  267. +       m_om_dssel  {ztst=0 zwe=0 date=0 ...}   GSDeviceOGL::OMDepthStencilSelector
  268.         blue_mask   Variable is optimized away and not available.  
  269.         blue_shift  Variable is optimized away and not available.  
  270. +       dev 0x1b7eefa0 {m_msaa=0 m_force_texture_clear=0 m_mipmap=1 ...}    GSDeviceOGL *
  271.         green   Variable is optimized away and not available.  
  272.         green_mask  Variable is optimized away and not available.  
  273.         green_shift Variable is optimized away and not available.  
  274. +       rt  0x0a69f564 {0x2fa1a928 {m_scale={x=1.00000000 y=1.00000000 r=1.00000000 ...} m_size={x=1280 y=1024 r=...} ...}} GSTexture * *
  275.         s   Variable is optimized away and not available.  
  276. -       tex 0x1e131ce0 {m_write={rect=0x1ddedc40 {x=0 y=0 z=0 ...} count=0 } m_palette_obj=shared_ptr {m_clut=0x2fe72e80 {0} m_pal=256 m_tex_palette=0x2fa1aca8 {m_texture_id=139 m_fbo_read=2 m_clean=false ...} ...} [2 strong refs] [make_shared] ...}   const GSTextureCache::Source *
  277. -       [GSTextureCache::Source]    {m_write={rect=0x1ddedc40 {x=0 y=0 z=0 ...} count=0 } m_palette_obj=shared_ptr {m_clut=0x2fe72e80 {0} m_pal=256 m_tex_palette=0x2fa1aca8 {m_texture_id=139 m_fbo_read=2 m_clean=false ...} ...} [2 strong refs] [make_shared] ...}  GSTextureCache::Source
  278. -       GSTextureCache::Surface {m_renderer=0x1b851120 {m_sw_blending=1 m_prim_overlap=PRIM_OVERLAP_NO (2) m_drawlist={ size=27 } ...} ...} GSTextureCache::Surface
  279. +       GSAlignedClass<32>  {...}   GSAlignedClass<32>
  280. +       m_renderer  0x1b851120 {m_sw_blending=1 m_prim_overlap=PRIM_OVERLAP_NO (2) m_drawlist={ size=27 } ...}  GSRenderer * {GSRendererOGL}
  281. -       m_texture   0x2fa1a998 {m_texture_id=138 m_fbo_read=2 m_clean=false ...}    GSTexture * {GSTextureOGL}
  282. +       [GSTextureOGL]  {m_texture_id=138 m_fbo_read=2 m_clean=false ...}   GSTextureOGL
  283. +       __vfptr 0x0deeb094 {GSdx32-AVX2.dll!void(* GSTextureOGL::`vftable'[9])()} {0x0ddfd3c0 {GSdx32-AVX2.dll!GSTextureOGL::`scalar deleting destructor'(unsigned int)}, ...}  void * *
  284. +       m_scale {x=1.00000000 y=1.00000000 r=1.00000000 ...}    GSVector2T<float>
  285. +       m_size  {x=128 y=128 r=128 ...} GSVector2T<int>
  286.         m_type  1   int
  287.         m_format    32856   int
  288.         m_msaa  false   bool
  289.         last_frame_used 0   unsigned int
  290.         LikelyOffset    false   bool
  291.         OffsetHack_modx 0.000000000 float
  292.         OffsetHack_mody 0.000000000 float
  293. +       m_TEX0  {u64=2307784806293878976 u32=0x1e131cec {3710957760, 537323021} TBP0=14528 ...} GIFRegTEX0
  294. +       m_TEXA  {u64=549755813888 u32=0x1e131cf4 {0, 128} TA0=0 '\0' ...}   GIFRegTEXA
  295.         m_age   0   int
  296. +       m_temp  0x2289c040 "Ç\x1"  unsigned char *
  297.         m_32_bits_fmt   false   bool
  298.         m_shared_texture    false   bool
  299. +       m_write {rect=0x1ddedc40 {x=0 y=0 z=0 ...} count=0 }    GSTextureCache::Source::<unnamed-type-m_write>
  300. +       m_palette_obj   shared_ptr {m_clut=0x2fe72e80 {0} m_pal=256 m_tex_palette=0x2fa1aca8 {m_texture_id=139 m_fbo_read=2 m_clean=false ...} ...} [2 strong refs] [make_shared]   std::shared_ptr<GSTextureCache::Palette>
  301. +       m_palette   0x2fa1aca8 {m_texture_id=139 m_fbo_read=2 m_clean=false ...}    GSTexture * {GSTextureOGL}
  302. +       m_valid 0x1e131d1c {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ...}  unsigned int[512]
  303.         m_target    true    bool
  304.         m_complete  false   bool
  305.         m_repeating false   bool
  306.         m_spritehack_t  false   bool
  307. +       m_p2t   0x00000000 <NULL>   std::vector<GSVector2T<int>,std::allocator<GSVector2T<int> > > *
  308. +       m_from_target   0x2fa1aa78 {m_texture_id=133 m_fbo_read=2 m_clean=false ...}    GSTexture * {GSTextureOGL}
  309. +       m_layer_TEX0    0x1e132528 {{u64=0 u32=0x1e132528 {0, 0} TBP0=0 ...}, {u64=0 u32=0x1e132530 {0, 0} TBP0=0 ...}, {u64=...}, ...} GIFRegTEX0[7]
  310. +       m_erase_it  { size=512 }    std::array<unsigned short,512>
  311. +       m_pages_as_bit  0x2f1ddc40 {0}  unsigned int *
  312. -       GSTextureCache::Surface {m_renderer=0x1b851120 {m_sw_blending=1 m_prim_overlap=PRIM_OVERLAP_NO (2) m_drawlist={ size=27 } ...} ...} GSTextureCache::Surface
  313. +       GSAlignedClass<32>  {...}   GSAlignedClass<32>
  314. +       m_renderer  0x1b851120 {m_sw_blending=1 m_prim_overlap=PRIM_OVERLAP_NO (2) m_drawlist={ size=27 } ...}  GSRenderer * {GSRendererOGL}
  315. -       m_texture   0x2fa1a998 {m_texture_id=138 m_fbo_read=2 m_clean=false ...}    GSTexture * {GSTextureOGL}
  316. +       [GSTextureOGL]  {m_texture_id=138 m_fbo_read=2 m_clean=false ...}   GSTextureOGL
  317. +       __vfptr 0x0deeb094 {GSdx32-AVX2.dll!void(* GSTextureOGL::`vftable'[9])()} {0x0ddfd3c0 {GSdx32-AVX2.dll!GSTextureOGL::`scalar deleting destructor'(unsigned int)}, ...}  void * *
  318. +       m_scale {x=1.00000000 y=1.00000000 r=1.00000000 ...}    GSVector2T<float>
  319. +       m_size  {x=128 y=128 r=128 ...} GSVector2T<int>
  320.         m_type  1   int
  321.         m_format    32856   int
  322.         m_msaa  false   bool
  323.         last_frame_used 0   unsigned int
  324.         LikelyOffset    false   bool
  325.         OffsetHack_modx 0.000000000 float
  326.         OffsetHack_mody 0.000000000 float
  327. +       m_TEX0  {u64=2307784806293878976 u32=0x1e131cec {3710957760, 537323021} TBP0=14528 ...} GIFRegTEX0
  328. +       m_TEXA  {u64=549755813888 u32=0x1e131cf4 {0, 128} TA0=0 '\0' ...}   GIFRegTEXA
  329.         m_age   0   int
  330. +       m_temp  0x2289c040 "Ç\x1"  unsigned char *
  331.         m_32_bits_fmt   false   bool
  332.         m_shared_texture    false   bool
  333. +       m_write {rect=0x1ddedc40 {x=0 y=0 z=0 ...} count=0 }    GSTextureCache::Source::<unnamed-type-m_write>
  334. +       m_palette_obj   shared_ptr {m_clut=0x2fe72e80 {0} m_pal=256 m_tex_palette=0x2fa1aca8 {m_texture_id=139 m_fbo_read=2 m_clean=false ...} ...} [2 strong refs] [make_shared]   std::shared_ptr<GSTextureCache::Palette>
  335. +       m_palette   0x2fa1aca8 {m_texture_id=139 m_fbo_read=2 m_clean=false ...}    GSTexture * {GSTextureOGL}
  336. +       m_valid 0x1e131d1c {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ...}  unsigned int[512]
  337.         m_target    true    bool
  338.         m_complete  false   bool
  339.         m_repeating false   bool
  340.         m_spritehack_t  false   bool
  341. +       m_p2t   0x00000000 <NULL>   std::vector<GSVector2T<int>,std::allocator<GSVector2T<int> > > *
  342. +       m_from_target   0x2fa1aa78 {m_texture_id=133 m_fbo_read=2 m_clean=false ...}    GSTexture * {GSTextureOGL}
  343. +       m_layer_TEX0    0x1e132528 {{u64=0 u32=0x1e132528 {0, 0} TBP0=0 ...}, {u64=0 u32=0x1e132530 {0, 0} TBP0=0 ...}, {u64=...}, ...} GIFRegTEX0[7]
  344. +       m_erase_it  { size=512 }    std::array<unsigned short,512>
  345. +       m_pages_as_bit  0x2f1ddc40 {0}  unsigned int *
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