Advertisement
Guest User

basePlayer

a guest
Feb 20th, 2019
91
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.22 KB | None | 0 0
  1. 1d8 : __menuOption_Climb (type: GameMenu.Option)
  2. 230 : __menuOption_Drink (type: GameMenu.Option)
  3. 288 : __menuOption_InviteToTeam (type: GameMenu.Option)
  4. 2e0 : __menuOption_Menu_AssistPlayer (type: GameMenu.Option)
  5. 338 : __menuOption_Menu_LootPlayer (type: GameMenu.Option)
  6. 390 : __menuOption_Promote (type: GameMenu.Option)
  7. 3e8 : __menuOption_SaltWater (type: GameMenu.Option)
  8. 440 : fallDamageEffect (type: GameObjectRef)
  9. 448 : drownEffect (type: GameObjectRef)
  10. 520 : playerFlags (type: BasePlayer.PlayerFlags)
  11. 450 : eyes (type: PlayerEyes)
  12. 458 : inventory (type: PlayerInventory)
  13. 460 : blueprints (type: PlayerBlueprints)
  14. 468 : metabolism (type: PlayerMetabolism)
  15. 470 : input (type: PlayerInput)
  16. 478 : movement (type: BaseMovement)
  17. 480 : collision (type: BaseCollision)
  18. 488 : Belt (type: PlayerBelt)
  19. 490 : triggerCollider (type: UnityEngine.Collider)
  20. 498 : physicsRigidbody (type: UnityEngine.Rigidbody)
  21. 528 : userID (type: System.UInt64)
  22. 4a0 : UserIDString (type: System.String)
  23. 4a8 : _displayName (type: System.String)
  24. 4b0 : cachedProtection (type: ProtectionProperties)
  25. 530 : lastHeadshotSoundTime (type: System.Single)
  26. 534 : clothingBlocksAiming (type: System.Boolean)
  27. 538 : clothingMoveSpeedReduction (type: System.Single)
  28. 53c : clothingWaterSpeedBonus (type: System.Single)
  29. 540 : clothingAccuracyBonus (type: System.Single)
  30. 544 : equippingBlocked (type: System.Boolean)
  31. 4b8 : playerModel (type: PlayerModel)
  32. 545 : Frozen (type: System.Boolean)
  33. 4c0 : voiceRecorder (type: PlayerVoiceRecorder)
  34. 4c8 : voiceSpeaker (type: PlayerVoiceSpeaker)
  35. 4d0 : lookingAt (type: UnityEngine.GameObject)
  36. 4d8 : lookingAtEntity (type: BaseEntity)
  37. 4e0 : lookingAtCollider (type: UnityEngine.Collider)
  38. 548 : lookingAtPoint (type: UnityEngine.Vector3)
  39. 554 : wakeTime (type: System.Single)
  40. 558 : needsClothesRebuild (type: System.Boolean)
  41. 559 : wasSleeping (type: System.Boolean)
  42. 55c : lastClothesHash (type: System.UInt32)
  43. 560 : currentViewMode (type: BasePlayer.CameraMode)
  44. 564 : selectedViewMode (type: BasePlayer.CameraMode)
  45. 568 : lastRevivePoint (type: UnityEngine.Vector3)
  46. 574 : lastReviveDirection (type: UnityEngine.Vector3)
  47. 580 : nextTopologyTestTime (type: System.Single)
  48. 584 : usePressTime (type: System.Single)
  49. 588 : useHeldTime (type: System.Single)
  50. 4e8 : lookingAtTest (type: HitTest)
  51. 590 : currentTeam (type: System.UInt64)
  52. 4f0 : clientTeam (type: ProtoBuf.PlayerTeam)
  53. 598 : clActiveItem (type: System.UInt32)
  54. 4f8 : modelState (type: ModelState)
  55. 500 : mounted (type: EntityRef)
  56. 59c : nextSeatSwapTime (type: System.Single)
  57. 5a0 : cachedBuildingPrivilegeTime (type: System.Single)
  58. 510 : cachedBuildingPrivilege (type: BuildingPrivlidge)
  59. 5a4 : maxProjectileID (type: System.Int32)
  60. 5a8 : lastUpdateTime (type: System.Single)
  61. 5ac : cachedThreatLevel (type: System.Single)
  62. 5b0 : lastSentTickTime (type: System.Single)
  63. 518 : lastSentTick (type: PlayerTick)
  64. 5b4 : nextVisThink (type: System.Single)
  65. 5b8 : lastTimeSeen (type: System.Single)
  66. 5bc : debugPrevVisible (type: System.Boolean)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement