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  1. 2018-01-17 08:36:01.399> Log Started
  2. 2018-01-17 08:36:01.404> Timezone (local - UTC): 1h
  3. 2018-01-17 08:36:01.404> App Version: 0.6.2.734DDB
  4. 2018-01-17 08:36:01.404> Steam build: Always true
  5. 2018-01-17 08:36:01.404> Is official: True [NO][IS][NAMP]
  6. 2018-01-17 08:36:01.404> Environment.ProcessorCount: 4
  7. 2018-01-17 08:36:01.404> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2018-01-17 08:36:01.404> Environment.CommandLine: E:\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
  9. 2018-01-17 08:36:01.405> Environment.Version: 4.6.2 or later (460805)
  10. 2018-01-17 08:36:01.405> Environment.CurrentDirectory: E:\Steam\steamapps\common\MedievalEngineers\Bin64
  11. 2018-01-17 08:36:01.405> Default Culture: fr-FR
  12. 2018-01-17 08:36:01.405> Default UI Culture: fr-FR
  13. 2018-01-17 08:36:01.405> IsAdmin: True
  14. 2018-01-17 08:36:01.410|Main thread> MyConfig.Load() - START
  15. 2018-01-17 08:36:01.413|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-01-17 08:36:01.413|Main thread> Config file not found! C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  17. 2018-01-17 08:36:01.413|Main thread> MyConfig.Load() - END
  18. 2018-01-17 08:36:02.304|Main thread> AdapterInfo = {
  19. 2018-01-17 08:36:02.305|Main thread> Name = NVIDIA GeForce GTX 960 + DISPLAY1
  20. 2018-01-17 08:36:02.305|Main thread> Description = dev id: 5121, mem: 2055798784, shared mem: 8291725312, Luid: 36859, rev: 161, subsys id: -2061496253, vendor id: 4318
  21. 2018-01-17 08:36:02.305|Main thread> Driver version = 23.21.13.9065
  22. 2018-01-17 08:36:02.305|Main thread> Driver date = 20180103000000.000000-000
  23. 2018-01-17 08:36:02.305|Main thread> DriverUpdateNecessary = False
  24. 2018-01-17 08:36:02.305|Main thread> Adapter id = 0
  25. 2018-01-17 08:36:02.305|Main thread> Supported = True
  26. 2018-01-17 08:36:02.305|Main thread> RAM = 2055798784
  27. 2018-01-17 08:36:02.305|Main thread> Priority = 2
  28. 2018-01-17 08:36:02.305|Main thread> Multithreaded rendering supported = True
  29. 2018-01-17 08:36:02.305|Main thread> Output is attached = True
  30. 2018-01-17 08:36:02.305|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  31. 2018-01-17 08:36:02.305|Main thread> Display modes = {
  32. 2018-01-17 08:36:02.305|Main thread> DXGIOutput id = 0
  33. 2018-01-17 08:36:02.305|Main thread> 640x480@60Hz
  34. 2018-01-17 08:36:02.305|Main thread> 720x480@56.25Hz
  35. 2018-01-17 08:36:02.305|Main thread> 720x480@56.25Hz
  36. 2018-01-17 08:36:02.305|Main thread> 720x480@60.317Hz
  37. 2018-01-17 08:36:02.305|Main thread> 720x480@60.317Hz
  38. 2018-01-17 08:36:02.305|Main thread> 720x576@56.25Hz
  39. 2018-01-17 08:36:02.305|Main thread> 720x576@56.25Hz
  40. 2018-01-17 08:36:02.305|Main thread> 720x576@60.317Hz
  41. 2018-01-17 08:36:02.305|Main thread> 720x576@60.317Hz
  42. 2018-01-17 08:36:02.305|Main thread> 800x600@56.25Hz
  43. 2018-01-17 08:36:02.305|Main thread> 800x600@60.317Hz
  44. 2018-01-17 08:36:02.305|Main thread> 1024x768@60.004Hz
  45. 2018-01-17 08:36:02.305|Main thread> 1152x720@60.001Hz
  46. 2018-01-17 08:36:02.305|Main thread> 1152x864@60Hz
  47. 2018-01-17 08:36:02.305|Main thread> 1152x864@60Hz
  48. 2018-01-17 08:36:02.305|Main thread> 1280x720@60Hz
  49. 2018-01-17 08:36:02.305|Main thread> 1280x720@60Hz
  50. 2018-01-17 08:36:02.305|Main thread> 1280x768@60Hz
  51. 2018-01-17 08:36:02.305|Main thread> 1280x768@60Hz
  52. 2018-01-17 08:36:02.305|Main thread> 1280x800@60Hz
  53. 2018-01-17 08:36:02.305|Main thread> 1280x800@60Hz
  54. 2018-01-17 08:36:02.305|Main thread> 1280x960@60Hz
  55. 2018-01-17 08:36:02.305|Main thread> 1280x1024@60.02Hz
  56. 2018-01-17 08:36:02.305|Main thread> 1360x768@59.887Hz
  57. 2018-01-17 08:36:02.305|Main thread> 1360x768@59.887Hz
  58. 2018-01-17 08:36:02.305|Main thread> 1366x768@59.887Hz
  59. 2018-01-17 08:36:02.305|Main thread> 1366x768@59.887Hz
  60. 2018-01-17 08:36:02.305|Main thread> 1440x900@59.887Hz
  61. 2018-01-17 08:36:02.305|Main thread> 1600x900@59.954Hz
  62. 2018-01-17 08:36:02.305|Main thread> 1600x900@59.954Hz
  63. 2018-01-17 08:36:02.305|Main thread> 1600x1024@59.954Hz
  64. 2018-01-17 08:36:02.305|Main thread> 1600x1024@59.954Hz
  65. 2018-01-17 08:36:02.305|Main thread> 1600x1200@60Hz
  66. 2018-01-17 08:36:02.305|Main thread> 1680x1050@59.954Hz
  67. 2018-01-17 08:36:02.305|Main thread> 1920x1080@60Hz
  68. 2018-01-17 08:36:02.305|Main thread> }
  69. 2018-01-17 08:36:02.305|Main thread> }
  70. 2018-01-17 08:36:02.346|Main thread> Steam.IsActive: True
  71. 2018-01-17 08:36:02.346|Main thread> Steam.IsOnline: True
  72. 2018-01-17 08:36:02.346|Main thread> Steam.OwnsGame: False
  73. 2018-01-17 08:36:02.346|Main thread> Steam.UserId: 76561198036369284
  74. 2018-01-17 08:36:02.347|Main thread> Steam.UserName: Joarius
  75. 2018-01-17 08:36:02.347|Main thread> Steam.Branch: default
  76. 2018-01-17 08:36:02.347|Main thread> Build date: 2018-01-16 04:07
  77. 2018-01-17 08:36:02.347|Main thread> Build version: 0.1.6590.29024
  78. 2018-01-17 08:36:02.469|Main thread> MySandboxGame.Constructor() - START
  79. 2018-01-17 08:36:03.802|Main thread> Game dir: E:\Steam\steamapps\common\MedievalEngineers\Bin64
  80. 2018-01-17 08:36:03.802|Main thread> Content dir: E:\Steam\steamapps\common\MedievalEngineers\Content
  81. 2018-01-17 08:36:03.802|Main thread> Found processor count: 4
  82. 2018-01-17 08:36:03.802|Main thread> Using processor count: 4
  83. 2018-01-17 08:36:08.825|Main thread> Info: Type metadata loaded in 4.8422885s.
  84. 2018-01-17 08:36:08.826|Main thread> Preallocate - START
  85. 2018-01-17 08:36:08.828|Main thread> MyEntities - START
  86. 2018-01-17 08:36:08.832|Main thread> MyEntities - END
  87. 2018-01-17 08:36:08.832|Main thread> MyObjectBuilder_Base - START
  88. 2018-01-17 08:36:08.832|Main thread> MyObjectBuilder_Base - END
  89. 2018-01-17 08:36:08.832|Main thread> MyTransparentGeometry - START
  90. 2018-01-17 08:36:08.874|Main thread> MyTransparentGeometry - END
  91. 2018-01-17 08:36:08.875|Main thread> MyCubeGridDeformationTables - START
  92. 2018-01-17 08:36:08.881|Main thread> MyCubeGridDeformationTables - END
  93. 2018-01-17 08:36:08.881|Main thread> MyMath - START
  94. 2018-01-17 08:36:08.883|Main thread> MyMath - END
  95. 2018-01-17 08:36:08.883|Main thread> MySimpleObjectDraw - START
  96. 2018-01-17 08:36:08.884|Main thread> MySimpleObjectDraw - END
  97. 2018-01-17 08:36:08.884|Main thread> Preallocate - END
  98. 2018-01-17 08:36:08.974|Main thread> MySandboxGame.Constructor() - END
  99. 2018-01-17 08:36:09.219|Main thread> Performing start-up memory test...
  100. 2018-01-17 08:36:09.221|Main thread> Physical memory is 17,120,321,536 bytes.
  101. 2018-01-17 08:36:09.221|Main thread> Minimum requirement is 8,000,000,000 bytes.
  102. 2018-01-17 08:36:09.221|Main thread> System meets minimum memory requirements.
  103. 2018-01-17 08:36:09.236|Main thread> MyVideoModeManager.LogApplicationInformation - START
  104. 2018-01-17 08:36:09.236|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6590.29024, Culture=neutral, PublicKeyToken=null
  105. 2018-01-17 08:36:09.236|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6590.29024, Culture=neutral, PublicKeyToken=null
  106. 2018-01-17 08:36:09.236|Main thread> Assembly.Location: E:\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  107. 2018-01-17 08:36:09.237|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  108. 2018-01-17 08:36:09.237|Main thread> MyVideoModeManager.LogApplicationInformation - END
  109. 2018-01-17 08:36:09.238|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  110. 2018-01-17 08:36:09.248|Main thread> Win32_ComputerSystem.Manufacturer: ASUS
  111. 2018-01-17 08:36:09.248|Main thread> Win32_ComputerSystem.Model: All Series
  112. 2018-01-17 08:36:09.249|Main thread> Virtualized: False
  113. 2018-01-17 08:36:09.252|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
  114. 2018-01-17 08:36:09.252|Main thread> ComputerInfo.TotalPhysicalMemory: 17,120,321,536 bytes
  115. 2018-01-17 08:36:09.252|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  116. 2018-01-17 08:36:09.252|Main thread> ComputerInfo.AvailablePhysicalMemory: 11,004,723,200 bytes
  117. 2018-01-17 08:36:09.252|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,163,668,480 bytes
  118. 2018-01-17 08:36:09.255|Main thread> Drive C: | Capacity: 161,061,269,504 bytes | Free space: 84,443,750,400 bytes
  119. 2018-01-17 08:36:09.256|Main thread> Drive D: | Capacity: 839,139,717,120 bytes | Free space: 443,242,168,320 bytes
  120. 2018-01-17 08:36:09.256|Main thread> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 333,364,051,968 bytes
  121. 2018-01-17 08:36:09.256|Main thread> Drive P: | Capacity: 1,000,202,039,296 bytes | Free space: 333,364,051,968 bytes
  122. 2018-01-17 08:36:09.256|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  123. 2018-01-17 08:36:09.257|Main thread> MySandboxGame.Initialize() - START
  124. 2018-01-17 08:36:09.674|Main thread> Havok: Physics.Init
  125. 2018-01-17 08:36:09.674|Main thread> Havok: Version: Release(0), 1800, [S]
  126. 2018-01-17 08:36:09.837|Main thread> HkGameName: MedievalEngineers Release
  127. 2018-01-17 08:36:09.857|Main thread> MySandboxGame.LoadData() - START
  128. 2018-01-17 08:36:09.863|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  129. 2018-01-17 08:36:09.864|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  130. 2018-01-17 08:36:12.353|Main thread> MyDefinitionManager.LoadScenarios() - START
  131. 2018-01-17 08:36:20.654|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  132. 2018-01-17 08:36:20.758|Main thread> Loading scenarios
  133. 2018-01-17 08:36:20.761|Main thread> MyDefinitionManager.LoadScenarios() - END
  134. 2018-01-17 08:36:20.761|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  135. 2018-01-17 08:36:20.767|Main thread> MyAudio.LoadData - START
  136. 2018-01-17 08:36:20.802|Main thread> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio) - Channel #: 2
  137. 2018-01-17 08:36:20.899|Main thread> MyAudio.LoadData - END
  138. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudUse'
  139. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  140. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  141. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  142. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  143. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  144. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  145. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  146. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  147. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  148. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'None'
  149. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  150. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  151. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  152. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  153. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  154. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  155. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  156. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  157. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  158. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  159. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  160. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  161. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  162. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  163. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  164. 2018-01-17 08:36:20.909|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  165. 2018-01-17 08:36:20.912|Main thread> MyGuiManager()
  166. 2018-01-17 08:36:20.985|Main thread> MyScreenManager()
  167. 2018-01-17 08:36:21.066|Main thread> MyGuiManager.LoadContent() - START
  168. 2018-01-17 08:36:34.980|Main thread> MyGuiManager.LoadContent() - START
  169. 2018-01-17 08:36:34.981|Main thread> MyGuiManager.LoadContent() - END
  170. 2018-01-17 08:36:34.981|Main thread> MyGuiManager.LoadContent() - END
  171. 2018-01-17 08:36:34.992|Main thread> MyConfig.Save() - START
  172. 2018-01-17 08:36:34.992|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  173. 2018-01-17 08:36:34.993|Main thread> RotationHints: False
  174. 2018-01-17 08:36:34.993|Main thread> GraphicsRenderer: DirectX 11
  175. 2018-01-17 08:36:34.993|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  176. 2018-01-17 08:36:34.993|Main thread> Language: 0
  177. 2018-01-17 08:36:34.993|Main thread> ControlsJoystickName: Disabled
  178. 2018-01-17 08:36:34.993|Main thread> GameVersion: 0.6.2.7556571
  179. 2018-01-17 08:36:35.014|Main thread> MyConfig.Save() - END
  180. 2018-01-17 08:36:35.210|Main thread> MySandboxGame.LoadData() - END
  181. 2018-01-17 08:36:36.285|Main thread> Analytics helper process start reported
  182. 2018-01-17 08:36:36.288|Main thread> MySandboxGame.Initialize() - END
  183. 2018-01-17 08:36:36.293|Main thread> Timer Frequency: 3222695
  184. 2018-01-17 08:36:36.293|Main thread> Ticks per frame: 53936
  185. 2018-01-17 08:36:36.351|Worker Logic 0> Loading available saves - START
  186. 2018-01-17 08:36:36.352|Worker Logic 0> GetWorldInfoFromDirectory (Exists: False) 'C:\Users\Random\AppData\Roaming\MedievalEngineers\Saves\76561198036369284'
  187. 2018-01-17 08:36:36.397|Worker Logic 0> Loading available saves - END
  188. 2018-01-17 08:36:36.416|Worker Logic 0> Loading available saves - START
  189. 2018-01-17 08:36:36.416|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Random\AppData\Roaming\MedievalEngineers\Saves\76561198036369284'
  190. 2018-01-17 08:36:36.420|Worker Logic 0> Loading available saves - END
  191. 2018-01-17 08:36:36.658|Main thread> MyConfig.Save() - START
  192. 2018-01-17 08:36:36.658|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  193. 2018-01-17 08:36:36.658|Main thread> RotationHints: False
  194. 2018-01-17 08:36:36.658|Main thread> GraphicsRenderer: DirectX 11
  195. 2018-01-17 08:36:36.658|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  196. 2018-01-17 08:36:36.658|Main thread> Language: 0
  197. 2018-01-17 08:36:36.658|Main thread> ControlsJoystickName: Disabled
  198. 2018-01-17 08:36:36.658|Main thread> GameVersion: 0.6.2.7556571
  199. 2018-01-17 08:36:36.658|Main thread> FirstTimeRun: False
  200. 2018-01-17 08:36:36.676|Main thread> MyConfig.Save() - END
  201. 2018-01-17 08:36:52.861|Main thread> MyVideoModeManager.Apply(MyRenderDeviceSettings)
  202. 2018-01-17 08:36:52.862|Main thread> VideoAdapter: 0
  203. 2018-01-17 08:36:52.862|Main thread> Width: 1920
  204. 2018-01-17 08:36:52.862|Main thread> Height: 1080
  205. 2018-01-17 08:36:52.862|Main thread> RefreshRate: 60000
  206. 2018-01-17 08:36:52.862|Main thread> WindowMode: Fullscreen window
  207. 2018-01-17 08:36:52.862|Main thread> VerticalSync: True
  208. 2018-01-17 08:36:54.237|Main thread> MyConfig.Save() - START
  209. 2018-01-17 08:36:54.238|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  210. 2018-01-17 08:36:54.238|Main thread> RotationHints: False
  211. 2018-01-17 08:36:54.238|Main thread> GraphicsRenderer: DirectX 11
  212. 2018-01-17 08:36:54.238|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  213. 2018-01-17 08:36:54.238|Main thread> Language: 0
  214. 2018-01-17 08:36:54.238|Main thread> ControlsJoystickName: Disabled
  215. 2018-01-17 08:36:54.238|Main thread> GameVersion: 0.6.2.7556571
  216. 2018-01-17 08:36:54.238|Main thread> FirstTimeRun: False
  217. 2018-01-17 08:36:54.238|Main thread> VideoAdapter: 0
  218. 2018-01-17 08:36:54.238|Main thread> ScreenWidth: 1920
  219. 2018-01-17 08:36:54.238|Main thread> ScreenHeight: 1080
  220. 2018-01-17 08:36:54.238|Main thread> RefreshRate: 60000
  221. 2018-01-17 08:36:54.238|Main thread> WindowMode: 1
  222. 2018-01-17 08:36:54.238|Main thread> VerticalSync: False
  223. 2018-01-17 08:36:54.238|Main thread> FieldOfView: 70
  224. 2018-01-17 08:36:54.238|Main thread> VegetationViewDistance: 100
  225. 2018-01-17 08:36:54.238|Main thread> GrassDensity: 1
  226. 2018-01-17 08:36:54.238|Main thread> GrassDistance: 150
  227. 2018-01-17 08:36:54.238|Main thread> TerrainLodQuality: 1
  228. 2018-01-17 08:36:54.238|Main thread> ShadingQuality: 2
  229. 2018-01-17 08:36:54.238|Main thread> ModelQuality: 2
  230. 2018-01-17 08:36:54.238|Main thread> LowMemSwitchToLow: 0
  231. 2018-01-17 08:36:54.263|Main thread> MyConfig.Save() - END
  232. 2018-01-17 08:36:54.264|Main thread> MyConfig.Save() - START
  233. 2018-01-17 08:36:54.265|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  234. 2018-01-17 08:36:54.265|Main thread> RotationHints: False
  235. 2018-01-17 08:36:54.265|Main thread> GraphicsRenderer: DirectX 11
  236. 2018-01-17 08:36:54.265|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  237. 2018-01-17 08:36:54.265|Main thread> Language: 0
  238. 2018-01-17 08:36:54.265|Main thread> ControlsJoystickName: Disabled
  239. 2018-01-17 08:36:54.265|Main thread> GameVersion: 0.6.2.7556571
  240. 2018-01-17 08:36:54.265|Main thread> FirstTimeRun: False
  241. 2018-01-17 08:36:54.265|Main thread> VideoAdapter: 0
  242. 2018-01-17 08:36:54.265|Main thread> ScreenWidth: 1920
  243. 2018-01-17 08:36:54.265|Main thread> ScreenHeight: 1080
  244. 2018-01-17 08:36:54.265|Main thread> RefreshRate: 60000
  245. 2018-01-17 08:36:54.265|Main thread> WindowMode: 1
  246. 2018-01-17 08:36:54.265|Main thread> VerticalSync: False
  247. 2018-01-17 08:36:54.265|Main thread> FieldOfView: 70
  248. 2018-01-17 08:36:54.265|Main thread> VegetationViewDistance: 100
  249. 2018-01-17 08:36:54.265|Main thread> GrassDensity: 1
  250. 2018-01-17 08:36:54.265|Main thread> GrassDistance: 150
  251. 2018-01-17 08:36:54.265|Main thread> TerrainLodQuality: 1
  252. 2018-01-17 08:36:54.265|Main thread> ShadingQuality: 2
  253. 2018-01-17 08:36:54.265|Main thread> ModelQuality: 2
  254. 2018-01-17 08:36:54.265|Main thread> LowMemSwitchToLow: 0
  255. 2018-01-17 08:36:54.278|Main thread> MyConfig.Save() - END
  256. 2018-01-17 08:37:03.487|Main thread> MyVideoModeManager.Apply(MyGraphicsSettings1)
  257. 2018-01-17 08:37:03.488|Main thread> Field of view: 1.22173
  258. 2018-01-17 08:37:03.488|Main thread> Render.GrassDensityFactor: 0
  259. 2018-01-17 08:37:03.488|Main thread> Render.AntialiasingMode: FXAA
  260. 2018-01-17 08:37:03.488|Main thread> Render.ShadowQuality: MEDIUM
  261. 2018-01-17 08:37:03.488|Main thread> Render.AmbientOcclusion: SSAO
  262. 2018-01-17 08:37:03.488|Main thread> Render.TextureQuality: MEDIUM
  263. 2018-01-17 08:37:03.488|Main thread> Render.AnisotropicFiltering: ANISO_4
  264. 2018-01-17 08:37:03.488|Main thread> MyConfig.Save() - START
  265. 2018-01-17 08:37:03.488|Main thread> Path: C:\Users\Random\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  266. 2018-01-17 08:37:03.489|Main thread> RotationHints: False
  267. 2018-01-17 08:37:03.489|Main thread> GraphicsRenderer:
  268. 2018-01-17 08:37:03.489|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  269. 2018-01-17 08:37:03.489|Main thread> Language: 0
  270. 2018-01-17 08:37:03.489|Main thread> ControlsJoystickName: Disabled
  271. 2018-01-17 08:37:03.489|Main thread> GameVersion: 0.6.2.7556571
  272. 2018-01-17 08:37:03.489|Main thread> FirstTimeRun: False
  273. 2018-01-17 08:37:03.489|Main thread> VideoAdapter: 0
  274. 2018-01-17 08:37:03.489|Main thread> ScreenWidth: 1920
  275. 2018-01-17 08:37:03.489|Main thread> ScreenHeight: 1080
  276. 2018-01-17 08:37:03.489|Main thread> RefreshRate: 60000
  277. 2018-01-17 08:37:03.489|Main thread> WindowMode: 1
  278. 2018-01-17 08:37:03.489|Main thread> VerticalSync: False
  279. 2018-01-17 08:37:03.489|Main thread> FieldOfView: 70
  280. 2018-01-17 08:37:03.489|Main thread> VegetationViewDistance: 80
  281. 2018-01-17 08:37:03.489|Main thread> GrassDensity: 0
  282. 2018-01-17 08:37:03.489|Main thread> GrassDistance: 0
  283. 2018-01-17 08:37:03.489|Main thread> TerrainLodQuality: 1
  284. 2018-01-17 08:37:03.489|Main thread> ShadingQuality: 1
  285. 2018-01-17 08:37:03.489|Main thread> ModelQuality: 1
  286. 2018-01-17 08:37:03.489|Main thread> LowMemSwitchToLow: 0
  287. 2018-01-17 08:37:03.489|Main thread> ShadowMapResolution: 1
  288. 2018-01-17 08:37:03.489|Main thread> AmbientOcclusion: 1
  289. 2018-01-17 08:37:03.511|Main thread> MyConfig.Save() - END
  290. 2018-01-17 08:37:11.255|Main thread> StartNewSandbox - Start
  291. 2018-01-17 08:37:11.268|Main thread> StartNewSandbox - End
  292. 2018-01-17 08:37:11.577|Main thread> Starting world Safe Area Start 2018-01-17 20:37
  293. 2018-01-17 08:37:11.696|Main thread> Process information Session Start:
  294. 2018-01-17 08:37:11.697|Main thread> Managed Memory: 304,462,896 B
  295. 2018-01-17 08:37:11.699|Main thread> Private Memory: 1,161,797,632 B
  296. 2018-01-17 08:37:11.699|Main thread> Nr of Threads: 35
  297. 2018-01-17 08:37:11.699|Main thread> Simulation Speed: 0.01
  298. 2018-01-17 08:37:11.699|Main thread> Current:
  299. 2018-01-17 08:37:11.700|Main thread> Paged Memory: 1,161,797,632 B
  300. 2018-01-17 08:37:11.700|Main thread> Working Set: 732,647,424 B
  301. 2018-01-17 08:37:11.700|Main thread> Virtual Memory: 2,039,717,888 B
  302. 2018-01-17 08:37:11.700|Main thread> Peak:
  303. 2018-01-17 08:37:11.700|Main thread> Paged Memory: 1,410,093,056 B
  304. 2018-01-17 08:37:11.700|Main thread> Working Set: 780,283,904 B
  305. 2018-01-17 08:37:11.700|Main thread> Virtual Memory: 2,330,324,992 B
  306. 2018-01-17 08:37:12.066|Main thread> Finished loading stage Initializing session, elapsed time: 0.3610207 seconds
  307. 2018-01-17 08:37:12.069|Main thread> MyModManager.LoadData() - START
  308. 2018-01-17 08:37:12.075|Thread[15]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  309. 2018-01-17 08:37:12.075|Thread[15]> Error: Definition type VRage.Definitions.Render.MyFontDefinition is not registered, this means the type is either not a definition or missing the definition type attribute.
  310. 2018-01-17 08:37:12.084|Main thread> MyModManager.LoadData() - END
  311. 2018-01-17 08:37:12.087|Main thread> MyDefinitionManager.LoadData() - START
  312. 2018-01-17 08:37:12.101|Main thread> List of used mods (0) - START
  313. 2018-01-17 08:37:12.102|Main thread> List of used mods - END
  314. 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
  315. 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
  316. 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
  317. 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
  318. 2018-01-17 08:37:13.221|Main thread> Warning: Cannot find sound cue named
  319. 2018-01-17 08:37:13.222|Main thread> Warning: Cannot find sound cue named
  320. 2018-01-17 08:37:13.223|Main thread> Warning: Cannot find sound cue named
  321. 2018-01-17 08:37:13.477|Main thread> MyAudio.UnloadData - START
  322. 2018-01-17 08:37:13.525|Main thread> MyAudio.UnloadData - END
  323. 2018-01-17 08:37:13.525|Main thread> MyAudio.LoadData - START
  324. 2018-01-17 08:37:13.534|Main thread> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio) - Channel #: 2
  325. 2018-01-17 08:37:19.362|Main thread> MyAudio.LoadData - END
  326. 2018-01-17 08:37:19.362|Main thread> MyDefinitionManager.LoadScenarios() - START
  327. 2018-01-17 08:37:19.386|Main thread> Loading scenarios
  328. 2018-01-17 08:37:19.386|Main thread> MyDefinitionManager.LoadScenarios() - END
  329. 2018-01-17 08:37:19.386|Main thread> MyDefinitionManager.LoadData() - END
  330. 2018-01-17 08:37:19.387|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  331. 2018-01-17 08:37:19.389|Main thread> Finished loading stage Loading definitions, elapsed time: 7.3054179 seconds
  332. 2018-01-17 08:37:19.391|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  333. 2018-01-17 08:37:19.504|Main thread> MyTransparentGeometry.LoadData - START
  334. 2018-01-17 08:37:19.547|External Debugging Listener> External debugger: listening...
  335. 2018-01-17 08:37:22.774|Main thread> MyLights.LoadData() - START
  336. 2018-01-17 08:37:22.776|Main thread> MyLights.LoadData() - END
  337. 2018-01-17 08:37:22.990|Main thread> Finished loading stage Loading session components, elapsed time: 3.6012059 seconds
  338. 2018-01-17 08:37:29.193|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  339. 2018-01-17 08:37:41.489|Main thread> Finished loading stage Loading models, elapsed time: 18.4970579 seconds
  340. 2018-01-17 08:37:41.489|Main thread> Finished loading stage Loading data, elapsed time: 29.4236829 seconds
  341. 2018-01-17 08:37:41.491|Main thread> MyWorldGenerator.GenerateWorld - START
  342. 2018-01-17 08:37:42.393|Main thread> Loading voxel storage from file 'E:\Steam\steamapps\common\MedievalEngineers\Content\Scenarios\SafeAreaStart\EarthSecond-1251102759r5000.vx2'
  343. 2018-01-17 08:37:45.561|Main thread> Voxel storage was in old format. It is updated but needs to be saved.
  344. 2018-01-17 08:37:46.667|Main thread> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  345. 2018-01-17 08:37:47.326|Main thread> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  346. 2018-01-17 08:37:48.231|Main thread> Models\Cubes\large\Doors\WoodenCeilingDoor.mwm does not have destruction data
  347. 2018-01-17 08:37:48.652|Main thread> Finished loading stage Loading 93 objects, elapsed time: 6.2623582 seconds
  348. 2018-01-17 08:37:48.658|Main thread> MyWorldGenerator.GenerateWorld - END
  349. 2018-01-17 08:37:48.658|Main thread> Finished loading stage Loading planet, elapsed time: 7.16841 seconds
  350. 2018-01-17 08:37:48.908|Main thread> MySession.Static.LogSettings - START
  351. 2018-01-17 08:37:48.909|Main thread> Name = Safe Area Start 2018-01-17 20:37
  352. 2018-01-17 08:37:48.909|Main thread> Description =
  353. 2018-01-17 08:37:48.909|Main thread> InGameTime = 01/01/0001 00:00:00
  354. 2018-01-17 08:37:48.909|Main thread> Scenario = Safe Area Start
  355. 2018-01-17 08:37:48.909|Main thread> Password =
  356. 2018-01-17 08:37:48.909|Main thread> CurrentPath = C:\Users\Random\AppData\Roaming\MedievalEngineers\Saves\76561198036369284\Safe Area Start 2018-01-17 2037
  357. 2018-01-17 08:37:48.909|Main thread> WorkshopId =
  358. 2018-01-17 08:37:48.909|Main thread> CameraController =
  359. 2018-01-17 08:37:48.909|Main thread> ThumbPath = C:\Users\Random\AppData\Roaming\MedievalEngineers\Saves\76561198036369284\Safe Area Start 2018-01-17 2037\thumb.jpg
  360. 2018-01-17 08:37:48.910|Main thread> Settings:
  361. 2018-01-17 08:37:48.910|Main thread> Auto-Save Time (Minutes) = 5
  362. 2018-01-17 08:37:48.910|Main thread> Cut, Copy and Paste = True
  363. 2018-01-17 08:37:48.910|Main thread> Days per season = 4
  364. 2018-01-17 08:37:48.910|Main thread> Game Mode = Survival
  365. 2018-01-17 08:37:48.911|Main thread> Inventory size multiplier = 1
  366. 2018-01-17 08:37:48.911|Main thread> Maximum Backup Saves = 5
  367. 2018-01-17 08:37:48.911|Main thread> Maximum Floating Objects = 64
  368. 2018-01-17 08:37:48.911|Main thread> Maximum Fracture Pieces = 50
  369. 2018-01-17 08:37:48.911|Main thread> Maximum Players = 4
  370. 2018-01-17 08:37:48.911|Main thread> Maximum Solar Altitude = 0.41
  371. 2018-01-17 08:37:48.911|Main thread> Online Mode = PRIVATE
  372. 2018-01-17 08:37:48.911|Main thread> Show player names on HUD = True
  373. 2018-01-17 08:37:48.911|Main thread> Spectator = False
  374. 2018-01-17 08:37:48.911|Main thread> Structural Integrity = True
  375. 2018-01-17 08:37:48.911|Main thread> Sun rotation interval = 120
  376. 2018-01-17 08:37:48.911|Main thread> View distance = 2600
  377. 2018-01-17 08:37:48.911|Main thread> MySession.Static.LogSettings - END
  378. 2018-01-17 08:37:48.911|Main thread> Finished loading stage Loading character data, elapsed time: 0.2530145 seconds
  379. 2018-01-17 08:37:48.920|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  380. 2018-01-17 08:37:48.921|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  381. 2018-01-17 08:37:48.921|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  382. 2018-01-17 08:37:48.921|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  383. 2018-01-17 08:37:48.921|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  384. 2018-01-17 08:37:48.921|Main thread> Setting update order on MyDestructionData to AfterSimulation
  385. 2018-01-17 08:37:48.921|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  386. 2018-01-17 08:37:48.921|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
  387. 2018-01-17 08:37:48.921|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  388. 2018-01-17 08:37:48.923|Main thread> Setting update order on MyCubeGrids to NoUpdate
  389. 2018-01-17 08:37:48.923|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  390. 2018-01-17 08:37:48.923|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  391. 2018-01-17 08:37:48.923|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  392. 2018-01-17 08:37:48.936|Main thread> Setting update order on MyPlanets to NoUpdate
  393. 2018-01-17 08:37:48.936|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  394. 2018-01-17 08:37:48.936|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  395. 2018-01-17 08:37:48.936|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  396. 2018-01-17 08:37:48.936|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  397. 2018-01-17 08:37:48.936|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  398. 2018-01-17 08:37:48.936|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  399. 2018-01-17 08:37:48.937|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  400. 2018-01-17 08:37:48.937|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  401. 2018-01-17 08:37:48.938|Main thread> Setting update order on MySoundSystem to Simulation
  402. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  403. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyDamageSystem to NoUpdate
  404. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  405. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyChatSystem to AfterSimulation
  406. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  407. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  408. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  409. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  410. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  411. 2018-01-17 08:37:48.938|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  412. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  413. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  414. 2018-01-17 08:37:48.939|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  415. 2018-01-17 08:37:48.939|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  416. 2018-01-17 08:37:48.939|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  417. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  418. 2018-01-17 08:37:48.939|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  419. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  420. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  421. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyHud to BeforeSimulation
  422. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  423. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  424. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyGamePruningStructure to Simulation
  425. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyLights to NoUpdate
  426. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyPhysics to Simulation
  427. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  428. 2018-01-17 08:37:48.939|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  429. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  430. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  431. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  432. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  433. 2018-01-17 08:37:48.939|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  434. 2018-01-17 08:37:48.940|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  435. 2018-01-17 08:37:48.941|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  436. 2018-01-17 08:37:48.941|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  437. 2018-01-17 08:37:48.941|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  438. 2018-01-17 08:37:48.941|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  439. 2018-01-17 08:37:48.941|Main thread> Setting update order on MyFactionManager to NoUpdate
  440. 2018-01-17 08:37:48.983|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  441. 2018-01-17 08:37:48.984|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  442. 2018-01-17 08:37:48.984|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  443. 2018-01-17 08:37:48.987|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  444. 2018-01-17 08:37:48.987|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  445. 2018-01-17 08:37:48.987|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  446. 2018-01-17 08:37:48.987|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  447. 2018-01-17 08:37:48.987|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  448. 2018-01-17 08:37:48.987|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  449. 2018-01-17 08:37:48.987|Main thread> Setting update order on MySearchSystem to NoUpdate
  450. 2018-01-17 08:37:48.987|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  451. 2018-01-17 08:37:48.991|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  452. 2018-01-17 08:37:48.991|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  453. 2018-01-17 08:37:48.991|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  454. 2018-01-17 08:37:48.991|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  455. 2018-01-17 08:37:48.991|Main thread> Finished loading stage Starting Components, elapsed time: 0.0720041 seconds
  456. 2018-01-17 08:37:55.529|Main thread> Saving world - START
  457. 2018-01-17 08:37:55.530|Main thread> Making world state snapshot.
  458. 2018-01-17 08:37:55.530|Main thread> Process information Before snapshot.:
  459. 2018-01-17 08:37:55.531|Main thread> Managed Memory: 1,733,680,464 B
  460. 2018-01-17 08:37:55.532|Main thread> Private Memory: 2,867,257,344 B
  461. 2018-01-17 08:37:55.532|Main thread> Nr of Threads: 42
  462. 2018-01-17 08:37:55.532|Main thread> Simulation Speed: 0.01
  463. 2018-01-17 08:37:55.532|Main thread> Current:
  464. 2018-01-17 08:37:55.533|Main thread> Paged Memory: 2,867,257,344 B
  465. 2018-01-17 08:37:55.533|Main thread> Working Set: 2,349,289,472 B
  466. 2018-01-17 08:37:55.533|Main thread> Virtual Memory: 3,552,370,688 B
  467. 2018-01-17 08:37:55.533|Main thread> Peak:
  468. 2018-01-17 08:37:55.533|Main thread> Paged Memory: 2,870,890,496 B
  469. 2018-01-17 08:37:55.533|Main thread> Working Set: 2,359,275,520 B
  470. 2018-01-17 08:37:55.533|Main thread> Virtual Memory: 3,563,057,152 B
  471. 2018-01-17 08:37:56.219|Main thread> Process information After snapshot.:
  472. 2018-01-17 08:37:56.220|Main thread> Managed Memory: 1,784,339,872 B
  473. 2018-01-17 08:37:56.221|Main thread> Private Memory: 2,937,933,824 B
  474. 2018-01-17 08:37:56.221|Main thread> Nr of Threads: 42
  475. 2018-01-17 08:37:56.221|Main thread> Simulation Speed: 0.01
  476. 2018-01-17 08:37:56.221|Main thread> Current:
  477. 2018-01-17 08:37:56.221|Main thread> Paged Memory: 2,937,933,824 B
  478. 2018-01-17 08:37:56.221|Main thread> Working Set: 2,402,643,968 B
  479. 2018-01-17 08:37:56.221|Main thread> Virtual Memory: 3,584,663,552 B
  480. 2018-01-17 08:37:56.221|Main thread> Peak:
  481. 2018-01-17 08:37:56.222|Main thread> Paged Memory: 2,938,093,568 B
  482. 2018-01-17 08:37:56.222|Main thread> Working Set: 2,402,807,808 B
  483. 2018-01-17 08:37:56.222|Main thread> Virtual Memory: 3,586,859,008 B
  484. 2018-01-17 08:37:56.222|Main thread> Process information Directory cleanup:
  485. 2018-01-17 08:37:56.223|Main thread> Managed Memory: 1,784,667,552 B
  486. 2018-01-17 08:37:56.224|Main thread> Private Memory: 2,937,950,208 B
  487. 2018-01-17 08:37:56.224|Main thread> Nr of Threads: 42
  488. 2018-01-17 08:37:56.224|Main thread> Simulation Speed: 0.01
  489. 2018-01-17 08:37:56.224|Main thread> Current:
  490. 2018-01-17 08:37:56.224|Main thread> Paged Memory: 2,937,950,208 B
  491. 2018-01-17 08:37:56.224|Main thread> Working Set: 2,402,660,352 B
  492. 2018-01-17 08:37:56.224|Main thread> Virtual Memory: 3,584,679,936 B
  493. 2018-01-17 08:37:56.224|Main thread> Peak:
  494. 2018-01-17 08:37:56.225|Main thread> Paged Memory: 2,938,146,816 B
  495. 2018-01-17 08:37:56.225|Main thread> Working Set: 2,402,856,960 B
  496. 2018-01-17 08:37:56.225|Main thread> Virtual Memory: 3,586,859,008 B
  497. 2018-01-17 08:37:56.225|Main thread> Saving world - END
  498. 2018-01-17 08:37:56.228|Main thread> Session snapshot save - START
  499. 2018-01-17 08:37:56.229|Main thread> Checking file access for files in target dir.
  500. 2018-01-17 08:37:56.230|Main thread> Cleaning up old save.
  501. 2018-01-17 08:37:56.230|Main thread> Saving snapshot files to drive.
  502. 2018-01-17 08:37:56.670|Main thread> Core Data success: True
  503. 2018-01-17 08:37:56.724|Main thread> Voxel success: True
  504. 2018-01-17 08:37:56.724|Main thread> SaveLastSessionInfo success: True
  505. 2018-01-17 08:37:56.724|Main thread> Saving success: True
  506. 2018-01-17 08:37:56.724|Main thread> Saving succeeded, moving files from .new into save folder.
  507. 2018-01-17 08:37:56.728|Main thread> Making backup.
  508. 2018-01-17 08:37:56.743|Main thread> Session snapshot save - END
  509. 2018-01-17 08:37:56.751|Main thread> Finished loading stage Loading final details, elapsed time: 7.8404485 seconds
  510. 2018-01-17 08:37:56.751|Main thread> Finished loading stage Finished loading, elapsed time: 45.0505768 seconds
  511. 2018-01-17 08:37:56.821|Main thread> Process information Periodic Check:
  512. 2018-01-17 08:37:56.821|Main thread> Managed Memory: 1,991,558,432 B
  513. 2018-01-17 08:37:56.823|Main thread> Private Memory: 3,158,392,832 B
  514. 2018-01-17 08:37:56.823|Main thread> Nr of Threads: 42
  515. 2018-01-17 08:37:56.823|Main thread> Simulation Speed: 0.01
  516. 2018-01-17 08:37:56.823|Main thread> Current:
  517. 2018-01-17 08:37:56.823|Main thread> Paged Memory: 3,158,392,832 B
  518. 2018-01-17 08:37:56.823|Main thread> Working Set: 2,547,900,416 B
  519. 2018-01-17 08:37:56.823|Main thread> Virtual Memory: 4,135,931,904 B
  520. 2018-01-17 08:37:56.823|Main thread> Peak:
  521. 2018-01-17 08:37:56.824|Main thread> Paged Memory: 3,158,786,048 B
  522. 2018-01-17 08:37:56.824|Main thread> Working Set: 2,547,900,416 B
  523. 2018-01-17 08:37:56.824|Main thread> Virtual Memory: 4,138,000,384 B
  524. 2018-01-17 08:37:56.825|Main thread> Number of Worlds: 1
  525. 2018-01-17 08:37:56.825|Main thread> 0) RigidBodies: 99, ActiveRigidBodies: 17, CharacterRigidBodies: 1
  526. 2018-01-17 08:37:56.827|Main thread> 0) Constraints: 0
  527. 2018-01-17 08:37:57.791|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  528. 2018-01-17 08:37:57.792|Main thread> MySessionLoading status:
  529. 2018-01-17 08:37:57.792|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  530. 2018-01-17 08:37:58.846|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  531. 2018-01-17 08:37:58.846|Main thread> MySessionLoading status:
  532. 2018-01-17 08:37:58.846|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  533. 2018-01-17 08:37:59.900|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  534. 2018-01-17 08:37:59.900|Main thread> MySessionLoading status:
  535. 2018-01-17 08:37:59.901|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  536. 2018-01-17 08:38:00.955|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  537. 2018-01-17 08:38:00.955|Main thread> MySessionLoading status:
  538. 2018-01-17 08:38:00.956|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  539. 2018-01-17 08:38:02.129|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  540. 2018-01-17 08:38:02.129|Main thread> MySessionLoading status:
  541. 2018-01-17 08:38:02.129|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  542. 2018-01-17 08:38:03.183|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  543. 2018-01-17 08:38:03.183|Main thread> MySessionLoading status:
  544. 2018-01-17 08:38:03.183|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  545. 2018-01-17 08:38:04.237|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  546. 2018-01-17 08:38:04.237|Main thread> MySessionLoading status:
  547. 2018-01-17 08:38:04.238|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  548. 2018-01-17 08:38:05.291|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  549. 2018-01-17 08:38:05.292|Main thread> MySessionLoading status:
  550. 2018-01-17 08:38:05.292|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  551. 2018-01-17 08:38:06.346|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  552. 2018-01-17 08:38:06.346|Main thread> MySessionLoading status:
  553. 2018-01-17 08:38:06.346|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  554. 2018-01-17 08:38:07.401|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  555. 2018-01-17 08:38:07.401|Main thread> MySessionLoading status:
  556. 2018-01-17 08:38:07.401|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  557. 2018-01-17 08:38:08.455|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  558. 2018-01-17 08:38:08.455|Main thread> MySessionLoading status:
  559. 2018-01-17 08:38:08.455|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  560. 2018-01-17 08:38:09.509|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  561. 2018-01-17 08:38:09.509|Main thread> MySessionLoading status:
  562. 2018-01-17 08:38:09.509|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  563. 2018-01-17 08:38:10.563|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  564. 2018-01-17 08:38:10.563|Main thread> MySessionLoading status:
  565. 2018-01-17 08:38:10.564|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  566. 2018-01-17 08:38:11.618|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  567. 2018-01-17 08:38:11.618|Main thread> MySessionLoading status:
  568. 2018-01-17 08:38:11.618|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  569. 2018-01-17 08:38:12.672|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  570. 2018-01-17 08:38:12.672|Main thread> MySessionLoading status:
  571. 2018-01-17 08:38:12.673|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  572. 2018-01-17 08:38:13.726|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  573. 2018-01-17 08:38:13.726|Main thread> MySessionLoading status:
  574. 2018-01-17 08:38:13.727|Main thread> 0: Sandbox.Game.EntityComponents.Renders.MyRenderComponentVoxelMap+TerrainWaitStep
  575. 2018-01-17 08:38:19.354|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: True
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