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cwparryscript

Oct 1st, 2022 (edited)
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Lua 2.50 KB | None | 0 0
  1. --[[
  2. if syn then if not pcall(function() readfile('banditgang.txt') end) then writefile('banditgang.txt', "FIZZ SUCKS GANG") task.wait(1) game:GetService("Players").LocalPlayer:Kick("Executor - Synapse (Not supported) [synapse table exists]") return  end  end
  3. if syn then if not pcall(function() readfile('banditgang2.txt') end) then writefile('banditgang2.txt', "fizz likes dick nglnglngltoyou") task.wait(1) game:GetService("Players").LocalPlayer:Kick("SIKEE!! YOU REALLY THOUGHT YOU ONLY GONNA REJOIN 1 TIME TO EXECUTE AGAIN!! ITS ACTUALLY 2 DUDE") return  end  end]]
  4. for i, v in pairs(getgc(true)) do
  5.     if typeof(v) == "table" and rawget(v, "getIsBodyMoverCreatedByGame") then
  6.         v.getIsBodyMoverCreatedByGame = function(gg)
  7.             return true
  8.         end
  9.     end
  10.     if typeof(v) == "table" and rawget(v, "kick") then
  11.         v.kick = function()
  12.             return wait(9e9)
  13.         end
  14.     end
  15.     if typeof(v) == "table" and rawget(v, "randomDelayKick") then
  16.         v.randomDelayKick = function()
  17.             return wait(9e9)
  18.         end
  19.     end
  20.     if typeof(v) == "table" and rawget(v, "connectCharacter") then
  21.         v.connectCharacter = function(gg)
  22.             return wait(9e9)
  23.         end
  24.     end
  25.     if typeof(v) == "table" and rawget(v, "Remote") then
  26.         -- v.Remote.Name = v.Name
  27.         if v.Name == 'Parry' then
  28.             _G.parryremote = v.Remote
  29.         elseif v.Name == 'CompleteFastRespawn' then
  30.             _G.cfpremote = v.Remote
  31.         elseif v.Name == 'StartFastRespawn' then
  32.             _G.sfrremote = v.Remote
  33.         end
  34.     end
  35. end
  36.  
  37. local p = _G.parryremote
  38. local function parry()
  39.     if not p then
  40.         _G.parryremote:FireServer()
  41.     else
  42.         p:FireServer()
  43.     end
  44. end
  45. local LocalPlayer = game:GetService("Players").LocalPlayer
  46. workspace.PlayerCharacters.DescendantAdded:Connect(function(e)
  47.     if (e:IsA("Sound") and e.Parent.Name == "Hitbox") then
  48.         local Sounds = {
  49.             '1';'2';'3';'4';'5';'6';'7';'8';'9';'10'
  50.         }
  51.         task.spawn(function()
  52.             for i,v in pairs(Sounds) do
  53.                 pcall(function()
  54.                     if e.Name == v and e.Parent.Parent.Parent.Parent.Name ~= LocalPlayer.Name then
  55.                         local Character = LocalPlayer.Character
  56.                         if (Character and Character:FindFirstChild("HumanoidRootPart")) then
  57.                             local distance = (Character.HumanoidRootPart.Position-e.Parent.Position).Magnitude
  58.                             if distance <= 10 then
  59.                                 parry()
  60.                             end
  61.                         end
  62.                     end
  63.                 end)
  64.             end
  65.         end)
  66.         task.spawn(function()
  67.             while task.wait() do
  68.                 pcall(function()
  69.                     if LocalPlayer.Character.Humanoid.Health == 0 then
  70.                         _G.sfrremote:FireServer()
  71.                         _G.cfpremote:FireServer()
  72.                     end
  73.                 end)
  74.             end
  75.         end)
  76.     end
  77. end)
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