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Nov 18th, 2019
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  1. • Callvote exploits (https://github.com/nmrih/source-game/issues/907) (https://github.com/nmrih/source-game/issues/1076)
  2. • Pink Water https://github.com/nmrih/source-game/issues/646 (Dys' fix maybe)
  3. • Flashlight doesn't point correctly in front of players when using it with melee
  4. • Zombies grabbing you during cutscenes (https://github.com/nmrih/source-game/issues/223) (QOL fixes it most of the time)
  5. • Zombies can't attack you if you hold a prop inside their hull (QOL fixes it)
  6. • Suzhou's finale (Needs further testing)
  7. • Quarantine finale and several other bugs (Needs checking but may be all fixed)
  8. • We Got This! cheese https://github.com/nmrih/source-game/issues/1063 (Dys' plugin fixes it)
  9. • Punching monitors https://github.com/nmrih/source-game/issues/1075 (Ghetto fix via maphacks)
  10. • Shotgun sound spam (https://github.com/nmrih/source-game/issues/843) (Dys' plugin fixes it)
  11. • SKS Bayonet is broken. It randomly hits the head hitbox or not. Hitbox fix and damage buff. It should drain more stamina, but keep the slow attack rate (https://github.com/nmrih/source-game/issues/913)
  12. • Infection chance is dependent on gamemode played. It should be consistent on all gamemodes and it should only increase on Nightmare. Maybe add a server cvar to customize infection chance (would help in creating custom difficulties)
  13. • Jitterholding (https://github.com/nmrih/source-game/issues/1084). Top priority.
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