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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors: Rotate,Attachment,RopeConstraint,SpringConstraint
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Part")
- o3 = Instance.new("Part")
- o5 = Instance.new("Part")
- o7 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Snap")
- o17 = Instance.new("Model")
- o18 = Instance.new("Part")
- o22 = Instance.new("Part")
- o23 = Instance.new("Weld")
- o24 = Instance.new("Part")
- o25 = Instance.new("Weld")
- o26 = Instance.new("Part")
- o27 = Instance.new("Weld")
- o28 = Instance.new("Part")
- o29 = Instance.new("Weld")
- o30 = Instance.new("Seat")
- o33 = Instance.new("VehicleSeat")
- o1.Parent = mas
- o1.Material = Enum.Material.Neon
- o1.BrickColor = BrickColor.new("Bright blue")
- o1.Position = Vector3.new(-77.4748535, 2.00000691, -8.87413025)
- o1.Rotation = Vector3.new(0, -90, 0)
- o1.FormFactor = Enum.FormFactor.Symmetric
- o1.Shape = Enum.PartType.Cylinder
- o1.Size = Vector3.new(2.30000043, 4, 4)
- o1.CFrame = CFrame.new(-77.4748535, 2.00000691, -8.87413025, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o1.BottomSurface = Enum.SurfaceType.Smooth
- o1.RightSurface = Enum.SurfaceType.Hinge
- o1.TopSurface = Enum.SurfaceType.Smooth
- o1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o1.Position = Vector3.new(-77.4748535, 2.00000691, -8.87413025)
- o3.Parent = mas
- o3.Material = Enum.Material.Neon
- o3.BrickColor = BrickColor.new("Bright blue")
- o3.Position = Vector3.new(-84.4748535, 2.00001097, 0.760871172)
- o3.Rotation = Vector3.new(0, 90, 0)
- o3.FormFactor = Enum.FormFactor.Symmetric
- o3.Shape = Enum.PartType.Cylinder
- o3.Size = Vector3.new(2.97000027, 4, 4)
- o3.CFrame = CFrame.new(-84.4748535, 2.00001097, 0.760871172, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.RightSurface = Enum.SurfaceType.Hinge
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o3.Position = Vector3.new(-84.4748535, 2.00001097, 0.760871172)
- o5.Parent = mas
- o5.Material = Enum.Material.Neon
- o5.BrickColor = BrickColor.new("Bright blue")
- o5.Position = Vector3.new(-84.4748535, 2.00000691, -8.91912651)
- o5.Rotation = Vector3.new(0, -90, 0)
- o5.FormFactor = Enum.FormFactor.Symmetric
- o5.Shape = Enum.PartType.Cylinder
- o5.Size = Vector3.new(2.39000034, 4, 4)
- o5.CFrame = CFrame.new(-84.4748535, 2.00000691, -8.91912651, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.RightSurface = Enum.SurfaceType.Hinge
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o5.Position = Vector3.new(-84.4748535, 2.00000691, -8.91912651)
- o7.Parent = mas
- o7.Material = Enum.Material.Neon
- o7.BrickColor = BrickColor.new("Bright blue")
- o7.Position = Vector3.new(-77.4748535, 2.00001097, 0.620871067)
- o7.Rotation = Vector3.new(0, 90, 0)
- o7.FormFactor = Enum.FormFactor.Symmetric
- o7.Shape = Enum.PartType.Cylinder
- o7.Size = Vector3.new(2.69000006, 4, 4)
- o7.CFrame = CFrame.new(-77.4748535, 2.00001097, 0.620871067, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.RightSurface = Enum.SurfaceType.Hinge
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o7.Position = Vector3.new(-77.4748535, 2.00001097, 0.620871067)
- o9.Parent = mas
- o9.Material = Enum.Material.Neon
- o9.BrickColor = BrickColor.new("Bright blue")
- o9.Position = Vector3.new(-80.6898346, 2.50001001, -4.22412777)
- o9.FormFactor = Enum.FormFactor.Symmetric
- o9.Size = Vector3.new(13.5700016, 1, 7)
- o9.CFrame = CFrame.new(-80.6898346, 2.50001001, -4.22412777, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o9.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o9.Position = Vector3.new(-80.6898346, 2.50001001, -4.22412777)
- o10.Parent = o9
- o10.C0 = CFrame.new(0, 0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o10.C1 = CFrame.new(0.499998808, -0.5, -0.214981079, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- o10.Active = true
- o10.Part0 = o9
- o10.Part1 = o33
- o17.Name = "Chair"
- o17.Parent = mas
- o18.Parent = o17
- o18.Material = Enum.Material.Wood
- o18.BrickColor = BrickColor.new("Dark orange")
- o18.Position = Vector3.new(-66.5261154, 1.19999897, -4.62460899)
- o18.Rotation = Vector3.new(-180, 0, -180)
- o18.FormFactor = Enum.FormFactor.Custom
- o18.Size = Vector3.new(1.79999995, 0.400000036, 2)
- o18.CFrame = CFrame.new(-66.5261154, 1.19999897, -4.62460899, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o18.BackSurface = Enum.SurfaceType.Weld
- o18.BottomSurface = Enum.SurfaceType.Weld
- o18.FrontSurface = Enum.SurfaceType.Weld
- o18.LeftSurface = Enum.SurfaceType.Weld
- o18.RightSurface = Enum.SurfaceType.Weld
- o18.TopSurface = Enum.SurfaceType.Weld
- o18.Color = Color3.new(0.627451, 0.372549, 0.207843)
- o18.Position = Vector3.new(-66.5261154, 1.19999897, -4.62460899)
- o22.Parent = o17
- o22.Material = Enum.Material.Wood
- o22.BrickColor = BrickColor.new("Dark orange")
- o22.Position = Vector3.new(-65.8261185, 0.499999046, -3.92459106)
- o22.Rotation = Vector3.new(-180, 0, -180)
- o22.FormFactor = Enum.FormFactor.Custom
- o22.Size = Vector3.new(0.400000036, 1, 0.399999976)
- o22.CFrame = CFrame.new(-65.8261185, 0.499999046, -3.92459106, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.627451, 0.372549, 0.207843)
- o22.Position = Vector3.new(-65.8261185, 0.499999046, -3.92459106)
- o23.Parent = o22
- o23.C0 = CFrame.new(0, 0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o23.C1 = CFrame.new(-0.699996948, -0.199999928, -0.700017929, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o23.Active = true
- o23.Part0 = o22
- o23.Part1 = o18
- o24.Parent = o17
- o24.Material = Enum.Material.Wood
- o24.BrickColor = BrickColor.new("Dark orange")
- o24.Position = Vector3.new(-65.8261337, 0.499999046, -5.32459641)
- o24.Rotation = Vector3.new(-180, 0, -180)
- o24.FormFactor = Enum.FormFactor.Custom
- o24.Size = Vector3.new(0.400000036, 1, 0.399999976)
- o24.CFrame = CFrame.new(-65.8261337, 0.499999046, -5.32459641, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.FrontSurface = Enum.SurfaceType.Weld
- o24.LeftSurface = Enum.SurfaceType.Weld
- o24.RightSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.627451, 0.372549, 0.207843)
- o24.Position = Vector3.new(-65.8261337, 0.499999046, -5.32459641)
- o25.Parent = o24
- o25.C0 = CFrame.new(0, 0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o25.C1 = CFrame.new(-0.699981689, -0.199999928, 0.699987411, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o25.Active = true
- o25.Part0 = o24
- o25.Part1 = o18
- o26.Parent = o17
- o26.Material = Enum.Material.Wood
- o26.BrickColor = BrickColor.new("Dark orange")
- o26.Position = Vector3.new(-67.2261429, 0.499999046, -5.32459259)
- o26.Rotation = Vector3.new(-180, 0, -180)
- o26.FormFactor = Enum.FormFactor.Custom
- o26.Size = Vector3.new(0.400000036, 1, 0.399999976)
- o26.CFrame = CFrame.new(-67.2261429, 0.499999046, -5.32459259, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.627451, 0.372549, 0.207843)
- o26.Position = Vector3.new(-67.2261429, 0.499999046, -5.32459259)
- o27.Parent = o26
- o27.C0 = CFrame.new(0, 0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o27.C1 = CFrame.new(0.700027466, -0.199999928, 0.699983597, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o27.Active = true
- o27.Part0 = o26
- o27.Part1 = o18
- o28.Parent = o17
- o28.Material = Enum.Material.Wood
- o28.BrickColor = BrickColor.new("Dark orange")
- o28.Position = Vector3.new(-67.2261429, 0.499999046, -3.92460442)
- o28.Rotation = Vector3.new(-180, 0, -180)
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(0.400000036, 1, 0.399999976)
- o28.CFrame = CFrame.new(-67.2261429, 0.499999046, -3.92460442, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.FrontSurface = Enum.SurfaceType.Weld
- o28.LeftSurface = Enum.SurfaceType.Weld
- o28.RightSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.627451, 0.372549, 0.207843)
- o28.Position = Vector3.new(-67.2261429, 0.499999046, -3.92460442)
- o29.Parent = o28
- o29.C0 = CFrame.new(0, 0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o29.C1 = CFrame.new(0.700027466, -0.199999928, -0.700004578, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o29.Active = true
- o29.Part0 = o28
- o29.Part1 = o18
- o30.Parent = o17
- o30.BrickColor = BrickColor.new("Black")
- o30.Position = Vector3.new(-66.4527664, 1.77748847, -4.64990187)
- o30.Rotation = Vector3.new(0, -90, 0)
- o30.Size = Vector3.new(1.59000134, 0.349999964, 1.54999959)
- o30.CFrame = CFrame.new(-66.4527664, 1.77748847, -4.64990187, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o30.Position = Vector3.new(-66.4527664, 1.77748847, -4.64990187)
- o33.Parent = mas
- o33.Material = Enum.Material.Neon
- o33.BrickColor = BrickColor.new("Bright blue")
- o33.Position = Vector3.new(-80.4748535, 3.50001001, -3.72412896)
- o33.Rotation = Vector3.new(0, 90, 0)
- o33.Size = Vector3.new(4, 1, 2)
- o33.CFrame = CFrame.new(-80.4748535, 3.50001001, -3.72412896, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o33.MaxSpeed = 50
- o33.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o33.Position = Vector3.new(-80.4748535, 3.50001001, -3.72412896)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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