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- 1d8 : __menuOption_Climb (type: GameMenu.Option)
- 230 : __menuOption_Drink (type: GameMenu.Option)
- 288 : __menuOption_InviteToTeam (type: GameMenu.Option)
- 2e0 : __menuOption_Menu_AssistPlayer (type: GameMenu.Option)
- 338 : __menuOption_Menu_LootPlayer (type: GameMenu.Option)
- 390 : __menuOption_Promote (type: GameMenu.Option)
- 3e8 : __menuOption_SaltWater (type: GameMenu.Option)
- 440 : fallDamageEffect (type: GameObjectRef)
- 448 : drownEffect (type: GameObjectRef)
- 520 : playerFlags (type: BasePlayer.PlayerFlags)
- 450 : eyes (type: PlayerEyes)
- 458 : inventory (type: PlayerInventory)
- 460 : blueprints (type: PlayerBlueprints)
- 468 : metabolism (type: PlayerMetabolism)
- 470 : input (type: PlayerInput)
- 478 : movement (type: BaseMovement)
- 480 : collision (type: BaseCollision)
- 488 : Belt (type: PlayerBelt)
- 490 : triggerCollider (type: UnityEngine.Collider)
- 498 : physicsRigidbody (type: UnityEngine.Rigidbody)
- 528 : userID (type: System.UInt64)
- 4a0 : UserIDString (type: System.String)
- 4a8 : _displayName (type: System.String)
- 4b0 : cachedProtection (type: ProtectionProperties)
- 530 : lastHeadshotSoundTime (type: System.Single)
- 534 : clothingBlocksAiming (type: System.Boolean)
- 538 : clothingMoveSpeedReduction (type: System.Single)
- 53c : clothingWaterSpeedBonus (type: System.Single)
- 540 : clothingAccuracyBonus (type: System.Single)
- 544 : equippingBlocked (type: System.Boolean)
- 4b8 : playerModel (type: PlayerModel)
- 545 : Frozen (type: System.Boolean)
- 4c0 : voiceRecorder (type: PlayerVoiceRecorder)
- 4c8 : voiceSpeaker (type: PlayerVoiceSpeaker)
- 4d0 : lookingAt (type: UnityEngine.GameObject)
- 4d8 : lookingAtEntity (type: BaseEntity)
- 4e0 : lookingAtCollider (type: UnityEngine.Collider)
- 548 : lookingAtPoint (type: UnityEngine.Vector3)
- 554 : wakeTime (type: System.Single)
- 558 : needsClothesRebuild (type: System.Boolean)
- 559 : wasSleeping (type: System.Boolean)
- 55c : lastClothesHash (type: System.UInt32)
- 560 : currentViewMode (type: BasePlayer.CameraMode)
- 564 : selectedViewMode (type: BasePlayer.CameraMode)
- 568 : lastRevivePoint (type: UnityEngine.Vector3)
- 574 : lastReviveDirection (type: UnityEngine.Vector3)
- 580 : nextTopologyTestTime (type: System.Single)
- 584 : usePressTime (type: System.Single)
- 588 : useHeldTime (type: System.Single)
- 4e8 : lookingAtTest (type: HitTest)
- 590 : currentTeam (type: System.UInt64)
- 4f0 : clientTeam (type: ProtoBuf.PlayerTeam)
- 598 : clActiveItem (type: System.UInt32)
- 4f8 : modelState (type: ModelState)
- 500 : mounted (type: EntityRef)
- 59c : nextSeatSwapTime (type: System.Single)
- 5a0 : cachedBuildingPrivilegeTime (type: System.Single)
- 510 : cachedBuildingPrivilege (type: BuildingPrivlidge)
- 5a4 : maxProjectileID (type: System.Int32)
- 5a8 : lastUpdateTime (type: System.Single)
- 5ac : cachedThreatLevel (type: System.Single)
- 5b0 : lastSentTickTime (type: System.Single)
- 518 : lastSentTick (type: PlayerTick)
- 5b4 : nextVisThink (type: System.Single)
- 5b8 : lastTimeSeen (type: System.Single)
- 5bc : debugPrevVisible (type: System.Boolean)
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