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Jan 5th, 2024
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  1. [code]
  2. 20:38:40:714 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
  3. 20:38:40:780 | RL | WARNING | +62 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
  4. 20:38:40:782 | RL | TRACE_DLL | +0 | RLDLL.setLogMode - Setting DLL log mode in thread "RL" to "1" in file "1"
  5. 20:38:40:797 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Gdip.ahk"
  6. 20:38:40:803 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Media"
  7. 20:38:40:813 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Media"
  8. 20:38:40:817 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting ".\Data"
  9. 20:38:40:827 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Data"
  10. 20:38:40:834 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Modules"
  11. 20:38:40:846 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Modules"
  12. 20:38:40:851 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\RocketLauncherUI"
  13. 20:38:40:862 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\RocketLauncherUI"
  14. 20:38:40:867 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "..\LaunchBox\BigBox.exe"
  15. 20:38:40:879 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\LaunchBox\BigBox.exe"
  16. 20:38:40:885 | RL | TRACE_DLL | +16 | RLDLL.getServiceStatus - Getting status of service: "Winmgmt"
  17. 20:38:41:011 | RL | TRACE_DLL | +125 | RLDLL.getSystemLocale - Getting current system locale
  18. 20:38:41:013 | RL | TRACE_DLL | +0 | RLDLL.getFormatsLocale - Getting current locale format
  19. 20:38:41:020 | RL | TRACE_DLL | +0 | RLDLL.getWindowsUILanguage - Getting current Windows language being displayed
  20. 20:38:41:026 | RL | TRACE_DLL | +15 | RLDLL.getTextEncoding - Getting ANSI text encoding for Windows
  21. 20:38:41:034 | RL | TRACE_DLL | +0 | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY1"
  22. 20:38:41:040 | RL | TRACE_DLL | +16 | RLDLL.getDisplayScalingPercentage - Getting display scaling percentage for: "\\.\DISPLAY1"
  23. 20:38:41:055 | RL | DEBUG | +16 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
  24. 20:38:41:056 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
  25. 20:38:41:063 | RL | INFO | +0 | Main - System Specs:
  26. RocketLauncher Dir: D:\FrontEnds\RocketLauncher
  27. RocketLauncher is: 32-bit
  28. OS: Microsoft Windows 10 Home
  29. SKU: Windows 8
  30. Total Memory: 16322.90 MB
  31. Free Memory: 5023.93 MB
  32. Used Memory: 11298.969 MB
  33. SystemType: 64-bit
  34. Physical Processors: 1
  35. Logical Processors: 8
  36. GPU 1 Name: NVIDIA GeForce GTX 1070
  37. GPU 1 RAM: -1.00 MB
  38. GPU 1 Driver Version: 31.0.15.4633
  39. Sound 1 Device: NVIDIA High Definition Audio
  40. Sound 1 Status: Enabled
  41. Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
  42. Sound 2 Status: Enabled
  43. Sound 3 Device: High Definition Audio Device
  44. Sound 3 Status: Enabled
  45. OS Language: English_United_States
  46. System Locale: en-US
  47. Formats Locale: en-US
  48. Windows UI Language: en-US
  49. Text Encoding: Windows-1252
  50. OS Admin Status: No
  51. RL Compatibility Flags:
  52. Latest .Net Version: v4.0.30319
  53. Monitor #1 (\\.\DISPLAY1): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape] (Primary)
  54. Current AHK Desktop Width: 2560
  55. Current AHK Desktop Height: 1440
  56. Monitor #1 DPI: 100
  57. ErrorMode: 0
  58. AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
  59. AHK Version: 1.1.13.00
  60. Unicode: No
  61. 20:38:41:070 | RL | INFO | +15 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\RocketLauncher.exe exists
  62. 20:38:41:077 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\RocketLauncher.exe"
  63. 20:38:41:086 | RL | INFO | +16 | Main - Raw CLI received: "-f D:\FrontEnds\LaunchBox\LaunchBox.exe -p LaunchBox -s Nintendo Entertainment System -r D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
  64. 20:38:41:090 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\QRes.exe"
  65. 20:38:41:099 | RL | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\RocketLauncher\Module Extensions\RocketLauncher.dll"
  66. 20:38:41:103 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\RocketLauncher.dll"
  67. 20:38:41:112 | RL | INFO | +0 | File.CheckFile - Checking if "D:\FrontEnds\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
  68. 20:38:41:117 | RL | TRACE | +15 | File.Exist - This file exists: D:\FrontEnds\RocketLauncher\Module Extensions\RocketLauncher.dll
  69. 20:38:41:125 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Array.ahk"
  70. 20:38:41:138 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:8D00C309 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Array.ahk"
  71. 20:38:41:150 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\Array.ahk
  72. 20:38:41:153 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\BinHexRW.ahk"
  73. 20:38:41:168 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\BinHexRW.ahk"
  74. 20:38:41:177 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\BinHexRW.ahk
  75. 20:38:41:186 | RL | INFO | +0 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\BlockInput.exe exists
  76. 20:38:41:195 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\BlockInput.exe"
  77. 20:38:41:206 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\CLR_L.ahk"
  78. 20:38:41:216 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:C58C6A6C lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\CLR_L.ahk"
  79. 20:38:41:222 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
  80. 20:38:41:229 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Control_AniGif.ahk"
  81. 20:38:41:250 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking for CRC:261CF718 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Control_AniGif.ahk"
  82. 20:38:41:263 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
  83. 20:38:41:272 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\gdip.ahk"
  84. 20:38:41:285 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\gdip.ahk"
  85. 20:38:41:293 | RL | ERROR | +16 | CRC Check - No CRC defined on the header for: D:\FrontEnds\RocketLauncher\Module Extensions\gdip.ahk
  86. 20:38:41:297 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\gdip_alt.ahk"
  87. 20:38:41:307 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\gdip_alt.ahk"
  88. 20:38:41:314 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\gdip_alt.ahk
  89. 20:38:41:319 | RL | INFO | +15 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\gsdll32.dll exists
  90. 20:38:41:325 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\gsdll32.dll"
  91. 20:38:41:336 | RL | INFO | +16 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\itextsharp.dll exists
  92. 20:38:41:342 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\itextsharp.dll"
  93. 20:38:41:352 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Java.ahk"
  94. 20:38:41:362 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Java.ahk"
  95. 20:38:41:368 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\Java.ahk
  96. 20:38:41:374 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\JSON.ahk"
  97. 20:38:41:384 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:9114B402 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\JSON.ahk"
  98. 20:38:41:391 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\JSON.ahk
  99. 20:38:41:398 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Origin.ahk"
  100. 20:38:41:408 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Origin.ahk"
  101. 20:38:41:416 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\Origin.ahk
  102. 20:38:41:420 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\RegRW64.ahk"
  103. 20:38:41:430 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:434EECD9 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\RegRW64.ahk"
  104. 20:38:41:437 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\RegRW64.ahk
  105. 20:38:41:441 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\RIni.ahk"
  106. 20:38:41:451 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking for CRC:3BA58154 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\RIni.ahk"
  107. 20:38:41:460 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\RIni.ahk | v1.7
  108. 20:38:41:464 | RL | INFO | +0 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
  109. 20:38:41:471 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\SevenZipSharp.dll"
  110. 20:38:41:481 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Steam.ahk"
  111. 20:38:41:491 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Steam.ahk"
  112. 20:38:41:497 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\Steam.ahk
  113. 20:38:41:502 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\VA.ahk"
  114. 20:38:41:514 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:23616A65 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\VA.ahk"
  115. 20:38:41:523 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\VA.ahk
  116. 20:38:41:527 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\VA_Extension.ahk"
  117. 20:38:41:537 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\VA_Extension.ahk"
  118. 20:38:41:544 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\VA_Extension.ahk
  119. 20:38:41:550 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\7z.ahk"
  120. 20:38:41:559 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\7z.ahk"
  121. 20:38:41:566 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\7z.ahk
  122. 20:38:41:571 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Bezel.ahk"
  123. 20:38:41:580 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Bezel.ahk"
  124. 20:38:41:588 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Bezel.ahk
  125. 20:38:41:591 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Fade.ahk"
  126. 20:38:41:601 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Fade.ahk"
  127. 20:38:41:608 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Fade.ahk
  128. 20:38:41:613 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Fade Init.ahk"
  129. 20:38:41:621 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Fade Init.ahk"
  130. 20:38:41:629 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Fade Init.ahk
  131. 20:38:41:634 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Fade Animations.ahk"
  132. 20:38:41:644 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Fade Animations.ahk"
  133. 20:38:41:652 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Fade Animations.ahk
  134. 20:38:41:656 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Keymapper.ahk"
  135. 20:38:41:666 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Keymapper.ahk"
  136. 20:38:41:672 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Keymapper.ahk
  137. 20:38:41:680 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Keymapper Init.ahk"
  138. 20:38:41:690 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Keymapper Init.ahk"
  139. 20:38:41:697 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Keymapper Init.ahk
  140. 20:38:41:703 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\MultiGame.ahk"
  141. 20:38:41:715 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\MultiGame.ahk"
  142. 20:38:41:723 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\MultiGame.ahk
  143. 20:38:41:728 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\MultiGame Init.ahk"
  144. 20:38:41:739 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\MultiGame Init.ahk"
  145. 20:38:41:746 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\MultiGame Init.ahk
  146. 20:38:41:752 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\MultiPlayer.ahk"
  147. 20:38:41:763 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\MultiPlayer.ahk"
  148. 20:38:41:770 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\MultiPlayer.ahk
  149. 20:38:41:775 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Pause.ahk"
  150. 20:38:41:788 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Pause.ahk"
  151. 20:38:41:801 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Pause.ahk
  152. 20:38:41:803 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Pause Init.ahk"
  153. 20:38:41:814 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Pause Init.ahk"
  154. 20:38:41:821 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Pause Init.ahk
  155. 20:38:41:827 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Password.ahk"
  156. 20:38:41:840 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Password.ahk"
  157. 20:38:41:846 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Password.ahk
  158. 20:38:41:850 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk"
  159. 20:38:41:860 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk"
  160. 20:38:41:867 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
  161. 20:38:41:873 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Log\Logger.ahk"
  162. 20:38:41:883 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Log\Logger.ahk"
  163. 20:38:41:889 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Log\Logger.ahk
  164. 20:38:41:896 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk"
  165. 20:38:41:909 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk"
  166. 20:38:41:920 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
  167. 20:38:41:927 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk"
  168. 20:38:41:939 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk"
  169. 20:38:41:951 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
  170. 20:38:41:957 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk"
  171. 20:38:41:972 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk"
  172. 20:38:41:980 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
  173. 20:38:41:986 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk"
  174. 20:38:41:998 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk"
  175. 20:38:41:007 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
  176. 20:38:42:013 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk"
  177. 20:38:42:023 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk"
  178. 20:38:42:031 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
  179. 20:38:42:037 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk"
  180. 20:38:42:048 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk"
  181. 20:38:42:054 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
  182. 20:38:42:059 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk"
  183. 20:38:42:071 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk"
  184. 20:38:42:080 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
  185. 20:38:42:086 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk"
  186. 20:38:42:096 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk"
  187. 20:38:42:103 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
  188. 20:38:42:107 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk"
  189. 20:38:42:117 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk"
  190. 20:38:42:123 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
  191. 20:38:42:128 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\File.ahk"
  192. 20:38:42:141 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\File.ahk"
  193. 20:38:42:149 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\File.ahk
  194. 20:38:42:155 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk"
  195. 20:38:42:166 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk"
  196. 20:38:42:172 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
  197. 20:38:42:176 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Folder.ahk"
  198. 20:38:42:188 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Folder.ahk"
  199. 20:38:42:194 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
  200. 20:38:42:198 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk"
  201. 20:38:42:209 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk"
  202. 20:38:42:216 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
  203. 20:38:42:221 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Process.ahk"
  204. 20:38:42:232 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Process.ahk"
  205. 20:38:42:238 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Process.ahk
  206. 20:38:42:242 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk"
  207. 20:38:42:254 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk"
  208. 20:38:42:261 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
  209. 20:38:42:266 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk"
  210. 20:38:42:278 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk"
  211. 20:38:42:285 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
  212. 20:38:42:293 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk"
  213. 20:38:42:305 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk"
  214. 20:38:42:312 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
  215. 20:38:42:317 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk"
  216. 20:38:42:327 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk"
  217. 20:38:42:333 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
  218. 20:38:42:338 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Control.ahk"
  219. 20:38:42:349 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Control.ahk"
  220. 20:38:42:356 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
  221. 20:38:42:360 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Window.ahk"
  222. 20:38:42:372 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Window.ahk"
  223. 20:38:42:379 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
  224. 20:38:42:384 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk"
  225. 20:38:42:395 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk"
  226. 20:38:42:402 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
  227. 20:38:42:407 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk"
  228. 20:38:42:420 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk"
  229. 20:38:42:428 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
  230. 20:38:42:432 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Shader.ahk"
  231. 20:38:42:442 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Shader.ahk"
  232. 20:38:42:449 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Shader.ahk
  233. 20:38:42:453 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Shader Init.ahk"
  234. 20:38:42:463 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Shader Init.ahk"
  235. 20:38:42:470 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Shader Init.ahk
  236. 20:38:42:474 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Shared.ahk"
  237. 20:38:42:485 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Shared.ahk"
  238. 20:38:42:493 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Shared.ahk
  239. 20:38:42:495 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Statistics.ahk"
  240. 20:38:42:505 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Statistics.ahk"
  241. 20:38:42:513 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Statistics.ahk
  242. 20:38:42:518 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Statistics Init.ahk"
  243. 20:38:42:529 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Statistics Init.ahk"
  244. 20:38:42:535 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Statistics Init.ahk
  245. 20:38:42:542 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Virtual Drive.ahk"
  246. 20:38:42:554 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Virtual Drive.ahk"
  247. 20:38:42:561 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Virtual Drive.ahk
  248. 20:38:42:567 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\XHotkey.ahk"
  249. 20:38:42:578 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\XHotkey.ahk"
  250. 20:38:42:584 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\XHotkey.ahk
  251. 20:38:42:588 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\XHotkey Init.ahk"
  252. 20:38:42:599 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\XHotkey Init.ahk"
  253. 20:38:42:606 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\XHotkey Init.ahk
  254. 20:38:42:610 | RL | DEBUG | +0 | Main - Received a full file path via CLI: "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
  255. 20:38:42:619 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
  256. 20:38:42:629 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
  257. 20:38:42:637 | RL | DEBUG | +16 | Main - dbFullName: Contra (USA).zip
  258. 20:38:42:641 | RL | DEBUG | +0 | Main - dbName: Contra (USA)
  259. 20:38:42:649 | RL | DEBUG | +15 | Main - dbPath: D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)
  260. 20:38:42:656 | RL | DEBUG | +0 | Main - dbExt: zip
  261. 20:38:42:664 | RL | INFO | +16 | Main - Loading Front End Plugin: "LaunchBox"
  262. 20:38:42:671 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Plugins\LaunchBox.plugin"
  263. 20:38:42:681 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Plugins\LaunchBox.plugin"
  264. 20:38:42:687 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Plugins\LaunchBox.plugin
  265. 20:38:42:692 | RL | TRACE | +0 | Process.__New - Creating new process object for: "D:\FrontEnds\LaunchBox\LaunchBox.exe"
  266. 20:38:42:700 | RL | TRACE | +15 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\LaunchBox.exe"
  267. 20:38:42:707 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\LaunchBox.exe"
  268. 20:38:42:717 | RL | INFO | +16 | Process.Process - "Exist" "LaunchBox.exe"
  269. 20:38:42:724 | RL | TRACE | +16 | Process.GetProcessID
  270. 20:38:42:744 | RL | INFO | +15 | Main - Detected LaunchBox.exe is currently running
  271. 20:38:42:745 | RL | TRACE | +0 | Window.__New - Created: "ahk_pid 3572"
  272. 20:38:42:753 | RL | TRACE | +0 | Window.Get - ID is "0x540bcc" from "ahk_pid 3572"
  273. 20:38:42:760 | RL | TRACE | +16 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1400 from "ahk_id 0x540bcc"
  274. 20:38:42:768 | RL | INFO | +0 | Main - LaunchBox.exe coordinates are x0 y0 w2560 h1400
  275. 20:38:42:775 | RL | INFO | +15 | Main - RocketLauncher received "Nintendo Entertainment System" and "Contra (USA)"
  276. 20:38:42:791 | RL | INFO | +16 | Main - Found a "Games Options.ini" file, loading it into memory.
  277. 20:38:42:793 | RL | INFO | +0 | Main - Contra (USA) is using the default emulator: RetroArch
  278. 20:38:42:800 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in D:\FrontEnds\RocketLauncher\Settings\Nintendo Entertainment System\Emulators.ini
  279. 20:38:42:808 | RL | INFO | +16 | Main - Checking for a [RetroArch] section in D:\FrontEnds\RocketLauncher\Settings\Global Emulators.ini
  280. 20:38:42:816 | RL | INFO | +0 | Main - Found [RetroArch] in D:\FrontEnds\RocketLauncher\Settings\Global Emulators.ini
  281. 20:38:42:823 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "RetroArch.ahk"
  282. 20:38:42:833 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  283. 20:38:42:837 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  284. 20:38:42:847 | RL | INFO | +0 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
  285. 20:38:42:852 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  286. 20:38:42:863 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for module file: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  287. 20:38:42:870 | RL | WARNING | +15 | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk.
  288. 20:38:42:874 | RL | INFO | +0 | Main - Contra (USA) will use module: D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk
  289. 20:38:42:882 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Profiles"
  290. 20:38:42:892 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Profiles"
  291. 20:38:42:897 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "..\..\roms"
  292. 20:38:42:908 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\roms"
  293. 20:38:42:914 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Utilities\DAEMON Tools Lite.old\DTLite.exe"
  294. 20:38:42:923 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Utilities\DAEMON Tools Lite.old\DTLite.exe"
  295. 20:38:42:928 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\7z.exe"
  296. 20:38:42:942 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe"
  297. 20:38:42:947 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  298. 20:38:42:955 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  299. 20:38:42:961 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  300. 20:38:42:971 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\HiToText.exe"
  301. 20:38:42:980 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Module Extensions\HiToText.exe"
  302. 20:38:42:984 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\..\Utilities\CPWizard\CPWizard.exe"
  303. 20:38:42:996 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converted to "D:\Utilities\CPWizard\CPWizard.exe"
  304. 20:38:42:001 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Utilities\Xpadder\xpadder.exe"
  305. 20:38:43:011 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Utilities\Xpadder\xpadder.exe"
  306. 20:38:43:016 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Utilities\JoyToKey\JoyToKey.exe"
  307. 20:38:43:026 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Utilities\JoyToKey\JoyToKey.exe"
  308. 20:38:43:030 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\VJoy\VJoy.exe"
  309. 20:38:43:041 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\Utilities\VJoy\VJoy.exe"
  310. 20:38:43:052 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting "..\..\temp"
  311. 20:38:43:058 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\temp"
  312. 20:38:43:066 | RL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
  313. 20:38:43:070 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "..\..\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)"
  314. 20:38:43:082 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)"
  315. 20:38:43:086 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting "..\LaunchBox\Emulators\RetroArch\retroarch.exe"
  316. 20:38:43:098 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
  317. 20:38:43:103 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
  318. 20:38:43:120 | RL | INFO | +15 | CheckFile - Checking if D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe exists
  319. 20:38:43:121 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
  320. 20:38:43:133 | RL | INFO | +16 | Main - INI Keys read
  321. 20:38:43:138 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe"
  322. 20:38:43:148 | RL | INFO | +15 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe exists
  323. 20:38:43:153 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe"
  324. 20:38:43:162 | RL | INFO | +16 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\7z.dll exists
  325. 20:38:43:169 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\7z.dll"
  326. 20:38:43:199 | RL | INFO | +31 | Main - "Contra (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
  327. 20:38:43:200 | RL | INFO | +0 | CheckPaths - Started
  328. 20:38:43:207 | RL | INFO | +0 | CheckPaths - Not scanning to find the rom because a full path was supplied to RocketLauncher via CLI
  329. 20:38:43:215 | RL | DEBUG | +16 | CheckPaths - Current romName: Contra (USA)
  330. 20:38:43:223 | RL | DEBUG | +0 | CheckPaths - Current romPath: D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)
  331. 20:38:43:230 | RL | DEBUG | +16 | CheckPaths - Current romExtension: .zip
  332. 20:38:43:237 | RL | INFO | +0 | CheckPaths - Ended
  333. 20:38:43:245 | RL | INFO | +15 | BuildScript - User Variables:
  334. ;----------------------------------------------------------------------------
  335. ; INJECTED VARIABLES
  336. ;----------------------------------------------------------------------------
  337.  
  338. #NoTrayIcon
  339. #InstallKeybdHook
  340. MiscUtils.DetectHiddenWindows("On")
  341. SetTitleMatchMode, 2
  342. SendMode, Event
  343. Global RLLog
  344. Global RLObject
  345. 0 := "8"
  346. rlPath := "D:\FrontEnds\RocketLauncher"
  347. pluginPath := "D:\FrontEnds\RocketLauncher\Plugins"
  348. pluginName := "LaunchBox"
  349. pluginExt := ".plugin"
  350. contextOnExit := ""
  351. rlMode := ""
  352. rlTitle := "RocketLauncher"
  353. rlVersion := "1.2.0.1"
  354. rlAuthor := "djvj"
  355. rlURL := "www.rlauncher.com"
  356. langFile := "D:\FrontEnds\RocketLauncher\Data\Language\Localization.ini"
  357. primMonitor := "1"
  358. frontendPID := "3572"
  359. frontendPath := "D:\FrontEnds\LaunchBox"
  360. frontendExe := "LaunchBox.exe"
  361. frontendExt := "exe"
  362. frontendName := "LaunchBox"
  363. frontendDrive := "D"
  364. exitEmulatorKey := "End"
  365. restoreFE := "false"
  366. exitScriptKey := "C & Numpad1"
  367. toggleCursorKey := "H:C|H:Numpad1|H:Numpad3"
  368. emuFullPath := "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
  369. emuPath := "D:\FrontEnds\LaunchBox\Emulators\RetroArch"
  370. emuName := "RetroArch"
  371. emuExt := "exe"
  372. baseRomPath := "D:\roms\Nintendo Entertainment System"
  373. romPath := "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)"
  374. romPathFromIni := "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)|D:\roms\Nintendo Entertainment System"
  375. romExtension := ".zip"
  376. romExtensionOrig := ".zip"
  377. romExtensions := "lha|lzh|gzip|tar|7z|zip|rar|cue|bin|ccd|sfc|gba|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|pce|nds|j64|lnx|wsc|n64|a78|z64|32x|a52|chd|fds|col|int|crt|ipf|nib"
  378. executable := "retroarch.exe"
  379. systemDbName := "Nintendo Entertainment System"
  380. systemName := "Nintendo Entertainment System"
  381. dbPath := "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)"
  382. dbName := "Contra (USA)"
  383. dbExt := "zip"
  384. romFoundByExt := ""
  385. romName := "Contra (USA)"
  386. romMapPath := ""
  387. romMappingEnabled := "false"
  388. romMappingLaunchMenuEnabled := "false"
  389. romMappingFirstMatchingExt := "false"
  390. romMappingShowAllRomsInArchive := "true"
  391. romMappingNumberOfGamesByScreen := "7"
  392. romMappingHideParent := "false"
  393. romMappingMenuWidth := "300"
  394. romMappingMenuMargin := "50"
  395. romMappingTextFont := "Bebas Neue"
  396. romMappingTextOptions := "cFFFFFFFF r4 s40 Bold"
  397. romMappingDisabledTextColor := "ff888888"
  398. romMappingTextSizeDifference := "5"
  399. romMappingTextMargin := "10"
  400. romMappingTitleTextFont := "Bebas Neue"
  401. romMappingTitleTextOptions := "cFFFFFFFF r4 s60 Bold"
  402. romMappingTitle2TextFont := "Bebas Neue"
  403. romMappingTitle2TextOptions := "cFFFFFFFF r4 s15 Bold"
  404. romMappingGameInfoTextFont := "Bebas Neue"
  405. romMappingGameInfoTextOptions := "cFFFFFFFF r4 s15 Regular"
  406. romMappingGameNameTextFont := "Bebas Neue"
  407. romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
  408. romMappingBackgroundBrush := "aa000000"
  409. romMappingColumnBrush := "33000000"
  410. romMappingButtonBrush1 := "6f000000"
  411. romMappingButtonBrush2 := "33000000"
  412. romMappingBackgroundAlign := "Stretch and Lose Aspect"
  413. romMappingMenuFlagWidth := "40"
  414. romMappingMenuFlagSeparation := "5"
  415. romMappingDefaultMenuList := "FullList"
  416. romMappingSingleFilteredRomAutomaticLaunch := "false"
  417. altArchiveNameOnly := ""
  418. altRomNameOnly := ""
  419. altArchiveAndRomName := ""
  420. altArchiveAndManyRomNames := ""
  421. altRomNamesOnly := ""
  422. romMapScenario := ""
  423. skipchecks := "false"
  424. romMatchExt := "false"
  425. blockInputTime := "0"
  426. blockInputFile := "D:\FrontEnds\RocketLauncher\Module Extensions\BlockInput.exe"
  427. errorLevelReporting := "false"
  428. lockLaunch := "false"
  429. lockLaunchGame := ""
  430. screenRotationAngle := "0"
  431. screenRotationAngleGame := ""
  432. setResolution := ""
  433. logFile := ""
  434. logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
  435. logLevel := "10"
  436. logShowDebugConsole := "false"
  437. logShowCommandWindow := "false"
  438. logCommandWindow := "false"
  439. logIncludeModule := "true"
  440. logIncludeFileProperties := "false"
  441. logIncludeDLLLogs := "true"
  442. errorSounds := "true"
  443. rlDebugConsoleStdout := ""
  444. sysLang := "English_United_States"
  445. sysType := "64-bit"
  446. broadcastWindowTitle := ""
  447. navUpKey := "Up"
  448. navDownKey := "Down"
  449. navLeftKey := "Left"
  450. navRightKey := "Right"
  451. navSelectKey := "LControl"
  452. navP2UpKey := "G"
  453. navP2DownKey := "B"
  454. navP2LeftKey := "H"
  455. navP2RightKey := "N"
  456. navP2SelectKey := "J"
  457. originalWidth := "2560"
  458. originalHeight := "1440"
  459. vdEnabled := "false"
  460. vdFullPath := "D:\FrontEnds\RocketLauncher\Utilities\DAEMON Tools Lite.old\DTLite.exe"
  461. vdUseSCSI := "true"
  462. vdDriveLetter := "L"
  463. vdDriveLetterScsi := ""
  464. vdAddDrive := "true"
  465. demulShooterPath := ""
  466. servoStikEnabled := "false"
  467. servoStikExitMode := "false"
  468. ledblinkyEnabled := "false"
  469. ledblinkySystemName := ""
  470. ledblinkyFullPath := ""
  471. ledblinkyProfilePath := "D:\FrontEnds\RocketLauncher\Profiles\LEDBlinky"
  472. ledblinkyRLProfile := "D:\FrontEnds\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
  473. winIPACFullPath := ""
  474. ultraMapEnabled := "false"
  475. ultraMapFullPath := ""
  476. emuIdleShutdown := "0"
  477. launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
  478. cursorSize := ""
  479. hideCursor := "true"
  480. hideEmu := "true"
  481. hideFE := "true"
  482. suspendFE := "false"
  483. fadeIn := "true"
  484. fadeInDuration := "500"
  485. fadeInTransitionAnimation := "DefaultAnimateFadeIn"
  486. fadeInDelay := "5000"
  487. fadeInExitDelay := "0"
  488. fadeOutExitDelay := "3000"
  489. fadeOut := "false"
  490. fadeOutExtraScreen := "false"
  491. fadeOutDuration := "500"
  492. fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
  493. fadeOutDelay := "0"
  494. fadeLyrInterpolation := "7"
  495. fadeMuteEmulator := "true"
  496. fadeUseBackgrounds := "false"
  497. fadeClickThrough := "false"
  498. fadeSounds := "true"
  499. fade7zProgressMode := "extraction"
  500. fadeWidthBaseRes := "1920"
  501. fadeHeightBaseRes := "1080"
  502. fadeLyr1Color := "FF000000"
  503. fadeLyr1AlignImage := "Stretch and Lose Aspect"
  504. fadeLyr2Pos := "No Alignment"
  505. fadeLyr2X := "0"
  506. fadeLyr2Y := "0"
  507. fadeLyr2W := "1910"
  508. fadeLyr2H := "1070"
  509. fadeLyr2Adjust := "1"
  510. fadeLyr2PicPad := "5"
  511. fadeLyr2Prefix := "Extra Layer 1 - Console"
  512. fadeLyr3Pos := "Center"
  513. fadeLyr3X := ""
  514. fadeLyr3Y := ""
  515. fadeLyr3W := "1400"
  516. fadeLyr3H := "150"
  517. fadeLyr3Adjust := "1"
  518. fadeLyr3PicPad := "0"
  519. fadeLyr3Speed := "750"
  520. fadeLyr3Animation := "DefaultFadeAnimation"
  521. fadeLyr37zAnimation := "DefaultFadeAnimation"
  522. fadeLyr3Type := "image"
  523. fadeLyr3ImgFollow7zProgress := "true"
  524. fadeLyr3Repeat := "1"
  525. fadeLyr3BackImageTransparency := "30"
  526. fadeLyr3StaticPos := "No Alignment"
  527. fadeLyr3StaticX := "0"
  528. fadeLyr3StaticY := "870|1575"
  529. fadeLyr3StaticW := ""
  530. fadeLyr3StaticH := ""
  531. fadeLyr3StaticAdjust := "1"
  532. fadeLyr3StaticPicPad := "0"
  533. fadeLyr3StaticPrefix := "Info Bar"
  534. fadeLyr4Adjust := "1"
  535. fadeLyr4X := "25"
  536. fadeLyr4Y := "700"
  537. fadeLyr4W := "300"
  538. fadeLyr4H := "350"
  539. fadeLyr4Pos := "No Alignment"
  540. fadeLyr4FPS := "70"
  541. fadeLyr4PicPad := "20"
  542. fadeTranspGifColor := "FFFFFF"
  543. fadeBarWindow := "false"
  544. fadeBarWindowX := ""
  545. fadeBarWindowY := ""
  546. fadeBarWindowW := "900"
  547. fadeBarWindowH := ""
  548. fadeBarWindowR := "30"
  549. fadeBarWindowM := "30"
  550. fadeBarWindowHatchStyle := "8"
  551. fadeBar := "7zOnly"
  552. fadeProgressDuration := "0"
  553. fadeBarBack := "true"
  554. fadeBarBackColor := "FF555555"
  555. fadeBarH := "30"
  556. fadeBarR := "10"
  557. fadeBarColor := "DD00BFFF"
  558. fadeBarHatchStyle := "8"
  559. fadeBarPercentageText := "true"
  560. fadeBarInfoText := "false"
  561. fadeBarXOffset := "0"
  562. fadeBarYOffset := "150"
  563. fadeRomInfoDescription := "image"
  564. fadeRomInfoSystemName := "disabled"
  565. fadeRomInfoYear := "filtered text with label"
  566. fadeRomInfoDeveloper := "disabled"
  567. fadeRomInfoPublisher := "image"
  568. fadeRomInfoGenre := "disabled"
  569. fadeRomInfoRating := "disabled"
  570. fadeRomInfoOrder := "Description|SystemName|Year|Genre|Publisher|Developer|Rating"
  571. fadeRomInfoTextPlacement := "User Defined"
  572. fadeRomInfoTextMargin := "7"
  573. fadeRomInfoText1Options := "w350 h175 x1525 y685 cFFFFFFFF r4 s90 Top Regular"
  574. fadeRomInfoText2Options := "w700 x365 y840 cFFFFFFFF r4 s48 Bold Underline NoWrap"
  575. fadeRomInfoText3Options := "w700 x893 y865 cFFFFFFFF r4 s48 Right Regular Underline NoWrap"
  576. fadeRomInfoText4Options := ""
  577. fadeRomInfoText5Options := "w275 h150 x1600 y880 Top"
  578. fadeRomInfoText6Options := ""
  579. fadeRomInfoText7Options := "w150 h100 x1400 y250"
  580. fadeStats_Number_of_Times_Played := "text with label"
  581. fadeStats_Last_Time_Played := "text with label"
  582. fadeStats_Average_Time_Played := "disabled"
  583. fadeStats_Total_Time_Played := "text with label"
  584. fadeStats_System_Total_Played_Time := "disabled"
  585. fadeStats_Total_Global_Played_Time := "disabled"
  586. fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
  587. fadeStatsInfoTextPlacement := "User Defined"
  588. fadeStatsInfoTextMargin := "7"
  589. fadeStatsInfoText1Options := "w700 x890 y930 cFFDFDFDF r4 s25 Right Bold NoWrap"
  590. fadeStatsInfoText2Options := "w700 x890 y965 cFFDFDFDF r4 s25 Right Bold NoWrap"
  591. fadeStatsInfoText3Options := ""
  592. fadeStatsInfoText4Options := "w700 x890 y1000 cFFDFDFDF r4 s25 Right Bold NoWrap"
  593. fadeStatsInfoText5Options := ""
  594. fadeStatsInfoText6Options := ""
  595. fadeText1X := "0"
  596. fadeText1Y := "0"
  597. fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
  598. fadeText1 := "Loading Game"
  599. fadeText2X := "0"
  600. fadeText2Y := "0"
  601. fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
  602. fadeText2 := "Extraction Complete, Ready"
  603. fadeText3 := "Loading Game"
  604. fadeText4 := "Loading Complete"
  605. fadeFont := "Impact"
  606. fadeSystemAndRomLayersOnly := "true"
  607. fadeExtractionTime := "disabled"
  608. fadeExtractionTimeTextX := "0"
  609. fadeExtractionTimeTextY := "0"
  610. fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
  611. fadeInterruptKey := "LControl|LAlt|Space"
  612. detectFadeErrorEnabled := "true"
  613. fadeImgPath := "D:\FrontEnds\RocketLauncher\Media\Fade"
  614. RLDataPath := "D:\FrontEnds\RocketLauncher\Data"
  615. RLMediaPath := "D:\FrontEnds\RocketLauncher\Media"
  616. RLErrSoundPath := "D:\FrontEnds\RocketLauncher\Media\Sounds\Error"
  617. modulesPath := "D:\FrontEnds\RocketLauncher\Modules"
  618. moduleFullName := "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
  619. moduleName := "RetroArch"
  620. modulePath := "D:\FrontEnds\RocketLauncher\Modules\RetroArch"
  621. moduleExtension := "ahk"
  622. moduleExtensionsPath := "D:\FrontEnds\RocketLauncher\Module Extensions"
  623. libPath := "D:\FrontEnds\RocketLauncher\Lib"
  624. sevenZEnabled := "true"
  625. sevenZPath := "D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe"
  626. sevenZDllPath := "D:\FrontEnds\RocketLauncher\Module Extensions\7z.dll"
  627. sevenZExtractPath := "D:\temp"
  628. sevenZExtractPathOrig := ""
  629. sevenZAttachSystemName := "true"
  630. sevenZDelTemp := "true"
  631. sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
  632. sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
  633. sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
  634. sevenZGamesToKeep := ""
  635. sevenZDeletePerSystem := "false"
  636. sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
  637. 7zExtractPath := "D:\temp"
  638. mgEnabled := "true"
  639. mgKey := "~NumpadSub"
  640. mgBackgroundColor := "FF000000"
  641. mgSidePadding := "0.2"
  642. mgWidthBaseRes := "1920"
  643. mgHeightBaseRes := "1080"
  644. mgYOffset := "500"
  645. mgFont := "Arial"
  646. mgText1Options := "x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic"
  647. mgText1Text := "Please select a game"
  648. mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
  649. mgText2Offset := "70"
  650. mgUseSound := "true"
  651. mgSoundfreq := "300"
  652. mgExitEffect := "none"
  653. mgSelectedEffect := "rotate"
  654. mgUseGameArt := "true"
  655. mgCandidate := ""
  656. mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
  657. mgOnLaunch := "true"
  658. pauseEnabled := "true"
  659. pauseKey := "NumpadSub"
  660. pauseBackToMenuBarKey := "LAlt"
  661. pauseZoomInKey := "LShift"
  662. pauseZoomOutKey := "Z"
  663. pauseScreenshotKey := "~PrintScreen"
  664. pauseHiToTextPath := "D:\FrontEnds\RocketLauncher\Module Extensions\HiToText.exe"
  665. pauseSaveStateKeyCodes := "{F2 down}{F2 up}"
  666. pauseLoadStateKeyCodes := "{F4 down}{F4 up}"
  667. keyboardEncoder := ""
  668. keyboardEncoderEnabled := "false"
  669. keymapperEnabled := "false"
  670. keymapperAHKMethod := "false"
  671. keymapper := "joytokey"
  672. xpadderFullPath := "D:\FrontEnds\RocketLauncher\Utilities\Xpadder\xpadder.exe"
  673. joyToKeyFullPath := "D:\FrontEnds\RocketLauncher\Utilities\JoyToKey\JoyToKey.exe"
  674. profilePath := "D:\FrontEnds\RocketLauncher\Profiles"
  675. keymapperProfilePath := "D:\FrontEnds\RocketLauncher\Profiles\joytokey"
  676. keymapperFrontEndProfileName := "LaunchBox"
  677. keymapperFrontEndProfile := "joytokey"
  678. keymapperRocketLauncherProfileEnabled := "true"
  679. joyIDsEnabled := "true"
  680. joyIDsPreferredControllersGlobal := "Controller (Xbox One For Windows)|2Axes 11Keys Game Pad"
  681. joyIDsPreferredControllersSystem := "use_global"
  682. joyIDsPreferredControllersOnExit := "Controller (Xbox One For Windows)|2Axes 11Keys Game Pad"
  683. CustomJoyNamesEnabled := "false"
  684. CustomJoyNames := ""
  685. rotateMethod := "false"
  686. FEProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\LaunchBox"
  687. defaultProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\_Default"
  688. systemProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System"
  689. xPadderSystemProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System\_Default"
  690. emuProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System\RetroArch"
  691. romProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System\Contra (USA)"
  692. RocketLauncherProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\RocketLauncher"
  693. blankProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\blank"
  694. ahkFEProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\LaunchBox"
  695. ahkDefaultProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\_Default"
  696. ahkSystemProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\Nintendo Entertainment System"
  697. ahkEmuProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\RetroArch"
  698. ahkRomProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\Contra (USA)"
  699. ahkRocketLauncherProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\RocketLauncher"
  700. bezelEnabled := "false"
  701. bezelICEnabled := "true"
  702. shaderName := "false"
  703. shaderColor := ""
  704. shaderTransparency := ""
  705. statisticsEnabled := "true"
  706. pressDuration := "-1"
  707. emuVolume := "1"
  708. dxwndIni := "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
  709. dxwndFullPath := "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  710. qResFullPath := "D:\FrontEnds\RocketLauncher\Module Extensions\QRes.exe"
  711. mon1O := ""
  712. pacDrivedllFile := "D:\FrontEnds\RocketLauncher\Module Extensions\PacDrive32.dll"
  713. userFadeAnimIniFile := "D:\FrontEnds\RocketLauncher\Lib\User Fade Animations.ini"
  714. testFile := ""
  715. testDuration := ""
  716. initialErrorMode := "0"
  717.  
  718. 20:38:43:254 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
  719. 20:38:43:261 | RL | INFO | +16 | BuildScript - Loaded Keymapper Init.ahk scripts
  720. 20:38:43:269 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
  721. 20:38:43:277 | RL | INFO | +15 | BuildScript - Loaded Pause Init.ahk scripts
  722. 20:38:43:285 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
  723. 20:38:43:293 | RL | INFO | +16 | BuildScript - Loaded MultiGame Init.ahk scripts
  724. 20:38:43:302 | RL | DEBUG | +16 | BuildScript - Module starts on line: 2
  725. 20:38:43:309 | RL | INFO | +0 | BuildScript - Validating module
  726. 20:38:43:322 | RL | INFO | +15 | BuildScript - Validation complete
  727. 20:38:43:326 | RL | INFO | +0 | BuildScript - Module:
  728. MEmu := "RetroArch"
  729. MEmuV := "v1.3.6"
  730. MURL := ["http://themaister.net/retroarch.html"]
  731. MAuthor := ["djvj","zerojay","SweatyPickle"]
  732. MVersion := "2.4.3"
  733. MCRC := "699AB8F7"
  734. iCRC := "FB2DB971"
  735. MID := "635038268922229164"
  736. MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Arcade Classics","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sharp X68000","Sinclair ZX Spectrum","Sinclair ZX81","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics","Sammy Atomiswave", "Sega Naomi", "Sega Naomi 2", "Sega Naomi GD", "Sega Naomi 2 GD", "Commodore 64"]
  737. ;----------------------------------------------------------------------------
  738. ; Notes:
  739. ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
  740. ; Devs stated they will never add support for mounted images (like via DT)
  741. ; Fullscreen is controlled via the module setting in RocketLauncherUI
  742. ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
  743. ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
  744. ; Enable 7z support for archived roms
  745. ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
  746. ;
  747. ; LibRetro DLLs:
  748. ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
  749. ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
  750. ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
  751. ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
  752. ;
  753. ; SRM files:
  754. ; The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file.
  755. ;
  756. ; Save states:
  757. ; The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file.
  758. ;
  759. ; Config files:
  760. ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI. This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory.
  761. ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
  762. ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
  763. ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
  764. ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
  765. ;
  766. ; Core Options:
  767. ; By default, RetroArch creates a retroarch-core-options.cfg in it's root directory. Example: C:\emus\RetroArch\retroarch-core-options.cfg. This will always be used if the default RetroArch.cfg is loaded. If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory. The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used. To enable this option set Single_Core_Options to true.
  768.  
  769. ; MultiGame:
  770. ; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
  771. ; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
  772. ; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
  773. ;
  774. ; MAME:
  775. ; MAME BIOS roms should be placed in Rom Path's directory. Some systems require the BIOS roms be placed in the MAME internal name directory. (Example: :\Rom Folder\a5200). The MAME BIOS_Roms_Folder option will have no effect unless you are using an older version of the mess core.
  776. ;
  777. ; System Specific Notes:
  778. ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
  779. ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
  780. ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
  781. ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
  782. ; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
  783. ; NEC TurboGrafx-CD (using MAME core)
  784. ; - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
  785. ; mame_boot_from_cli = "enabled"
  786. ; mame_softlists_enable = "disabled"
  787. ; mame_softlists_auto_media = "disabled"
  788. ; - Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
  789. ; - Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
  790. ; For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
  791. ; For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
  792. ; For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
  793. ; For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
  794. ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
  795. ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
  796. ;----------------------------------------------------------------------------
  797. StartModule()
  798. BezelGUI()
  799. FadeInStart()
  800.  
  801. primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object
  802. emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch")) ; instantiate primary emulator window object
  803. emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass")) ; instantiate emulator console window object
  804.  
  805. ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
  806. ; 1 - Official System Name in RocketLauncher
  807. ; 2 - Short name used only for easy referencing within module
  808. ; 3 - Default core
  809. ; 4 - The system ID MAME core recognizes
  810. RLLog.Debug("Module - Started building the " . MEmu . " object")
  811. mTypeVar:="
  812. ( LTrim
  813. AAE|LibRetro_AAE|mame_libretro
  814. Acorn BBC Micro|LibRetro_BBCB|mame_libretro|bbcb
  815. Amstrad CPC|LibRetro_CPC|mame_libretro|cpc464
  816. Amstrad GX4000|LibRetro_GX4K|mame_libretro|gx4000
  817. APF Imagination Machine|LibRetro_APF|mame_libretro|apfimag
  818. Apple IIGS|LibRetro_AIIGS|mame_libretro|apple2gs
  819. Applied Technology MicroBee|LibRetro_MBEE|mame_libretro|mbeeic
  820. Arcade Classics|LibRetro_ARCADE|mame_libretro
  821. Atari 2600|LibRetro_2600|stella_libretro|a2600
  822. Atari 5200|LibRetro_5200|mame_libretro|a5200
  823. Atari 7800|LibRetro_7800|prosystem_libretro|a7800
  824. Atari 8-Bit|LibRetro_ATARI8|mame_libretro|a800
  825. Atari Classics|LibRetro_ACLS|mame_libretro
  826. Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
  827. Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
  828. Atari ST|LibRetro_ST|hatari_libretro
  829. Atari XEGS|LibRetro_XEGS|mame_libretro|xegs
  830. Bally Astrocade|LibRetro_BAST|mame_libretro|astrocde
  831. Bandai Gundam RX-78|LibRetro_BGRX|mame_libretro|rx78
  832. Bandai Super Vision 8000|LibRetro_SV8K|mame_libretro|sv8000
  833. Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
  834. Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
  835. Canon X07|LibRetro_CX07|mame_libretro|x07
  836. Capcom Classics|LibRetro_CAPC|mame_libretro
  837. Capcom Play System|LibRetro_CPS1|fbalpha_libretro
  838. Capcom Play System II|LibRetro_CPS2|fbalpha_libretro
  839. Capcom Play System III|LibRetro_CPS3|mame_libretro
  840. Casio PV-1000|LibRetro_CAS1K|mame_libretro|pv1000
  841. Casio PV-2000|LibRetro_CAS2K|mame_libretro|pv2000
  842. Cave|LibRetro_CAVE|mame_libretro
  843. Coleco ADAM|LibRetro_ADAM|mame_libretro|adam
  844. ColecoVision|LibRetro_COLEC|mame_libretro|coleco
  845. Commodore Amiga|LibRetro_PUAE|puae_libretro
  846. Commodore Max Machine|LibRetro_CMAX|mame_libretro|vic10
  847. Creatronic Mega Duck|LibRetro_DUCK|mame_libretro|megaduck
  848. Data East Classics|LibRetro_DATA|mame_libretro
  849. Dragon Data Dragon|LibRetro_DRAG64|mame_libretro|dragon64
  850. Elektronika BK|LibRetro_EBK|mame_libretro|bk0010
  851. Elektronska Industrija Pecom 64|LibRetro_P64|mame_libretro|pecom64
  852. Emerson Arcadia 2001|LibRetro_A2001|mame_libretro|arcadia
  853. Entex Adventure Vision|LibRetro_AVISION|mame_libretro|advision
  854. Epoch Game Pocket Computer|LibRetro_GPCKET|mame_libretro|gamepock
  855. Epoch Super Cassette Vision|LibRetro_SCV|mame_libretro|scv
  856. Exidy Sorcerer|LibRetro_SORCR|mame_libretro|sorcerer
  857. Fairchild Channel F|LibRetro_CHANF|mame_libretro|channelf
  858. Final Burn Alpha|LibRetro_FBA|fbalpha_libretro
  859. Funtech Super Acan|LibRetro_SACAN|mame_libretro|supracan
  860. GamePark 32|LibRetro_GP32|mame_libretro|gp32
  861. GCE Vectrex|LibRetro_VECTX|mame_libretro|vectrex
  862. Hartung Game Master|LibRetro_GMASTR|mame_libretro|gmaster
  863. Interton VC 4000|LibRetro_VC4K|mame_libretro|vc4000
  864. Irem Classics|LibRetro_IREM|mame_libretro
  865. JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii
  866. Konami Classics|LibRetro_KONC|mame_libretro
  867. Magnavox Odyssey 2|LibRetro_ODYS2|mame_libretro|odyssey2
  868. MAME|LibRetro_MAME|mame_libretro|mame
  869. Matra & Hachette Alice|LibRetro_ALICE|mame_libretro|alice32
  870. Mattel Aquarius|LibRetro_AQUA|mame_libretro|aquarius
  871. Mattel Intellivision|LibRetro_INTV|mame_libretro|intv
  872. MGT Sam Coupe|LibRetro_SAMCP|mame_libretro|
  873. Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
  874. Microsoft MSX|LibRetro_MSX|bluemsx_libretro
  875. Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
  876. Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
  877. Midway Classics|LibRetro_MIDC|mame_libretro
  878. Namco Classics|LibRetro_NAMC|mame_libretro
  879. Namco System 22|LibRetro_NAM2|mame_libretro
  880. NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
  881. NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
  882. NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
  883. NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
  884. NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
  885. NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
  886. Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
  887. Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
  888. Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
  889. Nintendo Classics|LibRetro_NINC|mame_libretro
  890. Nintendo DS|LibRetro_DS|desmume_libretro
  891. Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
  892. Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
  893. Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
  894. Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
  895. Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
  896. Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
  897. Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
  898. Nintendo Game & Watch|LibRetro_GW|gw_libretro
  899. Nintendo Pokemon Mini|LibRetro_POKE|mame_libretro|pokemini
  900. Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
  901. Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
  902. Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
  903. Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
  904. Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
  905. Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
  906. Panasonic 3DO|LibRetro_3DO|4do_libretro
  907. Philips CD-i|LibRetro_CDI|mame_libretro|cdimono1
  908. Philips Videopac|LibRetro_PVID|mame_libretro|videopac
  909. RCA Studio II|LibRetro_STUD2|mame_libretro|studio2
  910. SCUMMVM|LibRetro_SCUMM|scummvm_libretro
  911. Sega 32X|LibRetro_32X|picodrive_libretro|32x
  912. Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
  913. Sega Classics|LibRetro_SEGC|mame_libretro
  914. Sega Dreamcast|LibRetro_DCAST|reicast_libretro
  915. Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
  916. Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
  917. Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
  918. Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
  919. Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
  920. Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
  921. Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
  922. Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
  923. Sega Pico|LibRetro_PICO|picodrive_libretro
  924. Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
  925. Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
  926. Sega SC-3000|LibRetro_SC3K|mame_libretro|sc3000
  927. Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
  928. Sega ST-V|LibRetro_STV|mame_libretro
  929. Sega VMU|LibRetro_SVMU|mame_libretro|svmu
  930. Sharp X1|LibRetro_SX1|mame_libretro|x1
  931. Sharp X68000|LibRetro_SX68000|mame_libretro|x68000
  932. Sinclair ZX Spectrum|LibRetro_SPECZX|mame_libretro|spectrum
  933. Sinclair ZX81|LibRetro_ZX81|81_libretro|zx81
  934. SNK Classics|LibRetro_SNKC|mame_libretro
  935. SNK Neo Geo|LibRetro_NEO|fbalpha_libretro
  936. SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
  937. SNK Neo Geo CD|LibRetro_NEOCD|mame_libretro|neocdz
  938. SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
  939. SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
  940. SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
  941. Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
  942. Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
  943. Sony PocketStation|LibRetro_POCKS|mame_libretro|pockstat
  944. Sony PSP|LibRetro_PSP|ppsspp_libretro
  945. Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
  946. Sord M5|LibRetro_SORD|mame_libretro|m5
  947. Spectravideo|LibRetro_SV328|mame_libretro|svi328n
  948. Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
  949. Taito Classics|LibRetro_TAIC|mame_libretro
  950. Tandy TRS-80 Color Computer|LibRetro_TRS80|mame_libretro|coco3
  951. Technos|LibRetro_TECHN|mame_libretro
  952. Texas Instruments TI 99-4A|LibRetro_TI99|mame_libretro|ti99_4a
  953. Thomson MO5|LibRetro_MO5|mame_libretro|mo5
  954. Thomson TO7|LibRetro_TO7|mame_libretro|to7
  955. Tiger Game.com|LibRetro_TCOM|mame_libretro|gamecom
  956. Tiki-100|LibRetro_TIKI|mame_libretro|kontiki
  957. Tomy Tutor|LibRetro_TOMY|mame_libretro|tutor
  958. VTech CreatiVision|LibRetro_VTECH|mame_libretro|crvision
  959. Watara Supervision|LibRetro_SUPRV|mame_libretro|svision
  960. Williams Classics|LibRetro_WILLS|mame_libretro
  961. Sammy Atomiswave|LibRetro_SAMMY|flycast_libretro
  962. Sega Naomi|LibRetro_NAOMI|flycast_libretro
  963. Sega Naomi 2|LibRetro_NAOMI|flycast_libretro
  964. Sega Naomi GD|LibRetro_NAOMI|flycast_libretro
  965. Sega Naomi 2 GD|LibRetro_NAOMI|flycast_libretro
  966. Commodore 64|Libretro_VICE|vice_x64_libretro
  967. )"
  968. mType := Object()
  969. Loop, Parse, mTypeVar, `n, `r
  970. {
  971. obj := {}
  972. Loop, Parse, A_LoopField, |
  973. {
  974. If (A_Index = 1)
  975. obj.System := A_LoopField
  976. Else If (A_Index = 2)
  977. obj.ID := A_LoopField
  978. Else If (A_Index = 3)
  979. obj.Core := A_LoopField
  980. Else { ; 4
  981. StringSplit, tmp, A_LoopField, `,
  982. obj.MAMEID := tmp1
  983. obj.MAMEMedia := tmp2
  984. }
  985. }
  986. mType.Insert(obj["System"], obj)
  987. }
  988. RLLog.Debug("Module - Finished building the " . MEmu . " object")
  989. ; For easier use throughout the module
  990. retroSystem := mType[systemName].System
  991. retroID := mType[systemName].ID
  992. retroCore := mType[systemName].Core
  993. retroMAMEID := mType[systemName].MAMEID
  994. retroMAMEMedia := mType[systemName].MAMEMedia
  995. RLLog.Info("Module - Using these system variables:")
  996. RLLog.Info("Module - retroSystem: " . retroSystem)
  997. RLLog.Info("Module - retroID: " . retroID)
  998. RLLog.Info("Module - retroCore: " . retroCore)
  999. RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
  1000. RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
  1001. If !retroSystem
  1002. ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
  1003. If !retroCore
  1004. ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
  1005.  
  1006. Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
  1007. configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
  1008. singlecoreoptions := moduleIni.Read("Settings", "single_core_options","false",,1) = "true" ? ":\retroarch-core-options.cfg" : """"
  1009. mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
  1010. mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
  1011. mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
  1012. mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
  1013. hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
  1014. ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
  1015. nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
  1016. prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
  1017. core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
  1018. superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
  1019. enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
  1020. overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
  1021. videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
  1022. aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
  1023. customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
  1024. customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
  1025. customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
  1026. customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
  1027. stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
  1028. rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
  1029. cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
  1030. threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
  1031. vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
  1032. integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
  1033. configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
  1034.  
  1035. If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
  1036. retroMAMEID := "mame" ; set all systems that use a mame core to the default mame ID so any system name is supported
  1037. RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
  1038. }
  1039.  
  1040. configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
  1041. mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
  1042. overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
  1043. videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
  1044. rotateBezel := false
  1045.  
  1046. configFolder := new Folder(configFolder)
  1047.  
  1048. If (retroID = "LibRetro_SGB" || superGB = "true") ; if system or rom is set to use Super Game Boy
  1049. { superGB := "true" ; setting this just in case it's false and the system is Nintendo Super Game Boy
  1050. sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
  1051. CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
  1052. retroID := "LibRetro_SGB" ; switching to Super Game Boy mode
  1053. retroSystem := "Nintendo Super Game Boy"
  1054. }
  1055.  
  1056. ; Find the dll for this system
  1057. libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
  1058.  
  1059. ; Find the cfg file to use
  1060. If !configFolder.Exist()
  1061. ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
  1062. globalRetroCfg := emuPath . "\retroarch.cfg"
  1063. systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
  1064. coreRetroCfg := configFolder.FilePath . "\" . core . ".cfg"
  1065. RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
  1066. RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
  1067. RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
  1068. foundCfg := ""
  1069.  
  1070. systemRetroCfg := new File(systemRetroCfg)
  1071. coreRetroCfg := new File(coreRetroCfg)
  1072. globalRetroCfg := new File(globalRetroCfg)
  1073.  
  1074. If systemRetroCfg.Exist() { ; check for system cfg first
  1075. retroCFGFile := systemRetroCfg
  1076. foundCfg := 1
  1077. RLLog.Info("Module - Found a System cfg!")
  1078. } Else If coreRetroCfg.Exist() { ; 2nd option is a core config
  1079. retroCFGFile := coreRetroCfg
  1080. foundCfg := 1
  1081. RLLog.Info("Module - Found a Core cfg!")
  1082. } Else If globalRetroCfg.Exist() { ; 3rd is global cfg
  1083. retroCFGFile := globalRetroCfg
  1084. foundCfg := 1
  1085. RLLog.Info("Module - Found a Global cfg!")
  1086. }
  1087. If foundCfg {
  1088. RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
  1089. retroCFG := LoadProperties(retroCFGFile.FileFullPath)
  1090. } Else
  1091. RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
  1092.  
  1093. If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
  1094. rotateBezel := true
  1095.  
  1096. If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") { ; these systems require the retroarch settings to be read
  1097. retroSysDir := ReadProperty(retroCFG,"system_directory") ; read value
  1098. retroSysDir := ConvertRetroCFGKey(retroSysDir) ; remove dbl quotes
  1099. retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
  1100. If (retroSysDirLeft = ":\") { ; if retroarch is set to use a default folder
  1101. retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
  1102. RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
  1103. retroSysDir := emuPath . retroSysDir
  1104. }
  1105. If !retroSysDir
  1106. ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
  1107. checkForSlash := StringUtils.Right(retroSysDir, 1)
  1108. If (checkForSlash = "\") ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
  1109. retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
  1110. }
  1111.  
  1112. If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) { ; these systems will use an ini to store game specific settings
  1113. RLLog.Info("Module - Reading / creating system ini for specific settings.")
  1114. If !StringUtils.Contains(core, "^(mame|mess|ume)") {
  1115. If !SystemModuleIni.Exist()
  1116. SystemModuleIni.Append ; create a new blank ini file if one does not exist
  1117. }
  1118.  
  1119. coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
  1120.  
  1121. If StringUtils.Contains(core, "^(mame|mess|ume)") { ; Set some MAME/MESS/UME core options.
  1122. tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
  1123. WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
  1124. WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1) ; This needs to be enabled in order to run games with RLauncher
  1125. WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
  1126. WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
  1127. WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
  1128. } Else If StringUtils.Contains(retroID, "LibRetro_N64") { ; Nintendo 64
  1129. mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
  1130. mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
  1131. mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
  1132. mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
  1133. mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
  1134. mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
  1135. mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
  1136. mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
  1137. mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
  1138. mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
  1139. mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
  1140. mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
  1141. mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
  1142. mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
  1143. mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
  1144. mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
  1145. mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
  1146.  
  1147. WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
  1148. WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
  1149. WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
  1150. WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
  1151. WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
  1152. WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
  1153. WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
  1154. WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
  1155. WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
  1156. WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
  1157. WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
  1158. WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
  1159. WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
  1160. WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
  1161. WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
  1162. WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
  1163. WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
  1164. } Else If StringUtils.Contains(retroID, "LibRetro_NES") { ; these systems will use an ini to store game specific settings
  1165. If StringUtils.Contains(core, "nestopia_libretro") { ; Nestopia
  1166. nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
  1167. nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
  1168. nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
  1169.  
  1170. WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
  1171. WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
  1172. WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
  1173. }
  1174. } Else If StringUtils.Contains(retroID, "LibRetro_LYNX") { ; Atari Lynx
  1175. If StringUtils.Contains(core, "handy_libretro") { ; Handy
  1176. handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
  1177. If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
  1178. rotateBezel := true
  1179. WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
  1180. }
  1181. } Else If StringUtils.Contains(retroID, "LibRetro_PSX") { ; Sony PlayStation
  1182. psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
  1183. psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
  1184. psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
  1185.  
  1186. WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
  1187. WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
  1188. WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
  1189. }
  1190. SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
  1191. }
  1192.  
  1193. hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
  1194. 7z(romPath, romName, romExtension, sevenZExtractPath)
  1195.  
  1196. mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
  1197.  
  1198. mgRomExtensions := "cue|iso|ccd"
  1199. mgValidExtension := false
  1200.  
  1201. Loop, Parse, mgRomExtensions, |
  1202. If (romExtension = "." . A_LoopField)
  1203. mgValidExtension := true
  1204.  
  1205. If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
  1206. m3uRomIndex := Object()
  1207. mgType := romTable[1,6] . " "
  1208. mgMaxIndex := romTable.MaxIndex()
  1209. mgRomIndex := 0
  1210.  
  1211. If mgM3UFile.Exist()
  1212. mgM3UFile.Delete()
  1213.  
  1214. Loop % mgMaxIndex
  1215. {
  1216. If (romTable[A_Index, 3] = romName) {
  1217. tempType := romTable[A_Index, 5]
  1218. mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
  1219. RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
  1220. Break
  1221. }
  1222. }
  1223.  
  1224. If (mgRomIndex > 0) {
  1225. tempRomIndex := mgRomIndex
  1226. Loop % mgMaxIndex
  1227. {
  1228. mgTypeIndex := mgType . tempRomIndex
  1229. m3uRomIndex.Insert(tempRomIndex)
  1230.  
  1231. Loop % mgMaxIndex
  1232. {
  1233. If (romTable[A_Index, 5] = mgTypeIndex) {
  1234. tempRomPath := romTable[A_Index, 1]
  1235. mgM3UFile.Append(tempRomPath . "`n")
  1236. RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
  1237. Break
  1238. }
  1239. }
  1240.  
  1241. If (tempRomIndex < mgMaxIndex)
  1242. tempRomIndex++
  1243. Else
  1244. tempRomIndex := 1
  1245. }
  1246. }
  1247. }
  1248.  
  1249. ; MAME/MESS/UME core options
  1250. MAMEParam1 := ""
  1251. MAMEParam2 := ""
  1252. MAMEParam3 := ""
  1253. If StringUtils.Contains(core, "^(mame|mess|ume)") { ; if a MAME/MESS/UME core is used
  1254. If !retroMAMEID
  1255. ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
  1256. Else
  1257. RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
  1258.  
  1259. If !mameRomPath
  1260. ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
  1261.  
  1262. If (retroMAMEID = "mame") { ; want this for arcade mame only
  1263. RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
  1264. fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
  1265. } Else {
  1266. RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
  1267. MAMEParam1 := ""
  1268. MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
  1269.  
  1270. ; If we already have a media type, then use it.
  1271. If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
  1272. ;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1273. MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
  1274. ; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
  1275. ; Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
  1276. } Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
  1277. ;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1278. MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
  1279. } Else {
  1280. ; Build a key/value object containing the different MAMEParam3 choices
  1281. MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
  1282. MAMEParam3 := MAMEP3[retroMAMEID] ; search object for the retroMAMEID pair
  1283. MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1284. }
  1285.  
  1286. If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
  1287. { microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
  1288. If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
  1289. ScriptError("This is not a known MicroBee model value: " . microbeeModel)
  1290. Else If (microbeeModel != "mbeeic")
  1291. retroMAMEID := microbeeModel
  1292. If romExtension in .mwb,.com,.bee
  1293. mediaDeviceType := "quik1"
  1294. Else If romExtension in .wav,.tap
  1295. mediaDeviceType := "cass"
  1296. Else If romExtension in .rom
  1297. mediaDeviceType := "cart"
  1298. Else If romExtension in .dsk
  1299. mediaDeviceType := "flop1"
  1300. Else ; .bin format
  1301. mediaDeviceType := "quik2"
  1302. MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1303. }
  1304.  
  1305. If (retroMAMEID = "x68000") ; Sharp X68000
  1306. {
  1307. If romExtension in .xdf,.hdm,.2hd,.dim,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
  1308. mediaDeviceType := "flop1"
  1309. Else ; .bin format
  1310. mediaDeviceType := "sasi"
  1311. MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
  1312. }
  1313.  
  1314. fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
  1315. }
  1316. } Else If (superGB = "true") {
  1317. RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
  1318. fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
  1319. } Else {
  1320. RLLog.Info("Module - Retroarch standard mode enabled")
  1321. fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
  1322. }
  1323.  
  1324. If (retroID = "LibRetro_NFDS") ; Nintendo Famicom Disk System
  1325. { disksysRom := new File(retroSysDir . "\disksys.rom")
  1326. If !disksysRom.Exist()
  1327. ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1328. } Else If (retroID = "LibRetro_SCD") ; Sega CD
  1329. { If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso|\.chd")
  1330. ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
  1331. biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
  1332. biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
  1333. biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
  1334. If !biosCDEBin.Exist()
  1335. ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1336. If !biosCDUBin.Exist()
  1337. ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1338. If !biosCDJBin.Exist()
  1339. ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1340. } Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD") ; NEC PC Engine-CD and NEC TurboGrafx-CD
  1341. { If !StringUtils.Contains(romExtension,"\.ccd|\.cue|\.chd")
  1342. ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
  1343. sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
  1344. If !sysCard3Pce.Exist()
  1345. ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1346. } Else If (retroID = "LibRetro_PCFX")
  1347. { If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
  1348. ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
  1349. pcfxBios := new File(retroSysDir . "\pcfx.bios")
  1350. If !pcfxBios.Exist()
  1351. ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
  1352. } Else If (retroID = "LibRetro_SCUMM")
  1353. {
  1354. scummFile := new File(romPath . "\" . romName . ".scummvm")
  1355. If !scummFile.Exist()
  1356. scummFile.Append("""" . romName . """")
  1357. }
  1358.  
  1359. networkSession := ""
  1360. If (enableNetworkPlay = "true") {
  1361. RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
  1362.  
  1363. netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
  1364. getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
  1365.  
  1366. If (getWANIP = "true")
  1367. myPublicIP := GetPublicIP()
  1368.  
  1369. RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
  1370. defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
  1371. defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
  1372. lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD
  1373. lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD
  1374.  
  1375. mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
  1376. If (mpMenuStatus = -1) { ; if user exited menu early
  1377. RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
  1378. ExitModule()
  1379. }
  1380. If networkSession {
  1381. RLLog.Info("Module - Using a Network for " . dbName)
  1382. moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
  1383. ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
  1384. If (networkType = "client") {
  1385. moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP") ; Save last used IP and Port for quicker launching next time
  1386. netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """" ; -C = connect as client
  1387. } Else { ; server
  1388. netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """" ; -H = host as server
  1389. }
  1390. RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
  1391. RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
  1392. } Else
  1393. RLLog.Info("Module - User chose Single Player mode for this session")
  1394. }
  1395.  
  1396. BezelStart(,,(If rotateBezel ? 1:""))
  1397.  
  1398. If foundCfg {
  1399. If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
  1400. {
  1401. customViewportWidth := bezelScreenWidth
  1402. customViewportHeight := bezelScreenHeight
  1403. customViewportX := 0
  1404. customViewportY := 0
  1405. aspectRatioIndex := 22
  1406. RLLog.Info("Stretching viewport to fit bezel")
  1407. }
  1408.  
  1409. raCfgHasChanges := ""
  1410. WriteRetroProperty("core_options_path", singlecoreoptions)
  1411. WriteRetroProperty("input_overlay", overlay)
  1412. WriteRetroProperty("video_shader", videoShader)
  1413. WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
  1414. WriteRetroProperty("custom_viewport_width", customViewportWidth)
  1415. WriteRetroProperty("custom_viewport_height", customViewportHeight)
  1416. WriteRetroProperty("custom_viewport_x", customViewportX)
  1417. WriteRetroProperty("custom_viewport_y", customViewportY)
  1418. WriteRetroProperty("video_rotation", rotation)
  1419. WriteRetroProperty("video_crop_overscan", cropOverscan)
  1420. WriteRetroProperty("video_threaded", threadedVideo)
  1421. WriteRetroProperty("video_vsync", vSync)
  1422. WriteRetroProperty("video_scale_integer", integerScale)
  1423. WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
  1424. WriteRetroProperty("input_disk_next", nextDiskKey)
  1425. WriteRetroProperty("input_disk_prev", prevDiskKey)
  1426. If StringUtils.Contains(retroID, "LibRetro_PSX") {
  1427. Loop, 8 ; Loop 8 times for 8 controllers
  1428. { p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
  1429. WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
  1430. }
  1431. }
  1432.  
  1433. If raCfgHasChanges {
  1434. RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
  1435. SaveProperties(retroCFGFile.FileFullPath, retroCFG)
  1436. }
  1437. }
  1438.  
  1439. fullscreen := If fullscreen = "true" ? " -f" : ""
  1440. retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
  1441.  
  1442.  
  1443.  
  1444. HideAppStart(hideEmuObj,hideEmu)
  1445.  
  1446. If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) { ; if a MAME/MESS/UME core is used
  1447. primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
  1448. } Else If (retroID = "LibRetro_SCUMM") {
  1449. primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . "" . netCommand, "Hide")
  1450. } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
  1451. primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . fullRomPath . netCommand, "Hide")
  1452. } Else If mgM3UFile.Exist() {
  1453. primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
  1454. } Else If (videoShader != "") {
  1455. primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " --set-shader """ . videoShader . """ -L """ . libDll . """" . netCommand, "Hide")
  1456. } Else {
  1457. primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . """" . netCommand, "Hide")
  1458. }
  1459.  
  1460. mpMenuStatus := ""
  1461. If networkSession {
  1462. canceledServerWait := false
  1463. multiplayerMenuExit := false
  1464. TimerUtils.SetTimer("NetworkConnectedCheck", 500)
  1465.  
  1466. If (networkType = "server") {
  1467. RLLog.Info("Module - Waiting for a client to connect to your server")
  1468. mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
  1469. } Else { ; client
  1470. RLLog.Info("Module - Trying to contact the server to establish a connection.")
  1471. mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
  1472. }
  1473.  
  1474. If (mpMenuStatus = -1) { ; if user exited menu early before a client connected
  1475. RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
  1476. If primaryExe.Process("Exist")
  1477. primaryExe.Process("Close") ; must close process as the exe is waiting for a client to connect and no window was drawn yet
  1478. ExitModule()
  1479. } Else { ; blank response from MultiPlayerMenu, exited properly
  1480. RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
  1481. emuPrimaryWindow.Wait()
  1482. emuPrimaryWindow.WaitActive()
  1483. }
  1484. TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
  1485. } Else { ; single player
  1486. emuPrimaryWindow.Wait()
  1487. emuPrimaryWindow.WaitActive()
  1488. }
  1489.  
  1490. If (hideConsole = "true")
  1491. emuConsoleWindow.Set("Transparent", "On") ; makes the console window transparent so you don't see it on exit
  1492.  
  1493. BezelDraw()
  1494. HideAppEnd(hideEmuObj,hideEmu)
  1495. FadeInExit()
  1496. primaryExe.Process("WaitClose")
  1497. 7zCleanUp()
  1498. BezelExit()
  1499. FadeOutExit()
  1500. ExitModule()
  1501.  
  1502.  
  1503. ; Writes new properties into the retroCFG if defined by user
  1504. WriteRetroProperty(key,value="") {
  1505. If (value != "") {
  1506. Global retroCFG,raCfgHasChanges
  1507. WriteProperty(retroCFG, key, value,1,1)
  1508. raCfgHasChanges := 1
  1509. }
  1510. }
  1511.  
  1512. ; Used to convert between RetroArch keys and usable data
  1513. ConvertRetroCFGKey(txt,direction="read"){
  1514. Global emuPath,RLLog
  1515. If (direction = "read")
  1516. { newtxt := StringUtils.TrimLeft(txt,1,0) ; removes the " from the left of the txt
  1517. newtxt := StringUtils.TrimRight(newtxt,1,0) ; removes the " from the right of the txt
  1518. relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
  1519. If StringUtils.Contains(relativeCheck,":",0) { ; if the path contains a ":" then it is a relative path
  1520. RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
  1521. newtxt := StringUtils.TrimLeft(newtxt,1,0) ; removes the : from the left of the txt
  1522. newtxt := AbsoluteFromRelative(emuPath, "." . newtxt) ; convert relative to absolute
  1523. }
  1524. If StringUtils.Contains(newtxt,"/",0)
  1525. newtxt := StringUtils.Replace(newtxt,"/","\",1,,0) ; replaces all forward slashes with backslashes
  1526. } Else If (direction = "write")
  1527. { newtxt := """" . txt . """" ; wraps the txt with ""
  1528. If StringUtils.Contains(newtxt,"\\",0)
  1529. newtxt := StringUtils.Replace(newtxt,"\","/",1,,0) ; replaces all backslashes with forward slashes
  1530. } Else
  1531. ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
  1532. RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
  1533. Return newtxt
  1534. }
  1535.  
  1536. MultiGame:
  1537. KeyUtils.SetKeyDelay(100)
  1538. emuPrimaryWindow.Activate()
  1539. KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; eject disc in Retroarch
  1540. If (!mgLastRomIndex) {
  1541. mgLastRomIndex := mgRomIndex
  1542. }
  1543. selectedRomIndex := 0
  1544. selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
  1545.  
  1546. Loop % mgMaxIndex
  1547. {
  1548. If (m3uRomIndex[A_index] = mgLastRomIndex) {
  1549. tempLastRomIndex := A_index
  1550. RLLog.Debug("Module - Last index: " . tempLastRomIndex)
  1551. }
  1552. If (m3uRomIndex[A_index] = selectedRomIndex) {
  1553. tempSelectedRomIndex := A_index
  1554. RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
  1555. }
  1556. }
  1557.  
  1558. mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
  1559.  
  1560. If (mgNewIndex < 0) {
  1561. mgNewIndex := mgNewIndex * -1
  1562. Loop % mgNewIndex
  1563. {
  1564. RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
  1565. KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
  1566. }
  1567. } Else If (mgNewIndex > 0) {
  1568. Loop % mgNewIndex
  1569. {
  1570. RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
  1571. KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
  1572. }
  1573. }
  1574.  
  1575. KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; close disc in Retroarch
  1576. mgLastRomIndex := selectedRomIndex
  1577. Return
  1578.  
  1579. NetworkConnectedCheck:
  1580. If clientConnected
  1581. multiplayerMenuExit := true
  1582. Else If emuPrimaryWindow.Exist() {
  1583. RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
  1584. multiplayerMenuExit := true
  1585. }
  1586. Return
  1587.  
  1588. CloseProcess:
  1589. FadeOutStart()
  1590. emuPrimaryWindow.Close()
  1591. Return
  1592.  
  1593. 20:38:43:335 | RL | INFO | +16 | BuildScript - Loaded Pause scripts
  1594. 20:38:43:342 | RL | INFO | +0 | BuildScript - Loaded MultiGame scripts
  1595. 20:38:43:350 | RL | INFO | +16 | BuildScript - Loaded Multi-Player scripts
  1596. 20:38:43:357 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
  1597. 20:38:43:367 | RL | INFO | +15 | BuildScript - Loaded User Functions script from D:\FrontEnds\RocketLauncher\Lib\User Functions\Global.ahk
  1598. 20:38:43:375 | RL | INFO | +0 | BuildScript - "D:\FrontEnds\RocketLauncher\Lib\User Functions\Nintendo Entertainment System.ahk" not found
  1599. 20:38:43:383 | RL | INFO | +16 | BuildScript - Loaded User Functions script from D:\FrontEnds\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk
  1600. 20:38:43:391 | RL | INFO | +0 | BuildScript - "D:\FrontEnds\RocketLauncher\Lib\User Functions\Nintendo Entertainment System\Emulators\RetroArch.ahk" not found
  1601. 20:38:43:400 | RL | INFO | +15 | BuildScript - "D:\FrontEnds\RocketLauncher\Lib\User Functions\Nintendo Entertainment System\Contra (USA).ahk" not found
  1602. 20:38:43:408 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
  1603. 20:38:43:416 | RL | INFO | +16 | Main - Module is built
  1604. 20:38:43:424 | RL | INFO | +0 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\AutoHotkey.dll exists
  1605. 20:38:43:433 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\AutoHotkey.dll"
  1606. 20:38:43:447 | RL | INFO | +15 | Main - Hiding taskbar
  1607. 20:38:43:450 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd"
  1608. 20:38:43:458 | RL | TRACE | +16 | Window.__New - Created: "ahk_class Button"
  1609. 20:38:43:467 | RL | TRACE | +0 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd"
  1610. 20:38:43:589 | RL | TRACE | +125 | Window.Hide - Hiding window "ahk_class Button"
  1611. 20:38:43:591 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
  1612. 20:38:43:599 | RL | INFO | +16 | Main - Running module
  1613. 20:38:43:905 | MD | INFO | +N/A | Module initialized
  1614. 20:38:43:906 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1615. 20:38:43:933 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~End not in TableKeyGroups
  1616. 20:38:43:934 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1617. 20:38:43:964 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
  1618. 20:38:43:965 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "CloseProcess"
  1619. 20:38:43:973 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  1620. 20:38:43:994 | MD | TRACE | +31 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in D:\FrontEnds\RocketLauncher\Settings\Nintendo Entertainment System\Games JoyIDs.ini under section [Contra (USA)]
  1621. 20:38:43:997 | MD | INFO | +0 | LoadPreferredControllers - Started
  1622. 20:38:43:004 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = 1
  1623. 20:38:44:024 | MD | TRACE | +31 | LoadPreferredControllers - Creating a list of currently connected joysticks
  1624. 20:38:44:025 | MD | INFO | +0 | GetJoystickArray - Started
  1625. 20:38:44:074 | MD | TRACE | +47 | GetJoystickArray - Joysticks Detected: 1100000000000000
  1626. 20:38:44:076 | MD | INFO | +0 | GetJoystickGUID - Started
  1627. 20:38:44:102 | MD | INFO | +32 | GetJoystickGUID - Ended and found GUID: 106737B9EFA8EE118001444553540000
  1628. 20:38:44:103 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ea | GUID: 106737B9EFA8EE118001444553540000
  1629. 20:38:44:111 | MD | INFO | +0 | GetJoystickGUID - Started
  1630. 20:38:44:132 | MD | INFO | +31 | GetJoystickGUID - Ended and found GUID: C021C010D84FEC118003444553540000
  1631. 20:38:44:134 | MD | TRACE | +0 | GetJoystickArray - ID: 2 | Port: 1 | Name: 2Axes 11Keys Game Pad | MID: 12bd | PID: d015 | GUID: C021C010D84FEC118003444553540000
  1632. 20:38:44:142 | MD | INFO | +0 | GetJoystickArray - Ended
  1633. 20:38:44:163 | MD | TRACE | +31 | LoadPreferredControllers - Preferred Order Sorting List -> 3.01|045e|02ea|106737B9EFA8EE118001444553540000
  1634. 20:38:44:164 | MD | TRACE | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 3.02|12bd|d015|C021C010D84FEC118003444553540000
  1635. 20:38:44:172 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
  1636. 20:38:44:194 | MD | INFO | +31 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
  1637. 20:38:44:195 | MD | INFO | +0 | ChangeJoystickID - Started
  1638. 20:38:44:204 | MD | TRACE | +0 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02ea&GUID_106737B9EFA8EE118001444553540000
  1639. 20:38:44:226 | MD | INFO | +32 | ChangeJoystickID - Ended
  1640. 20:38:44:228 | MD | INFO | +0 | ChangeJoystickID - Started
  1641. 20:38:44:236 | MD | TRACE | +0 | ChangeJoystickID - Swapping Joystick ID: 01000000 to the New Joystick ID: 01000000, for the Joystick VID_12bd&PID_d015&GUID_C021C010D84FEC118003444553540000
  1642. 20:38:44:256 | MD | INFO | +31 | ChangeJoystickID - Ended
  1643. 20:38:44:258 | MD | INFO | +0 | LoadPreferredControllers - Ended
  1644. 20:38:44:268 | MD | DEBUG | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
  1645. 20:38:44:287 | MD | DEBUG | +31 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
  1646. 20:38:44:288 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation
  1647. 20:38:44:296 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
  1648. 20:38:44:318 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  1649. 20:38:44:320 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub not in TableKeyGroups ~End,
  1650. 20:38:44:328 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1651. 20:38:44:349 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 2 check
  1652. 20:38:44:350 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
  1653. 20:38:44:358 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  1654. 20:38:44:380 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  1655. 20:38:44:381 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~End,~NumpadSub,
  1656. 20:38:44:389 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1657. 20:38:44:427 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 2 check
  1658. 20:38:44:428 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
  1659. 20:38:44:438 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  1660. 20:38:44:464 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  1661. 20:38:44:465 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,
  1662. 20:38:44:473 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  1663. 20:38:44:481 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  1664. 20:38:44:489 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  1665. 20:38:44:497 | MD | DEBUG | +15 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
  1666. 20:38:44:505 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  1667. 20:38:44:512 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
  1668. 20:38:44:520 | MD | TRACE | +0 | CustomFunction.Init - Starting
  1669. 20:38:44:528 | MD | INFO | +15 | GlobalUserFunction.InitUserFeatures - Starting
  1670. 20:38:44:536 | MD | INFO | +0 | GlobalUserFunction.InitUserFeatures - Ending
  1671. 20:38:44:544 | MD | INFO | +16 | GlobalEmulatorUserFunction.InitUserFeatures - Starting
  1672. 20:38:44:552 | MD | INFO | +0 | GlobalEmulatorUserFunction.InitUserFeatures - Ending
  1673. 20:38:44:560 | MD | TRACE | +16 | CustomFunction.Init - Ending
  1674. 20:38:44:568 | MD | INFO | +15 | StartModule - Started
  1675. 20:38:44:575 | MD | INFO | +0 | StartModule - MEmu: RetroArch
  1676. MEmuV: v1.3.6
  1677. MURL: http://themaister.net/retroarch.html
  1678. MAuthor: djvj|zerojay|SweatyPickle
  1679. MVersion: 2.4.3
  1680. MCRC: 699AB8F7
  1681. iCRC: FB2DB971
  1682. MID: 635038268922229164
  1683. MSystem: Acorn BBC Micro|AAE|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Applied Technology MicroBee|Apple IIGS|Arcade Classics|Atari 2600|Atari 5200|Atari 7800|Atari 8-Bit|Atari Classics|Atari Jaguar|Atari Lynx|Atari ST|Atari XEGS|Bally Astrocade|Bandai Gundam RX-78|Bandai Super Vision 8000|Bandai Wonderswan|Bandai Wonderswan Color|Canon X07|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore MAX Machine|Commodore Amiga|Creatronic Mega Duck|Data East Classics|Dragon Data Dragon|Emerson Arcadia 2001|Entex Adventure Vision|Elektronika BK|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Final Burn Alpha|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Konami Classics|MAME|Magnavox Odyssey 2|Microsoft MSX|Microsoft MSX2|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|Midway Classics|Namco Classics|Namco System 22|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC TurboGrafx-16|NEC SuperGrafx|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo DS|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Color|Nintendo Game Boy Japan|Nintendo Game Boy Advance|Nintendo Game & Watch|Nintendo Super Game Boy|Nintendo Pokemon Mini|Nintendo Virtual Boy|Nintendo Super Famicom|Nintendo Satellaview|Nintendo SuFami Turbo|Panasonic 3DO|Elektronska Industrija Pecom 64|Philips CD-i|Philips Videopac|RCA Studio II|ScummVM|Sega 32X|Sega Classics|Sega Mega Drive 32X|Sega Mark III|Sega SC-3000|Sega SG-1000|Sega CD|Sega Dreamcast|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Meganet|Sega Nomad|Sega Pico|Sega Saturn|Sega Saturn Japan|Sega VMU|Sega ST-V|Sharp X1|Sharp X68000|Sinclair ZX Spectrum|Sinclair ZX81|Sony PlayStation|Sony PlayStation Minis|Sony PocketStation|Sony PSP|Sony PSP Minis|Sord M5|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo CD|SNK Neo Geo Pocket Color|Spectravideo|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Technos|Texas Instruments TI 99-4A|Thomson MO5|Thomson TO7|Tiger Game.com|Tiki-100|Tomy Tutor|VTech CreatiVision|Watara Supervision|Williams Classics|Sammy Atomiswave|Sega Naomi|Sega Naomi 2|Sega Naomi GD|Sega Naomi 2 GD|Commodore 64
  1684. 20:38:44:584 | MD | INFO | +16 | StartModule - You have a supported System Name for this module: "Nintendo Entertainment System"
  1685. 20:38:44:593 | MD | INFO | +0 | LocaleUtils.i18n - Started
  1686. 20:38:44:603 | MD | DEBUG | +16 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
  1687. 20:38:44:610 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
  1688. 20:38:44:618 | MD | INFO | +15 | LocaleUtils.i18n - Started
  1689. 20:38:44:627 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
  1690. 20:38:44:636 | MD | INFO | +16 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
  1691. 20:38:44:646 | MD | INFO | +15 | PluginInit - Started
  1692. 20:38:44:652 | MD | INFO | +0 | Process - Exist LaunchBox.exe
  1693. 20:38:44:667 | MD | INFO | +16 | Process - Exist LaunchBox.exe
  1694. 20:38:44:677 | MD | DEBUG | +16 | BuildDatabaseTable - Started - Building Table for: Developer|Notes|Platform|Publisher|Rating|Year|StarRating|Name|CloneOf|Series|PlayMode|Genre|Status|Source|Region|Favorite|Completed|Portable|CloneOf
  1695. 20:38:44:678 | MD | INFO | +0 | CheckFile - Checking if D:\FrontEnds\LaunchBox\Data\Platforms\Nintendo Entertainment System.xml exists
  1696. 20:38:44:735 | MD | TRACE_DLL | +47 | RLDLL.getRelativePathFromFull - Converting "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
  1697. 20:38:44:738 | MD | TRACE_DLL | +0 | RLDLL.getRelativePathFromFull - Converted to "..\..\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
  1698. 20:38:44:745 | MD | DEBUG | +15 | BuildDatabaseTable - Searching LaunchBox database file for XML section: <ApplicationPath>..\..\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip</ApplicationPath>
  1699. 20:38:44:756 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Game Name" in the database!
  1700. 20:38:44:762 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Developer
  1701. 20:38:44:770 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Developer" with a value: "Konami"
  1702. 20:38:44:778 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: Notes
  1703. 20:38:44:786 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Notes" with a value: "The universe teeters on the brink of total annihilation at the hands of the vile alien warmonger, Red Falcon. Earth's only hope rests with you, a courageous member of the Special Forces elite commando squad. Your mission: Battle deep into the deadly Amazon jungle, where the Red Falcon and his galactic henchmen have transformed ancient Mayan temples into awesome monuments dedicated to mass destruction. A multitude of weapons, from rapid-fire machine guns to high-tech lasers are at your disposal as you sweat blood, fighting past 3-D mazes, underground security systems, and tropical forests surrounded by giant waterfalls and alien cannons. This is the ultimate test for the ultimate guerilla warrior. And if you survive, Earth survives!"
  1704. 20:38:44:794 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Platform
  1705. 20:38:44:802 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Platform" with a value: "Nintendo Entertainment System"
  1706. 20:38:44:810 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Publisher
  1707. 20:38:44:818 | MD | DEBUG | +15 | BuildDatabaseTable - Found "Publisher" with a value: "Konami"
  1708. 20:38:44:826 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Rating
  1709. 20:38:44:834 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Rating" with a value: "Not Rated"
  1710. 20:38:44:842 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Year
  1711. 20:38:44:851 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Year" with a value: "1988"
  1712. 20:38:44:858 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: StarRating
  1713. 20:38:44:867 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: Name
  1714. 20:38:44:874 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Contra"
  1715. 20:38:44:882 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: CloneOf
  1716. 20:38:44:890 | MD | DEBUG | +0 | BuildDatabaseTable - Found "CloneOf" with a value: "(USA)"
  1717. 20:38:44:898 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: Series
  1718. 20:38:44:905 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: PlayMode
  1719. 20:38:44:913 | MD | DEBUG | +16 | BuildDatabaseTable - Found "PlayMode" with a value: "Cooperative; Multiplayer"
  1720. 20:38:44:921 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Genre
  1721. 20:38:44:929 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Genre" with a value: "Platform; Shooter"
  1722. 20:38:44:937 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Status
  1723. 20:38:44:945 | MD | DEBUG | +15 | BuildDatabaseTable - Found "Status" with a value: "Imported ROM"
  1724. 20:38:44:953 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Source
  1725. 20:38:44:961 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: Region
  1726. 20:38:44:969 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Region" with a value: "North America"
  1727. 20:38:44:978 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: Favorite
  1728. 20:38:44:986 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Favorite" with a value: "false"
  1729. 20:38:44:994 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: Completed
  1730. 20:38:44:002 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Completed" with a value: "false"
  1731. 20:38:45:010 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: Portable
  1732. 20:38:45:018 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Portable" with a value: "false"
  1733. 20:38:45:025 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: CloneOf
  1734. 20:38:45:037 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: Videos_Path
  1735. 20:38:45:042 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Front_Path
  1736. 20:38:45:050 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Back_Path
  1737. 20:38:45:057 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: ClearLogo_Path
  1738. 20:38:45:065 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Fanart_Path
  1739. 20:38:45:073 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for platform path for: Screenshot_Path
  1740. 20:38:45:080 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Banner_Path
  1741. 20:38:45:088 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: SteamBanner_Path
  1742. 20:38:45:096 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Manuals_Path
  1743. 20:38:45:105 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: Music_Path
  1744. 20:38:45:113 | MD | TRACE | +0 | PluginInit - GameInfo:
  1745. GameInfo Label: Back_Path | GameInfo Value:
  1746. GameInfo Label: Banner_Path | GameInfo Value:
  1747. GameInfo Label: ClearLogo_Path | GameInfo Value:
  1748. GameInfo Label: CloneOf | GameInfo Value:
  1749. GameInfo Label: Completed | GameInfo Value: false
  1750. GameInfo Label: Developer | GameInfo Value: Konami
  1751. GameInfo Label: Fanart_Path | GameInfo Value:
  1752. GameInfo Label: Favorite | GameInfo Value: false
  1753. GameInfo Label: Front_Path | GameInfo Value:
  1754. GameInfo Label: Genre | GameInfo Value: Platform; Shooter
  1755. GameInfo Label: Manuals_Path | GameInfo Value:
  1756. GameInfo Label: Music_Path | GameInfo Value:
  1757. GameInfo Label: Name | GameInfo Value: Contra
  1758. GameInfo Label: Notes | GameInfo Value: The universe teeters on the brink of total annihilation at the hands of the vile alien warmonger, Red Falcon. Earth's only hope rests with you, a courageous member of the Special Forces elite commando squad. Your mission: Battle deep into the deadly Amazon jungle, where the Red Falcon and his galactic henchmen have transformed ancient Mayan temples into awesome monuments dedicated to mass destruction. A multitude of weapons, from rapid-fire machine guns to high-tech lasers are at your disposal as you sweat blood, fighting past 3-D mazes, underground security systems, and tropical forests surrounded by giant waterfalls and alien cannons. This is the ultimate test for the ultimate guerilla warrior. And if you survive, Earth survives!
  1759. GameInfo Label: Platform | GameInfo Value: Nintendo Entertainment System
  1760. GameInfo Label: PlayMode | GameInfo Value: Cooperative; Multiplayer
  1761. GameInfo Label: Portable | GameInfo Value: false
  1762. GameInfo Label: Publisher | GameInfo Value: Konami
  1763. GameInfo Label: Rating | GameInfo Value: Not Rated
  1764. GameInfo Label: Region | GameInfo Value: North America
  1765. GameInfo Label: Screenshot_Path | GameInfo Value:
  1766. GameInfo Label: Series | GameInfo Value:
  1767. GameInfo Label: Source | GameInfo Value:
  1768. GameInfo Label: StarRating | GameInfo Value: 0
  1769. GameInfo Label: Status | GameInfo Value: Imported ROM
  1770. GameInfo Label: SteamBanner_Path | GameInfo Value:
  1771. GameInfo Label: Videos_Path | GameInfo Value:
  1772. GameInfo Label: Year | GameInfo Value: 1988
  1773. 20:38:45:121 | MD | DEBUG | +15 | BuildDatabaseTable - Ended
  1774. 20:38:45:129 | MD | INFO | +0 | PluginInit - Ended
  1775. 20:38:45:137 | MD | DEBUG | +16 | StartModule - Setting romName to the dbName sent to RocketLauncher: Contra (USA)
  1776. 20:38:45:146 | MD | INFO | +15 | SystemCursor - Hiding mouse cursor
  1777. 20:38:45:175 | MD | DEBUG | +16 | XHotkeyTableCreation - Started
  1778. 20:38:45:177 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~C not in TableKeyGroups ~End,~NumpadSub,PrintScreen,
  1779. 20:38:45:185 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1780. 20:38:45:194 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 2 check
  1781. 20:38:45:202 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~C" to call a group label
  1782. 20:38:45:212 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
  1783. 20:38:45:220 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1784. 20:38:45:228 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~Numpad1 not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,
  1785. 20:38:45:236 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1786. 20:38:45:245 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 2 check
  1787. 20:38:45:253 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~Numpad1" to call a group label
  1788. 20:38:45:260 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
  1789. 20:38:45:268 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1790. 20:38:45:276 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup ~Numpad3 not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,
  1791. 20:38:45:285 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1792. 20:38:45:292 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 2 check
  1793. 20:38:45:300 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~Numpad3" to call a group label
  1794. 20:38:45:308 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
  1795. 20:38:45:316 | MD | TRACE | +0 | Process.__New - Creating new process object for: "D:\FrontEnds\LaunchBox\LaunchBox.exe"
  1796. 20:38:45:324 | MD | TRACE | +15 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\LaunchBox.exe"
  1797. 20:38:45:332 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\LaunchBox.exe"
  1798. 20:38:45:343 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System\Contra (USA).ini"
  1799. 20:38:45:349 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System\Contra (USA).ini"
  1800. 20:38:45:361 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
  1801. 20:38:45:366 | MD | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
  1802. 20:38:45:377 | MD | TRACE | +0 | File.Exist - This file exists: D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini
  1803. 20:38:45:383 | MD | DEBUG | +16 | RIniFile.__New - "Module" at index 1, adding "SystemModuleIni" from: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
  1804. 20:38:45:390 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ini"
  1805. 20:38:45:397 | MD | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ini"
  1806. 20:38:45:408 | MD | TRACE | +0 | File.Exist - This file exists: D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ini
  1807. 20:38:45:415 | MD | DEBUG | +16 | RIniFile.__New - "Module" at index 2, adding "GlobalModuleIni" from: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ini"
  1808. 20:38:45:424 | MD | INFO | +0 | StartModule - Ended
  1809. 20:38:45:429 | MD | DEBUG | +16 | FadeInStart - Started
  1810. 20:38:45:437 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1811. 20:38:45:445 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,
  1812. 20:38:45:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  1813. 20:38:45:462 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  1814. 20:38:45:470 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  1815. 20:38:45:478 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~NumpadSub"
  1816. 20:38:45:487 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  1817. 20:38:45:494 | MD | DEBUG | +15 | XHotkeyTableCreation - Ended
  1818. 20:38:45:502 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1819. 20:38:45:510 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,
  1820. 20:38:45:518 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  1821. 20:38:45:525 | MD | DEBUG | +15 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  1822. 20:38:45:534 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  1823. 20:38:45:542 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadSub"
  1824. 20:38:45:549 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  1825. 20:38:45:557 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
  1826. 20:38:45:565 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1827. 20:38:45:573 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,
  1828. 20:38:45:581 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  1829. 20:38:45:589 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
  1830. 20:38:45:596 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  1831. 20:38:45:609 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~End"
  1832. 20:38:45:617 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 12 check
  1833. 20:38:45:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  1834. 20:38:45:633 | MD | DEBUG | +16 | FadeInStart - Only these keys will interrupt this fade process: LControl|LAlt|Space
  1835. 20:38:45:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1836. 20:38:45:649 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup LControl not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,
  1837. 20:38:45:657 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1838. 20:38:45:665 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 2 check
  1839. 20:38:45:672 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LControl" to call label: "CustomKeyFadeBypass"
  1840. 20:38:45:681 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
  1841. 20:38:45:689 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  1842. 20:38:45:698 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup LAlt not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,
  1843. 20:38:45:706 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  1844. 20:38:45:717 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 2 check
  1845. 20:38:45:727 | MD | DEBUG | +16 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LAlt" to call label: "CustomKeyFadeBypass"
  1846. 20:38:45:735 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  1847. 20:38:45:743 | MD | DEBUG | +15 | XHotkeyTableCreation - Started
  1848. 20:38:45:752 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Space not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,
  1849. 20:38:45:760 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 1 check
  1850. 20:38:45:771 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 2 check
  1851. 20:38:45:780 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Space" to call label: "CustomKeyFadeBypass"
  1852. 20:38:45:789 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
  1853. 20:38:45:797 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.333333, Y= 1.333333
  1854. 20:38:45:808 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.*
  1855. 20:38:45:818 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.png
  1856. 20:38:45:826 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.gif
  1857. 20:38:45:835 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.tif
  1858. 20:38:45:843 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.bmp
  1859. 20:38:45:852 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.jpg
  1860. 20:38:45:861 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1.jpg
  1861. 20:38:45:870 | MD | INFO | +15 | GetFadePicFile - Randomized images and Fade will use D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1.jpg
  1862. 20:38:45:878 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Extra Layer 1 - Console*.*
  1863. 20:38:45:886 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Extra Layer 1 - Console*.*
  1864. 20:38:45:894 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.*
  1865. 20:38:45:902 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.png
  1866. 20:38:45:910 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console.png
  1867. 20:38:45:917 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.gif
  1868. 20:38:45:926 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.tif
  1869. 20:38:45:934 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.bmp
  1870. 20:38:45:942 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.jpg
  1871. 20:38:45:950 | MD | INFO | +15 | GetFadePicFile - Randomized images and Fade will use D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console.png
  1872. 20:38:46:211 | MD | INFO | +266 | DefaultAnimateFadeIn - Started, direction is: in
  1873. 20:38:46:213 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
  1874. 20:38:46:716 | MD | INFO | +500 | DefaultAnimateFadeIn - Ended
  1875. 20:38:46:763 | MD | DEBUG | +47 | FadeInStart - Ended
  1876. 20:38:46:764 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
  1877. 20:38:46:773 | MD | TRACE | +15 | CustomFunction.PreStart - Starting
  1878. 20:38:46:780 | MD | INFO | +0 | GlobalUserFunction.StartUserFeatures - Starting
  1879. 20:38:46:788 | MD | INFO | +16 | GlobalUserFunction.StartUserFeatures - Ending
  1880. 20:38:46:795 | MD | INFO | +0 | GlobalEmulatorUserFunction.StartUserFeatures - Starting
  1881. 20:38:46:803 | MD | INFO | +16 | GlobalEmulatorUserFunction.StartUserFeatures - Ending
  1882. 20:38:46:810 | MD | TRACE | +0 | CustomFunction.PreStart - Ending
  1883. 20:38:46:819 | MD | DEBUG | +15 | CoverFE - Started
  1884. 20:38:46:836 | MD | INFO | +16 | FadeApp - Hiding Frontend by making it transparent
  1885. 20:38:46:837 | MD | DEBUG | +0 | CoverFE - Ended
  1886. 20:38:46:845 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
  1887. 20:38:46:853 | MD | TRACE | +16 | Process.__New - Creating new process object for: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
  1888. 20:38:46:861 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
  1889. 20:38:46:871 | MD | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
  1890. 20:38:46:882 | MD | TRACE | +16 | Window.__New - Created: "RetroArch ahk_class RetroArch"
  1891. 20:38:46:890 | MD | TRACE | +0 | Window.__New - Created: "ahk_class ConsoleWindowClass"
  1892. 20:38:46:899 | MD | DEBUG | +15 | Module - Started building the RetroArch object
  1893. 20:38:46:910 | MD | DEBUG | +0 | Module - Finished building the RetroArch object
  1894. 20:38:46:918 | MD | INFO | +16 | Module - Using these system variables:
  1895. 20:38:46:927 | MD | INFO | +16 | Module - retroSystem: Nintendo Entertainment System
  1896. 20:38:46:935 | MD | INFO | +0 | Module - retroID: LibRetro_NES
  1897. 20:38:46:944 | MD | INFO | +15 | Module - retroCore: nestopia_libretro
  1898. 20:38:46:953 | MD | INFO | +0 | Module - retroMAMEID: nes
  1899. 20:38:46:961 | MD | INFO | +16 | Module - retroMAMEMedia: cdrom
  1900. 20:38:46:969 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Fullscreen: No value for this key
  1901. 20:38:46:977 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
  1902. 20:38:46:985 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
  1903. 20:38:46:993 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ConfigFolder: No value for this key
  1904. 20:38:46:002 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ConfigFolder: ..\LaunchBox\Emulators
  1905. 20:38:47:010 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - single_core_options: No value for this key
  1906. 20:38:47:018 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - single_core_options: No value for this key
  1907. 20:38:47:026 | MD | INFO | +15 | RIniFile.Read - Module - single_core_options: false (DEFAULT)
  1908. 20:38:47:035 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
  1909. 20:38:47:043 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
  1910. 20:38:47:052 | MD | INFO | +0 | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
  1911. 20:38:47:060 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
  1912. 20:38:47:068 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
  1913. 20:38:47:076 | MD | INFO | +0 | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
  1914. 20:38:47:084 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
  1915. 20:38:47:091 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
  1916. 20:38:47:100 | MD | INFO | +16 | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
  1917. 20:38:47:108 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
  1918. 20:38:47:116 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
  1919. 20:38:47:123 | MD | INFO | +0 | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
  1920. 20:38:47:131 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - HideConsole: No value for this key
  1921. 20:38:47:139 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: No value for this key
  1922. 20:38:47:147 | MD | INFO | +15 | RIniFile.Read - Module - HideConsole: true (DEFAULT)
  1923. 20:38:47:155 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
  1924. 20:38:47:163 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
  1925. 20:38:47:171 | MD | INFO | +0 | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
  1926. 20:38:47:180 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Next_Disk_Key: No value for this key
  1927. 20:38:47:190 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Next_Disk_Key: No value for this key
  1928. 20:38:47:198 | MD | INFO | +15 | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
  1929. 20:38:47:206 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
  1930. 20:38:47:214 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
  1931. 20:38:47:222 | MD | INFO | +0 | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
  1932. 20:38:47:229 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - LibRetro_Core: No value for this key
  1933. 20:38:47:237 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - LibRetro_Core: No value for this key
  1934. 20:38:47:245 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - LibRetro_Core: No value for this key
  1935. 20:38:47:253 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - LibRetro_Core: mesen_libretro
  1936. 20:38:47:260 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - SuperGameBoy: No value for this key
  1937. 20:38:47:268 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - SuperGameBoy: No value for this key
  1938. 20:38:47:276 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - SuperGameBoy: No value for this key
  1939. 20:38:47:284 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - SuperGameBoy: No value for this key
  1940. 20:38:47:291 | MD | INFO | +16 | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
  1941. 20:38:47:299 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - Enable_Network_Play: No value for this key
  1942. 20:38:47:306 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Network] - Enable_Network_Play: No value for this key
  1943. 20:38:47:314 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - Enable_Network_Play: No value for this key
  1944. 20:38:47:322 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Network] - Enable_Network_Play: No value for this key
  1945. 20:38:47:331 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
  1946. 20:38:47:338 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - Overlay: No value for this key
  1947. 20:38:47:346 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - Overlay: No value for this key
  1948. 20:38:47:357 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - Overlay: No value for this key
  1949. 20:38:47:365 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - Overlay: No value for this key
  1950. 20:38:47:373 | MD | INFO | +0 | RIniFile.Read - Module - Overlay: (NO VALUE)
  1951. 20:38:47:381 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - VideoShader: No value for this key
  1952. 20:38:47:389 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - VideoShader: No value for this key
  1953. 20:38:47:397 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - VideoShader: No value for this key
  1954. 20:38:47:405 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - VideoShader: No value for this key
  1955. 20:38:47:415 | MD | INFO | +16 | RIniFile.Read - Module - VideoShader: (NO VALUE)
  1956. 20:38:47:424 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - AspectRatioIndex: No value for this key
  1957. 20:38:47:432 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - AspectRatioIndex: No value for this key
  1958. 20:38:47:440 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - AspectRatioIndex: No value for this key
  1959. 20:38:47:448 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - AspectRatioIndex: No value for this key
  1960. 20:38:47:456 | MD | INFO | +0 | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
  1961. 20:38:47:464 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CustomViewportWidth: No value for this key
  1962. 20:38:47:472 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportWidth: No value for this key
  1963. 20:38:47:479 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CustomViewportWidth: No value for this key
  1964. 20:38:47:488 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportWidth: No value for this key
  1965. 20:38:47:495 | MD | INFO | +15 | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
  1966. 20:38:47:503 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CustomViewportHeight: No value for this key
  1967. 20:38:47:511 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportHeight: No value for this key
  1968. 20:38:47:519 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CustomViewportHeight: No value for this key
  1969. 20:38:47:526 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportHeight: No value for this key
  1970. 20:38:47:534 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
  1971. 20:38:47:542 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CustomViewportX: No value for this key
  1972. 20:38:47:550 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportX: No value for this key
  1973. 20:38:47:557 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CustomViewportX: No value for this key
  1974. 20:38:47:565 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportX: No value for this key
  1975. 20:38:47:573 | MD | INFO | +15 | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
  1976. 20:38:47:581 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CustomViewportY: No value for this key
  1977. 20:38:47:589 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportY: No value for this key
  1978. 20:38:47:597 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CustomViewportY: No value for this key
  1979. 20:38:47:605 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportY: No value for this key
  1980. 20:38:47:613 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
  1981. 20:38:47:621 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - StretchToFillBezel: No value for this key
  1982. 20:38:47:629 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - StretchToFillBezel: No value for this key
  1983. 20:38:47:636 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - StretchToFillBezel: No value for this key
  1984. 20:38:47:644 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - StretchToFillBezel: No value for this key
  1985. 20:38:47:652 | MD | INFO | +15 | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
  1986. 20:38:47:660 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - Rotation: No value for this key
  1987. 20:38:47:668 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - Rotation: No value for this key
  1988. 20:38:47:676 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - Rotation: No value for this key
  1989. 20:38:47:683 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - Rotation: No value for this key
  1990. 20:38:47:691 | MD | INFO | +0 | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
  1991. 20:38:47:698 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CropOverscan: No value for this key
  1992. 20:38:47:706 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CropOverscan: No value for this key
  1993. 20:38:47:714 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CropOverscan: No value for this key
  1994. 20:38:47:722 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CropOverscan: No value for this key
  1995. 20:38:47:729 | MD | INFO | +16 | RIniFile.Read - Module - CropOverscan: (NO VALUE)
  1996. 20:38:47:737 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - ThreadedVideo: No value for this key
  1997. 20:38:47:745 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - ThreadedVideo: No value for this key
  1998. 20:38:47:753 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - ThreadedVideo: No value for this key
  1999. 20:38:47:760 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - ThreadedVideo: No value for this key
  2000. 20:38:47:768 | MD | INFO | +0 | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
  2001. 20:38:47:776 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - VSync: No value for this key
  2002. 20:38:47:784 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - VSync: No value for this key
  2003. 20:38:47:792 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - VSync: No value for this key
  2004. 20:38:47:800 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - VSync: No value for this key
  2005. 20:38:47:807 | MD | INFO | +16 | RIniFile.Read - Module - VSync: (NO VALUE)
  2006. 20:38:47:815 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - IntegerScale: No value for this key
  2007. 20:38:47:823 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - IntegerScale: No value for this key
  2008. 20:38:47:831 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - IntegerScale: No value for this key
  2009. 20:38:47:840 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - IntegerScale: No value for this key
  2010. 20:38:47:854 | MD | INFO | +16 | RIniFile.Read - Module - IntegerScale: (NO VALUE)
  2011. 20:38:47:869 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - ConfigurationPerCore: No value for this key
  2012. 20:38:47:883 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - ConfigurationPerCore: No value for this key
  2013. 20:38:47:897 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - ConfigurationPerCore: No value for this key
  2014. 20:38:47:911 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - ConfigurationPerCore: No value for this key
  2015. 20:38:47:926 | MD | INFO | +16 | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
  2016. 20:38:47:935 | MD | TRACE | +16 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
  2017. 20:38:47:943 | MD | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "..\LaunchBox\Emulators"
  2018. 20:38:47:956 | MD | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\LaunchBox\Emulators"
  2019. 20:38:47:962 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators"
  2020. 20:38:47:971 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators"
  2021. 20:38:47:983 | MD | TRACE | +16 | Folder.__New - Created new folder object of: "D:\FrontEnds\LaunchBox\Emulators"
  2022. 20:38:47:988 | MD | INFO | +0 | CheckFile - Checking if D:\FrontEnds\LaunchBox\Emulators\RetroArch\cores\mesen_libretro.dll exists
  2023. 20:38:47:998 | MD | TRACE | +15 | File.Exist - This file exists: D:\FrontEnds\LaunchBox\Emulators
  2024. 20:38:47:005 | MD | INFO | +0 | Module - Global cfg should be: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg
  2025. 20:38:48:016 | MD | INFO | +16 | Module - System cfg should be: D:\FrontEnds\LaunchBox\Emulators\Nintendo Entertainment System.cfg
  2026. 20:38:48:025 | MD | INFO | +15 | Module - Core cfg should be: D:\FrontEnds\LaunchBox\Emulators\mesen_libretro.cfg
  2027. 20:38:48:034 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\Nintendo Entertainment System.cfg"
  2028. 20:38:48:042 | MD | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\Nintendo Entertainment System.cfg"
  2029. 20:38:48:053 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\mesen_libretro.cfg"
  2030. 20:38:48:059 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\mesen_libretro.cfg"
  2031. 20:38:48:069 | MD | TRACE | +15 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg"
  2032. 20:38:48:074 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg"
  2033. 20:38:48:086 | MD | TRACE | +16 | File.Exist - This file exists: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg
  2034. 20:38:48:091 | MD | INFO | +0 | Module - Found a Global cfg!
  2035. 20:38:48:098 | MD | INFO | +0 | Module - RetroArch is using D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg as its config file.
  2036. 20:38:48:106 | MD | INFO | +16 | LoadProperties - Started and loading this cfg into memory: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg
  2037. 20:38:48:124 | MD | INFO | +15 | LoadProperties - Ended
  2038. 20:38:48:125 | MD | TRACE | +0 | StringUtils.Contains - "0" does not contain "1|3"
  2039. 20:38:48:133 | MD | TRACE | +16 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX"
  2040. 20:38:48:141 | MD | TRACE | +0 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
  2041. 20:38:48:149 | MD | TRACE | +15 | StringUtils.Contains - "LibRetro_NES" contains "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX" at position 1
  2042. 20:38:48:157 | MD | INFO | +0 | Module - Reading / creating system ini for specific settings.
  2043. 20:38:48:165 | MD | TRACE | +16 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
  2044. 20:38:48:173 | MD | INFO | +0 | LoadProperties - Started and loading this cfg into memory:
  2045. 20:38:48:181 | MD | INFO | +16 | LoadProperties - Ended
  2046. 20:38:48:189 | MD | TRACE | +0 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
  2047. 20:38:48:197 | MD | TRACE | +15 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_N64"
  2048. 20:38:48:205 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_NES" contains "LibRetro_NES" at position 1
  2049. 20:38:48:213 | MD | TRACE | +16 | StringUtils.Contains - "mesen_libretro" does not contain "nestopia_libretro"
  2050. 20:38:48:221 | MD | INFO | +0 | SaveProperties - Started and saving this cfg to disk:
  2051. 20:38:48:229 | MD | INFO | +16 | SaveProperties - Ended
  2052. 20:38:48:237 | MD | INFO | +0 | 7z - Started, received D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip. If rom is an archive, it will extract to D:\temp
  2053. 20:38:48:245 | MD | DEBUG | +15 | 7z - Using Standard method to extract this rom
  2054. 20:38:48:253 | MD | DEBUG | +0 | 7z - ".zip" found in .zip|.rar|.7z|.lha|.lzh|.gzip|.tar
  2055. 20:38:48:261 | MD | INFO | +16 | CheckFile - Checking if D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip exists
  2056. 20:38:48:269 | MD | TRACE_DLL | +0 | RLDLL.findFileInZip - Searching for these filename(s) "Contra (USA)" with these extensions "cue|bin|ccd|sfc|gba|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|pce|nds|j64|lnx|wsc|n64|a78|z64|32x|a52|chd|fds|col|int|crt|ipf|nib" inside this archive: "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
  2057. 20:38:48:333 | MD | INFO | +78 | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Contra (USA).nes"
  2058. 20:38:48:334 | MD | DEBUG | +0 | 7z - Attaching the system name "Nintendo Entertainment System" to the extracted path
  2059. 20:38:48:342 | MD | TRACE_DLL | +0 | RLDLL.getZipExtractedSize - Getting extracted size of this archive: "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
  2060. 20:38:48:358 | MD | DEBUG | +16 | 7z - Invoked COM Object, ROM extracted size: 131088 bytes
  2061. 20:38:48:360 | MD | DEBUG | +0 | 7z - Checking if this archive has already been extracted in D:\temp\Nintendo Entertainment System\Contra (USA)
  2062. 20:38:48:368 | MD | DEBUG | +15 | 7z - File does not already exist in D:\temp\Nintendo Entertainment System\Contra (USA), proceeding to extract it.
  2063. 20:38:48:375 | MD | DEBUG | +0 | 7z - Calculated a difference of bytes, so this file will be extracted
  2064. 20:38:48:385 | MD | DEBUG | +16 | 7z - File found in archive
  2065. 20:38:48:394 | MD | DEBUG | +0 | 7z - Extracted path of rom will be 67 in length and within the 255 character limit.
  2066. 20:38:48:405 | MD | INFO | +15 | 7z - The sevenZExtractPath has 8606805 MB of free space which is enough to extract this game: 0 MB
  2067. 20:38:48:411 | MD | DEBUG | +0 | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics
  2068. 20:38:48:419 | MD | INFO | +16 | DefaultFadeAnimation - Started
  2069. 20:38:48:427 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Info Bar*.*
  2070. 20:38:48:436 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Info Bar*.*
  2071. 20:38:48:444 | MD | DEBUG | +15 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar*.*
  2072. 20:38:48:453 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
  2073. 20:38:48:460 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\Info Bar*.*
  2074. 20:38:48:469 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 3*.*
  2075. 20:38:48:477 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Layer 3*.*
  2076. 20:38:48:485 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.*
  2077. 20:38:48:493 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.png
  2078. 20:38:48:504 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3.png
  2079. 20:38:48:512 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.gif
  2080. 20:38:48:521 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.tif
  2081. 20:38:48:528 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.bmp
  2082. 20:38:48:537 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.jpg
  2083. 20:38:48:544 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3.png
  2084. 20:38:48:575 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
  2085. 20:38:48:576 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo: D:\FrontEnds\RocketLauncher\Media\Genre\_Default\Platform; Shooter.*
  2086. 20:38:48:585 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Rating Logo: D:\FrontEnds\RocketLauncher\Media\Rating\_Default\Not Rated.*
  2087. 20:38:48:593 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Developer Logo: D:\FrontEnds\RocketLauncher\Media\Developer\_Default\Konami.*
  2088. 20:38:48:601 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Publisher Logo: D:\FrontEnds\RocketLauncher\Media\Publisher\_Default\Konami.*
  2089. 20:38:48:611 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo: D:\FrontEnds\RocketLauncher\Media\Year\_Default\1988.*
  2090. 20:38:48:617 | MD | DEBUG | +15 | BuildAssetsTable - Media assets found:
  2091. Asset Label: Publisher Logo | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Publisher\_Default\Konami.png | Asset Extension1: png | Asset Type1: publisher
  2092. 20:38:48:624 | MD | INFO | +0 | BuildAssetsTable - Ended
  2093. 20:38:48:632 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
  2094. 20:38:48:640 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: D:\FrontEnds\RocketLauncher\Media\Logos\Nintendo Entertainment System\_Default\
  2095. 20:38:48:656 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Game Logo: D:\FrontEnds\RocketLauncher\Media\Logos\Nintendo Entertainment System\Contra (USA)\
  2096. 20:38:48:663 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Game Logo:
  2097. 20:38:48:665 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2098. Asset Label: Game Logo | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Logos\Nintendo Entertainment System\Contra (USA)\Logo.png | Asset Extension1: png | Asset Type1: game
  2099. Asset Label: Publisher Logo | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Publisher\_Default\Konami.png | Asset Extension1: png | Asset Type1: publisher
  2100. Asset Label: System Logo | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Logos\Nintendo Entertainment System\_Default\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
  2101. 20:38:48:674 | MD | INFO | +0 | BuildAssetsTable - Ended
  2102. 20:38:48:709 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\7z extracting*.*
  2103. 20:38:48:711 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\7z extracting*.*
  2104. 20:38:48:719 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\7z extracting*.*
  2105. 20:38:48:728 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\Horizontal\7z extracting*.*
  2106. 20:38:48:737 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\7z extracting*.*
  2107. 20:38:48:747 | MD | DEBUG | +15 | FadeInDelay - Started
  2108. 20:38:48:802 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage
  2109. 20:38:48:810 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2110. 20:38:48:816 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Starting sevenZTimeout Timer
  2111. 20:38:48:869 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
  2112. 20:38:48:873 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2113. 20:38:48:941 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000
  2114. 20:38:48:988 | MD | TRACE_DLL | +47 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2115. 20:38:49:188 | MD | INFO | +203 | DefaultFadeAnimationLoop - percentage0.000000
  2116. 20:38:49:191 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2117. 20:38:49:282 | MD | INFO | +93 | DefaultFadeAnimationLoop - percentage0.000000
  2118. 20:38:49:343 | MD | DEBUG | +63 | SevenZTimeout - 7z.exe is no longer running
  2119. 20:38:49:373 | MD | TRACE_DLL | +31 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2120. 20:38:49:568 | MD | INFO | +203 | DefaultFadeAnimationLoop - percentage0.000000
  2121. 20:38:49:571 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2122. 20:38:49:701 | MD | INFO | +125 | DefaultFadeAnimationLoop - percentage0.000000
  2123. 20:38:49:732 | MD | TRACE_DLL | +32 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2124. 20:38:49:824 | MD | INFO | +93 | DefaultFadeAnimationLoop - percentage0.000000
  2125. 20:38:49:828 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2126. 20:38:49:966 | MD | INFO | +141 | DefaultFadeAnimationLoop - percentage0.000000
  2127. 20:38:49:972 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2128. 20:38:50:089 | MD | INFO | +125 | DefaultFadeAnimationLoop - percentage0.000000
  2129. 20:38:50:091 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2130. 20:38:50:158 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
  2131. 20:38:50:161 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2132. 20:38:50:235 | MD | INFO | +79 | DefaultFadeAnimationLoop - percentage0.000000
  2133. 20:38:50:237 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2134. 20:38:50:290 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
  2135. 20:38:50:293 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2136. 20:38:50:352 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000
  2137. 20:38:50:354 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2138. 20:38:50:414 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
  2139. 20:38:50:416 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2140. 20:38:50:475 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000
  2141. 20:38:50:477 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2142. 20:38:50:542 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
  2143. 20:38:50:544 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2144. 20:38:50:752 | MD | INFO | +203 | DefaultFadeAnimationLoop - percentage0.000000
  2145. 20:38:50:812 | MD | TRACE_DLL | +63 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2146. 20:38:50:891 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000
  2147. 20:38:50:893 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2148. 20:38:50:970 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000
  2149. 20:38:50:972 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2150. 20:38:51:075 | MD | INFO | +109 | DefaultFadeAnimationLoop - percentage0.000000
  2151. 20:38:51:080 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2152. 20:38:51:236 | MD | INFO | +157 | DefaultFadeAnimationLoop - percentage0.000000
  2153. 20:38:51:313 | MD | TRACE_DLL | +78 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2154. 20:38:51:483 | MD | INFO | +172 | DefaultFadeAnimationLoop - percentage0.000000
  2155. 20:38:51:488 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2156. 20:38:51:608 | MD | INFO | +125 | DefaultFadeAnimationLoop - percentage0.000000
  2157. 20:38:51:610 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2158. 20:38:51:702 | MD | INFO | +93 | DefaultFadeAnimationLoop - percentage0.000000
  2159. 20:38:51:706 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2160. 20:38:51:937 | MD | DEBUG | +235 | FadeInDelay - Ended
  2161. 20:38:51:940 | MD | INFO | +0 | DefaultFadeAnimation - Ended
  2162. 20:38:51:998 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
  2163. 20:38:51:001 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2164. 20:38:52:066 | MD | DEBUG | +63 | 7z - Logging is debug or higher, dumping 7z Extraction info to log
  2165. 20:38:52:068 | MD | INFO | +15 | 7z - Starting 7z extraction of D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip to D:\temp\Nintendo Entertainment System\Contra (USA)
  2166. 20:38:52:107 | MD | INFO | +32 | Process - Wait 7z.exe 2
  2167. 20:38:52:238 | MD | DEBUG | +125 | 7z - Starting SevenZTimeout Timer
  2168. 20:38:52:239 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2169. 20:38:52:300 | MD | DEBUG | +62 | Extracting file: Contra (USA).nes | Percentage Extracted: 100%
  2170. 20:38:52:480 | MD | TRACE_DLL | +188 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2171. 20:38:52:566 | MD | DEBUG | +78 | SevenZTimeout - 7z.exe is no longer running
  2172. 20:38:52:635 | MD | DEBUG | +78 | Extracting file: Contra (USA).nes | Percentage Extracted: 100%
  2173. 20:38:52:637 | MD | DEBUG | +0 | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete
  2174. 20:38:52:807 | MD | INFO | +172 | DefaultFadeAnimationLoop - percentage0.000000
  2175. 20:38:52:811 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2176. 20:38:53:004 | MD | INFO | +187 | DefaultFadeAnimationLoop - percentage100
  2177. 20:38:53:026 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\7z complete*.*
  2178. 20:38:53:029 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\7z complete*.*
  2179. 20:38:53:078 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\7z complete*.*
  2180. 20:38:53:080 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
  2181. 20:38:53:104 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\7z complete*.*
  2182. 20:38:53:273 | MD | DEBUG | +171 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
  2183. 20:38:53:277 | MD | INFO | +0 | 7z - Finished 7z extraction which took 1 seconds
  2184. 20:38:53:305 | MD | INFO | +32 | DefaultFadeAnimationLoop - percentage100
  2185. 20:38:53:317 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished
  2186. 20:38:53:337 | MD | DEBUG | +31 | DefaultFadeAnimationLoop - Ended
  2187. 20:38:53:375 | MD | DEBUG | +31 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
  2188. 20:38:53:399 | MD | DEBUG | +31 | 7z - Found file in D:\temp\Nintendo Entertainment System\Contra (USA)\Contra (USA).nes
  2189. 20:38:53:400 | MD | WARNING | +0 | 7z - romPath changed from "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)" to "D:\temp\Nintendo Entertainment System\Contra (USA)"
  2190. 20:38:53:409 | MD | WARNING | +0 | 7z - romName changed from "Contra (USA)" to "Contra (USA)"
  2191. 20:38:53:434 | MD | WARNING | +32 | 7z - romExtension changed from ".zip" to ".nes"
  2192. 20:38:53:436 | MD | INFO | +0 | 7z - Ended
  2193. 20:38:53:444 | MD | TRACE | +15 | File.__New - Creating new file object of: "D:\temp\Nintendo Entertainment System\Contra (USA)\.m3u"
  2194. 20:38:53:452 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\temp\Nintendo Entertainment System\Contra (USA)\.m3u"
  2195. 20:38:53:462 | MD | TRACE | +16 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_PSX"
  2196. 20:38:53:468 | MD | TRACE | +0 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
  2197. 20:38:53:476 | MD | INFO | +16 | Module - Retroarch standard mode enabled
  2198. 20:38:53:484 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_PCECD|LibRetro_TGCD"
  2199. 20:38:53:513 | MD | DEBUG | +31 | WriteProperty - Writing - core_options_path: "
  2200. 20:38:53:520 | MD | DEBUG | +0 | WriteProperty - Writing - video_rotation: 0
  2201. 20:38:53:522 | MD | TRACE | +15 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_PSX"
  2202. 20:38:53:530 | MD | INFO | +0 | Module - Saving changed settings to: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg"
  2203. 20:38:53:538 | MD | INFO | +16 | SaveProperties - Started and saving this cfg to disk: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg
  2204. 20:38:53:559 | MD | INFO | +16 | SaveProperties - Ended
  2205. 20:38:53:561 | MD | INFO | +0 | HideAppStart - Starting HideAppTimer, scanning for windows defined every 2ms
  2206. 20:38:53:568 | MD | INFO | +15 | HideAppStart - Ended
  2207. 20:38:53:577 | MD | TRACE | +0 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
  2208. 20:38:53:589 | MD | DEBUG | +16 | HideAppTimer - Trying to hide window [1]: "ahk_class ConsoleWindowClass"
  2209. 20:38:53:612 | MD | TRACE | +16 | CustomFunction.PreLaunch - Starting
  2210. 20:38:53:613 | MD | INFO | +0 | GlobalUserFunction.PreLaunch - Starting
  2211. 20:38:53:623 | MD | INFO | +15 | GlobalUserFunction.PreLaunch - Ending
  2212. 20:38:53:629 | MD | INFO | +0 | GlobalEmulatorUserFunction.PreLaunch - KPKPKP Starting
  2213. 20:38:53:639 | MD | INFO | +16 | KPKPKP UserFunction - CopyDevReorder!Nintendo Entertainment System
  2214. 20:38:53:645 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\Nintendo Entertainment System.ini"
  2215. 20:38:53:655 | MD | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\Nintendo Entertainment System.ini"
  2216. 20:38:53:689 | MD | TRACE | +32 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\GlobalDevReorder.ini"
  2217. 20:38:53:690 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\GlobalDevReorder.ini"
  2218. 20:38:53:704 | MD | INFO | +15 | GlobalEmulatorUserFunction.PreLaunch - KPKPKP Ending
  2219. 20:38:53:708 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending
  2220. 20:38:53:717 | MD | INFO | +16 | Process.Run - Running: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe "D:\temp\Nintendo Entertainment System\Contra (USA)\Contra (USA).nes" -f -c "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg" -L "D:\FrontEnds\LaunchBox\Emulators\RetroArch\cores\mesen_libretro.dll"
  2221. 20:38:53:786 | MD | DEBUG | +78 | Process.Run - "retroarch.exe "D:\temp\Nintendo Entertainment System\Contra (USA)\Contra (USA).nes" -f -c "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg" -L "D:\FrontEnds\LaunchBox\Emulators\RetroArch\cores\mesen_libretro.dll"" Process ID: 5272
  2222. 20:38:53:788 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting
  2223. 20:38:53:796 | MD | INFO | +0 | GlobalUserFunction.PostLaunch - Starting
  2224. 20:38:53:808 | MD | INFO | +16 | GlobalUserFunction.PostLaunch - Ending
  2225. 20:38:53:825 | MD | INFO | +15 | GlobalEmulatorUserFunction.PostLaunch - Starting
  2226. 20:38:53:860 | MD | INFO | +32 | GlobalEmulatorUserFunction.PostLaunch - Ending
  2227. 20:38:53:863 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending
  2228. 20:38:53:873 | MD | TRACE | +15 | Window.__New - Created: "ahk_id 986486"
  2229. 20:38:53:881 | MD | TRACE | +16 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2230. 20:38:53:890 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1440 from "ahk_id 986486"
  2231. 20:38:53:898 | MD | DEBUG | +15 | HideAppTimer - Turning on DetectHiddenWindows window as it's needed to hide apps
  2232. 20:38:53:908 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2233. 20:38:53:936 | MD | DEBUG | +32 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 2560 | Height: 1440 | Window HWND: 0xf0d76 | Process ID: 23212 | Process Path: D:\FrontEnds\RocketLauncher\RocketLauncher.exe
  2234. 20:38:53:938 | MD | INFO | +0 | Window.Wait - Waiting for window "RetroArch ahk_class RetroArch"
  2235. 20:38:54:303 | MD | DEBUG | +375 | HideAppTimer - Trying to hide window [2]: "RetroArch ahk_class RetroArch"
  2236. 20:38:54:319 | MD | DEBUG | +15 | HideAppTimer - Trying to hide window [3]: "RetroArch ahk_class RetroArch"
  2237. 20:38:54:334 | MD | DEBUG | +16 | HideAppTimer - Trying to hide window [4]: "RetroArch ahk_class RetroArch"
  2238. 20:38:54:350 | MD | DEBUG | +16 | HideAppTimer - Trying to hide window [5]: "RetroArch ahk_class RetroArch"
  2239. 20:38:54:370 | MD | DEBUG | +15 | HideAppTimer - Trying to hide window [6]: "RetroArch ahk_class RetroArch"
  2240. 20:38:54:381 | MD | DEBUG | +16 | HideAppTimer - Trying to hide window [7]: "RetroArch ahk_class RetroArch"
  2241. 20:38:54:398 | MD | DEBUG | +15 | HideAppTimer - Trying to hide window [8]: "RetroArch ahk_class RetroArch"
  2242. 20:38:54:399 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 986486"
  2243. 20:38:54:407 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2244. 20:38:54:415 | MD | DEBUG | +16 | HideAppTimer - Turning on DetectHiddenWindows window as it's needed to hide apps
  2245. 20:38:54:424 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2246. 20:39:06:347 | MD | DEBUG | +11922 | HideAppTimer - Trying to hide window [9]: "RetroArch ahk_class RetroArch"
  2247. 20:39:06:350 | MD | TRACE | +16 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1440 from "ahk_id 986486"
  2248. 20:39:06:425 | MD | DEBUG | +62 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 2560 | Height: 1440 | Window HWND: 0xf0d76 | Process ID: 23212 | Process Path: D:\FrontEnds\RocketLauncher\RocketLauncher.exe
  2249. 20:39:06:426 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 1641604"
  2250. 20:39:06:435 | MD | TRACE | +16 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2251. 20:39:06:504 | MD | TRACE | +62 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1440 from "ahk_id 1641604"
  2252. 20:39:06:505 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2253. 20:39:06:515 | MD | DEBUG | +16 | MiscUtils.GetActiveWindowStatus - Title: RetroArch Mesen 0.9.9 | Class: RetroArch | State: 0 | X: 0 | Y: 0 | Width: 2560 | Height: 1440 | Window HWND: 0x190c84 | Process ID: 5272 | Process Path: D:\Frontends\LaunchBox\Emulators\RetroArch\retroarch.exe
  2254. 20:39:06:582 | MD | INFO | +62 | Window.WaitActive - Waiting for "RetroArch ahk_class RetroArch"
  2255. 20:39:06:757 | MD | TRACE | +188 | Window.__New - Created: "ahk_id 1641604"
  2256. 20:39:06:760 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2257. 20:39:06:768 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1440 from "ahk_id 1641604"
  2258. 20:39:06:847 | MD | TRACE | +78 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2259. 20:39:06:848 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: RetroArch Mesen 0.9.9 | Class: RetroArch | State: 0 | X: 0 | Y: 0 | Width: 2560 | Height: 1440 | Window HWND: 0x190c84 | Process ID: 5272 | Process Path: D:\Frontends\LaunchBox\Emulators\RetroArch\retroarch.exe
  2260. 20:39:06:921 | MD | TRACE | +78 | Window.Set - Setting Transparent to On for window "ahk_class ConsoleWindowClass"
  2261. 20:39:06:923 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Starting
  2262. 20:39:06:938 | MD | INFO | +16 | GlobalUserFunction.PreBezelDraw - Starting
  2263. 20:39:06:951 | MD | INFO | +15 | GlobalUserFunction.PreBezelDraw - Ending
  2264. 20:39:07:018 | MD | INFO | +63 | GlobalEmulatorUserFunction.PreBezelDraw - Starting
  2265. 20:39:07:020 | MD | INFO | +0 | GlobalEmulatorUserFunction.PreBezelDraw - Ending
  2266. 20:39:07:028 | MD | TRACE | +15 | CustomFunction.SetFullscreenPostLaunch - Starting
  2267. 20:39:07:096 | MD | TRACE | +63 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
  2268. 20:39:07:098 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Ending
  2269. 20:39:07:106 | MD | TRACE | +16 | CustomFunction.PreBezelDraw - Ending
  2270. 20:39:07:175 | MD | INFO | +62 | HideAppEnd - Stopping HideAppTimer and unhiding flagged windows
  2271. 20:39:07:252 | MD | INFO | +78 | HideAppEnd - Revealed window: "RetroArch ahk_class RetroArch"
  2272. 20:39:07:253 | MD | INFO | +0 | HideAppEnd - Ended
  2273. 20:39:07:262 | MD | DEBUG | +16 | FadeInExit - Started
  2274. 20:39:07:347 | MD | DEBUG | +78 | XHotkeyTableCreation - Started
  2275. 20:39:07:349 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  2276. 20:39:07:362 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2277. 20:39:07:457 | MD | DEBUG | +93 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
  2278. 20:39:07:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2279. 20:39:07:520 | MD | DEBUG | +63 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "LControl"
  2280. 20:39:07:522 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 12 check
  2281. 20:39:07:531 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2282. 20:39:07:597 | MD | DEBUG | +63 | XHotkeyTableCreation - Started
  2283. 20:39:07:599 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  2284. 20:39:07:607 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 10 check
  2285. 20:39:07:675 | MD | DEBUG | +62 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
  2286. 20:39:07:676 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2287. 20:39:07:686 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "LAlt"
  2288. 20:39:07:753 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 12 check
  2289. 20:39:07:755 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2290. 20:39:07:764 | MD | DEBUG | +16 | XHotkeyTableCreation - Started
  2291. 20:39:07:847 | MD | DEBUG | +78 | XHotkeyTableCreation - KeyGroup Space is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  2292. 20:39:07:849 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 10 check
  2293. 20:39:07:857 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Space"
  2294. 20:39:07:925 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 11 check
  2295. 20:39:07:926 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "Space"
  2296. 20:39:07:935 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 12 check
  2297. 20:39:08:001 | MD | DEBUG | +62 | XHotkeyTableCreation - Ended
  2298. 20:39:08:004 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out
  2299. 20:39:08:520 | MD | INFO | +516 | DefaultAnimateFadeIn - Ended
  2300. 20:39:08:597 | MD | DEBUG | +78 | XHotkeyTableCreation - Started
  2301. 20:39:08:599 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  2302. 20:39:08:607 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2303. 20:39:08:616 | MD | DEBUG | +15 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  2304. 20:39:08:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2305. 20:39:08:632 | MD | DEBUG | +16 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
  2306. 20:39:08:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2307. 20:39:08:672 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  2308. 20:39:08:674 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2309. 20:39:08:684 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  2310. 20:39:08:692 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2311. 20:39:08:700 | MD | DEBUG | +15 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  2312. 20:39:08:708 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 11 check
  2313. 20:39:08:718 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
  2314. 20:39:08:726 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 12 check
  2315. 20:39:08:736 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2316. 20:39:08:743 | MD | DEBUG | +15 | XHotkeyTableCreation - Started
  2317. 20:39:08:752 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  2318. 20:39:08:760 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 10 check
  2319. 20:39:08:769 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
  2320. 20:39:08:777 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 11 check
  2321. 20:39:08:785 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "CloseProcess"
  2322. 20:39:08:793 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 12 check
  2323. 20:39:08:802 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
  2324. 20:39:08:810 | MD | DEBUG | +0 | FadeInExit - Ended, waiting for user to close launched application
  2325. 20:39:08:819 | MD | TRACE | +15 | CustomFunction.PostLoad - Starting
  2326. 20:39:08:826 | MD | INFO | +0 | GlobalUserFunction.PostLoad - Starting
  2327. 20:39:08:835 | MD | INFO | +16 | GlobalUserFunction.PostLoad - Ending
  2328. 20:39:08:843 | MD | INFO | +0 | GlobalEmulatorUserFunction.PostLoad - Starting
  2329. 20:39:08:851 | MD | INFO | +16 | GlobalEmulatorUserFunction.PostLoad - Ending
  2330. 20:39:08:859 | MD | TRACE | +0 | CustomFunction.PostLoad - Ending
  2331. 20:39:08:869 | MD | INFO | +15 | Process.Process - "WaitClose" "retroarch.exe"
  2332. 20:39:08:877 | MD | TRACE | +0 | Process.GetProcessID
  2333. 20:39:12:874 | MD | DEBUG | +4000 | XHotkeyTableCreation - Started
  2334. 20:39:12:876 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  2335. 20:39:12:901 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  2336. 20:39:12:903 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
  2337. 20:39:12:932 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  2338. 20:39:12:933 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~End"
  2339. 20:39:12:942 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2340. 20:39:12:963 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  2341. 20:39:12:964 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2342. 20:39:12:973 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  2343. 20:39:12:994 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  2344. 20:39:12:995 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  2345. 20:39:12:004 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2346. 20:39:13:025 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadSub"
  2347. 20:39:13:027 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  2348. 20:39:13:035 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2349. 20:39:13:056 | MD | DEBUG | +32 | XHotkeyTableCreation - Started
  2350. 20:39:13:058 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  2351. 20:39:13:066 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  2352. 20:39:13:087 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  2353. 20:39:13:088 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  2354. 20:39:13:096 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~NumpadSub"
  2355. 20:39:13:119 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  2356. 20:39:13:120 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  2357. 20:39:13:128 | MD | DEBUG | +0 | Pause_Main - Disabled exit emulator, bezel, and multigame keys
  2358. 20:39:13:149 | MD | DEBUG | +31 | Pause_Main - Started Gdip 8590830 (If number -> loaded)
  2359. 20:39:13:151 | MD | TRACE | +0 | CustomFunction.PrePauseStart - Starting
  2360. 20:39:13:159 | MD | INFO | +0 | GlobalUserFunction.StartPauseUserFeatures - Starting
  2361. 20:39:13:182 | MD | INFO | +32 | GlobalUserFunction.StartPauseUserFeatures - Ending
  2362. 20:39:13:183 | MD | INFO | +0 | GlobalEmulatorUserFunction.StartPauseUserFeatures - Starting
  2363. 20:39:13:212 | MD | INFO | +31 | GlobalEmulatorUserFunction.StartPauseUserFeatures - Ending
  2364. 20:39:13:213 | MD | TRACE | +0 | CustomFunction.PrePauseStart - Ending
  2365. 20:39:13:251 | MD | DEBUG | +31 | Pause_Main - Loaded Emulator information: EmulatorProcessName: retroarch.exe, EmulatorClass: RetroArch, EmulatorID: 0x190c84
  2366. 20:39:13:276 | MD | DEBUG | +31 | VA_GetDevice_Return - Master mute status: 0 (1 is mutted)
  2367. 20:39:13:278 | MD | DEBUG | +0 | VA_GetDevice_Return - Muting emulator sound while Pause is loaded. Emulator mute status: 1 (1 is mutted)
  2368. 20:39:13:317 | MD | INFO | +32 | VA_GetDevice_Return - Pause Started: current rom: Contra (USA), current system Name: Nintendo Entertainment System
  2369. 20:39:13:338 | MD | DEBUG | +31 | VA_GetDevice_Return - Created Black Screen to hide FrontEnd
  2370. 20:39:13:347 | MD | DEBUG | +0 | VA_GetDevice_Return - Loaded emulator specific module start commands
  2371. 20:39:13:493 | MD | DEBUG | +156 | VA_GetDevice_Return - Pause screen scale factor: X=1.333333, Y= 1.333333
  2372. 20:39:13:503 | MD | INFO | +0 | ProcSus - Suspending Process: 5272
  2373. 20:39:13:525 | MD | DEBUG | +31 | VA_GetDevice_Return - Setting Pause starting time for subtracting from statistics played time: 8621171
  2374. 20:39:13:561 | MD | DEBUG | +32 | VA_GetDevice_Return - Loading screen created
  2375. 20:39:13:562 | MD | ERROR | +0 | ConvertToMonitorObject - Width not supplied in array. Object creation terminated.
  2376. 20:39:13:587 | MD | INFO | +31 | CheckForNearestSupportedRes - Started
  2377. 20:39:13:589 | MD | ERROR | +0 | CheckForNearestSupportedRes - Supplied desired resolution does not contain any data.
  2378. 20:39:13:649 | MD | INFO | +62 | LoadExternalVariables - RocketLauncher HitoText Path: D:\FrontEnds\RocketLauncher\Module Extensions\HiToText.exe
  2379. 20:39:13:650 | MD | INFO | +0 | LoadExternalVariables - RocketLauncher 7z Path: D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe
  2380. 20:39:13:743 | MD | DEBUG | +94 | LoadExternalVariables - Pause variables values:
  2381. [General Options] Mute_when_Loading_Pause = true
  2382. [General Options] Mute_Sound = false
  2383. [Main Menu Appearance Options] Main_Menu_Items = Artwork|Guides|Controller|Manuals|Videos|Sound|Change Disc|Save State|Load State|HighScore|Statistics|Moves List|History|Settings|Shutdown
  2384. [Main Menu Appearance Options] Main_Menu_Labels = Controller|Change Disc|Save State|Load State|HighScore|Artwork|Guides|Manuals|Videos|Sound|Statistics|Moves List|History|Settings|Shutdown
  2385. [General Options] Disable_Pause_Menu = true
  2386. [General Options] Pause_Monitor =
  2387. [General Options] Pause_Screen_Rotation_Angle = 0
  2388. [Main Menu Appearance Options] Pause_Base_Resolution_Width = 1920
  2389. [Main Menu Appearance Options] Pause_Base_Resolution_Height = 1080
  2390. [Start and Exit Screen] Loading_Text = Loading Pause
  2391. [Start and Exit Screen] Exiting_Text = Exiting Pause
  2392. [Start and Exit Screen] Font = Bebas Neue
  2393. [Start and Exit Screen] Font_Size = 45
  2394. [Start and Exit Screen] Font_Color = ff222222
  2395. [Start and Exit Screen] Text_Margin = 65
  2396. [General Options] Force_Resolution_Change =
  2397. [General Options] Controller_Menu_Enabled = true
  2398. [General Options] ChangeDisc_Menu_Enabled = true
  2399. [General Options] SaveandLoad_Menu_Enabled = true
  2400. [General Options] HighScore_Menu_Enabled = true
  2401. [General Options] Artwork_Menu_Enabled = true
  2402. [General Options] Guides_Menu_Enabled = true
  2403. [General Options] Manuals_Menu_Enabled = true
  2404. [General Options] History_Menu_Enabled = true
  2405. [General Options] Sound_Menu_Enabled = true
  2406. [General Options] Settings_Menu_Enabled = true
  2407. [General Options] Videos_Menu_Enabled = true
  2408. [General Options] Statistics_Menu_Enabled = true
  2409. [General Options] MovesList_Menu_Enabled = true
  2410. [General Options] Shutdown_Label_Enabled = true
  2411. [General Options] Load_PDF_and_Compressed_Files_at_Pause_First_Start = false
  2412. [General Options] PDF_Page_Layout = frompdf
  2413. [General Options] Pdf_Dpi_Resolution = 72
  2414. [General Options] PDF_Max_Height = 1080
  2415. [General Options] Mute_when_Loading_Pause = true
  2416. [General Options] Mute_Sound = false
  2417. [General Options] Disable_Pause_Menu = true
  2418. [General Options] Enable_Mouse_Control = false
  2419. [General Options] Support_Additional_Image_Files = true
  2420. [General Options] Screenshot_Extension = png
  2421. [General Options] Screenshot_JPG_Quality = 100
  2422. [General Options] Pause_Use_Parent_Game_Media_Assets = true
  2423. [General Options] Pause_Load_PDF_On_Label = false
  2424. [Main Menu Appearance Options] Enable_Global_Background = true
  2425. [Main Menu Appearance Options] Background_Align_Image = Align to Top Left
  2426. [Main Menu Appearance Options] Enable_Clock = true
  2427. [Main Menu Appearance Options] Clock_Font = Bebas Neue
  2428. [Main Menu Appearance Options] Clock_Font_Size = 60
  2429. [Main Menu Appearance Options] Main_Bar_Text_Font = Bebas Neue
  2430. [Main Menu Appearance Options] Main_Bar_Text_Font_Size = 75
  2431. [Main Menu Appearance Options] Main_Bar_Text_Selected_Color = ffffffff
  2432. [Main Menu Appearance Options] Main_Bar_Text_Disabled_Color = 44ffffff
  2433. [Main Menu Appearance Options] Main_Bar_Horizontal_Distance_Between_Labels = 0
  2434. [Main Menu Appearance Options] Main_Bar_Height = 90
  2435. [Main Menu Appearance Options] Main_Bar_GradientBrush1 = 6f000000
  2436. [Main Menu Appearance Options] Main_Bar_GradientBrush2 = ff000000
  2437. [Main Menu Appearance Options] Background_Color = ff000000
  2438. [Main Menu Appearance Options] Background_Brush = aa000000
  2439. [Main Menu Appearance Options] Game_Info_Items = Publisher|Developer|Company|Released|Year|Systems|Genre|Perspective|GameType|Language|Score|Controls|Players|NumPlayers|Series|Rating|Description
  2440. [Main Menu Appearance Options] Game_Info_Font = Bebas Neue
  2441. [Main Menu Appearance Options] Game_Info_Font_Size = 20
  2442. [Main Menu Appearance Options] Game_Info_Font_Color = FFFFFFFF
  2443. [Main Menu Appearance Options] Game_Info_Description_Font = Bebas Neue
  2444. [Main Menu Appearance Options] Game_Info_Description_Font_Size = 22
  2445. [Main Menu Appearance Options] Game_Info_Description_Font_Color = 00FFFFFF
  2446. [Main Menu Appearance Options] Game_Info_Description_Scrolling_Velocity = 2
  2447. [Main Menu Appearance Options] Use_Screenshot_As_Background = false
  2448. [Main Menu Appearance Options] Mouse_Control_Overlay_Transparency = 50
  2449. [Main Menu Appearance Options] Bar_Vertical_Offset = 0
  2450. [SubMenu Appearance Options] Appearance_Duration = 300
  2451. [SubMenu Appearance Options] Additional_Text_Margin_Contour = 10
  2452. [SubMenu Appearance Options] Minimum_Text_Box_Width = 270
  2453. [SubMenu Appearance Options] Appearance_Delay_in_Milliseconds = 500
  2454. [SubMenu Appearance Options] Top_Right_Chamfer_Size = 40
  2455. [SubMenu Appearance Options] Width = 1890|1020
  2456. [SubMenu Appearance Options] Height = 450|700
  2457. [SubMenu Appearance Options] Background_Brush = 44000000
  2458. [SubMenu Appearance Options] Label_Font = Bebas Neue
  2459. [SubMenu Appearance Options] Label_Font_Size = 35
  2460. [SubMenu Appearance Options] Content_Font = Bebas Neue
  2461. [SubMenu Appearance Options] Content_Font_Size = 35
  2462. [SubMenu Appearance Options] Content_Small_Font_Size = 25
  2463. [SubMenu Appearance Options] Help_Font = Bebas Neue
  2464. [SubMenu Appearance Options] Help_Font_Size = 25
  2465. [SubMenu Appearance Options] Help_Bottom_Margin = 463
  2466. [SubMenu Appearance Options] Help_Right_Margin = 20
  2467. [SubMenu Appearance Options] Selected_Brush = cc000000
  2468. [SubMenu Appearance Options] Disabled_Brush = 44000000
  2469. [SubMenu Appearance Options] Radius_of_Rounded_Corners = 15
  2470. [SubMenu FullScreen Appearance Options] Margin = 25
  2471. [SubMenu FullScreen Appearance Options] Radius_of_Rounded_Corners = 15
  2472. [SubMenu FullScreen Appearance Options] Background_Brush = 88000000
  2473. [SubMenu FullScreen Appearance Options] Legend_Text_Brush = DD000015
  2474. [SubMenu FullScreen Appearance Options] Legend_Text_Font_Color = ffffffff
  2475. [SubMenu FullScreen Appearance Options] Legend_Text_Font_Size = 22
  2476. [SubMenu FullScreen Appearance Options] Zoom_Steps = 25
  2477. [SubMenu FullScreen Appearance Options] Pan_Steps = 120
  2478. [SubMenu FullScreen Appearance Options] Full_Screen_Help_Text_Timer = 2000
  2479. [SubMenu Save and Load State Appearance Options] Vertical_Distance_Between_Labels = 75
  2480. [SubMenu Save and Load State Appearance Options] Horizontal_Margin = 200
  2481. [SubMenu Save and Load State Appearance Options] Vertical_Margin = 90
  2482. [SubMenu Save and Load State Appearance Options] Delay_to_Send_Keys = 500
  2483. [SubMenu Save and Load State Appearance Options] Set_Key_Delay = 200
  2484. [SubMenu Save and Load State Appearance Options] Enable_Save_State_Screenshot = true
  2485. [SubMenu Settings Appearance Options] Vertical_Distance_Between_Labels = 75
  2486. [SubMenu Settings Appearance Options] Horizontal_Margin = 200
  2487. [SubMenu Settings Appearance Options] Vertical_Margin = 90
  2488. [SubMenu Settings Appearance Options] Option_Font_Size = 22
  2489. [SubMenu Sound Control Appearance Options] Single_Bar_Width = 25
  2490. [SubMenu Sound Control Appearance Options] Single_Bar_Spacing = 7
  2491. [SubMenu Sound Control Appearance Options] Single_Bar_Height = 45
  2492. [SubMenu Sound Control Appearance Options] Height_Difference_Between_Bars = 3
  2493. [SubMenu Sound Control Appearance Options] Volume_Steps = 5
  2494. [SubMenu Sound Control Appearance Options] Selected_Color = ffffffff
  2495. [SubMenu Sound Control Appearance Options] Disabled_Color = 44ffffff
  2496. [SubMenu Sound Control Appearance Options] Mute_Button_Font_Size = 20
  2497. [SubMenu Sound Control Appearance Options] Sound_Mute_Button_Vertical_Distance = 75|100
  2498. [SubMenu Sound Control Appearance Options] Space_Between_Sound_Bar_and_Sound_Bitmap = 55
  2499. [SubMenu Sound Control Appearance Options] Sound_Distance_to_Sound_Level = 15
  2500. [SubMenu Sound Control Appearance Options] Enable_Music_Player = true
  2501. [SubMenu Sound Control Appearance Options] Playlist_Extension = m3u
  2502. [SubMenu Sound Control Appearance Options] Music_Files_Extension = mp3|m4a|wav
  2503. [SubMenu Sound Control Appearance Options] Enable_Music_on_Pause_Startup = true
  2504. [SubMenu Sound Control Appearance Options] Keep_Playing_after_Exiting_Pause = false
  2505. [SubMenu Sound Control Appearance Options] Enable_Shuffle = false
  2506. [SubMenu Sound Control Appearance Options] Enable_Loop = true
  2507. [SubMenu Sound Control Appearance Options] External_Playlist_Path =
  2508. [SubMenu Sound Control Appearance Options] Space_Between_Music_Player_Buttons = 65
  2509. [SubMenu Sound Control Appearance Options] Size_of_Music_Player_Buttons = 65
  2510. [SubMenu Sound Control Appearance Options] Music_Player_Vertical_Distance = 75|100
  2511. [SubMenu Sound Control Appearance Options] Sound_Button_Growing_Velocity = 1
  2512. [SubMenu Sound Control Appearance Options] Music_Player_Volume_Level = 100
  2513. [SubMenu Change Disc Appearance Options] Vertical_Margin = 80
  2514. [SubMenu Change Disc Appearance Options] Text_Distance_to_Image = 30
  2515. [SubMenu Change Disc Appearance Options] Use_Game_Art_for_Disc_Image = true
  2516. [SubMenu Change Disc Appearance Options] Selected_Disc_Effect = rotate
  2517. [SubMenu Change Disc Appearance Options] Side_Padding = 0.2
  2518. [SubMenu HighScore Appearance Options] Highlighted_Player_Name = KEN
  2519. [SubMenu HighScore Appearance Options] Highlighted_Player_Font_Color = ff00ffff
  2520. [SubMenu HighScore Appearance Options] Font_Color = ffffffff
  2521. [SubMenu HighScore Appearance Options] Font_Size = 22
  2522. [SubMenu HighScore Appearance Options] Title_Font_Size = 30
  2523. [SubMenu HighScore Appearance Options] Title_Font_Color = ffffff00
  2524. [SubMenu HighScore Appearance Options] Selected_Font_Color = ffff00ff
  2525. [SubMenu HighScore Appearance Options] Superior_Margin = 45
  2526. [SubMenu HighScore Appearance Options] Full_Screen_Width = 1000
  2527. [SubMenu Moves List Appearance Options] Vertical_Margin = 80
  2528. [SubMenu Moves List Appearance Options] Horizontal_Margin = 40
  2529. [SubMenu Moves List Appearance Options] Vertical_Distance_Between_Labels = 75
  2530. [SubMenu Moves List Appearance Options] Horizontal_Distance_Between_Labels_and_MovesList = 125
  2531. [SubMenu Moves List Appearance Options] Vertical_Distance_Between_Moves_Lines = 60
  2532. [SubMenu Moves List Appearance Options] Secondary_Font_Size = 22
  2533. [SubMenu Moves List Appearance Options] Vertical_Move_Image_Size = 55
  2534. [SubMenu Moves List Appearance Options] Full_Screen_Width = 1000
  2535. [SubMenu Moves List Appearance Options] Horizontal_Full_Screen_Moves_Margin = 270
  2536. [SubMenu Statistics Appearance Options] Vertical_Margin = 25
  2537. [SubMenu Statistics Appearance Options] Horizontal_Margin = 75
  2538. [SubMenu Statistics Appearance Options] Table_Font_Size = 22
  2539. [SubMenu Statistics Appearance Options] Distance_Between_Labels_and_Table = 55
  2540. [SubMenu Statistics Appearance Options] Vertical_Distance_Between_Table_Lines = 45
  2541. [SubMenu Statistics Appearance Options] Vertical_Distance_Between_Labels = 75
  2542. [SubMenu Statistics Appearance Options] Title_Font_Size = 30
  2543. [SubMenu Statistics Appearance Options] Title_Font_Color = ffffff00
  2544. [SubMenu Statistics Appearance Options] Full_Screen_Width = 1000
  2545. [SubMenu Guides Appearance Options] Vertical_Margin = 80
  2546. [SubMenu Guides Appearance Options] Horizontal_Margin = 40
  2547. [SubMenu Guides Appearance Options] Horizontal_Distance_Between_Pages = 65
  2548. [SubMenu Guides Appearance Options] Selected_Brush = 33ffff00
  2549. [SubMenu Guides Appearance Options] Vertical_Distance_Between_Labels = 75
  2550. [SubMenu Guides Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
  2551. [SubMenu Guides Appearance Options] Page_Number_Font_Color = 00000000
  2552. [SubMenu Guides Appearance Options] Show_Item_Labels = true
  2553. [SubMenu Manuals Appearance Options] Vertical_Margin = 80
  2554. [SubMenu Manuals Appearance Options] Horizontal_Margin = 40
  2555. [SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Pages = 65
  2556. [SubMenu Manuals Appearance Options] Selected_Brush = 33ffff00
  2557. [SubMenu Manuals Appearance Options] Vertical_Distance_Between_Labels = 75
  2558. [SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
  2559. [SubMenu Manuals Appearance Options] Page_Number_Font_Color = 00000000
  2560. [SubMenu Manuals Appearance Options] Show_Item_Labels = true
  2561. [SubMenu History Appearance Options] Vertical_Margin = 80
  2562. [SubMenu History Appearance Options] Horizontal_Margin = 40
  2563. [SubMenu History Appearance Options] Horizontal_Distance_Between_Pages = 65
  2564. [SubMenu History Appearance Options] Selected_Brush = 33ffff00
  2565. [SubMenu History Appearance Options] Vertical_Distance_Between_Labels = 75
  2566. [SubMenu History Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
  2567. [SubMenu History Appearance Options] Page_Number_Font_Color = 00000000
  2568. [SubMenu Controller Appearance Options] Vertical_Margin = 80
  2569. [SubMenu Controller Appearance Options] Horizontal_Margin = 40
  2570. [SubMenu Controller Appearance Options] Horizontal_Distance_Between_Pages = 65
  2571. [SubMenu Controller Appearance Options] Selected_Brush = 33ffff00
  2572. [SubMenu Controller Appearance Options] Vertical_Distance_Between_Labels = 75
  2573. [SubMenu Controller Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
  2574. [SubMenu Controller Appearance Options] Page_Number_Font_Color = 00000000
  2575. [SubMenu Controller Appearance Options] Show_Item_Labels = true
  2576. [SubMenu Controller Appearance Options] Controller_Banner_Height = 60
  2577. [SubMenu Controller Appearance Options] Vertical_Distance_Between_Buttons = 120
  2578. [SubMenu Controller Appearance Options] Vertical_Distance_Between_Banners = 45
  2579. [SubMenu Controller Appearance Options] Horizontal_Distance_Between_Controller_Banner_Elements = 55
  2580. [SubMenu Controller Appearance Options] Selected_Controller_Banner_Displacement = 25
  2581. [SubMenu Artwork Appearance Options] Vertical_Margin = 80
  2582. [SubMenu Artwork Appearance Options] Horizontal_Margin = 40
  2583. [SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Pages = 65
  2584. [SubMenu Artwork Appearance Options] Selected_Brush = 33ffff00
  2585. [SubMenu Artwork Appearance Options] Vertical_Distance_Between_Labels = 75
  2586. [SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
  2587. [SubMenu Artwork Appearance Options] Page_Number_Font_Color = 00000000
  2588. [SubMenu Artwork Appearance Options] Show_Item_Labels = true
  2589. [SubMenu Videos Appearance Options] Supported_Videos = avi|wmv|mp4
  2590. [SubMenu Videos Appearance Options] Vertical_Margin = 45
  2591. [SubMenu Videos Appearance Options] Horizontal_Margin = 40
  2592. [SubMenu Videos Appearance Options] Vertical_Distance_Between_Labels = 110
  2593. [SubMenu Videos Appearance Options] Enable_Loop = true
  2594. [SubMenu Videos Appearance Options] Video_Seconds_to_Jump_in_Rewind_and_Fast_Forward_Buttons = 5
  2595. [SubMenu Videos Appearance Options] Video_Button_Growing_Velocity = 3
  2596. [SubMenu Videos Appearance Options] Size_of_Video_Player_Buttons = 50
  2597. [SubMenu Videos Appearance Options] Space_Between_Video_Player_Buttons = 15
  2598. [SubMenu Videos Appearance Options] Space_Between_Label_and_Video_Player_Buttons = 45
  2599. [SubMenu Videos Appearance Options] Video_Player_Volume_Level = 100
  2600. [Start and Exit Screen] Loading_Text = Loading Pause
  2601. [Start and Exit Screen] Exiting_Text = Exiting Pause
  2602. [Start and Exit Screen] Font = Bebas Neue
  2603. [Start and Exit Screen] Font_Size = 45
  2604. [Start and Exit Screen] Font_Color = ff222222
  2605. [Start and Exit Screen] Text_Margin = 65
  2606. 20:39:13:744 | MD | DEBUG | +0 | VA_GetDevice_Return - Loaded Pause options
  2607. 20:39:13:753 | MD | DEBUG | +0 | VA_GetDevice_Return - Scaled Pause variables
  2608. 20:39:14:608 | MD | INFO | +860 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over
  2609. 20:39:14:610 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Over: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra.*
  2610. 20:39:14:637 | MD | INFO | +31 | BuildAssetsTable - Ended
  2611. 20:39:14:640 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-01
  2612. 20:39:14:667 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-01.*
  2613. 20:39:14:673 | MD | INFO | +0 | BuildAssetsTable - Ended
  2614. 20:39:14:699 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-02
  2615. 20:39:14:700 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Over-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-02.*
  2616. 20:39:14:729 | MD | INFO | +32 | BuildAssetsTable - Ended
  2617. 20:39:14:730 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-03
  2618. 20:39:14:738 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Over-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-03.*
  2619. 20:39:14:761 | MD | INFO | +31 | BuildAssetsTable - Ended
  2620. 20:39:14:769 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-04
  2621. 20:39:14:790 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-04.*
  2622. 20:39:14:792 | MD | INFO | +0 | BuildAssetsTable - Ended
  2623. 20:39:14:800 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-05
  2624. 20:39:14:821 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-05.*
  2625. 20:39:14:823 | MD | INFO | +0 | BuildAssetsTable - Ended
  2626. 20:39:14:830 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-06
  2627. 20:39:14:851 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Game Over-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-06.*
  2628. 20:39:14:853 | MD | INFO | +0 | BuildAssetsTable - Ended
  2629. 20:39:14:861 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-07
  2630. 20:39:14:883 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-07.*
  2631. 20:39:14:885 | MD | INFO | +0 | BuildAssetsTable - Ended
  2632. 20:39:14:893 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-08
  2633. 20:39:14:913 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-08.*
  2634. 20:39:14:915 | MD | INFO | +0 | BuildAssetsTable - Ended
  2635. 20:39:14:923 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-09
  2636. 20:39:14:945 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-09.*
  2637. 20:39:14:947 | MD | INFO | +0 | BuildAssetsTable - Ended
  2638. 20:39:14:955 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over
  2639. 20:39:14:977 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA).*
  2640. 20:39:14:978 | MD | INFO | +0 | BuildAssetsTable - Ended
  2641. 20:39:14:986 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-01
  2642. 20:39:14:008 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-01.*
  2643. 20:39:15:038 | MD | INFO | +31 | BuildAssetsTable - Ended
  2644. 20:39:15:040 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-02
  2645. 20:39:15:069 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-02.*
  2646. 20:39:15:076 | MD | INFO | +0 | BuildAssetsTable - Ended
  2647. 20:39:15:100 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-03
  2648. 20:39:15:101 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-03.*
  2649. 20:39:15:111 | MD | INFO | +0 | BuildAssetsTable - Ended
  2650. 20:39:15:132 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-04
  2651. 20:39:15:133 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-04.*
  2652. 20:39:15:145 | MD | INFO | +0 | BuildAssetsTable - Ended
  2653. 20:39:15:163 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-05
  2654. 20:39:15:168 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-05.*
  2655. 20:39:15:196 | MD | INFO | +31 | BuildAssetsTable - Ended
  2656. 20:39:15:196 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-06
  2657. 20:39:15:204 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-06.*
  2658. 20:39:15:227 | MD | INFO | +32 | BuildAssetsTable - Ended
  2659. 20:39:15:228 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-07
  2660. 20:39:15:236 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-07.*
  2661. 20:39:15:257 | MD | INFO | +31 | BuildAssetsTable - Ended
  2662. 20:39:15:258 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-08
  2663. 20:39:15:266 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-08.*
  2664. 20:39:15:289 | MD | INFO | +31 | BuildAssetsTable - Ended
  2665. 20:39:15:290 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-09
  2666. 20:39:15:298 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-09.*
  2667. 20:39:15:321 | MD | INFO | +31 | BuildAssetsTable - Ended
  2668. 20:39:15:350 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select
  2669. 20:39:15:352 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra.*
  2670. 20:39:15:361 | MD | INFO | +0 | BuildAssetsTable - Ended
  2671. 20:39:15:381 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-01
  2672. 20:39:15:383 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-01.*
  2673. 20:39:15:392 | MD | INFO | +0 | BuildAssetsTable - Ended
  2674. 20:39:15:412 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-02
  2675. 20:39:15:413 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-02.*
  2676. 20:39:15:422 | MD | INFO | +0 | BuildAssetsTable - Ended
  2677. 20:39:15:443 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-03
  2678. 20:39:15:445 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-03.*
  2679. 20:39:15:454 | MD | INFO | +0 | BuildAssetsTable - Ended
  2680. 20:39:15:489 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-04
  2681. 20:39:15:505 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Select-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-04.*
  2682. 20:39:15:507 | MD | INFO | +0 | BuildAssetsTable - Ended
  2683. 20:39:15:515 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-05
  2684. 20:39:15:537 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Select-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-05.*
  2685. 20:39:15:539 | MD | INFO | +0 | BuildAssetsTable - Ended
  2686. 20:39:15:546 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-06
  2687. 20:39:15:568 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Select-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-06.*
  2688. 20:39:15:570 | MD | INFO | +0 | BuildAssetsTable - Ended
  2689. 20:39:15:578 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-07
  2690. 20:39:15:600 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Game Select-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-07.*
  2691. 20:39:15:603 | MD | INFO | +0 | BuildAssetsTable - Ended
  2692. 20:39:15:631 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-08
  2693. 20:39:15:633 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-08.*
  2694. 20:39:15:664 | MD | INFO | +31 | BuildAssetsTable - Ended
  2695. 20:39:15:667 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-09
  2696. 20:39:15:694 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Select-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-09.*
  2697. 20:39:15:696 | MD | INFO | +0 | BuildAssetsTable - Ended
  2698. 20:39:15:704 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select
  2699. 20:39:15:725 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA).*
  2700. 20:39:15:727 | MD | INFO | +0 | BuildAssetsTable - Ended
  2701. 20:39:15:735 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-01
  2702. 20:39:15:757 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-01.*
  2703. 20:39:15:758 | MD | INFO | +0 | BuildAssetsTable - Ended
  2704. 20:39:15:766 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-02
  2705. 20:39:15:788 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-02.*
  2706. 20:39:15:790 | MD | INFO | +0 | BuildAssetsTable - Ended
  2707. 20:39:15:798 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-03
  2708. 20:39:15:819 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-03.*
  2709. 20:39:15:821 | MD | INFO | +0 | BuildAssetsTable - Ended
  2710. 20:39:15:831 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-04
  2711. 20:39:15:850 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-04.*
  2712. 20:39:15:852 | MD | INFO | +0 | BuildAssetsTable - Ended
  2713. 20:39:15:859 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-05
  2714. 20:39:15:882 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-05.*
  2715. 20:39:15:884 | MD | INFO | +0 | BuildAssetsTable - Ended
  2716. 20:39:15:892 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-06
  2717. 20:39:15:912 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-06.*
  2718. 20:39:15:914 | MD | INFO | +0 | BuildAssetsTable - Ended
  2719. 20:39:15:922 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-07
  2720. 20:39:15:943 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-07.*
  2721. 20:39:15:945 | MD | INFO | +0 | BuildAssetsTable - Ended
  2722. 20:39:15:953 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-08
  2723. 20:39:15:989 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-08.*
  2724. 20:39:15:020 | MD | INFO | +31 | BuildAssetsTable - Ended
  2725. 20:39:16:051 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-09
  2726. 20:39:16:080 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-09.*
  2727. 20:39:16:082 | MD | INFO | +0 | BuildAssetsTable - Ended
  2728. 20:39:16:112 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title
  2729. 20:39:16:114 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Title: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra.*
  2730. 20:39:16:144 | MD | INFO | +31 | BuildAssetsTable - Ended
  2731. 20:39:16:145 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-01
  2732. 20:39:16:175 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-01.*
  2733. 20:39:16:205 | MD | INFO | +31 | BuildAssetsTable - Ended
  2734. 20:39:16:207 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-02
  2735. 20:39:16:236 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Game Title-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-02.*
  2736. 20:39:16:238 | MD | INFO | +0 | BuildAssetsTable - Ended
  2737. 20:39:16:267 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-03
  2738. 20:39:16:268 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Title-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-03.*
  2739. 20:39:16:300 | MD | INFO | +31 | BuildAssetsTable - Ended
  2740. 20:39:16:302 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-04
  2741. 20:39:16:331 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-04.*
  2742. 20:39:16:361 | MD | INFO | +32 | BuildAssetsTable - Ended
  2743. 20:39:16:364 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-05
  2744. 20:39:16:393 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-05.*
  2745. 20:39:16:424 | MD | INFO | +31 | BuildAssetsTable - Ended
  2746. 20:39:16:426 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-06
  2747. 20:39:16:455 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-06.*
  2748. 20:39:16:457 | MD | INFO | +0 | BuildAssetsTable - Ended
  2749. 20:39:16:485 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-07
  2750. 20:39:16:486 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Title-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-07.*
  2751. 20:39:16:517 | MD | INFO | +31 | BuildAssetsTable - Ended
  2752. 20:39:16:518 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-08
  2753. 20:39:16:547 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-08.*
  2754. 20:39:16:551 | MD | INFO | +0 | BuildAssetsTable - Ended
  2755. 20:39:16:578 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-09
  2756. 20:39:16:606 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Game Title-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-09.*
  2757. 20:39:16:610 | MD | INFO | +0 | BuildAssetsTable - Ended
  2758. 20:39:16:641 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title
  2759. 20:39:16:643 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA).*
  2760. 20:39:16:674 | MD | INFO | +31 | BuildAssetsTable - Ended
  2761. 20:39:16:676 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-01
  2762. 20:39:16:704 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-01.*
  2763. 20:39:16:706 | MD | INFO | +0 | BuildAssetsTable - Ended
  2764. 20:39:16:735 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-02
  2765. 20:39:16:737 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-02.*
  2766. 20:39:16:766 | MD | INFO | +31 | BuildAssetsTable - Ended
  2767. 20:39:16:767 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-03
  2768. 20:39:16:797 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-03.*
  2769. 20:39:16:799 | MD | INFO | +0 | BuildAssetsTable - Ended
  2770. 20:39:16:828 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-04
  2771. 20:39:16:829 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-04.*
  2772. 20:39:16:860 | MD | INFO | +32 | BuildAssetsTable - Ended
  2773. 20:39:16:861 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-05
  2774. 20:39:16:891 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-05.*
  2775. 20:39:16:895 | MD | INFO | +0 | BuildAssetsTable - Ended
  2776. 20:39:16:938 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-06
  2777. 20:39:16:940 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-06.*
  2778. 20:39:16:962 | MD | INFO | +31 | BuildAssetsTable - Ended
  2779. 20:39:16:000 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-07
  2780. 20:39:17:001 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-07.*
  2781. 20:39:17:032 | MD | INFO | +31 | BuildAssetsTable - Ended
  2782. 20:39:17:034 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-08
  2783. 20:39:17:063 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-08.*
  2784. 20:39:17:065 | MD | INFO | +0 | BuildAssetsTable - Ended
  2785. 20:39:17:094 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-09
  2786. 20:39:17:095 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-09.*
  2787. 20:39:17:127 | MD | INFO | +31 | BuildAssetsTable - Ended
  2788. 20:39:17:130 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay
  2789. 20:39:17:158 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra.*
  2790. 20:39:17:189 | MD | INFO | +32 | BuildAssetsTable - Ended
  2791. 20:39:17:191 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-01
  2792. 20:39:17:220 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-01.*
  2793. 20:39:17:252 | MD | INFO | +31 | BuildAssetsTable - Ended
  2794. 20:39:17:281 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-02
  2795. 20:39:17:283 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Gameplay-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-02.*
  2796. 20:39:17:313 | MD | INFO | +32 | BuildAssetsTable - Ended
  2797. 20:39:17:316 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-03
  2798. 20:39:17:343 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-03.*
  2799. 20:39:17:346 | MD | INFO | +0 | BuildAssetsTable - Ended
  2800. 20:39:17:375 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-04
  2801. 20:39:17:376 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Gameplay-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-04.*
  2802. 20:39:17:405 | MD | INFO | +31 | BuildAssetsTable - Ended
  2803. 20:39:17:407 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-05
  2804. 20:39:17:437 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Gameplay-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-05.*
  2805. 20:39:17:439 | MD | INFO | +0 | BuildAssetsTable - Ended
  2806. 20:39:17:468 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-06
  2807. 20:39:17:470 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Gameplay-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-06.*
  2808. 20:39:17:500 | MD | INFO | +31 | BuildAssetsTable - Ended
  2809. 20:39:17:501 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-07
  2810. 20:39:17:530 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-07.*
  2811. 20:39:17:531 | MD | INFO | +0 | BuildAssetsTable - Ended
  2812. 20:39:17:556 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-08
  2813. 20:39:17:558 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Gameplay-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-08.*
  2814. 20:39:17:592 | MD | INFO | +31 | BuildAssetsTable - Ended
  2815. 20:39:17:594 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-09
  2816. 20:39:17:622 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-09.*
  2817. 20:39:17:625 | MD | INFO | +0 | BuildAssetsTable - Ended
  2818. 20:39:17:653 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay
  2819. 20:39:17:655 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA).*
  2820. 20:39:17:685 | MD | INFO | +32 | BuildAssetsTable - Ended
  2821. 20:39:17:687 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-01
  2822. 20:39:17:716 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-01.*
  2823. 20:39:17:717 | MD | INFO | +0 | BuildAssetsTable - Ended
  2824. 20:39:17:746 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-02
  2825. 20:39:17:748 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-02.*
  2826. 20:39:17:779 | MD | INFO | +31 | BuildAssetsTable - Ended
  2827. 20:39:17:782 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-03
  2828. 20:39:17:823 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-03.*
  2829. 20:39:17:826 | MD | INFO | +0 | BuildAssetsTable - Ended
  2830. 20:39:17:855 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-04
  2831. 20:39:17:856 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-04.*
  2832. 20:39:17:889 | MD | INFO | +31 | BuildAssetsTable - Ended
  2833. 20:39:17:893 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-05
  2834. 20:39:17:918 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-05.*
  2835. 20:39:17:923 | MD | INFO | +0 | BuildAssetsTable - Ended
  2836. 20:39:17:949 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-06
  2837. 20:39:17:951 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-06.*
  2838. 20:39:17:981 | MD | INFO | +32 | BuildAssetsTable - Ended
  2839. 20:39:17:983 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-07
  2840. 20:39:17:012 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-07.*
  2841. 20:39:18:014 | MD | INFO | +0 | BuildAssetsTable - Ended
  2842. 20:39:18:043 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-08
  2843. 20:39:18:045 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-08.*
  2844. 20:39:18:076 | MD | INFO | +31 | BuildAssetsTable - Ended
  2845. 20:39:18:078 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-09
  2846. 20:39:18:106 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-09.*
  2847. 20:39:18:108 | MD | INFO | +0 | BuildAssetsTable - Ended
  2848. 20:39:18:137 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores
  2849. 20:39:18:140 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra.*
  2850. 20:39:18:184 | MD | INFO | +47 | BuildAssetsTable - Ended
  2851. 20:39:18:187 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-01
  2852. 20:39:18:215 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - High Scores-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-01.*
  2853. 20:39:18:248 | MD | INFO | +31 | BuildAssetsTable - Ended
  2854. 20:39:18:276 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-02
  2855. 20:39:18:279 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-02.*
  2856. 20:39:18:309 | MD | INFO | +32 | BuildAssetsTable - Ended
  2857. 20:39:18:311 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-03
  2858. 20:39:18:339 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - High Scores-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-03.*
  2859. 20:39:18:341 | MD | INFO | +0 | BuildAssetsTable - Ended
  2860. 20:39:18:370 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-04
  2861. 20:39:18:372 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-04.*
  2862. 20:39:18:403 | MD | INFO | +31 | BuildAssetsTable - Ended
  2863. 20:39:18:432 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-05
  2864. 20:39:18:434 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-05.*
  2865. 20:39:18:465 | MD | INFO | +31 | BuildAssetsTable - Ended
  2866. 20:39:18:494 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-06
  2867. 20:39:18:496 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-06.*
  2868. 20:39:18:527 | MD | INFO | +31 | BuildAssetsTable - Ended
  2869. 20:39:18:530 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-07
  2870. 20:39:18:573 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Screenshot - High Scores-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-07.*
  2871. 20:39:18:576 | MD | INFO | +0 | BuildAssetsTable - Ended
  2872. 20:39:18:604 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-08
  2873. 20:39:18:605 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-08.*
  2874. 20:39:18:635 | MD | INFO | +31 | BuildAssetsTable - Ended
  2875. 20:39:18:636 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-09
  2876. 20:39:18:645 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-09.*
  2877. 20:39:18:667 | MD | INFO | +31 | BuildAssetsTable - Ended
  2878. 20:39:18:668 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores
  2879. 20:39:18:676 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA).*
  2880. 20:39:18:697 | MD | INFO | +31 | BuildAssetsTable - Ended
  2881. 20:39:18:699 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-01
  2882. 20:39:18:707 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-01.*
  2883. 20:39:18:729 | MD | INFO | +32 | BuildAssetsTable - Ended
  2884. 20:39:18:730 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-02
  2885. 20:39:18:738 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-02.*
  2886. 20:39:18:761 | MD | INFO | +31 | BuildAssetsTable - Ended
  2887. 20:39:18:769 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-03
  2888. 20:39:18:791 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-03.*
  2889. 20:39:18:793 | MD | INFO | +0 | BuildAssetsTable - Ended
  2890. 20:39:18:801 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-04
  2891. 20:39:18:822 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-04.*
  2892. 20:39:18:824 | MD | INFO | +0 | BuildAssetsTable - Ended
  2893. 20:39:18:832 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-05
  2894. 20:39:18:854 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-05.*
  2895. 20:39:18:856 | MD | INFO | +0 | BuildAssetsTable - Ended
  2896. 20:39:18:864 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-06
  2897. 20:39:18:885 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-06.*
  2898. 20:39:18:887 | MD | INFO | +0 | BuildAssetsTable - Ended
  2899. 20:39:18:895 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-07
  2900. 20:39:18:916 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-07.*
  2901. 20:39:18:926 | MD | INFO | +0 | BuildAssetsTable - Ended
  2902. 20:39:18:947 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-08
  2903. 20:39:18:948 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-08.*
  2904. 20:39:18:957 | MD | INFO | +0 | BuildAssetsTable - Ended
  2905. 20:39:18:978 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-09
  2906. 20:39:18:979 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-09.*
  2907. 20:39:18:988 | MD | INFO | +0 | BuildAssetsTable - Ended
  2908. 20:39:18:009 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Manual
  2909. 20:39:19:010 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.*
  2910. 20:39:19:019 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2911. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2912. 20:39:19:039 | MD | INFO | +31 | BuildAssetsTable - Ended
  2913. 20:39:19:040 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-01
  2914. 20:39:19:048 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-01: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-01.*
  2915. 20:39:19:070 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2916. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2917. 20:39:19:071 | MD | INFO | +0 | BuildAssetsTable - Ended
  2918. 20:39:19:080 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-02
  2919. 20:39:19:100 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Game Manual-02: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-02.*
  2920. 20:39:19:101 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2921. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2922. 20:39:19:110 | MD | INFO | +0 | BuildAssetsTable - Ended
  2923. 20:39:19:130 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Manual-03
  2924. 20:39:19:131 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-03: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-03.*
  2925. 20:39:19:140 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2926. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2927. 20:39:19:162 | MD | INFO | +31 | BuildAssetsTable - Ended
  2928. 20:39:19:164 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-04
  2929. 20:39:19:172 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-04: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-04.*
  2930. 20:39:19:194 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2931. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2932. 20:39:19:195 | MD | INFO | +0 | BuildAssetsTable - Ended
  2933. 20:39:19:204 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-05
  2934. 20:39:19:239 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Game Manual-05: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-05.*
  2935. 20:39:19:256 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2936. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2937. 20:39:19:257 | MD | INFO | +0 | BuildAssetsTable - Ended
  2938. 20:39:19:265 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-06
  2939. 20:39:19:286 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Manual-06: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-06.*
  2940. 20:39:19:288 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2941. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2942. 20:39:19:297 | MD | INFO | +0 | BuildAssetsTable - Ended
  2943. 20:39:19:318 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Manual-07
  2944. 20:39:19:320 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-07: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-07.*
  2945. 20:39:19:329 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2946. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2947. 20:39:19:349 | MD | INFO | +32 | BuildAssetsTable - Ended
  2948. 20:39:19:350 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-08
  2949. 20:39:19:359 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-08: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-08.*
  2950. 20:39:19:381 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2951. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2952. 20:39:19:383 | MD | INFO | +0 | BuildAssetsTable - Ended
  2953. 20:39:19:391 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-09
  2954. 20:39:19:427 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Game Manual-09: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-09.*
  2955. 20:39:19:429 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2956. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2957. 20:39:19:437 | MD | INFO | +0 | BuildAssetsTable - Ended
  2958. 20:39:19:473 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual
  2959. 20:39:19:504 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Manual: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA).*
  2960. 20:39:19:566 | MD | DEBUG | +63 | BuildAssetsTable - Media assets found:
  2961. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2962. 20:39:19:597 | MD | INFO | +31 | BuildAssetsTable - Ended
  2963. 20:39:19:629 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-01
  2964. 20:39:19:660 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Manual-01: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-01.*
  2965. 20:39:19:691 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found:
  2966. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2967. 20:39:19:708 | MD | INFO | +31 | BuildAssetsTable - Ended
  2968. 20:39:19:710 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-02
  2969. 20:39:19:722 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-02: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-02.*
  2970. 20:39:19:752 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2971. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2972. 20:39:19:753 | MD | INFO | +0 | BuildAssetsTable - Ended
  2973. 20:39:19:783 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-03
  2974. 20:39:19:784 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-03: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-03.*
  2975. 20:39:19:830 | MD | DEBUG | +47 | BuildAssetsTable - Media assets found:
  2976. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2977. 20:39:19:859 | MD | INFO | +32 | BuildAssetsTable - Ended
  2978. 20:39:19:861 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-04
  2979. 20:39:19:905 | MD | DEBUG | +46 | BuildAssetsTable - Searching for a Rom Game Manual-04: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-04.*
  2980. 20:39:19:909 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2981. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2982. 20:39:19:952 | MD | INFO | +47 | BuildAssetsTable - Ended
  2983. 20:39:19:955 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-05
  2984. 20:39:19:974 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Game Manual-05: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-05.*
  2985. 20:39:19:978 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
  2986. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2987. 20:39:19:985 | MD | INFO | +0 | BuildAssetsTable - Ended
  2988. 20:39:19:015 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-06
  2989. 20:39:20:017 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-06: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-06.*
  2990. 20:39:20:048 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2991. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2992. 20:39:20:050 | MD | INFO | +0 | BuildAssetsTable - Ended
  2993. 20:39:20:078 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-07
  2994. 20:39:20:080 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-07: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-07.*
  2995. 20:39:20:110 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found:
  2996. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  2997. 20:39:20:113 | MD | INFO | +0 | BuildAssetsTable - Ended
  2998. 20:39:20:140 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-08
  2999. 20:39:20:142 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-08: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-08.*
  3000. 20:39:20:172 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  3001. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  3002. 20:39:20:174 | MD | INFO | +0 | BuildAssetsTable - Ended
  3003. 20:39:20:200 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-09
  3004. 20:39:20:202 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-09: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-09.*
  3005. 20:39:20:233 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found:
  3006. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
  3007. 20:39:20:234 | MD | INFO | +0 | BuildAssetsTable - Ended
  3008. 20:39:20:891 | MD | DEBUG | +656 | FirstTimePauseRun - Starting Creating Pause Contents Object.
  3009. 20:39:20:915 | MD | DEBUG | +31 | FirstTimePauseRun - Loading Artwork Contents
  3010. 20:39:21:568 | MD | DEBUG | +656 | FirstTimePauseRun - Loading Guides Contents
  3011. 20:39:22:019 | MD | DEBUG | +438 | FirstTimePauseRun - Loading Controller Contents
  3012. 20:39:22:143 | MD | DEBUG | +125 | FirstTimePauseRun - Loading Manuals Contents
  3013. 20:39:22:298 | MD | DEBUG | +156 | FirstTimePauseRun - Loading Videos Contents
  3014. 20:39:22:423 | MD | DEBUG | +125 | FirstTimePauseRun - Loading Sound Contents
  3015. 20:39:22:424 | MD | DEBUG | +0 | FirstTimePauseRun - Loading Change Disc Contents
  3016. 20:39:22:454 | MD | DEBUG | +31 | FirstTimePauseRun - Loading SaveState Contents
  3017. 20:39:22:457 | MD | DEBUG | +0 | FirstTimePauseRun - SaveState - Loading SaveState Slot 1 from keyboard codes.
  3018. 20:39:22:483 | MD | DEBUG | +32 | FirstTimePauseRun - SaveState - Number of SaveState slots loaded: 1
  3019. 20:39:22:485 | MD | DEBUG | +0 | FirstTimePauseRun - Loading LoadState Contents
  3020. 20:39:22:511 | MD | DEBUG | +31 | FirstTimePauseRun - LoadState - Loading LoadState Slot 1 from keyboard codes.
  3021. 20:39:22:513 | MD | DEBUG | +0 | FirstTimePauseRun - LoadState - Number of LoadState slots loaded: 1
  3022. 20:39:22:546 | MD | DEBUG | +31 | FirstTimePauseRun - Loading HighScore Contents
  3023. 20:39:22:717 | MD | DEBUG | +172 | FirstTimePauseRun - Loading Statistics Contents
  3024. 20:39:22:720 | MD | TRACE | +0 | Statistics cleared game name: Contra
  3025. 20:39:22:814 | MD | DEBUG | +94 | FirstTimePauseRun - Loading MovesList Contents
  3026. 20:39:22:842 | MD | DEBUG | +31 | FirstTimePauseRun - Loading History.dat Contents
  3027. 20:39:23:078 | MD | DEBUG | +234 | FirstTimePauseRun - Loading Settings Menu Contents
  3028. 20:39:23:080 | MD | DEBUG | +0 | FirstTimePauseRun - Adding Shutdown Label
  3029. 20:39:23:111 | MD | DEBUG | +32 | FirstTimePauseRun - Media assets found on submenu: Artwork
  3030. Asset Label: +System | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Advanced Video System.png | Asset Extension1: png
  3031. Asset Label: +System | Asset Path2: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Controller.png | Asset Extension2: png
  3032. Asset Label: +System | Asset Path3: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Controller2.png | Asset Extension3: png
  3033. Asset Label: +System | Asset Path4: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Controller3.png | Asset Extension4: png
  3034. Asset Label: +System | Asset Path5: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Controller4.png | Asset Extension5: png
  3035. Asset Label: +System | Asset Path6: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Four Score.png | Asset Extension6: png
  3036. Asset Label: +System | Asset Path7: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\M80.png | Asset Extension7: png
  3037. Asset Label: +System | Asset Path8: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\M82.png | Asset Extension8: png
  3038. Asset Label: +System | Asset Path9: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Power Glove.png | Asset Extension9: png
  3039. Asset Label: +System | Asset Path10: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Power Pad.png | Asset Extension10: png
  3040. Asset Label: +System | Asset Path11: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Power Pad2.png | Asset Extension11: png
  3041. Asset Label: +System | Asset Path12: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\ROB The Robot.png | Asset Extension12: png
  3042. Asset Label: +System | Asset Path13: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Satellite.png | Asset Extension13: png
  3043. Asset Label: +System | Asset Path14: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Sharp 19SV111.png | Asset Extension14: png
  3044. Asset Label: +System | Asset Path15: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box.png | Asset Extension15: png
  3045. Asset Label: +System | Asset Path16: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box2.png | Asset Extension16: png
  3046. Asset Label: +System | Asset Path17: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box3.JPG | Asset Extension17: JPG
  3047. Asset Label: +System | Asset Path18: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box4.jpg | Asset Extension18: jpg
  3048. Asset Label: +System | Asset Path19: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box5.png | Asset Extension19: png
  3049. Asset Label: +System | Asset Path20: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box6.png | Asset Extension20: png
  3050. Asset Label: +System | Asset Path21: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System.png | Asset Extension21: png
  3051. Asset Label: +System | Asset Path22: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System2.png | Asset Extension22: png
  3052. Asset Label: +System | Asset Path23: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Zapper.png | Asset Extension23: png
  3053. Asset Label: +System | Asset Path24: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Zapper2.png | Asset Extension24: png
  3054. Asset Label: Box - 2D | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Box - 2D.png | Asset Extension1: png
  3055. Asset Label: Box - 3D | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Box - 3D.png | Asset Extension1: png
  3056. Asset Label: Cart - 2D | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Cart - 2D.png | Asset Extension1: png
  3057. Asset Label: Cart - 3D | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Cart - 3D.png | Asset Extension1: png
  3058. Asset Label: Cart - Top | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Cart - Top.png | Asset Extension1: png
  3059. 20:39:23:114 | MD | DEBUG | +0 | FirstTimePauseRun - Media assets found on submenu: Controller
  3060. Asset Label: ++Arcade-Mapping | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Controller\Nintendo Entertainment System\_Default\++Arcade-Mapping.png | Asset Extension1: png
  3061. Asset Label: ++Controller-Mapping | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Controller\Nintendo Entertainment System\_Default\++Controller-Mapping.png | Asset Extension1: png
  3062. 20:39:23:562 | MD | DEBUG | +453 | FirstTimePauseRun - Media assets found on submenu: Guides
  3063. Asset Label: ++Manual | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Manual.pdf | Asset Extension1: pdf
  3064. Asset Label: ++Manual | Asset Path2: | Asset Extension2:
  3065. Asset Label: ++Manual | Asset Path3: | Asset Extension3:
  3066. Asset Label: ++Manual | Asset Path4: | Asset Extension4:
  3067. Asset Label: ++Manual | Asset Path5: | Asset Extension5:
  3068. Asset Label: ++Manual | Asset Path6: | Asset Extension6:
  3069. Asset Label: ++Maps | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Maps\Contra-Stage1-Jungle.png | Asset Extension1: png
  3070. Asset Label: ++Maps | Asset Path2: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Maps\Contra-Stage2-Base1.png | Asset Extension2: png
  3071. Asset Label: ++Maps | Asset Path3: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Maps\Contra-Stage3-Waterfall.png | Asset Extension3: png
  3072. Asset Label: ++Maps | Asset Path4: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Maps\Contra-Stage4-Base2.png | Asset Extension4: png
  3073. Asset Label: ++Maps | Asset Path5: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Maps\Contra-Stage5-Snowfield.png | Asset Extension5: png
  3074. Asset Label: ++Maps | Asset Path6: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Maps\Contra-Stage6-EnergyZone.png | Asset Extension6: png
  3075. Asset Label: ++Maps | Asset Path7: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Maps\Contra-Stage7-Hangar.png | Asset Extension7: png
  3076. Asset Label: ++Maps | Asset Path8: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Maps\Contra-Stage8-Alien'sLair.png | Asset Extension8: png
  3077. Asset Label: Boss FAQ | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\Boss FAQ.pdf | Asset Extension1: pdf
  3078. Asset Label: Boss FAQ | Asset Path2: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\Boss FAQ.txt | Asset Extension2: txt
  3079. Asset Label: Boss FAQ | Asset Path3: | Asset Extension3:
  3080. Asset Label: Boss FAQ | Asset Path4: | Asset Extension4:
  3081. Asset Label: Boss FAQ | Asset Path5: | Asset Extension5:
  3082. Asset Label: Boss FAQ | Asset Path6: | Asset Extension6:
  3083. Asset Label: Boss FAQ | Asset Path7: | Asset Extension7:
  3084. Asset Label: FAQ-Walkthrough | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\FAQ-Walkthrough.pdf | Asset Extension1: pdf
  3085. Asset Label: FAQ-Walkthrough | Asset Path2: | Asset Extension2:
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  3093. Asset Label: FAQ-Walkthrough | Asset Path10: | Asset Extension10:
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  3095. Asset Label: FAQ-Walkthrough | Asset Path12: | Asset Extension12:
  3096. Asset Label: FAQ-Walkthrough | Asset Path13: | Asset Extension13:
  3097. Asset Label: FAQ-Walkthrough | Asset Path14: | Asset Extension14:
  3098. Asset Label: FAQ-Walkthrough | Asset Path15: | Asset Extension15:
  3099. Asset Label: FAQ-Walkthrough | Asset Path16: | Asset Extension16:
  3100. Asset Label: FAQ-Walkthrough | Asset Path17: | Asset Extension17:
  3101. Asset Label: FAQ-Walkthrough 2 | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\FAQ-Walkthrough 2.pdf | Asset Extension1: pdf
  3102. Asset Label: FAQ-Walkthrough 2 | Asset Path2: | Asset Extension2:
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  3109. Asset Label: FAQ-Walkthrough 2 | Asset Path9: | Asset Extension9:
  3110. Asset Label: FAQ-Walkthrough 2 | Asset Path10: | Asset Extension10:
  3111. Asset Label: FAQ-Walkthrough 2 | Asset Path11: | Asset Extension11:
  3112. Asset Label: FAQ-Walkthrough 2 | Asset Path12: | Asset Extension12:
  3113. Asset Label: FAQ-Walkthrough 2 | Asset Path13: | Asset Extension13:
  3114. Asset Label: FAQ-Walkthrough 2 | Asset Path14: | Asset Extension14:
  3115. Asset Label: FAQ-Walkthrough 2 | Asset Path15: | Asset Extension15:
  3116. Asset Label: FAQ-Walkthrough 2 | Asset Path16: | Asset Extension16:
  3117. Asset Label: FAQ-Walkthrough 2 | Asset Path17: | Asset Extension17:
  3118. Asset Label: Walkthrough | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\Walkthrough.txt | Asset Extension1: txt
  3119. Asset Label: Walkthrough (2) | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\Walkthrough (2).txt | Asset Extension1: txt
  3120. 20:39:24:879 | MD | DEBUG | +1312 | FirstTimePauseRun - Media assets found on submenu: Manuals
  3121. Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf
  3122. Asset Label: Game Manual | Asset Path2: | Asset Extension2:
  3123. Asset Label: Game Manual | Asset Path3: | Asset Extension3:
  3124. Asset Label: Game Manual | Asset Path4: | Asset Extension4:
  3125. Asset Label: Game Manual | Asset Path5: | Asset Extension5:
  3126. Asset Label: Game Manual | Asset Path6: | Asset Extension6:
  3127. Asset Label: Nintendo Power Issue 146 (July 2001) | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Manuals\Nintendo Entertainment System\_Default\Nintendo Power Issue 146 (July 2001).pdf | Asset Extension1: pdf
  3128. Asset Label: Nintendo Power Issue 146 (July 2001) | Asset Path2: | Asset Extension2:
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  3258. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Manuals\Nintendo Entertainment System\_Default\Nintendo Power Issue 147 (August 2001).pdf | Asset Extension1: pdf
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  3310. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path53: | Asset Extension53:
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  3312. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path55: | Asset Extension55:
  3313. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path56: | Asset Extension56:
  3314. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path57: | Asset Extension57:
  3315. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path58: | Asset Extension58:
  3316. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path59: | Asset Extension59:
  3317. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path60: | Asset Extension60:
  3318. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path61: | Asset Extension61:
  3319. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path62: | Asset Extension62:
  3320. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path63: | Asset Extension63:
  3321. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path64: | Asset Extension64:
  3322. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path65: | Asset Extension65:
  3323. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path66: | Asset Extension66:
  3324. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path67: | Asset Extension67:
  3325. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path68: | Asset Extension68:
  3326. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path69: | Asset Extension69:
  3327. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path70: | Asset Extension70:
  3328. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path71: | Asset Extension71:
  3329. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path72: | Asset Extension72:
  3330. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path73: | Asset Extension73:
  3331. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path74: | Asset Extension74:
  3332. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path75: | Asset Extension75:
  3333. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path76: | Asset Extension76:
  3334. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path77: | Asset Extension77:
  3335. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path78: | Asset Extension78:
  3336. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path79: | Asset Extension79:
  3337. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path80: | Asset Extension80:
  3338. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path81: | Asset Extension81:
  3339. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path82: | Asset Extension82:
  3340. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path83: | Asset Extension83:
  3341. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path84: | Asset Extension84:
  3342. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path85: | Asset Extension85:
  3343. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path86: | Asset Extension86:
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  3345. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path88: | Asset Extension88:
  3346. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path89: | Asset Extension89:
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  3351. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path94: | Asset Extension94:
  3352. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path95: | Asset Extension95:
  3353. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path96: | Asset Extension96:
  3354. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path97: | Asset Extension97:
  3355. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path98: | Asset Extension98:
  3356. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path99: | Asset Extension99:
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  3361. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path104: | Asset Extension104:
  3362. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path105: | Asset Extension105:
  3363. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path106: | Asset Extension106:
  3364. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path107: | Asset Extension107:
  3365. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path108: | Asset Extension108:
  3366. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path109: | Asset Extension109:
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  3380. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path123: | Asset Extension123:
  3381. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path124: | Asset Extension124:
  3382. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path125: | Asset Extension125:
  3383. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path126: | Asset Extension126:
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  3386. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path129: | Asset Extension129:
  3387. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path130: | Asset Extension130:
  3388. Asset Label: Nintendo Power Issue 147 (August 2001) | Asset Path131: | Asset Extension131:
  3389. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Manuals\Nintendo Entertainment System\_Default\Nintendo Power Issue 148 (September 2001).pdf | Asset Extension1: pdf
  3390. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path2: | Asset Extension2:
  3391. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path3: | Asset Extension3:
  3392. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path4: | Asset Extension4:
  3393. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path5: | Asset Extension5:
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  3396. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path8: | Asset Extension8:
  3397. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path9: | Asset Extension9:
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  3400. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path12: | Asset Extension12:
  3401. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path13: | Asset Extension13:
  3402. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path14: | Asset Extension14:
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  3404. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path16: | Asset Extension16:
  3405. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path17: | Asset Extension17:
  3406. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path18: | Asset Extension18:
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  3408. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path20: | Asset Extension20:
  3409. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path21: | Asset Extension21:
  3410. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path22: | Asset Extension22:
  3411. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path23: | Asset Extension23:
  3412. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path24: | Asset Extension24:
  3413. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path25: | Asset Extension25:
  3414. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path26: | Asset Extension26:
  3415. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path27: | Asset Extension27:
  3416. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path28: | Asset Extension28:
  3417. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path29: | Asset Extension29:
  3418. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path30: | Asset Extension30:
  3419. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path31: | Asset Extension31:
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  3421. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path33: | Asset Extension33:
  3422. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path34: | Asset Extension34:
  3423. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path35: | Asset Extension35:
  3424. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path36: | Asset Extension36:
  3425. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path37: | Asset Extension37:
  3426. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path38: | Asset Extension38:
  3427. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path39: | Asset Extension39:
  3428. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path40: | Asset Extension40:
  3429. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path41: | Asset Extension41:
  3430. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path42: | Asset Extension42:
  3431. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path43: | Asset Extension43:
  3432. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path44: | Asset Extension44:
  3433. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path45: | Asset Extension45:
  3434. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path46: | Asset Extension46:
  3435. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path47: | Asset Extension47:
  3436. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path48: | Asset Extension48:
  3437. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path49: | Asset Extension49:
  3438. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path50: | Asset Extension50:
  3439. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path51: | Asset Extension51:
  3440. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path52: | Asset Extension52:
  3441. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path53: | Asset Extension53:
  3442. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path54: | Asset Extension54:
  3443. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path55: | Asset Extension55:
  3444. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path56: | Asset Extension56:
  3445. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path57: | Asset Extension57:
  3446. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path58: | Asset Extension58:
  3447. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path59: | Asset Extension59:
  3448. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path60: | Asset Extension60:
  3449. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path61: | Asset Extension61:
  3450. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path62: | Asset Extension62:
  3451. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path63: | Asset Extension63:
  3452. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path64: | Asset Extension64:
  3453. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path65: | Asset Extension65:
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  3459. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path71: | Asset Extension71:
  3460. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path72: | Asset Extension72:
  3461. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path73: | Asset Extension73:
  3462. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path74: | Asset Extension74:
  3463. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path75: | Asset Extension75:
  3464. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path76: | Asset Extension76:
  3465. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path77: | Asset Extension77:
  3466. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path78: | Asset Extension78:
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  3468. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path80: | Asset Extension80:
  3469. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path81: | Asset Extension81:
  3470. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path82: | Asset Extension82:
  3471. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path83: | Asset Extension83:
  3472. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path84: | Asset Extension84:
  3473. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path85: | Asset Extension85:
  3474. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path86: | Asset Extension86:
  3475. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path87: | Asset Extension87:
  3476. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path88: | Asset Extension88:
  3477. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path89: | Asset Extension89:
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  3480. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path92: | Asset Extension92:
  3481. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path93: | Asset Extension93:
  3482. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path94: | Asset Extension94:
  3483. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path95: | Asset Extension95:
  3484. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path96: | Asset Extension96:
  3485. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path97: | Asset Extension97:
  3486. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path98: | Asset Extension98:
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  3488. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path100: | Asset Extension100:
  3489. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path101: | Asset Extension101:
  3490. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path102: | Asset Extension102:
  3491. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path103: | Asset Extension103:
  3492. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path104: | Asset Extension104:
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  3502. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path114: | Asset Extension114:
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  3504. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path116: | Asset Extension116:
  3505. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path117: | Asset Extension117:
  3506. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path118: | Asset Extension118:
  3507. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path119: | Asset Extension119:
  3508. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path120: | Asset Extension120:
  3509. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path121: | Asset Extension121:
  3510. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path122: | Asset Extension122:
  3511. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path123: | Asset Extension123:
  3512. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path124: | Asset Extension124:
  3513. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path125: | Asset Extension125:
  3514. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path126: | Asset Extension126:
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  3518. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path130: | Asset Extension130:
  3519. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path131: | Asset Extension131:
  3520. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path132: | Asset Extension132:
  3521. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path133: | Asset Extension133:
  3522. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path134: | Asset Extension134:
  3523. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path135: | Asset Extension135:
  3524. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path136: | Asset Extension136:
  3525. Asset Label: Nintendo Power Issue 148 (September 2001) | Asset Path137: | Asset Extension137:
  3526. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Manuals\Nintendo Entertainment System\_Default\Nintendo Power Issue 156 (May 2002).pdf | Asset Extension1: pdf
  3527. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path2: | Asset Extension2:
  3528. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path3: | Asset Extension3:
  3529. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path4: | Asset Extension4:
  3530. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path5: | Asset Extension5:
  3531. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path6: | Asset Extension6:
  3532. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path7: | Asset Extension7:
  3533. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path8: | Asset Extension8:
  3534. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path9: | Asset Extension9:
  3535. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path10: | Asset Extension10:
  3536. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path11: | Asset Extension11:
  3537. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path12: | Asset Extension12:
  3538. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path13: | Asset Extension13:
  3539. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path14: | Asset Extension14:
  3540. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path15: | Asset Extension15:
  3541. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path16: | Asset Extension16:
  3542. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path17: | Asset Extension17:
  3543. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path18: | Asset Extension18:
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  3545. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path20: | Asset Extension20:
  3546. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path21: | Asset Extension21:
  3547. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path22: | Asset Extension22:
  3548. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path23: | Asset Extension23:
  3549. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path24: | Asset Extension24:
  3550. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path25: | Asset Extension25:
  3551. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path26: | Asset Extension26:
  3552. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path27: | Asset Extension27:
  3553. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path28: | Asset Extension28:
  3554. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path29: | Asset Extension29:
  3555. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path30: | Asset Extension30:
  3556. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path31: | Asset Extension31:
  3557. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path32: | Asset Extension32:
  3558. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path33: | Asset Extension33:
  3559. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path34: | Asset Extension34:
  3560. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path35: | Asset Extension35:
  3561. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path36: | Asset Extension36:
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  3563. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path38: | Asset Extension38:
  3564. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path39: | Asset Extension39:
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  3566. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path41: | Asset Extension41:
  3567. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path42: | Asset Extension42:
  3568. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path43: | Asset Extension43:
  3569. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path44: | Asset Extension44:
  3570. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path45: | Asset Extension45:
  3571. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path46: | Asset Extension46:
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  3576. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path51: | Asset Extension51:
  3577. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path52: | Asset Extension52:
  3578. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path53: | Asset Extension53:
  3579. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path54: | Asset Extension54:
  3580. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path55: | Asset Extension55:
  3581. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path56: | Asset Extension56:
  3582. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path57: | Asset Extension57:
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  3608. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path83: | Asset Extension83:
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  3624. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path99: | Asset Extension99:
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  3627. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path102: | Asset Extension102:
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  3641. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path116: | Asset Extension116:
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  3650. Asset Label: Nintendo Power Issue 156 (May 2002) | Asset Path125: | Asset Extension125:
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  3701. Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Manuals\Nintendo Entertainment System\_Default\Nintendo Power Issue 156 (May_2002).pdf | Asset Extension1: pdf
  3702. Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path2: | Asset Extension2:
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  3814. Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path114: | Asset Extension114:
  3815. Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path115: | Asset Extension115:
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  3827. Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path127: | Asset Extension127:
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  3835. Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path135: | Asset Extension135:
  3836. Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path136: | Asset Extension136:
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  3864. Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path164: | Asset Extension164:
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  3874. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Manuals\Nintendo Entertainment System\_Default\Nintendo Power Issue 158 (July 2002).pdf | Asset Extension1: pdf
  3875. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path2: | Asset Extension2:
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  3900. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path27: | Asset Extension27:
  3901. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path28: | Asset Extension28:
  3902. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path29: | Asset Extension29:
  3903. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path30: | Asset Extension30:
  3904. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path31: | Asset Extension31:
  3905. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path32: | Asset Extension32:
  3906. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path33: | Asset Extension33:
  3907. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path34: | Asset Extension34:
  3908. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path35: | Asset Extension35:
  3909. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path36: | Asset Extension36:
  3910. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path37: | Asset Extension37:
  3911. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path38: | Asset Extension38:
  3912. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path39: | Asset Extension39:
  3913. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path40: | Asset Extension40:
  3914. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path41: | Asset Extension41:
  3915. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path42: | Asset Extension42:
  3916. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path43: | Asset Extension43:
  3917. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path44: | Asset Extension44:
  3918. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path45: | Asset Extension45:
  3919. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path46: | Asset Extension46:
  3920. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path47: | Asset Extension47:
  3921. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path48: | Asset Extension48:
  3922. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path49: | Asset Extension49:
  3923. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path50: | Asset Extension50:
  3924. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path51: | Asset Extension51:
  3925. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path52: | Asset Extension52:
  3926. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path53: | Asset Extension53:
  3927. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path54: | Asset Extension54:
  3928. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path55: | Asset Extension55:
  3929. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path56: | Asset Extension56:
  3930. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path57: | Asset Extension57:
  3931. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path58: | Asset Extension58:
  3932. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path59: | Asset Extension59:
  3933. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path60: | Asset Extension60:
  3934. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path61: | Asset Extension61:
  3935. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path62: | Asset Extension62:
  3936. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path63: | Asset Extension63:
  3937. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path64: | Asset Extension64:
  3938. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path65: | Asset Extension65:
  3939. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path66: | Asset Extension66:
  3940. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path67: | Asset Extension67:
  3941. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path68: | Asset Extension68:
  3942. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path69: | Asset Extension69:
  3943. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path70: | Asset Extension70:
  3944. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path71: | Asset Extension71:
  3945. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path72: | Asset Extension72:
  3946. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path73: | Asset Extension73:
  3947. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path74: | Asset Extension74:
  3948. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path75: | Asset Extension75:
  3949. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path76: | Asset Extension76:
  3950. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path77: | Asset Extension77:
  3951. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path78: | Asset Extension78:
  3952. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path79: | Asset Extension79:
  3953. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path80: | Asset Extension80:
  3954. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path81: | Asset Extension81:
  3955. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path82: | Asset Extension82:
  3956. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path83: | Asset Extension83:
  3957. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path84: | Asset Extension84:
  3958. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path85: | Asset Extension85:
  3959. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path86: | Asset Extension86:
  3960. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path87: | Asset Extension87:
  3961. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path88: | Asset Extension88:
  3962. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path89: | Asset Extension89:
  3963. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path90: | Asset Extension90:
  3964. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path91: | Asset Extension91:
  3965. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path92: | Asset Extension92:
  3966. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path93: | Asset Extension93:
  3967. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path94: | Asset Extension94:
  3968. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path95: | Asset Extension95:
  3969. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path96: | Asset Extension96:
  3970. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path97: | Asset Extension97:
  3971. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path98: | Asset Extension98:
  3972. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path99: | Asset Extension99:
  3973. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path100: | Asset Extension100:
  3974. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path101: | Asset Extension101:
  3975. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path102: | Asset Extension102:
  3976. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path103: | Asset Extension103:
  3977. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path104: | Asset Extension104:
  3978. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path105: | Asset Extension105:
  3979. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path106: | Asset Extension106:
  3980. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path107: | Asset Extension107:
  3981. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path108: | Asset Extension108:
  3982. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path109: | Asset Extension109:
  3983. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path110: | Asset Extension110:
  3984. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path111: | Asset Extension111:
  3985. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path112: | Asset Extension112:
  3986. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path113: | Asset Extension113:
  3987. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path114: | Asset Extension114:
  3988. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path115: | Asset Extension115:
  3989. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path116: | Asset Extension116:
  3990. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path117: | Asset Extension117:
  3991. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path118: | Asset Extension118:
  3992. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path119: | Asset Extension119:
  3993. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path120: | Asset Extension120:
  3994. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path121: | Asset Extension121:
  3995. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path122: | Asset Extension122:
  3996. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path123: | Asset Extension123:
  3997. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path124: | Asset Extension124:
  3998. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path125: | Asset Extension125:
  3999. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path126: | Asset Extension126:
  4000. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path127: | Asset Extension127:
  4001. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path128: | Asset Extension128:
  4002. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path129: | Asset Extension129:
  4003. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path130: | Asset Extension130:
  4004. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path131: | Asset Extension131:
  4005. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path132: | Asset Extension132:
  4006. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path133: | Asset Extension133:
  4007. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path134: | Asset Extension134:
  4008. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path135: | Asset Extension135:
  4009. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path136: | Asset Extension136:
  4010. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path137: | Asset Extension137:
  4011. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path138: | Asset Extension138:
  4012. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path139: | Asset Extension139:
  4013. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path140: | Asset Extension140:
  4014. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path141: | Asset Extension141:
  4015. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path142: | Asset Extension142:
  4016. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path143: | Asset Extension143:
  4017. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path144: | Asset Extension144:
  4018. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path145: | Asset Extension145:
  4019. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path146: | Asset Extension146:
  4020. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path147: | Asset Extension147:
  4021. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path148: | Asset Extension148:
  4022. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path149: | Asset Extension149:
  4023. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path150: | Asset Extension150:
  4024. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path151: | Asset Extension151:
  4025. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path152: | Asset Extension152:
  4026. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path153: | Asset Extension153:
  4027. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path154: | Asset Extension154:
  4028. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path155: | Asset Extension155:
  4029. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path156: | Asset Extension156:
  4030. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path157: | Asset Extension157:
  4031. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path158: | Asset Extension158:
  4032. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path159: | Asset Extension159:
  4033. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path160: | Asset Extension160:
  4034. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path161: | Asset Extension161:
  4035. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path162: | Asset Extension162:
  4036. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path163: | Asset Extension163:
  4037. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path164: | Asset Extension164:
  4038. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path165: | Asset Extension165:
  4039. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path166: | Asset Extension166:
  4040. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path167: | Asset Extension167:
  4041. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path168: | Asset Extension168:
  4042. Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path169: | Asset Extension169:
  4043. 20:39:24:902 | MD | DEBUG | +31 | FirstTimePauseRun - Media assets found on submenu: Videos
  4044. Asset Label: ++Metroid Part 1 Power Ups | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Videos\Nintendo Entertainment System\_Default\++Metroid Part 1 Power Ups.mp4 | Asset Extension1: mp4
  4045. Asset Label: Dr. Mario | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Videos\Nintendo Entertainment System\_Default\Dr. Mario.mp4 | Asset Extension1: mp4
  4046. Asset Label: Zelda II The Adventure of Link | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Videos\Nintendo Entertainment System\_Default\Zelda II The Adventure of Link.mp4 | Asset Extension1: mp4
  4047. 20:39:24:929 | MD | INFO | +32 | FirstTimePauseRun - Pause Menu items: Artwork|Guides|Controller|Manuals|Videos|Sound|Save State|Load State|Statistics|History|Settings|Shutdown
  4048. 20:39:25:001 | MD | DEBUG | +62 | VA_GetDevice_Return - Initilized Pause variables for the first time
  4049. 20:39:25:215 | MD | DEBUG | +219 | InitializePauseMainMenu - Windows Media Player Version: 12.0.19041.3636
  4050. 20:39:25:220 | MD | DEBUG | +0 | VA_GetDevice_Return - Initialized Pause brushes and guis
  4051. 20:39:25:412 | MD | DEBUG | +203 | VA_GetDevice_Return - Loaded Main Menu Background and infos
  4052. 20:39:25:453 | MD | DEBUG | +31 | VA_GetDevice_Return - Loaded Main Menu Bar. Current Main Menu Label: Artwork
  4053. 20:39:25:454 | MD | DEBUG | +0 | VA_GetDevice_Return - Loaded Clock
  4054. 20:39:25:474 | MD | DEBUG | +32 | VA_GetDevice_Return - Unmuting emulator sound while Pause is loaded. Emulator Mute status: 0 (0 is unmutted)
  4055. 20:39:25:567 | MD | DEBUG | +78 | VA_GetDevice_Return - Loaded Music Player
  4056. 20:39:25:583 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4057. 20:39:25:584 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Left not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
  4058. 20:39:25:593 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  4059. 20:39:25:622 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
  4060. 20:39:25:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Left" to call label: "MoveLeft"
  4061. 20:39:25:678 | MD | DEBUG | +63 | XHotkeyTableCreation - Ended
  4062. 20:39:25:681 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4063. 20:39:25:722 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Right not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,
  4064. 20:39:25:723 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  4065. 20:39:25:786 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 2 check
  4066. 20:39:25:816 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Right" to call label: "MoveRight"
  4067. 20:39:25:833 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4068. 20:39:25:835 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4069. 20:39:25:846 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Up not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,
  4070. 20:39:25:869 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
  4071. 20:39:25:871 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  4072. 20:39:25:910 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "MoveUp"
  4073. 20:39:25:942 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
  4074. 20:39:25:973 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4075. 20:39:25:005 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Down not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,
  4076. 20:39:26:063 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 1 check
  4077. 20:39:26:064 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  4078. 20:39:26:087 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "MoveDown"
  4079. 20:39:26:089 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4080. 20:39:26:098 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4081. 20:39:26:128 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,
  4082. 20:39:26:130 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4083. 20:39:26:159 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
  4084. 20:39:26:161 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4085. 20:39:26:187 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LControl" to call label: "ToggleItemSelectStatus"
  4086. 20:39:26:189 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4087. 20:39:26:222 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4088. 20:39:26:223 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4089. 20:39:26:254 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup H not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,
  4090. 20:39:26:285 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
  4091. 20:39:26:313 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 2 check
  4092. 20:39:26:315 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "H" to call label: "MoveLeft"
  4093. 20:39:26:345 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4094. 20:39:26:376 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4095. 20:39:26:379 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup N not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,
  4096. 20:39:26:423 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 1 check
  4097. 20:39:26:425 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  4098. 20:39:26:502 | MD | DEBUG | +78 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "N" to call label: "MoveRight"
  4099. 20:39:26:505 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4100. 20:39:26:530 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4101. 20:39:26:531 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup G not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,
  4102. 20:39:26:561 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 1 check
  4103. 20:39:26:563 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  4104. 20:39:26:592 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "G" to call label: "MoveUp"
  4105. 20:39:26:594 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4106. 20:39:26:624 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4107. 20:39:26:625 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup B not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,
  4108. 20:39:26:655 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
  4109. 20:39:26:657 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  4110. 20:39:26:686 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "B" to call label: "MoveDown"
  4111. 20:39:26:690 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4112. 20:39:26:733 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  4113. 20:39:26:736 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup J not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,
  4114. 20:39:26:764 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
  4115. 20:39:26:766 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
  4116. 20:39:26:795 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "J" to call label: "ToggleItemSelectStatus"
  4117. 20:39:26:796 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4118. 20:39:26:827 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4119. 20:39:26:829 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,
  4120. 20:39:26:858 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
  4121. 20:39:26:859 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
  4122. 20:39:26:884 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4123. 20:39:26:886 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LAlt" to call label: "BacktoMenuBar"
  4124. 20:39:26:894 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4125. 20:39:26:920 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4126. 20:39:26:921 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4127. 20:39:26:950 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup LShift not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,
  4128. 20:39:26:951 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  4129. 20:39:26:980 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 2 check
  4130. 20:39:26:982 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LShift" to call label: "ZoomIn"
  4131. 20:39:26:012 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4132. 20:39:27:013 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4133. 20:39:27:045 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Z not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,
  4134. 20:39:27:047 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
  4135. 20:39:27:075 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
  4136. 20:39:27:077 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Z" to call label: "ZoomOut"
  4137. 20:39:27:107 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
  4138. 20:39:27:108 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4139. 20:39:27:137 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4140. 20:39:27:141 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4141. 20:39:27:184 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
  4142. 20:39:27:186 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4143. 20:39:27:216 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "TogglePauseMenuStatus"
  4144. 20:39:27:217 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4145. 20:39:27:246 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4146. 20:39:27:247 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4147. 20:39:27:278 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4148. 20:39:27:279 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4149. 20:39:27:308 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  4150. 20:39:27:309 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4151. 20:39:27:339 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
  4152. 20:39:27:341 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4153. 20:39:27:371 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4154. 20:39:27:452 | MD | INFO | +78 | VA_GetDevice_Return - Finished Loading Pause
  4155. 20:39:29:515 | MD | DEBUG | +2063 | DisableKeys - Disable Pause Keys
  4156. 20:39:29:519 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4157. 20:39:29:562 | MD | DEBUG | +47 | XHotkeyTableCreation - KeyGroup Left is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4158. 20:39:29:565 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4159. 20:39:29:593 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "Left"
  4160. 20:39:29:595 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4161. 20:39:29:625 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "Left"
  4162. 20:39:29:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4163. 20:39:29:671 | MD | DEBUG | +47 | XHotkeyTableCreation - Ended
  4164. 20:39:29:674 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4165. 20:39:29:702 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Right is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4166. 20:39:29:705 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4167. 20:39:29:733 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "Right"
  4168. 20:39:29:735 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4169. 20:39:29:765 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "Right"
  4170. 20:39:29:767 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4171. 20:39:29:795 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4172. 20:39:29:797 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4173. 20:39:29:827 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Up is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4174. 20:39:29:831 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4175. 20:39:29:873 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
  4176. 20:39:29:875 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4177. 20:39:29:905 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "Up"
  4178. 20:39:29:907 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4179. 20:39:29:936 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
  4180. 20:39:29:938 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4181. 20:39:29:969 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Down is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4182. 20:39:29:971 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4183. 20:39:29:000 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
  4184. 20:39:30:004 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4185. 20:39:30:048 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "Down"
  4186. 20:39:30:052 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4187. 20:39:30:079 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4188. 20:39:30:109 | MD | DEBUG | +32 | XHotkeyTableCreation - Started
  4189. 20:39:30:110 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4190. 20:39:30:141 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4191. 20:39:30:142 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
  4192. 20:39:30:172 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4193. 20:39:30:174 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "LControl"
  4194. 20:39:30:202 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4195. 20:39:30:206 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4196. 20:39:30:249 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  4197. 20:39:30:251 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup H is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4198. 20:39:30:278 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4199. 20:39:30:281 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "H"
  4200. 20:39:30:309 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  4201. 20:39:30:312 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "H"
  4202. 20:39:30:356 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
  4203. 20:39:30:359 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4204. 20:39:30:387 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4205. 20:39:30:389 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup N is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4206. 20:39:30:418 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4207. 20:39:30:420 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "N"
  4208. 20:39:30:449 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4209. 20:39:30:450 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "N"
  4210. 20:39:30:479 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 12 check
  4211. 20:39:30:481 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4212. 20:39:30:511 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4213. 20:39:30:512 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup G is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4214. 20:39:30:520 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4215. 20:39:30:542 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "G"
  4216. 20:39:30:551 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4217. 20:39:30:572 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "G"
  4218. 20:39:30:574 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4219. 20:39:30:603 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
  4220. 20:39:30:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4221. 20:39:30:613 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup B is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4222. 20:39:30:633 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4223. 20:39:30:634 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "B"
  4224. 20:39:30:643 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4225. 20:39:30:664 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "B"
  4226. 20:39:30:666 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4227. 20:39:30:674 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4228. 20:39:30:695 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4229. 20:39:30:696 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup J is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4230. 20:39:30:707 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4231. 20:39:30:726 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "J"
  4232. 20:39:30:729 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4233. 20:39:30:738 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "J"
  4234. 20:39:30:757 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4235. 20:39:30:758 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4236. 20:39:30:768 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4237. 20:39:30:788 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4238. 20:39:30:792 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4239. 20:39:30:820 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
  4240. 20:39:30:821 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4241. 20:39:30:831 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "BacktoMenuBar" standard Hotkey method for key(s): "LAlt"
  4242. 20:39:30:851 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 12 check
  4243. 20:39:30:852 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4244. 20:39:30:860 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4245. 20:39:30:882 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup LShift is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4246. 20:39:30:883 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4247. 20:39:30:891 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LShift"
  4248. 20:39:30:913 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4249. 20:39:30:915 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ZoomIn" standard Hotkey method for key(s): "LShift"
  4250. 20:39:30:923 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4251. 20:39:30:944 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4252. 20:39:30:946 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4253. 20:39:30:954 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Z is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4254. 20:39:30:976 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
  4255. 20:39:30:978 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Z"
  4256. 20:39:30:986 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4257. 20:39:30:007 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "ZoomOut" standard Hotkey method for key(s): "Z"
  4258. 20:39:31:008 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4259. 20:39:31:016 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4260. 20:39:31:038 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4261. 20:39:31:040 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4262. 20:39:31:048 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4263. 20:39:31:069 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
  4264. 20:39:31:072 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4265. 20:39:31:100 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~End"
  4266. 20:39:31:102 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4267. 20:39:31:111 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4268. 20:39:31:131 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4269. 20:39:31:134 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4270. 20:39:31:163 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4271. 20:39:31:167 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  4272. 20:39:31:193 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4273. 20:39:31:196 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadSub"
  4274. 20:39:31:208 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4275. 20:39:31:224 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
  4276. 20:39:31:231 | MD | DEBUG | +0 | DisableKeys - Pause Keys Disabled
  4277. 20:39:32:002 | MD | INFO | +765 | DrawSubMenu - Loaded Artwork SubMenu
  4278. 20:39:32:004 | MD | DEBUG | +0 | EnableKeys - Enable Pause Keys
  4279. 20:39:32:033 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4280. 20:39:32:034 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4281. 20:39:32:065 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
  4282. 20:39:32:067 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
  4283. 20:39:32:096 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4284. 20:39:32:098 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LControl" to call label: "ToggleItemSelectStatus"
  4285. 20:39:32:142 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
  4286. 20:39:32:144 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4287. 20:39:32:174 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4288. 20:39:32:176 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Left is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4289. 20:39:32:200 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4290. 20:39:32:202 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Left"
  4291. 20:39:32:234 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  4292. 20:39:32:236 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Left" to call label: "MoveLeft"
  4293. 20:39:32:266 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4294. 20:39:32:267 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4295. 20:39:32:297 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4296. 20:39:32:298 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Right is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4297. 20:39:32:328 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4298. 20:39:32:330 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Right"
  4299. 20:39:32:360 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  4300. 20:39:32:361 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Right" to call label: "MoveRight"
  4301. 20:39:32:390 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4302. 20:39:32:392 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4303. 20:39:32:421 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4304. 20:39:32:423 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Up is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4305. 20:39:32:451 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4306. 20:39:32:453 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
  4307. 20:39:32:483 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  4308. 20:39:32:484 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "MoveUp"
  4309. 20:39:32:514 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4310. 20:39:32:515 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4311. 20:39:32:545 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4312. 20:39:32:547 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Down is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4313. 20:39:32:576 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4314. 20:39:32:578 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
  4315. 20:39:32:607 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  4316. 20:39:32:609 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "MoveDown"
  4317. 20:39:32:638 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4318. 20:39:32:639 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4319. 20:39:32:669 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4320. 20:39:32:671 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4321. 20:39:32:699 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4322. 20:39:32:700 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
  4323. 20:39:32:730 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  4324. 20:39:32:732 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LAlt" to call label: "BacktoMenuBar"
  4325. 20:39:32:762 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4326. 20:39:32:764 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4327. 20:39:32:793 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4328. 20:39:32:795 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LShift is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4329. 20:39:32:824 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4330. 20:39:32:826 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LShift"
  4331. 20:39:32:856 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  4332. 20:39:32:858 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LShift" to call label: "ZoomIn"
  4333. 20:39:32:884 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4334. 20:39:32:886 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4335. 20:39:32:894 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4336. 20:39:32:916 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Z is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4337. 20:39:32:918 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4338. 20:39:32:926 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Z"
  4339. 20:39:32:947 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4340. 20:39:32:949 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Z" to call label: "ZoomOut"
  4341. 20:39:32:957 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4342. 20:39:32:980 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
  4343. 20:39:32:989 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4344. 20:39:32:010 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4345. 20:39:33:011 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4346. 20:39:33:020 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
  4347. 20:39:33:041 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4348. 20:39:33:050 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "TogglePauseMenuStatus"
  4349. 20:39:33:072 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4350. 20:39:33:073 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4351. 20:39:33:081 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4352. 20:39:33:104 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4353. 20:39:33:106 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4354. 20:39:33:114 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  4355. 20:39:33:134 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4356. 20:39:33:136 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
  4357. 20:39:33:144 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4358. 20:39:33:164 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4359. 20:39:33:165 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4360. 20:39:33:174 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup H is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4361. 20:39:33:194 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4362. 20:39:33:195 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "H"
  4363. 20:39:33:203 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4364. 20:39:33:225 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "H" to call label: "MoveLeft"
  4365. 20:39:33:227 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4366. 20:39:33:236 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4367. 20:39:33:256 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4368. 20:39:33:258 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup N is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4369. 20:39:33:267 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4370. 20:39:33:287 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "N"
  4371. 20:39:33:289 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4372. 20:39:33:297 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "N" to call label: "MoveRight"
  4373. 20:39:33:318 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4374. 20:39:33:320 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4375. 20:39:33:328 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4376. 20:39:33:350 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup G is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4377. 20:39:33:352 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4378. 20:39:33:360 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "G"
  4379. 20:39:33:382 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4380. 20:39:33:383 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "G" to call label: "MoveUp"
  4381. 20:39:33:392 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4382. 20:39:33:413 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4383. 20:39:33:415 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4384. 20:39:33:423 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup B is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4385. 20:39:33:443 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4386. 20:39:33:445 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "B"
  4387. 20:39:33:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4388. 20:39:33:475 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "B" to call label: "MoveDown"
  4389. 20:39:33:477 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4390. 20:39:33:485 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4391. 20:39:33:506 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4392. 20:39:33:508 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup J is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4393. 20:39:33:516 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4394. 20:39:33:538 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "J"
  4395. 20:39:33:540 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4396. 20:39:33:549 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "J" to call label: "ToggleItemSelectStatus"
  4397. 20:39:33:569 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4398. 20:39:33:570 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4399. 20:39:33:579 | MD | DEBUG | +0 | EnableKeys - Pause Keys Enabled
  4400. 20:39:34:717 | MD | INFO | +1141 | ExitPause - Closing Pause
  4401. 20:39:34:719 | MD | DEBUG | +0 | DisableKeys - Disable Pause Keys
  4402. 20:39:34:746 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4403. 20:39:34:749 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Left is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4404. 20:39:34:793 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
  4405. 20:39:34:795 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Left"
  4406. 20:39:34:842 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
  4407. 20:39:34:843 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "Left"
  4408. 20:39:34:888 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
  4409. 20:39:34:890 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4410. 20:39:34:934 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  4411. 20:39:34:936 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Right is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4412. 20:39:34:967 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4413. 20:39:34:969 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Right"
  4414. 20:39:34:013 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
  4415. 20:39:35:015 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "Right"
  4416. 20:39:35:059 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
  4417. 20:39:35:061 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4418. 20:39:35:106 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  4419. 20:39:35:108 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Up is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4420. 20:39:35:153 | MD | DEBUG | +46 | XHotkeyTableCreation - Post loop 10 check
  4421. 20:39:35:155 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
  4422. 20:39:35:199 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
  4423. 20:39:35:201 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "Up"
  4424. 20:39:35:245 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
  4425. 20:39:35:247 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4426. 20:39:35:292 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  4427. 20:39:35:294 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Down is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4428. 20:39:35:339 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
  4429. 20:39:35:341 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
  4430. 20:39:35:385 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
  4431. 20:39:35:387 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "Down"
  4432. 20:39:35:432 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
  4433. 20:39:35:434 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4434. 20:39:35:478 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  4435. 20:39:35:480 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4436. 20:39:35:527 | MD | DEBUG | +46 | XHotkeyTableCreation - Post loop 10 check
  4437. 20:39:35:529 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
  4438. 20:39:35:557 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  4439. 20:39:35:559 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "LControl"
  4440. 20:39:35:604 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
  4441. 20:39:35:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4442. 20:39:35:652 | MD | DEBUG | +46 | XHotkeyTableCreation - Started
  4443. 20:39:35:654 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup H is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4444. 20:39:35:684 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
  4445. 20:39:35:686 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "H"
  4446. 20:39:35:715 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4447. 20:39:35:720 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "H"
  4448. 20:39:35:745 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4449. 20:39:35:750 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4450. 20:39:35:776 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4451. 20:39:35:778 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup N is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4452. 20:39:35:808 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
  4453. 20:39:35:811 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "N"
  4454. 20:39:35:839 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4455. 20:39:35:840 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "N"
  4456. 20:39:35:871 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4457. 20:39:35:879 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4458. 20:39:35:917 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  4459. 20:39:35:925 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup G is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4460. 20:39:35:946 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4461. 20:39:35:947 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "G"
  4462. 20:39:35:956 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4463. 20:39:35:977 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "G"
  4464. 20:39:35:979 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4465. 20:39:35:988 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4466. 20:39:35:009 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4467. 20:39:36:011 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup B is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4468. 20:39:36:020 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4469. 20:39:36:040 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "B"
  4470. 20:39:36:042 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4471. 20:39:36:051 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "B"
  4472. 20:39:36:071 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4473. 20:39:36:073 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4474. 20:39:36:082 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4475. 20:39:36:103 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup J is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4476. 20:39:36:104 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4477. 20:39:36:112 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "J"
  4478. 20:39:36:134 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4479. 20:39:36:136 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "J"
  4480. 20:39:36:145 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4481. 20:39:36:165 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4482. 20:39:36:166 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4483. 20:39:36:175 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4484. 20:39:36:196 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  4485. 20:39:36:198 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
  4486. 20:39:36:207 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4487. 20:39:36:227 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabling "BacktoMenuBar" standard Hotkey method for key(s): "LAlt"
  4488. 20:39:36:229 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4489. 20:39:36:238 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4490. 20:39:36:259 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4491. 20:39:36:261 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LShift is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4492. 20:39:36:269 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4493. 20:39:36:290 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "LShift"
  4494. 20:39:36:292 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4495. 20:39:36:300 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ZoomIn" standard Hotkey method for key(s): "LShift"
  4496. 20:39:36:322 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  4497. 20:39:36:323 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4498. 20:39:36:331 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4499. 20:39:36:351 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup Z is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4500. 20:39:36:353 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4501. 20:39:36:362 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Z"
  4502. 20:39:36:382 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4503. 20:39:36:384 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ZoomOut" standard Hotkey method for key(s): "Z"
  4504. 20:39:36:393 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4505. 20:39:36:583 | MD | DEBUG | +187 | XHotkeyTableCreation - Ended
  4506. 20:39:36:807 | MD | DEBUG | +235 | XHotkeyTableCreation - Started
  4507. 20:39:36:815 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4508. 20:39:36:956 | MD | DEBUG | +140 | XHotkeyTableCreation - Post loop 10 check
  4509. 20:39:36:958 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
  4510. 20:39:36:977 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
  4511. 20:39:36:982 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~End"
  4512. 20:39:37:049 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 12 check
  4513. 20:39:37:051 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
  4514. 20:39:37:074 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  4515. 20:39:37:076 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4516. 20:39:37:129 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
  4517. 20:39:37:174 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  4518. 20:39:37:176 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4519. 20:39:37:252 | MD | DEBUG | +78 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadSub"
  4520. 20:39:37:254 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4521. 20:39:37:299 | MD | DEBUG | +47 | XHotkeyTableCreation - Ended
  4522. 20:39:37:301 | MD | DEBUG | +0 | DisableKeys - Pause Keys Disabled
  4523. 20:39:37:341 | MD | DEBUG | +47 | ExitPause - Disabled Keys while exiting
  4524. 20:39:37:343 | MD | DEBUG | +0 | ExitPause - Muting emulator sound while Pause is loaded. Emulator mute status: 1 (1 is mutted)
  4525. 20:39:37:392 | MD | DEBUG | +47 | ExitPause - Pausing music
  4526. 20:39:37:427 | MD | DEBUG | +31 | ExitPause - Disabling timers
  4527. 20:39:37:719 | MD | DEBUG | +297 | ExitPause - Guis destroyed
  4528. 20:39:37:721 | MD | DEBUG | +0 | ExitPause - Brushes deleted
  4529. 20:39:37:744 | MD | DEBUG | +31 | ExitPause - Disposed images
  4530. 20:39:37:755 | MD | INFO | +0 | ProcRes - Resuming Process: 5272
  4531. 20:39:37:776 | MD | DEBUG | +31 | ExitPause - Emulator process started
  4532. 20:39:38:728 | MD | DEBUG | +954 | ExitPause - Emulator screen reactivated
  4533. 20:39:38:730 | MD | DEBUG | +0 | ExitPause - Loaded emulator specific module restore commands
  4534. 20:39:38:738 | MD | DEBUG | +0 | ExitPause - Setting Pause starting end for subtracting from statistics played time: 8646375
  4535. 20:39:38:764 | MD | DEBUG | +31 | ExitPause - Black Screen Gui destroyed
  4536. 20:39:38:765 | MD | TRACE | +0 | CustomFunction.PostPauseStop - Starting
  4537. 20:39:38:791 | MD | INFO | +31 | GlobalUserFunction.StopPauseUserFeatures - Starting
  4538. 20:39:38:792 | MD | INFO | +0 | GlobalUserFunction.StopPauseUserFeatures - Ending
  4539. 20:39:38:822 | MD | INFO | +31 | GlobalEmulatorUserFunction.StopPauseUserFeatures - Starting
  4540. 20:39:38:823 | MD | INFO | +0 | GlobalEmulatorUserFunction.StopPauseUserFeatures - Ending
  4541. 20:39:38:832 | MD | TRACE | +0 | CustomFunction.PostPauseStop - Ending
  4542. 20:39:38:853 | MD | DEBUG | +32 | XHotkeyTableCreation - Started
  4543. 20:39:38:855 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4544. 20:39:38:863 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4545. 20:39:38:885 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
  4546. 20:39:38:887 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4547. 20:39:38:916 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "CloseProcess"
  4548. 20:39:38:918 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4549. 20:39:38:947 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4550. 20:39:38:949 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4551. 20:39:38:957 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4552. 20:39:38:979 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
  4553. 20:39:38:988 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  4554. 20:39:38:009 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  4555. 20:39:39:010 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
  4556. 20:39:39:019 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4557. 20:39:39:036 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4558. 20:39:39:041 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  4559. 20:39:39:071 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
  4560. 20:39:39:073 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
  4561. 20:39:39:103 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
  4562. 20:39:39:104 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
  4563. 20:39:39:134 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
  4564. 20:39:39:136 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
  4565. 20:39:39:166 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  4566. 20:39:39:168 | MD | DEBUG | +0 | ExitPause - Enabled exit emulator, bezel, and multigame keys
  4567. 20:39:39:197 | MD | DEBUG | +31 | ExitPause - Unmuting emulator sound while Pause is loaded. Emulator mute status: 0 (0 is unmutted)
  4568. 20:39:39:205 | MD | INFO | +0 | VA_GetDevice_Return - Pause Closed
  4569. 20:39:39:801 | MD | INFO | +594 | CloseProcess - Started, user requested to end launched application
  4570. 20:39:39:802 | MD | INFO | +0 | HideEmuStart - Starting HideEmuTimer, scanning for windows defined in hideEmuObj every 2ms
  4571. 20:39:39:819 | MD | INFO | +31 | HideEmuStart - Ended
  4572. 20:39:39:828 | MD | TRACE | +0 | Window.Close - Closing: "RetroArch ahk_class RetroArch"
  4573. 20:39:40:237 | MD | INFO | +407 | CloseProcess - Ended
  4574. 20:39:40:375 | MD | DEBUG | +140 | Process.Process - "retroarch.exe" returned 0 and is now closed. Continuing thread.
  4575. 20:39:40:378 | MD | INFO | +0 | 7zCleanUp - Started
  4576. 20:39:41:241 | MD | INFO | +875 | 7zCleanUp - Deleted D:\temp\Nintendo Entertainment System\Contra (USA)
  4577. 20:39:41:243 | MD | INFO | +0 | 7zCleanUp - Ended
  4578. 20:39:41:264 | MD | TRACE | +16 | CustomFunction.PostStop - Starting
  4579. 20:39:41:281 | MD | INFO | +15 | GlobalUserFunction.StopUserFeatures - Starting
  4580. 20:39:41:290 | MD | INFO | +16 | GlobalUserFunction.StopUserFeatures - Ending
  4581. 20:39:41:301 | MD | INFO | +0 | GlobalEmulatorUserFunction.StopUserFeatures - Starting
  4582. 20:39:41:311 | MD | INFO | +16 | GlobalEmulatorUserFunction.StopUserFeatures - Ending
  4583. 20:39:41:322 | MD | TRACE | +15 | CustomFunction.PostStop - Ending
  4584. 20:39:41:337 | MD | INFO | +16 | HideEmuEnd - Stopping HideEmuTimer and unhiding flagged windows
  4585. 20:39:41:347 | MD | INFO | +0 | HideEmuEnd - Ended
  4586. 20:39:41:361 | MD | INFO | +16 | ExitModule - Started
  4587. 20:39:41:370 | MD | INFO | +15 | UpdateStatistics - Starting Updating Statistics
  4588. 20:39:41:382 | MD | DEBUG | +16 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 25
  4589. 20:39:41:392 | MD | DEBUG | +0 | UpdateStatistics - gameSectionStartTime:8616468
  4590. 20:39:41:400 | MD | DEBUG | +15 | UpdateStatistics - ElapsedTime:7
  4591. 20:39:41:410 | MD | DEBUG | +0 | UpdateStatistics - Loaded game statistics from ini files:
  4592. Number_of_Times_Played: 12
  4593. Last_Time_Played: Friday January 5, 2024 08:27:38 PM
  4594. Average_Time_Played: 71
  4595. Total_Time_Played: 852
  4596. System_Total_Played_Time:
  4597. Total_Global_Played_Time:
  4598. 20:39:41:419 | MD | DEBUG | +16 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 13
  4599. Last_Time_Played: Friday January 5, 2024 08:39:08 PM
  4600. Average_Time_Played: 66
  4601. Total_Time_Played: 859
  4602. System_Total_Played_Time:
  4603. Total_Global_Played_Time:
  4604. 20:39:41:459 | MD | INFO | +47 | UpdateStatistics - Game section statistics updated.
  4605. 20:39:41:461 | MD | INFO | +0 | LoadPreferredControllers - Started
  4606. 20:39:41:471 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (Xbox One For Windows)|2Axes 11Keys Game Pad
  4607. 20:39:41:480 | MD | TRACE | +16 | LoadPreferredControllers - Creating a list of currently connected joysticks
  4608. 20:39:41:490 | MD | INFO | +15 | GetJoystickArray - Started
  4609. 20:39:41:553 | MD | TRACE | +63 | GetJoystickArray - Joysticks Detected: 1100000000000000
  4610. 20:39:41:555 | MD | INFO | +0 | GetJoystickGUID - Started
  4611. 20:39:41:565 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 106737B9EFA8EE118001444553540000
  4612. 20:39:41:575 | MD | TRACE | +15 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ea | GUID: 106737B9EFA8EE118001444553540000
  4613. 20:39:41:586 | MD | INFO | +16 | GetJoystickGUID - Started
  4614. 20:39:41:595 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: C021C010D84FEC118003444553540000
  4615. 20:39:41:605 | MD | TRACE | +16 | GetJoystickArray - ID: 2 | Port: 1 | Name: 2Axes 11Keys Game Pad | MID: 12bd | PID: d015 | GUID: C021C010D84FEC118003444553540000
  4616. 20:39:41:615 | MD | INFO | +15 | GetJoystickArray - Ended
  4617. 20:39:41:624 | MD | TRACE | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 1.01|045e|02ea|106737B9EFA8EE118001444553540000
  4618. 20:39:41:638 | MD | TRACE | +16 | LoadPreferredControllers - Preferred Order Sorting List -> 35.02|12bd|d015|C021C010D84FEC118003444553540000
  4619. 20:39:41:648 | MD | INFO | +15 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
  4620. 20:39:41:658 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
  4621. 20:39:41:667 | MD | INFO | +16 | ChangeJoystickID - Started
  4622. 20:39:41:681 | MD | TRACE | +16 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02ea&GUID_106737B9EFA8EE118001444553540000
  4623. 20:39:41:691 | MD | INFO | +0 | ChangeJoystickID - Ended
  4624. 20:39:41:701 | MD | INFO | +15 | ChangeJoystickID - Started
  4625. 20:39:41:715 | MD | TRACE | +16 | ChangeJoystickID - Swapping Joystick ID: 01000000 to the New Joystick ID: 01000000, for the Joystick VID_12bd&PID_d015&GUID_C021C010D84FEC118003444553540000
  4626. 20:39:41:730 | MD | INFO | +16 | ChangeJoystickID - Ended
  4627. 20:39:41:749 | MD | INFO | +15 | LoadPreferredControllers - Ended
  4628. 20:39:41:768 | MD | TRACE | +16 | CustomFunction.PostExit - Starting
  4629. 20:39:41:783 | MD | INFO | +15 | GlobalUserFunction.PostExit - Starting
  4630. 20:39:41:795 | MD | INFO | +16 | GlobalUserFunction.PostExit - Ending
  4631. 20:39:41:814 | MD | INFO | +16 | GlobalEmulatorUserFunction.PostExit - KPKPKP Starting
  4632. 20:39:41:829 | MD | INFO | +15 | KPKPKP UserFunction - CleanupDevReorder!D:\FrontEnds\LaunchBox\Emulators\RetroArch
  4633. 20:39:41:838 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\devreorder.ini"
  4634. 20:39:41:850 | MD | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\devreorder.ini"
  4635. 20:39:41:864 | MD | INFO | +0 | GlobalEmulatorUserFunction.PostExit - KPKPKP Ending
  4636. 20:39:41:875 | MD | TRACE | +15 | CustomFunction.PostExit - Ending
  4637. 20:39:41:886 | MD | TRACE | +16 | Process.GetProcessID
  4638. 20:39:42:480 | MD | INFO | +594 | FadeApp - Showing Frontend and removing transparency
  4639. 20:39:42:481 | MD | INFO | +0 | ExitModule - Ended
  4640. End of Module Logs
  4641. 20:39:42:890 | RL | INFO | +59281 | Main - Module ended, exiting RocketLauncher normally
  4642. 20:39:42:891 | RL | INFO | +0 | ExitScript - Started
  4643. 20:39:42:914 | RL | DEBUG | +31 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
  4644. 20:39:42:915 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
  4645. 20:39:42:924 | RL | TRACE | +0 | Window.Get - Transparent is "" from "ahk_id 0x540bcc"
  4646. 20:39:42:933 | RL | TRACE | +16 | Window.Set - Setting Transparent to Off for window "ahk_id 0x540bcc"
  4647. 20:39:42:958 | RL | INFO | +15 | ExitScript - Checking what application is currently in focus.
  4648. 20:39:42:959 | RL | TRACE | +16 | Window.Active - "ahk_id 0x540bcc" is the active window
  4649. 20:39:42:967 | RL | INFO | +0 | ExitScript - LaunchBox is currently active. Proceeding with exit
  4650. 20:39:42:977 | RL | TRACE | +16 | StringUtils.Contains - "true" contains "true|kill" at position 1
  4651. 20:39:42:987 | RL | INFO | +0 | ExitScript - Restoring taskbar
  4652. 20:39:42:005 | RL | TRACE | +15 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
  4653. 20:39:43:169 | RL | TRACE | +172 | Window.Show - Unhiding window "ahk_class Button"
  4654. 20:39:43:188 | RL | INFO | +16 | SystemCursor - Restoring mouse cursor
  4655. 20:39:43:217 | RL | INFO | +31 | ExitScript - Restored cursor
  4656. 20:39:43:218 | RL | INFO | +0 | ExitScript - Ended
  4657. [/code]
  4658.  
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