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- public class MainButtons {
- public Viewport viewport;
- public Stage stage;
- public boolean centerPressed;
- public Image fire;
- public Image center;
- public Sound flap;
- public OrthographicCamera camera;
- public static Table table;
- //Constructor.
- public MainButtons(SpriteBatch spriteBatch) {
- camera = new OrthographicCamera();
- viewport = new StretchViewport(KidTele.V_WIDTH,KidTele.V_HIEGH,camera);
- stage = new Stage(viewport, spriteBatch);
- //InputMultiplexer this is why only input handling from controller
- flap= Gdx.audio.newSound(Gdx.files.internal("one.mp3"));
- Gdx.input.setInputProcessor(stage);
- fire= new Image(new Texture("cars/fire.png"));
- //buttonone.setSize(10, 5);
- menuTable();
- defineCenter();
- }
- public void defineCenter()
- {
- center=new Image(new Texture(Gdx.files.internal("0.png")));
- center.setBounds(viewport.getWorldWidth() / 5f, viewport.getWorldHeight() / 3f, viewport.getWorldWidth() / 1.5f, viewport.getWorldHeight() / 3f);
- center.addListener(new InputListener() {
- @Override
- public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) {
- centerPressed = true;
- return true;
- }
- @Override
- public void touchUp(InputEvent event, float x, float y, int pointer, int button) {
- //center.setOrigin(center.getWidth()/2,center.getHeight()/2);
- //center.addAction(Actions.sequence(Actions.rotateTo(360, 2), Actions.fadeIn(1)));
- center.addAction(Actions.sequence(Actions.fadeOut(1), Actions.fadeIn(1)));
- centerPressed = false;
- }
- });
- //center.setVisible(false);
- stage.addActor(center);
- }
- public void draw() {
- stage.draw();
- }
- public void resize(int width, int height) {
- viewport.update(width, height);
- }
- }
- public class PlayScreen implements Screen {
- private KidTele game;
- private OrthographicCamera gamecam;
- private Viewport gameport;
- private World world;
- private Box2DDebugRenderer b2dr;
- private MainButtons mainButtons;
- private Texture background;
- private Sound flap;
- public PlayScreen(KidTele game)
- {
- this.game=game;
- gamecam=new OrthographicCamera();
- gameport=new StretchViewport(KidTele.V_WIDTH,KidTele.V_HIEGH,gamecam);
- //stage=new Stage(gameport,((KidTele) game).batch);
- background=new Texture("background2.png");
- gamecam.position.set(gameport.getWorldWidth()/2f,gameport.getWorldHeight()/2f,0);
- b2dr=new Box2DDebugRenderer();
- world=new World(new Vector2(0,0.8f),true);
- flap= Gdx.audio.newSound(Gdx.files.internal("one.mp3"));
- mainButtons=new MainButtons(game.batch);
- }
- @Override
- public void show() {
- }
- public void handleinput(float dt)
- {
- if(Gdx.input.isKeyJustPressed(Input.Keys.BACK)) {
- mainButtons.stopMusic();
- game.setScreen(new PlayScreen(game));
- }
- }
- public void update(float dt)
- {
- handleinput(dt);
- world.step(1 /60f, 6, 2);
- //player.update(dt);
- gamecam.update();
- }
- @Override
- public void render(float delta) {
- update(delta);
- Gdx.gl.glClearColor(1, 1, 1, 1);
- Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
- b2dr.render(world, gamecam.combined);
- game.batch.setProjectionMatrix(gamecam.combined);
- game.batch.begin();
- game.batch.draw(background, 0, 0, gameport.getWorldWidth(), gameport.getWorldHeight());
- game.batch.end();
- mainButtons.stage.act();
- mainButtons.stage.draw();
- mainButtons.draw();
- }
- @Override
- public void resize(int width, int height) {
- gameport.update(width, height);
- mainButtons.resize(width, height);
- }
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