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- [code]
- 20:38:40:714 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
- 20:38:40:780 | RL | WARNING | +62 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
- 20:38:40:782 | RL | TRACE_DLL | +0 | RLDLL.setLogMode - Setting DLL log mode in thread "RL" to "1" in file "1"
- 20:38:40:797 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Gdip.ahk"
- 20:38:40:803 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Media"
- 20:38:40:813 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Media"
- 20:38:40:817 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting ".\Data"
- 20:38:40:827 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Data"
- 20:38:40:834 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Modules"
- 20:38:40:846 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Modules"
- 20:38:40:851 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\RocketLauncherUI"
- 20:38:40:862 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\RocketLauncherUI"
- 20:38:40:867 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "..\LaunchBox\BigBox.exe"
- 20:38:40:879 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\LaunchBox\BigBox.exe"
- 20:38:40:885 | RL | TRACE_DLL | +16 | RLDLL.getServiceStatus - Getting status of service: "Winmgmt"
- 20:38:41:011 | RL | TRACE_DLL | +125 | RLDLL.getSystemLocale - Getting current system locale
- 20:38:41:013 | RL | TRACE_DLL | +0 | RLDLL.getFormatsLocale - Getting current locale format
- 20:38:41:020 | RL | TRACE_DLL | +0 | RLDLL.getWindowsUILanguage - Getting current Windows language being displayed
- 20:38:41:026 | RL | TRACE_DLL | +15 | RLDLL.getTextEncoding - Getting ANSI text encoding for Windows
- 20:38:41:034 | RL | TRACE_DLL | +0 | RLDLL.getDisplaySettings - Getting display settings for: "\\.\DISPLAY1"
- 20:38:41:040 | RL | TRACE_DLL | +16 | RLDLL.getDisplayScalingPercentage - Getting display scaling percentage for: "\\.\DISPLAY1"
- 20:38:41:055 | RL | DEBUG | +16 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
- 20:38:41:056 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
- 20:38:41:063 | RL | INFO | +0 | Main - System Specs:
- RocketLauncher Dir: D:\FrontEnds\RocketLauncher
- RocketLauncher is: 32-bit
- OS: Microsoft Windows 10 Home
- SKU: Windows 8
- Total Memory: 16322.90 MB
- Free Memory: 5023.93 MB
- Used Memory: 11298.969 MB
- SystemType: 64-bit
- Physical Processors: 1
- Logical Processors: 8
- GPU 1 Name: NVIDIA GeForce GTX 1070
- GPU 1 RAM: -1.00 MB
- GPU 1 Driver Version: 31.0.15.4633
- Sound 1 Device: NVIDIA High Definition Audio
- Sound 1 Status: Enabled
- Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
- Sound 2 Status: Enabled
- Sound 3 Device: High Definition Audio Device
- Sound 3 Status: Enabled
- OS Language: English_United_States
- System Locale: en-US
- Formats Locale: en-US
- Windows UI Language: en-US
- Text Encoding: Windows-1252
- OS Admin Status: No
- RL Compatibility Flags:
- Latest .Net Version: v4.0.30319
- Monitor #1 (\\.\DISPLAY1): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape] (Primary)
- Current AHK Desktop Width: 2560
- Current AHK Desktop Height: 1440
- Monitor #1 DPI: 100
- ErrorMode: 0
- AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
- AHK Version: 1.1.13.00
- Unicode: No
- 20:38:41:070 | RL | INFO | +15 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\RocketLauncher.exe exists
- 20:38:41:077 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\RocketLauncher.exe"
- 20:38:41:086 | RL | INFO | +16 | Main - Raw CLI received: "-f D:\FrontEnds\LaunchBox\LaunchBox.exe -p LaunchBox -s Nintendo Entertainment System -r D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
- 20:38:41:090 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\QRes.exe"
- 20:38:41:099 | RL | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\RocketLauncher\Module Extensions\RocketLauncher.dll"
- 20:38:41:103 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\RocketLauncher.dll"
- 20:38:41:112 | RL | INFO | +0 | File.CheckFile - Checking if "D:\FrontEnds\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
- 20:38:41:117 | RL | TRACE | +15 | File.Exist - This file exists: D:\FrontEnds\RocketLauncher\Module Extensions\RocketLauncher.dll
- 20:38:41:125 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Array.ahk"
- 20:38:41:138 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:8D00C309 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Array.ahk"
- 20:38:41:150 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\Array.ahk
- 20:38:41:153 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\BinHexRW.ahk"
- 20:38:41:168 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\BinHexRW.ahk"
- 20:38:41:177 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\BinHexRW.ahk
- 20:38:41:186 | RL | INFO | +0 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\BlockInput.exe exists
- 20:38:41:195 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\BlockInput.exe"
- 20:38:41:206 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\CLR_L.ahk"
- 20:38:41:216 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:C58C6A6C lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\CLR_L.ahk"
- 20:38:41:222 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
- 20:38:41:229 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Control_AniGif.ahk"
- 20:38:41:250 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking for CRC:261CF718 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Control_AniGif.ahk"
- 20:38:41:263 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
- 20:38:41:272 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\gdip.ahk"
- 20:38:41:285 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\gdip.ahk"
- 20:38:41:293 | RL | ERROR | +16 | CRC Check - No CRC defined on the header for: D:\FrontEnds\RocketLauncher\Module Extensions\gdip.ahk
- 20:38:41:297 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\gdip_alt.ahk"
- 20:38:41:307 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\gdip_alt.ahk"
- 20:38:41:314 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\gdip_alt.ahk
- 20:38:41:319 | RL | INFO | +15 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\gsdll32.dll exists
- 20:38:41:325 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\gsdll32.dll"
- 20:38:41:336 | RL | INFO | +16 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\itextsharp.dll exists
- 20:38:41:342 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\itextsharp.dll"
- 20:38:41:352 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Java.ahk"
- 20:38:41:362 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Java.ahk"
- 20:38:41:368 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\Java.ahk
- 20:38:41:374 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\JSON.ahk"
- 20:38:41:384 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:9114B402 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\JSON.ahk"
- 20:38:41:391 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\JSON.ahk
- 20:38:41:398 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Origin.ahk"
- 20:38:41:408 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Origin.ahk"
- 20:38:41:416 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\Origin.ahk
- 20:38:41:420 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\RegRW64.ahk"
- 20:38:41:430 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:434EECD9 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\RegRW64.ahk"
- 20:38:41:437 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\RegRW64.ahk
- 20:38:41:441 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\RIni.ahk"
- 20:38:41:451 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking for CRC:3BA58154 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\RIni.ahk"
- 20:38:41:460 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\RIni.ahk | v1.7
- 20:38:41:464 | RL | INFO | +0 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
- 20:38:41:471 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\SevenZipSharp.dll"
- 20:38:41:481 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\Steam.ahk"
- 20:38:41:491 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\Steam.ahk"
- 20:38:41:497 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\Steam.ahk
- 20:38:41:502 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\VA.ahk"
- 20:38:41:514 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking for CRC:23616A65 lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\VA.ahk"
- 20:38:41:523 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: D:\FrontEnds\RocketLauncher\Module Extensions\VA.ahk
- 20:38:41:527 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\VA_Extension.ahk"
- 20:38:41:537 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Module Extensions\VA_Extension.ahk"
- 20:38:41:544 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Module Extensions\VA_Extension.ahk
- 20:38:41:550 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\7z.ahk"
- 20:38:41:559 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\7z.ahk"
- 20:38:41:566 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\7z.ahk
- 20:38:41:571 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Bezel.ahk"
- 20:38:41:580 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Bezel.ahk"
- 20:38:41:588 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Bezel.ahk
- 20:38:41:591 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Fade.ahk"
- 20:38:41:601 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Fade.ahk"
- 20:38:41:608 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Fade.ahk
- 20:38:41:613 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Fade Init.ahk"
- 20:38:41:621 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Fade Init.ahk"
- 20:38:41:629 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Fade Init.ahk
- 20:38:41:634 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Fade Animations.ahk"
- 20:38:41:644 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Fade Animations.ahk"
- 20:38:41:652 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Fade Animations.ahk
- 20:38:41:656 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Keymapper.ahk"
- 20:38:41:666 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Keymapper.ahk"
- 20:38:41:672 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Keymapper.ahk
- 20:38:41:680 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Keymapper Init.ahk"
- 20:38:41:690 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Keymapper Init.ahk"
- 20:38:41:697 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Keymapper Init.ahk
- 20:38:41:703 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\MultiGame.ahk"
- 20:38:41:715 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\MultiGame.ahk"
- 20:38:41:723 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\MultiGame.ahk
- 20:38:41:728 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\MultiGame Init.ahk"
- 20:38:41:739 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\MultiGame Init.ahk"
- 20:38:41:746 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\MultiGame Init.ahk
- 20:38:41:752 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\MultiPlayer.ahk"
- 20:38:41:763 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\MultiPlayer.ahk"
- 20:38:41:770 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\MultiPlayer.ahk
- 20:38:41:775 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Pause.ahk"
- 20:38:41:788 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Pause.ahk"
- 20:38:41:801 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Pause.ahk
- 20:38:41:803 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Pause Init.ahk"
- 20:38:41:814 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Pause Init.ahk"
- 20:38:41:821 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Pause Init.ahk
- 20:38:41:827 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Password.ahk"
- 20:38:41:840 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Password.ahk"
- 20:38:41:846 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Password.ahk
- 20:38:41:850 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk"
- 20:38:41:860 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk"
- 20:38:41:867 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
- 20:38:41:873 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Log\Logger.ahk"
- 20:38:41:883 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Log\Logger.ahk"
- 20:38:41:889 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Log\Logger.ahk
- 20:38:41:896 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk"
- 20:38:41:909 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk"
- 20:38:41:920 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
- 20:38:41:927 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk"
- 20:38:41:939 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk"
- 20:38:41:951 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
- 20:38:41:957 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk"
- 20:38:41:972 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk"
- 20:38:41:980 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
- 20:38:41:986 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk"
- 20:38:41:998 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk"
- 20:38:41:007 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
- 20:38:42:013 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk"
- 20:38:42:023 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk"
- 20:38:42:031 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
- 20:38:42:037 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk"
- 20:38:42:048 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk"
- 20:38:42:054 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
- 20:38:42:059 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk"
- 20:38:42:071 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk"
- 20:38:42:080 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
- 20:38:42:086 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk"
- 20:38:42:096 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk"
- 20:38:42:103 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
- 20:38:42:107 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk"
- 20:38:42:117 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk"
- 20:38:42:123 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
- 20:38:42:128 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\File.ahk"
- 20:38:42:141 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\File.ahk"
- 20:38:42:149 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\File.ahk
- 20:38:42:155 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk"
- 20:38:42:166 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk"
- 20:38:42:172 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
- 20:38:42:176 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Folder.ahk"
- 20:38:42:188 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Folder.ahk"
- 20:38:42:194 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
- 20:38:42:198 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk"
- 20:38:42:209 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk"
- 20:38:42:216 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
- 20:38:42:221 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Process.ahk"
- 20:38:42:232 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Process.ahk"
- 20:38:42:238 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\Process.ahk
- 20:38:42:242 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk"
- 20:38:42:254 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk"
- 20:38:42:261 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
- 20:38:42:266 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk"
- 20:38:42:278 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk"
- 20:38:42:285 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
- 20:38:42:293 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk"
- 20:38:42:305 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk"
- 20:38:42:312 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
- 20:38:42:317 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk"
- 20:38:42:327 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk"
- 20:38:42:333 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
- 20:38:42:338 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Control.ahk"
- 20:38:42:349 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Control.ahk"
- 20:38:42:356 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
- 20:38:42:360 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Window.ahk"
- 20:38:42:372 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Window.ahk"
- 20:38:42:379 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
- 20:38:42:384 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk"
- 20:38:42:395 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk"
- 20:38:42:402 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
- 20:38:42:407 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk"
- 20:38:42:420 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk"
- 20:38:42:428 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
- 20:38:42:432 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Shader.ahk"
- 20:38:42:442 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Shader.ahk"
- 20:38:42:449 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Shader.ahk
- 20:38:42:453 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Shader Init.ahk"
- 20:38:42:463 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Shader Init.ahk"
- 20:38:42:470 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Shader Init.ahk
- 20:38:42:474 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Shared.ahk"
- 20:38:42:485 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Shared.ahk"
- 20:38:42:493 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Shared.ahk
- 20:38:42:495 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Statistics.ahk"
- 20:38:42:505 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Statistics.ahk"
- 20:38:42:513 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Statistics.ahk
- 20:38:42:518 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Statistics Init.ahk"
- 20:38:42:529 | RL | TRACE_DLL | +15 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Statistics Init.ahk"
- 20:38:42:535 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Statistics Init.ahk
- 20:38:42:542 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\Virtual Drive.ahk"
- 20:38:42:554 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\Virtual Drive.ahk"
- 20:38:42:561 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\Virtual Drive.ahk
- 20:38:42:567 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\XHotkey.ahk"
- 20:38:42:578 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\XHotkey.ahk"
- 20:38:42:584 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\XHotkey.ahk
- 20:38:42:588 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Lib\XHotkey Init.ahk"
- 20:38:42:599 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Lib\XHotkey Init.ahk"
- 20:38:42:606 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Lib\XHotkey Init.ahk
- 20:38:42:610 | RL | DEBUG | +0 | Main - Received a full file path via CLI: "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
- 20:38:42:619 | RL | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
- 20:38:42:629 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
- 20:38:42:637 | RL | DEBUG | +16 | Main - dbFullName: Contra (USA).zip
- 20:38:42:641 | RL | DEBUG | +0 | Main - dbName: Contra (USA)
- 20:38:42:649 | RL | DEBUG | +15 | Main - dbPath: D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)
- 20:38:42:656 | RL | DEBUG | +0 | Main - dbExt: zip
- 20:38:42:664 | RL | INFO | +16 | Main - Loading Front End Plugin: "LaunchBox"
- 20:38:42:671 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Plugins\LaunchBox.plugin"
- 20:38:42:681 | RL | TRACE_DLL | +16 | RLDLL.checkModuleCRC - Checking CRC for lib file: "D:\FrontEnds\RocketLauncher\Plugins\LaunchBox.plugin"
- 20:38:42:687 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: D:\FrontEnds\RocketLauncher\Plugins\LaunchBox.plugin
- 20:38:42:692 | RL | TRACE | +0 | Process.__New - Creating new process object for: "D:\FrontEnds\LaunchBox\LaunchBox.exe"
- 20:38:42:700 | RL | TRACE | +15 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\LaunchBox.exe"
- 20:38:42:707 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\LaunchBox.exe"
- 20:38:42:717 | RL | INFO | +16 | Process.Process - "Exist" "LaunchBox.exe"
- 20:38:42:724 | RL | TRACE | +16 | Process.GetProcessID
- 20:38:42:744 | RL | INFO | +15 | Main - Detected LaunchBox.exe is currently running
- 20:38:42:745 | RL | TRACE | +0 | Window.__New - Created: "ahk_pid 3572"
- 20:38:42:753 | RL | TRACE | +0 | Window.Get - ID is "0x540bcc" from "ahk_pid 3572"
- 20:38:42:760 | RL | TRACE | +16 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1400 from "ahk_id 0x540bcc"
- 20:38:42:768 | RL | INFO | +0 | Main - LaunchBox.exe coordinates are x0 y0 w2560 h1400
- 20:38:42:775 | RL | INFO | +15 | Main - RocketLauncher received "Nintendo Entertainment System" and "Contra (USA)"
- 20:38:42:791 | RL | INFO | +16 | Main - Found a "Games Options.ini" file, loading it into memory.
- 20:38:42:793 | RL | INFO | +0 | Main - Contra (USA) is using the default emulator: RetroArch
- 20:38:42:800 | RL | INFO | +0 | Main - Checking for a [RetroArch] section in D:\FrontEnds\RocketLauncher\Settings\Nintendo Entertainment System\Emulators.ini
- 20:38:42:808 | RL | INFO | +16 | Main - Checking for a [RetroArch] section in D:\FrontEnds\RocketLauncher\Settings\Global Emulators.ini
- 20:38:42:816 | RL | INFO | +0 | Main - Found [RetroArch] in D:\FrontEnds\RocketLauncher\Settings\Global Emulators.ini
- 20:38:42:823 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "RetroArch.ahk"
- 20:38:42:833 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
- 20:38:42:837 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
- 20:38:42:847 | RL | INFO | +0 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
- 20:38:42:852 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
- 20:38:42:863 | RL | TRACE_DLL | +0 | RLDLL.checkModuleCRC - Checking CRC for module file: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
- 20:38:42:870 | RL | WARNING | +15 | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk.
- 20:38:42:874 | RL | INFO | +0 | Main - Contra (USA) will use module: D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk
- 20:38:42:882 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Profiles"
- 20:38:42:892 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Profiles"
- 20:38:42:897 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "..\..\roms"
- 20:38:42:908 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\roms"
- 20:38:42:914 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Utilities\DAEMON Tools Lite.old\DTLite.exe"
- 20:38:42:923 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Utilities\DAEMON Tools Lite.old\DTLite.exe"
- 20:38:42:928 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\7z.exe"
- 20:38:42:942 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe"
- 20:38:42:947 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
- 20:38:42:955 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
- 20:38:42:961 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
- 20:38:42:971 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\HiToText.exe"
- 20:38:42:980 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Module Extensions\HiToText.exe"
- 20:38:42:984 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\..\Utilities\CPWizard\CPWizard.exe"
- 20:38:42:996 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converted to "D:\Utilities\CPWizard\CPWizard.exe"
- 20:38:42:001 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Utilities\Xpadder\xpadder.exe"
- 20:38:43:011 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Utilities\Xpadder\xpadder.exe"
- 20:38:43:016 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Utilities\JoyToKey\JoyToKey.exe"
- 20:38:43:026 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\RocketLauncher\Utilities\JoyToKey\JoyToKey.exe"
- 20:38:43:030 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\VJoy\VJoy.exe"
- 20:38:43:041 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\Utilities\VJoy\VJoy.exe"
- 20:38:43:052 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting "..\..\temp"
- 20:38:43:058 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\temp"
- 20:38:43:066 | RL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
- 20:38:43:070 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "..\..\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)"
- 20:38:43:082 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)"
- 20:38:43:086 | RL | TRACE_DLL | +16 | RLDLL.getFullPathFromRelative - Converting "..\LaunchBox\Emulators\RetroArch\retroarch.exe"
- 20:38:43:098 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
- 20:38:43:103 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
- 20:38:43:120 | RL | INFO | +15 | CheckFile - Checking if D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe exists
- 20:38:43:121 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
- 20:38:43:133 | RL | INFO | +16 | Main - INI Keys read
- 20:38:43:138 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe"
- 20:38:43:148 | RL | INFO | +15 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe exists
- 20:38:43:153 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe"
- 20:38:43:162 | RL | INFO | +16 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\Module Extensions\7z.dll exists
- 20:38:43:169 | RL | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Module Extensions\7z.dll"
- 20:38:43:199 | RL | INFO | +31 | Main - "Contra (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
- 20:38:43:200 | RL | INFO | +0 | CheckPaths - Started
- 20:38:43:207 | RL | INFO | +0 | CheckPaths - Not scanning to find the rom because a full path was supplied to RocketLauncher via CLI
- 20:38:43:215 | RL | DEBUG | +16 | CheckPaths - Current romName: Contra (USA)
- 20:38:43:223 | RL | DEBUG | +0 | CheckPaths - Current romPath: D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)
- 20:38:43:230 | RL | DEBUG | +16 | CheckPaths - Current romExtension: .zip
- 20:38:43:237 | RL | INFO | +0 | CheckPaths - Ended
- 20:38:43:245 | RL | INFO | +15 | BuildScript - User Variables:
- ;----------------------------------------------------------------------------
- ; INJECTED VARIABLES
- ;----------------------------------------------------------------------------
- #NoTrayIcon
- #InstallKeybdHook
- MiscUtils.DetectHiddenWindows("On")
- SetTitleMatchMode, 2
- SendMode, Event
- Global RLLog
- Global RLObject
- 0 := "8"
- rlPath := "D:\FrontEnds\RocketLauncher"
- pluginPath := "D:\FrontEnds\RocketLauncher\Plugins"
- pluginName := "LaunchBox"
- pluginExt := ".plugin"
- contextOnExit := ""
- rlMode := ""
- rlTitle := "RocketLauncher"
- rlVersion := "1.2.0.1"
- rlAuthor := "djvj"
- rlURL := "www.rlauncher.com"
- langFile := "D:\FrontEnds\RocketLauncher\Data\Language\Localization.ini"
- primMonitor := "1"
- frontendPID := "3572"
- frontendPath := "D:\FrontEnds\LaunchBox"
- frontendExe := "LaunchBox.exe"
- frontendExt := "exe"
- frontendName := "LaunchBox"
- frontendDrive := "D"
- exitEmulatorKey := "End"
- restoreFE := "false"
- exitScriptKey := "C & Numpad1"
- toggleCursorKey := "H:C|H:Numpad1|H:Numpad3"
- emuFullPath := "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
- emuPath := "D:\FrontEnds\LaunchBox\Emulators\RetroArch"
- emuName := "RetroArch"
- emuExt := "exe"
- baseRomPath := "D:\roms\Nintendo Entertainment System"
- romPath := "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)"
- romPathFromIni := "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)|D:\roms\Nintendo Entertainment System"
- romExtension := ".zip"
- romExtensionOrig := ".zip"
- romExtensions := "lha|lzh|gzip|tar|7z|zip|rar|cue|bin|ccd|sfc|gba|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|pce|nds|j64|lnx|wsc|n64|a78|z64|32x|a52|chd|fds|col|int|crt|ipf|nib"
- executable := "retroarch.exe"
- systemDbName := "Nintendo Entertainment System"
- systemName := "Nintendo Entertainment System"
- dbPath := "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)"
- dbName := "Contra (USA)"
- dbExt := "zip"
- romFoundByExt := ""
- romName := "Contra (USA)"
- romMapPath := ""
- romMappingEnabled := "false"
- romMappingLaunchMenuEnabled := "false"
- romMappingFirstMatchingExt := "false"
- romMappingShowAllRomsInArchive := "true"
- romMappingNumberOfGamesByScreen := "7"
- romMappingHideParent := "false"
- romMappingMenuWidth := "300"
- romMappingMenuMargin := "50"
- romMappingTextFont := "Bebas Neue"
- romMappingTextOptions := "cFFFFFFFF r4 s40 Bold"
- romMappingDisabledTextColor := "ff888888"
- romMappingTextSizeDifference := "5"
- romMappingTextMargin := "10"
- romMappingTitleTextFont := "Bebas Neue"
- romMappingTitleTextOptions := "cFFFFFFFF r4 s60 Bold"
- romMappingTitle2TextFont := "Bebas Neue"
- romMappingTitle2TextOptions := "cFFFFFFFF r4 s15 Bold"
- romMappingGameInfoTextFont := "Bebas Neue"
- romMappingGameInfoTextOptions := "cFFFFFFFF r4 s15 Regular"
- romMappingGameNameTextFont := "Bebas Neue"
- romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
- romMappingBackgroundBrush := "aa000000"
- romMappingColumnBrush := "33000000"
- romMappingButtonBrush1 := "6f000000"
- romMappingButtonBrush2 := "33000000"
- romMappingBackgroundAlign := "Stretch and Lose Aspect"
- romMappingMenuFlagWidth := "40"
- romMappingMenuFlagSeparation := "5"
- romMappingDefaultMenuList := "FullList"
- romMappingSingleFilteredRomAutomaticLaunch := "false"
- altArchiveNameOnly := ""
- altRomNameOnly := ""
- altArchiveAndRomName := ""
- altArchiveAndManyRomNames := ""
- altRomNamesOnly := ""
- romMapScenario := ""
- skipchecks := "false"
- romMatchExt := "false"
- blockInputTime := "0"
- blockInputFile := "D:\FrontEnds\RocketLauncher\Module Extensions\BlockInput.exe"
- errorLevelReporting := "false"
- lockLaunch := "false"
- lockLaunchGame := ""
- screenRotationAngle := "0"
- screenRotationAngleGame := ""
- setResolution := ""
- logFile := ""
- logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
- logLevel := "10"
- logShowDebugConsole := "false"
- logShowCommandWindow := "false"
- logCommandWindow := "false"
- logIncludeModule := "true"
- logIncludeFileProperties := "false"
- logIncludeDLLLogs := "true"
- errorSounds := "true"
- rlDebugConsoleStdout := ""
- sysLang := "English_United_States"
- sysType := "64-bit"
- broadcastWindowTitle := ""
- navUpKey := "Up"
- navDownKey := "Down"
- navLeftKey := "Left"
- navRightKey := "Right"
- navSelectKey := "LControl"
- navP2UpKey := "G"
- navP2DownKey := "B"
- navP2LeftKey := "H"
- navP2RightKey := "N"
- navP2SelectKey := "J"
- originalWidth := "2560"
- originalHeight := "1440"
- vdEnabled := "false"
- vdFullPath := "D:\FrontEnds\RocketLauncher\Utilities\DAEMON Tools Lite.old\DTLite.exe"
- vdUseSCSI := "true"
- vdDriveLetter := "L"
- vdDriveLetterScsi := ""
- vdAddDrive := "true"
- demulShooterPath := ""
- servoStikEnabled := "false"
- servoStikExitMode := "false"
- ledblinkyEnabled := "false"
- ledblinkySystemName := ""
- ledblinkyFullPath := ""
- ledblinkyProfilePath := "D:\FrontEnds\RocketLauncher\Profiles\LEDBlinky"
- ledblinkyRLProfile := "D:\FrontEnds\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
- winIPACFullPath := ""
- ultraMapEnabled := "false"
- ultraMapFullPath := ""
- emuIdleShutdown := "0"
- launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
- cursorSize := ""
- hideCursor := "true"
- hideEmu := "true"
- hideFE := "true"
- suspendFE := "false"
- fadeIn := "true"
- fadeInDuration := "500"
- fadeInTransitionAnimation := "DefaultAnimateFadeIn"
- fadeInDelay := "5000"
- fadeInExitDelay := "0"
- fadeOutExitDelay := "3000"
- fadeOut := "false"
- fadeOutExtraScreen := "false"
- fadeOutDuration := "500"
- fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
- fadeOutDelay := "0"
- fadeLyrInterpolation := "7"
- fadeMuteEmulator := "true"
- fadeUseBackgrounds := "false"
- fadeClickThrough := "false"
- fadeSounds := "true"
- fade7zProgressMode := "extraction"
- fadeWidthBaseRes := "1920"
- fadeHeightBaseRes := "1080"
- fadeLyr1Color := "FF000000"
- fadeLyr1AlignImage := "Stretch and Lose Aspect"
- fadeLyr2Pos := "No Alignment"
- fadeLyr2X := "0"
- fadeLyr2Y := "0"
- fadeLyr2W := "1910"
- fadeLyr2H := "1070"
- fadeLyr2Adjust := "1"
- fadeLyr2PicPad := "5"
- fadeLyr2Prefix := "Extra Layer 1 - Console"
- fadeLyr3Pos := "Center"
- fadeLyr3X := ""
- fadeLyr3Y := ""
- fadeLyr3W := "1400"
- fadeLyr3H := "150"
- fadeLyr3Adjust := "1"
- fadeLyr3PicPad := "0"
- fadeLyr3Speed := "750"
- fadeLyr3Animation := "DefaultFadeAnimation"
- fadeLyr37zAnimation := "DefaultFadeAnimation"
- fadeLyr3Type := "image"
- fadeLyr3ImgFollow7zProgress := "true"
- fadeLyr3Repeat := "1"
- fadeLyr3BackImageTransparency := "30"
- fadeLyr3StaticPos := "No Alignment"
- fadeLyr3StaticX := "0"
- fadeLyr3StaticY := "870|1575"
- fadeLyr3StaticW := ""
- fadeLyr3StaticH := ""
- fadeLyr3StaticAdjust := "1"
- fadeLyr3StaticPicPad := "0"
- fadeLyr3StaticPrefix := "Info Bar"
- fadeLyr4Adjust := "1"
- fadeLyr4X := "25"
- fadeLyr4Y := "700"
- fadeLyr4W := "300"
- fadeLyr4H := "350"
- fadeLyr4Pos := "No Alignment"
- fadeLyr4FPS := "70"
- fadeLyr4PicPad := "20"
- fadeTranspGifColor := "FFFFFF"
- fadeBarWindow := "false"
- fadeBarWindowX := ""
- fadeBarWindowY := ""
- fadeBarWindowW := "900"
- fadeBarWindowH := ""
- fadeBarWindowR := "30"
- fadeBarWindowM := "30"
- fadeBarWindowHatchStyle := "8"
- fadeBar := "7zOnly"
- fadeProgressDuration := "0"
- fadeBarBack := "true"
- fadeBarBackColor := "FF555555"
- fadeBarH := "30"
- fadeBarR := "10"
- fadeBarColor := "DD00BFFF"
- fadeBarHatchStyle := "8"
- fadeBarPercentageText := "true"
- fadeBarInfoText := "false"
- fadeBarXOffset := "0"
- fadeBarYOffset := "150"
- fadeRomInfoDescription := "image"
- fadeRomInfoSystemName := "disabled"
- fadeRomInfoYear := "filtered text with label"
- fadeRomInfoDeveloper := "disabled"
- fadeRomInfoPublisher := "image"
- fadeRomInfoGenre := "disabled"
- fadeRomInfoRating := "disabled"
- fadeRomInfoOrder := "Description|SystemName|Year|Genre|Publisher|Developer|Rating"
- fadeRomInfoTextPlacement := "User Defined"
- fadeRomInfoTextMargin := "7"
- fadeRomInfoText1Options := "w350 h175 x1525 y685 cFFFFFFFF r4 s90 Top Regular"
- fadeRomInfoText2Options := "w700 x365 y840 cFFFFFFFF r4 s48 Bold Underline NoWrap"
- fadeRomInfoText3Options := "w700 x893 y865 cFFFFFFFF r4 s48 Right Regular Underline NoWrap"
- fadeRomInfoText4Options := ""
- fadeRomInfoText5Options := "w275 h150 x1600 y880 Top"
- fadeRomInfoText6Options := ""
- fadeRomInfoText7Options := "w150 h100 x1400 y250"
- fadeStats_Number_of_Times_Played := "text with label"
- fadeStats_Last_Time_Played := "text with label"
- fadeStats_Average_Time_Played := "disabled"
- fadeStats_Total_Time_Played := "text with label"
- fadeStats_System_Total_Played_Time := "disabled"
- fadeStats_Total_Global_Played_Time := "disabled"
- fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
- fadeStatsInfoTextPlacement := "User Defined"
- fadeStatsInfoTextMargin := "7"
- fadeStatsInfoText1Options := "w700 x890 y930 cFFDFDFDF r4 s25 Right Bold NoWrap"
- fadeStatsInfoText2Options := "w700 x890 y965 cFFDFDFDF r4 s25 Right Bold NoWrap"
- fadeStatsInfoText3Options := ""
- fadeStatsInfoText4Options := "w700 x890 y1000 cFFDFDFDF r4 s25 Right Bold NoWrap"
- fadeStatsInfoText5Options := ""
- fadeStatsInfoText6Options := ""
- fadeText1X := "0"
- fadeText1Y := "0"
- fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
- fadeText1 := "Loading Game"
- fadeText2X := "0"
- fadeText2Y := "0"
- fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
- fadeText2 := "Extraction Complete, Ready"
- fadeText3 := "Loading Game"
- fadeText4 := "Loading Complete"
- fadeFont := "Impact"
- fadeSystemAndRomLayersOnly := "true"
- fadeExtractionTime := "disabled"
- fadeExtractionTimeTextX := "0"
- fadeExtractionTimeTextY := "0"
- fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
- fadeInterruptKey := "LControl|LAlt|Space"
- detectFadeErrorEnabled := "true"
- fadeImgPath := "D:\FrontEnds\RocketLauncher\Media\Fade"
- RLDataPath := "D:\FrontEnds\RocketLauncher\Data"
- RLMediaPath := "D:\FrontEnds\RocketLauncher\Media"
- RLErrSoundPath := "D:\FrontEnds\RocketLauncher\Media\Sounds\Error"
- modulesPath := "D:\FrontEnds\RocketLauncher\Modules"
- moduleFullName := "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
- moduleName := "RetroArch"
- modulePath := "D:\FrontEnds\RocketLauncher\Modules\RetroArch"
- moduleExtension := "ahk"
- moduleExtensionsPath := "D:\FrontEnds\RocketLauncher\Module Extensions"
- libPath := "D:\FrontEnds\RocketLauncher\Lib"
- sevenZEnabled := "true"
- sevenZPath := "D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe"
- sevenZDllPath := "D:\FrontEnds\RocketLauncher\Module Extensions\7z.dll"
- sevenZExtractPath := "D:\temp"
- sevenZExtractPathOrig := ""
- sevenZAttachSystemName := "true"
- sevenZDelTemp := "true"
- sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
- sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
- sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
- sevenZGamesToKeep := ""
- sevenZDeletePerSystem := "false"
- sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
- 7zExtractPath := "D:\temp"
- mgEnabled := "true"
- mgKey := "~NumpadSub"
- mgBackgroundColor := "FF000000"
- mgSidePadding := "0.2"
- mgWidthBaseRes := "1920"
- mgHeightBaseRes := "1080"
- mgYOffset := "500"
- mgFont := "Arial"
- mgText1Options := "x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic"
- mgText1Text := "Please select a game"
- mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
- mgText2Offset := "70"
- mgUseSound := "true"
- mgSoundfreq := "300"
- mgExitEffect := "none"
- mgSelectedEffect := "rotate"
- mgUseGameArt := "true"
- mgCandidate := ""
- mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
- mgOnLaunch := "true"
- pauseEnabled := "true"
- pauseKey := "NumpadSub"
- pauseBackToMenuBarKey := "LAlt"
- pauseZoomInKey := "LShift"
- pauseZoomOutKey := "Z"
- pauseScreenshotKey := "~PrintScreen"
- pauseHiToTextPath := "D:\FrontEnds\RocketLauncher\Module Extensions\HiToText.exe"
- pauseSaveStateKeyCodes := "{F2 down}{F2 up}"
- pauseLoadStateKeyCodes := "{F4 down}{F4 up}"
- keyboardEncoder := ""
- keyboardEncoderEnabled := "false"
- keymapperEnabled := "false"
- keymapperAHKMethod := "false"
- keymapper := "joytokey"
- xpadderFullPath := "D:\FrontEnds\RocketLauncher\Utilities\Xpadder\xpadder.exe"
- joyToKeyFullPath := "D:\FrontEnds\RocketLauncher\Utilities\JoyToKey\JoyToKey.exe"
- profilePath := "D:\FrontEnds\RocketLauncher\Profiles"
- keymapperProfilePath := "D:\FrontEnds\RocketLauncher\Profiles\joytokey"
- keymapperFrontEndProfileName := "LaunchBox"
- keymapperFrontEndProfile := "joytokey"
- keymapperRocketLauncherProfileEnabled := "true"
- joyIDsEnabled := "true"
- joyIDsPreferredControllersGlobal := "Controller (Xbox One For Windows)|2Axes 11Keys Game Pad"
- joyIDsPreferredControllersSystem := "use_global"
- joyIDsPreferredControllersOnExit := "Controller (Xbox One For Windows)|2Axes 11Keys Game Pad"
- CustomJoyNamesEnabled := "false"
- CustomJoyNames := ""
- rotateMethod := "false"
- FEProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\LaunchBox"
- defaultProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\_Default"
- systemProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System"
- xPadderSystemProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System\_Default"
- emuProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System\RetroArch"
- romProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\Nintendo Entertainment System\Contra (USA)"
- RocketLauncherProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\RocketLauncher"
- blankProfile := "D:\FrontEnds\RocketLauncher\Profiles\joytokey\blank"
- ahkFEProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\LaunchBox"
- ahkDefaultProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\_Default"
- ahkSystemProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\Nintendo Entertainment System"
- ahkEmuProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\RetroArch"
- ahkRomProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\Nintendo Entertainment System\Contra (USA)"
- ahkRocketLauncherProfile := "D:\FrontEnds\RocketLauncher\Profiles\AHK\RocketLauncher"
- bezelEnabled := "false"
- bezelICEnabled := "true"
- shaderName := "false"
- shaderColor := ""
- shaderTransparency := ""
- statisticsEnabled := "true"
- pressDuration := "-1"
- emuVolume := "1"
- dxwndIni := "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
- dxwndFullPath := "D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
- qResFullPath := "D:\FrontEnds\RocketLauncher\Module Extensions\QRes.exe"
- mon1O := ""
- pacDrivedllFile := "D:\FrontEnds\RocketLauncher\Module Extensions\PacDrive32.dll"
- userFadeAnimIniFile := "D:\FrontEnds\RocketLauncher\Lib\User Fade Animations.ini"
- testFile := ""
- testDuration := ""
- initialErrorMode := "0"
- 20:38:43:254 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
- 20:38:43:261 | RL | INFO | +16 | BuildScript - Loaded Keymapper Init.ahk scripts
- 20:38:43:269 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
- 20:38:43:277 | RL | INFO | +15 | BuildScript - Loaded Pause Init.ahk scripts
- 20:38:43:285 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
- 20:38:43:293 | RL | INFO | +16 | BuildScript - Loaded MultiGame Init.ahk scripts
- 20:38:43:302 | RL | DEBUG | +16 | BuildScript - Module starts on line: 2
- 20:38:43:309 | RL | INFO | +0 | BuildScript - Validating module
- 20:38:43:322 | RL | INFO | +15 | BuildScript - Validation complete
- 20:38:43:326 | RL | INFO | +0 | BuildScript - Module:
- MEmu := "RetroArch"
- MEmuV := "v1.3.6"
- MURL := ["http://themaister.net/retroarch.html"]
- MAuthor := ["djvj","zerojay","SweatyPickle"]
- MVersion := "2.4.3"
- MCRC := "699AB8F7"
- iCRC := "FB2DB971"
- MID := "635038268922229164"
- MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Arcade Classics","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sharp X68000","Sinclair ZX Spectrum","Sinclair ZX81","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics","Sammy Atomiswave", "Sega Naomi", "Sega Naomi 2", "Sega Naomi GD", "Sega Naomi 2 GD", "Commodore 64"]
- ;----------------------------------------------------------------------------
- ; Notes:
- ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
- ; Devs stated they will never add support for mounted images (like via DT)
- ; Fullscreen is controlled via the module setting in RocketLauncherUI
- ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
- ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
- ; Enable 7z support for archived roms
- ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
- ;
- ; LibRetro DLLs:
- ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
- ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
- ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
- ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
- ;
- ; SRM files:
- ; The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file.
- ;
- ; Save states:
- ; The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file.
- ;
- ; Config files:
- ; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI. This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory.
- ; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
- ; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
- ; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
- ; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
- ;
- ; Core Options:
- ; By default, RetroArch creates a retroarch-core-options.cfg in it's root directory. Example: C:\emus\RetroArch\retroarch-core-options.cfg. This will always be used if the default RetroArch.cfg is loaded. If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory. The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used. To enable this option set Single_Core_Options to true.
- ; MultiGame:
- ; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
- ; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
- ; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
- ;
- ; MAME:
- ; MAME BIOS roms should be placed in Rom Path's directory. Some systems require the BIOS roms be placed in the MAME internal name directory. (Example: :\Rom Folder\a5200). The MAME BIOS_Roms_Folder option will have no effect unless you are using an older version of the mess core.
- ;
- ; System Specific Notes:
- ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
- ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
- ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
- ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
- ; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
- ; NEC TurboGrafx-CD (using MAME core)
- ; - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
- ; mame_boot_from_cli = "enabled"
- ; mame_softlists_enable = "disabled"
- ; mame_softlists_auto_media = "disabled"
- ; - Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
- ; - Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
- ; For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
- ; For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
- ; For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
- ; For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
- ; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
- ; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
- ;----------------------------------------------------------------------------
- StartModule()
- BezelGUI()
- FadeInStart()
- primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object
- emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch")) ; instantiate primary emulator window object
- emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass")) ; instantiate emulator console window object
- ; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
- ; 1 - Official System Name in RocketLauncher
- ; 2 - Short name used only for easy referencing within module
- ; 3 - Default core
- ; 4 - The system ID MAME core recognizes
- RLLog.Debug("Module - Started building the " . MEmu . " object")
- mTypeVar:="
- ( LTrim
- AAE|LibRetro_AAE|mame_libretro
- Acorn BBC Micro|LibRetro_BBCB|mame_libretro|bbcb
- Amstrad CPC|LibRetro_CPC|mame_libretro|cpc464
- Amstrad GX4000|LibRetro_GX4K|mame_libretro|gx4000
- APF Imagination Machine|LibRetro_APF|mame_libretro|apfimag
- Apple IIGS|LibRetro_AIIGS|mame_libretro|apple2gs
- Applied Technology MicroBee|LibRetro_MBEE|mame_libretro|mbeeic
- Arcade Classics|LibRetro_ARCADE|mame_libretro
- Atari 2600|LibRetro_2600|stella_libretro|a2600
- Atari 5200|LibRetro_5200|mame_libretro|a5200
- Atari 7800|LibRetro_7800|prosystem_libretro|a7800
- Atari 8-Bit|LibRetro_ATARI8|mame_libretro|a800
- Atari Classics|LibRetro_ACLS|mame_libretro
- Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
- Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
- Atari ST|LibRetro_ST|hatari_libretro
- Atari XEGS|LibRetro_XEGS|mame_libretro|xegs
- Bally Astrocade|LibRetro_BAST|mame_libretro|astrocde
- Bandai Gundam RX-78|LibRetro_BGRX|mame_libretro|rx78
- Bandai Super Vision 8000|LibRetro_SV8K|mame_libretro|sv8000
- Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
- Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
- Canon X07|LibRetro_CX07|mame_libretro|x07
- Capcom Classics|LibRetro_CAPC|mame_libretro
- Capcom Play System|LibRetro_CPS1|fbalpha_libretro
- Capcom Play System II|LibRetro_CPS2|fbalpha_libretro
- Capcom Play System III|LibRetro_CPS3|mame_libretro
- Casio PV-1000|LibRetro_CAS1K|mame_libretro|pv1000
- Casio PV-2000|LibRetro_CAS2K|mame_libretro|pv2000
- Cave|LibRetro_CAVE|mame_libretro
- Coleco ADAM|LibRetro_ADAM|mame_libretro|adam
- ColecoVision|LibRetro_COLEC|mame_libretro|coleco
- Commodore Amiga|LibRetro_PUAE|puae_libretro
- Commodore Max Machine|LibRetro_CMAX|mame_libretro|vic10
- Creatronic Mega Duck|LibRetro_DUCK|mame_libretro|megaduck
- Data East Classics|LibRetro_DATA|mame_libretro
- Dragon Data Dragon|LibRetro_DRAG64|mame_libretro|dragon64
- Elektronika BK|LibRetro_EBK|mame_libretro|bk0010
- Elektronska Industrija Pecom 64|LibRetro_P64|mame_libretro|pecom64
- Emerson Arcadia 2001|LibRetro_A2001|mame_libretro|arcadia
- Entex Adventure Vision|LibRetro_AVISION|mame_libretro|advision
- Epoch Game Pocket Computer|LibRetro_GPCKET|mame_libretro|gamepock
- Epoch Super Cassette Vision|LibRetro_SCV|mame_libretro|scv
- Exidy Sorcerer|LibRetro_SORCR|mame_libretro|sorcerer
- Fairchild Channel F|LibRetro_CHANF|mame_libretro|channelf
- Final Burn Alpha|LibRetro_FBA|fbalpha_libretro
- Funtech Super Acan|LibRetro_SACAN|mame_libretro|supracan
- GamePark 32|LibRetro_GP32|mame_libretro|gp32
- GCE Vectrex|LibRetro_VECTX|mame_libretro|vectrex
- Hartung Game Master|LibRetro_GMASTR|mame_libretro|gmaster
- Interton VC 4000|LibRetro_VC4K|mame_libretro|vc4000
- Irem Classics|LibRetro_IREM|mame_libretro
- JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii
- Konami Classics|LibRetro_KONC|mame_libretro
- Magnavox Odyssey 2|LibRetro_ODYS2|mame_libretro|odyssey2
- MAME|LibRetro_MAME|mame_libretro|mame
- Matra & Hachette Alice|LibRetro_ALICE|mame_libretro|alice32
- Mattel Aquarius|LibRetro_AQUA|mame_libretro|aquarius
- Mattel Intellivision|LibRetro_INTV|mame_libretro|intv
- MGT Sam Coupe|LibRetro_SAMCP|mame_libretro|
- Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
- Microsoft MSX|LibRetro_MSX|bluemsx_libretro
- Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
- Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
- Midway Classics|LibRetro_MIDC|mame_libretro
- Namco Classics|LibRetro_NAMC|mame_libretro
- Namco System 22|LibRetro_NAM2|mame_libretro
- NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
- NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
- NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
- NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
- NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
- NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
- Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
- Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
- Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
- Nintendo Classics|LibRetro_NINC|mame_libretro
- Nintendo DS|LibRetro_DS|desmume_libretro
- Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
- Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
- Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
- Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
- Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
- Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
- Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
- Nintendo Game & Watch|LibRetro_GW|gw_libretro
- Nintendo Pokemon Mini|LibRetro_POKE|mame_libretro|pokemini
- Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
- Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
- Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
- Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
- Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
- Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
- Panasonic 3DO|LibRetro_3DO|4do_libretro
- Philips CD-i|LibRetro_CDI|mame_libretro|cdimono1
- Philips Videopac|LibRetro_PVID|mame_libretro|videopac
- RCA Studio II|LibRetro_STUD2|mame_libretro|studio2
- SCUMMVM|LibRetro_SCUMM|scummvm_libretro
- Sega 32X|LibRetro_32X|picodrive_libretro|32x
- Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
- Sega Classics|LibRetro_SEGC|mame_libretro
- Sega Dreamcast|LibRetro_DCAST|reicast_libretro
- Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
- Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
- Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
- Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
- Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
- Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
- Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
- Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
- Sega Pico|LibRetro_PICO|picodrive_libretro
- Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
- Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
- Sega SC-3000|LibRetro_SC3K|mame_libretro|sc3000
- Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
- Sega ST-V|LibRetro_STV|mame_libretro
- Sega VMU|LibRetro_SVMU|mame_libretro|svmu
- Sharp X1|LibRetro_SX1|mame_libretro|x1
- Sharp X68000|LibRetro_SX68000|mame_libretro|x68000
- Sinclair ZX Spectrum|LibRetro_SPECZX|mame_libretro|spectrum
- Sinclair ZX81|LibRetro_ZX81|81_libretro|zx81
- SNK Classics|LibRetro_SNKC|mame_libretro
- SNK Neo Geo|LibRetro_NEO|fbalpha_libretro
- SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
- SNK Neo Geo CD|LibRetro_NEOCD|mame_libretro|neocdz
- SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
- SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
- SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
- Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
- Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
- Sony PocketStation|LibRetro_POCKS|mame_libretro|pockstat
- Sony PSP|LibRetro_PSP|ppsspp_libretro
- Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
- Sord M5|LibRetro_SORD|mame_libretro|m5
- Spectravideo|LibRetro_SV328|mame_libretro|svi328n
- Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
- Taito Classics|LibRetro_TAIC|mame_libretro
- Tandy TRS-80 Color Computer|LibRetro_TRS80|mame_libretro|coco3
- Technos|LibRetro_TECHN|mame_libretro
- Texas Instruments TI 99-4A|LibRetro_TI99|mame_libretro|ti99_4a
- Thomson MO5|LibRetro_MO5|mame_libretro|mo5
- Thomson TO7|LibRetro_TO7|mame_libretro|to7
- Tiger Game.com|LibRetro_TCOM|mame_libretro|gamecom
- Tiki-100|LibRetro_TIKI|mame_libretro|kontiki
- Tomy Tutor|LibRetro_TOMY|mame_libretro|tutor
- VTech CreatiVision|LibRetro_VTECH|mame_libretro|crvision
- Watara Supervision|LibRetro_SUPRV|mame_libretro|svision
- Williams Classics|LibRetro_WILLS|mame_libretro
- Sammy Atomiswave|LibRetro_SAMMY|flycast_libretro
- Sega Naomi|LibRetro_NAOMI|flycast_libretro
- Sega Naomi 2|LibRetro_NAOMI|flycast_libretro
- Sega Naomi GD|LibRetro_NAOMI|flycast_libretro
- Sega Naomi 2 GD|LibRetro_NAOMI|flycast_libretro
- Commodore 64|Libretro_VICE|vice_x64_libretro
- )"
- mType := Object()
- Loop, Parse, mTypeVar, `n, `r
- {
- obj := {}
- Loop, Parse, A_LoopField, |
- {
- If (A_Index = 1)
- obj.System := A_LoopField
- Else If (A_Index = 2)
- obj.ID := A_LoopField
- Else If (A_Index = 3)
- obj.Core := A_LoopField
- Else { ; 4
- StringSplit, tmp, A_LoopField, `,
- obj.MAMEID := tmp1
- obj.MAMEMedia := tmp2
- }
- }
- mType.Insert(obj["System"], obj)
- }
- RLLog.Debug("Module - Finished building the " . MEmu . " object")
- ; For easier use throughout the module
- retroSystem := mType[systemName].System
- retroID := mType[systemName].ID
- retroCore := mType[systemName].Core
- retroMAMEID := mType[systemName].MAMEID
- retroMAMEMedia := mType[systemName].MAMEMedia
- RLLog.Info("Module - Using these system variables:")
- RLLog.Info("Module - retroSystem: " . retroSystem)
- RLLog.Info("Module - retroID: " . retroID)
- RLLog.Info("Module - retroCore: " . retroCore)
- RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
- RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
- If !retroSystem
- ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
- If !retroCore
- ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
- Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
- configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
- singlecoreoptions := moduleIni.Read("Settings", "single_core_options","false",,1) = "true" ? ":\retroarch-core-options.cfg" : """"
- mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
- mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
- mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
- mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
- hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
- ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
- nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
- prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
- core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
- superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
- enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
- overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
- videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
- aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
- customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
- customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
- customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
- customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
- stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
- rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
- cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
- threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
- vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
- integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
- configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
- If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
- retroMAMEID := "mame" ; set all systems that use a mame core to the default mame ID so any system name is supported
- RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
- }
- configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
- mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
- overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
- videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
- rotateBezel := false
- configFolder := new Folder(configFolder)
- If (retroID = "LibRetro_SGB" || superGB = "true") ; if system or rom is set to use Super Game Boy
- { superGB := "true" ; setting this just in case it's false and the system is Nintendo Super Game Boy
- sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
- CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
- retroID := "LibRetro_SGB" ; switching to Super Game Boy mode
- retroSystem := "Nintendo Super Game Boy"
- }
- ; Find the dll for this system
- libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
- ; Find the cfg file to use
- If !configFolder.Exist()
- ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
- globalRetroCfg := emuPath . "\retroarch.cfg"
- systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
- coreRetroCfg := configFolder.FilePath . "\" . core . ".cfg"
- RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
- RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
- RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
- foundCfg := ""
- systemRetroCfg := new File(systemRetroCfg)
- coreRetroCfg := new File(coreRetroCfg)
- globalRetroCfg := new File(globalRetroCfg)
- If systemRetroCfg.Exist() { ; check for system cfg first
- retroCFGFile := systemRetroCfg
- foundCfg := 1
- RLLog.Info("Module - Found a System cfg!")
- } Else If coreRetroCfg.Exist() { ; 2nd option is a core config
- retroCFGFile := coreRetroCfg
- foundCfg := 1
- RLLog.Info("Module - Found a Core cfg!")
- } Else If globalRetroCfg.Exist() { ; 3rd is global cfg
- retroCFGFile := globalRetroCfg
- foundCfg := 1
- RLLog.Info("Module - Found a Global cfg!")
- }
- If foundCfg {
- RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
- retroCFG := LoadProperties(retroCFGFile.FileFullPath)
- } Else
- RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
- If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
- rotateBezel := true
- If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") { ; these systems require the retroarch settings to be read
- retroSysDir := ReadProperty(retroCFG,"system_directory") ; read value
- retroSysDir := ConvertRetroCFGKey(retroSysDir) ; remove dbl quotes
- retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
- If (retroSysDirLeft = ":\") { ; if retroarch is set to use a default folder
- retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
- RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
- retroSysDir := emuPath . retroSysDir
- }
- If !retroSysDir
- ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
- checkForSlash := StringUtils.Right(retroSysDir, 1)
- If (checkForSlash = "\") ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
- retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
- }
- If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) { ; these systems will use an ini to store game specific settings
- RLLog.Info("Module - Reading / creating system ini for specific settings.")
- If !StringUtils.Contains(core, "^(mame|mess|ume)") {
- If !SystemModuleIni.Exist()
- SystemModuleIni.Append ; create a new blank ini file if one does not exist
- }
- coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
- If StringUtils.Contains(core, "^(mame|mess|ume)") { ; Set some MAME/MESS/UME core options.
- tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
- WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
- WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1) ; This needs to be enabled in order to run games with RLauncher
- WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
- WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
- WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
- } Else If StringUtils.Contains(retroID, "LibRetro_N64") { ; Nintendo 64
- mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
- mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
- mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
- mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
- mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
- mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
- mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
- mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
- mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
- mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
- mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
- mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
- mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
- mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
- mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
- mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
- mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
- WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
- WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
- WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
- WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
- WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
- WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
- WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
- WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
- WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
- WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
- WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
- WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
- WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
- WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
- WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
- WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
- WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
- } Else If StringUtils.Contains(retroID, "LibRetro_NES") { ; these systems will use an ini to store game specific settings
- If StringUtils.Contains(core, "nestopia_libretro") { ; Nestopia
- nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
- nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
- nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
- WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
- WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
- WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
- }
- } Else If StringUtils.Contains(retroID, "LibRetro_LYNX") { ; Atari Lynx
- If StringUtils.Contains(core, "handy_libretro") { ; Handy
- handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
- If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
- rotateBezel := true
- WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
- }
- } Else If StringUtils.Contains(retroID, "LibRetro_PSX") { ; Sony PlayStation
- psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
- psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
- psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
- WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
- WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
- WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
- }
- SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
- }
- hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
- 7z(romPath, romName, romExtension, sevenZExtractPath)
- mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
- mgRomExtensions := "cue|iso|ccd"
- mgValidExtension := false
- Loop, Parse, mgRomExtensions, |
- If (romExtension = "." . A_LoopField)
- mgValidExtension := true
- If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
- m3uRomIndex := Object()
- mgType := romTable[1,6] . " "
- mgMaxIndex := romTable.MaxIndex()
- mgRomIndex := 0
- If mgM3UFile.Exist()
- mgM3UFile.Delete()
- Loop % mgMaxIndex
- {
- If (romTable[A_Index, 3] = romName) {
- tempType := romTable[A_Index, 5]
- mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
- RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
- Break
- }
- }
- If (mgRomIndex > 0) {
- tempRomIndex := mgRomIndex
- Loop % mgMaxIndex
- {
- mgTypeIndex := mgType . tempRomIndex
- m3uRomIndex.Insert(tempRomIndex)
- Loop % mgMaxIndex
- {
- If (romTable[A_Index, 5] = mgTypeIndex) {
- tempRomPath := romTable[A_Index, 1]
- mgM3UFile.Append(tempRomPath . "`n")
- RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
- Break
- }
- }
- If (tempRomIndex < mgMaxIndex)
- tempRomIndex++
- Else
- tempRomIndex := 1
- }
- }
- }
- ; MAME/MESS/UME core options
- MAMEParam1 := ""
- MAMEParam2 := ""
- MAMEParam3 := ""
- If StringUtils.Contains(core, "^(mame|mess|ume)") { ; if a MAME/MESS/UME core is used
- If !retroMAMEID
- ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
- Else
- RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
- If !mameRomPath
- ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
- If (retroMAMEID = "mame") { ; want this for arcade mame only
- RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
- fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
- } Else {
- RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
- MAMEParam1 := ""
- MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
- ; If we already have a media type, then use it.
- If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
- ;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
- MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
- ; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
- ; Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
- } Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
- ;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
- MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
- } Else {
- ; Build a key/value object containing the different MAMEParam3 choices
- MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
- MAMEParam3 := MAMEP3[retroMAMEID] ; search object for the retroMAMEID pair
- MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
- }
- If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
- { microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
- If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
- ScriptError("This is not a known MicroBee model value: " . microbeeModel)
- Else If (microbeeModel != "mbeeic")
- retroMAMEID := microbeeModel
- If romExtension in .mwb,.com,.bee
- mediaDeviceType := "quik1"
- Else If romExtension in .wav,.tap
- mediaDeviceType := "cass"
- Else If romExtension in .rom
- mediaDeviceType := "cart"
- Else If romExtension in .dsk
- mediaDeviceType := "flop1"
- Else ; .bin format
- mediaDeviceType := "quik2"
- MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
- }
- If (retroMAMEID = "x68000") ; Sharp X68000
- {
- If romExtension in .xdf,.hdm,.2hd,.dim,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
- mediaDeviceType := "flop1"
- Else ; .bin format
- mediaDeviceType := "sasi"
- MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
- }
- fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
- }
- } Else If (superGB = "true") {
- RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
- fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
- } Else {
- RLLog.Info("Module - Retroarch standard mode enabled")
- fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
- }
- If (retroID = "LibRetro_NFDS") ; Nintendo Famicom Disk System
- { disksysRom := new File(retroSysDir . "\disksys.rom")
- If !disksysRom.Exist()
- ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
- } Else If (retroID = "LibRetro_SCD") ; Sega CD
- { If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso|\.chd")
- ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
- biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
- biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
- biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
- If !biosCDEBin.Exist()
- ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
- If !biosCDUBin.Exist()
- ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
- If !biosCDJBin.Exist()
- ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
- } Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD") ; NEC PC Engine-CD and NEC TurboGrafx-CD
- { If !StringUtils.Contains(romExtension,"\.ccd|\.cue|\.chd")
- ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
- sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
- If !sysCard3Pce.Exist()
- ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
- } Else If (retroID = "LibRetro_PCFX")
- { If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
- ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
- pcfxBios := new File(retroSysDir . "\pcfx.bios")
- If !pcfxBios.Exist()
- ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
- } Else If (retroID = "LibRetro_SCUMM")
- {
- scummFile := new File(romPath . "\" . romName . ".scummvm")
- If !scummFile.Exist()
- scummFile.Append("""" . romName . """")
- }
- networkSession := ""
- If (enableNetworkPlay = "true") {
- RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
- netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
- getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
- If (getWANIP = "true")
- myPublicIP := GetPublicIP()
- RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
- defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
- defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
- lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1) ; does not need to be on the ISD
- lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1) ; does not need to be on the ISD
- mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
- If (mpMenuStatus = -1) { ; if user exited menu early
- RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
- ExitModule()
- }
- If networkSession {
- RLLog.Info("Module - Using a Network for " . dbName)
- moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
- ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
- If (networkType = "client") {
- moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP") ; Save last used IP and Port for quicker launching next time
- netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """" ; -C = connect as client
- } Else { ; server
- netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """" ; -H = host as server
- }
- RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
- RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
- } Else
- RLLog.Info("Module - User chose Single Player mode for this session")
- }
- BezelStart(,,(If rotateBezel ? 1:""))
- If foundCfg {
- If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
- {
- customViewportWidth := bezelScreenWidth
- customViewportHeight := bezelScreenHeight
- customViewportX := 0
- customViewportY := 0
- aspectRatioIndex := 22
- RLLog.Info("Stretching viewport to fit bezel")
- }
- raCfgHasChanges := ""
- WriteRetroProperty("core_options_path", singlecoreoptions)
- WriteRetroProperty("input_overlay", overlay)
- WriteRetroProperty("video_shader", videoShader)
- WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
- WriteRetroProperty("custom_viewport_width", customViewportWidth)
- WriteRetroProperty("custom_viewport_height", customViewportHeight)
- WriteRetroProperty("custom_viewport_x", customViewportX)
- WriteRetroProperty("custom_viewport_y", customViewportY)
- WriteRetroProperty("video_rotation", rotation)
- WriteRetroProperty("video_crop_overscan", cropOverscan)
- WriteRetroProperty("video_threaded", threadedVideo)
- WriteRetroProperty("video_vsync", vSync)
- WriteRetroProperty("video_scale_integer", integerScale)
- WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
- WriteRetroProperty("input_disk_next", nextDiskKey)
- WriteRetroProperty("input_disk_prev", prevDiskKey)
- If StringUtils.Contains(retroID, "LibRetro_PSX") {
- Loop, 8 ; Loop 8 times for 8 controllers
- { p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
- WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
- }
- }
- If raCfgHasChanges {
- RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
- SaveProperties(retroCFGFile.FileFullPath, retroCFG)
- }
- }
- fullscreen := If fullscreen = "true" ? " -f" : ""
- retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
- HideAppStart(hideEmuObj,hideEmu)
- If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) { ; if a MAME/MESS/UME core is used
- primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
- } Else If (retroID = "LibRetro_SCUMM") {
- primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . "" . netCommand, "Hide")
- } Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
- primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . fullRomPath . netCommand, "Hide")
- } Else If mgM3UFile.Exist() {
- primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
- } Else If (videoShader != "") {
- primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " --set-shader """ . videoShader . """ -L """ . libDll . """" . netCommand, "Hide")
- } Else {
- primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . """" . netCommand, "Hide")
- }
- mpMenuStatus := ""
- If networkSession {
- canceledServerWait := false
- multiplayerMenuExit := false
- TimerUtils.SetTimer("NetworkConnectedCheck", 500)
- If (networkType = "server") {
- RLLog.Info("Module - Waiting for a client to connect to your server")
- mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
- } Else { ; client
- RLLog.Info("Module - Trying to contact the server to establish a connection.")
- mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
- }
- If (mpMenuStatus = -1) { ; if user exited menu early before a client connected
- RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
- If primaryExe.Process("Exist")
- primaryExe.Process("Close") ; must close process as the exe is waiting for a client to connect and no window was drawn yet
- ExitModule()
- } Else { ; blank response from MultiPlayerMenu, exited properly
- RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
- emuPrimaryWindow.Wait()
- emuPrimaryWindow.WaitActive()
- }
- TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
- } Else { ; single player
- emuPrimaryWindow.Wait()
- emuPrimaryWindow.WaitActive()
- }
- If (hideConsole = "true")
- emuConsoleWindow.Set("Transparent", "On") ; makes the console window transparent so you don't see it on exit
- BezelDraw()
- HideAppEnd(hideEmuObj,hideEmu)
- FadeInExit()
- primaryExe.Process("WaitClose")
- 7zCleanUp()
- BezelExit()
- FadeOutExit()
- ExitModule()
- ; Writes new properties into the retroCFG if defined by user
- WriteRetroProperty(key,value="") {
- If (value != "") {
- Global retroCFG,raCfgHasChanges
- WriteProperty(retroCFG, key, value,1,1)
- raCfgHasChanges := 1
- }
- }
- ; Used to convert between RetroArch keys and usable data
- ConvertRetroCFGKey(txt,direction="read"){
- Global emuPath,RLLog
- If (direction = "read")
- { newtxt := StringUtils.TrimLeft(txt,1,0) ; removes the " from the left of the txt
- newtxt := StringUtils.TrimRight(newtxt,1,0) ; removes the " from the right of the txt
- relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
- If StringUtils.Contains(relativeCheck,":",0) { ; if the path contains a ":" then it is a relative path
- RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
- newtxt := StringUtils.TrimLeft(newtxt,1,0) ; removes the : from the left of the txt
- newtxt := AbsoluteFromRelative(emuPath, "." . newtxt) ; convert relative to absolute
- }
- If StringUtils.Contains(newtxt,"/",0)
- newtxt := StringUtils.Replace(newtxt,"/","\",1,,0) ; replaces all forward slashes with backslashes
- } Else If (direction = "write")
- { newtxt := """" . txt . """" ; wraps the txt with ""
- If StringUtils.Contains(newtxt,"\\",0)
- newtxt := StringUtils.Replace(newtxt,"\","/",1,,0) ; replaces all backslashes with forward slashes
- } Else
- ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
- RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
- Return newtxt
- }
- MultiGame:
- KeyUtils.SetKeyDelay(100)
- emuPrimaryWindow.Activate()
- KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; eject disc in Retroarch
- If (!mgLastRomIndex) {
- mgLastRomIndex := mgRomIndex
- }
- selectedRomIndex := 0
- selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
- Loop % mgMaxIndex
- {
- If (m3uRomIndex[A_index] = mgLastRomIndex) {
- tempLastRomIndex := A_index
- RLLog.Debug("Module - Last index: " . tempLastRomIndex)
- }
- If (m3uRomIndex[A_index] = selectedRomIndex) {
- tempSelectedRomIndex := A_index
- RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
- }
- }
- mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
- If (mgNewIndex < 0) {
- mgNewIndex := mgNewIndex * -1
- Loop % mgNewIndex
- {
- RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
- KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
- }
- } Else If (mgNewIndex > 0) {
- Loop % mgNewIndex
- {
- RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
- KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
- }
- }
- KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}") ; close disc in Retroarch
- mgLastRomIndex := selectedRomIndex
- Return
- NetworkConnectedCheck:
- If clientConnected
- multiplayerMenuExit := true
- Else If emuPrimaryWindow.Exist() {
- RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
- multiplayerMenuExit := true
- }
- Return
- CloseProcess:
- FadeOutStart()
- emuPrimaryWindow.Close()
- Return
- 20:38:43:335 | RL | INFO | +16 | BuildScript - Loaded Pause scripts
- 20:38:43:342 | RL | INFO | +0 | BuildScript - Loaded MultiGame scripts
- 20:38:43:350 | RL | INFO | +16 | BuildScript - Loaded Multi-Player scripts
- 20:38:43:357 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
- 20:38:43:367 | RL | INFO | +15 | BuildScript - Loaded User Functions script from D:\FrontEnds\RocketLauncher\Lib\User Functions\Global.ahk
- 20:38:43:375 | RL | INFO | +0 | BuildScript - "D:\FrontEnds\RocketLauncher\Lib\User Functions\Nintendo Entertainment System.ahk" not found
- 20:38:43:383 | RL | INFO | +16 | BuildScript - Loaded User Functions script from D:\FrontEnds\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk
- 20:38:43:391 | RL | INFO | +0 | BuildScript - "D:\FrontEnds\RocketLauncher\Lib\User Functions\Nintendo Entertainment System\Emulators\RetroArch.ahk" not found
- 20:38:43:400 | RL | INFO | +15 | BuildScript - "D:\FrontEnds\RocketLauncher\Lib\User Functions\Nintendo Entertainment System\Contra (USA).ahk" not found
- 20:38:43:408 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
- 20:38:43:416 | RL | INFO | +16 | Main - Module is built
- 20:38:43:424 | RL | INFO | +0 | CheckFile - Checking if D:\FrontEnds\RocketLauncher\AutoHotkey.dll exists
- 20:38:43:433 | RL | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\AutoHotkey.dll"
- 20:38:43:447 | RL | INFO | +15 | Main - Hiding taskbar
- 20:38:43:450 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd"
- 20:38:43:458 | RL | TRACE | +16 | Window.__New - Created: "ahk_class Button"
- 20:38:43:467 | RL | TRACE | +0 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd"
- 20:38:43:589 | RL | TRACE | +125 | Window.Hide - Hiding window "ahk_class Button"
- 20:38:43:591 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
- 20:38:43:599 | RL | INFO | +16 | Main - Running module
- 20:38:43:905 | MD | INFO | +N/A | Module initialized
- 20:38:43:906 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:38:43:933 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~End not in TableKeyGroups
- 20:38:43:934 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:38:43:964 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
- 20:38:43:965 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "CloseProcess"
- 20:38:43:973 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:38:43:994 | MD | TRACE | +31 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in D:\FrontEnds\RocketLauncher\Settings\Nintendo Entertainment System\Games JoyIDs.ini under section [Contra (USA)]
- 20:38:43:997 | MD | INFO | +0 | LoadPreferredControllers - Started
- 20:38:43:004 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = 1
- 20:38:44:024 | MD | TRACE | +31 | LoadPreferredControllers - Creating a list of currently connected joysticks
- 20:38:44:025 | MD | INFO | +0 | GetJoystickArray - Started
- 20:38:44:074 | MD | TRACE | +47 | GetJoystickArray - Joysticks Detected: 1100000000000000
- 20:38:44:076 | MD | INFO | +0 | GetJoystickGUID - Started
- 20:38:44:102 | MD | INFO | +32 | GetJoystickGUID - Ended and found GUID: 106737B9EFA8EE118001444553540000
- 20:38:44:103 | MD | TRACE | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ea | GUID: 106737B9EFA8EE118001444553540000
- 20:38:44:111 | MD | INFO | +0 | GetJoystickGUID - Started
- 20:38:44:132 | MD | INFO | +31 | GetJoystickGUID - Ended and found GUID: C021C010D84FEC118003444553540000
- 20:38:44:134 | MD | TRACE | +0 | GetJoystickArray - ID: 2 | Port: 1 | Name: 2Axes 11Keys Game Pad | MID: 12bd | PID: d015 | GUID: C021C010D84FEC118003444553540000
- 20:38:44:142 | MD | INFO | +0 | GetJoystickArray - Ended
- 20:38:44:163 | MD | TRACE | +31 | LoadPreferredControllers - Preferred Order Sorting List -> 3.01|045e|02ea|106737B9EFA8EE118001444553540000
- 20:38:44:164 | MD | TRACE | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 3.02|12bd|d015|C021C010D84FEC118003444553540000
- 20:38:44:172 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
- 20:38:44:194 | MD | INFO | +31 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
- 20:38:44:195 | MD | INFO | +0 | ChangeJoystickID - Started
- 20:38:44:204 | MD | TRACE | +0 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02ea&GUID_106737B9EFA8EE118001444553540000
- 20:38:44:226 | MD | INFO | +32 | ChangeJoystickID - Ended
- 20:38:44:228 | MD | INFO | +0 | ChangeJoystickID - Started
- 20:38:44:236 | MD | TRACE | +0 | ChangeJoystickID - Swapping Joystick ID: 01000000 to the New Joystick ID: 01000000, for the Joystick VID_12bd&PID_d015&GUID_C021C010D84FEC118003444553540000
- 20:38:44:256 | MD | INFO | +31 | ChangeJoystickID - Ended
- 20:38:44:258 | MD | INFO | +0 | LoadPreferredControllers - Ended
- 20:38:44:268 | MD | DEBUG | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
- 20:38:44:287 | MD | DEBUG | +31 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
- 20:38:44:288 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation
- 20:38:44:296 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
- 20:38:44:318 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:38:44:320 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub not in TableKeyGroups ~End,
- 20:38:44:328 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:38:44:349 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 2 check
- 20:38:44:350 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
- 20:38:44:358 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:38:44:380 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:38:44:381 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~End,~NumpadSub,
- 20:38:44:389 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:38:44:427 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 2 check
- 20:38:44:428 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
- 20:38:44:438 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:38:44:464 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:38:44:465 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,
- 20:38:44:473 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:38:44:481 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:38:44:489 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:38:44:497 | MD | DEBUG | +15 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
- 20:38:44:505 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:38:44:512 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
- 20:38:44:520 | MD | TRACE | +0 | CustomFunction.Init - Starting
- 20:38:44:528 | MD | INFO | +15 | GlobalUserFunction.InitUserFeatures - Starting
- 20:38:44:536 | MD | INFO | +0 | GlobalUserFunction.InitUserFeatures - Ending
- 20:38:44:544 | MD | INFO | +16 | GlobalEmulatorUserFunction.InitUserFeatures - Starting
- 20:38:44:552 | MD | INFO | +0 | GlobalEmulatorUserFunction.InitUserFeatures - Ending
- 20:38:44:560 | MD | TRACE | +16 | CustomFunction.Init - Ending
- 20:38:44:568 | MD | INFO | +15 | StartModule - Started
- 20:38:44:575 | MD | INFO | +0 | StartModule - MEmu: RetroArch
- MEmuV: v1.3.6
- MURL: http://themaister.net/retroarch.html
- MAuthor: djvj|zerojay|SweatyPickle
- MVersion: 2.4.3
- MCRC: 699AB8F7
- iCRC: FB2DB971
- MID: 635038268922229164
- MSystem: Acorn BBC Micro|AAE|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Applied Technology MicroBee|Apple IIGS|Arcade Classics|Atari 2600|Atari 5200|Atari 7800|Atari 8-Bit|Atari Classics|Atari Jaguar|Atari Lynx|Atari ST|Atari XEGS|Bally Astrocade|Bandai Gundam RX-78|Bandai Super Vision 8000|Bandai Wonderswan|Bandai Wonderswan Color|Canon X07|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore MAX Machine|Commodore Amiga|Creatronic Mega Duck|Data East Classics|Dragon Data Dragon|Emerson Arcadia 2001|Entex Adventure Vision|Elektronika BK|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Final Burn Alpha|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Konami Classics|MAME|Magnavox Odyssey 2|Microsoft MSX|Microsoft MSX2|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|Midway Classics|Namco Classics|Namco System 22|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC TurboGrafx-16|NEC SuperGrafx|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo DS|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Color|Nintendo Game Boy Japan|Nintendo Game Boy Advance|Nintendo Game & Watch|Nintendo Super Game Boy|Nintendo Pokemon Mini|Nintendo Virtual Boy|Nintendo Super Famicom|Nintendo Satellaview|Nintendo SuFami Turbo|Panasonic 3DO|Elektronska Industrija Pecom 64|Philips CD-i|Philips Videopac|RCA Studio II|ScummVM|Sega 32X|Sega Classics|Sega Mega Drive 32X|Sega Mark III|Sega SC-3000|Sega SG-1000|Sega CD|Sega Dreamcast|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Meganet|Sega Nomad|Sega Pico|Sega Saturn|Sega Saturn Japan|Sega VMU|Sega ST-V|Sharp X1|Sharp X68000|Sinclair ZX Spectrum|Sinclair ZX81|Sony PlayStation|Sony PlayStation Minis|Sony PocketStation|Sony PSP|Sony PSP Minis|Sord M5|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo CD|SNK Neo Geo Pocket Color|Spectravideo|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Technos|Texas Instruments TI 99-4A|Thomson MO5|Thomson TO7|Tiger Game.com|Tiki-100|Tomy Tutor|VTech CreatiVision|Watara Supervision|Williams Classics|Sammy Atomiswave|Sega Naomi|Sega Naomi 2|Sega Naomi GD|Sega Naomi 2 GD|Commodore 64
- 20:38:44:584 | MD | INFO | +16 | StartModule - You have a supported System Name for this module: "Nintendo Entertainment System"
- 20:38:44:593 | MD | INFO | +0 | LocaleUtils.i18n - Started
- 20:38:44:603 | MD | DEBUG | +16 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
- 20:38:44:610 | MD | INFO | +0 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
- 20:38:44:618 | MD | INFO | +15 | LocaleUtils.i18n - Started
- 20:38:44:627 | MD | DEBUG | +0 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
- 20:38:44:636 | MD | INFO | +16 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
- 20:38:44:646 | MD | INFO | +15 | PluginInit - Started
- 20:38:44:652 | MD | INFO | +0 | Process - Exist LaunchBox.exe
- 20:38:44:667 | MD | INFO | +16 | Process - Exist LaunchBox.exe
- 20:38:44:677 | MD | DEBUG | +16 | BuildDatabaseTable - Started - Building Table for: Developer|Notes|Platform|Publisher|Rating|Year|StarRating|Name|CloneOf|Series|PlayMode|Genre|Status|Source|Region|Favorite|Completed|Portable|CloneOf
- 20:38:44:678 | MD | INFO | +0 | CheckFile - Checking if D:\FrontEnds\LaunchBox\Data\Platforms\Nintendo Entertainment System.xml exists
- 20:38:44:735 | MD | TRACE_DLL | +47 | RLDLL.getRelativePathFromFull - Converting "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
- 20:38:44:738 | MD | TRACE_DLL | +0 | RLDLL.getRelativePathFromFull - Converted to "..\..\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
- 20:38:44:745 | MD | DEBUG | +15 | BuildDatabaseTable - Searching LaunchBox database file for XML section: <ApplicationPath>..\..\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip</ApplicationPath>
- 20:38:44:756 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Game Name" in the database!
- 20:38:44:762 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Developer
- 20:38:44:770 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Developer" with a value: "Konami"
- 20:38:44:778 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: Notes
- 20:38:44:786 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Notes" with a value: "The universe teeters on the brink of total annihilation at the hands of the vile alien warmonger, Red Falcon. Earth's only hope rests with you, a courageous member of the Special Forces elite commando squad. Your mission: Battle deep into the deadly Amazon jungle, where the Red Falcon and his galactic henchmen have transformed ancient Mayan temples into awesome monuments dedicated to mass destruction. A multitude of weapons, from rapid-fire machine guns to high-tech lasers are at your disposal as you sweat blood, fighting past 3-D mazes, underground security systems, and tropical forests surrounded by giant waterfalls and alien cannons. This is the ultimate test for the ultimate guerilla warrior. And if you survive, Earth survives!"
- 20:38:44:794 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Platform
- 20:38:44:802 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Platform" with a value: "Nintendo Entertainment System"
- 20:38:44:810 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Publisher
- 20:38:44:818 | MD | DEBUG | +15 | BuildDatabaseTable - Found "Publisher" with a value: "Konami"
- 20:38:44:826 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Rating
- 20:38:44:834 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Rating" with a value: "Not Rated"
- 20:38:44:842 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Year
- 20:38:44:851 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Year" with a value: "1988"
- 20:38:44:858 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: StarRating
- 20:38:44:867 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: Name
- 20:38:44:874 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Contra"
- 20:38:44:882 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: CloneOf
- 20:38:44:890 | MD | DEBUG | +0 | BuildDatabaseTable - Found "CloneOf" with a value: "(USA)"
- 20:38:44:898 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: Series
- 20:38:44:905 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: PlayMode
- 20:38:44:913 | MD | DEBUG | +16 | BuildDatabaseTable - Found "PlayMode" with a value: "Cooperative; Multiplayer"
- 20:38:44:921 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Genre
- 20:38:44:929 | MD | DEBUG | +16 | BuildDatabaseTable - Found "Genre" with a value: "Platform; Shooter"
- 20:38:44:937 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Status
- 20:38:44:945 | MD | DEBUG | +15 | BuildDatabaseTable - Found "Status" with a value: "Imported ROM"
- 20:38:44:953 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for: Source
- 20:38:44:961 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: Region
- 20:38:44:969 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Region" with a value: "North America"
- 20:38:44:978 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: Favorite
- 20:38:44:986 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Favorite" with a value: "false"
- 20:38:44:994 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: Completed
- 20:38:44:002 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Completed" with a value: "false"
- 20:38:45:010 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for: Portable
- 20:38:45:018 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Portable" with a value: "false"
- 20:38:45:025 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for: CloneOf
- 20:38:45:037 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: Videos_Path
- 20:38:45:042 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Front_Path
- 20:38:45:050 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Back_Path
- 20:38:45:057 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: ClearLogo_Path
- 20:38:45:065 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Fanart_Path
- 20:38:45:073 | MD | DEBUG | +15 | BuildDatabaseTable - Looking database for platform path for: Screenshot_Path
- 20:38:45:080 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Banner_Path
- 20:38:45:088 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: SteamBanner_Path
- 20:38:45:096 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Manuals_Path
- 20:38:45:105 | MD | DEBUG | +16 | BuildDatabaseTable - Looking database for platform path for: Music_Path
- 20:38:45:113 | MD | TRACE | +0 | PluginInit - GameInfo:
- GameInfo Label: Back_Path | GameInfo Value:
- GameInfo Label: Banner_Path | GameInfo Value:
- GameInfo Label: ClearLogo_Path | GameInfo Value:
- GameInfo Label: CloneOf | GameInfo Value:
- GameInfo Label: Completed | GameInfo Value: false
- GameInfo Label: Developer | GameInfo Value: Konami
- GameInfo Label: Fanart_Path | GameInfo Value:
- GameInfo Label: Favorite | GameInfo Value: false
- GameInfo Label: Front_Path | GameInfo Value:
- GameInfo Label: Genre | GameInfo Value: Platform; Shooter
- GameInfo Label: Manuals_Path | GameInfo Value:
- GameInfo Label: Music_Path | GameInfo Value:
- GameInfo Label: Name | GameInfo Value: Contra
- GameInfo Label: Notes | GameInfo Value: The universe teeters on the brink of total annihilation at the hands of the vile alien warmonger, Red Falcon. Earth's only hope rests with you, a courageous member of the Special Forces elite commando squad. Your mission: Battle deep into the deadly Amazon jungle, where the Red Falcon and his galactic henchmen have transformed ancient Mayan temples into awesome monuments dedicated to mass destruction. A multitude of weapons, from rapid-fire machine guns to high-tech lasers are at your disposal as you sweat blood, fighting past 3-D mazes, underground security systems, and tropical forests surrounded by giant waterfalls and alien cannons. This is the ultimate test for the ultimate guerilla warrior. And if you survive, Earth survives!
- GameInfo Label: Platform | GameInfo Value: Nintendo Entertainment System
- GameInfo Label: PlayMode | GameInfo Value: Cooperative; Multiplayer
- GameInfo Label: Portable | GameInfo Value: false
- GameInfo Label: Publisher | GameInfo Value: Konami
- GameInfo Label: Rating | GameInfo Value: Not Rated
- GameInfo Label: Region | GameInfo Value: North America
- GameInfo Label: Screenshot_Path | GameInfo Value:
- GameInfo Label: Series | GameInfo Value:
- GameInfo Label: Source | GameInfo Value:
- GameInfo Label: StarRating | GameInfo Value: 0
- GameInfo Label: Status | GameInfo Value: Imported ROM
- GameInfo Label: SteamBanner_Path | GameInfo Value:
- GameInfo Label: Videos_Path | GameInfo Value:
- GameInfo Label: Year | GameInfo Value: 1988
- 20:38:45:121 | MD | DEBUG | +15 | BuildDatabaseTable - Ended
- 20:38:45:129 | MD | INFO | +0 | PluginInit - Ended
- 20:38:45:137 | MD | DEBUG | +16 | StartModule - Setting romName to the dbName sent to RocketLauncher: Contra (USA)
- 20:38:45:146 | MD | INFO | +15 | SystemCursor - Hiding mouse cursor
- 20:38:45:175 | MD | DEBUG | +16 | XHotkeyTableCreation - Started
- 20:38:45:177 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~C not in TableKeyGroups ~End,~NumpadSub,PrintScreen,
- 20:38:45:185 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:38:45:194 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 2 check
- 20:38:45:202 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~C" to call a group label
- 20:38:45:212 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
- 20:38:45:220 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:38:45:228 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~Numpad1 not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,
- 20:38:45:236 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:38:45:245 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 2 check
- 20:38:45:253 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~Numpad1" to call a group label
- 20:38:45:260 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
- 20:38:45:268 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:38:45:276 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup ~Numpad3 not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,
- 20:38:45:285 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:38:45:292 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 2 check
- 20:38:45:300 | MD | DEBUG | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~Numpad3" to call a group label
- 20:38:45:308 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
- 20:38:45:316 | MD | TRACE | +0 | Process.__New - Creating new process object for: "D:\FrontEnds\LaunchBox\LaunchBox.exe"
- 20:38:45:324 | MD | TRACE | +15 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\LaunchBox.exe"
- 20:38:45:332 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\LaunchBox.exe"
- 20:38:45:343 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System\Contra (USA).ini"
- 20:38:45:349 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System\Contra (USA).ini"
- 20:38:45:361 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
- 20:38:45:366 | MD | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
- 20:38:45:377 | MD | TRACE | +0 | File.Exist - This file exists: D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini
- 20:38:45:383 | MD | DEBUG | +16 | RIniFile.__New - "Module" at index 1, adding "SystemModuleIni" from: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\Nintendo Entertainment System.ini"
- 20:38:45:390 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ini"
- 20:38:45:397 | MD | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ini"
- 20:38:45:408 | MD | TRACE | +0 | File.Exist - This file exists: D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ini
- 20:38:45:415 | MD | DEBUG | +16 | RIniFile.__New - "Module" at index 2, adding "GlobalModuleIni" from: "D:\FrontEnds\RocketLauncher\Modules\RetroArch\RetroArch.ini"
- 20:38:45:424 | MD | INFO | +0 | StartModule - Ended
- 20:38:45:429 | MD | DEBUG | +16 | FadeInStart - Started
- 20:38:45:437 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:38:45:445 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,
- 20:38:45:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:38:45:462 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:38:45:470 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:38:45:478 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~NumpadSub"
- 20:38:45:487 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:38:45:494 | MD | DEBUG | +15 | XHotkeyTableCreation - Ended
- 20:38:45:502 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:38:45:510 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,
- 20:38:45:518 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:38:45:525 | MD | DEBUG | +15 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:38:45:534 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:38:45:542 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadSub"
- 20:38:45:549 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:38:45:557 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
- 20:38:45:565 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:38:45:573 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,
- 20:38:45:581 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:38:45:589 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
- 20:38:45:596 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:38:45:609 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~End"
- 20:38:45:617 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 12 check
- 20:38:45:625 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:38:45:633 | MD | DEBUG | +16 | FadeInStart - Only these keys will interrupt this fade process: LControl|LAlt|Space
- 20:38:45:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:38:45:649 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup LControl not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,
- 20:38:45:657 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:38:45:665 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 2 check
- 20:38:45:672 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LControl" to call label: "CustomKeyFadeBypass"
- 20:38:45:681 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
- 20:38:45:689 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:38:45:698 | MD | DEBUG | +15 | XHotkeyTableCreation - KeyGroup LAlt not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,
- 20:38:45:706 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:38:45:717 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 2 check
- 20:38:45:727 | MD | DEBUG | +16 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LAlt" to call label: "CustomKeyFadeBypass"
- 20:38:45:735 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:38:45:743 | MD | DEBUG | +15 | XHotkeyTableCreation - Started
- 20:38:45:752 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Space not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,
- 20:38:45:760 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 1 check
- 20:38:45:771 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 2 check
- 20:38:45:780 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Space" to call label: "CustomKeyFadeBypass"
- 20:38:45:789 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
- 20:38:45:797 | MD | TRACE | +0 | FadeInStart - Fade screen scale factor: X=1.333333, Y= 1.333333
- 20:38:45:808 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.*
- 20:38:45:818 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.png
- 20:38:45:826 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.gif
- 20:38:45:835 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.tif
- 20:38:45:843 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.bmp
- 20:38:45:852 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1*.jpg
- 20:38:45:861 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 1": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1.jpg
- 20:38:45:870 | MD | INFO | +15 | GetFadePicFile - Randomized images and Fade will use D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 1.jpg
- 20:38:45:878 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Extra Layer 1 - Console*.*
- 20:38:45:886 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Extra Layer 1 - Console*.*
- 20:38:45:894 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.*
- 20:38:45:902 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.png
- 20:38:45:910 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console.png
- 20:38:45:917 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.gif
- 20:38:45:926 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.tif
- 20:38:45:934 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.bmp
- 20:38:45:942 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console*.jpg
- 20:38:45:950 | MD | INFO | +15 | GetFadePicFile - Randomized images and Fade will use D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Extra Layer 1 - Console.png
- 20:38:46:211 | MD | INFO | +266 | DefaultAnimateFadeIn - Started, direction is: in
- 20:38:46:213 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
- 20:38:46:716 | MD | INFO | +500 | DefaultAnimateFadeIn - Ended
- 20:38:46:763 | MD | DEBUG | +47 | FadeInStart - Ended
- 20:38:46:764 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to D:\FrontEnds\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
- 20:38:46:773 | MD | TRACE | +15 | CustomFunction.PreStart - Starting
- 20:38:46:780 | MD | INFO | +0 | GlobalUserFunction.StartUserFeatures - Starting
- 20:38:46:788 | MD | INFO | +16 | GlobalUserFunction.StartUserFeatures - Ending
- 20:38:46:795 | MD | INFO | +0 | GlobalEmulatorUserFunction.StartUserFeatures - Starting
- 20:38:46:803 | MD | INFO | +16 | GlobalEmulatorUserFunction.StartUserFeatures - Ending
- 20:38:46:810 | MD | TRACE | +0 | CustomFunction.PreStart - Ending
- 20:38:46:819 | MD | DEBUG | +15 | CoverFE - Started
- 20:38:46:836 | MD | INFO | +16 | FadeApp - Hiding Frontend by making it transparent
- 20:38:46:837 | MD | DEBUG | +0 | CoverFE - Ended
- 20:38:46:845 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
- 20:38:46:853 | MD | TRACE | +16 | Process.__New - Creating new process object for: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
- 20:38:46:861 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
- 20:38:46:871 | MD | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe"
- 20:38:46:882 | MD | TRACE | +16 | Window.__New - Created: "RetroArch ahk_class RetroArch"
- 20:38:46:890 | MD | TRACE | +0 | Window.__New - Created: "ahk_class ConsoleWindowClass"
- 20:38:46:899 | MD | DEBUG | +15 | Module - Started building the RetroArch object
- 20:38:46:910 | MD | DEBUG | +0 | Module - Finished building the RetroArch object
- 20:38:46:918 | MD | INFO | +16 | Module - Using these system variables:
- 20:38:46:927 | MD | INFO | +16 | Module - retroSystem: Nintendo Entertainment System
- 20:38:46:935 | MD | INFO | +0 | Module - retroID: LibRetro_NES
- 20:38:46:944 | MD | INFO | +15 | Module - retroCore: nestopia_libretro
- 20:38:46:953 | MD | INFO | +0 | Module - retroMAMEID: nes
- 20:38:46:961 | MD | INFO | +16 | Module - retroMAMEMedia: cdrom
- 20:38:46:969 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Fullscreen: No value for this key
- 20:38:46:977 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
- 20:38:46:985 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
- 20:38:46:993 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ConfigFolder: No value for this key
- 20:38:46:002 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ConfigFolder: ..\LaunchBox\Emulators
- 20:38:47:010 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - single_core_options: No value for this key
- 20:38:47:018 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - single_core_options: No value for this key
- 20:38:47:026 | MD | INFO | +15 | RIniFile.Read - Module - single_core_options: false (DEFAULT)
- 20:38:47:035 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
- 20:38:47:043 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
- 20:38:47:052 | MD | INFO | +0 | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
- 20:38:47:060 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
- 20:38:47:068 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
- 20:38:47:076 | MD | INFO | +0 | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
- 20:38:47:084 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
- 20:38:47:091 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
- 20:38:47:100 | MD | INFO | +16 | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
- 20:38:47:108 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
- 20:38:47:116 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
- 20:38:47:123 | MD | INFO | +0 | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
- 20:38:47:131 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - HideConsole: No value for this key
- 20:38:47:139 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: No value for this key
- 20:38:47:147 | MD | INFO | +15 | RIniFile.Read - Module - HideConsole: true (DEFAULT)
- 20:38:47:155 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
- 20:38:47:163 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
- 20:38:47:171 | MD | INFO | +0 | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
- 20:38:47:180 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Next_Disk_Key: No value for this key
- 20:38:47:190 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Next_Disk_Key: No value for this key
- 20:38:47:198 | MD | INFO | +15 | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
- 20:38:47:206 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
- 20:38:47:214 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
- 20:38:47:222 | MD | INFO | +0 | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
- 20:38:47:229 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - LibRetro_Core: No value for this key
- 20:38:47:237 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - LibRetro_Core: No value for this key
- 20:38:47:245 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - LibRetro_Core: No value for this key
- 20:38:47:253 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - LibRetro_Core: mesen_libretro
- 20:38:47:260 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - SuperGameBoy: No value for this key
- 20:38:47:268 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - SuperGameBoy: No value for this key
- 20:38:47:276 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - SuperGameBoy: No value for this key
- 20:38:47:284 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - SuperGameBoy: No value for this key
- 20:38:47:291 | MD | INFO | +16 | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
- 20:38:47:299 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - Enable_Network_Play: No value for this key
- 20:38:47:306 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Network] - Enable_Network_Play: No value for this key
- 20:38:47:314 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - Enable_Network_Play: No value for this key
- 20:38:47:322 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Network] - Enable_Network_Play: No value for this key
- 20:38:47:331 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
- 20:38:47:338 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - Overlay: No value for this key
- 20:38:47:346 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - Overlay: No value for this key
- 20:38:47:357 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - Overlay: No value for this key
- 20:38:47:365 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - Overlay: No value for this key
- 20:38:47:373 | MD | INFO | +0 | RIniFile.Read - Module - Overlay: (NO VALUE)
- 20:38:47:381 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - VideoShader: No value for this key
- 20:38:47:389 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - VideoShader: No value for this key
- 20:38:47:397 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - VideoShader: No value for this key
- 20:38:47:405 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - VideoShader: No value for this key
- 20:38:47:415 | MD | INFO | +16 | RIniFile.Read - Module - VideoShader: (NO VALUE)
- 20:38:47:424 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - AspectRatioIndex: No value for this key
- 20:38:47:432 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - AspectRatioIndex: No value for this key
- 20:38:47:440 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - AspectRatioIndex: No value for this key
- 20:38:47:448 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - AspectRatioIndex: No value for this key
- 20:38:47:456 | MD | INFO | +0 | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
- 20:38:47:464 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CustomViewportWidth: No value for this key
- 20:38:47:472 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportWidth: No value for this key
- 20:38:47:479 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CustomViewportWidth: No value for this key
- 20:38:47:488 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportWidth: No value for this key
- 20:38:47:495 | MD | INFO | +15 | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
- 20:38:47:503 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CustomViewportHeight: No value for this key
- 20:38:47:511 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportHeight: No value for this key
- 20:38:47:519 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CustomViewportHeight: No value for this key
- 20:38:47:526 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportHeight: No value for this key
- 20:38:47:534 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
- 20:38:47:542 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CustomViewportX: No value for this key
- 20:38:47:550 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportX: No value for this key
- 20:38:47:557 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CustomViewportX: No value for this key
- 20:38:47:565 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportX: No value for this key
- 20:38:47:573 | MD | INFO | +15 | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
- 20:38:47:581 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CustomViewportY: No value for this key
- 20:38:47:589 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CustomViewportY: No value for this key
- 20:38:47:597 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CustomViewportY: No value for this key
- 20:38:47:605 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CustomViewportY: No value for this key
- 20:38:47:613 | MD | INFO | +0 | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
- 20:38:47:621 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - StretchToFillBezel: No value for this key
- 20:38:47:629 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - StretchToFillBezel: No value for this key
- 20:38:47:636 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - StretchToFillBezel: No value for this key
- 20:38:47:644 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - StretchToFillBezel: No value for this key
- 20:38:47:652 | MD | INFO | +15 | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
- 20:38:47:660 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - Rotation: No value for this key
- 20:38:47:668 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - Rotation: No value for this key
- 20:38:47:676 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - Rotation: No value for this key
- 20:38:47:683 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - Rotation: No value for this key
- 20:38:47:691 | MD | INFO | +0 | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
- 20:38:47:698 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - CropOverscan: No value for this key
- 20:38:47:706 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - CropOverscan: No value for this key
- 20:38:47:714 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - CropOverscan: No value for this key
- 20:38:47:722 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - CropOverscan: No value for this key
- 20:38:47:729 | MD | INFO | +16 | RIniFile.Read - Module - CropOverscan: (NO VALUE)
- 20:38:47:737 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - ThreadedVideo: No value for this key
- 20:38:47:745 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - ThreadedVideo: No value for this key
- 20:38:47:753 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - ThreadedVideo: No value for this key
- 20:38:47:760 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - ThreadedVideo: No value for this key
- 20:38:47:768 | MD | INFO | +0 | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
- 20:38:47:776 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - VSync: No value for this key
- 20:38:47:784 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - VSync: No value for this key
- 20:38:47:792 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - VSync: No value for this key
- 20:38:47:800 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - VSync: No value for this key
- 20:38:47:807 | MD | INFO | +16 | RIniFile.Read - Module - VSync: (NO VALUE)
- 20:38:47:815 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - IntegerScale: No value for this key
- 20:38:47:823 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - IntegerScale: No value for this key
- 20:38:47:831 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - IntegerScale: No value for this key
- 20:38:47:840 | MD | TRACE | +16 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - IntegerScale: No value for this key
- 20:38:47:854 | MD | INFO | +16 | RIniFile.Read - Module - IntegerScale: (NO VALUE)
- 20:38:47:869 | MD | TRACE | +15 | RIniFile.Read - Module {SystemModuleIni} - [Contra (USA)] - ConfigurationPerCore: No value for this key
- 20:38:47:883 | MD | TRACE | +16 | RIniFile.Read - Module {SystemModuleIni} - [Nintendo Entertainment System] - ConfigurationPerCore: No value for this key
- 20:38:47:897 | MD | TRACE | +15 | RIniFile.Read - Module {GlobalModuleIni} - [Contra (USA)] - ConfigurationPerCore: No value for this key
- 20:38:47:911 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo Entertainment System] - ConfigurationPerCore: No value for this key
- 20:38:47:926 | MD | INFO | +16 | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
- 20:38:47:935 | MD | TRACE | +16 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
- 20:38:47:943 | MD | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converting "..\LaunchBox\Emulators"
- 20:38:47:956 | MD | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "D:\FrontEnds\LaunchBox\Emulators"
- 20:38:47:962 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators"
- 20:38:47:971 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators"
- 20:38:47:983 | MD | TRACE | +16 | Folder.__New - Created new folder object of: "D:\FrontEnds\LaunchBox\Emulators"
- 20:38:47:988 | MD | INFO | +0 | CheckFile - Checking if D:\FrontEnds\LaunchBox\Emulators\RetroArch\cores\mesen_libretro.dll exists
- 20:38:47:998 | MD | TRACE | +15 | File.Exist - This file exists: D:\FrontEnds\LaunchBox\Emulators
- 20:38:47:005 | MD | INFO | +0 | Module - Global cfg should be: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg
- 20:38:48:016 | MD | INFO | +16 | Module - System cfg should be: D:\FrontEnds\LaunchBox\Emulators\Nintendo Entertainment System.cfg
- 20:38:48:025 | MD | INFO | +15 | Module - Core cfg should be: D:\FrontEnds\LaunchBox\Emulators\mesen_libretro.cfg
- 20:38:48:034 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\Nintendo Entertainment System.cfg"
- 20:38:48:042 | MD | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\Nintendo Entertainment System.cfg"
- 20:38:48:053 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\mesen_libretro.cfg"
- 20:38:48:059 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\mesen_libretro.cfg"
- 20:38:48:069 | MD | TRACE | +15 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg"
- 20:38:48:074 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg"
- 20:38:48:086 | MD | TRACE | +16 | File.Exist - This file exists: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg
- 20:38:48:091 | MD | INFO | +0 | Module - Found a Global cfg!
- 20:38:48:098 | MD | INFO | +0 | Module - RetroArch is using D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg as its config file.
- 20:38:48:106 | MD | INFO | +16 | LoadProperties - Started and loading this cfg into memory: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg
- 20:38:48:124 | MD | INFO | +15 | LoadProperties - Ended
- 20:38:48:125 | MD | TRACE | +0 | StringUtils.Contains - "0" does not contain "1|3"
- 20:38:48:133 | MD | TRACE | +16 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX"
- 20:38:48:141 | MD | TRACE | +0 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
- 20:38:48:149 | MD | TRACE | +15 | StringUtils.Contains - "LibRetro_NES" contains "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX" at position 1
- 20:38:48:157 | MD | INFO | +0 | Module - Reading / creating system ini for specific settings.
- 20:38:48:165 | MD | TRACE | +16 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
- 20:38:48:173 | MD | INFO | +0 | LoadProperties - Started and loading this cfg into memory:
- 20:38:48:181 | MD | INFO | +16 | LoadProperties - Ended
- 20:38:48:189 | MD | TRACE | +0 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
- 20:38:48:197 | MD | TRACE | +15 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_N64"
- 20:38:48:205 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_NES" contains "LibRetro_NES" at position 1
- 20:38:48:213 | MD | TRACE | +16 | StringUtils.Contains - "mesen_libretro" does not contain "nestopia_libretro"
- 20:38:48:221 | MD | INFO | +0 | SaveProperties - Started and saving this cfg to disk:
- 20:38:48:229 | MD | INFO | +16 | SaveProperties - Ended
- 20:38:48:237 | MD | INFO | +0 | 7z - Started, received D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip. If rom is an archive, it will extract to D:\temp
- 20:38:48:245 | MD | DEBUG | +15 | 7z - Using Standard method to extract this rom
- 20:38:48:253 | MD | DEBUG | +0 | 7z - ".zip" found in .zip|.rar|.7z|.lha|.lzh|.gzip|.tar
- 20:38:48:261 | MD | INFO | +16 | CheckFile - Checking if D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip exists
- 20:38:48:269 | MD | TRACE_DLL | +0 | RLDLL.findFileInZip - Searching for these filename(s) "Contra (USA)" with these extensions "cue|bin|ccd|sfc|gba|gb|gbc|nes|ngc|ngp|gg|sms|md|a26|pce|nds|j64|lnx|wsc|n64|a78|z64|32x|a52|chd|fds|col|int|crt|ipf|nib" inside this archive: "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
- 20:38:48:333 | MD | INFO | +78 | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Contra (USA).nes"
- 20:38:48:334 | MD | DEBUG | +0 | 7z - Attaching the system name "Nintendo Entertainment System" to the extracted path
- 20:38:48:342 | MD | TRACE_DLL | +0 | RLDLL.getZipExtractedSize - Getting extracted size of this archive: "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip"
- 20:38:48:358 | MD | DEBUG | +16 | 7z - Invoked COM Object, ROM extracted size: 131088 bytes
- 20:38:48:360 | MD | DEBUG | +0 | 7z - Checking if this archive has already been extracted in D:\temp\Nintendo Entertainment System\Contra (USA)
- 20:38:48:368 | MD | DEBUG | +15 | 7z - File does not already exist in D:\temp\Nintendo Entertainment System\Contra (USA), proceeding to extract it.
- 20:38:48:375 | MD | DEBUG | +0 | 7z - Calculated a difference of bytes, so this file will be extracted
- 20:38:48:385 | MD | DEBUG | +16 | 7z - File found in archive
- 20:38:48:394 | MD | DEBUG | +0 | 7z - Extracted path of rom will be 67 in length and within the 255 character limit.
- 20:38:48:405 | MD | INFO | +15 | 7z - The sevenZExtractPath has 8606805 MB of free space which is enough to extract this game: 0 MB
- 20:38:48:411 | MD | DEBUG | +0 | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics
- 20:38:48:419 | MD | INFO | +16 | DefaultFadeAnimation - Started
- 20:38:48:427 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Info Bar*.*
- 20:38:48:436 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Info Bar*.*
- 20:38:48:444 | MD | DEBUG | +15 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Info Bar*.*
- 20:38:48:453 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
- 20:38:48:460 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\Info Bar*.*
- 20:38:48:469 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\Layer 3*.*
- 20:38:48:477 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\Layer 3*.*
- 20:38:48:485 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.*
- 20:38:48:493 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.png
- 20:38:48:504 | MD | DEBUG | +0 | GetFadeDirPicFile - Found Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3.png
- 20:38:48:512 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.gif
- 20:38:48:521 | MD | DEBUG | +15 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.tif
- 20:38:48:528 | MD | DEBUG | +0 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.bmp
- 20:38:48:537 | MD | DEBUG | +16 | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3*.jpg
- 20:38:48:544 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Layer 3.png
- 20:38:48:575 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
- 20:38:48:576 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo: D:\FrontEnds\RocketLauncher\Media\Genre\_Default\Platform; Shooter.*
- 20:38:48:585 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Rating Logo: D:\FrontEnds\RocketLauncher\Media\Rating\_Default\Not Rated.*
- 20:38:48:593 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Developer Logo: D:\FrontEnds\RocketLauncher\Media\Developer\_Default\Konami.*
- 20:38:48:601 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Publisher Logo: D:\FrontEnds\RocketLauncher\Media\Publisher\_Default\Konami.*
- 20:38:48:611 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo: D:\FrontEnds\RocketLauncher\Media\Year\_Default\1988.*
- 20:38:48:617 | MD | DEBUG | +15 | BuildAssetsTable - Media assets found:
- Asset Label: Publisher Logo | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Publisher\_Default\Konami.png | Asset Extension1: png | Asset Type1: publisher
- 20:38:48:624 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:38:48:632 | MD | INFO | +16 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
- 20:38:48:640 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: D:\FrontEnds\RocketLauncher\Media\Logos\Nintendo Entertainment System\_Default\
- 20:38:48:656 | MD | DEBUG | +15 | BuildAssetsTable - Searching for a Game Logo: D:\FrontEnds\RocketLauncher\Media\Logos\Nintendo Entertainment System\Contra (USA)\
- 20:38:48:663 | MD | DEBUG | +16 | BuildAssetsTable - Searching for a Game Logo:
- 20:38:48:665 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Logo | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Logos\Nintendo Entertainment System\Contra (USA)\Logo.png | Asset Extension1: png | Asset Type1: game
- Asset Label: Publisher Logo | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Publisher\_Default\Konami.png | Asset Extension1: png | Asset Type1: publisher
- Asset Label: System Logo | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Logos\Nintendo Entertainment System\_Default\Nintendo Entertainment System.png | Asset Extension1: png | Asset Type1: system
- 20:38:48:674 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:38:48:709 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\7z extracting*.*
- 20:38:48:711 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\7z extracting*.*
- 20:38:48:719 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\7z extracting*.*
- 20:38:48:728 | MD | DEBUG | +16 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\Horizontal\7z extracting*.*
- 20:38:48:737 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z extracting" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\7z extracting*.*
- 20:38:48:747 | MD | DEBUG | +15 | FadeInDelay - Started
- 20:38:48:802 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage
- 20:38:48:810 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:48:816 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Starting sevenZTimeout Timer
- 20:38:48:869 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:48:873 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:48:941 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:48:988 | MD | TRACE_DLL | +47 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:49:188 | MD | INFO | +203 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:49:191 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:49:282 | MD | INFO | +93 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:49:343 | MD | DEBUG | +63 | SevenZTimeout - 7z.exe is no longer running
- 20:38:49:373 | MD | TRACE_DLL | +31 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:49:568 | MD | INFO | +203 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:49:571 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:49:701 | MD | INFO | +125 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:49:732 | MD | TRACE_DLL | +32 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:49:824 | MD | INFO | +93 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:49:828 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:49:966 | MD | INFO | +141 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:49:972 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:089 | MD | INFO | +125 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:091 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:158 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:161 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:235 | MD | INFO | +79 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:237 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:290 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:293 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:352 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:354 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:414 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:416 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:475 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:477 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:542 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:544 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:752 | MD | INFO | +203 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:812 | MD | TRACE_DLL | +63 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:891 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:893 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:50:970 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:50:972 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:51:075 | MD | INFO | +109 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:51:080 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:51:236 | MD | INFO | +157 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:51:313 | MD | TRACE_DLL | +78 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:51:483 | MD | INFO | +172 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:51:488 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:51:608 | MD | INFO | +125 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:51:610 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:51:702 | MD | INFO | +93 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:51:706 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:51:937 | MD | DEBUG | +235 | FadeInDelay - Ended
- 20:38:51:940 | MD | INFO | +0 | DefaultFadeAnimation - Ended
- 20:38:51:998 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:51:001 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:52:066 | MD | DEBUG | +63 | 7z - Logging is debug or higher, dumping 7z Extraction info to log
- 20:38:52:068 | MD | INFO | +15 | 7z - Starting 7z extraction of D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)\Contra (USA).zip to D:\temp\Nintendo Entertainment System\Contra (USA)
- 20:38:52:107 | MD | INFO | +32 | Process - Wait 7z.exe 2
- 20:38:52:238 | MD | DEBUG | +125 | 7z - Starting SevenZTimeout Timer
- 20:38:52:239 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:52:300 | MD | DEBUG | +62 | Extracting file: Contra (USA).nes | Percentage Extracted: 100%
- 20:38:52:480 | MD | TRACE_DLL | +188 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:52:566 | MD | DEBUG | +78 | SevenZTimeout - 7z.exe is no longer running
- 20:38:52:635 | MD | DEBUG | +78 | Extracting file: Contra (USA).nes | Percentage Extracted: 100%
- 20:38:52:637 | MD | DEBUG | +0 | 7z - 7z.exe returned a percentage >= 100, assuming extraction is complete
- 20:38:52:807 | MD | INFO | +172 | DefaultFadeAnimationLoop - percentage0.000000
- 20:38:52:811 | MD | TRACE_DLL | +0 | RLDLL.getExtractionSize - Getting extraction progress using mode 0 in path: "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:53:004 | MD | INFO | +187 | DefaultFadeAnimationLoop - percentage100
- 20:38:53:026 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\Contra (USA)\7z complete*.*
- 20:38:53:029 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\Horizontal\7z complete*.*
- 20:38:53:078 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\Nintendo Entertainment System\_Default\7z complete*.*
- 20:38:53:080 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
- 20:38:53:104 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\FrontEnds\RocketLauncher\Media\Fade\_Default\7z complete*.*
- 20:38:53:273 | MD | DEBUG | +171 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 20:38:53:277 | MD | INFO | +0 | 7z - Finished 7z extraction which took 1 seconds
- 20:38:53:305 | MD | INFO | +32 | DefaultFadeAnimationLoop - percentage100
- 20:38:53:317 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished
- 20:38:53:337 | MD | DEBUG | +31 | DefaultFadeAnimationLoop - Ended
- 20:38:53:375 | MD | DEBUG | +31 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 20:38:53:399 | MD | DEBUG | +31 | 7z - Found file in D:\temp\Nintendo Entertainment System\Contra (USA)\Contra (USA).nes
- 20:38:53:400 | MD | WARNING | +0 | 7z - romPath changed from "D:\roms\no-intro\Nintendo - Nintendo Entertainment System (Headered)" to "D:\temp\Nintendo Entertainment System\Contra (USA)"
- 20:38:53:409 | MD | WARNING | +0 | 7z - romName changed from "Contra (USA)" to "Contra (USA)"
- 20:38:53:434 | MD | WARNING | +32 | 7z - romExtension changed from ".zip" to ".nes"
- 20:38:53:436 | MD | INFO | +0 | 7z - Ended
- 20:38:53:444 | MD | TRACE | +15 | File.__New - Creating new file object of: "D:\temp\Nintendo Entertainment System\Contra (USA)\.m3u"
- 20:38:53:452 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\temp\Nintendo Entertainment System\Contra (USA)\.m3u"
- 20:38:53:462 | MD | TRACE | +16 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_PSX"
- 20:38:53:468 | MD | TRACE | +0 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
- 20:38:53:476 | MD | INFO | +16 | Module - Retroarch standard mode enabled
- 20:38:53:484 | MD | TRACE | +0 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_PCECD|LibRetro_TGCD"
- 20:38:53:513 | MD | DEBUG | +31 | WriteProperty - Writing - core_options_path: "
- 20:38:53:520 | MD | DEBUG | +0 | WriteProperty - Writing - video_rotation: 0
- 20:38:53:522 | MD | TRACE | +15 | StringUtils.Contains - "LibRetro_NES" does not contain "LibRetro_PSX"
- 20:38:53:530 | MD | INFO | +0 | Module - Saving changed settings to: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg"
- 20:38:53:538 | MD | INFO | +16 | SaveProperties - Started and saving this cfg to disk: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg
- 20:38:53:559 | MD | INFO | +16 | SaveProperties - Ended
- 20:38:53:561 | MD | INFO | +0 | HideAppStart - Starting HideAppTimer, scanning for windows defined every 2ms
- 20:38:53:568 | MD | INFO | +15 | HideAppStart - Ended
- 20:38:53:577 | MD | TRACE | +0 | StringUtils.Contains - "mesen_libretro" does not contain "^(mame|mess|ume)"
- 20:38:53:589 | MD | DEBUG | +16 | HideAppTimer - Trying to hide window [1]: "ahk_class ConsoleWindowClass"
- 20:38:53:612 | MD | TRACE | +16 | CustomFunction.PreLaunch - Starting
- 20:38:53:613 | MD | INFO | +0 | GlobalUserFunction.PreLaunch - Starting
- 20:38:53:623 | MD | INFO | +15 | GlobalUserFunction.PreLaunch - Ending
- 20:38:53:629 | MD | INFO | +0 | GlobalEmulatorUserFunction.PreLaunch - KPKPKP Starting
- 20:38:53:639 | MD | INFO | +16 | KPKPKP UserFunction - CopyDevReorder!Nintendo Entertainment System
- 20:38:53:645 | MD | TRACE | +0 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\Nintendo Entertainment System.ini"
- 20:38:53:655 | MD | TRACE_DLL | +15 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\Nintendo Entertainment System.ini"
- 20:38:53:689 | MD | TRACE | +32 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\GlobalDevReorder.ini"
- 20:38:53:690 | MD | TRACE_DLL | +0 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\GlobalDevReorder.ini"
- 20:38:53:704 | MD | INFO | +15 | GlobalEmulatorUserFunction.PreLaunch - KPKPKP Ending
- 20:38:53:708 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending
- 20:38:53:717 | MD | INFO | +16 | Process.Run - Running: D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.exe "D:\temp\Nintendo Entertainment System\Contra (USA)\Contra (USA).nes" -f -c "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg" -L "D:\FrontEnds\LaunchBox\Emulators\RetroArch\cores\mesen_libretro.dll"
- 20:38:53:786 | MD | DEBUG | +78 | Process.Run - "retroarch.exe "D:\temp\Nintendo Entertainment System\Contra (USA)\Contra (USA).nes" -f -c "D:\FrontEnds\LaunchBox\Emulators\RetroArch\retroarch.cfg" -L "D:\FrontEnds\LaunchBox\Emulators\RetroArch\cores\mesen_libretro.dll"" Process ID: 5272
- 20:38:53:788 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting
- 20:38:53:796 | MD | INFO | +0 | GlobalUserFunction.PostLaunch - Starting
- 20:38:53:808 | MD | INFO | +16 | GlobalUserFunction.PostLaunch - Ending
- 20:38:53:825 | MD | INFO | +15 | GlobalEmulatorUserFunction.PostLaunch - Starting
- 20:38:53:860 | MD | INFO | +32 | GlobalEmulatorUserFunction.PostLaunch - Ending
- 20:38:53:863 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending
- 20:38:53:873 | MD | TRACE | +15 | Window.__New - Created: "ahk_id 986486"
- 20:38:53:881 | MD | TRACE | +16 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 20:38:53:890 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1440 from "ahk_id 986486"
- 20:38:53:898 | MD | DEBUG | +15 | HideAppTimer - Turning on DetectHiddenWindows window as it's needed to hide apps
- 20:38:53:908 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 20:38:53:936 | MD | DEBUG | +32 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 2560 | Height: 1440 | Window HWND: 0xf0d76 | Process ID: 23212 | Process Path: D:\FrontEnds\RocketLauncher\RocketLauncher.exe
- 20:38:53:938 | MD | INFO | +0 | Window.Wait - Waiting for window "RetroArch ahk_class RetroArch"
- 20:38:54:303 | MD | DEBUG | +375 | HideAppTimer - Trying to hide window [2]: "RetroArch ahk_class RetroArch"
- 20:38:54:319 | MD | DEBUG | +15 | HideAppTimer - Trying to hide window [3]: "RetroArch ahk_class RetroArch"
- 20:38:54:334 | MD | DEBUG | +16 | HideAppTimer - Trying to hide window [4]: "RetroArch ahk_class RetroArch"
- 20:38:54:350 | MD | DEBUG | +16 | HideAppTimer - Trying to hide window [5]: "RetroArch ahk_class RetroArch"
- 20:38:54:370 | MD | DEBUG | +15 | HideAppTimer - Trying to hide window [6]: "RetroArch ahk_class RetroArch"
- 20:38:54:381 | MD | DEBUG | +16 | HideAppTimer - Trying to hide window [7]: "RetroArch ahk_class RetroArch"
- 20:38:54:398 | MD | DEBUG | +15 | HideAppTimer - Trying to hide window [8]: "RetroArch ahk_class RetroArch"
- 20:38:54:399 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 986486"
- 20:38:54:407 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 20:38:54:415 | MD | DEBUG | +16 | HideAppTimer - Turning on DetectHiddenWindows window as it's needed to hide apps
- 20:38:54:424 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 20:39:06:347 | MD | DEBUG | +11922 | HideAppTimer - Trying to hide window [9]: "RetroArch ahk_class RetroArch"
- 20:39:06:350 | MD | TRACE | +16 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1440 from "ahk_id 986486"
- 20:39:06:425 | MD | DEBUG | +62 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 2560 | Height: 1440 | Window HWND: 0xf0d76 | Process ID: 23212 | Process Path: D:\FrontEnds\RocketLauncher\RocketLauncher.exe
- 20:39:06:426 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 1641604"
- 20:39:06:435 | MD | TRACE | +16 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 20:39:06:504 | MD | TRACE | +62 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1440 from "ahk_id 1641604"
- 20:39:06:505 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 20:39:06:515 | MD | DEBUG | +16 | MiscUtils.GetActiveWindowStatus - Title: RetroArch Mesen 0.9.9 | Class: RetroArch | State: 0 | X: 0 | Y: 0 | Width: 2560 | Height: 1440 | Window HWND: 0x190c84 | Process ID: 5272 | Process Path: D:\Frontends\LaunchBox\Emulators\RetroArch\retroarch.exe
- 20:39:06:582 | MD | INFO | +62 | Window.WaitActive - Waiting for "RetroArch ahk_class RetroArch"
- 20:39:06:757 | MD | TRACE | +188 | Window.__New - Created: "ahk_id 1641604"
- 20:39:06:760 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 20:39:06:768 | MD | TRACE | +0 | Window.GetPos - Retrieved x:0 y:0 w: 2560 h: 1440 from "ahk_id 1641604"
- 20:39:06:847 | MD | TRACE | +78 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 20:39:06:848 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: RetroArch Mesen 0.9.9 | Class: RetroArch | State: 0 | X: 0 | Y: 0 | Width: 2560 | Height: 1440 | Window HWND: 0x190c84 | Process ID: 5272 | Process Path: D:\Frontends\LaunchBox\Emulators\RetroArch\retroarch.exe
- 20:39:06:921 | MD | TRACE | +78 | Window.Set - Setting Transparent to On for window "ahk_class ConsoleWindowClass"
- 20:39:06:923 | MD | TRACE | +0 | CustomFunction.PreBezelDraw - Starting
- 20:39:06:938 | MD | INFO | +16 | GlobalUserFunction.PreBezelDraw - Starting
- 20:39:06:951 | MD | INFO | +15 | GlobalUserFunction.PreBezelDraw - Ending
- 20:39:07:018 | MD | INFO | +63 | GlobalEmulatorUserFunction.PreBezelDraw - Starting
- 20:39:07:020 | MD | INFO | +0 | GlobalEmulatorUserFunction.PreBezelDraw - Ending
- 20:39:07:028 | MD | TRACE | +15 | CustomFunction.SetFullscreenPostLaunch - Starting
- 20:39:07:096 | MD | TRACE | +63 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
- 20:39:07:098 | MD | TRACE | +0 | CustomFunction.SetFullscreenPostLaunch - Ending
- 20:39:07:106 | MD | TRACE | +16 | CustomFunction.PreBezelDraw - Ending
- 20:39:07:175 | MD | INFO | +62 | HideAppEnd - Stopping HideAppTimer and unhiding flagged windows
- 20:39:07:252 | MD | INFO | +78 | HideAppEnd - Revealed window: "RetroArch ahk_class RetroArch"
- 20:39:07:253 | MD | INFO | +0 | HideAppEnd - Ended
- 20:39:07:262 | MD | DEBUG | +16 | FadeInExit - Started
- 20:39:07:347 | MD | DEBUG | +78 | XHotkeyTableCreation - Started
- 20:39:07:349 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:07:362 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:07:457 | MD | DEBUG | +93 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
- 20:39:07:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:07:520 | MD | DEBUG | +63 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "LControl"
- 20:39:07:522 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 12 check
- 20:39:07:531 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:07:597 | MD | DEBUG | +63 | XHotkeyTableCreation - Started
- 20:39:07:599 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:07:607 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 10 check
- 20:39:07:675 | MD | DEBUG | +62 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
- 20:39:07:676 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:07:686 | MD | DEBUG | +16 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "LAlt"
- 20:39:07:753 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 12 check
- 20:39:07:755 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:07:764 | MD | DEBUG | +16 | XHotkeyTableCreation - Started
- 20:39:07:847 | MD | DEBUG | +78 | XHotkeyTableCreation - KeyGroup Space is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:07:849 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 10 check
- 20:39:07:857 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Space"
- 20:39:07:925 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 11 check
- 20:39:07:926 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "Space"
- 20:39:07:935 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 12 check
- 20:39:08:001 | MD | DEBUG | +62 | XHotkeyTableCreation - Ended
- 20:39:08:004 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out
- 20:39:08:520 | MD | INFO | +516 | DefaultAnimateFadeIn - Ended
- 20:39:08:597 | MD | DEBUG | +78 | XHotkeyTableCreation - Started
- 20:39:08:599 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:08:607 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:08:616 | MD | DEBUG | +15 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:08:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:08:632 | MD | DEBUG | +16 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
- 20:39:08:641 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:08:672 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:08:674 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:08:684 | MD | DEBUG | +16 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:08:692 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:08:700 | MD | DEBUG | +15 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:08:708 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 11 check
- 20:39:08:718 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
- 20:39:08:726 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 12 check
- 20:39:08:736 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:08:743 | MD | DEBUG | +15 | XHotkeyTableCreation - Started
- 20:39:08:752 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:08:760 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 10 check
- 20:39:08:769 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
- 20:39:08:777 | MD | DEBUG | +15 | XHotkeyTableCreation - Post loop 11 check
- 20:39:08:785 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "CloseProcess"
- 20:39:08:793 | MD | DEBUG | +16 | XHotkeyTableCreation - Post loop 12 check
- 20:39:08:802 | MD | DEBUG | +16 | XHotkeyTableCreation - Ended
- 20:39:08:810 | MD | DEBUG | +0 | FadeInExit - Ended, waiting for user to close launched application
- 20:39:08:819 | MD | TRACE | +15 | CustomFunction.PostLoad - Starting
- 20:39:08:826 | MD | INFO | +0 | GlobalUserFunction.PostLoad - Starting
- 20:39:08:835 | MD | INFO | +16 | GlobalUserFunction.PostLoad - Ending
- 20:39:08:843 | MD | INFO | +0 | GlobalEmulatorUserFunction.PostLoad - Starting
- 20:39:08:851 | MD | INFO | +16 | GlobalEmulatorUserFunction.PostLoad - Ending
- 20:39:08:859 | MD | TRACE | +0 | CustomFunction.PostLoad - Ending
- 20:39:08:869 | MD | INFO | +15 | Process.Process - "WaitClose" "retroarch.exe"
- 20:39:08:877 | MD | TRACE | +0 | Process.GetProcessID
- 20:39:12:874 | MD | DEBUG | +4000 | XHotkeyTableCreation - Started
- 20:39:12:876 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:12:901 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:12:903 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
- 20:39:12:932 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:12:933 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~End"
- 20:39:12:942 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:12:963 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:12:964 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:12:973 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:12:994 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:12:995 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:12:004 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:13:025 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadSub"
- 20:39:13:027 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:13:035 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:13:056 | MD | DEBUG | +32 | XHotkeyTableCreation - Started
- 20:39:13:058 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:13:066 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:13:087 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:13:088 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:13:096 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~NumpadSub"
- 20:39:13:119 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:13:120 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:13:128 | MD | DEBUG | +0 | Pause_Main - Disabled exit emulator, bezel, and multigame keys
- 20:39:13:149 | MD | DEBUG | +31 | Pause_Main - Started Gdip 8590830 (If number -> loaded)
- 20:39:13:151 | MD | TRACE | +0 | CustomFunction.PrePauseStart - Starting
- 20:39:13:159 | MD | INFO | +0 | GlobalUserFunction.StartPauseUserFeatures - Starting
- 20:39:13:182 | MD | INFO | +32 | GlobalUserFunction.StartPauseUserFeatures - Ending
- 20:39:13:183 | MD | INFO | +0 | GlobalEmulatorUserFunction.StartPauseUserFeatures - Starting
- 20:39:13:212 | MD | INFO | +31 | GlobalEmulatorUserFunction.StartPauseUserFeatures - Ending
- 20:39:13:213 | MD | TRACE | +0 | CustomFunction.PrePauseStart - Ending
- 20:39:13:251 | MD | DEBUG | +31 | Pause_Main - Loaded Emulator information: EmulatorProcessName: retroarch.exe, EmulatorClass: RetroArch, EmulatorID: 0x190c84
- 20:39:13:276 | MD | DEBUG | +31 | VA_GetDevice_Return - Master mute status: 0 (1 is mutted)
- 20:39:13:278 | MD | DEBUG | +0 | VA_GetDevice_Return - Muting emulator sound while Pause is loaded. Emulator mute status: 1 (1 is mutted)
- 20:39:13:317 | MD | INFO | +32 | VA_GetDevice_Return - Pause Started: current rom: Contra (USA), current system Name: Nintendo Entertainment System
- 20:39:13:338 | MD | DEBUG | +31 | VA_GetDevice_Return - Created Black Screen to hide FrontEnd
- 20:39:13:347 | MD | DEBUG | +0 | VA_GetDevice_Return - Loaded emulator specific module start commands
- 20:39:13:493 | MD | DEBUG | +156 | VA_GetDevice_Return - Pause screen scale factor: X=1.333333, Y= 1.333333
- 20:39:13:503 | MD | INFO | +0 | ProcSus - Suspending Process: 5272
- 20:39:13:525 | MD | DEBUG | +31 | VA_GetDevice_Return - Setting Pause starting time for subtracting from statistics played time: 8621171
- 20:39:13:561 | MD | DEBUG | +32 | VA_GetDevice_Return - Loading screen created
- 20:39:13:562 | MD | ERROR | +0 | ConvertToMonitorObject - Width not supplied in array. Object creation terminated.
- 20:39:13:587 | MD | INFO | +31 | CheckForNearestSupportedRes - Started
- 20:39:13:589 | MD | ERROR | +0 | CheckForNearestSupportedRes - Supplied desired resolution does not contain any data.
- 20:39:13:649 | MD | INFO | +62 | LoadExternalVariables - RocketLauncher HitoText Path: D:\FrontEnds\RocketLauncher\Module Extensions\HiToText.exe
- 20:39:13:650 | MD | INFO | +0 | LoadExternalVariables - RocketLauncher 7z Path: D:\FrontEnds\RocketLauncher\Module Extensions\7z.exe
- 20:39:13:743 | MD | DEBUG | +94 | LoadExternalVariables - Pause variables values:
- [General Options] Mute_when_Loading_Pause = true
- [General Options] Mute_Sound = false
- [Main Menu Appearance Options] Main_Menu_Items = Artwork|Guides|Controller|Manuals|Videos|Sound|Change Disc|Save State|Load State|HighScore|Statistics|Moves List|History|Settings|Shutdown
- [Main Menu Appearance Options] Main_Menu_Labels = Controller|Change Disc|Save State|Load State|HighScore|Artwork|Guides|Manuals|Videos|Sound|Statistics|Moves List|History|Settings|Shutdown
- [General Options] Disable_Pause_Menu = true
- [General Options] Pause_Monitor =
- [General Options] Pause_Screen_Rotation_Angle = 0
- [Main Menu Appearance Options] Pause_Base_Resolution_Width = 1920
- [Main Menu Appearance Options] Pause_Base_Resolution_Height = 1080
- [Start and Exit Screen] Loading_Text = Loading Pause
- [Start and Exit Screen] Exiting_Text = Exiting Pause
- [Start and Exit Screen] Font = Bebas Neue
- [Start and Exit Screen] Font_Size = 45
- [Start and Exit Screen] Font_Color = ff222222
- [Start and Exit Screen] Text_Margin = 65
- [General Options] Force_Resolution_Change =
- [General Options] Controller_Menu_Enabled = true
- [General Options] ChangeDisc_Menu_Enabled = true
- [General Options] SaveandLoad_Menu_Enabled = true
- [General Options] HighScore_Menu_Enabled = true
- [General Options] Artwork_Menu_Enabled = true
- [General Options] Guides_Menu_Enabled = true
- [General Options] Manuals_Menu_Enabled = true
- [General Options] History_Menu_Enabled = true
- [General Options] Sound_Menu_Enabled = true
- [General Options] Settings_Menu_Enabled = true
- [General Options] Videos_Menu_Enabled = true
- [General Options] Statistics_Menu_Enabled = true
- [General Options] MovesList_Menu_Enabled = true
- [General Options] Shutdown_Label_Enabled = true
- [General Options] Load_PDF_and_Compressed_Files_at_Pause_First_Start = false
- [General Options] PDF_Page_Layout = frompdf
- [General Options] Pdf_Dpi_Resolution = 72
- [General Options] PDF_Max_Height = 1080
- [General Options] Mute_when_Loading_Pause = true
- [General Options] Mute_Sound = false
- [General Options] Disable_Pause_Menu = true
- [General Options] Enable_Mouse_Control = false
- [General Options] Support_Additional_Image_Files = true
- [General Options] Screenshot_Extension = png
- [General Options] Screenshot_JPG_Quality = 100
- [General Options] Pause_Use_Parent_Game_Media_Assets = true
- [General Options] Pause_Load_PDF_On_Label = false
- [Main Menu Appearance Options] Enable_Global_Background = true
- [Main Menu Appearance Options] Background_Align_Image = Align to Top Left
- [Main Menu Appearance Options] Enable_Clock = true
- [Main Menu Appearance Options] Clock_Font = Bebas Neue
- [Main Menu Appearance Options] Clock_Font_Size = 60
- [Main Menu Appearance Options] Main_Bar_Text_Font = Bebas Neue
- [Main Menu Appearance Options] Main_Bar_Text_Font_Size = 75
- [Main Menu Appearance Options] Main_Bar_Text_Selected_Color = ffffffff
- [Main Menu Appearance Options] Main_Bar_Text_Disabled_Color = 44ffffff
- [Main Menu Appearance Options] Main_Bar_Horizontal_Distance_Between_Labels = 0
- [Main Menu Appearance Options] Main_Bar_Height = 90
- [Main Menu Appearance Options] Main_Bar_GradientBrush1 = 6f000000
- [Main Menu Appearance Options] Main_Bar_GradientBrush2 = ff000000
- [Main Menu Appearance Options] Background_Color = ff000000
- [Main Menu Appearance Options] Background_Brush = aa000000
- [Main Menu Appearance Options] Game_Info_Items = Publisher|Developer|Company|Released|Year|Systems|Genre|Perspective|GameType|Language|Score|Controls|Players|NumPlayers|Series|Rating|Description
- [Main Menu Appearance Options] Game_Info_Font = Bebas Neue
- [Main Menu Appearance Options] Game_Info_Font_Size = 20
- [Main Menu Appearance Options] Game_Info_Font_Color = FFFFFFFF
- [Main Menu Appearance Options] Game_Info_Description_Font = Bebas Neue
- [Main Menu Appearance Options] Game_Info_Description_Font_Size = 22
- [Main Menu Appearance Options] Game_Info_Description_Font_Color = 00FFFFFF
- [Main Menu Appearance Options] Game_Info_Description_Scrolling_Velocity = 2
- [Main Menu Appearance Options] Use_Screenshot_As_Background = false
- [Main Menu Appearance Options] Mouse_Control_Overlay_Transparency = 50
- [Main Menu Appearance Options] Bar_Vertical_Offset = 0
- [SubMenu Appearance Options] Appearance_Duration = 300
- [SubMenu Appearance Options] Additional_Text_Margin_Contour = 10
- [SubMenu Appearance Options] Minimum_Text_Box_Width = 270
- [SubMenu Appearance Options] Appearance_Delay_in_Milliseconds = 500
- [SubMenu Appearance Options] Top_Right_Chamfer_Size = 40
- [SubMenu Appearance Options] Width = 1890|1020
- [SubMenu Appearance Options] Height = 450|700
- [SubMenu Appearance Options] Background_Brush = 44000000
- [SubMenu Appearance Options] Label_Font = Bebas Neue
- [SubMenu Appearance Options] Label_Font_Size = 35
- [SubMenu Appearance Options] Content_Font = Bebas Neue
- [SubMenu Appearance Options] Content_Font_Size = 35
- [SubMenu Appearance Options] Content_Small_Font_Size = 25
- [SubMenu Appearance Options] Help_Font = Bebas Neue
- [SubMenu Appearance Options] Help_Font_Size = 25
- [SubMenu Appearance Options] Help_Bottom_Margin = 463
- [SubMenu Appearance Options] Help_Right_Margin = 20
- [SubMenu Appearance Options] Selected_Brush = cc000000
- [SubMenu Appearance Options] Disabled_Brush = 44000000
- [SubMenu Appearance Options] Radius_of_Rounded_Corners = 15
- [SubMenu FullScreen Appearance Options] Margin = 25
- [SubMenu FullScreen Appearance Options] Radius_of_Rounded_Corners = 15
- [SubMenu FullScreen Appearance Options] Background_Brush = 88000000
- [SubMenu FullScreen Appearance Options] Legend_Text_Brush = DD000015
- [SubMenu FullScreen Appearance Options] Legend_Text_Font_Color = ffffffff
- [SubMenu FullScreen Appearance Options] Legend_Text_Font_Size = 22
- [SubMenu FullScreen Appearance Options] Zoom_Steps = 25
- [SubMenu FullScreen Appearance Options] Pan_Steps = 120
- [SubMenu FullScreen Appearance Options] Full_Screen_Help_Text_Timer = 2000
- [SubMenu Save and Load State Appearance Options] Vertical_Distance_Between_Labels = 75
- [SubMenu Save and Load State Appearance Options] Horizontal_Margin = 200
- [SubMenu Save and Load State Appearance Options] Vertical_Margin = 90
- [SubMenu Save and Load State Appearance Options] Delay_to_Send_Keys = 500
- [SubMenu Save and Load State Appearance Options] Set_Key_Delay = 200
- [SubMenu Save and Load State Appearance Options] Enable_Save_State_Screenshot = true
- [SubMenu Settings Appearance Options] Vertical_Distance_Between_Labels = 75
- [SubMenu Settings Appearance Options] Horizontal_Margin = 200
- [SubMenu Settings Appearance Options] Vertical_Margin = 90
- [SubMenu Settings Appearance Options] Option_Font_Size = 22
- [SubMenu Sound Control Appearance Options] Single_Bar_Width = 25
- [SubMenu Sound Control Appearance Options] Single_Bar_Spacing = 7
- [SubMenu Sound Control Appearance Options] Single_Bar_Height = 45
- [SubMenu Sound Control Appearance Options] Height_Difference_Between_Bars = 3
- [SubMenu Sound Control Appearance Options] Volume_Steps = 5
- [SubMenu Sound Control Appearance Options] Selected_Color = ffffffff
- [SubMenu Sound Control Appearance Options] Disabled_Color = 44ffffff
- [SubMenu Sound Control Appearance Options] Mute_Button_Font_Size = 20
- [SubMenu Sound Control Appearance Options] Sound_Mute_Button_Vertical_Distance = 75|100
- [SubMenu Sound Control Appearance Options] Space_Between_Sound_Bar_and_Sound_Bitmap = 55
- [SubMenu Sound Control Appearance Options] Sound_Distance_to_Sound_Level = 15
- [SubMenu Sound Control Appearance Options] Enable_Music_Player = true
- [SubMenu Sound Control Appearance Options] Playlist_Extension = m3u
- [SubMenu Sound Control Appearance Options] Music_Files_Extension = mp3|m4a|wav
- [SubMenu Sound Control Appearance Options] Enable_Music_on_Pause_Startup = true
- [SubMenu Sound Control Appearance Options] Keep_Playing_after_Exiting_Pause = false
- [SubMenu Sound Control Appearance Options] Enable_Shuffle = false
- [SubMenu Sound Control Appearance Options] Enable_Loop = true
- [SubMenu Sound Control Appearance Options] External_Playlist_Path =
- [SubMenu Sound Control Appearance Options] Space_Between_Music_Player_Buttons = 65
- [SubMenu Sound Control Appearance Options] Size_of_Music_Player_Buttons = 65
- [SubMenu Sound Control Appearance Options] Music_Player_Vertical_Distance = 75|100
- [SubMenu Sound Control Appearance Options] Sound_Button_Growing_Velocity = 1
- [SubMenu Sound Control Appearance Options] Music_Player_Volume_Level = 100
- [SubMenu Change Disc Appearance Options] Vertical_Margin = 80
- [SubMenu Change Disc Appearance Options] Text_Distance_to_Image = 30
- [SubMenu Change Disc Appearance Options] Use_Game_Art_for_Disc_Image = true
- [SubMenu Change Disc Appearance Options] Selected_Disc_Effect = rotate
- [SubMenu Change Disc Appearance Options] Side_Padding = 0.2
- [SubMenu HighScore Appearance Options] Highlighted_Player_Name = KEN
- [SubMenu HighScore Appearance Options] Highlighted_Player_Font_Color = ff00ffff
- [SubMenu HighScore Appearance Options] Font_Color = ffffffff
- [SubMenu HighScore Appearance Options] Font_Size = 22
- [SubMenu HighScore Appearance Options] Title_Font_Size = 30
- [SubMenu HighScore Appearance Options] Title_Font_Color = ffffff00
- [SubMenu HighScore Appearance Options] Selected_Font_Color = ffff00ff
- [SubMenu HighScore Appearance Options] Superior_Margin = 45
- [SubMenu HighScore Appearance Options] Full_Screen_Width = 1000
- [SubMenu Moves List Appearance Options] Vertical_Margin = 80
- [SubMenu Moves List Appearance Options] Horizontal_Margin = 40
- [SubMenu Moves List Appearance Options] Vertical_Distance_Between_Labels = 75
- [SubMenu Moves List Appearance Options] Horizontal_Distance_Between_Labels_and_MovesList = 125
- [SubMenu Moves List Appearance Options] Vertical_Distance_Between_Moves_Lines = 60
- [SubMenu Moves List Appearance Options] Secondary_Font_Size = 22
- [SubMenu Moves List Appearance Options] Vertical_Move_Image_Size = 55
- [SubMenu Moves List Appearance Options] Full_Screen_Width = 1000
- [SubMenu Moves List Appearance Options] Horizontal_Full_Screen_Moves_Margin = 270
- [SubMenu Statistics Appearance Options] Vertical_Margin = 25
- [SubMenu Statistics Appearance Options] Horizontal_Margin = 75
- [SubMenu Statistics Appearance Options] Table_Font_Size = 22
- [SubMenu Statistics Appearance Options] Distance_Between_Labels_and_Table = 55
- [SubMenu Statistics Appearance Options] Vertical_Distance_Between_Table_Lines = 45
- [SubMenu Statistics Appearance Options] Vertical_Distance_Between_Labels = 75
- [SubMenu Statistics Appearance Options] Title_Font_Size = 30
- [SubMenu Statistics Appearance Options] Title_Font_Color = ffffff00
- [SubMenu Statistics Appearance Options] Full_Screen_Width = 1000
- [SubMenu Guides Appearance Options] Vertical_Margin = 80
- [SubMenu Guides Appearance Options] Horizontal_Margin = 40
- [SubMenu Guides Appearance Options] Horizontal_Distance_Between_Pages = 65
- [SubMenu Guides Appearance Options] Selected_Brush = 33ffff00
- [SubMenu Guides Appearance Options] Vertical_Distance_Between_Labels = 75
- [SubMenu Guides Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
- [SubMenu Guides Appearance Options] Page_Number_Font_Color = 00000000
- [SubMenu Guides Appearance Options] Show_Item_Labels = true
- [SubMenu Manuals Appearance Options] Vertical_Margin = 80
- [SubMenu Manuals Appearance Options] Horizontal_Margin = 40
- [SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Pages = 65
- [SubMenu Manuals Appearance Options] Selected_Brush = 33ffff00
- [SubMenu Manuals Appearance Options] Vertical_Distance_Between_Labels = 75
- [SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
- [SubMenu Manuals Appearance Options] Page_Number_Font_Color = 00000000
- [SubMenu Manuals Appearance Options] Show_Item_Labels = true
- [SubMenu History Appearance Options] Vertical_Margin = 80
- [SubMenu History Appearance Options] Horizontal_Margin = 40
- [SubMenu History Appearance Options] Horizontal_Distance_Between_Pages = 65
- [SubMenu History Appearance Options] Selected_Brush = 33ffff00
- [SubMenu History Appearance Options] Vertical_Distance_Between_Labels = 75
- [SubMenu History Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
- [SubMenu History Appearance Options] Page_Number_Font_Color = 00000000
- [SubMenu Controller Appearance Options] Vertical_Margin = 80
- [SubMenu Controller Appearance Options] Horizontal_Margin = 40
- [SubMenu Controller Appearance Options] Horizontal_Distance_Between_Pages = 65
- [SubMenu Controller Appearance Options] Selected_Brush = 33ffff00
- [SubMenu Controller Appearance Options] Vertical_Distance_Between_Labels = 75
- [SubMenu Controller Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
- [SubMenu Controller Appearance Options] Page_Number_Font_Color = 00000000
- [SubMenu Controller Appearance Options] Show_Item_Labels = true
- [SubMenu Controller Appearance Options] Controller_Banner_Height = 60
- [SubMenu Controller Appearance Options] Vertical_Distance_Between_Buttons = 120
- [SubMenu Controller Appearance Options] Vertical_Distance_Between_Banners = 45
- [SubMenu Controller Appearance Options] Horizontal_Distance_Between_Controller_Banner_Elements = 55
- [SubMenu Controller Appearance Options] Selected_Controller_Banner_Displacement = 25
- [SubMenu Artwork Appearance Options] Vertical_Margin = 80
- [SubMenu Artwork Appearance Options] Horizontal_Margin = 40
- [SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Pages = 65
- [SubMenu Artwork Appearance Options] Selected_Brush = 33ffff00
- [SubMenu Artwork Appearance Options] Vertical_Distance_Between_Labels = 75
- [SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
- [SubMenu Artwork Appearance Options] Page_Number_Font_Color = 00000000
- [SubMenu Artwork Appearance Options] Show_Item_Labels = true
- [SubMenu Videos Appearance Options] Supported_Videos = avi|wmv|mp4
- [SubMenu Videos Appearance Options] Vertical_Margin = 45
- [SubMenu Videos Appearance Options] Horizontal_Margin = 40
- [SubMenu Videos Appearance Options] Vertical_Distance_Between_Labels = 110
- [SubMenu Videos Appearance Options] Enable_Loop = true
- [SubMenu Videos Appearance Options] Video_Seconds_to_Jump_in_Rewind_and_Fast_Forward_Buttons = 5
- [SubMenu Videos Appearance Options] Video_Button_Growing_Velocity = 3
- [SubMenu Videos Appearance Options] Size_of_Video_Player_Buttons = 50
- [SubMenu Videos Appearance Options] Space_Between_Video_Player_Buttons = 15
- [SubMenu Videos Appearance Options] Space_Between_Label_and_Video_Player_Buttons = 45
- [SubMenu Videos Appearance Options] Video_Player_Volume_Level = 100
- [Start and Exit Screen] Loading_Text = Loading Pause
- [Start and Exit Screen] Exiting_Text = Exiting Pause
- [Start and Exit Screen] Font = Bebas Neue
- [Start and Exit Screen] Font_Size = 45
- [Start and Exit Screen] Font_Color = ff222222
- [Start and Exit Screen] Text_Margin = 65
- 20:39:13:744 | MD | DEBUG | +0 | VA_GetDevice_Return - Loaded Pause options
- 20:39:13:753 | MD | DEBUG | +0 | VA_GetDevice_Return - Scaled Pause variables
- 20:39:14:608 | MD | INFO | +860 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over
- 20:39:14:610 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Over: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra.*
- 20:39:14:637 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:14:640 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-01
- 20:39:14:667 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-01.*
- 20:39:14:673 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:14:699 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-02
- 20:39:14:700 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Over-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-02.*
- 20:39:14:729 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:14:730 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-03
- 20:39:14:738 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Over-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-03.*
- 20:39:14:761 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:14:769 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-04
- 20:39:14:790 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-04.*
- 20:39:14:792 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:14:800 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-05
- 20:39:14:821 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-05.*
- 20:39:14:823 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:14:830 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-06
- 20:39:14:851 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Game Over-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-06.*
- 20:39:14:853 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:14:861 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-07
- 20:39:14:883 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-07.*
- 20:39:14:885 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:14:893 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-08
- 20:39:14:913 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-08.*
- 20:39:14:915 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:14:923 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Over-09
- 20:39:14:945 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Over-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra-09.*
- 20:39:14:947 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:14:955 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over
- 20:39:14:977 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA).*
- 20:39:14:978 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:14:986 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-01
- 20:39:14:008 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-01.*
- 20:39:15:038 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:15:040 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-02
- 20:39:15:069 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-02.*
- 20:39:15:076 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:100 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-03
- 20:39:15:101 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-03.*
- 20:39:15:111 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:132 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-04
- 20:39:15:133 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-04.*
- 20:39:15:145 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:163 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-05
- 20:39:15:168 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-05.*
- 20:39:15:196 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:15:196 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-06
- 20:39:15:204 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-06.*
- 20:39:15:227 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:15:228 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-07
- 20:39:15:236 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-07.*
- 20:39:15:257 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:15:258 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-08
- 20:39:15:266 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-08.*
- 20:39:15:289 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:15:290 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Over-09
- 20:39:15:298 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Over-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Over\Contra (USA)-09.*
- 20:39:15:321 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:15:350 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select
- 20:39:15:352 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra.*
- 20:39:15:361 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:381 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-01
- 20:39:15:383 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-01.*
- 20:39:15:392 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:412 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-02
- 20:39:15:413 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-02.*
- 20:39:15:422 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:443 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-03
- 20:39:15:445 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-03.*
- 20:39:15:454 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:489 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-04
- 20:39:15:505 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Select-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-04.*
- 20:39:15:507 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:515 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-05
- 20:39:15:537 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Select-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-05.*
- 20:39:15:539 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:546 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-06
- 20:39:15:568 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Select-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-06.*
- 20:39:15:570 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:578 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-07
- 20:39:15:600 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Game Select-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-07.*
- 20:39:15:603 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:631 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-08
- 20:39:15:633 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Select-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-08.*
- 20:39:15:664 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:15:667 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Select-09
- 20:39:15:694 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Select-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra-09.*
- 20:39:15:696 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:704 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select
- 20:39:15:725 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA).*
- 20:39:15:727 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:735 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-01
- 20:39:15:757 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-01.*
- 20:39:15:758 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:766 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-02
- 20:39:15:788 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-02.*
- 20:39:15:790 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:798 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-03
- 20:39:15:819 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-03.*
- 20:39:15:821 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:831 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-04
- 20:39:15:850 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-04.*
- 20:39:15:852 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:859 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-05
- 20:39:15:882 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-05.*
- 20:39:15:884 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:892 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-06
- 20:39:15:912 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-06.*
- 20:39:15:914 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:922 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-07
- 20:39:15:943 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-07.*
- 20:39:15:945 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:15:953 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-08
- 20:39:15:989 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-08.*
- 20:39:15:020 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:16:051 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Select-09
- 20:39:16:080 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Select-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Select\Contra (USA)-09.*
- 20:39:16:082 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:16:112 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title
- 20:39:16:114 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Title: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra.*
- 20:39:16:144 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:16:145 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-01
- 20:39:16:175 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-01.*
- 20:39:16:205 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:16:207 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-02
- 20:39:16:236 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Game Title-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-02.*
- 20:39:16:238 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:16:267 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-03
- 20:39:16:268 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Title-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-03.*
- 20:39:16:300 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:16:302 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-04
- 20:39:16:331 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-04.*
- 20:39:16:361 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:16:364 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-05
- 20:39:16:393 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-05.*
- 20:39:16:424 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:16:426 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-06
- 20:39:16:455 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-06.*
- 20:39:16:457 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:16:485 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-07
- 20:39:16:486 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Game Title-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-07.*
- 20:39:16:517 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:16:518 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-08
- 20:39:16:547 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Game Title-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-08.*
- 20:39:16:551 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:16:578 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Game Title-09
- 20:39:16:606 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Game Title-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra-09.*
- 20:39:16:610 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:16:641 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title
- 20:39:16:643 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA).*
- 20:39:16:674 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:16:676 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-01
- 20:39:16:704 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-01.*
- 20:39:16:706 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:16:735 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-02
- 20:39:16:737 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-02.*
- 20:39:16:766 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:16:767 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-03
- 20:39:16:797 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-03.*
- 20:39:16:799 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:16:828 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-04
- 20:39:16:829 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-04.*
- 20:39:16:860 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:16:861 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-05
- 20:39:16:891 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-05.*
- 20:39:16:895 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:16:938 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-06
- 20:39:16:940 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-06.*
- 20:39:16:962 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:16:000 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-07
- 20:39:17:001 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-07.*
- 20:39:17:032 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:17:034 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-08
- 20:39:17:063 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-08.*
- 20:39:17:065 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:17:094 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Game Title-09
- 20:39:17:095 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Game Title-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Game Title\Contra (USA)-09.*
- 20:39:17:127 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:17:130 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay
- 20:39:17:158 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra.*
- 20:39:17:189 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:17:191 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-01
- 20:39:17:220 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-01.*
- 20:39:17:252 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:17:281 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-02
- 20:39:17:283 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Gameplay-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-02.*
- 20:39:17:313 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:17:316 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-03
- 20:39:17:343 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-03.*
- 20:39:17:346 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:17:375 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-04
- 20:39:17:376 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Gameplay-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-04.*
- 20:39:17:405 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:17:407 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-05
- 20:39:17:437 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Screenshot - Gameplay-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-05.*
- 20:39:17:439 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:17:468 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-06
- 20:39:17:470 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Gameplay-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-06.*
- 20:39:17:500 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:17:501 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-07
- 20:39:17:530 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-07.*
- 20:39:17:531 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:17:556 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-08
- 20:39:17:558 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - Gameplay-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-08.*
- 20:39:17:592 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:17:594 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - Gameplay-09
- 20:39:17:622 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - Gameplay-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra-09.*
- 20:39:17:625 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:17:653 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay
- 20:39:17:655 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA).*
- 20:39:17:685 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:17:687 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-01
- 20:39:17:716 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-01.*
- 20:39:17:717 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:17:746 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-02
- 20:39:17:748 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-02.*
- 20:39:17:779 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:17:782 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-03
- 20:39:17:823 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-03.*
- 20:39:17:826 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:17:855 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-04
- 20:39:17:856 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-04.*
- 20:39:17:889 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:17:893 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-05
- 20:39:17:918 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-05.*
- 20:39:17:923 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:17:949 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-06
- 20:39:17:951 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-06.*
- 20:39:17:981 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:17:983 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-07
- 20:39:17:012 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-07.*
- 20:39:18:014 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:043 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-08
- 20:39:18:045 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-08.*
- 20:39:18:076 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:18:078 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - Gameplay-09
- 20:39:18:106 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - Gameplay-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - Gameplay\Contra (USA)-09.*
- 20:39:18:108 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:137 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores
- 20:39:18:140 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra.*
- 20:39:18:184 | MD | INFO | +47 | BuildAssetsTable - Ended
- 20:39:18:187 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-01
- 20:39:18:215 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - High Scores-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-01.*
- 20:39:18:248 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:18:276 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-02
- 20:39:18:279 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-02.*
- 20:39:18:309 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:18:311 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-03
- 20:39:18:339 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Screenshot - High Scores-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-03.*
- 20:39:18:341 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:370 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-04
- 20:39:18:372 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-04.*
- 20:39:18:403 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:18:432 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-05
- 20:39:18:434 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-05.*
- 20:39:18:465 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:18:494 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-06
- 20:39:18:496 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-06.*
- 20:39:18:527 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:18:530 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-07
- 20:39:18:573 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Screenshot - High Scores-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-07.*
- 20:39:18:576 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:604 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-08
- 20:39:18:605 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-08.*
- 20:39:18:635 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:18:636 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Screenshot - High Scores-09
- 20:39:18:645 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Screenshot - High Scores-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra-09.*
- 20:39:18:667 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:18:668 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores
- 20:39:18:676 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA).*
- 20:39:18:697 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:18:699 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-01
- 20:39:18:707 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-01: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-01.*
- 20:39:18:729 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:18:730 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-02
- 20:39:18:738 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-02: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-02.*
- 20:39:18:761 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:18:769 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-03
- 20:39:18:791 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-03: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-03.*
- 20:39:18:793 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:801 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-04
- 20:39:18:822 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-04: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-04.*
- 20:39:18:824 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:832 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-05
- 20:39:18:854 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-05: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-05.*
- 20:39:18:856 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:864 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-06
- 20:39:18:885 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-06: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-06.*
- 20:39:18:887 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:895 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-07
- 20:39:18:916 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-07: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-07.*
- 20:39:18:926 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:947 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-08
- 20:39:18:948 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-08: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-08.*
- 20:39:18:957 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:978 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Screenshot - High Scores-09
- 20:39:18:979 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Screenshot - High Scores-09: D:\FrontEnds\LaunchBox\Images\Nintendo Entertainment System\Screenshot - High Scores\Contra (USA)-09.*
- 20:39:18:988 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:18:009 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Manual
- 20:39:19:010 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.*
- 20:39:19:019 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:039 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:19:040 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-01
- 20:39:19:048 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-01: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-01.*
- 20:39:19:070 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:071 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:19:080 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-02
- 20:39:19:100 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Game Manual-02: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-02.*
- 20:39:19:101 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:110 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:19:130 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Manual-03
- 20:39:19:131 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-03: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-03.*
- 20:39:19:140 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:162 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:19:164 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-04
- 20:39:19:172 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-04: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-04.*
- 20:39:19:194 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:195 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:19:204 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-05
- 20:39:19:239 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Game Manual-05: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-05.*
- 20:39:19:256 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:257 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:19:265 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-06
- 20:39:19:286 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Manual-06: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-06.*
- 20:39:19:288 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:297 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:19:318 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Manual-07
- 20:39:19:320 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-07: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-07.*
- 20:39:19:329 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:349 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:19:350 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-08
- 20:39:19:359 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Manual-08: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-08.*
- 20:39:19:381 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:383 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:19:391 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Manual-09
- 20:39:19:427 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Game Manual-09: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra-09.*
- 20:39:19:429 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:437 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:19:473 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual
- 20:39:19:504 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Manual: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA).*
- 20:39:19:566 | MD | DEBUG | +63 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:597 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:19:629 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-01
- 20:39:19:660 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Manual-01: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-01.*
- 20:39:19:691 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:708 | MD | INFO | +31 | BuildAssetsTable - Ended
- 20:39:19:710 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-02
- 20:39:19:722 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-02: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-02.*
- 20:39:19:752 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:753 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:19:783 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-03
- 20:39:19:784 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-03: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-03.*
- 20:39:19:830 | MD | DEBUG | +47 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:859 | MD | INFO | +32 | BuildAssetsTable - Ended
- 20:39:19:861 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-04
- 20:39:19:905 | MD | DEBUG | +46 | BuildAssetsTable - Searching for a Rom Game Manual-04: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-04.*
- 20:39:19:909 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:952 | MD | INFO | +47 | BuildAssetsTable - Ended
- 20:39:19:955 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-05
- 20:39:19:974 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Game Manual-05: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-05.*
- 20:39:19:978 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:19:985 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:19:015 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-06
- 20:39:20:017 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-06: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-06.*
- 20:39:20:048 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:20:050 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:20:078 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-07
- 20:39:20:080 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-07: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-07.*
- 20:39:20:110 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:20:113 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:20:140 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-08
- 20:39:20:142 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-08: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-08.*
- 20:39:20:172 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:20:174 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:20:200 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Manual-09
- 20:39:20:202 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Game Manual-09: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra (USA)-09.*
- 20:39:20:233 | MD | DEBUG | +32 | BuildAssetsTable - Media assets found:
- Asset Label: Game Manual | Asset Path1: D:\FrontEnds\LaunchBox\Manuals\Nintendo Entertainment System\Contra.pdf | Asset Extension1: pdf | Asset Type1: game
- 20:39:20:234 | MD | INFO | +0 | BuildAssetsTable - Ended
- 20:39:20:891 | MD | DEBUG | +656 | FirstTimePauseRun - Starting Creating Pause Contents Object.
- 20:39:20:915 | MD | DEBUG | +31 | FirstTimePauseRun - Loading Artwork Contents
- 20:39:21:568 | MD | DEBUG | +656 | FirstTimePauseRun - Loading Guides Contents
- 20:39:22:019 | MD | DEBUG | +438 | FirstTimePauseRun - Loading Controller Contents
- 20:39:22:143 | MD | DEBUG | +125 | FirstTimePauseRun - Loading Manuals Contents
- 20:39:22:298 | MD | DEBUG | +156 | FirstTimePauseRun - Loading Videos Contents
- 20:39:22:423 | MD | DEBUG | +125 | FirstTimePauseRun - Loading Sound Contents
- 20:39:22:424 | MD | DEBUG | +0 | FirstTimePauseRun - Loading Change Disc Contents
- 20:39:22:454 | MD | DEBUG | +31 | FirstTimePauseRun - Loading SaveState Contents
- 20:39:22:457 | MD | DEBUG | +0 | FirstTimePauseRun - SaveState - Loading SaveState Slot 1 from keyboard codes.
- 20:39:22:483 | MD | DEBUG | +32 | FirstTimePauseRun - SaveState - Number of SaveState slots loaded: 1
- 20:39:22:485 | MD | DEBUG | +0 | FirstTimePauseRun - Loading LoadState Contents
- 20:39:22:511 | MD | DEBUG | +31 | FirstTimePauseRun - LoadState - Loading LoadState Slot 1 from keyboard codes.
- 20:39:22:513 | MD | DEBUG | +0 | FirstTimePauseRun - LoadState - Number of LoadState slots loaded: 1
- 20:39:22:546 | MD | DEBUG | +31 | FirstTimePauseRun - Loading HighScore Contents
- 20:39:22:717 | MD | DEBUG | +172 | FirstTimePauseRun - Loading Statistics Contents
- 20:39:22:720 | MD | TRACE | +0 | Statistics cleared game name: Contra
- 20:39:22:814 | MD | DEBUG | +94 | FirstTimePauseRun - Loading MovesList Contents
- 20:39:22:842 | MD | DEBUG | +31 | FirstTimePauseRun - Loading History.dat Contents
- 20:39:23:078 | MD | DEBUG | +234 | FirstTimePauseRun - Loading Settings Menu Contents
- 20:39:23:080 | MD | DEBUG | +0 | FirstTimePauseRun - Adding Shutdown Label
- 20:39:23:111 | MD | DEBUG | +32 | FirstTimePauseRun - Media assets found on submenu: Artwork
- Asset Label: +System | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Advanced Video System.png | Asset Extension1: png
- Asset Label: +System | Asset Path2: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Controller.png | Asset Extension2: png
- Asset Label: +System | Asset Path3: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Controller2.png | Asset Extension3: png
- Asset Label: +System | Asset Path4: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Controller3.png | Asset Extension4: png
- Asset Label: +System | Asset Path5: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Controller4.png | Asset Extension5: png
- Asset Label: +System | Asset Path6: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Four Score.png | Asset Extension6: png
- Asset Label: +System | Asset Path7: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\M80.png | Asset Extension7: png
- Asset Label: +System | Asset Path8: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\M82.png | Asset Extension8: png
- Asset Label: +System | Asset Path9: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Power Glove.png | Asset Extension9: png
- Asset Label: +System | Asset Path10: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Power Pad.png | Asset Extension10: png
- Asset Label: +System | Asset Path11: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Power Pad2.png | Asset Extension11: png
- Asset Label: +System | Asset Path12: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\ROB The Robot.png | Asset Extension12: png
- Asset Label: +System | Asset Path13: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Satellite.png | Asset Extension13: png
- Asset Label: +System | Asset Path14: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Sharp 19SV111.png | Asset Extension14: png
- Asset Label: +System | Asset Path15: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box.png | Asset Extension15: png
- Asset Label: +System | Asset Path16: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box2.png | Asset Extension16: png
- Asset Label: +System | Asset Path17: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box3.JPG | Asset Extension17: JPG
- Asset Label: +System | Asset Path18: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box4.jpg | Asset Extension18: jpg
- Asset Label: +System | Asset Path19: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box5.png | Asset Extension19: png
- Asset Label: +System | Asset Path20: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System Box6.png | Asset Extension20: png
- Asset Label: +System | Asset Path21: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System.png | Asset Extension21: png
- Asset Label: +System | Asset Path22: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\System2.png | Asset Extension22: png
- Asset Label: +System | Asset Path23: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Zapper.png | Asset Extension23: png
- Asset Label: +System | Asset Path24: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\_Default\+System\Zapper2.png | Asset Extension24: png
- Asset Label: Box - 2D | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Box - 2D.png | Asset Extension1: png
- Asset Label: Box - 3D | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Box - 3D.png | Asset Extension1: png
- Asset Label: Cart - 2D | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Cart - 2D.png | Asset Extension1: png
- Asset Label: Cart - 3D | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Cart - 3D.png | Asset Extension1: png
- Asset Label: Cart - Top | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Artwork\Nintendo Entertainment System\Contra (USA)\Cart - Top.png | Asset Extension1: png
- 20:39:23:114 | MD | DEBUG | +0 | FirstTimePauseRun - Media assets found on submenu: Controller
- Asset Label: ++Arcade-Mapping | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Controller\Nintendo Entertainment System\_Default\++Arcade-Mapping.png | Asset Extension1: png
- Asset Label: ++Controller-Mapping | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Controller\Nintendo Entertainment System\_Default\++Controller-Mapping.png | Asset Extension1: png
- 20:39:23:562 | MD | DEBUG | +453 | FirstTimePauseRun - Media assets found on submenu: Guides
- Asset Label: ++Manual | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Guides\Nintendo Entertainment System\Contra (USA)\++Manual.pdf | Asset Extension1: pdf
- Asset Label: ++Manual | Asset Path2: | Asset Extension2:
- Asset Label: ++Manual | Asset Path3: | Asset Extension3:
- Asset Label: ++Manual | Asset Path4: | Asset Extension4:
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- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path22: | Asset Extension22:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path23: | Asset Extension23:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path24: | Asset Extension24:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path25: | Asset Extension25:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path26: | Asset Extension26:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path27: | Asset Extension27:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path28: | Asset Extension28:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path29: | Asset Extension29:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path30: | Asset Extension30:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path31: | Asset Extension31:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path32: | Asset Extension32:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path33: | Asset Extension33:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path34: | Asset Extension34:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path35: | Asset Extension35:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path36: | Asset Extension36:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path37: | Asset Extension37:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path38: | Asset Extension38:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path39: | Asset Extension39:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path40: | Asset Extension40:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path41: | Asset Extension41:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path42: | Asset Extension42:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path43: | Asset Extension43:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path44: | Asset Extension44:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path45: | Asset Extension45:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path46: | Asset Extension46:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path47: | Asset Extension47:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path48: | Asset Extension48:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path49: | Asset Extension49:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path50: | Asset Extension50:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path51: | Asset Extension51:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path52: | Asset Extension52:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path53: | Asset Extension53:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path54: | Asset Extension54:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path55: | Asset Extension55:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path56: | Asset Extension56:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path57: | Asset Extension57:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path58: | Asset Extension58:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path59: | Asset Extension59:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path60: | Asset Extension60:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path61: | Asset Extension61:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path62: | Asset Extension62:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path63: | Asset Extension63:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path64: | Asset Extension64:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path65: | Asset Extension65:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path66: | Asset Extension66:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path67: | Asset Extension67:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path68: | Asset Extension68:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path69: | Asset Extension69:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path70: | Asset Extension70:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path71: | Asset Extension71:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path72: | Asset Extension72:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path73: | Asset Extension73:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path74: | Asset Extension74:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path75: | Asset Extension75:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path76: | Asset Extension76:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path77: | Asset Extension77:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path78: | Asset Extension78:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path79: | Asset Extension79:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path80: | Asset Extension80:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path81: | Asset Extension81:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path82: | Asset Extension82:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path83: | Asset Extension83:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path84: | Asset Extension84:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path85: | Asset Extension85:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path86: | Asset Extension86:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path87: | Asset Extension87:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path88: | Asset Extension88:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path89: | Asset Extension89:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path90: | Asset Extension90:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path91: | Asset Extension91:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path92: | Asset Extension92:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path93: | Asset Extension93:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path94: | Asset Extension94:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path95: | Asset Extension95:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path96: | Asset Extension96:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path97: | Asset Extension97:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path98: | Asset Extension98:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path99: | Asset Extension99:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path100: | Asset Extension100:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path101: | Asset Extension101:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path102: | Asset Extension102:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path103: | Asset Extension103:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path104: | Asset Extension104:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path105: | Asset Extension105:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path106: | Asset Extension106:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path107: | Asset Extension107:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path108: | Asset Extension108:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path109: | Asset Extension109:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path110: | Asset Extension110:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path111: | Asset Extension111:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path112: | Asset Extension112:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path113: | Asset Extension113:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path114: | Asset Extension114:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path115: | Asset Extension115:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path116: | Asset Extension116:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path117: | Asset Extension117:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path118: | Asset Extension118:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path119: | Asset Extension119:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path120: | Asset Extension120:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path121: | Asset Extension121:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path122: | Asset Extension122:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path123: | Asset Extension123:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path124: | Asset Extension124:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path125: | Asset Extension125:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path126: | Asset Extension126:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path127: | Asset Extension127:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path128: | Asset Extension128:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path129: | Asset Extension129:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path130: | Asset Extension130:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path131: | Asset Extension131:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path132: | Asset Extension132:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path133: | Asset Extension133:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path134: | Asset Extension134:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path135: | Asset Extension135:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path136: | Asset Extension136:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path137: | Asset Extension137:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path138: | Asset Extension138:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path139: | Asset Extension139:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path140: | Asset Extension140:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path141: | Asset Extension141:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path142: | Asset Extension142:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path143: | Asset Extension143:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path144: | Asset Extension144:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path145: | Asset Extension145:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path146: | Asset Extension146:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path147: | Asset Extension147:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path148: | Asset Extension148:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path149: | Asset Extension149:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path150: | Asset Extension150:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path151: | Asset Extension151:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path152: | Asset Extension152:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path153: | Asset Extension153:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path154: | Asset Extension154:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path155: | Asset Extension155:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path156: | Asset Extension156:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path157: | Asset Extension157:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path158: | Asset Extension158:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path159: | Asset Extension159:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path160: | Asset Extension160:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path161: | Asset Extension161:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path162: | Asset Extension162:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path163: | Asset Extension163:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path164: | Asset Extension164:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path165: | Asset Extension165:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path166: | Asset Extension166:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path167: | Asset Extension167:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path168: | Asset Extension168:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path169: | Asset Extension169:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path170: | Asset Extension170:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path171: | Asset Extension171:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path172: | Asset Extension172:
- Asset Label: Nintendo Power Issue 156 (May_2002) | Asset Path173: | Asset Extension173:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Manuals\Nintendo Entertainment System\_Default\Nintendo Power Issue 158 (July 2002).pdf | Asset Extension1: pdf
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path2: | Asset Extension2:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path3: | Asset Extension3:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path4: | Asset Extension4:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path5: | Asset Extension5:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path6: | Asset Extension6:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path7: | Asset Extension7:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path8: | Asset Extension8:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path9: | Asset Extension9:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path10: | Asset Extension10:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path11: | Asset Extension11:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path12: | Asset Extension12:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path13: | Asset Extension13:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path14: | Asset Extension14:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path15: | Asset Extension15:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path16: | Asset Extension16:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path17: | Asset Extension17:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path18: | Asset Extension18:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path19: | Asset Extension19:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path20: | Asset Extension20:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path21: | Asset Extension21:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path22: | Asset Extension22:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path23: | Asset Extension23:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path24: | Asset Extension24:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path25: | Asset Extension25:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path26: | Asset Extension26:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path27: | Asset Extension27:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path28: | Asset Extension28:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path29: | Asset Extension29:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path30: | Asset Extension30:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path31: | Asset Extension31:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path32: | Asset Extension32:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path33: | Asset Extension33:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path34: | Asset Extension34:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path35: | Asset Extension35:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path36: | Asset Extension36:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path37: | Asset Extension37:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path38: | Asset Extension38:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path39: | Asset Extension39:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path40: | Asset Extension40:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path41: | Asset Extension41:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path42: | Asset Extension42:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path43: | Asset Extension43:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path44: | Asset Extension44:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path45: | Asset Extension45:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path46: | Asset Extension46:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path47: | Asset Extension47:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path48: | Asset Extension48:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path49: | Asset Extension49:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path50: | Asset Extension50:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path51: | Asset Extension51:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path52: | Asset Extension52:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path53: | Asset Extension53:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path54: | Asset Extension54:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path55: | Asset Extension55:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path56: | Asset Extension56:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path57: | Asset Extension57:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path58: | Asset Extension58:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path59: | Asset Extension59:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path60: | Asset Extension60:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path61: | Asset Extension61:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path62: | Asset Extension62:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path63: | Asset Extension63:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path64: | Asset Extension64:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path65: | Asset Extension65:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path66: | Asset Extension66:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path67: | Asset Extension67:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path68: | Asset Extension68:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path69: | Asset Extension69:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path70: | Asset Extension70:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path71: | Asset Extension71:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path72: | Asset Extension72:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path73: | Asset Extension73:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path74: | Asset Extension74:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path75: | Asset Extension75:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path76: | Asset Extension76:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path77: | Asset Extension77:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path78: | Asset Extension78:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path79: | Asset Extension79:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path80: | Asset Extension80:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path81: | Asset Extension81:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path82: | Asset Extension82:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path83: | Asset Extension83:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path84: | Asset Extension84:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path85: | Asset Extension85:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path86: | Asset Extension86:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path87: | Asset Extension87:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path88: | Asset Extension88:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path89: | Asset Extension89:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path90: | Asset Extension90:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path91: | Asset Extension91:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path92: | Asset Extension92:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path93: | Asset Extension93:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path94: | Asset Extension94:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path95: | Asset Extension95:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path96: | Asset Extension96:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path97: | Asset Extension97:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path98: | Asset Extension98:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path99: | Asset Extension99:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path100: | Asset Extension100:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path101: | Asset Extension101:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path102: | Asset Extension102:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path103: | Asset Extension103:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path104: | Asset Extension104:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path105: | Asset Extension105:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path106: | Asset Extension106:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path107: | Asset Extension107:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path108: | Asset Extension108:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path109: | Asset Extension109:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path110: | Asset Extension110:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path111: | Asset Extension111:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path112: | Asset Extension112:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path113: | Asset Extension113:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path114: | Asset Extension114:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path115: | Asset Extension115:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path116: | Asset Extension116:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path117: | Asset Extension117:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path118: | Asset Extension118:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path119: | Asset Extension119:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path120: | Asset Extension120:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path121: | Asset Extension121:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path122: | Asset Extension122:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path123: | Asset Extension123:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path124: | Asset Extension124:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path125: | Asset Extension125:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path126: | Asset Extension126:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path127: | Asset Extension127:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path128: | Asset Extension128:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path129: | Asset Extension129:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path130: | Asset Extension130:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path131: | Asset Extension131:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path132: | Asset Extension132:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path133: | Asset Extension133:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path134: | Asset Extension134:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path135: | Asset Extension135:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path136: | Asset Extension136:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path137: | Asset Extension137:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path138: | Asset Extension138:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path139: | Asset Extension139:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path140: | Asset Extension140:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path141: | Asset Extension141:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path142: | Asset Extension142:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path143: | Asset Extension143:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path144: | Asset Extension144:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path145: | Asset Extension145:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path146: | Asset Extension146:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path147: | Asset Extension147:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path148: | Asset Extension148:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path149: | Asset Extension149:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path150: | Asset Extension150:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path151: | Asset Extension151:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path152: | Asset Extension152:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path153: | Asset Extension153:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path154: | Asset Extension154:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path155: | Asset Extension155:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path156: | Asset Extension156:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path157: | Asset Extension157:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path158: | Asset Extension158:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path159: | Asset Extension159:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path160: | Asset Extension160:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path161: | Asset Extension161:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path162: | Asset Extension162:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path163: | Asset Extension163:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path164: | Asset Extension164:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path165: | Asset Extension165:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path166: | Asset Extension166:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path167: | Asset Extension167:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path168: | Asset Extension168:
- Asset Label: Nintendo Power Issue 158 (July 2002) | Asset Path169: | Asset Extension169:
- 20:39:24:902 | MD | DEBUG | +31 | FirstTimePauseRun - Media assets found on submenu: Videos
- Asset Label: ++Metroid Part 1 Power Ups | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Videos\Nintendo Entertainment System\_Default\++Metroid Part 1 Power Ups.mp4 | Asset Extension1: mp4
- Asset Label: Dr. Mario | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Videos\Nintendo Entertainment System\_Default\Dr. Mario.mp4 | Asset Extension1: mp4
- Asset Label: Zelda II The Adventure of Link | Asset Path1: D:\FrontEnds\RocketLauncher\Media\Videos\Nintendo Entertainment System\_Default\Zelda II The Adventure of Link.mp4 | Asset Extension1: mp4
- 20:39:24:929 | MD | INFO | +32 | FirstTimePauseRun - Pause Menu items: Artwork|Guides|Controller|Manuals|Videos|Sound|Save State|Load State|Statistics|History|Settings|Shutdown
- 20:39:25:001 | MD | DEBUG | +62 | VA_GetDevice_Return - Initilized Pause variables for the first time
- 20:39:25:215 | MD | DEBUG | +219 | InitializePauseMainMenu - Windows Media Player Version: 12.0.19041.3636
- 20:39:25:220 | MD | DEBUG | +0 | VA_GetDevice_Return - Initialized Pause brushes and guis
- 20:39:25:412 | MD | DEBUG | +203 | VA_GetDevice_Return - Loaded Main Menu Background and infos
- 20:39:25:453 | MD | DEBUG | +31 | VA_GetDevice_Return - Loaded Main Menu Bar. Current Main Menu Label: Artwork
- 20:39:25:454 | MD | DEBUG | +0 | VA_GetDevice_Return - Loaded Clock
- 20:39:25:474 | MD | DEBUG | +32 | VA_GetDevice_Return - Unmuting emulator sound while Pause is loaded. Emulator Mute status: 0 (0 is unmutted)
- 20:39:25:567 | MD | DEBUG | +78 | VA_GetDevice_Return - Loaded Music Player
- 20:39:25:583 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:25:584 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Left not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,
- 20:39:25:593 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:39:25:622 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
- 20:39:25:624 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Left" to call label: "MoveLeft"
- 20:39:25:678 | MD | DEBUG | +63 | XHotkeyTableCreation - Ended
- 20:39:25:681 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:25:722 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Right not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,
- 20:39:25:723 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:39:25:786 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 2 check
- 20:39:25:816 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Right" to call label: "MoveRight"
- 20:39:25:833 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:25:835 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:25:846 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Up not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,
- 20:39:25:869 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
- 20:39:25:871 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 20:39:25:910 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "MoveUp"
- 20:39:25:942 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
- 20:39:25:973 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:25:005 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Down not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,
- 20:39:26:063 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 1 check
- 20:39:26:064 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 20:39:26:087 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "MoveDown"
- 20:39:26:089 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:26:098 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:26:128 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,
- 20:39:26:130 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:26:159 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
- 20:39:26:161 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:26:187 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LControl" to call label: "ToggleItemSelectStatus"
- 20:39:26:189 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:26:222 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:26:223 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:26:254 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup H not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,
- 20:39:26:285 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
- 20:39:26:313 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 2 check
- 20:39:26:315 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "H" to call label: "MoveLeft"
- 20:39:26:345 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:26:376 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:26:379 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup N not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,
- 20:39:26:423 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 1 check
- 20:39:26:425 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 20:39:26:502 | MD | DEBUG | +78 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "N" to call label: "MoveRight"
- 20:39:26:505 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:26:530 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:26:531 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup G not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,
- 20:39:26:561 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 1 check
- 20:39:26:563 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 20:39:26:592 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "G" to call label: "MoveUp"
- 20:39:26:594 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:26:624 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:26:625 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup B not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,
- 20:39:26:655 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
- 20:39:26:657 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 20:39:26:686 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "B" to call label: "MoveDown"
- 20:39:26:690 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:26:733 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 20:39:26:736 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup J not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,
- 20:39:26:764 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
- 20:39:26:766 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 2 check
- 20:39:26:795 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "J" to call label: "ToggleItemSelectStatus"
- 20:39:26:796 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:26:827 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:26:829 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,
- 20:39:26:858 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
- 20:39:26:859 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
- 20:39:26:884 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:26:886 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LAlt" to call label: "BacktoMenuBar"
- 20:39:26:894 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:26:920 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:26:921 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:26:950 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup LShift not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,
- 20:39:26:951 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:39:26:980 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 2 check
- 20:39:26:982 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LShift" to call label: "ZoomIn"
- 20:39:26:012 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:27:013 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:27:045 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Z not in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,
- 20:39:27:047 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 1 check
- 20:39:27:075 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
- 20:39:27:077 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Z" to call label: "ZoomOut"
- 20:39:27:107 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
- 20:39:27:108 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:27:137 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:27:141 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:27:184 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
- 20:39:27:186 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:27:216 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "TogglePauseMenuStatus"
- 20:39:27:217 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:27:246 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:27:247 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:27:278 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:27:279 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:27:308 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:27:309 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:27:339 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
- 20:39:27:341 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:27:371 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:27:452 | MD | INFO | +78 | VA_GetDevice_Return - Finished Loading Pause
- 20:39:29:515 | MD | DEBUG | +2063 | DisableKeys - Disable Pause Keys
- 20:39:29:519 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:29:562 | MD | DEBUG | +47 | XHotkeyTableCreation - KeyGroup Left is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:29:565 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:29:593 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "Left"
- 20:39:29:595 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:29:625 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "Left"
- 20:39:29:627 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:29:671 | MD | DEBUG | +47 | XHotkeyTableCreation - Ended
- 20:39:29:674 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:29:702 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Right is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:29:705 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:29:733 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "Right"
- 20:39:29:735 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:29:765 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "Right"
- 20:39:29:767 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:29:795 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:29:797 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:29:827 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Up is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:29:831 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:29:873 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
- 20:39:29:875 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:29:905 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "Up"
- 20:39:29:907 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:29:936 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
- 20:39:29:938 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:29:969 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Down is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:29:971 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:29:000 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
- 20:39:30:004 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:048 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "Down"
- 20:39:30:052 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:30:079 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:30:109 | MD | DEBUG | +32 | XHotkeyTableCreation - Started
- 20:39:30:110 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:30:141 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:30:142 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
- 20:39:30:172 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:174 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "LControl"
- 20:39:30:202 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:30:206 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:30:249 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 20:39:30:251 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup H is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:30:278 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:30:281 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "H"
- 20:39:30:309 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:312 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "H"
- 20:39:30:356 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
- 20:39:30:359 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:30:387 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:30:389 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup N is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:30:418 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:30:420 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "N"
- 20:39:30:449 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:450 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "N"
- 20:39:30:479 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 12 check
- 20:39:30:481 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:30:511 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:30:512 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup G is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:30:520 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:30:542 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "G"
- 20:39:30:551 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:572 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "G"
- 20:39:30:574 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:30:603 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
- 20:39:30:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:30:613 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup B is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:30:633 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:30:634 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "B"
- 20:39:30:643 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:664 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "B"
- 20:39:30:666 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:30:674 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:30:695 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:30:696 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup J is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:30:707 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:30:726 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "J"
- 20:39:30:729 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:738 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "J"
- 20:39:30:757 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:30:758 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:30:768 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:30:788 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:30:792 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:30:820 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
- 20:39:30:821 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:831 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "BacktoMenuBar" standard Hotkey method for key(s): "LAlt"
- 20:39:30:851 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 12 check
- 20:39:30:852 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:30:860 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:30:882 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup LShift is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:30:883 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:30:891 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LShift"
- 20:39:30:913 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:915 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ZoomIn" standard Hotkey method for key(s): "LShift"
- 20:39:30:923 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:30:944 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:30:946 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:30:954 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Z is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:30:976 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
- 20:39:30:978 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Z"
- 20:39:30:986 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:30:007 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "ZoomOut" standard Hotkey method for key(s): "Z"
- 20:39:31:008 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:31:016 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:31:038 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:31:040 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:31:048 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:31:069 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
- 20:39:31:072 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:31:100 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~End"
- 20:39:31:102 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:31:111 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:31:131 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:31:134 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:31:163 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:31:167 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:31:193 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:31:196 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadSub"
- 20:39:31:208 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:31:224 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
- 20:39:31:231 | MD | DEBUG | +0 | DisableKeys - Pause Keys Disabled
- 20:39:32:002 | MD | INFO | +765 | DrawSubMenu - Loaded Artwork SubMenu
- 20:39:32:004 | MD | DEBUG | +0 | EnableKeys - Enable Pause Keys
- 20:39:32:033 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:32:034 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:32:065 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
- 20:39:32:067 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
- 20:39:32:096 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:32:098 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LControl" to call label: "ToggleItemSelectStatus"
- 20:39:32:142 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
- 20:39:32:144 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:32:174 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:32:176 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Left is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:32:200 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:32:202 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Left"
- 20:39:32:234 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:32:236 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Left" to call label: "MoveLeft"
- 20:39:32:266 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:32:267 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:32:297 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:32:298 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Right is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:32:328 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:32:330 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Right"
- 20:39:32:360 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:32:361 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Right" to call label: "MoveRight"
- 20:39:32:390 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:32:392 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:32:421 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:32:423 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Up is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:32:451 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:32:453 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
- 20:39:32:483 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:32:484 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "MoveUp"
- 20:39:32:514 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:32:515 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:32:545 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:32:547 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Down is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:32:576 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:32:578 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
- 20:39:32:607 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:32:609 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "MoveDown"
- 20:39:32:638 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:32:639 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:32:669 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:32:671 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:32:699 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:32:700 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
- 20:39:32:730 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:32:732 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LAlt" to call label: "BacktoMenuBar"
- 20:39:32:762 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:32:764 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:32:793 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:32:795 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LShift is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:32:824 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:32:826 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LShift"
- 20:39:32:856 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:32:858 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "LShift" to call label: "ZoomIn"
- 20:39:32:884 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:32:886 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:32:894 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:32:916 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup Z is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:32:918 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:32:926 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Z"
- 20:39:32:947 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:32:949 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Z" to call label: "ZoomOut"
- 20:39:32:957 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:32:980 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
- 20:39:32:989 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:32:010 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:33:011 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:33:020 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
- 20:39:33:041 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:33:050 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "TogglePauseMenuStatus"
- 20:39:33:072 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:33:073 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:33:081 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:33:104 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:33:106 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:33:114 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:33:134 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:33:136 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
- 20:39:33:144 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:33:164 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:33:165 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:33:174 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup H is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:33:194 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:33:195 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "H"
- 20:39:33:203 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:33:225 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "H" to call label: "MoveLeft"
- 20:39:33:227 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:33:236 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:33:256 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:33:258 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup N is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:33:267 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:33:287 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "N"
- 20:39:33:289 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:33:297 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "N" to call label: "MoveRight"
- 20:39:33:318 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:33:320 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:33:328 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:33:350 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup G is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:33:352 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:33:360 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "G"
- 20:39:33:382 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:33:383 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "G" to call label: "MoveUp"
- 20:39:33:392 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:33:413 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:33:415 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:33:423 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup B is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:33:443 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:33:445 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "B"
- 20:39:33:454 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:33:475 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "B" to call label: "MoveDown"
- 20:39:33:477 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:33:485 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:33:506 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:33:508 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup J is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:33:516 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:33:538 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "J"
- 20:39:33:540 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:33:549 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "J" to call label: "ToggleItemSelectStatus"
- 20:39:33:569 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:33:570 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:33:579 | MD | DEBUG | +0 | EnableKeys - Pause Keys Enabled
- 20:39:34:717 | MD | INFO | +1141 | ExitPause - Closing Pause
- 20:39:34:719 | MD | DEBUG | +0 | DisableKeys - Disable Pause Keys
- 20:39:34:746 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:34:749 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Left is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:34:793 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
- 20:39:34:795 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Left"
- 20:39:34:842 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
- 20:39:34:843 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "Left"
- 20:39:34:888 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
- 20:39:34:890 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:34:934 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 20:39:34:936 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Right is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:34:967 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:34:969 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Right"
- 20:39:34:013 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
- 20:39:35:015 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "Right"
- 20:39:35:059 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
- 20:39:35:061 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:35:106 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 20:39:35:108 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Up is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:35:153 | MD | DEBUG | +46 | XHotkeyTableCreation - Post loop 10 check
- 20:39:35:155 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
- 20:39:35:199 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
- 20:39:35:201 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "Up"
- 20:39:35:245 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
- 20:39:35:247 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:35:292 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 20:39:35:294 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup Down is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:35:339 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
- 20:39:35:341 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
- 20:39:35:385 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
- 20:39:35:387 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "Down"
- 20:39:35:432 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
- 20:39:35:434 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:35:478 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 20:39:35:480 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LControl is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:35:527 | MD | DEBUG | +46 | XHotkeyTableCreation - Post loop 10 check
- 20:39:35:529 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LControl"
- 20:39:35:557 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:35:559 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "LControl"
- 20:39:35:604 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
- 20:39:35:605 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:35:652 | MD | DEBUG | +46 | XHotkeyTableCreation - Started
- 20:39:35:654 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup H is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:35:684 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
- 20:39:35:686 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "H"
- 20:39:35:715 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:35:720 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "H"
- 20:39:35:745 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:35:750 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:35:776 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:35:778 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup N is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:35:808 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
- 20:39:35:811 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "N"
- 20:39:35:839 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:35:840 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "N"
- 20:39:35:871 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:35:879 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:35:917 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 20:39:35:925 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup G is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:35:946 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:35:947 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "G"
- 20:39:35:956 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:35:977 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "G"
- 20:39:35:979 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:35:988 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:35:009 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:36:011 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup B is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:36:020 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:36:040 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "B"
- 20:39:36:042 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:36:051 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "B"
- 20:39:36:071 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:36:073 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:36:082 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:36:103 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup J is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:36:104 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:36:112 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "J"
- 20:39:36:134 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:36:136 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "J"
- 20:39:36:145 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:36:165 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:36:166 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:36:175 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LAlt is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:36:196 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 20:39:36:198 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "LAlt"
- 20:39:36:207 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:36:227 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabling "BacktoMenuBar" standard Hotkey method for key(s): "LAlt"
- 20:39:36:229 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:36:238 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:36:259 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:36:261 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup LShift is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:36:269 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:36:290 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "LShift"
- 20:39:36:292 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:36:300 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ZoomIn" standard Hotkey method for key(s): "LShift"
- 20:39:36:322 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 20:39:36:323 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:36:331 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:36:351 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup Z is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:36:353 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:36:362 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Z"
- 20:39:36:382 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:36:384 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "ZoomOut" standard Hotkey method for key(s): "Z"
- 20:39:36:393 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:36:583 | MD | DEBUG | +187 | XHotkeyTableCreation - Ended
- 20:39:36:807 | MD | DEBUG | +235 | XHotkeyTableCreation - Started
- 20:39:36:815 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:36:956 | MD | DEBUG | +140 | XHotkeyTableCreation - Post loop 10 check
- 20:39:36:958 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
- 20:39:36:977 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 11 check
- 20:39:36:982 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~End"
- 20:39:37:049 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 12 check
- 20:39:37:051 | MD | DEBUG | +0 | XHotkeyTableCreation - Ended
- 20:39:37:074 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 20:39:37:076 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:37:129 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
- 20:39:37:174 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:37:176 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:37:252 | MD | DEBUG | +78 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadSub"
- 20:39:37:254 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:37:299 | MD | DEBUG | +47 | XHotkeyTableCreation - Ended
- 20:39:37:301 | MD | DEBUG | +0 | DisableKeys - Pause Keys Disabled
- 20:39:37:341 | MD | DEBUG | +47 | ExitPause - Disabled Keys while exiting
- 20:39:37:343 | MD | DEBUG | +0 | ExitPause - Muting emulator sound while Pause is loaded. Emulator mute status: 1 (1 is mutted)
- 20:39:37:392 | MD | DEBUG | +47 | ExitPause - Pausing music
- 20:39:37:427 | MD | DEBUG | +31 | ExitPause - Disabling timers
- 20:39:37:719 | MD | DEBUG | +297 | ExitPause - Guis destroyed
- 20:39:37:721 | MD | DEBUG | +0 | ExitPause - Brushes deleted
- 20:39:37:744 | MD | DEBUG | +31 | ExitPause - Disposed images
- 20:39:37:755 | MD | INFO | +0 | ProcRes - Resuming Process: 5272
- 20:39:37:776 | MD | DEBUG | +31 | ExitPause - Emulator process started
- 20:39:38:728 | MD | DEBUG | +954 | ExitPause - Emulator screen reactivated
- 20:39:38:730 | MD | DEBUG | +0 | ExitPause - Loaded emulator specific module restore commands
- 20:39:38:738 | MD | DEBUG | +0 | ExitPause - Setting Pause starting end for subtracting from statistics played time: 8646375
- 20:39:38:764 | MD | DEBUG | +31 | ExitPause - Black Screen Gui destroyed
- 20:39:38:765 | MD | TRACE | +0 | CustomFunction.PostPauseStop - Starting
- 20:39:38:791 | MD | INFO | +31 | GlobalUserFunction.StopPauseUserFeatures - Starting
- 20:39:38:792 | MD | INFO | +0 | GlobalUserFunction.StopPauseUserFeatures - Ending
- 20:39:38:822 | MD | INFO | +31 | GlobalEmulatorUserFunction.StopPauseUserFeatures - Starting
- 20:39:38:823 | MD | INFO | +0 | GlobalEmulatorUserFunction.StopPauseUserFeatures - Ending
- 20:39:38:832 | MD | TRACE | +0 | CustomFunction.PostPauseStop - Ending
- 20:39:38:853 | MD | DEBUG | +32 | XHotkeyTableCreation - Started
- 20:39:38:855 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~End is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:38:863 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:38:885 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~End"
- 20:39:38:887 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:38:916 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~End" to call label: "CloseProcess"
- 20:39:38:918 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:38:947 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:38:949 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:38:957 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:38:979 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 10 check
- 20:39:38:988 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:38:009 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 20:39:39:010 | MD | DEBUG | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "TogglePauseMenuStatus"
- 20:39:39:019 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:39:036 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:39:041 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 20:39:39:071 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~End,~NumpadSub,PrintScreen,~C,~Numpad1,~Numpad3,LControl,LAlt,Space,Left,Right,Up,Down,H,N,G,B,J,LShift,Z,
- 20:39:39:073 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 10 check
- 20:39:39:103 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 20:39:39:104 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 11 check
- 20:39:39:134 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
- 20:39:39:136 | MD | DEBUG | +0 | XHotkeyTableCreation - Post loop 12 check
- 20:39:39:166 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 20:39:39:168 | MD | DEBUG | +0 | ExitPause - Enabled exit emulator, bezel, and multigame keys
- 20:39:39:197 | MD | DEBUG | +31 | ExitPause - Unmuting emulator sound while Pause is loaded. Emulator mute status: 0 (0 is unmutted)
- 20:39:39:205 | MD | INFO | +0 | VA_GetDevice_Return - Pause Closed
- 20:39:39:801 | MD | INFO | +594 | CloseProcess - Started, user requested to end launched application
- 20:39:39:802 | MD | INFO | +0 | HideEmuStart - Starting HideEmuTimer, scanning for windows defined in hideEmuObj every 2ms
- 20:39:39:819 | MD | INFO | +31 | HideEmuStart - Ended
- 20:39:39:828 | MD | TRACE | +0 | Window.Close - Closing: "RetroArch ahk_class RetroArch"
- 20:39:40:237 | MD | INFO | +407 | CloseProcess - Ended
- 20:39:40:375 | MD | DEBUG | +140 | Process.Process - "retroarch.exe" returned 0 and is now closed. Continuing thread.
- 20:39:40:378 | MD | INFO | +0 | 7zCleanUp - Started
- 20:39:41:241 | MD | INFO | +875 | 7zCleanUp - Deleted D:\temp\Nintendo Entertainment System\Contra (USA)
- 20:39:41:243 | MD | INFO | +0 | 7zCleanUp - Ended
- 20:39:41:264 | MD | TRACE | +16 | CustomFunction.PostStop - Starting
- 20:39:41:281 | MD | INFO | +15 | GlobalUserFunction.StopUserFeatures - Starting
- 20:39:41:290 | MD | INFO | +16 | GlobalUserFunction.StopUserFeatures - Ending
- 20:39:41:301 | MD | INFO | +0 | GlobalEmulatorUserFunction.StopUserFeatures - Starting
- 20:39:41:311 | MD | INFO | +16 | GlobalEmulatorUserFunction.StopUserFeatures - Ending
- 20:39:41:322 | MD | TRACE | +15 | CustomFunction.PostStop - Ending
- 20:39:41:337 | MD | INFO | +16 | HideEmuEnd - Stopping HideEmuTimer and unhiding flagged windows
- 20:39:41:347 | MD | INFO | +0 | HideEmuEnd - Ended
- 20:39:41:361 | MD | INFO | +16 | ExitModule - Started
- 20:39:41:370 | MD | INFO | +15 | UpdateStatistics - Starting Updating Statistics
- 20:39:41:382 | MD | DEBUG | +16 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 25
- 20:39:41:392 | MD | DEBUG | +0 | UpdateStatistics - gameSectionStartTime:8616468
- 20:39:41:400 | MD | DEBUG | +15 | UpdateStatistics - ElapsedTime:7
- 20:39:41:410 | MD | DEBUG | +0 | UpdateStatistics - Loaded game statistics from ini files:
- Number_of_Times_Played: 12
- Last_Time_Played: Friday January 5, 2024 08:27:38 PM
- Average_Time_Played: 71
- Total_Time_Played: 852
- System_Total_Played_Time:
- Total_Global_Played_Time:
- 20:39:41:419 | MD | DEBUG | +16 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 13
- Last_Time_Played: Friday January 5, 2024 08:39:08 PM
- Average_Time_Played: 66
- Total_Time_Played: 859
- System_Total_Played_Time:
- Total_Global_Played_Time:
- 20:39:41:459 | MD | INFO | +47 | UpdateStatistics - Game section statistics updated.
- 20:39:41:461 | MD | INFO | +0 | LoadPreferredControllers - Started
- 20:39:41:471 | MD | TRACE | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (Xbox One For Windows)|2Axes 11Keys Game Pad
- 20:39:41:480 | MD | TRACE | +16 | LoadPreferredControllers - Creating a list of currently connected joysticks
- 20:39:41:490 | MD | INFO | +15 | GetJoystickArray - Started
- 20:39:41:553 | MD | TRACE | +63 | GetJoystickArray - Joysticks Detected: 1100000000000000
- 20:39:41:555 | MD | INFO | +0 | GetJoystickGUID - Started
- 20:39:41:565 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 106737B9EFA8EE118001444553540000
- 20:39:41:575 | MD | TRACE | +15 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox One For Windows) | MID: 045e | PID: 02ea | GUID: 106737B9EFA8EE118001444553540000
- 20:39:41:586 | MD | INFO | +16 | GetJoystickGUID - Started
- 20:39:41:595 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: C021C010D84FEC118003444553540000
- 20:39:41:605 | MD | TRACE | +16 | GetJoystickArray - ID: 2 | Port: 1 | Name: 2Axes 11Keys Game Pad | MID: 12bd | PID: d015 | GUID: C021C010D84FEC118003444553540000
- 20:39:41:615 | MD | INFO | +15 | GetJoystickArray - Ended
- 20:39:41:624 | MD | TRACE | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 1.01|045e|02ea|106737B9EFA8EE118001444553540000
- 20:39:41:638 | MD | TRACE | +16 | LoadPreferredControllers - Preferred Order Sorting List -> 35.02|12bd|d015|C021C010D84FEC118003444553540000
- 20:39:41:648 | MD | INFO | +15 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
- 20:39:41:658 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
- 20:39:41:667 | MD | INFO | +16 | ChangeJoystickID - Started
- 20:39:41:681 | MD | TRACE | +16 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02ea&GUID_106737B9EFA8EE118001444553540000
- 20:39:41:691 | MD | INFO | +0 | ChangeJoystickID - Ended
- 20:39:41:701 | MD | INFO | +15 | ChangeJoystickID - Started
- 20:39:41:715 | MD | TRACE | +16 | ChangeJoystickID - Swapping Joystick ID: 01000000 to the New Joystick ID: 01000000, for the Joystick VID_12bd&PID_d015&GUID_C021C010D84FEC118003444553540000
- 20:39:41:730 | MD | INFO | +16 | ChangeJoystickID - Ended
- 20:39:41:749 | MD | INFO | +15 | LoadPreferredControllers - Ended
- 20:39:41:768 | MD | TRACE | +16 | CustomFunction.PostExit - Starting
- 20:39:41:783 | MD | INFO | +15 | GlobalUserFunction.PostExit - Starting
- 20:39:41:795 | MD | INFO | +16 | GlobalUserFunction.PostExit - Ending
- 20:39:41:814 | MD | INFO | +16 | GlobalEmulatorUserFunction.PostExit - KPKPKP Starting
- 20:39:41:829 | MD | INFO | +15 | KPKPKP UserFunction - CleanupDevReorder!D:\FrontEnds\LaunchBox\Emulators\RetroArch
- 20:39:41:838 | MD | TRACE | +16 | File.__New - Creating new file object of: "D:\FrontEnds\LaunchBox\Emulators\RetroArch\devreorder.ini"
- 20:39:41:850 | MD | TRACE_DLL | +16 | RLDLL.splitPath - Splitting "D:\FrontEnds\LaunchBox\Emulators\RetroArch\devreorder.ini"
- 20:39:41:864 | MD | INFO | +0 | GlobalEmulatorUserFunction.PostExit - KPKPKP Ending
- 20:39:41:875 | MD | TRACE | +15 | CustomFunction.PostExit - Ending
- 20:39:41:886 | MD | TRACE | +16 | Process.GetProcessID
- 20:39:42:480 | MD | INFO | +594 | FadeApp - Showing Frontend and removing transparency
- 20:39:42:481 | MD | INFO | +0 | ExitModule - Ended
- End of Module Logs
- 20:39:42:890 | RL | INFO | +59281 | Main - Module ended, exiting RocketLauncher normally
- 20:39:42:891 | RL | INFO | +0 | ExitScript - Started
- 20:39:42:914 | RL | DEBUG | +31 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
- 20:39:42:915 | RL | DEBUG | +0 | Registry.Read - Registry Read finished, returning 0
- 20:39:42:924 | RL | TRACE | +0 | Window.Get - Transparent is "" from "ahk_id 0x540bcc"
- 20:39:42:933 | RL | TRACE | +16 | Window.Set - Setting Transparent to Off for window "ahk_id 0x540bcc"
- 20:39:42:958 | RL | INFO | +15 | ExitScript - Checking what application is currently in focus.
- 20:39:42:959 | RL | TRACE | +16 | Window.Active - "ahk_id 0x540bcc" is the active window
- 20:39:42:967 | RL | INFO | +0 | ExitScript - LaunchBox is currently active. Proceeding with exit
- 20:39:42:977 | RL | TRACE | +16 | StringUtils.Contains - "true" contains "true|kill" at position 1
- 20:39:42:987 | RL | INFO | +0 | ExitScript - Restoring taskbar
- 20:39:42:005 | RL | TRACE | +15 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
- 20:39:43:169 | RL | TRACE | +172 | Window.Show - Unhiding window "ahk_class Button"
- 20:39:43:188 | RL | INFO | +16 | SystemCursor - Restoring mouse cursor
- 20:39:43:217 | RL | INFO | +31 | ExitScript - Restored cursor
- 20:39:43:218 | RL | INFO | +0 | ExitScript - Ended
- [/code]
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