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- class Scene_MenuBase < Scene_Base
- alias theo_realmenu_start start
- def start
- theo_realmenu_start
- @spriteset = Spriteset_Map.new
- end
- alias theo_realmenu_update update
- def update
- theo_realmenu_update
- $game_map.update
- @spriteset.update
- end
- alias theo_realmenu_terminate terminate
- def terminate
- theo_realmenu_terminate
- @spriteset.dispose
- end
- end
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