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- 2018-01-17 08:36:01.399> Log Started
- 2018-01-17 08:36:01.404> Timezone (local - UTC): 1h
- 2018-01-17 08:36:01.404> App Version: 0.6.2.734DDB
- 2018-01-17 08:36:01.404> Steam build: Always true
- 2018-01-17 08:36:01.404> Is official: True [NO][IS][NAMP]
- 2018-01-17 08:36:01.404> Environment.ProcessorCount: 4
- 2018-01-17 08:36:01.404> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2018-01-17 08:36:01.404> Environment.CommandLine: E:\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2018-01-17 08:36:01.405> Environment.Version: 4.6.2 or later (460805)
- 2018-01-17 08:36:01.405> Environment.CurrentDirectory: E:\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-01-17 08:36:01.405> Default Culture: fr-FR
- 2018-01-17 08:36:01.405> Default UI Culture: fr-FR
- 2018-01-17 08:36:01.405> IsAdmin: True
- 2018-01-17 08:36:01.410|Main thread> MyConfig.Load() - START
- 2018-01-17 08:36:01.413|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-17 08:36:01.413|Main thread> Config file not found! C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-17 08:36:01.413|Main thread> MyConfig.Load() - END
- 2018-01-17 08:36:02.304|Main thread> AdapterInfo = {
- 2018-01-17 08:36:02.305|Main thread> Name = NVIDIA GeForce GTX 960 + DISPLAY1
- 2018-01-17 08:36:02.305|Main thread> Description = dev id: 5121, mem: 2055798784, shared mem: 8291725312, Luid: 36859, rev: 161, subsys id: -2061496253, vendor id: 4318
- 2018-01-17 08:36:02.305|Main thread> Driver version = 23.21.13.9065
- 2018-01-17 08:36:02.305|Main thread> Driver date = 20180103000000.000000-000
- 2018-01-17 08:36:02.305|Main thread> DriverUpdateNecessary = False
- 2018-01-17 08:36:02.305|Main thread> Adapter id = 0
- 2018-01-17 08:36:02.305|Main thread> Supported = True
- 2018-01-17 08:36:02.305|Main thread> RAM = 2055798784
- 2018-01-17 08:36:02.305|Main thread> Priority = 2
- 2018-01-17 08:36:02.305|Main thread> Multithreaded rendering supported = True
- 2018-01-17 08:36:02.305|Main thread> Output is attached = True
- 2018-01-17 08:36:02.305|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2018-01-17 08:36:02.305|Main thread> Display modes = {
- 2018-01-17 08:36:02.305|Main thread> DXGIOutput id = 0
- 2018-01-17 08:36:02.305|Main thread> 640x480@60Hz
- 2018-01-17 08:36:02.305|Main thread> 720x480@56.25Hz
- 2018-01-17 08:36:02.305|Main thread> 720x480@56.25Hz
- 2018-01-17 08:36:02.305|Main thread> 720x480@60.317Hz
- 2018-01-17 08:36:02.305|Main thread> 720x480@60.317Hz
- 2018-01-17 08:36:02.305|Main thread> 720x576@56.25Hz
- 2018-01-17 08:36:02.305|Main thread> 720x576@56.25Hz
- 2018-01-17 08:36:02.305|Main thread> 720x576@60.317Hz
- 2018-01-17 08:36:02.305|Main thread> 720x576@60.317Hz
- 2018-01-17 08:36:02.305|Main thread> 800x600@56.25Hz
- 2018-01-17 08:36:02.305|Main thread> 800x600@60.317Hz
- 2018-01-17 08:36:02.305|Main thread> 1024x768@60.004Hz
- 2018-01-17 08:36:02.305|Main thread> 1152x720@60.001Hz
- 2018-01-17 08:36:02.305|Main thread> 1152x864@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1152x864@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1280x720@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1280x720@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1280x768@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1280x768@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1280x800@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1280x800@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1280x960@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1280x1024@60.02Hz
- 2018-01-17 08:36:02.305|Main thread> 1360x768@59.887Hz
- 2018-01-17 08:36:02.305|Main thread> 1360x768@59.887Hz
- 2018-01-17 08:36:02.305|Main thread> 1366x768@59.887Hz
- 2018-01-17 08:36:02.305|Main thread> 1366x768@59.887Hz
- 2018-01-17 08:36:02.305|Main thread> 1440x900@59.887Hz
- 2018-01-17 08:36:02.305|Main thread> 1600x900@59.954Hz
- 2018-01-17 08:36:02.305|Main thread> 1600x900@59.954Hz
- 2018-01-17 08:36:02.305|Main thread> 1600x1024@59.954Hz
- 2018-01-17 08:36:02.305|Main thread> 1600x1024@59.954Hz
- 2018-01-17 08:36:02.305|Main thread> 1600x1200@60Hz
- 2018-01-17 08:36:02.305|Main thread> 1680x1050@59.954Hz
- 2018-01-17 08:36:02.305|Main thread> 1920x1080@60Hz
- 2018-01-17 08:36:02.305|Main thread> }
- 2018-01-17 08:36:02.305|Main thread> }
- 2018-01-17 08:36:02.346|Main thread> Steam.IsActive: True
- 2018-01-17 08:36:02.346|Main thread> Steam.IsOnline: True
- 2018-01-17 08:36:02.346|Main thread> Steam.OwnsGame: False
- 2018-01-17 08:36:02.346|Main thread> Steam.UserId: 76561198036369284
- 2018-01-17 08:36:02.347|Main thread> Steam.UserName: Joarius
- 2018-01-17 08:36:02.347|Main thread> Steam.Branch: default
- 2018-01-17 08:36:02.347|Main thread> Build date: 2018-01-16 04:07
- 2018-01-17 08:36:02.347|Main thread> Build version: 0.1.6590.29024
- 2018-01-17 08:36:02.469|Main thread> MySandboxGame.Constructor() - START
- 2018-01-17 08:36:03.802|Main thread> Game dir: E:\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-01-17 08:36:03.802|Main thread> Content dir: E:\Steam\steamapps\common\MedievalEngineers\Content
- 2018-01-17 08:36:03.802|Main thread> Found processor count: 4
- 2018-01-17 08:36:03.802|Main thread> Using processor count: 4
- 2018-01-17 08:36:08.825|Main thread> Info: Type metadata loaded in 4.8422885s.
- 2018-01-17 08:36:08.826|Main thread> Preallocate - START
- 2018-01-17 08:36:08.828|Main thread> MyEntities - START
- 2018-01-17 08:36:08.832|Main thread> MyEntities - END
- 2018-01-17 08:36:08.832|Main thread> MyObjectBuilder_Base - START
- 2018-01-17 08:36:08.832|Main thread> MyObjectBuilder_Base - END
- 2018-01-17 08:36:08.832|Main thread> MyTransparentGeometry - START
- 2018-01-17 08:36:08.874|Main thread> MyTransparentGeometry - END
- 2018-01-17 08:36:08.875|Main thread> MyCubeGridDeformationTables - START
- 2018-01-17 08:36:08.881|Main thread> MyCubeGridDeformationTables - END
- 2018-01-17 08:36:08.881|Main thread> MyMath - START
- 2018-01-17 08:36:08.883|Main thread> MyMath - END
- 2018-01-17 08:36:08.883|Main thread> MySimpleObjectDraw - START
- 2018-01-17 08:36:08.884|Main thread> MySimpleObjectDraw - END
- 2018-01-17 08:36:08.884|Main thread> Preallocate - END
- 2018-01-17 08:36:08.974|Main thread> MySandboxGame.Constructor() - END
- 2018-01-17 08:36:09.219|Main thread> Performing start-up memory test...
- 2018-01-17 08:36:09.221|Main thread> Physical memory is 17,120,321,536 bytes.
- 2018-01-17 08:36:09.221|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-01-17 08:36:09.221|Main thread> System meets minimum memory requirements.
- 2018-01-17 08:36:09.236|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-01-17 08:36:09.236|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6590.29024, Culture=neutral, PublicKeyToken=null
- 2018-01-17 08:36:09.236|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6590.29024, Culture=neutral, PublicKeyToken=null
- 2018-01-17 08:36:09.236|Main thread> Assembly.Location: E:\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-01-17 08:36:09.237|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-01-17 08:36:09.237|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-01-17 08:36:09.238|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-01-17 08:36:09.248|Main thread> Win32_ComputerSystem.Manufacturer: ASUS
- 2018-01-17 08:36:09.248|Main thread> Win32_ComputerSystem.Model: All Series
- 2018-01-17 08:36:09.249|Main thread> Virtualized: False
- 2018-01-17 08:36:09.252|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
- 2018-01-17 08:36:09.252|Main thread> ComputerInfo.TotalPhysicalMemory: 17,120,321,536 bytes
- 2018-01-17 08:36:09.252|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2018-01-17 08:36:09.252|Main thread> ComputerInfo.AvailablePhysicalMemory: 11,004,723,200 bytes
- 2018-01-17 08:36:09.252|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,163,668,480 bytes
- 2018-01-17 08:36:09.255|Main thread> Drive C: | Capacity: 161,061,269,504 bytes | Free space: 84,443,750,400 bytes
- 2018-01-17 08:36:09.256|Main thread> Drive D: | Capacity: 839,139,717,120 bytes | Free space: 443,242,168,320 bytes
- 2018-01-17 08:36:09.256|Main thread> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 333,364,051,968 bytes
- 2018-01-17 08:36:09.256|Main thread> Drive P: | Capacity: 1,000,202,039,296 bytes | Free space: 333,364,051,968 bytes
- 2018-01-17 08:36:09.256|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-01-17 08:36:09.257|Main thread> MySandboxGame.Initialize() - START
- 2018-01-17 08:36:09.674|Main thread> Havok: Physics.Init
- 2018-01-17 08:36:09.674|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-01-17 08:36:09.837|Main thread> HkGameName: MedievalEngineers Release
- 2018-01-17 08:36:09.857|Main thread> MySandboxGame.LoadData() - START
- 2018-01-17 08:36:09.863|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-01-17 08:36:09.864|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-01-17 08:36:12.353|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-17 08:36:20.654|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-01-17 08:36:20.758|Main thread> Loading scenarios
- 2018-01-17 08:36:20.761|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-17 08:36:20.761|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-01-17 08:36:20.767|Main thread> MyAudio.LoadData - START
- 2018-01-17 08:36:20.802|Main thread> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio) - Channel #: 2
- 2018-01-17 08:36:20.899|Main thread> MyAudio.LoadData - END
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'None'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-01-17 08:36:20.912|Main thread> MyGuiManager()
- 2018-01-17 08:36:20.985|Main thread> MyScreenManager()
- 2018-01-17 08:36:21.066|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-17 08:36:34.980|Main thread> MyGuiManager.LoadContent() - START
- 2018-01-17 08:36:34.981|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-17 08:36:34.981|Main thread> MyGuiManager.LoadContent() - END
- 2018-01-17 08:36:34.992|Main thread> MyConfig.Save() - START
- 2018-01-17 08:36:34.992|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-17 08:36:34.993|Main thread> RotationHints: False
- 2018-01-17 08:36:34.993|Main thread> GraphicsRenderer: DirectX 11
- 2018-01-17 08:36:34.993|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-17 08:36:34.993|Main thread> Language: 0
- 2018-01-17 08:36:34.993|Main thread> ControlsJoystickName: Disabled
- 2018-01-17 08:36:34.993|Main thread> GameVersion: 0.6.2.7556571
- 2018-01-17 08:36:35.014|Main thread> MyConfig.Save() - END
- 2018-01-17 08:36:35.210|Main thread> MySandboxGame.LoadData() - END
- 2018-01-17 08:36:36.285|Main thread> Analytics helper process start reported
- 2018-01-17 08:36:36.288|Main thread> MySandboxGame.Initialize() - END
- 2018-01-17 08:36:36.293|Main thread> Timer Frequency: 3222695
- 2018-01-17 08:36:36.293|Main thread> Ticks per frame: 53936
- 2018-01-17 08:36:36.351|Worker Logic 0> Loading available saves - START
- 2018-01-17 08:36:36.352|Worker Logic 0> GetWorldInfoFromDirectory (Exists: False) 'C:\Users\Random\AppData\Roaming\MedievalEngineers\Saves\76561198036369284'
- 2018-01-17 08:36:36.397|Worker Logic 0> Loading available saves - END
- 2018-01-17 08:36:36.416|Worker Logic 0> Loading available saves - START
- 2018-01-17 08:36:36.416|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Random\AppData\Roaming\MedievalEngineers\Saves\76561198036369284'
- 2018-01-17 08:36:36.420|Worker Logic 0> Loading available saves - END
- 2018-01-17 08:36:36.658|Main thread> MyConfig.Save() - START
- 2018-01-17 08:36:36.658|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-17 08:36:36.658|Main thread> RotationHints: False
- 2018-01-17 08:36:36.658|Main thread> GraphicsRenderer: DirectX 11
- 2018-01-17 08:36:36.658|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-17 08:36:36.658|Main thread> Language: 0
- 2018-01-17 08:36:36.658|Main thread> ControlsJoystickName: Disabled
- 2018-01-17 08:36:36.658|Main thread> GameVersion: 0.6.2.7556571
- 2018-01-17 08:36:36.658|Main thread> FirstTimeRun: False
- 2018-01-17 08:36:36.676|Main thread> MyConfig.Save() - END
- 2018-01-17 08:36:52.861|Main thread> MyVideoModeManager.Apply(MyRenderDeviceSettings)
- 2018-01-17 08:36:52.862|Main thread> VideoAdapter: 0
- 2018-01-17 08:36:52.862|Main thread> Width: 1920
- 2018-01-17 08:36:52.862|Main thread> Height: 1080
- 2018-01-17 08:36:52.862|Main thread> RefreshRate: 60000
- 2018-01-17 08:36:52.862|Main thread> WindowMode: Fullscreen window
- 2018-01-17 08:36:52.862|Main thread> VerticalSync: True
- 2018-01-17 08:36:54.237|Main thread> MyConfig.Save() - START
- 2018-01-17 08:36:54.238|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-17 08:36:54.238|Main thread> RotationHints: False
- 2018-01-17 08:36:54.238|Main thread> GraphicsRenderer: DirectX 11
- 2018-01-17 08:36:54.238|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-17 08:36:54.238|Main thread> Language: 0
- 2018-01-17 08:36:54.238|Main thread> ControlsJoystickName: Disabled
- 2018-01-17 08:36:54.238|Main thread> GameVersion: 0.6.2.7556571
- 2018-01-17 08:36:54.238|Main thread> FirstTimeRun: False
- 2018-01-17 08:36:54.238|Main thread> VideoAdapter: 0
- 2018-01-17 08:36:54.238|Main thread> ScreenWidth: 1920
- 2018-01-17 08:36:54.238|Main thread> ScreenHeight: 1080
- 2018-01-17 08:36:54.238|Main thread> RefreshRate: 60000
- 2018-01-17 08:36:54.238|Main thread> WindowMode: 1
- 2018-01-17 08:36:54.238|Main thread> VerticalSync: False
- 2018-01-17 08:36:54.238|Main thread> FieldOfView: 70
- 2018-01-17 08:36:54.238|Main thread> VegetationViewDistance: 100
- 2018-01-17 08:36:54.238|Main thread> GrassDensity: 1
- 2018-01-17 08:36:54.238|Main thread> GrassDistance: 150
- 2018-01-17 08:36:54.238|Main thread> TerrainLodQuality: 1
- 2018-01-17 08:36:54.238|Main thread> ShadingQuality: 2
- 2018-01-17 08:36:54.238|Main thread> ModelQuality: 2
- 2018-01-17 08:36:54.238|Main thread> LowMemSwitchToLow: 0
- 2018-01-17 08:36:54.263|Main thread> MyConfig.Save() - END
- 2018-01-17 08:36:54.264|Main thread> MyConfig.Save() - START
- 2018-01-17 08:36:54.265|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-17 08:36:54.265|Main thread> RotationHints: False
- 2018-01-17 08:36:54.265|Main thread> GraphicsRenderer: DirectX 11
- 2018-01-17 08:36:54.265|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-17 08:36:54.265|Main thread> Language: 0
- 2018-01-17 08:36:54.265|Main thread> ControlsJoystickName: Disabled
- 2018-01-17 08:36:54.265|Main thread> GameVersion: 0.6.2.7556571
- 2018-01-17 08:36:54.265|Main thread> FirstTimeRun: False
- 2018-01-17 08:36:54.265|Main thread> VideoAdapter: 0
- 2018-01-17 08:36:54.265|Main thread> ScreenWidth: 1920
- 2018-01-17 08:36:54.265|Main thread> ScreenHeight: 1080
- 2018-01-17 08:36:54.265|Main thread> RefreshRate: 60000
- 2018-01-17 08:36:54.265|Main thread> WindowMode: 1
- 2018-01-17 08:36:54.265|Main thread> VerticalSync: False
- 2018-01-17 08:36:54.265|Main thread> FieldOfView: 70
- 2018-01-17 08:36:54.265|Main thread> VegetationViewDistance: 100
- 2018-01-17 08:36:54.265|Main thread> GrassDensity: 1
- 2018-01-17 08:36:54.265|Main thread> GrassDistance: 150
- 2018-01-17 08:36:54.265|Main thread> TerrainLodQuality: 1
- 2018-01-17 08:36:54.265|Main thread> ShadingQuality: 2
- 2018-01-17 08:36:54.265|Main thread> ModelQuality: 2
- 2018-01-17 08:36:54.265|Main thread> LowMemSwitchToLow: 0
- 2018-01-17 08:36:54.278|Main thread> MyConfig.Save() - END
- 2018-01-17 08:37:03.487|Main thread> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2018-01-17 08:37:03.488|Main thread> Field of view: 1.22173
- 2018-01-17 08:37:03.488|Main thread> Render.GrassDensityFactor: 0
- 2018-01-17 08:37:03.488|Main thread> Render.AntialiasingMode: FXAA
- 2018-01-17 08:37:03.488|Main thread> Render.ShadowQuality: MEDIUM
- 2018-01-17 08:37:03.488|Main thread> Render.AmbientOcclusion: SSAO
- 2018-01-17 08:37:03.488|Main thread> Render.TextureQuality: MEDIUM
- 2018-01-17 08:37:03.488|Main thread> Render.AnisotropicFiltering: ANISO_4
- 2018-01-17 08:37:03.488|Main thread> MyConfig.Save() - START
- 2018-01-17 08:37:03.488|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-01-17 08:37:03.489|Main thread> RotationHints: False
- 2018-01-17 08:37:03.489|Main thread> GraphicsRenderer:
- 2018-01-17 08:37:03.489|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-01-17 08:37:03.489|Main thread> Language: 0
- 2018-01-17 08:37:03.489|Main thread> ControlsJoystickName: Disabled
- 2018-01-17 08:37:03.489|Main thread> GameVersion: 0.6.2.7556571
- 2018-01-17 08:37:03.489|Main thread> FirstTimeRun: False
- 2018-01-17 08:37:03.489|Main thread> VideoAdapter: 0
- 2018-01-17 08:37:03.489|Main thread> ScreenWidth: 1920
- 2018-01-17 08:37:03.489|Main thread> ScreenHeight: 1080
- 2018-01-17 08:37:03.489|Main thread> RefreshRate: 60000
- 2018-01-17 08:37:03.489|Main thread> WindowMode: 1
- 2018-01-17 08:37:03.489|Main thread> VerticalSync: False
- 2018-01-17 08:37:03.489|Main thread> FieldOfView: 70
- 2018-01-17 08:37:03.489|Main thread> VegetationViewDistance: 80
- 2018-01-17 08:37:03.489|Main thread> GrassDensity: 0
- 2018-01-17 08:37:03.489|Main thread> GrassDistance: 0
- 2018-01-17 08:37:03.489|Main thread> TerrainLodQuality: 1
- 2018-01-17 08:37:03.489|Main thread> ShadingQuality: 1
- 2018-01-17 08:37:03.489|Main thread> ModelQuality: 1
- 2018-01-17 08:37:03.489|Main thread> LowMemSwitchToLow: 0
- 2018-01-17 08:37:03.489|Main thread> ShadowMapResolution: 1
- 2018-01-17 08:37:03.489|Main thread> AmbientOcclusion: 1
- 2018-01-17 08:37:03.511|Main thread> MyConfig.Save() - END
- 2018-01-17 08:37:11.255|Main thread> StartNewSandbox - Start
- 2018-01-17 08:37:11.268|Main thread> StartNewSandbox - End
- 2018-01-17 08:37:11.577|Main thread> Starting world Safe Area Start 2018-01-17 20:37
- 2018-01-17 08:37:11.696|Main thread> Process information Session Start:
- 2018-01-17 08:37:11.697|Main thread> Managed Memory: 304,462,896 B
- 2018-01-17 08:37:11.699|Main thread> Private Memory: 1,161,797,632 B
- 2018-01-17 08:37:11.699|Main thread> Nr of Threads: 35
- 2018-01-17 08:37:11.699|Main thread> Simulation Speed: 0.01
- 2018-01-17 08:37:11.699|Main thread> Current:
- 2018-01-17 08:37:11.700|Main thread> Paged Memory: 1,161,797,632 B
- 2018-01-17 08:37:11.700|Main thread> Working Set: 732,647,424 B
- 2018-01-17 08:37:11.700|Main thread> Virtual Memory: 2,039,717,888 B
- 2018-01-17 08:37:11.700|Main thread> Peak:
- 2018-01-17 08:37:11.700|Main thread> Paged Memory: 1,410,093,056 B
- 2018-01-17 08:37:11.700|Main thread> Working Set: 780,283,904 B
- 2018-01-17 08:37:11.700|Main thread> Virtual Memory: 2,330,324,992 B
- 2018-01-17 08:37:12.066|Main thread> Finished loading stage Initializing session, elapsed time: 0.3610207 seconds
- 2018-01-17 08:37:12.069|Main thread> MyModManager.LoadData() - START
- 2018-01-17 08:37:12.075|Thread[15]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
- 2018-01-17 08:37:12.075|Thread[15]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
- 2018-01-17 08:37:12.084|Main thread> MyModManager.LoadData() - END
- 2018-01-17 08:37:12.087|Main thread> MyDefinitionManager.LoadData() - START
- 2018-01-17 08:37:12.101|Main thread> List of used mods (0) - START
- 2018-01-17 08:37:12.102|Main thread> List of used mods - END
- 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
- 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
- 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
- 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
- 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
- 2018-01-17 08:37:13.222|Main thread> Warning: Cannot find sound cue named
- 2018-01-17 08:37:13.223|Main thread> Warning: Cannot find sound cue named
- 2018-01-17 08:37:13.477|Main thread> MyAudio.UnloadData - START
- 2018-01-17 08:37:13.525|Main thread> MyAudio.UnloadData - END
- 2018-01-17 08:37:13.525|Main thread> MyAudio.LoadData - START
- 2018-01-17 08:37:13.534|Main thread> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio) - Channel #: 2
- 2018-01-17 08:37:19.362|Main thread> MyAudio.LoadData - END
- 2018-01-17 08:37:19.362|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-01-17 08:37:19.386|Main thread> Loading scenarios
- 2018-01-17 08:37:19.386|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-01-17 08:37:19.386|Main thread> MyDefinitionManager.LoadData() - END
- 2018-01-17 08:37:19.387|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-01-17 08:37:19.389|Main thread> Finished loading stage Loading definitions, elapsed time: 7.3054179 seconds
- 2018-01-17 08:37:19.391|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-01-17 08:37:19.504|Main thread> MyTransparentGeometry.LoadData - START
- 2018-01-17 08:37:19.547|External Debugging Listener> External debugger: listening...
- 2018-01-17 08:37:22.774|Main thread> MyLights.LoadData() - START
- 2018-01-17 08:37:22.776|Main thread> MyLights.LoadData() - END
- 2018-01-17 08:37:22.990|Main thread> Finished loading stage Loading session components, elapsed time: 3.6012059 seconds
- 2018-01-17 08:37:29.193|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-01-17 08:37:41.489|Main thread> Finished loading stage Loading models, elapsed time: 18.4970579 seconds
- 2018-01-17 08:37:41.489|Main thread> Finished loading stage Loading data, elapsed time: 29.4236829 seconds
- 2018-01-17 08:37:41.491|Main thread> MyWorldGenerator.GenerateWorld - START
- 2018-01-17 08:37:42.393|Main thread> Loading voxel storage from file 'E:\Steam\steamapps\common\MedievalEngineers\Content\Scenarios\SafeAreaStart\EarthSecond-1251102759r5000.vx2'
- 2018-01-17 08:37:45.561|Main thread> Voxel storage was in old format. It is updated but needs to be saved.
- 2018-01-17 08:37:46.667|Main thread> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-01-17 08:37:47.326|Main thread> Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2018-01-17 08:37:48.231|Main thread> Models\Cubes\large\Doors\WoodenCeilingDoor.mwm does not have destruction data
- 2018-01-17 08:37:48.652|Main thread> Finished loading stage Loading 93 objects, elapsed time: 6.2623582 seconds
- 2018-01-17 08:37:48.658|Main thread> MyWorldGenerator.GenerateWorld - END
- 2018-01-17 08:37:48.658|Main thread> Finished loading stage Loading planet, elapsed time: 7.16841 seconds
- 2018-01-17 08:37:48.908|Main thread> MySession.Static.LogSettings - START
- 2018-01-17 08:37:48.909|Main thread> Name = Safe Area Start 2018-01-17 20:37
- 2018-01-17 08:37:48.909|Main thread> Description =
- 2018-01-17 08:37:48.909|Main thread> InGameTime = 01/01/0001 00:00:00
- 2018-01-17 08:37:48.909|Main thread> Scenario = Safe Area Start
- 2018-01-17 08:37:48.909|Main thread> Password =
- 2018-01-17 08:37:48.909|Main thread> CurrentPath = C:\Users\Random\AppData\Roaming\MedievalEngineers\Saves\76561198036369284\Safe Area Start 2018-01-17 2037
- 2018-01-17 08:37:48.909|Main thread> WorkshopId =
- 2018-01-17 08:37:48.909|Main thread> CameraController =
- 2018-01-17 08:37:48.909|Main thread> ThumbPath = C:\Users\Random\AppData\Roaming\MedievalEngineers\Saves\76561198036369284\Safe Area Start 2018-01-17 2037\thumb.jpg
- 2018-01-17 08:37:48.910|Main thread> Settings:
- 2018-01-17 08:37:48.910|Main thread> Auto-Save Time (Minutes) = 5
- 2018-01-17 08:37:48.910|Main thread> Cut, Copy and Paste = True
- 2018-01-17 08:37:48.910|Main thread> Days per season = 4
- 2018-01-17 08:37:48.910|Main thread> Game Mode = Survival
- 2018-01-17 08:37:48.911|Main thread> Inventory size multiplier = 1
- 2018-01-17 08:37:48.911|Main thread> Maximum Backup Saves = 5
- 2018-01-17 08:37:48.911|Main thread> Maximum Floating Objects = 64
- 2018-01-17 08:37:48.911|Main thread> Maximum Fracture Pieces = 50
- 2018-01-17 08:37:48.911|Main thread> Maximum Players = 4
- 2018-01-17 08:37:48.911|Main thread> Maximum Solar Altitude = 0.41
- 2018-01-17 08:37:48.911|Main thread> Online Mode = PRIVATE
- 2018-01-17 08:37:48.911|Main thread> Show player names on HUD = True
- 2018-01-17 08:37:48.911|Main thread> Spectator = False
- 2018-01-17 08:37:48.911|Main thread> Structural Integrity = True
- 2018-01-17 08:37:48.911|Main thread> Sun rotation interval = 120
- 2018-01-17 08:37:48.911|Main thread> View distance = 2600
- 2018-01-17 08:37:48.911|Main thread> MySession.Static.LogSettings - END
- 2018-01-17 08:37:48.911|Main thread> Finished loading stage Loading character data, elapsed time: 0.2530145 seconds
- 2018-01-17 08:37:48.920|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-01-17 08:37:48.921|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-01-17 08:37:48.921|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-01-17 08:37:48.921|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-01-17 08:37:48.921|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-01-17 08:37:48.921|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-01-17 08:37:48.921|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-01-17 08:37:48.921|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2018-01-17 08:37:48.921|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-01-17 08:37:48.923|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-01-17 08:37:48.923|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-01-17 08:37:48.923|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-01-17 08:37:48.923|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-01-17 08:37:48.936|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-01-17 08:37:48.936|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-01-17 08:37:48.936|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-01-17 08:37:48.936|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-01-17 08:37:48.936|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-01-17 08:37:48.936|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-01-17 08:37:48.936|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-01-17 08:37:48.937|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-01-17 08:37:48.937|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-01-17 08:37:48.938|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyLights to NoUpdate
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyPhysics to Simulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-01-17 08:37:48.939|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-01-17 08:37:48.940|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-01-17 08:37:48.941|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-01-17 08:37:48.941|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-01-17 08:37:48.941|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-01-17 08:37:48.941|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-01-17 08:37:48.941|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-01-17 08:37:48.983|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-01-17 08:37:48.984|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-01-17 08:37:48.984|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-01-17 08:37:48.987|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-01-17 08:37:48.987|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-01-17 08:37:48.987|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-01-17 08:37:48.987|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-01-17 08:37:48.987|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-01-17 08:37:48.987|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-01-17 08:37:48.987|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-01-17 08:37:48.987|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-01-17 08:37:48.991|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-01-17 08:37:48.991|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-01-17 08:37:48.991|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-01-17 08:37:48.991|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-01-17 08:37:48.991|Main thread> Finished loading stage Starting Components, elapsed time: 0.0720041 seconds
- 2018-01-17 08:37:55.529|Main thread> Saving world - START
- 2018-01-17 08:37:55.530|Main thread> Making world state snapshot.
- 2018-01-17 08:37:55.530|Main thread> Process information Before snapshot.:
- 2018-01-17 08:37:55.531|Main thread> Managed Memory: 1,733,680,464 B
- 2018-01-17 08:37:55.532|Main thread> Private Memory: 2,867,257,344 B
- 2018-01-17 08:37:55.532|Main thread> Nr of Threads: 42
- 2018-01-17 08:37:55.532|Main thread> Simulation Speed: 0.01
- 2018-01-17 08:37:55.532|Main thread> Current:
- 2018-01-17 08:37:55.533|Main thread> Paged Memory: 2,867,257,344 B
- 2018-01-17 08:37:55.533|Main thread> Working Set: 2,349,289,472 B
- 2018-01-17 08:37:55.533|Main thread> Virtual Memory: 3,552,370,688 B
- 2018-01-17 08:37:55.533|Main thread> Peak:
- 2018-01-17 08:37:55.533|Main thread> Paged Memory: 2,870,890,496 B
- 2018-01-17 08:37:55.533|Main thread> Working Set: 2,359,275,520 B
- 2018-01-17 08:37:55.533|Main thread> Virtual Memory: 3,563,057,152 B
- 2018-01-17 08:37:56.219|Main thread> Process information After snapshot.:
- 2018-01-17 08:37:56.220|Main thread> Managed Memory: 1,784,339,872 B
- 2018-01-17 08:37:56.221|Main thread> Private Memory: 2,937,933,824 B
- 2018-01-17 08:37:56.221|Main thread> Nr of Threads: 42
- 2018-01-17 08:37:56.221|Main thread> Simulation Speed: 0.01
- 2018-01-17 08:37:56.221|Main thread> Current:
- 2018-01-17 08:37:56.221|Main thread> Paged Memory: 2,937,933,824 B
- 2018-01-17 08:37:56.221|Main thread> Working Set: 2,402,643,968 B
- 2018-01-17 08:37:56.221|Main thread> Virtual Memory: 3,584,663,552 B
- 2018-01-17 08:37:56.221|Main thread> Peak:
- 2018-01-17 08:37:56.222|Main thread> Paged Memory: 2,938,093,568 B
- 2018-01-17 08:37:56.222|Main thread> Working Set: 2,402,807,808 B
- 2018-01-17 08:37:56.222|Main thread> Virtual Memory: 3,586,859,008 B
- 2018-01-17 08:37:56.222|Main thread> Process information Directory cleanup:
- 2018-01-17 08:37:56.223|Main thread> Managed Memory: 1,784,667,552 B
- 2018-01-17 08:37:56.224|Main thread> Private Memory: 2,937,950,208 B
- 2018-01-17 08:37:56.224|Main thread> Nr of Threads: 42
- 2018-01-17 08:37:56.224|Main thread> Simulation Speed: 0.01
- 2018-01-17 08:37:56.224|Main thread> Current:
- 2018-01-17 08:37:56.224|Main thread> Paged Memory: 2,937,950,208 B
- 2018-01-17 08:37:56.224|Main thread> Working Set: 2,402,660,352 B
- 2018-01-17 08:37:56.224|Main thread> Virtual Memory: 3,584,679,936 B
- 2018-01-17 08:37:56.224|Main thread> Peak:
- 2018-01-17 08:37:56.225|Main thread> Paged Memory: 2,938,146,816 B
- 2018-01-17 08:37:56.225|Main thread> Working Set: 2,402,856,960 B
- 2018-01-17 08:37:56.225|Main thread> Virtual Memory: 3,586,859,008 B
- 2018-01-17 08:37:56.225|Main thread> Saving world - END
- 2018-01-17 08:37:56.228|Main thread> Session snapshot save - START
- 2018-01-17 08:37:56.229|Main thread> Checking file access for files in target dir.
- 2018-01-17 08:37:56.230|Main thread> Cleaning up old save.
- 2018-01-17 08:37:56.230|Main thread> Saving snapshot files to drive.
- 2018-01-17 08:37:56.670|Main thread> Core Data success: True
- 2018-01-17 08:37:56.724|Main thread> Voxel success: True
- 2018-01-17 08:37:56.724|Main thread> SaveLastSessionInfo success: True
- 2018-01-17 08:37:56.724|Main thread> Saving success: True
- 2018-01-17 08:37:56.724|Main thread> Saving succeeded, moving files from .new into save folder.
- 2018-01-17 08:37:56.728|Main thread> Making backup.
- 2018-01-17 08:37:56.743|Main thread> Session snapshot save - END
- 2018-01-17 08:37:56.751|Main thread> Finished loading stage Loading final details, elapsed time: 7.8404485 seconds
- 2018-01-17 08:37:56.751|Main thread> Finished loading stage Finished loading, elapsed time: 45.0505768 seconds
- 2018-01-17 08:37:56.821|Main thread> Process information Periodic Check:
- 2018-01-17 08:37:56.821|Main thread> Managed Memory: 1,991,558,432 B
- 2018-01-17 08:37:56.823|Main thread> Private Memory: 3,158,392,832 B
- 2018-01-17 08:37:56.823|Main thread> Nr of Threads: 42
- 2018-01-17 08:37:56.823|Main thread> Simulation Speed: 0.01
- 2018-01-17 08:37:56.823|Main thread> Current:
- 2018-01-17 08:37:56.823|Main thread> Paged Memory: 3,158,392,832 B
- 2018-01-17 08:37:56.823|Main thread> Working Set: 2,547,900,416 B
- 2018-01-17 08:37:56.823|Main thread> Virtual Memory: 4,135,931,904 B
- 2018-01-17 08:37:56.823|Main thread> Peak:
- 2018-01-17 08:37:56.824|Main thread> Paged Memory: 3,158,786,048 B
- 2018-01-17 08:37:56.824|Main thread> Working Set: 2,547,900,416 B
- 2018-01-17 08:37:56.824|Main thread> Virtual Memory: 4,138,000,384 B
- 2018-01-17 08:37:56.825|Main thread> Number of Worlds: 1
- 2018-01-17 08:37:56.825|Main thread> 0) RigidBodies: 99, ActiveRigidBodies: 17, CharacterRigidBodies: 1
- 2018-01-17 08:37:56.827|Main thread> 0) Constraints: 0
- 2018-01-17 08:37:57.791|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:37:57.792|Main thread> MySessionLoading status:
- 2018-01-17 08:37:57.792|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:37:58.846|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:37:58.846|Main thread> MySessionLoading status:
- 2018-01-17 08:37:58.846|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:37:59.900|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:37:59.900|Main thread> MySessionLoading status:
- 2018-01-17 08:37:59.901|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:00.955|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:00.955|Main thread> MySessionLoading status:
- 2018-01-17 08:38:00.956|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:02.129|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:02.129|Main thread> MySessionLoading status:
- 2018-01-17 08:38:02.129|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:03.183|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:03.183|Main thread> MySessionLoading status:
- 2018-01-17 08:38:03.183|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:04.237|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:04.237|Main thread> MySessionLoading status:
- 2018-01-17 08:38:04.238|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:05.291|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:05.292|Main thread> MySessionLoading status:
- 2018-01-17 08:38:05.292|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:06.346|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:06.346|Main thread> MySessionLoading status:
- 2018-01-17 08:38:06.346|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:07.401|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:07.401|Main thread> MySessionLoading status:
- 2018-01-17 08:38:07.401|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:08.455|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:08.455|Main thread> MySessionLoading status:
- 2018-01-17 08:38:08.455|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:09.509|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:09.509|Main thread> MySessionLoading status:
- 2018-01-17 08:38:09.509|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:10.563|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:10.563|Main thread> MySessionLoading status:
- 2018-01-17 08:38:10.564|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:11.618|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:11.618|Main thread> MySessionLoading status:
- 2018-01-17 08:38:11.618|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:12.672|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:12.672|Main thread> MySessionLoading status:
- 2018-01-17 08:38:12.673|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:13.726|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-01-17 08:38:13.726|Main thread> MySessionLoading status:
- 2018-01-17 08:38:13.727|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
- 2018-01-17 08:38:19.354|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
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