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ToniMaisema

Gmod PAC3 WW2 Fallschirmjäger ground attack badge by T.M.

Aug 14th, 2018
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  2251. },
  2252. ["self"] = {
  2253. ["Skin"] = 0,
  2254. ["Invert"] = false,
  2255. ["LightBlend"] = 1,
  2256. ["CellShade"] = 0,
  2257. ["OwnerName"] = "self",
  2258. ["AimPartName"] = "",
  2259. ["IgnoreZ"] = false,
  2260. ["AimPartUID"] = "",
  2261. ["Passes"] = 1,
  2262. ["Name"] = "",
  2263. ["NoTextureFiltering"] = false,
  2264. ["DoubleFace"] = false,
  2265. ["PositionOffset"] = Vector(0, 0, 0),
  2266. ["Color"] = Vector(182, 182, 182),
  2267. ["Fullbright"] = false,
  2268. ["EyeAngles"] = false,
  2269. ["DrawOrder"] = 0,
  2270. ["TintColor"] = Vector(0, 0, 0),
  2271. ["UniqueID"] = "2168762815",
  2272. ["BlendMode"] = "",
  2273. ["BlurSpacing"] = 0,
  2274. ["Alpha"] = 1,
  2275. ["Material"] = "models/ihvtest/arm",
  2276. ["UseWeaponColor"] = false,
  2277. ["LodOverride"] = -1,
  2278. ["UsePlayerColor"] = false,
  2279. ["Bone"] = "spine 2",
  2280. ["UseLegacyScale"] = false,
  2281. ["Brightness"] = 1,
  2282. ["BoneMerge"] = false,
  2283. ["ClassName"] = "model",
  2284. ["Position"] = Vector(-0.0078125, 0.72399997711182, 0.23999999463558),
  2285. ["BlurLength"] = 0,
  2286. ["AlternativeScaling"] = false,
  2287. ["Hide"] = false,
  2288. ["OwnerEntity"] = false,
  2289. ["Scale"] = Vector(1, 1, 0.5),
  2290. ["AngleOffset"] = Angle(0, 0, 0),
  2291. ["EditorExpand"] = true,
  2292. ["Size"] = 0.01,
  2293. ["ModelFallback"] = "",
  2294. ["Angles"] = Angle(-3.4150946248701e-06, -90, -1.366037849948e-05),
  2295. ["TextureFilter"] = 3,
  2296. ["Model"] = "models/props_fortifications/sandbag.mdl",
  2297. ["Translucent"] = false,
  2298. },
  2299. },
  2300. },
  2301. ["self"] = {
  2302. ["Skin"] = 0,
  2303. ["Invert"] = false,
  2304. ["LightBlend"] = 1,
  2305. ["CellShade"] = 0,
  2306. ["OwnerName"] = "self",
  2307. ["AimPartName"] = "",
  2308. ["IgnoreZ"] = false,
  2309. ["AimPartUID"] = "",
  2310. ["Passes"] = 1,
  2311. ["Name"] = "Fallschirmjäger ground attack badge",
  2312. ["NoTextureFiltering"] = false,
  2313. ["DoubleFace"] = false,
  2314. ["PositionOffset"] = Vector(0, 0, 0),
  2315. ["Color"] = Vector(182, 182, 182),
  2316. ["Fullbright"] = false,
  2317. ["EyeAngles"] = false,
  2318. ["DrawOrder"] = 0,
  2319. ["TintColor"] = Vector(0, 0, 0),
  2320. ["UniqueID"] = "2663681622",
  2321. ["BlendMode"] = "",
  2322. ["BlurSpacing"] = 0,
  2323. ["Alpha"] = 1,
  2324. ["Material"] = "models/ihvtest/arm",
  2325. ["UseWeaponColor"] = false,
  2326. ["LodOverride"] = -1,
  2327. ["UsePlayerColor"] = false,
  2328. ["Bone"] = "spine 2",
  2329. ["UseLegacyScale"] = false,
  2330. ["Brightness"] = 1,
  2331. ["BoneMerge"] = false,
  2332. ["ClassName"] = "model",
  2333. ["Position"] = Vector(1.06005859375, 5.056640625, 6.5068359375),
  2334. ["BlurLength"] = 0,
  2335. ["AlternativeScaling"] = false,
  2336. ["Hide"] = false,
  2337. ["OwnerEntity"] = false,
  2338. ["Scale"] = Vector(0.85000002384186, 0.69999998807907, 0.10000000149012),
  2339. ["AngleOffset"] = Angle(0, 0, 0),
  2340. ["EditorExpand"] = false,
  2341. ["Size"] = 0.05,
  2342. ["ModelFallback"] = "",
  2343. ["Angles"] = Angle(1.5387990474701, 1.8342452049255, -30.027326583862),
  2344. ["TextureFilter"] = 3,
  2345. ["Model"] = "models/hunter/tubes/tube1x1x1.mdl",
  2346. ["Translucent"] = false,
  2347. },
  2348. },
  2349. },
  2350. ["self"] = {
  2351. ["DrawOrder"] = 0,
  2352. ["UniqueID"] = "457674686",
  2353. ["AimPartUID"] = "",
  2354. ["Hide"] = false,
  2355. ["Name"] = "my outfit",
  2356. ["ClassName"] = "group",
  2357. ["OwnerName"] = "self",
  2358. ["EditorExpand"] = true,
  2359. ["Duplicate"] = false,
  2360. },
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