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Aug 14th, 2017
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  1.  
  2. local plr = game:GetService("Players").LocalPlayer
  3.  
  4. local scripttab =
  5.  
  6. "Bubble",
  7. function()
  8. local plr = game:GetService("Players").LocalPlayer
  9. local char,mouse = plr.Character,plr:GetMouse()
  10.  
  11. local tS = false
  12.  
  13. local p = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  14. p.Anchored = true
  15. p.CanCollide = false
  16. p.Transparency = 1
  17. p.TopSurface = "Smooth"
  18. p.BottomSurface = "Smooth"
  19. p.Size = Vector3.new(7,7,7)
  20. p.BrickColor = BrickColor.new("Toothpaste")
  21. p.Material = "Neon"
  22. p.Shape = "Ball"
  23. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  24. local vel = Instance.new("BodyVelocity",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  25. vel.Velocity = Vector3.new(0,0,0)
  26. vel.MaxForce = Vector3.new(0,0,0)
  27.  
  28. mouse.KeyDown:connect(function(key)
  29. if key == "f" then
  30. if tS == false then
  31. tS = true
  32. p.Transparency = 0.7
  33. char.Humanoid.WalkSpeed = 100
  34. else
  35. char.Humanoid.WalkSpeed = 16
  36. tS = false
  37. p.Transparency = 1
  38. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,true) end) if s == false then end end)
  39. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
  40. end
  41. end
  42. end)
  43.  
  44. char:WaitForChild("Humanoid").Died:connect(function()
  45. for i,v in pairs(char:GetChildren()) do
  46. if v:IsA("BasePart") then
  47. v.Anchored = true
  48. v.Transparency = 1
  49. v.CanCollide = false
  50. elseif v:IsA("Accessory") then
  51. v:Destroy()
  52. end
  53. end
  54. for i=1,50 do
  55. p.Size = p.Size + Vector3.new(0.3,0.3,0.3)
  56. p.Transparency = p.Transparency + (0.3/50)
  57. wait()
  58. end
  59. end)
  60.  
  61. local frame = 0
  62. game:GetService("RunService").RenderStepped:connect(function()
  63. frame = frame + 1
  64. if tS == true then
  65. if math.floor(frame/4) == frame/4 then
  66. local initSize = math.random(70,100)/100
  67.  
  68. local p2 = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  69. p2.Anchored = true
  70. p2.CanCollide = false
  71. p2.Transparency = 0.5
  72. p2.TopSurface = "Smooth"
  73. p2.BottomSurface = "Smooth"
  74. p2.Size = Vector3.new(initSize,initSize,initSize)
  75. p2.BrickColor = BrickColor.new("Toothpaste")
  76. p2.Material = "Neon"
  77. p2.Shape = "Ball"
  78.  
  79. local randcf = CFrame.new(char:FindFirstChild("Torso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10) or char:FindFirstChild("UpperTorso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),char:FindFirstChild("Torso").Position)
  80. p2.CFrame = randcf
  81. local frmdet
  82. frmdet = game:GetService("RunService").RenderStepped:connect(function()
  83. p2.Size = p2.Size - Vector3.new(initSize/50,initSize/50,initSize/50)
  84. p2.Transparency = p2.Transparency + (0.5/60)
  85. p2.CFrame = randcf
  86. randcf = randcf * CFrame.new(0,0,0.02)
  87. if p2.Transparency >= 1 then
  88. frmdet:disconnect()
  89. p2:Destroy()
  90. end
  91. end)
  92. end
  93. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  94. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,false) end) if s == false then end end)
  95. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
  96. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
  97. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Dead,true)
  98. char:FindFirstChild("Humanoid"):ChangeState(Enum.HumanoidStateType.Swimming)
  99. vel.MaxForce = Vector3.new(500,4000,500)
  100. else
  101. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  102. vel.MaxForce = Vector3.new(0,0,0)
  103. end
  104. end)
  105. end
  106. },
  107. {
  108. "Platform",
  109. function()
  110. local oldtick = tick()
  111. warn("Loading platform...")
  112.  
  113. local plr = game:GetService("Players").LocalPlayer
  114. local char,mouse = plr.Character,plr:GetMouse()
  115.  
  116. local amountbricks = 100
  117.  
  118. local inc = 360/amountbricks
  119.  
  120. local model = Instance.new("Model",char)
  121. model.Name = "pltfrm"
  122. local folder = Instance.new("Folder",model)
  123. folder.Name = "trnsprncy"
  124.  
  125. local atY = char:FindFirstChild("HumanoidRootPart").Position.Y - 2.5
  126. local tY = atY
  127.  
  128. local P = Instance.new("Part",model)
  129. P.Anchored = true
  130. P.Transparency = 0.7
  131. P.Material = "Neon"
  132. P.Shape = "Cylinder"
  133. P.BrickColor = BrickColor.new("New Yeller")
  134. P.Size = Vector3.new(0.2,5.9,5.9)
  135. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  136.  
  137. model.PrimaryPart = P
  138.  
  139. for i=1,amountbricks do
  140. local p = Instance.new("Part",model)
  141. p.Name = i
  142. p.Size = Vector3.new(0.2,0.2,0.2)
  143. p.Anchored = true
  144. p.CanCollide = false
  145. p.Locked = true
  146. --p.Material = "Neon"
  147. p.BrickColor = BrickColor.new("Really black")
  148. p.Transparency = 0
  149.  
  150. local cosine = math.cos(math.rad(inc*i))*3
  151. local sine = math.sin(math.rad(inc*i))*3
  152.  
  153. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z) + Vector3.new(cosine,0,sine),Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))
  154. end
  155.  
  156. mouse.KeyDown:connect(function(key)
  157. if key == "r" then
  158. local kup
  159. local frm
  160. frm = game:GetService("RunService").RenderStepped:connect(function()
  161. atY = atY + 0.3
  162. end)
  163. kup = mouse.KeyUp:connect(function(localkey)
  164. if localkey == "r" then
  165. frm:disconnect()
  166. kup:disconnect()
  167. end
  168. end)
  169. elseif key == "f" then
  170. local kup
  171. local frm
  172. frm = game:GetService("RunService").RenderStepped:connect(function()
  173. atY = atY - 0.3
  174. end)
  175. kup = mouse.KeyUp:connect(function(localkey)
  176. if localkey == "f" then
  177. frm:disconnect()
  178. kup:disconnect()
  179. end
  180. end)
  181. end
  182. end)
  183.  
  184. local frame = 0
  185. game:GetService("RunService").RenderStepped:connect(function()
  186. frame = frame + 1
  187. for i,v in pairs(folder:GetChildren()) do
  188. v.Transparency = v.Transparency + 0.04
  189. if v.Transparency >= 1 then
  190. v:Destroy()
  191. end
  192. end
  193. if P.Parent == model and P ~= nil then
  194. tY = atY + math.cos(tick()*2)/4
  195. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  196. --if math.floor(frame/5) == frame/5 then
  197. for i=1,3 do
  198. local cosine = math.cos(math.rad(((360/3)*i)+frame*3))*3.5
  199. local sine = math.sin(math.rad(((360/3)*i)+frame*3))*3.5
  200. local ocosine = math.cos(math.rad(((360/3)*i)+frame*3-1))*3.5
  201. local osine = math.sin(math.rad(((360/3)*i)+frame*3-1))*3.5
  202.  
  203. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  204.  
  205. local p = Instance.new("Part",folder)
  206. p.Anchored = true
  207. p.Material = "Neon"
  208. p.BrickColor = BrickColor.new("New Yeller")
  209. p.CanCollide = false
  210. p.Size = Vector3.new(0.2,0.2,magn*3)
  211. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  212. --[[local frm
  213. frm = game:GetService("RunService").RenderStepped:connect(function()
  214. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  215. p:Destroy()
  216. frm:disconnect()
  217. end)]]
  218. end
  219. --[[for i=1,2 do
  220. local cosine = math.cos(math.rad((180*i)-frame*3))*2.5
  221. local sine = math.sin(math.rad((180*i)-frame*3))*2.5
  222. local ocosine = math.cos(math.rad((180*i)-frame*3-1))*2.5
  223. local osine = math.sin(math.rad((180*i)-frame*3-1))*2.5
  224.  
  225. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  226.  
  227. local p = Instance.new("Part",model)
  228. p.Anchored = true
  229. p.CanCollide = false
  230. p.Size = Vector3.new(0.2,0.2,magn*3)
  231. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  232. local frm
  233. frm = game:GetService("RunService").RenderStepped:connect(function()
  234. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  235. p:Destroy()
  236. frm:disconnect()
  237. end)
  238. end]]
  239. --end
  240. else
  241. tY = atY + math.cos(tick()*2)/4
  242. delay(0.2,function() P:Destroy() end)
  243. P = Instance.new("Part",model)
  244. P.Anchored = true
  245. P.Transparency = 0.7
  246. P.Material = "Neon"
  247. P.Shape = "Cylinder"
  248. P.BrickColor = BrickColor.new("New Yeller")
  249. P.Size = Vector3.new(0.2,5.9,5.9)
  250. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  251. model.PrimaryPart = P
  252. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  253. end
  254. end)
  255. end
  256. },
  257.  
  258. {
  259. "Ghost doe",
  260. function()
  261. player = game:GetService("Players").LocalPlayer
  262. chara = player.Character
  263.  
  264. ch = chara:GetChildren()
  265. for i = 1, #ch do
  266. if ch[i].Name == "Torso" then
  267. ch[i].roblox.Transparency = 1
  268. elseif ch[i].Name == "Head" then
  269. ch[i].face.Transparency = 1
  270. ch[i].Transparency = 1
  271. elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
  272. ch[i]:Destroy()
  273. end
  274. end
  275.  
  276. local sPart = Instance.new("Part",workspace)
  277. sPart.Name = "SoundPart"
  278. sPart.Size = Vector3.new(0.2,0.2,0.2)
  279. sPart.Anchored = true
  280. sPart.Transparency = 1
  281. sPart.CanCollide = false
  282. sPart.CFrame = chara.Torso.CFrame
  283.  
  284. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  285. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  286. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  287. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  288. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  289.  
  290. --Outfit--
  291. New = function(Object, Parent, Name, Data)
  292. local Object = Instance.new(Object)
  293. for Index, Value in pairs(Data or {}) do
  294. Object[Index] = Value
  295. end
  296. Object.Parent = Parent
  297. Object.Name = Name
  298. return Object
  299. end
  300.  
  301. function ScatterEff(part)
  302. local eff1 = Instance.new("ParticleEmitter",part)
  303. eff1.Size = NumberSequence.new(.1)
  304. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  305. eff1.LightEmission = 1
  306. eff1.Lifetime = NumberRange.new(1)
  307. eff1.Speed = NumberRange.new(1)
  308. eff1.Rate = 25
  309. eff1.VelocitySpread = 10000
  310. eff1.Texture = "rbxassetid://347504241"
  311. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  312. local eff2 = Instance.new("ParticleEmitter",part)
  313. eff2.Size = NumberSequence.new(.1)
  314. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  315. eff2.LightEmission = 1
  316. eff2.Lifetime = NumberRange.new(1)
  317. eff2.Speed = NumberRange.new(1)
  318. eff2.Rate = 25
  319. eff2.VelocitySpread = 10000
  320. eff2.Texture = "rbxassetid://347504259"
  321. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  322. end
  323.  
  324. function BurningEff(part)
  325. local eff1 = Instance.new("ParticleEmitter",part)
  326. eff1.Size = NumberSequence.new(.1)
  327. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  328. eff1.LightEmission = 1
  329. eff1.Lifetime = NumberRange.new(1)
  330. eff1.Speed = NumberRange.new(0)
  331. eff1.Rate = 25
  332. eff1.Texture = "rbxassetid://347504241"
  333. eff1.Acceleration = Vector3.new(0,10,0)
  334. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  335. local eff2 = Instance.new("ParticleEmitter",part)
  336. eff2.Size = NumberSequence.new(.1)
  337. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  338. eff2.LightEmission = 1
  339. eff2.Lifetime = NumberRange.new(1)
  340. eff2.Speed = NumberRange.new(0)
  341. eff2.Rate = 25
  342. eff2.Texture = "rbxassetid://347504259"
  343. eff2.Acceleration = Vector3.new(0,10,0)
  344. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  345. local eff3 = Instance.new("ParticleEmitter",part)
  346. eff3.Size = NumberSequence.new(1)
  347. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  348. eff3.LightEmission = 1
  349. eff3.Lifetime = NumberRange.new(1)
  350. eff3.Speed = NumberRange.new(0)
  351. eff3.Rate = 25
  352. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  353. eff3.Acceleration = Vector3.new(0,10,0)
  354. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  355. end
  356.  
  357. FakeHead = chara
  358. MainPart = New("Part",FakeHead,"MainPart",{Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
  359. Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  360. face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
  361. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
  362. FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
  363. EyeFire = New("Part",chara,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
  364. Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
  365. Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
  366. Chest = chara
  367. MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  368. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  369. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  370. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  371. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  372. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  373. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  374. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  375. LeftArm = chara
  376. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
  377. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  378. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  379. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  380. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  381. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  382. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  383. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  384. EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  385. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  386. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  387. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  388. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  389. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  390. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  391. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  392. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  393. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  394. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  395. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  396. --BurningEff(EffCorruptedPart)
  397. LeftLeg = chara
  398. MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  399. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  400. EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  401. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  402. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  403. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  404. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  405. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  406. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  407. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  408. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  409. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  410. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  411. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  412. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  413. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  414. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  415. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  416. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  417. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  418. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  419. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  420. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  421. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  422. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  423. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  424. --ScatterEff(EffCorruptedPart)
  425. RightArm = chara
  426. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
  427. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  428. Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  429. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
  430. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  431. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  432. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  433. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  434. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  435. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  436. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  437. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  438. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  439. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  440. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  441. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  442. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  443. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  444. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  445. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  446. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  447. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  448. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  449. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  450. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  451. RightLeg = chara
  452. MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  453. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  454. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  455. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  456. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  457. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  458. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  459. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  460. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  461. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  462. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  463. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  464. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  465. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  466. EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  467. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  468. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  469. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  470. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  471. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  472. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  473. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  474. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  475. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  476. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  477. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  478. --ScatterEff(EffCorruptedPart)
  479.  
  480. sa = RightArm:GetChildren()
  481. for i = 1, #sa do
  482. --ScatterEff(sa[i])
  483. end
  484.  
  485. local eff1 = Instance.new("ParticleEmitter",EyeFire)
  486. eff1.Size = NumberSequence.new(.1)
  487. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  488. eff1.LightEmission = 1
  489. eff1.Lifetime = NumberRange.new(.5)
  490. eff1.Speed = NumberRange.new(1)
  491. eff1.EmissionDirection = "Front"
  492. eff1.Rate = 100
  493. eff1.Texture = "rbxassetid://347504241"
  494. eff1.Acceleration = Vector3.new(0,10,0)
  495. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  496. local eff2 = Instance.new("ParticleEmitter",EyeFire)
  497. eff2.Size = NumberSequence.new(.1)
  498. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  499. eff2.LightEmission = 1
  500. eff2.Lifetime = NumberRange.new(.5)
  501. eff2.Speed = NumberRange.new(1)
  502. eff2.EmissionDirection = "Front"
  503. eff2.Rate = 100
  504. eff2.Texture = "rbxassetid://347504259"
  505. eff2.Acceleration = Vector3.new(0,10,0)
  506. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  507. local eff3 = Instance.new("ParticleEmitter",EyeFire)
  508. eff3.Size = NumberSequence.new(.1)
  509. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  510. eff3.LightEmission = 1
  511. eff3.Lifetime = NumberRange.new(.5)
  512. eff3.Speed = NumberRange.new(1)
  513. eff3.EmissionDirection = "Front"
  514. eff3.Rate = 100
  515. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  516. eff3.Acceleration = Vector3.new(0,10,0)
  517. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  518.  
  519. --Sounds--
  520. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  521. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  522. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  523. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  524. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  525. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  526. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  527. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  528.  
  529. --Animations--
  530. swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))
  531.  
  532. --Name Tag--
  533. local naeeym = Instance.new("BillboardGui",chara)
  534. naeeym.Size = UDim2.new(0,100,0,40)
  535. naeeym.StudsOffset = Vector3.new(0,2,0)
  536. naeeym.Adornee = chara.Head
  537. local tecks = Instance.new("TextLabel",naeeym)
  538. tecks.BackgroundTransparency = 1
  539. tecks.BorderSizePixel = 0
  540. tecks.Text = "John Doe"
  541. tecks.Font = "Fantasy"
  542. tecks.FontSize = "Size24"
  543. tecks.TextStrokeTransparency = 1
  544. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  545. tecks.TextColor3 = Color3.new(0,0,0)
  546. tecks.Size = UDim2.new(1,0,0.5,0)
  547.  
  548. --Soul Steal--
  549. function SoulSteal(pos)
  550. local soulst = coroutine.wrap(function()
  551. local soul = Instance.new("Part",workspace)
  552. soul.Size = Vector3.new(0,0,0)
  553. soul.CanCollide = false
  554. soul.Anchored = false
  555. soul.Position = pos
  556. soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  557. soul.Transparency = 1
  558. local ptc = Instance.new("ParticleEmitter",soul)
  559. ptc.Texture = "http://www.roblox.com/asset/?id=197195522"
  560. ptc.Size = NumberSequence.new(0.5)
  561. ptc.LockedToPart = false
  562. ptc.Rate = 1000
  563. ptc.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(255,0,0))
  564. ptc.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  565. ptc.Speed = NumberRange.new(0)
  566. ptc.RotSpeed = NumberRange.new(-70,70)
  567. ptc.Lifetime = NumberRange.new(0.3,0.7)
  568. local bodpos = Instance.new("BodyPosition",soul)
  569. bodpos.Position = pos
  570. wait(2)
  571. soul.Touched:connect(function(hit)
  572. if hit.Parent == chara then
  573. soul:Destroy()
  574. end
  575. end)
  576. while soul do
  577. wait(.1)
  578. bodpos.Position = chara.Torso.Position
  579. end
  580. end)
  581. soulst()
  582. end
  583.  
  584. --Death of a Mortal--
  585. function KillMortal(hitdude)
  586. local torsy = nil
  587. if hitdude:FindFirstChild("Torso")~=nil then
  588. torsy = hitdude.Torso
  589. elseif hitdude:FindFirstChild("UpperTorso")~=nil then
  590. torsy = hitdude.UpperTorso
  591. end
  592. local val = Instance.new("ObjectValue",hitdude)
  593. val.Name = "HasBeenHit"
  594. hitdude:BreakJoints()
  595. hitdude.Humanoid:Destroy()
  596. SoulSteal(torsy.Position)
  597. local chi = hitdude:GetChildren()
  598. for i = 1, #chi do
  599. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  600. local bodpos = Instance.new("BodyPosition",chi[i])
  601. bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  602. ScatterEff(chi[i])
  603. chi[i].BrickColor = BrickColor.new("Really black")
  604. end
  605. end
  606. for i = 1, 4 do
  607. for i = 1, #chi do
  608. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  609. chi[i].Transparency = chi[i].Transparency + .25
  610. wait(.01)
  611. end
  612. end
  613. end
  614. for i = 1, #chi do
  615. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  616. chi[i]:Destroy()
  617. end
  618. end
  619. end
  620.  
  621. --Arm Touch--
  622. bladeactive = false
  623. Hitbox.Touched:connect(function(hit)
  624. if bladeactive == true then
  625. if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
  626. hitsnd:Play()
  627. KillMortal(hit.Parent)
  628. end
  629. end
  630. end)
  631.  
  632. --Teleport--
  633. function Teleport(pos)
  634. telesnd:Play()
  635. local ch = chara:GetChildren()
  636. for i = 1, #ch do
  637. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  638. local trace = Instance.new("Part",game.Workspace)
  639. trace.Size = ch[i].Size
  640. trace.Material = "Neon"
  641. trace.BrickColor = BrickColor.new("Really black")
  642. trace.Transparency = .3
  643. trace.CanCollide = false
  644. trace.Anchored = true
  645. trace.CFrame = ch[i].CFrame
  646. if ch[i].Name == "Head" then
  647. mehs = Instance.new("CylinderMesh",trace)
  648. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  649. end
  650. tracedisappear = coroutine.wrap(function()
  651. wait(1)
  652. for i = 1, 7 do
  653. wait(.1)
  654. trace.Transparency = trace.Transparency + .1
  655. end
  656. trace:Destroy()
  657. end)
  658. tracedisappear()
  659. end
  660. end
  661. chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  662. end
  663.  
  664. --Grab--
  665. function Grab(mouse)
  666. local hit = mouse.Target
  667. if hit ~= nil then
  668. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  669. local torsy = nil
  670. if hit.Parent:FindFirstChild("Torso")~=nil then
  671. torsy = hit.Parent.Torso
  672. elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
  673. torsy = hit.Parent.UpperTorso
  674. end
  675. local bodpos = Instance.new("BodyPosition",torsy)
  676. bodpos.Position = torsy.Position
  677. wait(1)
  678. burnsnd:Play()
  679. hit.Parent.Humanoid.MaxHealth = 100
  680. bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
  681. for i = 1, 10 do
  682. wait(.1)
  683. BurningEff(torsy)
  684. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
  685. end
  686. KillMortal(hit.Parent)
  687. end
  688. else end
  689. end
  690.  
  691. --Button1Down--
  692. dell = false
  693. function onButton1Down()
  694. if dell == false then
  695. dell = true
  696. swinganim:Play()
  697. bladeactive = true
  698. slashsnd:Play()
  699. wait(.7)
  700. bladeactive = false
  701. dell = false
  702. swinganim:Stop()
  703. end
  704. end
  705.  
  706. --KeyDowns--
  707. function onKeyDown(key)
  708. if key == "z" then
  709. Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
  710. elseif key == "x" then
  711. Grab(Mouse)
  712. end
  713. end
  714.  
  715. --Mouse Functions--
  716. Mouse = player:GetMouse()
  717. if Mouse then
  718. Mouse.Button1Down:connect(onButton1Down)
  719. Mouse.KeyDown:connect(onKeyDown)
  720. end
  721.  
  722. spawn(function()
  723. print("Loading Ghost Doe by joalars2...")
  724. print("This is a ghost edit of CKbackup's John Doe script. I do not intend to take credit.")
  725.  
  726. local plr = game:GetService("Players").LocalPlayer
  727. local mouse,char = plr:GetMouse(),plr.Character
  728.  
  729. local amountGhosts = 3
  730.  
  731. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  732.  
  733. local toggle,cd,mcd = false,false,false
  734. local ghosts = {}
  735. local temptab = {}
  736.  
  737. local state = "idle"
  738.  
  739. local gt = true
  740.  
  741. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  742. gyro.MaxTorque = Vector3.new(0,0,0)
  743. gyro.D = 0
  744. gyro.P = 100000000
  745.  
  746.  
  747. local wCol = BrickColor.new("Really red")
  748. local wCol2 = BrickColor.new("Really black")
  749. local gCol = BrickColor.new("Toothpaste")
  750. local gCol2 = BrickColor.new("Institutional white")
  751.  
  752. function searchAll(m,clear)
  753. if clear then
  754. if clear == true then
  755. for i,v in pairs(temptab) do
  756. table.remove(temptab,1)
  757. end
  758. end
  759. end
  760. for i,v in pairs(m:GetChildren()) do
  761. if v then
  762. local s = v:Clone()
  763. for _,b in pairs(s:GetChildren()) do
  764. b:Destroy()
  765. end
  766. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  767. if s.Name ~= "HumanoidRootPart" then
  768. s.Anchored = true
  769. s.CanCollide = false
  770. s.Transparency = 0.95
  771. v.Transparency = 1
  772. s.TopSurface = "Smooth"
  773. s.BottomSurface = "Smooth"
  774. s.FrontSurface = "Smooth"
  775. s.RightSurface = "Smooth"
  776. s.BackSurface = "Smooth"
  777. s.LeftSurface = "Smooth"
  778. if s.Material ~= Enum.Material.Neon then
  779. if gt == true then
  780. s.BrickColor = wCol2
  781. else
  782. s.BrickColor = gCol2
  783. end
  784. else
  785. if gt == true then
  786. s.BrickColor = wCol
  787. else
  788. s.BrickColor = gCol
  789. end
  790. end
  791. for _,c in pairs(v:GetChildren()) do
  792. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  793. c:Clone().Parent = s
  794. end
  795. end
  796. local objValue = Instance.new("ObjectValue",s)
  797. objValue.Name = "Target"
  798. objValue.Value = v
  799. table.insert(temptab,s)
  800. end
  801. --elseif s:IsA("CharacterMesh") then
  802. --table.insert(temptab,s)
  803. end
  804. --searchAll(v)
  805. end
  806. end
  807. return temptab
  808. end
  809.  
  810. function CreateGhost()
  811. local ghost = Instance.new("Model",game.Workspace)
  812. searchAll(char,true)
  813. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  814. --Instance.new("Humanoid",ghost)
  815. for i,v in pairs(temptab) do
  816. v:Clone().Parent = ghost
  817. end
  818. table.insert(ghosts,ghost)
  819. end
  820.  
  821. function ClearGhosts()
  822. for i,v in pairs(ghosts) do
  823. v:Destroy()
  824. end
  825. for i,v in pairs(ghosts) do
  826. table.remove(ghosts,1)
  827. end
  828. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  829. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  830. v:Destroy()
  831. end
  832. end
  833. end
  834.  
  835. Instance.new("ForceField",char).Visible = false
  836.  
  837. toggle = true
  838. for i=1,amountGhosts do
  839. CreateGhost()
  840. end
  841. char.Parent = game:GetService("Workspace").CurrentCamera
  842. char:FindFirstChild("Head").Transparency = 1
  843. char:FindFirstChild("Torso").Transparency = 1
  844. char:FindFirstChild("Right Arm").Transparency = 1
  845. char:FindFirstChild("Left Arm").Transparency = 1
  846. char:FindFirstChild("Right Leg").Transparency = 1
  847. char:FindFirstChild("Left Leg").Transparency = 1
  848. for i,v in pairs(char:GetChildren()) do
  849. if v:IsA("Accessory") then
  850. v:FindFirstChild("Handle").Transparency = 1
  851. end
  852. end
  853. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  854.  
  855. local p1 = Instance.new("Part",workspace)
  856. local m1 = Instance.new("SpecialMesh",p1)
  857. m1.MeshType = "Sphere"
  858. m1.Scale = Vector3.new(5,5,5)
  859. p1.Size = Vector3.new(1,1,1)
  860. p1.Anchored = true
  861. p1.CanCollide = false
  862. p1.TopSurface = "Smooth"
  863. p1.BottomSurface = "Smooth"
  864. p1.BrickColor = wCol
  865. p1.Material = "Neon"
  866. local p2 = Instance.new("Part",workspace)
  867. local m2 = Instance.new("SpecialMesh",p2)
  868. m2.MeshType = "Sphere"
  869. m2.Scale = Vector3.new(8,8,8)
  870. p2.Size = Vector3.new(1,1,1)
  871. p2.Anchored = true
  872. p2.CanCollide = false
  873. p2.TopSurface = "Smooth"
  874. p2.BottomSurface = "Smooth"
  875. p2.BrickColor = wCol2
  876. p2.Material = "Neon"
  877. local p3 = Instance.new("Part",workspace)
  878. local m3 = Instance.new("BlockMesh",p3)
  879. m3.Scale = Vector3.new(7,7,7)
  880. p3.Size = Vector3.new(1,1,1)
  881. p3.Transparency = 0.4
  882. p3.Anchored = true
  883. p3.CanCollide = false
  884. p3.TopSurface = "Smooth"
  885. p3.BottomSurface = "Smooth"
  886. p3.BrickColor = wCol
  887. p3.Material = "Neon"
  888. local p4 = Instance.new("Part",workspace)
  889. local m4 = Instance.new("BlockMesh",p4)
  890. m4.Scale = Vector3.new(10,10,10)
  891. p4.Size = Vector3.new(1,1,1)
  892. p4.Transparency = 0.4
  893. p4.Anchored = true
  894. p4.CanCollide = false
  895. p4.TopSurface = "Smooth"
  896. p4.BottomSurface = "Smooth"
  897. p4.BrickColor = wCol2
  898. p4.Material = "Neon"
  899. local currentframe = 0
  900. local frmR
  901.  
  902. frmR = game:GetService("RunService").RenderStepped:connect(function()
  903. currentframe = currentframe + 1
  904. if currentframe < 1*60 then
  905. p1.CFrame = char:WaitForChild("Torso").CFrame
  906. p2.CFrame = char:WaitForChild("Torso").CFrame
  907. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  908. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  909. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  910. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  911. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  912. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  913. p1.Transparency = p1.Transparency + (1/(1*60))
  914. p2.Transparency = p2.Transparency + (1/(1*60))
  915. p3.Transparency = p3.Transparency + (1/(1*60))
  916. p4.Transparency = p4.Transparency + (1/(1*60))
  917. else
  918. p1:Destroy()
  919. p2:Destroy()
  920. p3:Destroy()
  921. p4:Destroy()
  922. frmR:disconnect()
  923. end
  924. end)
  925.  
  926. char.Humanoid.MaxHealth = math.huge
  927. wait()
  928. char.Humanoid.Health = math.huge
  929.  
  930. --[[mouse.KeyDown:connect(function(key)
  931. if key == "r" then
  932. print("R!")
  933. if cd == false then
  934. print("No cooldown!")
  935. cd = true
  936. if toggle == false then
  937. print("Entering godmode")
  938. toggle = true
  939. Instance.new("ForceField",char)
  940. for i=1,amountGhosts do
  941. CreateGhost()
  942. end
  943. char.Parent = game:GetService("Workspace").CurrentCamera
  944. char:FindFirstChild("Head").Transparency = 1
  945. char:FindFirstChild("Torso").Transparency = 1
  946. char:FindFirstChild("Right Arm").Transparency = 1
  947. char:FindFirstChild("Left Arm").Transparency = 1
  948. char:FindFirstChild("Right Leg").Transparency = 1
  949. char:FindFirstChild("Left Leg").Transparency = 1
  950. for i,v in pairs(char:GetChildren()) do
  951. if v:IsA("Accessory") then
  952. v:FindFirstChild("Handle").Transparency = 1
  953. end
  954. end
  955. else
  956. print("Exiting godmode")
  957. toggle = false
  958. for i,v in pairs(ghosts) do
  959. v:Destroy()
  960. end
  961. char.Parent = game:GetService("Workspace")
  962. char:FindFirstChild("ForceField"):Destroy()
  963. char:FindFirstChild("Head").Transparency = 0
  964. char:FindFirstChild("Torso").Transparency = 0
  965. char:FindFirstChild("Right Arm").Transparency = 0
  966. char:FindFirstChild("Left Arm").Transparency = 0
  967. char:FindFirstChild("Right Leg").Transparency = 0
  968. char:FindFirstChild("Left Leg").Transparency = 0
  969. for i,v in pairs(char:GetChildren()) do
  970. if v:IsA("Accessory") then
  971. v:FindFirstChild("Handle").Transparency = 0
  972. end
  973. end
  974. end
  975. cd = false
  976. end
  977. end
  978. end)]]
  979.  
  980. mouse.KeyDown:connect(function(key)
  981. if key == "f" then
  982. ClearGhosts()
  983. for i=1,amountGhosts do
  984. CreateGhost()
  985. end
  986. end
  987. end)
  988.  
  989. local frm = 0
  990.  
  991. local toRemove = {}
  992.  
  993. game:GetService("RunService").RenderStepped:connect(function()
  994. frm = frm + 1
  995. if char.Parent == game:GetService("Workspace").CurrentCamera then
  996.  
  997. local delay = 0.9
  998.  
  999. for i,v in pairs(ghosts) do
  1000. for _,b in pairs(v:GetChildren()) do
  1001. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  1002. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  1003. end
  1004. end
  1005. delay = delay - (0.5/(#ghosts+1))
  1006. end
  1007.  
  1008. --[[if math.floor(frm/8) == frm/8 then
  1009. local isub = 0
  1010. for i,v in pairs(ghosts) do
  1011. if #v:GetChildren() < 6 then
  1012. v:Destroy()
  1013. table.remove(ghosts,i - isub)
  1014. isub = isub + 1
  1015. CreateGhost()
  1016. end
  1017. end
  1018. end]]
  1019. end
  1020.  
  1021. --Animation states
  1022.  
  1023. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  1024. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  1025.  
  1026. if state ~= "busy" then
  1027. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  1028. state = "idle"
  1029. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  1030. state = "running"
  1031. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  1032. state = "falling"
  1033. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  1034. state = "jumping"]]
  1035. end
  1036. char.Humanoid.WalkSpeed = 32
  1037. char.Humanoid.JumpPower = 70
  1038. end
  1039. end)
  1040.  
  1041. char.Humanoid.Died:connect(function()
  1042. toggle = false
  1043.  
  1044. ClearGhosts()
  1045.  
  1046. char.Parent = game.Workspace
  1047. char.Parent = game:GetService("Workspace")
  1048. char:FindFirstChild("ForceField"):Destroy()
  1049. char:FindFirstChild("Head").Transparency = 0
  1050. char:FindFirstChild("Torso").Transparency = 0
  1051. char:FindFirstChild("Right Arm").Transparency = 0
  1052. char:FindFirstChild("Left Arm").Transparency = 0
  1053. char:FindFirstChild("Right Leg").Transparency = 0
  1054. char:FindFirstChild("Left Leg").Transparency = 0
  1055. for i,v in pairs(char:GetChildren()) do
  1056. if v:IsA("Accessory") then
  1057. v:FindFirstChild("Handle").Transparency = 0
  1058. end
  1059. end
  1060. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  1061. plr:LoadCharacter()
  1062. end)
  1063.  
  1064. local msgidGlob = 0
  1065. local state = true
  1066. local font = "Arcade"
  1067. local tcol = Color3.fromRGB(255,217,0)
  1068. local tscol = Color3.fromRGB(0,0,0)
  1069. local fsiz = 28
  1070. local tr = true
  1071. local tsr = false
  1072. local fade = 2
  1073.  
  1074. local p = Instance.new("Part",game.Workspace)
  1075. p.Size = Vector3.new(0.2,0.2,0.2)
  1076. p.Transparency = 1
  1077. p.Anchored = true
  1078. p.CanCollide = false
  1079. p.Name = "Msg"
  1080. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1081.  
  1082. local r = 255
  1083. local b = 0
  1084. local g = 0
  1085.  
  1086. plr.Chatted:connect(function(c)
  1087. msgidGlob = msgidGlob + 1
  1088. local curMsgId = msgidGlob
  1089. if string.lower(c) == "!disable" then
  1090. state = false
  1091. elseif string.lower(c) == "!enable" then
  1092. state = true
  1093. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1094. local old = font
  1095. font = string.sub(c,7,#c) or old
  1096. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1097. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1098. tr = true
  1099. else
  1100. tr = false
  1101. local old = tcol
  1102. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1103. end
  1104. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1105. if string.sub(c,10,#c) == "rainbow" then
  1106. tsr = true
  1107. else
  1108. tsr = false
  1109. local old = tscol
  1110. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1111. end
  1112. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1113. local old = fsiz
  1114. fsiz = string.sub(c,7,#c) or old
  1115. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1116. local old = fade
  1117. fade = string.sub(c,7,#c) or old
  1118. end
  1119. if plr.Character and state == true then
  1120. if plr.Character:FindFirstChild("Head") then
  1121. for i,v in pairs(p:GetChildren()) do
  1122. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1123. v:Destroy()
  1124. end
  1125. end
  1126. local bbgui = Instance.new("BillboardGui",p)
  1127. bbgui.Name = "J2CMSG"
  1128. bbgui.AlwaysOnTop = true
  1129. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1130. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1131. local tl = Instance.new("TextLabel",bbgui)
  1132. tl.BackgroundTransparency = 1
  1133. tl.BorderSizePixel = 0
  1134. tl.Size = UDim2.new(1,0,10,0)
  1135. tl.Position = UDim2.new(0,0,-5,0)
  1136. tl.Font = font or "SciFi"
  1137. tl.FontSize = "Size"..fsiz or "Size36"
  1138. tl.TextColor3 = tcol
  1139. tl.TextScaled = false
  1140. tl.TextWrapped = false
  1141. tl.TextStrokeColor3 = tscol
  1142. tl.TextStrokeTransparency = 0
  1143.  
  1144. game:GetService("RunService").RenderStepped:connect(function()
  1145. if tr then
  1146. if tl.Parent ~= nil then
  1147. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1148. end
  1149. end
  1150. end)
  1151.  
  1152. for i=1,#c do
  1153. if msgidGlob == curMsgId then
  1154. tl.Text = string.sub(c,1,i)
  1155. if string.sub(c,i,i) ~= " " then
  1156. local s = Instance.new("Sound",p)
  1157. s.SoundId = "rbxassetid://418252437"
  1158. s.Volume = 1
  1159. s.Pitch = 1
  1160. s:Play()
  1161. game.Debris:AddItem(s,2)
  1162. end
  1163. wait()
  1164. end
  1165. end
  1166. wait(fade)
  1167. if msgidGlob == curMsgId then
  1168. for i=1,10 do
  1169. if msgidGlob == curMsgId then
  1170. tl.TextTransparency = tl.TextTransparency + 0.1
  1171. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1172. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1173. wait()
  1174. end
  1175. end
  1176. if msgidGlob == curMsgId then
  1177. bbgui:Destroy()
  1178. end
  1179. end
  1180. end
  1181. end
  1182. end)
  1183.  
  1184. coroutine.resume(coroutine.create(function()
  1185. while wait() do
  1186. for i=0,255,10 do g = i wait() end
  1187. for i=255,0,-10 do r = i wait() end
  1188. for i=0,255,10 do b = i wait() end
  1189. for i=255,0,-10 do g = i wait() end
  1190. for i=0,255,10 do r = i wait() end
  1191. for i=255,0,-10 do b = i wait() end
  1192. end
  1193. end))
  1194.  
  1195. game:GetService("RunService").RenderStepped:connect(function()
  1196. if p.Parent ~= nil then
  1197. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1198. else
  1199. p = Instance.new("Part",game.Workspace)
  1200. p.Size = Vector3.new(0.2,0.2,0.2)
  1201. p.Transparency = 1
  1202. p.Anchored = true
  1203. p.CanCollide = false
  1204. p.Name = "Msg"
  1205. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1206. end
  1207. end)
  1208. end)
  1209.  
  1210. --Loop Function--
  1211. while true do
  1212. if sPart.Parent ~= nil then
  1213. sPart.CFrame = chara:FindFirstChild("Torso").CFrame
  1214. else
  1215. sPart = Instance.new("Part",workspace)
  1216. sPart.Name = "SoundPart"
  1217. sPart.Size = Vector3.new(0.2,0.2,0.2)
  1218. sPart.Anchored = true
  1219. sPart.Transparency = 1
  1220. sPart.CanCollide = false
  1221. sPart.CFrame = chara.Torso.CFrame
  1222. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  1223. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  1224. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  1225. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  1226. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  1227. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  1228. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  1229. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  1230. end
  1231. wait(.01)
  1232. tecks.TextTransparency = 1
  1233. tecks.TextStrokeTransparency = 1
  1234. chance = math.random(0,100)
  1235. if chance < 10 then
  1236. sel = math.random(1,3)
  1237. if sel == 1 then
  1238. tecks.Text = "NOHOPE"
  1239. elseif sel == 2 then
  1240. tecks.Text = "GIVEUP"
  1241. elseif sel == 3 then
  1242. tecks.Text = "BURNINHELL"
  1243. end
  1244. else tecks.Text = "John Doe"
  1245. end
  1246. if chara.Humanoid.Health > 0 then
  1247. chara.Humanoid.MaxHealth = math.huge
  1248. chara.Humanoid.Health = math.huge
  1249. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  1250. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  1251. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  1252. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  1253. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  1254. chara["Left Arm"].Anchored = false
  1255. chara["Right Arm"].Anchored = false
  1256. chara["Left Leg"].Anchored = false
  1257. chara["Right Leg"].Anchored = false
  1258. chara.Torso.Anchored = false
  1259. ch = chara:GetChildren()
  1260. for i = 1, #ch do
  1261. if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
  1262. ch[i]:Destroy()
  1263. end
  1264. end
  1265. tools = player.Backpack:GetChildren()
  1266. for i = 1, #tools do
  1267. if tools[i].ClassName == "HopperBin" then
  1268. tools[i]:Destroy()
  1269. end
  1270. end
  1271. tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  1272. local jtrace = Instance.new("Part",game.Workspace)
  1273. jtrace.Name = "JDTrace"
  1274. jtrace.Size = Vector3.new(10,0,10)
  1275. jtrace.Position = chara.Torso.Position
  1276. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
  1277. jtrace.Transparency = 0.98
  1278. jtrace.Anchored = true
  1279. jtrace.CanCollide = false
  1280. jtrace.BrickColor = BrickColor.new("Really black")
  1281. jtrace.Material = "Granite"
  1282. --BurningEff(jtrace)
  1283. game.Debris:AddItem(jtrace,1)
  1284. end
  1285. end
  1286. end
  1287. },
  1288. {
  1289. "Anti script aura",
  1290. function()
  1291. print("Loading...")
  1292. local ot = tick()
  1293.  
  1294. local plr = game.Players.LocalPlayer
  1295. local char,mouse = plr.Character,plr:GetMouse()
  1296.  
  1297. local mode = "script"
  1298.  
  1299. local amountParts = 3
  1300. local offsetxd = 3
  1301.  
  1302. local frame = 0
  1303. local oldTick = tick()
  1304. local actualframe = 0
  1305.  
  1306. local whitelist = {zombieherobrine123"}
  1307.  
  1308. local mouseMode = false
  1309.  
  1310. local tPos = Vector3.new(0,0,0)
  1311.  
  1312. local speed = 5
  1313.  
  1314. local mod = 40
  1315.  
  1316. local freezetab = {}
  1317.  
  1318. function circlePos(r,d,off) return off + Vector3.new(math.cos(math.rad(r))*d,0,math.sin(math.rad(r))*d) end
  1319.  
  1320. function search(t,tab)
  1321. local searchtab = {}
  1322. if tab then
  1323. searchtab = tab
  1324. end
  1325. for i,v in pairs(t:GetChildren()) do
  1326. table.insert(searchtab,v)
  1327. search(v,searchtab)
  1328. end
  1329. return searchtab
  1330. end
  1331.  
  1332. local r = 255
  1333. local g = 0
  1334. local b = 0
  1335.  
  1336. plr.Chatted:connect(function(c)
  1337. if string.lower(string.sub(c,1,8)) == "!amount " then
  1338. amountParts = tonumber(string.sub(c,9,#c))
  1339. end
  1340. if string.lower(string.sub(c,1,5)) == "!mod " then
  1341. mod = tonumber(string.sub(c,6,#c))
  1342. end
  1343. if string.lower(string.sub(c,1,8)) == "!offset " then
  1344. offsetxd = tonumber(string.sub(c,9,#c))
  1345. end
  1346. if string.lower(string.sub(c,1,7)) == "!speed " then
  1347. speed = tonumber(string.sub(c,8,#c))
  1348. end
  1349. if string.lower(string.sub(c,1,12)) == "!mode script" then
  1350. mode = "script"
  1351. warn("Mode: Script Destruction")
  1352. end
  1353. if string.lower(string.sub(c,1,10)) == "!mode kill" then
  1354. mode = "kill"
  1355. warn("Mode: Character Killing")
  1356. end
  1357. if string.lower(string.sub(c,1,5)) == "!default" then
  1358. script.Parent = plr
  1359. wait(1)
  1360. script.Parent = char
  1361. end
  1362. end)
  1363.  
  1364. mouse.KeyDown:connect(function(key)
  1365. if key == "f" then
  1366. if mouseMode == false then
  1367. mouseMode = true
  1368. else
  1369. mouseMode = false
  1370. end
  1371. end
  1372. end)
  1373.  
  1374. coroutine.resume(coroutine.create(function()
  1375. while wait() do
  1376. for i=0,255,10 do g = i wait() end
  1377. for i=255,0,-10 do r = i wait() end
  1378. for i=0,255,10 do b = i wait() end
  1379. for i=255,0,-10 do g = i wait() end
  1380. for i=0,255,10 do r = i wait() end
  1381. for i=255,0,-10 do b = i wait() end
  1382. end
  1383. end))
  1384.  
  1385. game:GetService("RunService").RenderStepped:connect(function()
  1386. actualframe = actualframe + 1
  1387. frame = frame + speed
  1388. local offset = offsetxd
  1389. offset = offsetxd -- + math.cos(tick())*3
  1390. if mouseMode == true then
  1391. tPos = mouse.Hit.p + Vector3.new(0,3,0)
  1392. else
  1393. tPos = char:WaitForChild("Torso").Position
  1394. end
  1395. for i=1,360,(360)/amountParts do
  1396. local p = Instance.new("Part")
  1397. p.TopSurface = "Smooth"
  1398. p.BottomSurface = "Smooth"
  1399. p.Color = Color3.fromRGB(r,g,b)
  1400. p.Material = "Neon"
  1401. local dist = (circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)) - circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))).Magnitude*speed
  1402. p.Size = Vector3.new(0.2,0.2,dist)
  1403. p.CanCollide = false
  1404. p.Anchored = true
  1405. local m = Instance.new("BlockMesh",p)
  1406. m.Scale = Vector3.new(1,1,1)
  1407. p.CFrame = CFrame.new(circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)),circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))) * CFrame.new(0,0,-dist/2)
  1408. p.Parent = workspace
  1409. local update
  1410. local updateframe = 0
  1411.  
  1412. update = game:GetService("RunService").RenderStepped:connect(function()
  1413. updateframe = updateframe + 1
  1414. m.Scale = m.Scale - Vector3.new(0.05,0.05,0)
  1415. if updateframe >= 15 then
  1416. p:Destroy()
  1417. update:disconnect()
  1418. end
  1419. end)
  1420. end
  1421. oldTick = tick()
  1422. if math.floor(actualframe/16) == actualframe/16 then
  1423. for i,c in pairs(game:GetService("Players"):GetChildren()) do
  1424. local isW = false
  1425. for i,v in pairs(whitelist) do
  1426. if c.Name == v then
  1427. isW = true
  1428. end
  1429. end
  1430. if c.Character.Parent == workspace then
  1431. if isW == false then
  1432. for i,v in pairs(search(c.Character)) do
  1433. wait()
  1434. if c ~= plr then
  1435. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("TrussPart") or v:IsA("UnionOperation") then
  1436. if (v.Position - tPos).Magnitude < offset then
  1437. for i,v in pairs(v.Parent:GetChildren()) do
  1438. if v:IsA("LocalScript") or v:IsA("Script") then
  1439. v:Destroy()
  1440. elseif v:IsA("Humanoid") then
  1441. if mode == "kill" then
  1442. v.MaxHealth = 1
  1443. v.Health = 0
  1444. v.Parent:BreakJoints()
  1445. end
  1446. end
  1447. end
  1448. if mode == "kill" then
  1449. v:Destroy()
  1450. end
  1451. end
  1452. end
  1453. end
  1454. end
  1455. end
  1456. end
  1457. end
  1458. end
  1459. end)
  1460. end
  1461. },
  1462. {
  1463. "Subs",
  1464. function()
  1465. warn([[
  1466.  
  1467. Custom chat messages by zombieherobriu
  1468. Commands:
  1469.  
  1470. !tcolor 255 255 255 | Sets the Color3 of the text
  1471. !tscolor 255 255 255 | Sets the Color3 of the text stroke
  1472. !font | Sets the text font
  1473. !fade | Seconds before text fade
  1474. !size | Sets the text font size
  1475. !enable | Enables this script
  1476. !disable | Disables this script
  1477.  
  1478. ]])
  1479.  
  1480. local plr = game:GetService("Players").LocalPlayer
  1481. local msgidGlob = 0
  1482. local state = true
  1483. local font = "Arcade"
  1484. local tcol = Color3.fromRGB(255,217,0)
  1485. local tscol = Color3.fromRGB(0,0,0)
  1486. local fsiz = 28
  1487. local tr = true
  1488. local tsr = false
  1489. local fade = 2
  1490.  
  1491. local p = Instance.new("Part",game.Workspace)
  1492. p.Size = Vector3.new(0.2,0.2,0.2)
  1493. p.Transparency = 1
  1494. p.Anchored = true
  1495. p.CanCollide = false
  1496. p.Name = "Msg"
  1497. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1498.  
  1499. local r = 255
  1500. local b = 0
  1501. local g = 0
  1502.  
  1503. plr.Chatted:connect(function(c)
  1504. msgidGlob = msgidGlob + 1
  1505. local curMsgId = msgidGlob
  1506. if string.lower(c) == "!disable" then
  1507. state = false
  1508. elseif string.lower(c) == "!enable" then
  1509. state = true
  1510. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1511. local old = font
  1512. font = string.sub(c,7,#c) or old
  1513. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1514. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1515. tr = true
  1516. else
  1517. tr = false
  1518. local old = tcol
  1519. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1520. end
  1521. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1522. if string.sub(c,10,#c) == "rainbow" then
  1523. tsr = true
  1524. else
  1525. tsr = false
  1526. local old = tscol
  1527. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1528. end
  1529. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1530. local old = fsiz
  1531. fsiz = string.sub(c,7,#c) or old
  1532. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1533. local old = fade
  1534. fade = string.sub(c,7,#c) or old
  1535. end
  1536. if plr.Character and state == true then
  1537. if plr.Character:FindFirstChild("Head") then
  1538. for i,v in pairs(p:GetChildren()) do
  1539. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1540. v:Destroy()
  1541. end
  1542. end
  1543. local bbgui = Instance.new("BillboardGui",p)
  1544. bbgui.Name = "J2CMSG"
  1545. bbgui.AlwaysOnTop = true
  1546. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1547. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1548. local tl = Instance.new("TextLabel",bbgui)
  1549. tl.BackgroundTransparency = 1
  1550. tl.BorderSizePixel = 0
  1551. tl.Size = UDim2.new(1,0,10,0)
  1552. tl.Position = UDim2.new(0,0,-5,0)
  1553. tl.Font = font or "SciFi"
  1554. tl.FontSize = "Size"..fsiz or "Size36"
  1555. tl.TextColor3 = tcol
  1556. tl.TextScaled = false
  1557. tl.TextWrapped = false
  1558. tl.TextStrokeColor3 = tscol
  1559. tl.TextStrokeTransparency = 0
  1560.  
  1561. game:GetService("RunService").RenderStepped:connect(function()
  1562. if tr then
  1563. if tl.Parent ~= nil then
  1564. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1565. end
  1566. end
  1567. end)
  1568.  
  1569. for i=1,#c do
  1570. if msgidGlob == curMsgId then
  1571. tl.Text = string.sub(c,1,i)
  1572. if string.sub(c,i,i) ~= " " then
  1573. local s = Instance.new("Sound",p)
  1574. s.SoundId = "rbxassetid://418252437"
  1575. s.Volume = 1
  1576. s.Pitch = 1
  1577. s:Play()
  1578. game.Debris:AddItem(s,2)
  1579. end
  1580. wait()
  1581. end
  1582. end
  1583. wait(fade)
  1584. if msgidGlob == curMsgId then
  1585. for i=1,10 do
  1586. if msgidGlob == curMsgId then
  1587. tl.TextTransparency = tl.TextTransparency + 0.1
  1588. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1589. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1590. wait()
  1591. end
  1592. end
  1593. if msgidGlob == curMsgId then
  1594. bbgui:Destroy()
  1595. end
  1596. end
  1597. end
  1598. end
  1599. end)
  1600.  
  1601. coroutine.resume(coroutine.create(function()
  1602. while wait() do
  1603. for i=0,255,10 do g = i wait() end
  1604. for i=255,0,-10 do r = i wait() end
  1605. for i=0,255,10 do b = i wait() end
  1606. for i=255,0,-10 do g = i wait() end
  1607. for i=0,255,10 do r = i wait() end
  1608. for i=255,0,-10 do b = i wait() end
  1609. end
  1610. end))
  1611.  
  1612. game:GetService("RunService").RenderStepped:connect(function()
  1613. if p.Parent ~= nil then
  1614. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1615. else
  1616. p = Instance.new("Part",game.Workspace)
  1617. p.Size = Vector3.new(0.2,0.2,0.2)
  1618. p.Transparency = 1
  1619. p.Anchored = true
  1620. p.CanCollide = false
  1621. p.Name = "Msg"
  1622. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1623. end
  1624. end)
  1625. end
  1626. },
  1627. {
  1628. "Drone",
  1629. function()
  1630. wait(2)
  1631.  
  1632. local plr = game:GetService("Players").LocalPlayer
  1633. local char,mouse = plr.Character,plr:GetMouse()
  1634. local camera = game:GetService("Workspace").CurrentCamera
  1635. local fly = false
  1636. local campos = CFrame.new(0,0,0)
  1637.  
  1638. local wd,ad,sd,dd,qd,ed,rd,fd,moused = false,false,false,false,false,false,false,false,false
  1639.  
  1640. local returnhome = true
  1641. local gun = false
  1642. local gcd = false
  1643. local shooting = false
  1644. local tPitch = 3
  1645.  
  1646. local tCf = CFrame.new(0,20,0)
  1647.  
  1648. o1 = Instance.new("Model")
  1649. o2 = Instance.new("Part")
  1650. o3 = Instance.new("BlockMesh")
  1651. o4 = Instance.new("Part")
  1652. o5 = Instance.new("BlockMesh")
  1653. o6 = Instance.new("Part")
  1654. o7 = Instance.new("Part")
  1655. o8 = Instance.new("BlockMesh")
  1656. o9 = Instance.new("Part")
  1657. o10 = Instance.new("BlockMesh")
  1658. o11 = Instance.new("Part")
  1659. o12 = Instance.new("CylinderMesh")
  1660. o13 = Instance.new("Part")
  1661. o14 = Instance.new("BlockMesh")
  1662. o15 = Instance.new("Part")
  1663. o16 = Instance.new("BlockMesh")
  1664. o17 = Instance.new("Part")
  1665. o18 = Instance.new("BlockMesh")
  1666. o19 = Instance.new("Part")
  1667. o20 = Instance.new("Part")
  1668. o21 = Instance.new("BlockMesh")
  1669. o22 = Instance.new("Part")
  1670. o23 = Instance.new("BlockMesh")
  1671. o24 = Instance.new("Part")
  1672. o25 = Instance.new("BlockMesh")
  1673. o26 = Instance.new("Part")
  1674. o27 = Instance.new("Part")
  1675. o28 = Instance.new("Part")
  1676. o29 = Instance.new("BlockMesh")
  1677. o30 = Instance.new("Part")
  1678. o31 = Instance.new("BlockMesh")
  1679. o32 = Instance.new("Part")
  1680. o33 = Instance.new("Part")
  1681. o34 = Instance.new("BlockMesh")
  1682. o35 = Instance.new("Part")
  1683. o36 = Instance.new("CylinderMesh")
  1684. o37 = Instance.new("Part")
  1685. o38 = Instance.new("CylinderMesh")
  1686. o39 = Instance.new("SpotLight")
  1687. o40 = Instance.new("Model")
  1688. o41 = Instance.new("Part")
  1689. o42 = Instance.new("BlockMesh")
  1690. o43 = Instance.new("Part")
  1691. o44 = Instance.new("BlockMesh")
  1692. o45 = Instance.new("Part")
  1693. o46 = Instance.new("BlockMesh")
  1694. o47 = Instance.new("Part")
  1695. o48 = Instance.new("BlockMesh")
  1696. o49 = Instance.new("Part")
  1697. o50 = Instance.new("BlockMesh")
  1698. o51 = Instance.new("Part")
  1699. o52 = Instance.new("BlockMesh")
  1700. o53 = Instance.new("Model")
  1701. o54 = Instance.new("Part")
  1702. o55 = Instance.new("BlockMesh")
  1703. o56 = Instance.new("Part")
  1704. o57 = Instance.new("BlockMesh")
  1705. o58 = Instance.new("Part")
  1706. o59 = Instance.new("BlockMesh")
  1707. o60 = Instance.new("Part")
  1708. o61 = Instance.new("BlockMesh")
  1709. o62 = Instance.new("Part")
  1710. o63 = Instance.new("BlockMesh")
  1711. o64 = Instance.new("Part")
  1712. o65 = Instance.new("BlockMesh")
  1713. o66 = Instance.new("Part")
  1714. o67 = Instance.new("BlockMesh")
  1715. o68 = Instance.new("Part")
  1716. o69 = Instance.new("BlockMesh")
  1717. o70 = Instance.new("Part")
  1718. o71 = Instance.new("Model")
  1719. o72 = Instance.new("Part")
  1720. o73 = Instance.new("BlockMesh")
  1721. o74 = Instance.new("Part")
  1722. o75 = Instance.new("BlockMesh")
  1723. o76 = Instance.new("Part")
  1724. o77 = Instance.new("BlockMesh")
  1725. o78 = Instance.new("Part")
  1726. o79 = Instance.new("BlockMesh")
  1727. o80 = Instance.new("Part")
  1728. o81 = Instance.new("BlockMesh")
  1729. o82 = Instance.new("Part")
  1730. o83 = Instance.new("BlockMesh")
  1731. o84 = Instance.new("Model")
  1732. o85 = Instance.new("Part")
  1733. o86 = Instance.new("BlockMesh")
  1734. o87 = Instance.new("Part")
  1735. o88 = Instance.new("BlockMesh")
  1736. o89 = Instance.new("Part")
  1737. o90 = Instance.new("BlockMesh")
  1738. o91 = Instance.new("Part")
  1739. o92 = Instance.new("BlockMesh")
  1740. o93 = Instance.new("Part")
  1741. o94 = Instance.new("BlockMesh")
  1742. o95 = Instance.new("Part")
  1743. o96 = Instance.new("BlockMesh")
  1744. o97 = Instance.new("Part")
  1745. o98 = Instance.new("Model")
  1746. o99 = Instance.new("Part")
  1747. o100 = Instance.new("CylinderMesh")
  1748. o101 = Instance.new("Part")
  1749. o102 = Instance.new("CylinderMesh")
  1750. o103 = Instance.new("Part")
  1751. o104 = Instance.new("CylinderMesh")
  1752. o105 = Instance.new("Part")
  1753. o106 = Instance.new("CylinderMesh")
  1754. o107 = Instance.new("Part")
  1755. o108 = Instance.new("CylinderMesh")
  1756. o109 = Instance.new("Part")
  1757. o1.Name = "Drone"
  1758. o1.Parent = game.Players.LocalPlayer.Character
  1759. o2.Parent = o1
  1760. o2.Material = Enum.Material.SmoothPlastic
  1761. o2.BrickColor = BrickColor.new("Institutional white")
  1762. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1763. o2.Anchored = true
  1764. o2.CanCollide = false
  1765. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1766. o2.CFrame = CFrame.new(13.0515203, 41.184063, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1767. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1768. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1769. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1773. o2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1774. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1775. o3.Parent = o2
  1776. o3.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1777. o4.Parent = o1
  1778. o4.Material = Enum.Material.SmoothPlastic
  1779. o4.BrickColor = BrickColor.new("Institutional white")
  1780. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1781. o4.Anchored = true
  1782. o4.CanCollide = false
  1783. o4.Size = Vector3.new(0.200000003, 0.7434479, 0.432551622)
  1784. o4.CFrame = CFrame.new(11.0104322, 40.8393707, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1785. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1786. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1787. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1788. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1789. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1790. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1792. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1793. o5.Parent = o4
  1794. o5.Scale = Vector3.new(0.337930918, 1, 1)
  1795. o6.Parent = o1
  1796. o6.Material = Enum.Material.SmoothPlastic
  1797. o6.BrickColor = BrickColor.new("Institutional white")
  1798. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1799. o6.Anchored = true
  1800. o6.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  1801. o6.CFrame = CFrame.new(12.0309782, 40.8393707, -70.5968246, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1802. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1803. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1804. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1805. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1806. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1807. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1808. o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1809. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1810. o7.Parent = o1
  1811. o7.Material = Enum.Material.SmoothPlastic
  1812. o7.BrickColor = BrickColor.new("Institutional white")
  1813. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1814. o7.Anchored = true
  1815. o7.CanCollide = false
  1816. o7.Size = Vector3.new(0.200000003, 0.446068704, 0.432551533)
  1817. o7.CFrame = CFrame.new(13.0380087, 40.9340019, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1818. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1819. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1821. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1822. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1823. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1824. o7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1825. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1826. o8.Parent = o7
  1827. o8.Scale = Vector3.new(0.202758551, 1, 1)
  1828. o9.Parent = o1
  1829. o9.Material = Enum.Material.SmoothPlastic
  1830. o9.BrickColor = BrickColor.new("Institutional white")
  1831. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1832. o9.Anchored = true
  1833. o9.CanCollide = false
  1834. o9.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1835. o9.CFrame = CFrame.new(13.0515203, 40.4946709, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1836. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1837. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1838. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1839. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1840. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1841. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1842. o9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1843. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1844. o10.Parent = o9
  1845. o10.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1846. o11.Parent = o1
  1847. o11.Material = Enum.Material.SmoothPlastic
  1848. o11.BrickColor = BrickColor.new("Really black")
  1849. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  1850. o11.Rotation = Vector3.new(-0, 0, -89.9999771)
  1851. o11.Anchored = true
  1852. o11.CanCollide = false
  1853. o11.Size = Vector3.new(0.432551593, 0.200000003, 0.432551533)
  1854. o11.CFrame = CFrame.new(13.0447683, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  1855. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1856. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1857. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1858. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1859. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1860. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1861. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1862. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  1863. o12.Parent = o11
  1864. o12.Scale = Vector3.new(1, 0.270344734, 1)
  1865. o13.Parent = o1
  1866. o13.Material = Enum.Material.SmoothPlastic
  1867. o13.BrickColor = BrickColor.new("Institutional white")
  1868. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  1869. o13.Rotation = Vector3.new(-180, 14.9999971, -180)
  1870. o13.Anchored = true
  1871. o13.CanCollide = false
  1872. o13.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1873. o13.CFrame = CFrame.new(11.6057615, 40.8393707, -71.2487564, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  1874. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1875. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1876. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1877. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1878. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1879. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1880. o13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1881. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  1882. o14.Parent = o13
  1883. o14.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1884. o15.Parent = o1
  1885. o15.Material = Enum.Material.SmoothPlastic
  1886. o15.BrickColor = BrickColor.new("Institutional white")
  1887. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  1888. o15.Anchored = true
  1889. o15.CanCollide = false
  1890. o15.Size = Vector3.new(1.82482684, 0.608275533, 0.200000003)
  1891. o15.CFrame = CFrame.new(12.0377378, 40.8393707, -69.1775131, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1892. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1893. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1894. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1895. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1896. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1897. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1898. o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1899. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  1900. o16.Parent = o15
  1901. o16.Scale = Vector3.new(1, 1, 0.540689588)
  1902. o17.Parent = o1
  1903. o17.Material = Enum.Material.SmoothPlastic
  1904. o17.BrickColor = BrickColor.new("Institutional white")
  1905. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  1906. o17.Rotation = Vector3.new(-0, 14.9999971, -180)
  1907. o17.Anchored = true
  1908. o17.CanCollide = false
  1909. o17.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1910. o17.CFrame = CFrame.new(11.5763578, 40.8393707, -68.866394, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  1911. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1912. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1913. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1914. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1915. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1916. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1918. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  1919. o18.Parent = o17
  1920. o18.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1921. o19.Parent = o1
  1922. o19.Material = Enum.Material.SmoothPlastic
  1923. o19.BrickColor = BrickColor.new("Institutional white")
  1924. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  1925. o19.Rotation = Vector3.new(-180, -14.9999971, -0)
  1926. o19.Anchored = true
  1927. o19.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  1928. o19.CFrame = CFrame.new(13.1865072, 40.8325996, -71.4201889, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  1929. o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1930. o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1931. o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1932. o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1933. o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1934. o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1936. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  1937. o20.Parent = o1
  1938. o20.Material = Enum.Material.SmoothPlastic
  1939. o20.BrickColor = BrickColor.new("Institutional white")
  1940. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  1941. o20.Rotation = Vector3.new(-180, 0, -180)
  1942. o20.Anchored = true
  1943. o20.CanCollide = false
  1944. o20.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  1945. o20.CFrame = CFrame.new(12.0650892, 40.8393707, -71.0390167, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1946. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1947. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1948. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1949. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1950. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1951. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1952. o20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1953. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  1954. o21.Parent = o20
  1955. o21.Scale = Vector3.new(1, 1, 0.878620446)
  1956. o22.Parent = o1
  1957. o22.Material = Enum.Material.SmoothPlastic
  1958. o22.BrickColor = BrickColor.new("Institutional white")
  1959. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  1960. o22.Rotation = Vector3.new(-0, -15.0000248, -0)
  1961. o22.Anchored = true
  1962. o22.CanCollide = false
  1963. o22.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1964. o22.CFrame = CFrame.new(12.517333, 40.8393707, -68.866394, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  1965. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1966. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1967. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1968. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1970. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1971. o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1972. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  1973. o23.Parent = o22
  1974. o23.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1975. o24.Parent = o1
  1976. o24.Material = Enum.Material.SmoothPlastic
  1977. o24.BrickColor = BrickColor.new("Institutional white")
  1978. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  1979. o24.Anchored = true
  1980. o24.CanCollide = false
  1981. o24.Size = Vector3.new(1.85186148, 0.608275533, 0.200000003)
  1982. o24.CFrame = CFrame.new(12.0242186, 40.8393707, -70.9347534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1983. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1984. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1985. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1987. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1988. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1989. o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1990. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  1991. o25.Parent = o24
  1992. o25.Scale = Vector3.new(1, 1, 0.540689588)
  1993. o26.Parent = o1
  1994. o26.Material = Enum.Material.SmoothPlastic
  1995. o26.BrickColor = BrickColor.new("Institutional white")
  1996. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  1997. o26.Rotation = Vector3.new(-0, 14.9999971, -180)
  1998. o26.Anchored = true
  1999. o26.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2000. o26.CFrame = CFrame.new(10.936595, 40.8325996, -68.6949692, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  2001. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2002. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2003. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2004. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2005. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2006. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2008. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  2009. o27.Parent = o1
  2010. o27.Material = Enum.Material.SmoothPlastic
  2011. o27.BrickColor = BrickColor.new("Institutional white")
  2012. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2013. o27.Rotation = Vector3.new(-180, 14.9999971, -180)
  2014. o27.Anchored = true
  2015. o27.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2016. o27.CFrame = CFrame.new(10.9659986, 40.8325996, -71.4201889, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  2017. o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2018. o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2019. o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2020. o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2021. o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2022. o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2023. o27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2024. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2025. o28.Parent = o1
  2026. o28.Material = Enum.Material.SmoothPlastic
  2027. o28.BrickColor = BrickColor.new("Institutional white")
  2028. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2029. o28.Anchored = true
  2030. o28.CanCollide = false
  2031. o28.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  2032. o28.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0761337, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2033. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2034. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2035. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2036. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2037. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2040. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2041. o29.Parent = o28
  2042. o29.Scale = Vector3.new(1, 1, 0.878620446)
  2043. o30.Parent = o1
  2044. o30.Material = Enum.Material.SmoothPlastic
  2045. o30.BrickColor = BrickColor.new("Institutional white")
  2046. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2047. o30.Anchored = true
  2048. o30.CanCollide = false
  2049. o30.Size = Vector3.new(0.405517191, 0.200000003, 0.256827533)
  2050. o30.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0355835, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2051. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2052. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2053. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2054. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2055. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2056. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2057. o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2058. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2059. o31.Parent = o30
  2060. o31.Scale = Vector3.new(1, 0.473103225, 1)
  2061. o32.Parent = o1
  2062. o32.Material = Enum.Material.SmoothPlastic
  2063. o32.BrickColor = BrickColor.new("Institutional white")
  2064. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2065. o32.Rotation = Vector3.new(-0, -15.0000248, -0)
  2066. o32.Anchored = true
  2067. o32.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2068. o32.CFrame = CFrame.new(13.1571112, 40.8325996, -68.6949692, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  2069. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2070. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2071. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. o32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2076. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2077. o33.Parent = o1
  2078. o33.Material = Enum.Material.SmoothPlastic
  2079. o33.BrickColor = BrickColor.new("Institutional white")
  2080. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2081. o33.Rotation = Vector3.new(-180, -14.9999971, -0)
  2082. o33.Anchored = true
  2083. o33.CanCollide = false
  2084. o33.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  2085. o33.CFrame = CFrame.new(12.5467367, 40.8393707, -71.2487564, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  2086. o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2087. o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2088. o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2089. o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2090. o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2091. o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2092. o33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2093. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2094. o34.Parent = o33
  2095. o34.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2096. o35.Parent = o1
  2097. o35.Material = Enum.Material.Neon
  2098. o35.BrickColor = BrickColor.new("Institutional white")
  2099. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2100. o35.Rotation = Vector3.new(-0, 0, -89.9999771)
  2101. o35.Anchored = true
  2102. o35.CanCollide = false
  2103. o35.Size = Vector3.new(0.324413657, 0.200000003, 0.432551533)
  2104. o35.CFrame = CFrame.new(13.05828, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2105. o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2106. o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2107. o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2108. o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2109. o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2110. o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2111. o35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2112. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2113. o36.Parent = o35
  2114. o36.Scale = Vector3.new(1, 0.405517131, 1)
  2115. o37.Name = "Eye"
  2116. o37.Parent = o1
  2117. o37.Material = Enum.Material.Neon
  2118. o37.BrickColor = BrickColor.new("Lime green")
  2119. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2120. o37.Rotation = Vector3.new(-0, 0, -89.9999771)
  2121. o37.Anchored = true
  2122. o37.CanCollide = false
  2123. o37.Size = Vector3.new(0.405517131, 0.200000003, 0.432551533)
  2124. o37.CFrame = CFrame.new(13.0515203, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2125. o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2126. o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2127. o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2128. o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2129. o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2130. o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2131. o37.Color = Color3.new(0, 1, 0)
  2132. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2133. o38.Parent = o37
  2134. o38.Scale = Vector3.new(1, 0.337930918, 1)
  2135. o39.Parent = o37
  2136. o39.Color = Color3.new(0, 1, 0)
  2137. o39.Brightness = 3
  2138. o39.Face = Enum.NormalId.Top
  2139. o39.Name = "Light"
  2140. o40.Name = "Rotor4"
  2141. o40.Parent = o1
  2142. o40.PrimaryPart = o41
  2143. o41.Name = "Main"
  2144. o41.Parent = o40
  2145. o41.Material = Enum.Material.SmoothPlastic
  2146. o41.BrickColor = BrickColor.new("Fossil")
  2147. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2148. o41.Anchored = true
  2149. o41.CanCollide = false
  2150. o41.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2151. o41.CFrame = CFrame.new(13.1841497, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2152. o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2154. o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2155. o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2156. o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2157. o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2158. o41.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2159. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2160. o42.Parent = o41
  2161. o42.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2162. o43.Parent = o40
  2163. o43.Material = Enum.Material.SmoothPlastic
  2164. o43.BrickColor = BrickColor.new("Fossil")
  2165. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2166. o43.Anchored = true
  2167. o43.CanCollide = false
  2168. o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2169. o43.CFrame = CFrame.new(13.1841497, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2170. o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2171. o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2172. o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2173. o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2174. o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2175. o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2176. o43.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2177. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2178. o44.Parent = o43
  2179. o44.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2180. o45.Parent = o40
  2181. o45.Material = Enum.Material.SmoothPlastic
  2182. o45.BrickColor = BrickColor.new("Fossil")
  2183. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2184. o45.Rotation = Vector3.new(-0, 0, -14.9999666)
  2185. o45.Anchored = true
  2186. o45.CanCollide = false
  2187. o45.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2188. o45.CFrame = CFrame.new(13.1841497, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2189. o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2190. o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2191. o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2192. o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2193. o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2194. o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2195. o45.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2196. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2197. o46.Parent = o45
  2198. o46.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2199. o47.Parent = o40
  2200. o47.Material = Enum.Material.SmoothPlastic
  2201. o47.BrickColor = BrickColor.new("Fossil")
  2202. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2203. o47.Rotation = Vector3.new(14.999939, -90, 0)
  2204. o47.Anchored = true
  2205. o47.CanCollide = false
  2206. o47.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2207. o47.CFrame = CFrame.new(12.9408331, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2208. o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2209. o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2210. o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2211. o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2212. o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2213. o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2214. o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2215. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2216. o48.Parent = o47
  2217. o48.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2218. o49.Parent = o40
  2219. o49.Material = Enum.Material.SmoothPlastic
  2220. o49.BrickColor = BrickColor.new("Fossil")
  2221. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2222. o49.Rotation = Vector3.new(-0, 0, 14.9999952)
  2223. o49.Anchored = true
  2224. o49.CanCollide = false
  2225. o49.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2226. o49.CFrame = CFrame.new(13.1841497, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2227. o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2228. o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2229. o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2230. o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2231. o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2232. o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2233. o49.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2234. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2235. o50.Parent = o49
  2236. o50.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2237. o51.Parent = o40
  2238. o51.Material = Enum.Material.SmoothPlastic
  2239. o51.BrickColor = BrickColor.new("Fossil")
  2240. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2241. o51.Rotation = Vector3.new(-14.9999952, -90, 0)
  2242. o51.Anchored = true
  2243. o51.CanCollide = false
  2244. o51.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2245. o51.CFrame = CFrame.new(13.4274492, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2246. o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2247. o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2248. o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2249. o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2250. o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2251. o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2252. o51.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2253. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2254. o52.Parent = o51
  2255. o52.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2256. o53.Name = "Rotor3"
  2257. o53.Parent = o1
  2258. o53.PrimaryPart = o54
  2259. o54.Name = "Main"
  2260. o54.Parent = o53
  2261. o54.Material = Enum.Material.SmoothPlastic
  2262. o54.BrickColor = BrickColor.new("Fossil")
  2263. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2264. o54.Anchored = true
  2265. o54.CanCollide = false
  2266. o54.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2267. o54.CFrame = CFrame.new(10.9673338, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2268. o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2269. o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2270. o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2271. o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2272. o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2273. o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2274. o54.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2275. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2276. o55.Parent = o54
  2277. o55.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2278. o56.Parent = o53
  2279. o56.Material = Enum.Material.SmoothPlastic
  2280. o56.BrickColor = BrickColor.new("Fossil")
  2281. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2282. o56.Anchored = true
  2283. o56.CanCollide = false
  2284. o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2285. o56.CFrame = CFrame.new(10.9673338, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2286. o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2287. o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2288. o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2289. o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2290. o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2291. o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2292. o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2293. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2294. o57.Parent = o56
  2295. o57.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2296. o58.Parent = o53
  2297. o58.Material = Enum.Material.SmoothPlastic
  2298. o58.BrickColor = BrickColor.new("Fossil")
  2299. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2300. o58.Rotation = Vector3.new(-0, 0, -14.9999666)
  2301. o58.Anchored = true
  2302. o58.CanCollide = false
  2303. o58.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2304. o58.CFrame = CFrame.new(10.9673338, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2305. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2306. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2307. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2308. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2309. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2310. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2311. o58.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2312. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2313. o59.Parent = o58
  2314. o59.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2315. o60.Parent = o53
  2316. o60.Material = Enum.Material.SmoothPlastic
  2317. o60.BrickColor = BrickColor.new("Fossil")
  2318. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2319. o60.Rotation = Vector3.new(14.999939, -90, 0)
  2320. o60.Anchored = true
  2321. o60.CanCollide = false
  2322. o60.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2323. o60.CFrame = CFrame.new(10.7240248, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2324. o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2325. o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2326. o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2327. o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2328. o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2329. o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2330. o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2331. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2332. o61.Parent = o60
  2333. o61.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2334. o62.Parent = o53
  2335. o62.Material = Enum.Material.SmoothPlastic
  2336. o62.BrickColor = BrickColor.new("Fossil")
  2337. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2338. o62.Rotation = Vector3.new(-0, 0, 14.9999952)
  2339. o62.Anchored = true
  2340. o62.CanCollide = false
  2341. o62.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2342. o62.CFrame = CFrame.new(10.9673338, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2343. o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2344. o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2345. o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2346. o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2347. o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2348. o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2349. o62.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2350. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2351. o63.Parent = o62
  2352. o63.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2353. o64.Parent = o53
  2354. o64.Material = Enum.Material.SmoothPlastic
  2355. o64.BrickColor = BrickColor.new("Fossil")
  2356. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2357. o64.Rotation = Vector3.new(-14.9999952, -90, 0)
  2358. o64.Anchored = true
  2359. o64.CanCollide = false
  2360. o64.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2361. o64.CFrame = CFrame.new(11.2106352, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2362. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2363. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2364. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2365. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2366. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2367. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2368. o64.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2369. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2370. o65.Parent = o64
  2371. o65.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2372. o66.Parent = o1
  2373. o66.Material = Enum.Material.SmoothPlastic
  2374. o66.BrickColor = BrickColor.new("Institutional white")
  2375. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2376. o66.Anchored = true
  2377. o66.CanCollide = false
  2378. o66.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2379. o66.CFrame = CFrame.new(13.0515203, 40.6163445, -70.1642685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2380. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2381. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2382. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2383. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2384. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2385. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2386. o66.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2387. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2388. o67.Parent = o66
  2389. o67.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2390. o68.Name = "SmgShutter"
  2391. o68.Parent = o1
  2392. o68.Material = Enum.Material.SmoothPlastic
  2393. o68.BrickColor = BrickColor.new("Institutional white")
  2394. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2395. o68.Anchored = true
  2396. o68.CanCollide = false
  2397. o68.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2398. o68.CFrame = CFrame.new(13.0515203, 40.6163445, -69.9479904, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2399. o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2401. o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2402. o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2403. o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2404. o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2405. o68.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2406. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2407. o69.Parent = o68
  2408. o69.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2409. o70.Parent = o1
  2410. o70.Material = Enum.Material.SmoothPlastic
  2411. o70.BrickColor = BrickColor.new("Institutional white")
  2412. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2413. o70.Anchored = true
  2414. o70.Size = Vector3.new(1.98703384, 0.865103006, 1.62206864)
  2415. o70.CFrame = CFrame.new(12.0242186, 40.8325996, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2416. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2417. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2418. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2419. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2420. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2421. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2422. o70.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2423. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2424. o71.Name = "Rotor1"
  2425. o71.Parent = o1
  2426. o71.PrimaryPart = o72
  2427. o72.Name = "Main"
  2428. o72.Parent = o71
  2429. o72.Material = Enum.Material.SmoothPlastic
  2430. o72.BrickColor = BrickColor.new("Fossil")
  2431. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2432. o72.Anchored = true
  2433. o72.CanCollide = false
  2434. o72.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2435. o72.CFrame = CFrame.new(13.1571112, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2436. o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2437. o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2438. o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2439. o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2440. o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2441. o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2442. o72.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2443. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2444. o73.Parent = o72
  2445. o73.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2446. o74.Parent = o71
  2447. o74.Material = Enum.Material.SmoothPlastic
  2448. o74.BrickColor = BrickColor.new("Fossil")
  2449. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2450. o74.Anchored = true
  2451. o74.CanCollide = false
  2452. o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2453. o74.CFrame = CFrame.new(13.1571112, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2454. o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2455. o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2456. o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2457. o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2458. o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2459. o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2460. o74.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2461. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2462. o75.Parent = o74
  2463. o75.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2464. o76.Parent = o71
  2465. o76.Material = Enum.Material.SmoothPlastic
  2466. o76.BrickColor = BrickColor.new("Fossil")
  2467. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2468. o76.Rotation = Vector3.new(-0, 0, -14.9999666)
  2469. o76.Anchored = true
  2470. o76.CanCollide = false
  2471. o76.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2472. o76.CFrame = CFrame.new(13.1571112, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2473. o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2474. o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2475. o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2476. o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2477. o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2478. o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2479. o76.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2480. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2481. o77.Parent = o76
  2482. o77.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2483. o78.Parent = o71
  2484. o78.Material = Enum.Material.SmoothPlastic
  2485. o78.BrickColor = BrickColor.new("Fossil")
  2486. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2487. o78.Rotation = Vector3.new(14.999939, -90, 0)
  2488. o78.Anchored = true
  2489. o78.CanCollide = false
  2490. o78.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2491. o78.CFrame = CFrame.new(12.9138021, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2492. o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2493. o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2494. o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2495. o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2496. o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2497. o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. o78.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2499. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2500. o79.Parent = o78
  2501. o79.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2502. o80.Parent = o71
  2503. o80.Material = Enum.Material.SmoothPlastic
  2504. o80.BrickColor = BrickColor.new("Fossil")
  2505. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2506. o80.Rotation = Vector3.new(-0, 0, 14.9999952)
  2507. o80.Anchored = true
  2508. o80.CanCollide = false
  2509. o80.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2510. o80.CFrame = CFrame.new(13.1571112, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2511. o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2512. o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2513. o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2514. o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2515. o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2516. o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2517. o80.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2518. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2519. o81.Parent = o80
  2520. o81.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2521. o82.Parent = o71
  2522. o82.Material = Enum.Material.SmoothPlastic
  2523. o82.BrickColor = BrickColor.new("Fossil")
  2524. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2525. o82.Rotation = Vector3.new(-14.9999952, -90, 0)
  2526. o82.Anchored = true
  2527. o82.CanCollide = false
  2528. o82.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2529. o82.CFrame = CFrame.new(13.4004259, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2530. o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2531. o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2532. o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2533. o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2534. o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2535. o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2536. o82.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2537. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2538. o83.Parent = o82
  2539. o83.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2540. o84.Name = "Rotor2"
  2541. o84.Parent = o1
  2542. o84.PrimaryPart = o85
  2543. o85.Name = "Main"
  2544. o85.Parent = o84
  2545. o85.Material = Enum.Material.SmoothPlastic
  2546. o85.BrickColor = BrickColor.new("Fossil")
  2547. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2548. o85.Anchored = true
  2549. o85.CanCollide = false
  2550. o85.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2551. o85.CFrame = CFrame.new(10.9403028, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2552. o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2553. o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2554. o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2555. o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2556. o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2557. o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2558. o85.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2559. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2560. o86.Parent = o85
  2561. o86.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2562. o87.Parent = o84
  2563. o87.Material = Enum.Material.SmoothPlastic
  2564. o87.BrickColor = BrickColor.new("Fossil")
  2565. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2566. o87.Anchored = true
  2567. o87.CanCollide = false
  2568. o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2569. o87.CFrame = CFrame.new(10.9403028, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2570. o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2571. o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2572. o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2573. o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2574. o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2575. o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2576. o87.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2577. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2578. o88.Parent = o87
  2579. o88.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2580. o89.Parent = o84
  2581. o89.Material = Enum.Material.SmoothPlastic
  2582. o89.BrickColor = BrickColor.new("Fossil")
  2583. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2584. o89.Rotation = Vector3.new(-0, 0, -14.9999666)
  2585. o89.Anchored = true
  2586. o89.CanCollide = false
  2587. o89.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2588. o89.CFrame = CFrame.new(10.9403028, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2589. o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2590. o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2591. o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2592. o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2593. o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2594. o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2595. o89.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2596. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2597. o90.Parent = o89
  2598. o90.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2599. o91.Parent = o84
  2600. o91.Material = Enum.Material.SmoothPlastic
  2601. o91.BrickColor = BrickColor.new("Fossil")
  2602. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2603. o91.Rotation = Vector3.new(14.999939, -90, 0)
  2604. o91.Anchored = true
  2605. o91.CanCollide = false
  2606. o91.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2607. o91.CFrame = CFrame.new(10.6969938, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2608. o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2609. o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2610. o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2611. o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2612. o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2613. o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2614. o91.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2615. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2616. o92.Parent = o91
  2617. o92.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2618. o93.Parent = o84
  2619. o93.Material = Enum.Material.SmoothPlastic
  2620. o93.BrickColor = BrickColor.new("Fossil")
  2621. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2622. o93.Rotation = Vector3.new(-0, 0, 14.9999952)
  2623. o93.Anchored = true
  2624. o93.CanCollide = false
  2625. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2626. o93.CFrame = CFrame.new(10.9403028, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2627. o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2629. o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2630. o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2631. o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2632. o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2633. o93.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2634. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2635. o94.Parent = o93
  2636. o94.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2637. o95.Parent = o84
  2638. o95.Material = Enum.Material.SmoothPlastic
  2639. o95.BrickColor = BrickColor.new("Fossil")
  2640. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2641. o95.Rotation = Vector3.new(-14.9999952, -90, 0)
  2642. o95.Anchored = true
  2643. o95.CanCollide = false
  2644. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2645. o95.CFrame = CFrame.new(11.1836042, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2646. o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2647. o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2648. o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2649. o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2650. o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2652. o95.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2653. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2654. o96.Parent = o95
  2655. o96.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2656. o97.Parent = o1
  2657. o97.Material = Enum.Material.SmoothPlastic
  2658. o97.BrickColor = BrickColor.new("Institutional white")
  2659. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2660. o97.Anchored = true
  2661. o97.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  2662. o97.CFrame = CFrame.new(12.0309782, 40.8393707, -69.5154419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2663. o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2664. o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2665. o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2666. o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2667. o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2668. o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2669. o97.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2670. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2671. o98.Name = "Smg"
  2672. o98.Parent = o1
  2673. o99.Parent = o98
  2674. o99.Material = Enum.Material.SmoothPlastic
  2675. o99.BrickColor = BrickColor.new("Smoky grey")
  2676. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2677. o99.Rotation = Vector3.new(-0, 0, -89.9999771)
  2678. o99.Anchored = true
  2679. o99.CanCollide = false
  2680. o99.Size = Vector3.new(0.200000003, 0.216275766, 0.200000003)
  2681. o99.CFrame = CFrame.new(12.7068396, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2682. o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2683. o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2684. o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2685. o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2686. o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2687. o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2688. o99.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2689. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2690. o100.Parent = o99
  2691. o100.Scale = Vector3.new(0.946206272, 1, 0.946206272)
  2692. o101.Parent = o98
  2693. o101.Material = Enum.Material.SmoothPlastic
  2694. o101.BrickColor = BrickColor.new("Smoky grey")
  2695. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2696. o101.Rotation = Vector3.new(-0, 0, -89.9999771)
  2697. o101.Anchored = true
  2698. o101.CanCollide = false
  2699. o101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2700. o101.CFrame = CFrame.new(12.8217306, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2701. o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2702. o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2703. o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2704. o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2705. o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2706. o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2707. o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2708. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2709. o102.Parent = o101
  2710. o102.Scale = Vector3.new(0.811033964, 0.20275867, 0.946206272)
  2711. o103.Parent = o98
  2712. o103.Material = Enum.Material.SmoothPlastic
  2713. o103.BrickColor = BrickColor.new("Smoky grey")
  2714. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2715. o103.Rotation = Vector3.new(-0, 0, -89.9999771)
  2716. o103.Anchored = true
  2717. o103.CanCollide = false
  2718. o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2719. o103.CFrame = CFrame.new(12.9095907, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2720. o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2721. o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2722. o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2723. o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2724. o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2725. o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2726. o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2727. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2728. o104.Parent = o103
  2729. o104.Scale = Vector3.new(0.54068929, 0.811033964, 0.946206272)
  2730. o105.Name = "SMGPipeH"
  2731. o105.Parent = o98
  2732. o105.Material = Enum.Material.SmoothPlastic
  2733. o105.BrickColor = BrickColor.new("Really black")
  2734. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2735. o105.Rotation = Vector3.new(-0, 0, -89.9999771)
  2736. o105.Anchored = true
  2737. o105.CanCollide = false
  2738. o105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2739. o105.CFrame = CFrame.new(12.9974585, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2740. o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2741. o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2742. o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2743. o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2744. o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2745. o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2746. o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2747. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2748. o106.Parent = o105
  2749. o106.Scale = Vector3.new(0.270344585, 0.0675861686, 0.946206272)
  2750. o107.Parent = o98
  2751. o107.Material = Enum.Material.SmoothPlastic
  2752. o107.BrickColor = BrickColor.new("Smoky grey")
  2753. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2754. o107.Rotation = Vector3.new(-0, 0, -89.9999771)
  2755. o107.Anchored = true
  2756. o107.CanCollide = false
  2757. o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2758. o107.CFrame = CFrame.new(12.8758001, 40.5825348, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2759. o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2760. o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2761. o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2762. o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2763. o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2764. o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2765. o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2766. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2767. o108.Parent = o107
  2768. o108.Scale = Vector3.new(0.337930739, 0.473103255, 0.946206272)
  2769. o109.Name = "Controller"
  2770. o109.Parent = o1
  2771. o109.Material = Enum.Material.SmoothPlastic
  2772. o109.BrickColor = BrickColor.new("Institutional white")
  2773. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2774. o109.Anchored = true
  2775. o109.CanCollide = false
  2776. o109.Size = Vector3.new(0.200000003, 0.400000006, 0.432551533)
  2777. o109.CFrame = CFrame.new(12.0515394, 40.7946739, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2778. o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2779. o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2780. o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2781. o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2782. o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2783. o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2784. o109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2785. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2786. o1.PrimaryPart = o109
  2787.  
  2788. local seat = Instance.new("Seat",o1)
  2789. seat.Name = "Seat"
  2790. seat.Size = Vector3.new(1,1,1)
  2791. seat.Transparency = 1
  2792. seat.CFrame = o1.Controller.CFrame * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0))
  2793. seat.CanCollide = false
  2794.  
  2795. local soisoi = Instance.new("Sound",o1.Controller)
  2796. soisoi.SoundId = "rbxassetid://151800925"
  2797. soisoi.Volume = 0.3
  2798. soisoi.Pitch = 3
  2799. soisoi.Looped = true
  2800. soisoi:Play()
  2801.  
  2802. local rpod = Instance.new("Part")
  2803.  
  2804. local hum = Instance.new("Humanoid",o1)
  2805. hum.MaxHealth = 250
  2806. hum.Health = 250
  2807.  
  2808. o1:FindFirstChild("Rotor1").PrimaryPart = o1:FindFirstChild("Rotor1").Main
  2809. o1:FindFirstChild("Rotor2").PrimaryPart = o1:FindFirstChild("Rotor2").Main
  2810. o1:FindFirstChild("Rotor3").PrimaryPart = o1:FindFirstChild("Rotor3").Main
  2811. o1:FindFirstChild("Rotor4").PrimaryPart = o1:FindFirstChild("Rotor4").Main
  2812. o1:FindFirstChild("Smg").PrimaryPart = o1:FindFirstChild("Smg").SMGPipeH
  2813.  
  2814. o1:FindFirstChild("Eye").Changed:connect(function()
  2815. o1:FindFirstChild("Eye").Light.Color = o1:FindFirstChild("Eye").Color
  2816. end)
  2817.  
  2818. o1:FindFirstChild("Eye").BrickColor = BrickColor.new("New Yeller")
  2819.  
  2820. for i,v in pairs(o1:GetChildren()) do
  2821. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  2822. if v.BrickColor == BrickColor.new("Institutional white") then
  2823. v.BrickColor = BrickColor.new("Really black")
  2824. end
  2825. if v.Material ~= Enum.Material.Neon then
  2826. v.Material = "Metal"
  2827. end
  2828. local w = Instance.new("Weld",o109)
  2829. w.Part0 = o109
  2830. w.Part1 = v
  2831. w.C0 = CFrame.new(v.Position-o109.CFrame.p)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  2832. end
  2833. end
  2834.  
  2835. for i,v in pairs(o1:FindFirstChild("Rotor1"):GetChildren()) do
  2836. v.BrickColor = BrickColor.new("Really black")
  2837. end
  2838. for i,v in pairs(o1:FindFirstChild("Rotor2"):GetChildren()) do
  2839. v.BrickColor = BrickColor.new("Really black")
  2840. end
  2841. for i,v in pairs(o1:FindFirstChild("Rotor3"):GetChildren()) do
  2842. v.BrickColor = BrickColor.new("Really black")
  2843. end
  2844. for i,v in pairs(o1:FindFirstChild("Rotor4"):GetChildren()) do
  2845. v.BrickColor = BrickColor.new("Really black")
  2846. end
  2847.  
  2848. --o1.SmgShutter.Material = "DiamondPlate"
  2849.  
  2850. local plr = game:GetService("Players").LocalPlayer
  2851. local msgidGlob = 0
  2852. local state = true
  2853. local font = "Arcade"
  2854. local tcol = Color3.fromRGB(255,217,0)
  2855. local tscol = Color3.fromRGB(0,0,0)
  2856. local fsiz = 28
  2857. local tr = true
  2858. local fade = 2
  2859.  
  2860. local p = Instance.new("Part",game.Workspace)
  2861. p.Size = Vector3.new(0.2,0.2,0.2)
  2862. p.Transparency = 1
  2863. p.Anchored = true
  2864. p.CanCollide = false
  2865. p.Name = "Msg"
  2866. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,2.25,0)
  2867.  
  2868. local r = 255
  2869. local b = 0
  2870. local g = 0
  2871.  
  2872. function cMsg(c)
  2873. msgidGlob = msgidGlob + 1
  2874. local curMsgId = msgidGlob
  2875. for i,v in pairs(p:GetChildren()) do
  2876. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  2877. v:Destroy()
  2878. end
  2879. end
  2880. local bbgui = Instance.new("BillboardGui",p)
  2881. bbgui.Name = "J2CMSG"
  2882. bbgui.AlwaysOnTop = true
  2883. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  2884. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  2885. local tl = Instance.new("TextLabel",bbgui)
  2886. tl.BackgroundTransparency = 1
  2887. tl.BorderSizePixel = 0
  2888. tl.Size = UDim2.new(1,0,10,0)
  2889. tl.Position = UDim2.new(0,0,-5,0)
  2890. tl.Font = font or "Arcade"
  2891. tl.FontSize = "Size"..fsiz or "Size28"
  2892. tl.TextColor3 = tcol
  2893. tl.TextScaled = false
  2894. tl.TextWrapped = false
  2895. tl.TextStrokeColor3 = tscol
  2896. tl.TextStrokeTransparency = 0
  2897.  
  2898. game:GetService("RunService").RenderStepped:connect(function()
  2899. if tr then
  2900. if tl.Parent ~= nil then
  2901. tl.TextColor3 = Color3.fromRGB(r,g,b)
  2902. end
  2903. end
  2904. end)
  2905.  
  2906. for i=1,#c do
  2907. if msgidGlob == curMsgId then
  2908. tl.Text = string.sub(c,1,i)
  2909. if string.sub(c,i,i) ~= " " then
  2910. local s = Instance.new("Sound",p)
  2911. s.SoundId = "rbxassetid://418252437"
  2912. s.Volume = 1
  2913. s.Pitch = 1
  2914. s:Play()
  2915. game.Debris:AddItem(s,2)
  2916. end
  2917. wait()
  2918. end
  2919. end
  2920. wait(fade)
  2921. if msgidGlob == curMsgId then
  2922. for i=1,10 do
  2923. if msgidGlob == curMsgId then
  2924. tl.TextTransparency = tl.TextTransparency + 0.1
  2925. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  2926. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  2927. wait()
  2928. end
  2929. end
  2930. if msgidGlob == curMsgId then
  2931. bbgui:Destroy()
  2932. end
  2933. end
  2934. end
  2935.  
  2936. mouse.KeyDown:connect(function(key)
  2937. if key == "b" then
  2938. if fly == false then
  2939. fly = true
  2940. campos = camera.CoordinateFrame
  2941. cMsg("Remote control!")
  2942. else
  2943. fly = false
  2944. returnhome = false
  2945. cMsg("Standby.")
  2946. end
  2947. end
  2948. if key == "w" then
  2949. wd = true
  2950. elseif key == "a" then
  2951. ad = true
  2952. elseif key == "s" then
  2953. sd = true
  2954. elseif key == "d" then
  2955. dd = true
  2956. elseif key == "q" then
  2957. qd = true
  2958. elseif key == "e" then
  2959. ed = true
  2960. elseif key == "r" then
  2961. rd = true
  2962. elseif key == "f" then
  2963. fd = true
  2964. elseif key == "t" then
  2965. if fly == false and returnhome == false then
  2966. returnhome = true
  2967. cMsg("Returning home!")
  2968. elseif fly == false and returnhome == true then
  2969. returnhome = false
  2970. cMsg("Standby.")
  2971. end
  2972. elseif key == "g" then
  2973. if gcd == false and moused == false then
  2974. gcd = true
  2975. if gun == false then
  2976. spawn(function() cMsg("Activating gun mode.") end)
  2977. gun = true
  2978. o1.SmgShutter.Transparency = 1
  2979. for i=1,30 do
  2980. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,0.01,0))
  2981. wait()
  2982. end
  2983. else
  2984. spawn(function() cMsg("Deactivating gun mode.") end)
  2985. gun = false
  2986. for i=1,30 do
  2987. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,-0.01,0))
  2988. wait()
  2989. end
  2990. o1.SmgShutter.Transparency = 0
  2991. end
  2992. wait(1)
  2993. gcd = false
  2994. end
  2995. end
  2996. end)
  2997.  
  2998. mouse.KeyUp:connect(function(key)
  2999. if key == "w" then
  3000. wd = false
  3001. elseif key == "a" then
  3002. ad = false
  3003. elseif key == "s" then
  3004. sd = false
  3005. elseif key == "d" then
  3006. dd = false
  3007. elseif key == "q" then
  3008. qd = false
  3009. elseif key == "e" then
  3010. ed = false
  3011. elseif key == "r" then
  3012. rd = false
  3013. elseif key == "f" then
  3014. fd = false
  3015. end
  3016. end)
  3017.  
  3018.  
  3019. hum.Changed:connect(function()
  3020. if hum.Health > hum.MaxHealth/2 then
  3021. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3022. if o1.Controller:FindFirstChild("Smoke") then o1.Controller.Smoke:Destroy() end
  3023. elseif hum.Health <= hum.MaxHealth/2 and hum.Health > hum.MaxHealth/4 then
  3024. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3025. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3026. elseif hum.Health <= hum.MaxHealth/4 then
  3027. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3028. if not o1.Controller:FindFirstChild("Fire") then Instance.new("Fire",o1.Controller) end
  3029. end
  3030. if hum.Health < hum.MaxHealth then
  3031. print("Health is now "..hum.Health)
  3032. else
  3033. print("Health max.")
  3034. end
  3035. end)
  3036.  
  3037. mouse.Button1Down:connect(function()
  3038. if moused == false and gun == true then
  3039. moused = true
  3040. local frms = 0
  3041. frm = game:GetService("RunService").RenderStepped:connect(function()
  3042. if math.floor(frms/5) == frms/5 then
  3043. for i=1,3 do
  3044. spawn(function()
  3045. local ray = Ray.new(o1.Smg.SMGPipeH.CFrame.p,((mouse.Hit.p - o1.Smg.SMGPipeH.CFrame.p).unit*2048) + Vector3.new(math.random(-1000,1000)/50,math.random(-1000,1000)/50,math.random(-1000,1000)/50))
  3046. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  3047. local trace = Instance.new("Part")
  3048. trace.BrickColor = BrickColor.new("New Yeller")
  3049. trace.Size = Vector3.new(0.2,0.2,(o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude)
  3050. trace.Anchored = true
  3051. trace.Material = "Neon"
  3052. trace.CanCollide = false
  3053. trace.Parent = game:GetService("Workspace")
  3054. trace.CFrame = CFrame.new(o1.Smg.SMGPipeH.CFrame.p,pos)*CFrame.new(0,0,-((o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude/2))
  3055. local s = Instance.new("Sound",o1.Smg.SMGPipeH)
  3056. s.SoundId = "rbxassetid://131257506"
  3057. s:Play()
  3058. spawn(function()
  3059. wait(2)
  3060. s:Destroy()
  3061. end)
  3062.  
  3063. if part then
  3064. if part.Parent:IsA("Model") then
  3065. if part.Parent:FindFirstChild("Humanoid") then
  3066. part.Parent.Humanoid.Health = part.Parent.Humanoid.Health - 15
  3067. end
  3068. elseif part.Parent.Parent:IsA("Model") then
  3069. if part.Parent.Parent:FindFirstChild("Humanoid") then
  3070. part.Parent.Parent.Humanoid.Health = part.Parent.Parent.Humanoid.Health - 15
  3071. end
  3072. end
  3073. end
  3074.  
  3075. wait(0.05)
  3076. trace:Destroy()
  3077. end)
  3078. end
  3079. end
  3080. frms = frms + 1
  3081. end)
  3082. mbup = mouse.Button1Up:connect(function()
  3083. moused = false
  3084. frm:disconnect()
  3085. mbup:disconnect()
  3086. end)
  3087. end
  3088. end)
  3089.  
  3090. local currentframe = 0
  3091.  
  3092. game:GetService("RunService").RenderStepped:connect(function()
  3093. currentframe = currentframe + 1
  3094. if math.floor(currentframe/16) == currentframe/16 then
  3095. if hum.Health < hum.MaxHealth then
  3096. hum.Health = hum.Health + hum.MaxHealth/4800
  3097. end
  3098. end
  3099. if hum.Health > hum.MaxHealth then
  3100. hum.Health = hum.MaxHealth
  3101. end
  3102. local xt = 0
  3103. local yt = 0
  3104. local zt = 0
  3105. local pspd = 0
  3106. if wd == true or ad == true or sd == true or dd == true or qd == true or ed == true or rd == true or fd == true then
  3107. tPitch = 3.4
  3108. pspd = -30
  3109. else
  3110. tPitch = 3
  3111. pspd = -15
  3112. end
  3113. local pChange = (tPitch - soisoi.Pitch)/10
  3114. soisoi.Pitch = soisoi.Pitch + pChange
  3115. if fly == true then
  3116. if wd == true then
  3117. tCf = tCf * CFrame.new(0.5,0,0)
  3118. yt = yt + 5
  3119. end
  3120. if ad == true then
  3121. tCf = tCf * CFrame.new(0,0,-0.5)
  3122. zt = zt - 5
  3123. end
  3124. if sd == true then
  3125. tCf = tCf * CFrame.new(-0.5,0,0)
  3126. yt = yt - 5
  3127. end
  3128. if dd == true then
  3129. tCf = tCf * CFrame.new(0,0,0.5)
  3130. zt = zt + 5
  3131. end
  3132. if qd == true then
  3133. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(3),math.rad(0))
  3134. end
  3135. if ed == true then
  3136. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(-3),math.rad(0))
  3137. end
  3138. if rd == true then
  3139. tCf = tCf * CFrame.new(0,0.5,0)
  3140. end
  3141. if fd == true then
  3142. tCf = tCf * CFrame.new(0,-0.5,0)
  3143. end
  3144. local nvec = Vector3.new(0,2,7)
  3145. if seat.Occupant ~= nil then
  3146. nvec = Vector3.new(2,4,7)
  3147. end
  3148. campos = campos:lerp((o37.CFrame * CFrame.Angles(math.rad(90 - xt),math.rad(0 - yt),math.rad(90 - zt))) * CFrame.new(nvec),0.33)
  3149. camera.CoordinateFrame = campos
  3150. char:FindFirstChild("Humanoid").WalkSpeed = 0
  3151. char:FindFirstChild("Humanoid").JumpPower = 0
  3152. else
  3153. if returnhome == true then
  3154. tCf = (char:FindFirstChild("Head").CFrame + Vector3.new(0,5,0)) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  3155. end
  3156. char:FindFirstChild("Humanoid").WalkSpeed = 16
  3157. char:FindFirstChild("Humanoid").JumpPower = 50
  3158. end
  3159. o1:FindFirstChild("Rotor1"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor1").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3160. o1:FindFirstChild("Rotor2"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor2").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3161. o1:FindFirstChild("Rotor3"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor3").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3162. o1:FindFirstChild("Rotor4"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor4").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3163. o1:SetPrimaryPartCFrame(o1.PrimaryPart.CFrame:lerp((tCf + Vector3.new(0,math.sin(tick()*4)/5,0)) * CFrame.Angles(math.rad(zt*2),math.rad(0*2),math.rad(-(yt*2))),0.06))
  3164. end)
  3165.  
  3166. plr.Chatted:connect(function(c)
  3167. if o1.PrimaryPart ~= nil and fly == true then
  3168. if string.lower(string.sub(c,1,3)) == "/e " then
  3169. cMsg(string.sub(c,4,#c))
  3170. else
  3171. cMsg(c)
  3172. end
  3173. end
  3174. end)
  3175.  
  3176. coroutine.resume(coroutine.create(function()
  3177. while wait() do
  3178. for i=0,255,10 do g = i wait() end
  3179. for i=255,0,-10 do r = i wait() end
  3180. for i=0,255,10 do b = i wait() end
  3181. for i=255,0,-10 do g = i wait() end
  3182. for i=0,255,10 do r = i wait() end
  3183. for i=255,0,-10 do b = i wait() end
  3184. end
  3185. end))
  3186.  
  3187. game:GetService("RunService").RenderStepped:connect(function()
  3188. if p.Parent ~= nil then
  3189. p.CFrame = p.CFrame:lerp(o1.PrimaryPart.CFrame + Vector3.new(0,1,0),0.16)
  3190. else
  3191. p = Instance.new("Part",game.Workspace)
  3192. p.Size = Vector3.new(0.2,0.2,0.2)
  3193. p.Transparency = 1
  3194. p.Anchored = true
  3195. p.CanCollide = false
  3196. p.Name = "Msg"
  3197. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,1,0)
  3198. end
  3199. end)
  3200. end
  3201. },
  3202. {
  3203. "V3 - Bloxxer",
  3204. function()
  3205. --Here we go.
  3206. local Tool = Instance.new("Tool",game:GetService("Players").LocalPlayer.Backpack)
  3207. Tool.Name = "V3 - Bloxxer"
  3208. Tool.CanBeDropped = false
  3209. Tool.RequiresHandle = false
  3210.  
  3211. local sname = Tool.Name
  3212. Tool.Name = "[WAIT]"
  3213. wait(0.5)
  3214. Tool.Name = sname
  3215.  
  3216. local plr = game:GetService("Players").LocalPlayer
  3217.  
  3218. while not plr.Character do wait() end
  3219.  
  3220. local char,jtab,ceqpt,bsy,isaim,cd = plr.Character,{},false,false,false,false
  3221.  
  3222. local dmgTab = {
  3223. {"Head",math.huge},
  3224. {"Torso",40}
  3225. }
  3226.  
  3227. local miscDmg = 20 --Anything not in the dmgTab takes this damage.
  3228.  
  3229. local gyro = Instance.new("BodyGyro",game:GetService("ServerStorage"))
  3230. gyro.MaxTorque = Vector3.new(0,0,0)
  3231. gyro.D = 0
  3232. gyro.P = 100000000
  3233.  
  3234. o1 = Tool
  3235. o2 = Instance.new("Part")
  3236. o3 = Instance.new("BlockMesh")
  3237. o4 = Instance.new("Part")
  3238. o5 = Instance.new("BlockMesh")
  3239. o6 = Instance.new("Part")
  3240. o7 = Instance.new("BlockMesh")
  3241. o8 = Instance.new("Part")
  3242. o9 = Instance.new("BlockMesh")
  3243. o10 = Instance.new("Part")
  3244. o11 = Instance.new("CylinderMesh")
  3245. o12 = Instance.new("Part")
  3246. o13 = Instance.new("BlockMesh")
  3247. o14 = Instance.new("Part")
  3248. o15 = Instance.new("BlockMesh")
  3249. o16 = Instance.new("Part")
  3250. o17 = Instance.new("BlockMesh")
  3251. o18 = Instance.new("Part")
  3252. o19 = Instance.new("BlockMesh")
  3253. o20 = Instance.new("Part")
  3254. o21 = Instance.new("BlockMesh")
  3255. o22 = Instance.new("Part")
  3256. o23 = Instance.new("BlockMesh")
  3257. o24 = Instance.new("Part")
  3258. o25 = Instance.new("BlockMesh")
  3259. o26 = Instance.new("Part")
  3260. o27 = Instance.new("BlockMesh")
  3261. o28 = Instance.new("Part")
  3262. o29 = Instance.new("BlockMesh")
  3263. o30 = Instance.new("Part")
  3264. o31 = Instance.new("BlockMesh")
  3265. o32 = Instance.new("Part")
  3266. o33 = Instance.new("BlockMesh")
  3267. o34 = Instance.new("Part")
  3268. o35 = Instance.new("BlockMesh")
  3269. o36 = Instance.new("Part")
  3270. o37 = Instance.new("CylinderMesh")
  3271. o38 = Instance.new("Part")
  3272. o39 = Instance.new("BlockMesh")
  3273. o40 = Instance.new("Part")
  3274. o41 = Instance.new("BlockMesh")
  3275. o42 = Instance.new("Part")
  3276. o43 = Instance.new("SpecialMesh")
  3277. o44 = Instance.new("Part")
  3278. o45 = Instance.new("SpecialMesh")
  3279. o46 = Instance.new("Part")
  3280. o47 = Instance.new("BlockMesh")
  3281. o48 = Instance.new("Part")
  3282. o49 = Instance.new("BlockMesh")
  3283. o50 = Instance.new("Part")
  3284. o51 = Instance.new("BlockMesh")
  3285. o52 = Instance.new("Part")
  3286. o53 = Instance.new("SpecialMesh")
  3287. o54 = Instance.new("Part")
  3288. o55 = Instance.new("SpecialMesh")
  3289. o56 = Instance.new("Part")
  3290. o57 = Instance.new("SpecialMesh")
  3291. o58 = Instance.new("Part")
  3292. o59 = Instance.new("SpecialMesh")
  3293. o60 = Instance.new("Part")
  3294. o61 = Instance.new("CylinderMesh")
  3295. o62 = Instance.new("Part")
  3296. o63 = Instance.new("Part")
  3297. o64 = Instance.new("CylinderMesh")
  3298. o65 = Instance.new("Part")
  3299. o66 = Instance.new("CylinderMesh")
  3300. o67 = Instance.new("Part")
  3301. o68 = Instance.new("SpecialMesh")
  3302. o69 = Instance.new("Part")
  3303. o70 = Instance.new("SpecialMesh")
  3304. o71 = Instance.new("Part")
  3305. o72 = Instance.new("SpecialMesh")
  3306. o73 = Instance.new("Part")
  3307. o74 = Instance.new("SpecialMesh")
  3308. o75 = Instance.new("Part")
  3309. o76 = Instance.new("BlockMesh")
  3310. o77 = Instance.new("Part")
  3311. o78 = Instance.new("SpecialMesh")
  3312. o79 = Instance.new("Part")
  3313. o80 = Instance.new("SpecialMesh")
  3314. o81 = Instance.new("Part")
  3315. o82 = Instance.new("SpecialMesh")
  3316. o83 = Instance.new("Part")
  3317. o84 = Instance.new("SpecialMesh")
  3318. o85 = Instance.new("Part")
  3319. o86 = Instance.new("SpecialMesh")
  3320. o87 = Instance.new("Part")
  3321. o88 = Instance.new("SpecialMesh")
  3322. o89 = Instance.new("Part")
  3323. o90 = Instance.new("SpecialMesh")
  3324. o91 = Instance.new("Part")
  3325. o92 = Instance.new("BlockMesh")
  3326. o93 = Instance.new("Part")
  3327. o94 = Instance.new("SpecialMesh")
  3328. o95 = Instance.new("Part")
  3329. o96 = Instance.new("BlockMesh")
  3330. o97 = Instance.new("Part")
  3331. o98 = Instance.new("BlockMesh")
  3332. o99 = Instance.new("Part")
  3333. o100 = Instance.new("SpecialMesh")
  3334. o101 = Instance.new("Part")
  3335. o102 = Instance.new("Part")
  3336. o103 = Instance.new("BlockMesh")
  3337. o104 = Instance.new("Part")
  3338. o105 = Instance.new("CylinderMesh")
  3339. o106 = Instance.new("Part")
  3340. o107 = Instance.new("SpecialMesh")
  3341. o108 = Instance.new("Part")
  3342. o109 = Instance.new("SpecialMesh")
  3343. o110 = Instance.new("Part")
  3344. o111 = Instance.new("SpecialMesh")
  3345. o112 = Instance.new("Part")
  3346. o113 = Instance.new("SpecialMesh")
  3347. o114 = Instance.new("Part")
  3348. o115 = Instance.new("SpecialMesh")
  3349. o116 = Instance.new("Part")
  3350. o117 = Instance.new("SpecialMesh")
  3351. o118 = Instance.new("Part")
  3352. o119 = Instance.new("SpecialMesh")
  3353. o120 = Instance.new("Part")
  3354. o121 = Instance.new("BlockMesh")
  3355. o122 = Instance.new("Part")
  3356. o123 = Instance.new("SpecialMesh")
  3357. o124 = Instance.new("Part")
  3358. o125 = Instance.new("BlockMesh")
  3359. o126 = Instance.new("Part")
  3360. o127 = Instance.new("SpecialMesh")
  3361. o128 = Instance.new("Part")
  3362. o129 = Instance.new("Part")
  3363. o130 = Instance.new("SpecialMesh")
  3364. o131 = Instance.new("Part")
  3365. o132 = Instance.new("SpecialMesh")
  3366. o133 = Instance.new("Part")
  3367. o134 = Instance.new("CylinderMesh")
  3368. o135 = Instance.new("Part")
  3369. o136 = Instance.new("CylinderMesh")
  3370. o137 = Instance.new("Part")
  3371. o138 = Instance.new("CylinderMesh")
  3372. o139 = Instance.new("Part")
  3373. o140 = Instance.new("CylinderMesh")
  3374. o141 = Instance.new("Part")
  3375. o142 = Instance.new("CylinderMesh")
  3376. o2.Name = "HandlePart"
  3377. o2.Parent = o1
  3378. o2.Transparency = 1
  3379. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3380. o2.Rotation = Vector3.new(4.02395599e-005, 60.0001793, -8.03882431e-005)
  3381. o2.CanCollide = false
  3382. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3383. o2.CFrame = CFrame.new(48.3958015, 153.580551, 21.9676399, 0.499997973, 7.0151691e-007, 0.866026998, -7.9483641e-007, 1, -3.51154995e-007, -0.866026998, -5.1277857e-007, 0.499997973)
  3384. o2.BottomSurface = Enum.SurfaceType.Smooth
  3385. o2.FrontSurface = Enum.SurfaceType.Glue
  3386. o2.TopSurface = Enum.SurfaceType.Smooth
  3387. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3388. o3.Parent = o2
  3389. o3.Scale = Vector3.new(0.9083215, 0.227080077, 0.454159856)
  3390. o4.Name = "Neon"
  3391. o4.Parent = o1
  3392. o4.Material = Enum.Material.Neon
  3393. o4.BrickColor = BrickColor.new("New Yeller")
  3394. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3395. o4.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3396. o4.CanCollide = false
  3397. o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3398. o4.CFrame = CFrame.new(47.8534203, 154.309479, 21.4704323, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3399. o4.Color = Color3.new(1, 1, 0)
  3400. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3401. o5.Parent = o4
  3402. o5.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3403. o6.Name = "Neon"
  3404. o6.Parent = o1
  3405. o6.Material = Enum.Material.Neon
  3406. o6.BrickColor = BrickColor.new("New Yeller")
  3407. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3408. o6.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3409. o6.CanCollide = false
  3410. o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3411. o6.CFrame = CFrame.new(47.9478264, 154.266312, 21.5249386, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3412. o6.Color = Color3.new(1, 1, 0)
  3413. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3414. o7.Parent = o6
  3415. o7.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3416. o8.Name = "Neon"
  3417. o8.Parent = o1
  3418. o8.Material = Enum.Material.Neon
  3419. o8.BrickColor = BrickColor.new("New Yeller")
  3420. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3421. o8.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3422. o8.CanCollide = false
  3423. o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3424. o8.CFrame = CFrame.new(47.9950218, 154.314011, 21.5521908, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3425. o8.Color = Color3.new(1, 1, 0)
  3426. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3427. o9.Parent = o8
  3428. o9.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3429. o10.Name = "Neon"
  3430. o10.Parent = o1
  3431. o10.Material = Enum.Material.Neon
  3432. o10.BrickColor = BrickColor.new("New Yeller")
  3433. o10.Reflectance = 1
  3434. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3435. o10.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3436. o10.CanCollide = false
  3437. o10.Size = Vector3.new(0.254330039, 1.28073144, 0.222538337)
  3438. o10.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3439. o10.BottomSurface = Enum.SurfaceType.Smooth
  3440. o10.TopSurface = Enum.SurfaceType.Smooth
  3441. o10.Color = Color3.new(1, 1, 0)
  3442. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3443. o11.Parent = o10
  3444. o12.Name = "Neon"
  3445. o12.Parent = o1
  3446. o12.Material = Enum.Material.Neon
  3447. o12.BrickColor = BrickColor.new("New Yeller")
  3448. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3449. o12.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16791351e-006)
  3450. o12.CanCollide = false
  3451. o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3452. o12.CFrame = CFrame.new(48.0422249, 154.289032, 21.5794373, 0.866024077, 7.8112862e-008, -0.50000304, -1.30941498e-006, 1, -2.11171391e-006, 0.50000304, 2.4835017e-006, 0.866024077)
  3453. o12.Color = Color3.new(1, 1, 0)
  3454. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3455. o13.Parent = o12
  3456. o13.Scale = Vector3.new(0.0454160832, 0.0908320472, 0.0454159975)
  3457. o14.Name = "Neon"
  3458. o14.Parent = o1
  3459. o14.Material = Enum.Material.Neon
  3460. o14.BrickColor = BrickColor.new("New Yeller")
  3461. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3462. o14.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3463. o14.CanCollide = false
  3464. o14.Size = Vector3.new(0.322454214, 6.99860668, 0.200000003)
  3465. o14.CFrame = CFrame.new(45.4107933, 154.184601, 20.2409496, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3466. o14.BottomSurface = Enum.SurfaceType.Smooth
  3467. o14.TopSurface = Enum.SurfaceType.Smooth
  3468. o14.Color = Color3.new(1, 1, 0)
  3469. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3470. o15.Parent = o14
  3471. o15.Scale = Vector3.new(1, 1, 0.0454159975)
  3472. o16.Name = "Neon"
  3473. o16.Parent = o1
  3474. o16.Material = Enum.Material.Neon
  3475. o16.BrickColor = BrickColor.new("New Yeller")
  3476. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3477. o16.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3478. o16.CanCollide = false
  3479. o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3480. o16.CFrame = CFrame.new(48.0186195, 154.36171, 21.565815, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3481. o16.Color = Color3.new(1, 1, 0)
  3482. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3483. o17.Parent = o16
  3484. o17.Scale = Vector3.new(0.317912549, 0.0454160199, 0.0454159975)
  3485. o18.Name = "Neon"
  3486. o18.Parent = o1
  3487. o18.Material = Enum.Material.Neon
  3488. o18.BrickColor = BrickColor.new("New Yeller")
  3489. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3490. o18.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3491. o18.CanCollide = false
  3492. o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3493. o18.CFrame = CFrame.new(47.9714165, 154.314026, 21.5385609, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3494. o18.Color = Color3.new(1, 1, 0)
  3495. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3496. o19.Parent = o18
  3497. o19.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3498. o20.Name = "Neon"
  3499. o20.Parent = o1
  3500. o20.Material = Enum.Material.Neon
  3501. o20.BrickColor = BrickColor.new("New Yeller")
  3502. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3503. o20.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3504. o20.CanCollide = false
  3505. o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3506. o20.CFrame = CFrame.new(47.9006233, 154.309479, 21.4976788, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3507. o20.Color = Color3.new(1, 1, 0)
  3508. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3509. o21.Parent = o20
  3510. o21.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3511. o22.Name = "Neon"
  3512. o22.Parent = o1
  3513. o22.Material = Enum.Material.Neon
  3514. o22.BrickColor = BrickColor.new("New Yeller")
  3515. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3516. o22.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3517. o22.CanCollide = false
  3518. o22.Size = Vector3.new(0.322454214, 0.200000003, 0.200000003)
  3519. o22.CFrame = CFrame.new(48.5042763, 154.184586, 22.026989, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3520. o22.BottomSurface = Enum.SurfaceType.Smooth
  3521. o22.TopSurface = Enum.SurfaceType.Smooth
  3522. o22.Color = Color3.new(1, 1, 0)
  3523. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3524. o23.Parent = o22
  3525. o23.Scale = Vector3.new(1, 0.726655424, 0.0454159975)
  3526. o24.Name = "Neon"
  3527. o24.Parent = o1
  3528. o24.Material = Enum.Material.Neon
  3529. o24.BrickColor = BrickColor.new("New Yeller")
  3530. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3531. o24.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3532. o24.CanCollide = false
  3533. o24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3534. o24.CFrame = CFrame.new(48.0225563, 154.266327, 21.5680904, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3535. o24.Color = Color3.new(1, 1, 0)
  3536. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3537. o25.Parent = o24
  3538. o25.Scale = Vector3.new(0.181664303, 0.0454160199, 0.0454159975)
  3539. o26.Name = "Neon"
  3540. o26.Parent = o1
  3541. o26.Material = Enum.Material.Neon
  3542. o26.BrickColor = BrickColor.new("New Yeller")
  3543. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3544. o26.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3545. o26.CanCollide = false
  3546. o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3547. o26.CFrame = CFrame.new(48.0382881, 154.275406, 21.5771751, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3548. o26.Color = Color3.new(1, 1, 0)
  3549. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3550. o27.Parent = o26
  3551. o27.Scale = Vector3.new(0.0908321664, 0.0454160199, 0.0454159975)
  3552. o28.Name = "Neon"
  3553. o28.Parent = o1
  3554. o28.Material = Enum.Material.Neon
  3555. o28.BrickColor = BrickColor.new("New Yeller")
  3556. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3557. o28.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3558. o28.CanCollide = false
  3559. o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3560. o28.CFrame = CFrame.new(48.0028877, 154.270874, 21.5567303, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3561. o28.Color = Color3.new(1, 1, 0)
  3562. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3563. o29.Parent = o28
  3564. o29.Scale = Vector3.new(0.0454160832, 0.0908320397, 0.0454159975)
  3565. o30.Name = "Neon"
  3566. o30.Parent = o1
  3567. o30.Material = Enum.Material.Neon
  3568. o30.BrickColor = BrickColor.new("New Yeller")
  3569. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3570. o30.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3571. o30.CanCollide = false
  3572. o30.Size = Vector3.new(0.249788493, 1.44422913, 0.200000003)
  3573. o30.CFrame = CFrame.new(49.0667305, 154.18454, 22.3517208, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3574. o30.BottomSurface = Enum.SurfaceType.Smooth
  3575. o30.TopSurface = Enum.SurfaceType.Smooth
  3576. o30.Color = Color3.new(1, 1, 0)
  3577. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3578. o31.Parent = o30
  3579. o31.Scale = Vector3.new(1, 1, 0.0454159975)
  3580. o32.Name = "Neon"
  3581. o32.Parent = o1
  3582. o32.Material = Enum.Material.Neon
  3583. o32.BrickColor = BrickColor.new("New Yeller")
  3584. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3585. o32.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3586. o32.CanCollide = false
  3587. o32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3588. o32.CFrame = CFrame.new(47.9478188, 154.361694, 21.5249348, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3589. o32.Color = Color3.new(1, 1, 0)
  3590. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3591. o33.Parent = o32
  3592. o33.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3593. o34.Name = "Neon"
  3594. o34.Parent = o1
  3595. o34.Material = Enum.Material.Neon
  3596. o34.BrickColor = BrickColor.new("New Yeller")
  3597. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3598. o34.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3599. o34.CanCollide = false
  3600. o34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3601. o34.CFrame = CFrame.new(47.9242134, 154.313995, 21.5113087, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3602. o34.Color = Color3.new(1, 1, 0)
  3603. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3604. o35.Parent = o34
  3605. o35.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3606. o36.Name = "Neon"
  3607. o36.Parent = o1
  3608. o36.Material = Enum.Material.Neon
  3609. o36.BrickColor = BrickColor.new("New Yeller")
  3610. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3611. o36.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  3612. o36.CanCollide = false
  3613. o36.Size = Vector3.new(0.331537426, 0.200000003, 0.322453529)
  3614. o36.CFrame = CFrame.new(42.3802223, 154.189163, 18.4912491, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  3615. o36.BottomSurface = Enum.SurfaceType.Smooth
  3616. o36.TopSurface = Enum.SurfaceType.Smooth
  3617. o36.Color = Color3.new(1, 1, 0)
  3618. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3619. o37.Parent = o36
  3620. o37.Scale = Vector3.new(1, 0.0454160199, 1)
  3621. o38.Name = "Neon"
  3622. o38.Parent = o1
  3623. o38.Material = Enum.Material.Neon
  3624. o38.BrickColor = BrickColor.new("New Yeller")
  3625. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3626. o38.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3627. o38.CanCollide = false
  3628. o38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3629. o38.CFrame = CFrame.new(47.877018, 154.316284, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3630. o38.Color = Color3.new(1, 1, 0)
  3631. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3632. o39.Parent = o38
  3633. o39.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3634. o40.Name = "Neon"
  3635. o40.Parent = o1
  3636. o40.Material = Enum.Material.Neon
  3637. o40.BrickColor = BrickColor.new("New Yeller")
  3638. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3639. o40.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3640. o40.CanCollide = false
  3641. o40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3642. o40.CFrame = CFrame.new(47.877018, 154.36171, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3643. o40.Color = Color3.new(1, 1, 0)
  3644. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3645. o41.Parent = o40
  3646. o41.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3647. o42.Parent = o1
  3648. o42.Material = Enum.Material.SmoothPlastic
  3649. o42.BrickColor = BrickColor.new("Really black")
  3650. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3651. o42.Rotation = Vector3.new(-90, 8.7742912e-005, -119.998367)
  3652. o42.CanCollide = false
  3653. o42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3654. o42.CFrame = CFrame.new(48.0224724, 154.488892, 21.7487946, -0.499975473, 0.866039872, 1.53140263e-006, 7.94799007e-007, -1.30944227e-006, 1, 0.866039872, 0.499975473, -3.36426638e-008)
  3655. o42.BottomSurface = Enum.SurfaceType.Smooth
  3656. o42.TopSurface = Enum.SurfaceType.Smooth
  3657. o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3658. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3659. o43.Parent = o42
  3660. o43.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  3661. o43.MeshType = Enum.MeshType.Wedge
  3662. o44.Parent = o1
  3663. o44.Material = Enum.Material.SmoothPlastic
  3664. o44.BrickColor = BrickColor.new("Really black")
  3665. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3666. o44.Rotation = Vector3.new(-90, 8.77429629e-005, -119.998993)
  3667. o44.CanCollide = false
  3668. o44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3669. o44.CFrame = CFrame.new(47.0352364, 154.488846, 21.1788216, -0.49998486, 0.866034567, 1.53140354e-006, 7.94817993e-007, -1.30943408e-006, 1, 0.866034567, 0.49998486, -3.36485755e-008)
  3670. o44.BottomSurface = Enum.SurfaceType.Smooth
  3671. o44.TopSurface = Enum.SurfaceType.Smooth
  3672. o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3673. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3674. o45.Parent = o44
  3675. o45.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3676. o45.MeshType = Enum.MeshType.Wedge
  3677. o46.Parent = o1
  3678. o46.Material = Enum.Material.SmoothPlastic
  3679. o46.BrickColor = BrickColor.new("Really black")
  3680. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3681. o46.Rotation = Vector3.new(59.2109299, 41.5605049, 131.929398)
  3682. o46.CanCollide = false
  3683. o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3684. o46.CFrame = CFrame.new(48.0993614, 153.650528, 21.7932072, -0.499995351, -0.556679189, 0.663410604, 1.43222292e-006, -0.766038299, -0.642794907, 0.866028488, -0.32139349, 0.383016437)
  3685. o46.BottomSurface = Enum.SurfaceType.Smooth
  3686. o46.TopSurface = Enum.SurfaceType.Smooth
  3687. o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3688. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3689. o47.Parent = o46
  3690. o47.Scale = Vector3.new(0.249788716, 0.272496849, 0.772071779)
  3691. o48.Parent = o1
  3692. o48.Material = Enum.Material.SmoothPlastic
  3693. o48.BrickColor = BrickColor.new("Really black")
  3694. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3695. o48.Rotation = Vector3.new(106.102356, -25.6596756, 123.689758)
  3696. o48.CanCollide = false
  3697. o48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3698. o48.CFrame = CFrame.new(48.2076988, 153.715652, 21.8557663, -0.499992937, -0.749998152, -0.433024794, 3.32508989e-008, 0.500011325, -0.866018891, 0.866029918, -0.433003306, -0.250002086)
  3699. o48.BottomSurface = Enum.SurfaceType.Smooth
  3700. o48.TopSurface = Enum.SurfaceType.Smooth
  3701. o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3702. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3703. o49.Parent = o48
  3704. o49.Scale = Vector3.new(0.249788716, 0.272496849, 0.499575853)
  3705. o50.Parent = o1
  3706. o50.Material = Enum.Material.SmoothPlastic
  3707. o50.BrickColor = BrickColor.new("Really black")
  3708. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3709. o50.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3710. o50.CanCollide = false
  3711. o50.Size = Vector3.new(0.240705281, 0.200000003, 0.463243037)
  3712. o50.CFrame = CFrame.new(48.3803825, 153.746323, 21.9554558, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3713. o50.BottomSurface = Enum.SurfaceType.Smooth
  3714. o50.TopSurface = Enum.SurfaceType.Smooth
  3715. o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3716. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3717. o51.Parent = o50
  3718. o51.Scale = Vector3.new(1, 0.703948855, 1)
  3719. o52.Parent = o1
  3720. o52.Material = Enum.Material.SmoothPlastic
  3721. o52.BrickColor = BrickColor.new("Really black")
  3722. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3723. o52.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  3724. o52.CanCollide = false
  3725. o52.Size = Vector3.new(0.313371032, 0.449618518, 0.217996731)
  3726. o52.CFrame = CFrame.new(48.3843269, 154.289047, 21.9577198, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  3727. o52.BottomSurface = Enum.SurfaceType.Smooth
  3728. o52.TopSurface = Enum.SurfaceType.Smooth
  3729. o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3730. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3731. o53.Parent = o52
  3732. o53.MeshType = Enum.MeshType.Wedge
  3733. o54.Parent = o1
  3734. o54.Material = Enum.Material.SmoothPlastic
  3735. o54.BrickColor = BrickColor.new("Really black")
  3736. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3737. o54.Rotation = Vector3.new(-90.0003433, -0.000507694145, 60.0009651)
  3738. o54.CanCollide = false
  3739. o54.Size = Vector3.new(0.200000003, 0.245246559, 0.200000003)
  3740. o54.CFrame = CFrame.new(47.0489922, 154.472931, 21.1867657, 0.499985576, -0.86603415, -8.86093403e-006, -7.94816515e-007, -1.06904863e-005, 1, -0.86603415, -0.499985576, -6.03343096e-006)
  3741. o54.BottomSurface = Enum.SurfaceType.Smooth
  3742. o54.TopSurface = Enum.SurfaceType.Smooth
  3743. o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3744. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3745. o55.Parent = o54
  3746. o55.Scale = Vector3.new(0.204372719, 1, 0.295203924)
  3747. o55.MeshType = Enum.MeshType.Wedge
  3748. o56.Parent = o1
  3749. o56.Material = Enum.Material.SmoothPlastic
  3750. o56.BrickColor = BrickColor.new("Really black")
  3751. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3752. o56.Rotation = Vector3.new(-89.9996872, 0.000973789487, -119.998787)
  3753. o56.CanCollide = false
  3754. o56.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3755. o56.CFrame = CFrame.new(48.4669075, 153.587341, 22.0054073, -0.49998194, 0.866036355, 1.6995833e-005, 3.83531005e-006, -1.74106572e-005, 1, 0.866036355, 0.49998194, 5.38348922e-006)
  3756. o56.BottomSurface = Enum.SurfaceType.Smooth
  3757. o56.TopSurface = Enum.SurfaceType.Smooth
  3758. o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3759. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3760. o57.Parent = o56
  3761. o57.Scale = Vector3.new(1, 0.295204222, 0.726655781)
  3762. o57.MeshType = Enum.MeshType.Wedge
  3763. o58.Parent = o1
  3764. o58.Material = Enum.Material.SmoothPlastic
  3765. o58.BrickColor = BrickColor.new("Really black")
  3766. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3767. o58.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3768. o58.CanCollide = false
  3769. o58.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3770. o58.CFrame = CFrame.new(49.7157478, 154.193619, 22.7263947, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3771. o58.BottomSurface = Enum.SurfaceType.Smooth
  3772. o58.TopSurface = Enum.SurfaceType.Smooth
  3773. o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3774. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3775. o59.Parent = o58
  3776. o59.Scale = Vector3.new(1, 0.272496104, 0.295203924)
  3777. o59.MeshType = Enum.MeshType.Wedge
  3778. o60.Parent = o1
  3779. o60.Material = Enum.Material.SmoothPlastic
  3780. o60.BrickColor = BrickColor.new("Really black")
  3781. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3782. o60.Rotation = Vector3.new(-90.0006561, -0.000726932427, -149.997131)
  3783. o60.CanCollide = false
  3784. o60.Size = Vector3.new(0.26341325, 0.200000003, 0.258871108)
  3785. o60.CFrame = CFrame.new(48.1983757, 154.615784, 21.573246, -0.866000533, 0.500043571, -1.26873638e-005, -5.23884319e-006, 1.62995966e-005, 1, 0.500043571, 0.866000533, -1.14958129e-005)
  3786. o60.BottomSurface = Enum.SurfaceType.Smooth
  3787. o60.TopSurface = Enum.SurfaceType.Smooth
  3788. o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3789. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3790. o61.Parent = o60
  3791. o61.Scale = Vector3.new(1, 0.113539964, 1)
  3792. o62.Parent = o1
  3793. o62.Material = Enum.Material.SmoothPlastic
  3794. o62.BrickColor = BrickColor.new("Really black")
  3795. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3796. o62.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3797. o62.CanCollide = false
  3798. o62.Size = Vector3.new(0.313371032, 1.6803925, 0.217996731)
  3799. o62.CFrame = CFrame.new(47.4619713, 154.289032, 21.4252129, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3800. o62.BottomSurface = Enum.SurfaceType.Smooth
  3801. o62.TopSurface = Enum.SurfaceType.Smooth
  3802. o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3803. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3804. o63.Parent = o1
  3805. o63.Material = Enum.Material.SmoothPlastic
  3806. o63.BrickColor = BrickColor.new("Really black")
  3807. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3808. o63.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3809. o63.CanCollide = false
  3810. o63.Size = Vector3.new(0.26341325, 1.27618992, 0.258871108)
  3811. o63.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3812. o63.BottomSurface = Enum.SurfaceType.Smooth
  3813. o63.TopSurface = Enum.SurfaceType.Smooth
  3814. o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3815. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3816. o64.Parent = o63
  3817. o65.Parent = o1
  3818. o65.Material = Enum.Material.SmoothPlastic
  3819. o65.BrickColor = BrickColor.new("Really black")
  3820. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3821. o65.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  3822. o65.CanCollide = false
  3823. o65.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  3824. o65.CFrame = CFrame.new(47.8199043, 154.522949, 21.631855, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  3825. o65.BottomSurface = Enum.SurfaceType.Smooth
  3826. o65.TopSurface = Enum.SurfaceType.Smooth
  3827. o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3828. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3829. o66.Parent = o65
  3830. o66.Scale = Vector3.new(1, 1, 0.408743829)
  3831. o67.Parent = o1
  3832. o67.Material = Enum.Material.SmoothPlastic
  3833. o67.BrickColor = BrickColor.new("Really black")
  3834. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3835. o67.Rotation = Vector3.new(-90, 8.7742701e-005, 60.0009651)
  3836. o67.CanCollide = false
  3837. o67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3838. o67.CFrame = CFrame.new(47.9280739, 154.488876, 21.6943035, 0.499985576, -0.86603415, 1.53139899e-006, -7.94816515e-007, 1.30943044e-006, 1, -0.86603415, -0.499985576, -3.36472112e-008)
  3839. o67.BottomSurface = Enum.SurfaceType.Smooth
  3840. o67.TopSurface = Enum.SurfaceType.Smooth
  3841. o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3842. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3843. o68.Parent = o67
  3844. o68.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3845. o68.MeshType = Enum.MeshType.Wedge
  3846. o69.Parent = o1
  3847. o69.Material = Enum.Material.SmoothPlastic
  3848. o69.BrickColor = BrickColor.new("Really black")
  3849. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  3850. o69.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  3851. o69.CanCollide = false
  3852. o69.Size = Vector3.new(0.200000003, 0.953736305, 0.200000003)
  3853. o69.CFrame = CFrame.new(47.6114616, 154.477554, 21.5114899, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  3854. o69.BottomSurface = Enum.SurfaceType.Smooth
  3855. o69.TopSurface = Enum.SurfaceType.Smooth
  3856. o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3857. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  3858. o70.Parent = o69
  3859. o70.Scale = Vector3.new(0.181664661, 1, 0.158955991)
  3860. o70.MeshType = Enum.MeshType.Wedge
  3861. o71.Parent = o1
  3862. o71.Material = Enum.Material.SmoothPlastic
  3863. o71.BrickColor = BrickColor.new("Really black")
  3864. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  3865. o71.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  3866. o71.CanCollide = false
  3867. o71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3868. o71.CFrame = CFrame.new(47.9280815, 154.472977, 21.6943035, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  3869. o71.BottomSurface = Enum.SurfaceType.Smooth
  3870. o71.TopSurface = Enum.SurfaceType.Smooth
  3871. o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3872. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  3873. o72.Parent = o71
  3874. o72.Scale = Vector3.new(0.204372719, 0.976444602, 0.295203924)
  3875. o72.MeshType = Enum.MeshType.Wedge
  3876. o73.Parent = o1
  3877. o73.Material = Enum.Material.SmoothPlastic
  3878. o73.BrickColor = BrickColor.new("Really black")
  3879. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  3880. o73.Rotation = Vector3.new(-89.9996872, 0.000973765214, 60.0005569)
  3881. o73.CanCollide = false
  3882. o73.Size = Vector3.new(0.236163691, 0.200000003, 0.336078286)
  3883. o73.CFrame = CFrame.new(48.2977943, 153.684998, 21.9077587, 0.499991775, -0.866030574, 1.69954092e-005, -3.8355829e-006, 1.74100769e-005, 1, -0.866030574, -0.499991775, 5.38315817e-006)
  3884. o73.BottomSurface = Enum.SurfaceType.Smooth
  3885. o73.TopSurface = Enum.SurfaceType.Smooth
  3886. o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3887. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  3888. o74.Parent = o73
  3889. o74.Scale = Vector3.new(1, 0.249787927, 1)
  3890. o74.MeshType = Enum.MeshType.Wedge
  3891. o75.Parent = o1
  3892. o75.Material = Enum.Material.SmoothPlastic
  3893. o75.BrickColor = BrickColor.new("Really black")
  3894. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  3895. o75.Rotation = Vector3.new(0.000323726912, 60.0003967, 179.999573)
  3896. o75.CanCollide = false
  3897. o75.Size = Vector3.new(0.200000003, 0.200000003, 0.245246336)
  3898. o75.CFrame = CFrame.new(48.2417641, 153.607681, 21.8754158, -0.499994755, -3.78665663e-006, 0.866028905, 2.68025974e-006, -1, -2.8250206e-006, 0.866028905, 9.08692073e-007, 0.499994755)
  3899. o75.BottomSurface = Enum.SurfaceType.Smooth
  3900. o75.TopSurface = Enum.SurfaceType.Smooth
  3901. o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3902. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  3903. o76.Parent = o75
  3904. o76.Scale = Vector3.new(0.249788716, 0.272496849, 1)
  3905. o77.Parent = o1
  3906. o77.Material = Enum.Material.SmoothPlastic
  3907. o77.BrickColor = BrickColor.new("Really black")
  3908. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  3909. o77.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3910. o77.CanCollide = false
  3911. o77.Size = Vector3.new(0.240705281, 0.200000003, 0.644907057)
  3912. o77.CFrame = CFrame.new(49.762928, 153.84166, 22.7536469, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3913. o77.BottomSurface = Enum.SurfaceType.Smooth
  3914. o77.TopSurface = Enum.SurfaceType.Smooth
  3915. o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3916. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  3917. o78.Parent = o77
  3918. o78.Scale = Vector3.new(1, 0.272496104, 1)
  3919. o78.MeshType = Enum.MeshType.Wedge
  3920. o79.Parent = o1
  3921. o79.Material = Enum.Material.SmoothPlastic
  3922. o79.BrickColor = BrickColor.new("Really black")
  3923. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  3924. o79.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  3925. o79.CanCollide = false
  3926. o79.Size = Vector3.new(0.313371032, 2.97020721, 0.200000003)
  3927. o79.CFrame = CFrame.new(45.8493462, 154.098297, 20.4941597, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  3928. o79.BottomSurface = Enum.SurfaceType.Smooth
  3929. o79.TopSurface = Enum.SurfaceType.Smooth
  3930. o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3931. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  3932. o80.Parent = o79
  3933. o80.Scale = Vector3.new(1, 1, 0.817487836)
  3934. o80.MeshType = Enum.MeshType.Wedge
  3935. o81.Parent = o1
  3936. o81.Material = Enum.Material.SmoothPlastic
  3937. o81.BrickColor = BrickColor.new("Really black")
  3938. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  3939. o81.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3940. o81.CanCollide = false
  3941. o81.Size = Vector3.new(0.313371032, 2.40704894, 0.200000003)
  3942. o81.CFrame = CFrame.new(45.6054802, 154.26178, 20.3533649, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3943. o81.BottomSurface = Enum.SurfaceType.Smooth
  3944. o81.TopSurface = Enum.SurfaceType.Smooth
  3945. o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3946. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  3947. o82.Parent = o81
  3948. o82.Scale = Vector3.new(1, 1, 0.817487836)
  3949. o82.MeshType = Enum.MeshType.Wedge
  3950. o83.Parent = o1
  3951. o83.Material = Enum.Material.SmoothPlastic
  3952. o83.BrickColor = BrickColor.new("Really black")
  3953. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  3954. o83.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  3955. o83.CanCollide = false
  3956. o83.Size = Vector3.new(0.313371032, 0.200000003, 0.258871138)
  3957. o83.CFrame = CFrame.new(48.5101967, 154.050598, 22.0303898, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  3958. o83.BottomSurface = Enum.SurfaceType.Smooth
  3959. o83.TopSurface = Enum.SurfaceType.Smooth
  3960. o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3961. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  3962. o84.Parent = o83
  3963. o84.Scale = Vector3.new(1, 0.794779956, 1)
  3964. o84.MeshType = Enum.MeshType.Wedge
  3965. o85.Parent = o1
  3966. o85.Material = Enum.Material.SmoothPlastic
  3967. o85.BrickColor = BrickColor.new("Really black")
  3968. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  3969. o85.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  3970. o85.CanCollide = false
  3971. o85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3972. o85.CFrame = CFrame.new(47.1276665, 154.450241, 21.2321815, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  3973. o85.BottomSurface = Enum.SurfaceType.Smooth
  3974. o85.TopSurface = Enum.SurfaceType.Smooth
  3975. o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3976. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  3977. o86.Parent = o85
  3978. o86.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  3979. o86.MeshType = Enum.MeshType.Wedge
  3980. o87.Parent = o1
  3981. o87.Material = Enum.Material.SmoothPlastic
  3982. o87.BrickColor = BrickColor.new("Really black")
  3983. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  3984. o87.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3985. o87.CanCollide = false
  3986. o87.Size = Vector3.new(0.208914012, 0.781155407, 0.254329532)
  3987. o87.CFrame = CFrame.new(48.6419487, 154.205017, 22.1064777, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3988. o87.BottomSurface = Enum.SurfaceType.Smooth
  3989. o87.TopSurface = Enum.SurfaceType.Smooth
  3990. o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3991. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  3992. o88.Parent = o87
  3993. o88.MeshType = Enum.MeshType.Wedge
  3994. o89.Parent = o1
  3995. o89.Material = Enum.Material.SmoothPlastic
  3996. o89.BrickColor = BrickColor.new("Really black")
  3997. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  3998. o89.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  3999. o89.CanCollide = false
  4000. o89.Size = Vector3.new(0.313371032, 1.64860117, 0.200000003)
  4001. o89.CFrame = CFrame.new(47.4757423, 154.409378, 21.4331532, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  4002. o89.BottomSurface = Enum.SurfaceType.Smooth
  4003. o89.TopSurface = Enum.SurfaceType.Smooth
  4004. o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4005. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  4006. o90.Parent = o89
  4007. o90.Scale = Vector3.new(1, 1, 0.113540001)
  4008. o90.MeshType = Enum.MeshType.Wedge
  4009. o91.Parent = o1
  4010. o91.Material = Enum.Material.SmoothPlastic
  4011. o91.BrickColor = BrickColor.new("Really black")
  4012. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4013. o91.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4014. o91.CanCollide = false
  4015. o91.Size = Vector3.new(0.240705281, 0.200000003, 0.649448633)
  4016. o91.CFrame = CFrame.new(49.7157173, 153.839401, 22.7264175, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4017. o91.BottomSurface = Enum.SurfaceType.Smooth
  4018. o91.TopSurface = Enum.SurfaceType.Smooth
  4019. o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4020. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4021. o92.Parent = o91
  4022. o92.Scale = Vector3.new(1, 0.2724967, 1)
  4023. o93.Parent = o1
  4024. o93.Material = Enum.Material.SmoothPlastic
  4025. o93.BrickColor = BrickColor.new("Really black")
  4026. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4027. o93.Rotation = Vector3.new(-90, 8.77428538e-005, 60.0016022)
  4028. o93.CanCollide = false
  4029. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4030. o93.CFrame = CFrame.new(46.9408226, 154.488831, 21.1243324, 0.49997595, -0.866039574, 1.53140172e-006, -7.94801281e-007, 1.30944045e-006, 1, -0.866039753, -0.499975979, -3.36463017e-008)
  4031. o93.BottomSurface = Enum.SurfaceType.Smooth
  4032. o93.TopSurface = Enum.SurfaceType.Smooth
  4033. o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4034. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4035. o94.Parent = o93
  4036. o94.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  4037. o94.MeshType = Enum.MeshType.Wedge
  4038. o95.Parent = o1
  4039. o95.Material = Enum.Material.SmoothPlastic
  4040. o95.BrickColor = BrickColor.new("Really black")
  4041. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4042. o95.Rotation = Vector3.new(79.6863098, 17.2289619, 121.566193)
  4043. o95.CanCollide = false
  4044. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4045. o95.CFrame = CFrame.new(48.0289345, 153.768982, 21.7525406, -0.49999401, -0.813804328, 0.296190858, 6.91067157e-007, -0.342010617, -0.939696074, 0.866029382, -0.469842136, 0.171003759)
  4046. o95.BottomSurface = Enum.SurfaceType.Smooth
  4047. o95.TopSurface = Enum.SurfaceType.Smooth
  4048. o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4049. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4050. o96.Parent = o95
  4051. o96.Scale = Vector3.new(0.249788716, 0.272496849, 0.885611713)
  4052. o97.Parent = o1
  4053. o97.Material = Enum.Material.SmoothPlastic
  4054. o97.BrickColor = BrickColor.new("Really black")
  4055. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4056. o97.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4057. o97.CanCollide = false
  4058. o97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4059. o97.CFrame = CFrame.new(48.2250175, 153.805359, 21.8657551, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4060. o97.BottomSurface = Enum.SurfaceType.Smooth
  4061. o97.TopSurface = Enum.SurfaceType.Smooth
  4062. o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4063. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4064. o98.Parent = o97
  4065. o98.Scale = Vector3.new(0.249788716, 0.272496849, 0.613115788)
  4066. o99.Parent = o1
  4067. o99.Material = Enum.Material.SmoothPlastic
  4068. o99.BrickColor = BrickColor.new("Really black")
  4069. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4070. o99.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4071. o99.CanCollide = false
  4072. o99.Size = Vector3.new(0.313371032, 0.658532143, 0.217996731)
  4073. o99.CFrame = CFrame.new(46.4491615, 154.289108, 20.8404655, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4074. o99.BottomSurface = Enum.SurfaceType.Smooth
  4075. o99.TopSurface = Enum.SurfaceType.Smooth
  4076. o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4077. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4078. o100.Parent = o99
  4079. o100.MeshType = Enum.MeshType.Wedge
  4080. o101.Parent = o1
  4081. o101.Material = Enum.Material.SmoothPlastic
  4082. o101.BrickColor = BrickColor.new("Really black")
  4083. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4084. o101.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4085. o101.CanCollide = false
  4086. o101.Size = Vector3.new(0.313371032, 1.50781167, 0.258871168)
  4087. o101.CFrame = CFrame.new(47.7884331, 154.050598, 21.6136894, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4088. o101.BottomSurface = Enum.SurfaceType.Smooth
  4089. o101.TopSurface = Enum.SurfaceType.Smooth
  4090. o101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4091. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4092. o102.Parent = o1
  4093. o102.Material = Enum.Material.SmoothPlastic
  4094. o102.BrickColor = BrickColor.new("Really black")
  4095. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4096. o102.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4097. o102.CanCollide = false
  4098. o102.Size = Vector3.new(0.313371032, 0.781155527, 0.200000003)
  4099. o102.CFrame = CFrame.new(47.4737663, 153.832581, 21.4320202, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4100. o102.BottomSurface = Enum.SurfaceType.Smooth
  4101. o102.TopSurface = Enum.SurfaceType.Smooth
  4102. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4103. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4104. o103.Parent = o102
  4105. o103.Scale = Vector3.new(1, 1, 0.885611713)
  4106. o104.Parent = o1
  4107. o104.Material = Enum.Material.SmoothPlastic
  4108. o104.BrickColor = BrickColor.new("Really black")
  4109. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4110. o104.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  4111. o104.CanCollide = false
  4112. o104.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  4113. o104.CFrame = CFrame.new(47.1748695, 154.522919, 21.2594261, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  4114. o104.BottomSurface = Enum.SurfaceType.Smooth
  4115. o104.TopSurface = Enum.SurfaceType.Smooth
  4116. o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4117. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4118. o105.Parent = o104
  4119. o105.Scale = Vector3.new(1, 1, 0.408743829)
  4120. o106.Parent = o1
  4121. o106.Material = Enum.Material.SmoothPlastic
  4122. o106.BrickColor = BrickColor.new("Really black")
  4123. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4124. o106.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4125. o106.CanCollide = false
  4126. o106.Size = Vector3.new(0.240705281, 0.531367242, 0.200000003)
  4127. o106.CFrame = CFrame.new(48.8523674, 153.589584, 22.2279491, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4128. o106.BottomSurface = Enum.SurfaceType.Smooth
  4129. o106.TopSurface = Enum.SurfaceType.Smooth
  4130. o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4131. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4132. o107.Parent = o106
  4133. o107.Scale = Vector3.new(1, 1, 0.703947783)
  4134. o107.MeshType = Enum.MeshType.Wedge
  4135. o108.Parent = o1
  4136. o108.Material = Enum.Material.SmoothPlastic
  4137. o108.BrickColor = BrickColor.new("Really black")
  4138. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4139. o108.Rotation = Vector3.new(-89.9996872, 0.000973768067, -119.998802)
  4140. o108.CanCollide = false
  4141. o108.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  4142. o108.CFrame = CFrame.new(49.7727623, 153.503311, 22.7593212, -0.499982089, 0.866036057, 1.69954583e-005, 3.83530369e-006, -1.74102242e-005, 1, 0.866036057, 0.499982089, 5.3832855e-006)
  4143. o108.BottomSurface = Enum.SurfaceType.Smooth
  4144. o108.TopSurface = Enum.SurfaceType.Smooth
  4145. o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4146. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4147. o109.Parent = o108
  4148. o109.Scale = Vector3.new(1, 0.158955991, 0.158955932)
  4149. o109.MeshType = Enum.MeshType.Wedge
  4150. o110.Parent = o1
  4151. o110.Material = Enum.Material.SmoothPlastic
  4152. o110.BrickColor = BrickColor.new("Really black")
  4153. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4154. o110.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4155. o110.CanCollide = false
  4156. o110.Size = Vector3.new(0.240705281, 0.781155407, 0.200000003)
  4157. o110.CFrame = CFrame.new(49.4207344, 153.503281, 22.5560741, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4158. o110.BottomSurface = Enum.SurfaceType.Smooth
  4159. o110.TopSurface = Enum.SurfaceType.Smooth
  4160. o110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4161. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4162. o111.Parent = o110
  4163. o111.Scale = Vector3.new(1, 1, 0.158955932)
  4164. o111.MeshType = Enum.MeshType.Wedge
  4165. o112.Parent = o1
  4166. o112.Material = Enum.Material.SmoothPlastic
  4167. o112.BrickColor = BrickColor.new("Really black")
  4168. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4169. o112.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  4170. o112.CanCollide = false
  4171. o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4172. o112.CFrame = CFrame.new(47.7727165, 154.450287, 21.6046047, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  4173. o112.BottomSurface = Enum.SurfaceType.Smooth
  4174. o112.TopSurface = Enum.SurfaceType.Smooth
  4175. o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4176. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4177. o113.Parent = o112
  4178. o113.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4179. o113.MeshType = Enum.MeshType.Wedge
  4180. o114.Parent = o1
  4181. o114.Material = Enum.Material.SmoothPlastic
  4182. o114.BrickColor = BrickColor.new("Really black")
  4183. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4184. o114.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  4185. o114.CanCollide = false
  4186. o114.Size = Vector3.new(0.240705281, 1.48964524, 0.200000003)
  4187. o114.CFrame = CFrame.new(49.0470924, 154.148193, 22.3403549, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  4188. o114.BottomSurface = Enum.SurfaceType.Smooth
  4189. o114.TopSurface = Enum.SurfaceType.Smooth
  4190. o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4191. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4192. o115.Parent = o114
  4193. o115.Scale = Vector3.new(1, 1, 0.703947783)
  4194. o115.MeshType = Enum.MeshType.Wedge
  4195. o116.Parent = o1
  4196. o116.Material = Enum.Material.SmoothPlastic
  4197. o116.BrickColor = BrickColor.new("Really black")
  4198. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4199. o116.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  4200. o116.CanCollide = false
  4201. o116.Size = Vector3.new(0.313371032, 1.68039238, 0.435993463)
  4202. o116.CFrame = CFrame.new(46.4078636, 153.962097, 20.8166122, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  4203. o116.BottomSurface = Enum.SurfaceType.Smooth
  4204. o116.TopSurface = Enum.SurfaceType.Smooth
  4205. o116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4206. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4207. o117.Parent = o116
  4208. o117.MeshType = Enum.MeshType.Wedge
  4209. o118.Parent = o1
  4210. o118.Material = Enum.Material.SmoothPlastic
  4211. o118.BrickColor = BrickColor.new("Really black")
  4212. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4213. o118.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4214. o118.CanCollide = false
  4215. o118.Size = Vector3.new(0.313371032, 0.200000003, 0.200000003)
  4216. o118.CFrame = CFrame.new(46.7480965, 154.409409, 21.013052, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4217. o118.BottomSurface = Enum.SurfaceType.Smooth
  4218. o118.TopSurface = Enum.SurfaceType.Smooth
  4219. o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4220. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4221. o119.Parent = o118
  4222. o119.Scale = Vector3.new(1, 0.1589562, 0.113540001)
  4223. o119.MeshType = Enum.MeshType.Wedge
  4224. o120.Parent = o1
  4225. o120.Material = Enum.Material.SmoothPlastic
  4226. o120.BrickColor = BrickColor.new("Really black")
  4227. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4228. o120.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4229. o120.CanCollide = false
  4230. o120.Size = Vector3.new(0.240705281, 0.390577823, 0.200000003)
  4231. o120.CFrame = CFrame.new(48.2722282, 153.912094, 21.8930016, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4232. o120.BottomSurface = Enum.SurfaceType.Smooth
  4233. o120.TopSurface = Enum.SurfaceType.Smooth
  4234. o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4235. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4236. o121.Parent = o120
  4237. o121.Scale = Vector3.new(1, 1, 0.658531725)
  4238. o122.Parent = o1
  4239. o122.Material = Enum.Material.SmoothPlastic
  4240. o122.BrickColor = BrickColor.new("Really black")
  4241. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4242. o122.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4243. o122.CanCollide = false
  4244. o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4245. o122.CFrame = CFrame.new(47.222065, 154.450256, 21.286684, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4246. o122.BottomSurface = Enum.SurfaceType.Smooth
  4247. o122.TopSurface = Enum.SurfaceType.Smooth
  4248. o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4249. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4250. o123.Parent = o122
  4251. o123.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4252. o123.MeshType = Enum.MeshType.Wedge
  4253. o124.Parent = o1
  4254. o124.Material = Enum.Material.SmoothPlastic
  4255. o124.BrickColor = BrickColor.new("Really black")
  4256. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4257. o124.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4258. o124.CanCollide = false
  4259. o124.Size = Vector3.new(0.240705281, 0.758447468, 0.200000003)
  4260. o124.CFrame = CFrame.new(49.4108849, 153.589584, 22.5504112, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4261. o124.BottomSurface = Enum.SurfaceType.Smooth
  4262. o124.TopSurface = Enum.SurfaceType.Smooth
  4263. o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4264. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4265. o125.Parent = o124
  4266. o125.Scale = Vector3.new(1, 1, 0.703947842)
  4267. o126.Parent = o1
  4268. o126.Material = Enum.Material.SmoothPlastic
  4269. o126.BrickColor = BrickColor.new("Really black")
  4270. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4271. o126.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4272. o126.CanCollide = false
  4273. o126.Size = Vector3.new(0.240705281, 0.58586657, 0.200000003)
  4274. o126.CFrame = CFrame.new(48.6950493, 153.616852, 22.1371078, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4275. o126.BottomSurface = Enum.SurfaceType.Smooth
  4276. o126.TopSurface = Enum.SurfaceType.Smooth
  4277. o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4278. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4279. o127.Parent = o126
  4280. o127.Scale = Vector3.new(1, 1, 0.431451917)
  4281. o127.MeshType = Enum.MeshType.Wedge
  4282. o128.Parent = o1
  4283. o128.Material = Enum.Material.SmoothPlastic
  4284. o128.BrickColor = BrickColor.new("Really black")
  4285. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4286. o128.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4287. o128.CanCollide = false
  4288. o128.Size = Vector3.new(0.240705281, 1.44422936, 0.563158214)
  4289. o128.CFrame = CFrame.new(49.0667305, 153.941574, 22.351717, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4290. o128.BottomSurface = Enum.SurfaceType.Smooth
  4291. o128.TopSurface = Enum.SurfaceType.Smooth
  4292. o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4293. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4294. o129.Parent = o1
  4295. o129.Material = Enum.Material.SmoothPlastic
  4296. o129.BrickColor = BrickColor.new("Really black")
  4297. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4298. o129.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  4299. o129.CanCollide = false
  4300. o129.Size = Vector3.new(0.313371032, 0.726656258, 0.200000003)
  4301. o129.CFrame = CFrame.new(48.1266899, 153.832581, 21.8089848, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  4302. o129.BottomSurface = Enum.SurfaceType.Smooth
  4303. o129.TopSurface = Enum.SurfaceType.Smooth
  4304. o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4305. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4306. o130.Parent = o129
  4307. o130.Scale = Vector3.new(1, 1, 0.885611713)
  4308. o130.MeshType = Enum.MeshType.Wedge
  4309. o131.Parent = o1
  4310. o131.Material = Enum.Material.SmoothPlastic
  4311. o131.BrickColor = BrickColor.new("Really black")
  4312. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4313. o131.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4314. o131.CanCollide = false
  4315. o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4316. o131.CFrame = CFrame.new(47.867115, 154.450256, 21.6591072, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4317. o131.BottomSurface = Enum.SurfaceType.Smooth
  4318. o131.TopSurface = Enum.SurfaceType.Smooth
  4319. o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4320. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4321. o132.Parent = o131
  4322. o132.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4323. o132.MeshType = Enum.MeshType.Wedge
  4324. o133.Name = "Pipe"
  4325. o133.Parent = o1
  4326. o133.Material = Enum.Material.SmoothPlastic
  4327. o133.BrickColor = BrickColor.new("Really black")
  4328. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4329. o133.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4330. o133.CanCollide = false
  4331. o133.Size = Vector3.new(0.313371032, 6.74881935, 0.308828712)
  4332. o133.CFrame = CFrame.new(45.2593498, 154.189148, 20.1535282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4333. o133.BottomSurface = Enum.SurfaceType.Smooth
  4334. o133.TopSurface = Enum.SurfaceType.Smooth
  4335. o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4336. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4337. o134.Parent = o133
  4338. o135.Name = "Pipe2"
  4339. o135.Parent = o1
  4340. o135.Material = Enum.Material.SmoothPlastic
  4341. o135.BrickColor = BrickColor.new("Really black")
  4342. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4343. o135.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4344. o135.CanCollide = false
  4345. o135.Size = Vector3.new(0.217997238, 4.21914721, 0.308828712)
  4346. o135.CFrame = CFrame.new(46.5356941, 154.043839, 20.8904114, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4347. o135.BottomSurface = Enum.SurfaceType.Smooth
  4348. o135.TopSurface = Enum.SurfaceType.Smooth
  4349. o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4350. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4351. o136.Parent = o135
  4352. o137.Name = "Pipe2"
  4353. o137.Parent = o1
  4354. o137.Material = Enum.Material.SmoothPlastic
  4355. o137.BrickColor = BrickColor.new("Really black")
  4356. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4357. o137.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4358. o137.CanCollide = false
  4359. o137.Size = Vector3.new(0.236163691, 0.200000003, 0.358786255)
  4360. o137.CFrame = CFrame.new(44.7047691, 154.041534, 19.8333282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4361. o137.BottomSurface = Enum.SurfaceType.Smooth
  4362. o137.TopSurface = Enum.SurfaceType.Smooth
  4363. o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4364. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4365. o138.Parent = o137
  4366. o138.Scale = Vector3.new(1, 0.272498846, 1)
  4367. o139.Name = "PipeH"
  4368. o139.Parent = o1
  4369. o139.Material = Enum.Material.Neon
  4370. o139.BrickColor = BrickColor.new("New Yeller")
  4371. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4372. o139.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4373. o139.CanCollide = false
  4374. o139.Size = Vector3.new(0.249788493, 0.200000003, 0.308828712)
  4375. o139.CFrame = CFrame.new(42.336956, 154.189194, 18.4662781, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4376. o139.BottomSurface = Enum.SurfaceType.Smooth
  4377. o139.TopSurface = Enum.SurfaceType.Smooth
  4378. o139.Color = Color3.new(1, 1, 0)
  4379. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4380. o140.Parent = o139
  4381. o140.Scale = Vector3.new(1, 0.0454160199, 1)
  4382. o141.Name = "Thing"
  4383. o141.Parent = o1
  4384. o141.BrickColor = BrickColor.new("Dark stone grey")
  4385. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4386. o141.Rotation = Vector3.new(-179.999313, 29.9983273, -0.00131815404)
  4387. o141.CanCollide = false
  4388. o141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4389. o141.CFrame = CFrame.new(48.0843468, 154.613983, 21.6376648, 0.86604023, 1.99242331e-005, 0.499974728, 1.7006736e-005, -1, 1.03919392e-005, 0.499974728, -4.968947e-007, -0.86604023)
  4390. o141.BottomSurface = Enum.SurfaceType.Smooth
  4391. o141.TopSurface = Enum.SurfaceType.Smooth
  4392. o141.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4393. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4394. o142.Parent = o141
  4395. o142.Scale = Vector3.new(0.181664243, 0.113539964, 0.181663886)
  4396.  
  4397. function destroy(p)
  4398. for i,v in pairs(p.Character:GetChildren()) do
  4399. spawn(function()
  4400. if v:IsA("LocalScript") or v:IsA("Script") then
  4401. v:Destroy()
  4402. end
  4403. end)
  4404. end
  4405. end
  4406.  
  4407. for i,v in pairs(Tool:GetChildren()) do
  4408. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  4409. if v.Name ~= "HandlePart" then
  4410. local w = Instance.new("Weld",Tool.HandlePart)
  4411. w.Part0 = Tool.HandlePart
  4412. w.Part1 = v
  4413. w.C0 = CFrame.new(v.Position-Tool.HandlePart.Position)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  4414. end
  4415. end
  4416. end
  4417.  
  4418. print(Tool.Name.." Loaded.")
  4419.  
  4420. for i,v in pairs(Tool:GetChildren()) do
  4421. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  4422. if v.Material == Enum.Material.Neon then
  4423. v.BrickColor = char:FindFirstChild("Torso").BrickColor
  4424. end
  4425. end
  4426. end
  4427.  
  4428. Tool.Equipped:connect(function()
  4429. ceqpt = true
  4430. bsy = false
  4431. print("|Equipped|: ".."Saving old joints")
  4432. for i,v in pairs(char.Torso:GetChildren()) do
  4433. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4434. --print("|Equipped|: "..v.Name.." saved!")
  4435. table.insert(jtab,v)
  4436. end
  4437. end
  4438.  
  4439. gyro.Parent = char:WaitForChild("HumanoidRootPart")
  4440.  
  4441. local aWeld = Instance.new("Weld",char["Right Arm"])
  4442. aWeld.Name = "aWeld"
  4443. aWeld.Part0 = Tool.HandlePart
  4444. aWeld.Part1 = char["Right Arm"]
  4445. aWeld.C0 = CFrame.new(0.9,0,0.1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))
  4446.  
  4447. local bWeld = Instance.new("Weld",char["Torso"])
  4448. bWeld.Name = "bWeld"
  4449. bWeld.Part0 = char["Torso"]
  4450. bWeld.Part1 = char["Right Arm"]
  4451. bWeld.C0 = CFrame.new(1.2,0.3,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80))
  4452.  
  4453. local cWeld = Instance.new("Weld",char["Torso"])
  4454. cWeld.Name = "cWeld"
  4455. cWeld.Part0 = char["Torso"]
  4456. cWeld.Part1 = char["Left Arm"]
  4457. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30))
  4458. end)
  4459.  
  4460. Tool.Unequipped:connect(function()
  4461. ceqpt = false
  4462. for i,v in pairs(char.Torso:GetChildren()) do
  4463. if v:IsA("Weld") or v:IsA("Motor6D") then
  4464. if v.Name ~= "Neck" then
  4465. v:Destroy()
  4466. end
  4467. end
  4468. end
  4469. for i,v in pairs(jtab) do
  4470. v:Clone().Parent = char.Torso
  4471. end
  4472. for i,v in pairs(jtab) do
  4473. table.remove(jtab,1)
  4474. end
  4475.  
  4476. gyro.Parent = game:GetService("ServerStorage")
  4477.  
  4478. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4479. gyro.MaxTorque = Vector3.new(0,0,0)
  4480. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4481. --char.Humanoid.WalkSpeed = 16
  4482. --char.Humanoid.JumpPower = 50
  4483. end)
  4484.  
  4485. --Functions
  4486.  
  4487. local rignore = {}
  4488. function rayCast(orig,targ,maxdist)
  4489. local test = Tool.PipeH.Position
  4490. if orig then
  4491. test = orig
  4492. end
  4493. local r = Ray.new(test,(targ-test).unit * maxdist)
  4494. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4495. --print(pos)
  4496. return hit,pos,normal
  4497. end
  4498.  
  4499. function clerp(a,b,c)
  4500. return a:lerp(b,c)
  4501. end
  4502.  
  4503. --NHIgnore = {char}
  4504. function getMouseNH(pos,dir)
  4505. if not pos then
  4506. pos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4507. --print("|gMNH|: First pos!")
  4508. end
  4509. if not dir then
  4510. dir = (plr:GetMouse().Hit.p - pos).unit*2048
  4511. --print("|gMNH|: First dir!")
  4512. end
  4513. local r = Ray.new(pos,dir)
  4514. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4515. if hit then
  4516. if hit.Parent:IsA("Accessory") or hit.Parent:IsA("Hat") then
  4517. table.insert(rignore,hit)
  4518. --print("|gMNH|: Accessory!")
  4519. return getMouseNH(pos,dir)
  4520. else
  4521. --print("|gMNH|: Part!")
  4522. return hit,pos,normal
  4523. end
  4524. else
  4525. --print("|gMNH|: Nil!")
  4526. --print(pos)
  4527. return hit,pos,normal
  4528. end
  4529. end
  4530.  
  4531. function shoot(targ,op)
  4532. --print("----Target / Old position----")
  4533. --print(targ)
  4534. --print(op)
  4535. --print("-----------------------------")
  4536. local hit,pos,normal = rayCast(op,targ,2048)
  4537. local dir = (targ-op).unit * 2048
  4538. if hit then
  4539. --print("|Shoot|: "..hit.Name)
  4540. --print("|Shoot|: "..pos.X..","..pos.Y..","..pos.Z..".")
  4541. --print("|Shoot|: "..(op-pos).Magnitude)
  4542. if hit.Parent:FindFirstChild("Humanoid") then
  4543. table.insert(rignore,hit)
  4544.  
  4545. local iscus = false
  4546. for i,v in pairs(dmgTab) do
  4547. if hit.Name == v[1] then
  4548. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - v[2]
  4549. hit:BreakJoints()
  4550. destroy(game:GetService("Players"):GetPlayerFromCharacter(hit.Parent))
  4551. for i=1,7 do
  4552. local blood = Instance.new("Part")
  4553. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4554. blood.CFrame = CFrame.new(pos)
  4555. blood.CanCollide = false
  4556. blood.TopSurface = "Smooth"
  4557. blood.BottomSurface = "Smooth"
  4558. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4559. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4560. blood.Parent = game:GetService("Workspace")
  4561. end
  4562. iscus = true
  4563. end
  4564. end
  4565. if iscus == false then
  4566. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - miscDmg
  4567. hit:BreakJoints()
  4568. for i=1,7 do
  4569. local blood = Instance.new("Part")
  4570. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4571. blood.CFrame = CFrame.new(pos)
  4572. blood.CanCollide = false
  4573. blood.TopSurface = "Smooth"
  4574. blood.BottomSurface = "Smooth"
  4575. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4576. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4577. blood.Parent = game:GetService("Workspace")
  4578. end
  4579. end
  4580.  
  4581. shoot(pos + dir,pos)
  4582. elseif hit.Parent:IsA("Hat") or hit.Parent:IsA("Accessory") then
  4583. table.insert(rignore,hit.Parent)
  4584. --print("|Shoot|: Potential hat; "..hit.Name.." moved to ignore list")
  4585. shoot(pos + dir,pos)
  4586. else
  4587. table.insert(rignore,hit)
  4588. shoot(pos + dir,pos)
  4589. end
  4590. local trace = Instance.new("Part",game.Workspace)
  4591. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4592. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4593. trace.Anchored = true
  4594. trace.CanCollide = false
  4595. trace.TopSurface = "Smooth"
  4596. trace.BottomSurface = "Smooth"
  4597. trace.Material = Enum.Material.Neon
  4598. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4599. spawn(function()
  4600. local m = Instance.new("SpecialMesh",trace)
  4601. m.MeshType = Enum.MeshType.Cylinder
  4602. for i=1,10 do
  4603. trace.Transparency = trace.Transparency + 0.1
  4604. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4605. wait(0.05)
  4606. end
  4607. trace:Destroy()
  4608. end)
  4609. else
  4610. --print("|Shoot|: ".."No target or too far away")
  4611. local trace = Instance.new("Part",game.Workspace)
  4612. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4613. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4614. trace.Anchored = true
  4615. trace.CanCollide = false
  4616. trace.TopSurface = "Smooth"
  4617. trace.BottomSurface = "Smooth"
  4618. trace.Material = Enum.Material.Neon
  4619. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4620. spawn(function()
  4621. local m = Instance.new("SpecialMesh",trace)
  4622. m.MeshType = Enum.MeshType.Cylinder
  4623. for i=1,10 do
  4624. trace.Transparency = trace.Transparency + 0.1
  4625. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4626. wait(0.05)
  4627. end
  4628. trace:Destroy()
  4629. end)
  4630. end
  4631. end
  4632.  
  4633. --End of functions
  4634.  
  4635. plr:GetMouse().Button1Down:connect(function()
  4636. if ceqpt == true and isaim == true and cd == false then
  4637. cd = true
  4638. local s = Instance.new("Sound",Tool.HandlePart)
  4639. s.SoundId = "rbxassetid://136523485"
  4640. s.PlayOnRemove = false
  4641. s:Play()
  4642. game:GetService("Debris"):AddItem(s,5)
  4643. table.insert(rignore,char)
  4644. local hit,pos,normal = getMouseNH()
  4645. for i,v in pairs(rignore) do
  4646. table.remove(rignore,1)
  4647. end
  4648. --print(pos)
  4649. shoot(pos,Tool.PipeH.CFrame.p)
  4650.  
  4651. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4652. bsy = true
  4653. for i=1,5 do
  4654. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") and char.HumanoidRootPart:FindFirstChild("RootJoint") and char.Torso:FindFirstChild("Neck") then
  4655. char.Torso:FindFirstChild("bWeld").C0 = clerp(char.Torso.bWeld.C0,(CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))*CFrame.new(0,1,0)),0.2)
  4656. char.Torso:FindFirstChild("cWeld").C0 = clerp(char.Torso.cWeld.C0,(CFrame.new(-1.5,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10))*CFrame.new(0,1,0)),0.2)
  4657. char.HumanoidRootPart:FindFirstChild("RootJoint").C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),0.2)
  4658. char.Torso:FindFirstChild("Neck").C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(240)),0.2)
  4659. wait()
  4660. end
  4661. end
  4662. bsy = false
  4663. end
  4664.  
  4665. table.insert(rignore,char)
  4666. cd = false
  4667. end
  4668. end)
  4669.  
  4670. while not ceqpt do wait() end
  4671.  
  4672. local animspeed = 0.3
  4673.  
  4674. while wait() do
  4675. --if ceqpt == true then print("Equipped") else print ("Unequipped") end
  4676.  
  4677. local cPos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4678. local newPos = cPos - char.HumanoidRootPart.CFrame.p
  4679. local dist = math.sqrt((newPos.X*newPos.X)+(newPos.Y*newPos.Y)+(newPos.Z*newPos.Z))
  4680. --print(dist)
  4681.  
  4682. if dist <= 8.5 and ceqpt == true then
  4683. isaim = true
  4684. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4685. if bsy == false then
  4686. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4687. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4688. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1,0.5 + (y/100),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60)),animspeed)
  4689. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.5 + (y/60),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)),animspeed)
  4690. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4691. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4692. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  4693. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(y/2),math.rad(240)),animspeed)
  4694. --char.Humanoid.WalkSpeed = 6
  4695. --char.Humanoid.JumpPower = 0
  4696. end
  4697. end
  4698. local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
  4699. gyro.MaxTorque = Vector3.new(0,10000000,0)
  4700. gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
  4701. else
  4702. isaim = false
  4703. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4704. if bsy == false then
  4705. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4706. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4707. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.2,0.3 + math.cos(tick())/5,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80)),animspeed)
  4708. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0 + math.cos(tick())/5,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30)),animspeed)
  4709. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4710. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4711. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4712. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4713. --char.Humanoid.WalkSpeed = 16
  4714. --char.Humanoid.JumpPower = 50
  4715. end
  4716. end
  4717. gyro.MaxTorque = Vector3.new(0,0,0)
  4718. end
  4719. end
  4720. end
  4721. },
  4722. {
  4723. "Terrain Generation",
  4724. function()
  4725. --[[ terrain lol ]] --[[ joalars2 ]] local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.1) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false
  4726. end
  4727. },
  4728. {
  4729. "Tea",
  4730. function()
  4731. print("Loading...") local ot = tick() local plr = game:GetService("Players").LocalPlayer local char,mouse = plr.Character,plr:GetMouse() local equipped = false local cd = false local sizemod = 1 local tRotX = 0 local tRotY = 0 local tRotZ = 0 local mode = true local tool = script.Parent if not tool:IsA("Tool") then print("Creating tool.") tool = Instance.new("Tool",plr.Backpack) tool.Name = "Teapot" tool.ToolTip = "*angery*" tool.CanBeDropped = false script.Parent = tool end local kettled = {} tool.Grip = CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) local handle = tool:FindFirstChild("Handle") if handle == nil then handle = Instance.new("Part",tool) handle.Name = "Handle" handle.Size = Vector3.new(sizemod,sizemod,sizemod) handle.CanCollide = false handle.BrickColor = BrickColor.new("White") handle.Shape = "Ball" handle.Size = Vector3.new(0.2,0.2,0.2) local mesh = Instance.new("SpecialMesh",handle) mesh.MeshType = Enum.MeshType.FileMesh mesh.MeshId = "rbxassetid://1594167" mesh.Scale = Vector3.new(1,1,1)*sizemod end local pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp local s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 local particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) coroutine.resume(coroutine.create(function() while wait() do particle.Acceleration = Vector3.new((math.cos(tick()*2)/4)*sizemod,sizemod,(math.sin(tick()*1.5)/3)*sizemod) end end)) function throw() local cln = handle:Clone() for i,v in pairs(cln:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end game:GetService("Debris"):AddItem(s,0.9) cln.Name = "Teapot" cln.Size = Vector3.new(1,1,1)*sizemod cln.Velocity = ((mouse.Hit.p - handle.Position).unit*250 + Vector3.new(0,10,0)) cln.Parent = game.Workspace local hitHead = false local tev tev = cln.Touched:connect(function(t) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then local isKettled = false for i,v in pairs(kettled) do if game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name == v then isKettled = true end end if isKettled == false then tev:disconnect() local pname = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name table.insert(kettled,pname) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) ~= plr then local tchar = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Character cln.Parent = t.Parent local weld = Instance.new("Weld") weld.Part0 = cln weld.Part1 = t.Parent:WaitForChild("Head") weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.Parent = cln hitHead = true local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://399768457" s.Volume = math.huge s:Play() wait(8) if cln.Parent ~= nil then if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then spawn(function() tchar:BreakJoints() tchar:FindFirstChild("Humanoid").Health = 0 end) end local p = Instance.new("Part",tchar) p.CanCollide = false p.Anchored = true p.Transparency = 0 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Size = Vector3.new(0.2,0.2,0.2) p.BrickColor = BrickColor.new("Institutional White") local p2 = Instance.new("Part",tchar) p2.CanCollide = false p2.Anchored = true p2.Transparency = 0 p2.TopSurface = "Smooth" p2.BottomSurface = "Smooth" p2.Size = Vector3.new(0.2,0.2,0.2) p2.BrickColor = BrickColor.new("Institutional White") local p3 = Instance.new("Part",tchar) p3.CanCollide = false p3.Anchored = true p3.Transparency = 0 p3.TopSurface = "Smooth" p3.BottomSurface = "Smooth" p3.Size = Vector3.new(0.2,0.2,0.2) p3.BrickColor = BrickColor.new("Institutional White") local p4 = Instance.new("Part",tchar) p4.CanCollide = false p4.Anchored = true p4.Transparency = 0 p4.TopSurface = "Smooth" p4.BottomSurface = "Smooth" p4.Size = Vector3.new(0.2,0.2,0.2) p4.BrickColor = BrickColor.new("Institutional White") local m = Instance.new("SpecialMesh",p) m.MeshType = "Sphere" m.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m2 = Instance.new("SpecialMesh",p2) m2.MeshType = "Sphere" m2.Scale = (Vector3.new(1,1,1)*sizemod)*8 local m3 = Instance.new("BlockMesh",p3) m3.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m4 = Instance.new("BlockMesh",p4) m4.Scale = (Vector3.new(1,1,1)*sizemod)*8 local s = Instance.new("Sound",p) s.SoundId = "rbxassetid://157878578" s.Volume = math.huge s:Play() local sc = cln.CFrame p.CFrame = sc p2.CFrame = sc p3.CFrame = sc p4.CFrame = sc p.Material = "Neon" p2.Material = "Neon" p3.Material = "Neon" p4.Material = "Neon" local pt local p2t local p3t local p4t function brk(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character and c.Parent.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk2(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk3(c) if c.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk4(c) local success, msg = pcall(brk,c) if success == false then print("Errored: "..msg) local success, msg = pcall(brk2,c) if success == false then print("Errored: "..msg) brk3(c) end end end pt = p.Touched:connect(function(c) brk4(c) end) p2t = p2.Touched:connect(function(c) brk4(c) end) p3t = p3.Touched:connect(function(c) brk4(c) end) p4t = p4.Touched:connect(function(c) brk4(c) end) local hitReg = {} spawn(function() local reg = Region3.new(p.Position - Vector3.new(20*sizemod,20*sizemod,20*sizemod),p.Position + Vector3.new(20*sizemod,20*sizemod,20*sizemod)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do brk4(v) end end) cln:Destroy() for i=1,20 do m.Scale = m.Scale + (Vector3.new(3,3,3)*sizemod) m2.Scale = m2.Scale + (Vector3.new(3,3,3)*sizemod) m3.Scale = m3.Scale + (Vector3.new(3,3,3)*sizemod) m4.Scale = m4.Scale + (Vector3.new(3,3,3)*sizemod) p.Transparency = p.Transparency + 1/20 p2.Transparency = p2.Transparency + 1/20 p3.Transparency = p3.Transparency + 1/20 p4.Transparency = p4.Transparency + 1/20 p.CFrame = sc p2.CFrame = sc p3.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) p4.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) wait() end pt:disconnect() p2t:disconnect() p3t:disconnect() p4t:disconnect() end local isub = 0 for i,v in pairs(kettled) do if pname == v then table.remove(kettled,i-isub) isub = isub + 1 end end end end elseif game:GetService("Players"):GetPlayerFromCharacter(t.Parent.Parent) then else for i=1,10 do local p = Instance.new("Part",workspace) p.Size = Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10) p.CFrame = cln.CFrame p.Velocity = Vector3.new(math.random(-30,30),math.random(3,50),math.random(-30,30)) p.BrickColor = cln.BrickColor p.TopSurface = "Smooth" p.BottomSurface = "Smooth" game:GetService("Debris"):AddItem(p,math.random(10,25)/10) end tev:disconnect() cln.Anchored = true cln.CanCollide = false cln.Transparency = 1 local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://138122923" s.Volume = math.huge s:Play() wait(1.5) cln:Destroy() end end) wait() cln.CanCollide = true wait(5) if hitHead == false then cln:Destroy() tev:disconnect() end end tool.Equipped:connect(function() if mode == true then char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end equipped = true s1:Play() for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" then v:Destroy() end end pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) end) tool.Unequipped:connect(function() equipped = false s1:Stop() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) end) local isPour = false mouse.Button1Down:connect(function() if equipped == true and cd == false and mode == false then cd = true local s = Instance.new("Sound",handle) s.SoundId = "rbxassetid://444895479" s.Volume = 2 s.Pitch = math.random(900,1100)/1000 s:Play() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(65),math.rad(90),math.rad(0)) spawn(function() throw() end) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) cd = false elseif equipped == true and cd == false and mode == true then cd = true isPour = true local mUp local pour = Instance.new("Part",pp) pour.Anchored = true pour.CanCollide = false pour.BrickColor = BrickColor.new("Brown") pour.TopSurface = "Smooth" pour.BottomSurface = "Smooth" pour.Transparency = 0.3 local ps = Instance.new("Sound",pp) ps.SoundId = "rbxassetid://329308062" ps.Volume = 2 ps.Looped = true ps.Pitch = 3 ps:Play() mUp = mouse.Button1Up:connect(function() mUp:disconnect() cd = false isPour = false pour:Destroy() ps:Destroy() tRotX = 0 tRotY = 0 tRotZ = 0 end) while cd == true do tRotX = 45 tRotY = 0 tRotZ = 0 local ray = Ray.new(pp.Position,Vector3.new(0,-1000,0)) local part,pos,normal = workspace:FindPartOnRay(ray,char,false,true) pour.Size = Vector3.new(0.2,0.2,(pos-pp.Position).Magnitude) pour.CFrame = CFrame.new(pp.Position,pos) * CFrame.new(0,0,-(pos-pp.Position).Magnitude/2) if part then if part.Name ~= "Tea" then local p = Instance.new("Part",part) p.Name = "Tea" p.BrickColor = BrickColor.new("Brown") p.Size = Vector3.new(0.2,0.7,0.7) p.Transparency = 0.3 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.CanCollide = false p.TopSurface = "Smooth" p.Anchored = true p.BottomSurface = "Smooth" p.Shape = "Cylinder" p.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(normal.X),math.rad(normal.Y),math.rad(normal.Z+90)) Instance.new("Vector3Value",p).Value = p.CFrame.p local shrink local frm = 0 shrink = game:GetService("RunService").RenderStepped:connect(function() frm = frm + 1 if math.floor(frm/4) == frm/4 then spawn(function() local reg = Region3.new(p.Position - Vector3.new(p.Size.Y/2,3,p.Size.Y/2),p.Position + Vector3.new(p.Size.Y/2,3,p.Size.Y/2)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do if v.Parent:FindFirstChild("Humanoid") then v.Parent.Humanoid.Health = v.Parent.Humanoid.Health - v.Parent.Humanoid.MaxHealth/200 end end end) end p.Size = p.Size - Vector3.new(0,0.02,0.02) if p.Size.Y <= 0.3 then p:Destroy() shrink:disconnect() end end) local particle1 = Instance.new("ParticleEmitter",p) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle1.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle1.Transparency = NumberSequence.new(sk) particle1.Texture = "rbxassetid://453789629" particle1.Lifetime = NumberRange.new(2,2.3) particle1.Rate = 200 particle1.Speed = NumberRange.new(0,0) particle1.Acceleration = Vector3.new(0,0.5,0) else part.Size = part.Size + Vector3.new(0,0.2,0.2) part.CFrame = CFrame.new(part.Value.Value) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) end end wait() end end end) mouse.KeyDown:connect(function(key) if cd == false and equipped == true then if key == "q" then if mode == false then mode = true char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else mode = false char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end elseif key == "u5jt" then cd = true handle.Transparency = 1 local mug = Instance.new("Part",tool) mug.CanCollide = false mug.BrickColor = BrickColor.new("Institutional white") local mesh = Instance.new("SpecialMesh",mug) mesh.MeshId = "rbxassetid://433095032" mug.Size = Vector3.new(0.2,0.2,0.2) mesh.Scale = Vector3.new(0.145,0.145,0.145) local w = Instance.new("Weld") w.Part0 = mug w.Part1 = char:WaitForChild("Right Arm") w.C0 = CFrame.new(1,0,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) w.Parent = mug local pp1 = Instance.new("Part",mug) pp1.CanCollide = false pp1.Size = Vector3.new(0.7,0.2,0.6) pp1.BrickColor = BrickColor.new("Brown") pp1.Material = "SmoothPlastic" pp1.TopSurface = "Smooth" pp1.BottomSurface = "Smooth" Instance.new("CylinderMesh",pp1) particle:Clone().Parent = pp1 local w = Instance.new("Weld") w.Part0 = pp1 w.Part1 = mug w.C0 = CFrame.new(0.15,-0.3,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp1 mouse.Button1Down:connect(function() end) tRotX = 0 tRotY = 0 tRotZ = 0 end end end) plr.Chatted:connect(function(msg) if string.lower(string.sub(msg,1,3)) == "-s " then sizemod = string.sub(msg,4,#msg) handle.Mesh.Scale = Vector3.new(1,1,1)*sizemod for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" or v:IsA("Sound") then v:Destroy() end end s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 s1:Play() pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) tRotX = 0 tRotY = 0 tRotZ = 0 end end) print("Loaded! Time elapsed: "..tick() - ot) while wait() do tool.Grip = tool.Grip:lerp(CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(tRotX),math.rad(tRotY),math.rad(tRotZ)),0.33) end
  4732. end
  4733. },
  4734. {
  4735. "Slicey Dicey",
  4736. function()
  4737. local oldtick = tick()
  4738. warn("Slicey Dicey - By joalars2")
  4739.  
  4740. local plr = game:GetService("Players").LocalPlayer
  4741. local char,mouse = plr.Character,plr:GetMouse()
  4742.  
  4743. local fadeparts = {}
  4744.  
  4745. --[[ Setting up the animation rig ]]
  4746.  
  4747. local dfj = {}
  4748.  
  4749. char:WaitForChild("Animate"):Destroy()
  4750. char:WaitForChild("Humanoid"):WaitForChild("Animator"):Destroy()
  4751.  
  4752. for i,v in pairs(char:FindFirstChild("Torso"):GetChildren()) do
  4753. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4754. table.insert(dfj,v:Clone())
  4755. v:Destroy()
  4756. end
  4757. end
  4758.  
  4759. local state = "idle"
  4760.  
  4761. local rootpart = char:FindFirstChild("HumanoidRootPart")
  4762. local rootjoint = rootpart:FindFirstChild("RootJoint")
  4763. rootjoint.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4764. local rarm = Instance.new("Weld",char:FindFirstChild("Right Arm") or nil)
  4765. rarm.Part0 = char:FindFirstChild("Torso") or nil
  4766. rarm.Part1 = char:FindFirstChild("Right Arm") or nil
  4767. rarm.C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4768. rarm.C1 = CFrame.new(-0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4769. local larm = Instance.new("Weld",char:FindFirstChild("Left Arm") or nil)
  4770. larm.Part0 = char:FindFirstChild("Torso") or nil
  4771. larm.Part1 = char:FindFirstChild("Left Arm") or nil
  4772. larm.C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4773. larm.C1 = CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4774. local rleg = Instance.new("Weld",char:FindFirstChild("Right Leg") or nil)
  4775. rleg.Part0 = char:FindFirstChild("Torso") or nil
  4776. rleg.Part1 = char:FindFirstChild("Right Leg") or nil
  4777. rleg.C0 = CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4778. rleg.C1 = CFrame.new(0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4779. local lleg = Instance.new("Weld",char:FindFirstChild("Left Leg") or nil)
  4780. lleg.Part0 = char:FindFirstChild("Torso") or nil
  4781. lleg.Part1 = char:FindFirstChild("Left Leg") or nil
  4782. lleg.C0 = CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4783. lleg.C1 = CFrame.new(-0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4784. local neck = char:FindFirstChild("Torso"):FindFirstChild("Neck") or nil
  4785. neck.Part0 = char:FindFirstChild("Torso") or nil
  4786. neck.Part1 = char:FindFirstChild("Head") or nil
  4787. neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4788. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4789.  
  4790. --[[ Weapons ]]
  4791.  
  4792. local isClickCombo = false
  4793. local clickTimer = 0
  4794. local clickCombo = 0
  4795. local clickCD = false
  4796. local soundCD = false
  4797. local moveCD = false
  4798.  
  4799. local p1 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4800. p1.Size = Vector3.new(0.2,0.2,0.2)
  4801. p1.TopSurface = "Smooth"
  4802. p1.BottomSurface = "Smooth"
  4803. p1.CanCollide = false
  4804. local m1 = Instance.new("SpecialMesh",p1)
  4805. m1.VertexColor = Vector3.new(255,255,0)
  4806. m1.MeshId = "rbxassetid://10681506"
  4807. m1.TextureId = "rbxassetid://10681501"
  4808. m1.Scale = Vector3.new(1,1,1)
  4809. local w1 = Instance.new("Weld",p1)
  4810. w1.Part0 = p1
  4811. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4812. w1.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4813. local p2 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4814. p2.Size = Vector3.new(0.2,1.3,2)
  4815. p2.TopSurface = "Smooth"
  4816. p2.BottomSurface = "Smooth"
  4817. p2.Transparency = 1
  4818. p2.CanCollide = false
  4819. local w1 = Instance.new("Weld",p2)
  4820. w1.Part0 = p2
  4821. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4822. w1.C0 = CFrame.new(-0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4823. p2.Touched:connect(function(p)
  4824. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  4825. if hum and isClickCombo then
  4826. hum.Health = hum.Health - hum.MaxHealth/20
  4827. if soundCD == false then
  4828. soundCD = true
  4829. local s = Instance.new("Sound",p1)
  4830. s.SoundId = "rbxassetid://566593606"
  4831. s.Volume = 2.5
  4832. s:Play()
  4833. game:GetService("Debris"):AddItem(s,1.5)
  4834. wait(0.1)
  4835. soundCD = false
  4836. end
  4837. end
  4838. end)
  4839. local p3 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  4840. p3.Size = Vector3.new(0.2,0.2,0.2)
  4841. p3.TopSurface = "Smooth"
  4842. p3.BottomSurface = "Smooth"
  4843. p3.CanCollide = false
  4844. local m2 = Instance.new("SpecialMesh",p3)
  4845. m2.VertexColor = Vector3.new(255,255,0)
  4846. m2.MeshId = "rbxassetid://10681506"
  4847. m2.TextureId = "rbxassetid://10681501"
  4848. m2.Scale = Vector3.new(1,1,1)
  4849. local w2 = Instance.new("Weld",p3)
  4850. w2.Part0 = p3
  4851. w2.Part1 = char:FindFirstChild("Left Arm") or nil
  4852. w2.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(180),math.rad(0))
  4853. local p4 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  4854. p4.Size = Vector3.new(0.2,1.3,2)
  4855. p4.TopSurface = "Smooth"
  4856. p4.BottomSurface = "Smooth"
  4857. p4.Transparency = 1
  4858. p4.CanCollide = false
  4859. local w1 = Instance.new("Weld",p4)
  4860. w1.Part0 = p4
  4861. w1.Part1 = char:FindFirstChild("Left Arm") or nil
  4862. w1.C0 = CFrame.new(0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4863. p4.Touched:connect(function(p)
  4864. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  4865. if hum and isClickCombo and hum ~= char:FindFirstChild("Humanoid") then
  4866. hum.Health = hum.Health - hum.MaxHealth/20
  4867. if soundCD == false then
  4868. soundCD = true
  4869. local s = Instance.new("Sound",p3)
  4870. s.SoundId = "rbxassetid://566593606"
  4871. s.Volume = 2.5
  4872. s:Play()
  4873. game:GetService("Debris"):AddItem(s,1.5)
  4874. wait(0.1)
  4875. soundCD = false
  4876. end
  4877. end
  4878. end)
  4879.  
  4880. mouse.Button1Down:connect(function()
  4881. if clickCD == false then
  4882. if clickCombo == 0 then
  4883. if not char:FindFirstChild("Right Arm") then
  4884. clickCombo = 1
  4885. end
  4886. end
  4887. if clickCombo == 1 then
  4888. if not char:FindFirstChild("Left Arm") then
  4889. clickCombo = 0
  4890. end
  4891. end
  4892. if not char:FindFirstChild("Right Arm") and not char:FindFirstChild("Left Arm") then
  4893. clickCombo = 3
  4894. end
  4895. if clickCombo == 0 then
  4896. local oldtick = tick()
  4897. state = "busy"
  4898. clickCD = true
  4899. isClickCombo = true
  4900. clickTimer = 1
  4901. clickCombo = clickCombo + 1
  4902.  
  4903. for i=1,5 do
  4904. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4905. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  4906. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(45)),0.4)
  4907. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  4908. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(160)),0.4)
  4909. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(20),math.rad(0)),0.4)
  4910. wait()
  4911. end
  4912. wait()
  4913. for i=1,5 do
  4914. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4915. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  4916. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(70),math.rad(40)),0.4)
  4917. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  4918. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(240)),0.4)
  4919. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(-60),math.rad(0)),0.4)
  4920. wait()
  4921. end
  4922.  
  4923. state = "idle"
  4924. clickCD = false
  4925. elseif clickCombo == 1 then
  4926. local oldtick = tick()
  4927. state = "busy"
  4928. clickCD = true
  4929. isClickCombo = true
  4930. clickTimer = 1
  4931. clickCombo = 0
  4932.  
  4933. for i=1,5 do
  4934. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  4935. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4936. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  4937. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-45)),0.4)
  4938. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(200)),0.4)
  4939. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(0)),0.4)
  4940. wait()
  4941. end
  4942. wait()
  4943. for i=1,5 do
  4944. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  4945. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4946. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  4947. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(-70),math.rad(-40)),0.4)
  4948. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(120)),0.4)
  4949. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(60),math.rad(0)),0.4)
  4950. wait()
  4951. end
  4952.  
  4953. state = "idle"
  4954. clickCD = false
  4955. end
  4956. end
  4957. end)
  4958.  
  4959. mouse.KeyDown:connect(function(key)
  4960. if key == "e" then
  4961. if moveCD == false and clickCD == false then
  4962. clickCD = true
  4963. moveCD = true
  4964. state = "busy"
  4965. op1 = p1
  4966. op3 = p3
  4967. for i=1,5 do
  4968. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  4969. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  4970. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(130)),0.4)
  4971. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-130)),0.4)
  4972. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  4973. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  4974. wait()
  4975. end
  4976. p1.Transparency = 1
  4977. p3.Transparency = 1
  4978. local dir = rootpart.CFrame.lookVector*2
  4979. local p = Instance.new("Part")
  4980. p.Size = Vector3.new(0.2,0.2,0.2)
  4981. p.Anchored = true
  4982. p.CanCollide = false
  4983. p.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  4984. local m = Instance.new("SpecialMesh",p)
  4985. m.VertexColor = Vector3.new(255,255,0)
  4986. m.MeshId = "rbxassetid://10681506"
  4987. m.TextureId = "rbxassetid://10681501"
  4988. m.Scale = Vector3.new(1,1,1)
  4989. p.Parent = char
  4990. local p2 = Instance.new("Part")
  4991. p2.Size = Vector3.new(0.2,0.2,0.2)
  4992. p2.Anchored = true
  4993. p2.CanCollide = false
  4994. p2.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(-1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(180))
  4995. local m2 = Instance.new("SpecialMesh",p2)
  4996. m2.VertexColor = Vector3.new(255,255,0)
  4997. m2.MeshId = "rbxassetid://10681506"
  4998. m2.TextureId = "rbxassetid://10681501"
  4999. m2.Scale = Vector3.new(1,1,1)
  5000. p2.Parent = char
  5001.  
  5002. local frm
  5003. local p1l = 0
  5004. local p2l = 0
  5005. frm = game:GetService("RunService").RenderStepped:connect(function()
  5006. if p1l < 50 then
  5007. p1l = p1l + 1
  5008. local r1 = Ray.new(p.Position,-p.CFrame.lookVector)
  5009. local pa1,po1,no1 = workspace:FindPartOnRayWithIgnoreList(r1,char:GetChildren(),false,true)
  5010. p.CFrame = CFrame.new(po1,(po1 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5011. if pa1 ~= nil then
  5012. if p1l < 40 then
  5013. local hum = pa1.Parent:FindFirstChild("Humanoid") or pa1.Parent.Parent:FindFirstChild("Humanoid")
  5014. if hum then
  5015. pa1:BreakJoints()
  5016. end
  5017. end
  5018. p1l = 40
  5019. end
  5020. else
  5021. p:Destroy()
  5022. for i=1,10 do
  5023. op1.Transparency = op1.Transparency - 0.1
  5024. wait()
  5025. end
  5026. end
  5027. if p2l < 50 then
  5028. p2l = p2l + 1
  5029. local r2 = Ray.new(p2.Position,-p2.CFrame.lookVector)
  5030. local pa2,po2,no2 = workspace:FindPartOnRayWithIgnoreList(r2,char:GetChildren(),false,true)
  5031. p2.CFrame = CFrame.new(po2,(po2 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5032. if pa2 ~= nil then
  5033. if p2l < 40 then
  5034. local hum = pa2.Parent:FindFirstChild("Humanoid") or pa2.Parent.Parent:FindFirstChild("Humanoid")
  5035. if hum then
  5036. pa2:BreakJoints()
  5037. end
  5038. end
  5039. p2l = 40
  5040. end
  5041. else
  5042. p2:Destroy()
  5043. for i=1,10 do
  5044. op3.Transparency = op3.Transparency - 0.1
  5045. wait()
  5046. end
  5047. end
  5048. if p1l > 40 then
  5049. p.Transparency = p.Transparency + 0.1
  5050. end
  5051. if p2l > 40 then
  5052. p2.Transparency = p2.Transparency + 0.1
  5053. end
  5054. if p.Parent == nil and p2.Parent == nil then
  5055. frm:disconnect()
  5056. wait(1)
  5057. clickCD = false
  5058. moveCD = false
  5059. end
  5060. end)
  5061.  
  5062. wait()
  5063. for i=1,3 do
  5064. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  5065. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  5066. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)),0.4)
  5067. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)),0.4)
  5068. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5069. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5070. wait()
  5071. end
  5072. for i=1,10 do
  5073. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5074. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5075. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5076. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5077. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5078. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5079. wait()
  5080. end
  5081. state = "idle"
  5082. end
  5083. end
  5084. end)
  5085.  
  5086. --[[ Animation application ]]
  5087.  
  5088. game:GetService("RunService").RenderStepped:connect(function()
  5089. if char:FindFirstChild("Humanoid").WalkSpeed < 20 then
  5090. char:FindFirstChild("Humanoid").WalkSpeed = 20
  5091. end
  5092. for i,v in pairs(fadeparts) do
  5093. if v:IsA("BasePart") then
  5094. v.Transparency = v.Transparency + 1/30
  5095. if v.Transparency >= 1 then
  5096. v:Destroy()
  5097. end
  5098. end
  5099. end
  5100. clickTimer = clickTimer - 1/60
  5101. if clickTimer <= 0 then clickTimer = 0 clickCombo = 0 isClickCombo = false end
  5102. local spd = (0.2*char:FindFirstChild("Humanoid").WalkSpeed)/16
  5103. if state ~= "busy" then
  5104. local ray = Ray.new(rootpart.Position,Vector3.new(0,-4,0))
  5105. local part,pos,normal = workspace:FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  5106. if rootpart.Velocity.Magnitude > 0.5 and part ~= nil then
  5107. state = "running"
  5108. elseif rootpart.Velocity.Magnitude <= 0.5 and part ~= nil then
  5109. state = "idle"
  5110. elseif rootpart.Velocity.Y > 0 and part == nil then
  5111. state = "jumping"
  5112. elseif rootpart.Velocity.Y <= 0 and part == nil then
  5113. state = "falling"
  5114. end
  5115. if state == "idle" then
  5116. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-(math.sin(tick()*1*spd*5)-1)*2)),spd)
  5117. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad((math.sin(tick()*1*spd*5)-1)*2)),spd)
  5118. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5119. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5120. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5121. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5122. elseif state == "running" then
  5123. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5124. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5125. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5126. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5127. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-80),math.rad(rootpart.RotVelocity.Y*2.5),math.rad(180)),spd)
  5128. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5129. elseif state == "jumping" then
  5130. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5131. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5132. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5133. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5134. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5135. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5136. elseif state == "falling" then
  5137. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5138. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5139. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5140. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5141. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5142. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5143. end
  5144. end
  5145. end)
  5146. warn("Loaded! Time elapsed: "..tick() - oldtick)
  5147. end
  5148. },
  5149. {
  5150. "Ghost - Animated",
  5151. function()
  5152. local time = tick()
  5153. print("Loading Wraith by joalars2...")
  5154.  
  5155. local plr = game:GetService("Players").LocalPlayer
  5156. local mouse,char = plr:GetMouse(),plr.Character
  5157.  
  5158. local amountGhosts = 5
  5159.  
  5160. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5161.  
  5162. local toggle,cd,mcd = false,false,false
  5163. local ghosts = {}
  5164. local temptab = {}
  5165.  
  5166. char:WaitForChild("Animate"):Destroy()
  5167. char.Humanoid:WaitForChild("Animator"):Destroy()
  5168.  
  5169. local state = "idle"
  5170.  
  5171. local gt = false
  5172.  
  5173. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  5174. gyro.MaxTorque = Vector3.new(0,0,0)
  5175. gyro.D = 0
  5176. gyro.P = 100000000
  5177.  
  5178.  
  5179. local wCol = BrickColor.new("Really red")
  5180. local wCol2 = BrickColor.new("Really black")
  5181. local gCol = BrickColor.new("Toothpaste")
  5182. local gCol2 = BrickColor.new("Institutional white")
  5183.  
  5184. function searchAll(m,clear)
  5185. if clear then
  5186. if clear == true then
  5187. for i,v in pairs(temptab) do
  5188. table.remove(temptab,1)
  5189. end
  5190. end
  5191. end
  5192. for i,v in pairs(m:GetChildren()) do
  5193. if v then
  5194. local s = v:Clone()
  5195. for _,b in pairs(s:GetChildren()) do
  5196. b:Destroy()
  5197. end
  5198. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  5199. if s.Name ~= "HumanoidRootPart" then
  5200. s.Anchored = true
  5201. s.CanCollide = false
  5202. s.Transparency = 0.95
  5203. s.TopSurface = "Smooth"
  5204. s.BottomSurface = "Smooth"
  5205. s.FrontSurface = "Smooth"
  5206. s.RightSurface = "Smooth"
  5207. s.BackSurface = "Smooth"
  5208. s.LeftSurface = "Smooth"
  5209. if s.Material ~= Enum.Material.Neon then
  5210. if gt == true then
  5211. s.BrickColor = wCol2
  5212. else
  5213. s.BrickColor = gCol2
  5214. end
  5215. else
  5216. if gt == true then
  5217. s.BrickColor = wCol
  5218. else
  5219. s.BrickColor = gCol
  5220. end
  5221. end
  5222. for _,c in pairs(v:GetChildren()) do
  5223. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  5224. c:Clone().Parent = s
  5225. end
  5226. end
  5227. local objValue = Instance.new("ObjectValue",s)
  5228. objValue.Name = "Target"
  5229. objValue.Value = v
  5230. table.insert(temptab,s)
  5231. end
  5232. --elseif s:IsA("CharacterMesh") then
  5233. --table.insert(temptab,s)
  5234. end
  5235. --searchAll(v)
  5236. end
  5237. end
  5238. return temptab
  5239. end
  5240.  
  5241. function CreateGhost()
  5242. local ghost = Instance.new("Model",game.Workspace)
  5243. searchAll(char,true)
  5244. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  5245. --Instance.new("Humanoid",ghost)
  5246. for i,v in pairs(temptab) do
  5247. v:Clone().Parent = ghost
  5248. end
  5249. table.insert(ghosts,ghost)
  5250. end
  5251.  
  5252. function ClearGhosts()
  5253. for i,v in pairs(ghosts) do
  5254. v:Destroy()
  5255. end
  5256. for i,v in pairs(ghosts) do
  5257. table.remove(ghosts,1)
  5258. end
  5259. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  5260. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  5261. v:Destroy()
  5262. end
  5263. end
  5264. end
  5265.  
  5266. Instance.new("ForceField",char).Visible = false
  5267.  
  5268. local e1 = Instance.new("Part",char)
  5269. e1.Size = Vector3.new(0.2,0.2,0.2)
  5270. e1.TopSurface = "Smooth"
  5271. e1.BottomSurface = "Smooth"
  5272. e1.Material = "Neon"
  5273. e1.Transparency = 1
  5274. e1.Anchored = true
  5275. e1.CanCollide = false
  5276. e1.BrickColor = gCol
  5277. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.6)
  5278. local em1 = Instance.new("SpecialMesh",e1)
  5279. em1.MeshType = "Sphere"
  5280. local e2 = Instance.new("Part",char)
  5281. e2.Size = Vector3.new(0.2,0.2,0.2)
  5282. e2.TopSurface = "Smooth"
  5283. e2.BottomSurface = "Smooth"
  5284. e2.Transparency = 1
  5285. e2.Material = "Neon"
  5286. e2.Anchored = true
  5287. e2.CanCollide = false
  5288. e2.BrickColor = gCol
  5289. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.6)
  5290. local em2 = Instance.new("SpecialMesh",e2)
  5291. em2.MeshType = "Sphere"
  5292.  
  5293. toggle = true
  5294. for i=1,amountGhosts do
  5295. CreateGhost()
  5296. end
  5297. char.Parent = game:GetService("Workspace").CurrentCamera
  5298. char:FindFirstChild("Head").Transparency = 1
  5299. char:FindFirstChild("Torso").Transparency = 1
  5300. char:FindFirstChild("Right Arm").Transparency = 1
  5301. char:FindFirstChild("Left Arm").Transparency = 1
  5302. char:FindFirstChild("Right Leg").Transparency = 1
  5303. char:FindFirstChild("Left Leg").Transparency = 1
  5304. for i,v in pairs(char:GetChildren()) do
  5305. if v:IsA("Accessory") then
  5306. v:FindFirstChild("Handle").Transparency = 1
  5307. end
  5308. end
  5309. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  5310.  
  5311. local p1 = Instance.new("Part",workspace)
  5312. local m1 = Instance.new("SpecialMesh",p1)
  5313. m1.MeshType = "Sphere"
  5314. m1.Scale = Vector3.new(5,5,5)
  5315. p1.Size = Vector3.new(1,1,1)
  5316. p1.Anchored = true
  5317. p1.CanCollide = false
  5318. p1.TopSurface = "Smooth"
  5319. p1.BottomSurface = "Smooth"
  5320. p1.BrickColor = gCol
  5321. p1.Material = "Neon"
  5322. local p2 = Instance.new("Part",workspace)
  5323. local m2 = Instance.new("SpecialMesh",p2)
  5324. m2.MeshType = "Sphere"
  5325. m2.Scale = Vector3.new(8,8,8)
  5326. p2.Size = Vector3.new(1,1,1)
  5327. p2.Anchored = true
  5328. p2.CanCollide = false
  5329. p2.TopSurface = "Smooth"
  5330. p2.BottomSurface = "Smooth"
  5331. p2.BrickColor = gCol2
  5332. p2.Material = "Neon"
  5333. local p3 = Instance.new("Part",workspace)
  5334. local m3 = Instance.new("BlockMesh",p3)
  5335. m3.Scale = Vector3.new(7,7,7)
  5336. p3.Size = Vector3.new(1,1,1)
  5337. p3.Transparency = 0.4
  5338. p3.Anchored = true
  5339. p3.CanCollide = false
  5340. p3.TopSurface = "Smooth"
  5341. p3.BottomSurface = "Smooth"
  5342. p3.BrickColor = gCol
  5343. p3.Material = "Neon"
  5344. local p4 = Instance.new("Part",workspace)
  5345. local m4 = Instance.new("BlockMesh",p4)
  5346. m4.Scale = Vector3.new(10,10,10)
  5347. p4.Size = Vector3.new(1,1,1)
  5348. p4.Transparency = 0.4
  5349. p4.Anchored = true
  5350. p4.CanCollide = false
  5351. p4.TopSurface = "Smooth"
  5352. p4.BottomSurface = "Smooth"
  5353. p4.BrickColor = gCol2
  5354. p4.Material = "Neon"
  5355. local currentframe = 0
  5356. local frmR
  5357.  
  5358. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5359. currentframe = currentframe + 1
  5360. if currentframe < 1*60 then
  5361. p1.CFrame = char:WaitForChild("Torso").CFrame
  5362. p2.CFrame = char:WaitForChild("Torso").CFrame
  5363. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5364. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5365. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5366. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5367. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5368. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5369. p1.Transparency = p1.Transparency + (1/(1*60))
  5370. p2.Transparency = p2.Transparency + (1/(1*60))
  5371. p3.Transparency = p3.Transparency + (1/(1*60))
  5372. p4.Transparency = p4.Transparency + (1/(1*60))
  5373. else
  5374. p1:Destroy()
  5375. p2:Destroy()
  5376. p3:Destroy()
  5377. p4:Destroy()
  5378. frmR:disconnect()
  5379. end
  5380. end)
  5381.  
  5382. char.Humanoid.MaxHealth = math.huge
  5383. wait()
  5384. char.Humanoid.Health = math.huge
  5385.  
  5386. --[[mouse.KeyDown:connect(function(key)
  5387. if key == "r" then
  5388. print("R!")
  5389. if cd == false then
  5390. print("No cooldown!")
  5391. cd = true
  5392. if toggle == false then
  5393. print("Entering godmode")
  5394. toggle = true
  5395. Instance.new("ForceField",char)
  5396. for i=1,amountGhosts do
  5397. CreateGhost()
  5398. end
  5399. char.Parent = game:GetService("Workspace").CurrentCamera
  5400. char:FindFirstChild("Head").Transparency = 1
  5401. char:FindFirstChild("Torso").Transparency = 1
  5402. char:FindFirstChild("Right Arm").Transparency = 1
  5403. char:FindFirstChild("Left Arm").Transparency = 1
  5404. char:FindFirstChild("Right Leg").Transparency = 1
  5405. char:FindFirstChild("Left Leg").Transparency = 1
  5406. for i,v in pairs(char:GetChildren()) do
  5407. if v:IsA("Accessory") then
  5408. v:FindFirstChild("Handle").Transparency = 1
  5409. end
  5410. end
  5411. else
  5412. print("Exiting godmode")
  5413. toggle = false
  5414. for i,v in pairs(ghosts) do
  5415. v:Destroy()
  5416. end
  5417. char.Parent = game:GetService("Workspace")
  5418. char:FindFirstChild("ForceField"):Destroy()
  5419. char:FindFirstChild("Head").Transparency = 0
  5420. char:FindFirstChild("Torso").Transparency = 0
  5421. char:FindFirstChild("Right Arm").Transparency = 0
  5422. char:FindFirstChild("Left Arm").Transparency = 0
  5423. char:FindFirstChild("Right Leg").Transparency = 0
  5424. char:FindFirstChild("Left Leg").Transparency = 0
  5425. for i,v in pairs(char:GetChildren()) do
  5426. if v:IsA("Accessory") then
  5427. v:FindFirstChild("Handle").Transparency = 0
  5428. end
  5429. end
  5430. end
  5431. cd = false
  5432. end
  5433. end
  5434. end)]]
  5435.  
  5436. mouse.KeyDown:connect(function(key)
  5437. spawn(function()
  5438. if key == "f" and toggle == true and mcd == false then
  5439. if #ghosts < amountGhosts then
  5440. print(#ghosts.."<")
  5441. mcd = true
  5442.  
  5443. ClearGhosts()
  5444.  
  5445. for i=1,amountGhosts do
  5446. CreateGhost()
  5447. end
  5448. local p1 = Instance.new("Part",workspace)
  5449. local m1 = Instance.new("SpecialMesh",p1)
  5450. m1.MeshType = "Sphere"
  5451. m1.Scale = Vector3.new(7,7,7)
  5452. p1.Size = Vector3.new(1,1,1)
  5453. p1.Anchored = true
  5454. p1.CanCollide = false
  5455. p1.TopSurface = "Smooth"
  5456. p1.BottomSurface = "Smooth"
  5457. if gt == false then
  5458. p1.BrickColor = gCol
  5459. else
  5460. p1.BrickColor = wCol
  5461. end
  5462. p1.Material = "Neon"
  5463. local p2 = Instance.new("Part",workspace)
  5464. local m2 = Instance.new("SpecialMesh",p2)
  5465. m2.MeshType = "Sphere"
  5466. m2.Scale = Vector3.new(9,9,9)
  5467. p2.Size = Vector3.new(1,1,1)
  5468. p2.Anchored = true
  5469. p2.CanCollide = false
  5470. p2.TopSurface = "Smooth"
  5471. p2.BottomSurface = "Smooth"
  5472. if gt == false then
  5473. p2.BrickColor = gCol2
  5474. else
  5475. p2.BrickColor = wCol2
  5476. end
  5477. p2.Material = "Neon"
  5478. local currentframe = 0
  5479. local frmR
  5480.  
  5481. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5482. currentframe = currentframe + 1
  5483. if currentframe < 0.25*60 then
  5484. p1.CFrame = char:WaitForChild("Torso").CFrame
  5485. p2.CFrame = char:WaitForChild("Torso").CFrame
  5486. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5487. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5488. else
  5489. p1:Destroy()
  5490. p2:Destroy()
  5491. mcd = false
  5492. frmR:disconnect()
  5493. end
  5494. end)
  5495. else
  5496. mcd = true
  5497.  
  5498. ClearGhosts()
  5499.  
  5500. local p1 = Instance.new("Part",workspace)
  5501. local m1 = Instance.new("SpecialMesh",p1)
  5502. m1.MeshType = "Sphere"
  5503. m1.Scale = Vector3.new(7,7,7)
  5504. p1.Size = Vector3.new(1,1,1)
  5505. p1.Anchored = true
  5506. p1.CanCollide = false
  5507. p1.TopSurface = "Smooth"
  5508. p1.BottomSurface = "Smooth"
  5509. if gt == false then
  5510. p1.BrickColor = gCol
  5511. else
  5512. p1.BrickColor = wCol
  5513. end
  5514. p1.Material = "Neon"
  5515. local p2 = Instance.new("Part",workspace)
  5516. local m2 = Instance.new("SpecialMesh",p2)
  5517. m2.MeshType = "Sphere"
  5518. m2.Scale = Vector3.new(9,9,9)
  5519. p2.Size = Vector3.new(1,1,1)
  5520. p2.Anchored = true
  5521. p2.CanCollide = false
  5522. p2.TopSurface = "Smooth"
  5523. p2.BottomSurface = "Smooth"
  5524. if gt == false then
  5525. p2.BrickColor = gCol2
  5526. else
  5527. p2.BrickColor = wCol2
  5528. end
  5529. p2.Material = "Neon"
  5530. local currentframe = 0
  5531. local frmR
  5532.  
  5533. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5534. currentframe = currentframe + 1
  5535. if currentframe < 0.25*60 then
  5536. p1.CFrame = char:WaitForChild("Torso").CFrame
  5537. p2.CFrame = char:WaitForChild("Torso").CFrame
  5538. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5539. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5540. else
  5541. p1:Destroy()
  5542. p2:Destroy()
  5543. mcd = false
  5544. frmR:disconnect()
  5545. end
  5546. end)
  5547. end
  5548. elseif key == "g" and toggle == true and mcd == false then
  5549. if gt == true then
  5550. gt = false
  5551. local p1 = Instance.new("Part",workspace)
  5552. local m1 = Instance.new("SpecialMesh",p1)
  5553. m1.MeshType = "Sphere"
  5554. m1.Scale = Vector3.new(5,5,5)
  5555. p1.Size = Vector3.new(1,1,1)
  5556. p1.Anchored = true
  5557. p1.CanCollide = false
  5558. p1.TopSurface = "Smooth"
  5559. p1.BottomSurface = "Smooth"
  5560. p1.BrickColor = gCol
  5561. p1.Material = "Neon"
  5562. local p2 = Instance.new("Part",workspace)
  5563. local m2 = Instance.new("SpecialMesh",p2)
  5564. m2.MeshType = "Sphere"
  5565. m2.Scale = Vector3.new(8,8,8)
  5566. p2.Size = Vector3.new(1,1,1)
  5567. p2.Anchored = true
  5568. p2.CanCollide = false
  5569. p2.TopSurface = "Smooth"
  5570. p2.BottomSurface = "Smooth"
  5571. p2.BrickColor = gCol2
  5572. p2.Material = "Neon"
  5573. local p3 = Instance.new("Part",workspace)
  5574. local m3 = Instance.new("BlockMesh",p3)
  5575. m3.Scale = Vector3.new(7,7,7)
  5576. p3.Size = Vector3.new(1,1,1)
  5577. p3.Transparency = 0.4
  5578. p3.Anchored = true
  5579. p3.CanCollide = false
  5580. p3.TopSurface = "Smooth"
  5581. p3.BottomSurface = "Smooth"
  5582. p3.BrickColor = gCol
  5583. p3.Material = "Neon"
  5584. local p4 = Instance.new("Part",workspace)
  5585. local m4 = Instance.new("BlockMesh",p4)
  5586. m4.Scale = Vector3.new(10,10,10)
  5587. p4.Size = Vector3.new(1,1,1)
  5588. p4.Transparency = 0.4
  5589. p4.Anchored = true
  5590. p4.CanCollide = false
  5591. p4.TopSurface = "Smooth"
  5592. p4.BottomSurface = "Smooth"
  5593. p4.BrickColor = gCol2
  5594. p4.Material = "Neon"
  5595.  
  5596. ClearGhosts()
  5597.  
  5598. for i=1,amountGhosts do
  5599. CreateGhost()
  5600. end
  5601.  
  5602. local currentframe = 0
  5603. local frmR
  5604.  
  5605. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5606. currentframe = currentframe + 1
  5607. if currentframe < 1*60 then
  5608. p1.CFrame = char:WaitForChild("Torso").CFrame
  5609. p2.CFrame = char:WaitForChild("Torso").CFrame
  5610. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5611. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5612. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5613. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5614. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5615. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5616. p1.Transparency = p1.Transparency + (1/(1*60))
  5617. p2.Transparency = p2.Transparency + (1/(1*60))
  5618. p3.Transparency = p3.Transparency + (1/(1*60))
  5619. p4.Transparency = p4.Transparency + (1/(1*60))
  5620. else
  5621. p1:Destroy()
  5622. p2:Destroy()
  5623. p3:Destroy()
  5624. p4:Destroy()
  5625. frmR:disconnect()
  5626. end
  5627. end)
  5628. else
  5629. gt = true
  5630. local p1 = Instance.new("Part",workspace)
  5631. local m1 = Instance.new("SpecialMesh",p1)
  5632. m1.MeshType = "Sphere"
  5633. m1.Scale = Vector3.new(5,5,5)
  5634. p1.Size = Vector3.new(1,1,1)
  5635. p1.Anchored = true
  5636. p1.CanCollide = false
  5637. p1.TopSurface = "Smooth"
  5638. p1.BottomSurface = "Smooth"
  5639. p1.BrickColor = wCol
  5640. p1.Material = "Neon"
  5641. local p2 = Instance.new("Part",workspace)
  5642. local m2 = Instance.new("SpecialMesh",p2)
  5643. m2.MeshType = "Sphere"
  5644. m2.Scale = Vector3.new(8,8,8)
  5645. p2.Size = Vector3.new(1,1,1)
  5646. p2.Anchored = true
  5647. p2.CanCollide = false
  5648. p2.TopSurface = "Smooth"
  5649. p2.BottomSurface = "Smooth"
  5650. p2.BrickColor = wCol2
  5651. p2.Material = "Neon"
  5652. local p3 = Instance.new("Part",workspace)
  5653. local m3 = Instance.new("BlockMesh",p3)
  5654. m3.Scale = Vector3.new(7,7,7)
  5655. p3.Size = Vector3.new(1,1,1)
  5656. p3.Transparency = 0.4
  5657. p3.Anchored = true
  5658. p3.CanCollide = false
  5659. p3.TopSurface = "Smooth"
  5660. p3.BottomSurface = "Smooth"
  5661. p3.BrickColor = wCol
  5662. p3.Material = "Neon"
  5663. local p4 = Instance.new("Part",workspace)
  5664. local m4 = Instance.new("BlockMesh",p4)
  5665. m4.Scale = Vector3.new(10,10,10)
  5666. p4.Size = Vector3.new(1,1,1)
  5667. p4.Transparency = 0.4
  5668. p4.Anchored = true
  5669. p4.CanCollide = false
  5670. p4.TopSurface = "Smooth"
  5671. p4.BottomSurface = "Smooth"
  5672. p4.BrickColor = wCol2
  5673. p4.Material = "Neon"
  5674.  
  5675. ClearGhosts()
  5676.  
  5677. for i=1,amountGhosts do
  5678. CreateGhost()
  5679. end
  5680.  
  5681. local currentframe = 0
  5682. local frmR
  5683.  
  5684. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5685. currentframe = currentframe + 1
  5686. if currentframe < 1*60 then
  5687. p1.CFrame = char:WaitForChild("Torso").CFrame
  5688. p2.CFrame = char:WaitForChild("Torso").CFrame
  5689. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5690. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5691. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5692. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5693. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5694. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5695. p1.Transparency = p1.Transparency + (1/(1*60))
  5696. p2.Transparency = p2.Transparency + (1/(1*60))
  5697. p3.Transparency = p3.Transparency + (1/(1*60))
  5698. p4.Transparency = p4.Transparency + (1/(1*60))
  5699. else
  5700. p1:Destroy()
  5701. p2:Destroy()
  5702. p3:Destroy()
  5703. p4:Destroy()
  5704. frmR:disconnect()
  5705. end
  5706. end)
  5707. end
  5708. end
  5709. end)
  5710. end)
  5711.  
  5712. local frm = 0
  5713.  
  5714. local toRemove = {}
  5715.  
  5716. game:GetService("RunService").RenderStepped:connect(function()
  5717. frm = frm + 1
  5718. if char.Parent == game:GetService("Workspace").CurrentCamera then
  5719.  
  5720. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.55)
  5721. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.55)
  5722.  
  5723. local delay = 0.9
  5724.  
  5725. for i,v in pairs(ghosts) do
  5726. for _,b in pairs(v:GetChildren()) do
  5727. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  5728. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  5729. end
  5730. end
  5731. delay = delay - (0.5/(#ghosts+1))
  5732. end
  5733.  
  5734. --[[if math.floor(frm/8) == frm/8 then
  5735. local isub = 0
  5736. for i,v in pairs(ghosts) do
  5737. if #v:GetChildren() < 6 then
  5738. v:Destroy()
  5739. table.remove(ghosts,i - isub)
  5740. isub = isub + 1
  5741. CreateGhost()
  5742. end
  5743. end
  5744. end]]
  5745. end
  5746.  
  5747. --Animation states
  5748.  
  5749. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  5750. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  5751.  
  5752. if state ~= "busy" then
  5753. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  5754. state = "idle"
  5755. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  5756. state = "running"
  5757. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  5758. state = "falling"
  5759. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  5760. state = "jumping"]]
  5761. end
  5762. char.Humanoid.WalkSpeed = 32
  5763. char.Humanoid.JumpPower = 70
  5764. end
  5765.  
  5766. --Actual animations
  5767.  
  5768. if state == "idle" then
  5769. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(80 + math.cos(tick())*4),math.rad(180),math.rad(0)),0.06)
  5770. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5771. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5772. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.43 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5773. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(-15 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5774. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5775. elseif state == "running" then
  5776. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(65 + math.cos(tick())*4),math.rad(180),math.rad(-char.HumanoidRootPart.RotVelocity.Y*10)),0.06)
  5777. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5778. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5779. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.70 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(50 + math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5780. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(-35 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5781. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5782. end
  5783. end)
  5784.  
  5785. char.Humanoid.Died:connect(function()
  5786. toggle = false
  5787.  
  5788. ClearGhosts()
  5789.  
  5790. char.Parent = game.Workspace
  5791. char.Parent = game:GetService("Workspace")
  5792. char:FindFirstChild("ForceField"):Destroy()
  5793. char:FindFirstChild("Head").Transparency = 0
  5794. char:FindFirstChild("Torso").Transparency = 0
  5795. char:FindFirstChild("Right Arm").Transparency = 0
  5796. char:FindFirstChild("Left Arm").Transparency = 0
  5797. char:FindFirstChild("Right Leg").Transparency = 0
  5798. char:FindFirstChild("Left Leg").Transparency = 0
  5799. for i,v in pairs(char:GetChildren()) do
  5800. if v:IsA("Accessory") then
  5801. v:FindFirstChild("Handle").Transparency = 0
  5802. end
  5803. end
  5804. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5805. plr:LoadCharacter()
  5806. end)
  5807.  
  5808. local msgidGlob = 0
  5809. local state = true
  5810. local font = "Arcade"
  5811. local tcol = Color3.fromRGB(255,217,0)
  5812. local tscol = Color3.fromRGB(0,0,0)
  5813. local fsiz = 28
  5814. local tr = true
  5815. local tsr = false
  5816. local fade = 2
  5817.  
  5818. local p = Instance.new("Part",game.Workspace)
  5819. p.Size = Vector3.new(0.2,0.2,0.2)
  5820. p.Transparency = 1
  5821. p.Anchored = true
  5822. p.CanCollide = false
  5823. p.Name = "Msg"
  5824. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  5825.  
  5826. local r = 255
  5827. local b = 0
  5828. local g = 0
  5829.  
  5830. plr.Chatted:connect(function(c)
  5831. msgidGlob = msgidGlob + 1
  5832. local curMsgId = msgidGlob
  5833. if string.lower(c) == "!disable" then
  5834. state = false
  5835. elseif string.lower(c) == "!enable" then
  5836. state = true
  5837. elseif string.lower(string.sub(c,1,6)) == "!font " then
  5838. local old = font
  5839. font = string.sub(c,7,#c) or old
  5840. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  5841. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  5842. tr = true
  5843. else
  5844. tr = false
  5845. local old = tcol
  5846. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  5847. end
  5848. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  5849. if string.sub(c,10,#c) == "rainbow" then
  5850. tsr = true
  5851. else
  5852. tsr = false
  5853. local old = tscol
  5854. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  5855. end
  5856. elseif string.lower(string.sub(c,1,6)) == "!size " then
  5857. local old = fsiz
  5858. fsiz = string.sub(c,7,#c) or old
  5859. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  5860. local old = fade
  5861. fade = string.sub(c,7,#c) or old
  5862. end
  5863. if plr.Character and state == true then
  5864. if plr.Character:FindFirstChild("Head") then
  5865. for i,v in pairs(p:GetChildren()) do
  5866. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  5867. v:Destroy()
  5868. end
  5869. end
  5870. local bbgui = Instance.new("BillboardGui",p)
  5871. bbgui.Name = "J2CMSG"
  5872. bbgui.AlwaysOnTop = true
  5873. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  5874. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  5875. local tl = Instance.new("TextLabel",bbgui)
  5876. tl.BackgroundTransparency = 1
  5877. tl.BorderSizePixel = 0
  5878. tl.Size = UDim2.new(1,0,10,0)
  5879. tl.Position = UDim2.new(0,0,-5,0)
  5880. tl.Font = font or "SciFi"
  5881. tl.FontSize = "Size"..fsiz or "Size36"
  5882. tl.TextColor3 = tcol
  5883. tl.TextScaled = false
  5884. tl.TextWrapped = false
  5885. tl.TextStrokeColor3 = tscol
  5886. tl.TextStrokeTransparency = 0
  5887.  
  5888. game:GetService("RunService").RenderStepped:connect(function()
  5889. if tr then
  5890. if tl.Parent ~= nil then
  5891. tl.TextColor3 = Color3.fromRGB(r,g,b)
  5892. end
  5893. end
  5894. end)
  5895.  
  5896. for i=1,#c do
  5897. if msgidGlob == curMsgId then
  5898. tl.Text = string.sub(c,1,i)
  5899. if string.sub(c,i,i) ~= " " then
  5900. local s = Instance.new("Sound",p)
  5901. s.SoundId = "rbxassetid://418252437"
  5902. s.Volume = 1
  5903. s.Pitch = 1
  5904. s:Play()
  5905. game.Debris:AddItem(s,2)
  5906. end
  5907. wait()
  5908. end
  5909. end
  5910. wait(fade)
  5911. if msgidGlob == curMsgId then
  5912. for i=1,10 do
  5913. if msgidGlob == curMsgId then
  5914. tl.TextTransparency = tl.TextTransparency + 0.1
  5915. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  5916. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  5917. wait()
  5918. end
  5919. end
  5920. if msgidGlob == curMsgId then
  5921. bbgui:Destroy()
  5922. end
  5923. end
  5924. end
  5925. end
  5926. end)
  5927.  
  5928. coroutine.resume(coroutine.create(function()
  5929. while wait() do
  5930. for i=0,255,10 do g = i wait() end
  5931. for i=255,0,-10 do r = i wait() end
  5932. for i=0,255,10 do b = i wait() end
  5933. for i=255,0,-10 do g = i wait() end
  5934. for i=0,255,10 do r = i wait() end
  5935. for i=255,0,-10 do b = i wait() end
  5936. end
  5937. end))
  5938.  
  5939. game:GetService("RunService").RenderStepped:connect(function()
  5940. if p.Parent ~= nil then
  5941. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  5942. else
  5943. p = Instance.new("Part",game.Workspace)
  5944. p.Size = Vector3.new(0.2,0.2,0.2)
  5945. p.Transparency = 1
  5946. p.Anchored = true
  5947. p.CanCollide = false
  5948. p.Name = "Msg"
  5949. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  5950. end
  5951. end)
  5952.  
  5953. print("Ghost loaded! Time elapsed: "..tick() - time)
  5954. end
  5955. },
  5956. {
  5957. "Timestop",
  5958. function()
  5959. local plr = game:GetService("Players").LocalPlayer
  5960. local deb = false
  5961.  
  5962. while not plr.Character do wait() end
  5963. wait(0.1)
  5964.  
  5965. warn("Timestop loaded. R to toggle time.")
  5966.  
  5967. local tstab = {}
  5968. local tsstab = {}
  5969. local ignlist = {}
  5970. local stab = {}
  5971.  
  5972. function plrIgnore(char)
  5973. for i,v in pairs(char:GetChildren()) do
  5974. if #v:GetChildren() >= 1 then
  5975. plrIgnore(v)
  5976. end
  5977. table.insert(ignlist,v)
  5978. end
  5979. end
  5980.  
  5981. function timeStop(target)
  5982. for i,v in pairs(target:GetChildren()) do
  5983. if #v:GetChildren() >= 1 then
  5984. timeStop(v)
  5985. end
  5986. local isinign = false
  5987. for i,b in pairs(ignlist) do
  5988. if b == v then
  5989. isinign = true
  5990. end
  5991. end
  5992. if isinign == false then
  5993. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  5994. if v.Anchored == false then
  5995. table.insert(tstab,v)
  5996. v.Anchored = true
  5997. end
  5998. end
  5999. if v:IsA("Sound") then
  6000. local isintab = false
  6001. for i,b in pairs(stab) do
  6002. if v == b[1] then
  6003. isintab = true
  6004. end
  6005. end
  6006. if isintab == false then
  6007. table.insert(stab,{v,v.Pitch})
  6008. end
  6009. end
  6010. --[[if v:IsA("Script") or v:IsA("LocalScript") then
  6011. if v.Disabled == false then
  6012. table.insert(tsstab,v)
  6013. v.Disabled = true
  6014. end
  6015. end]]
  6016. end
  6017. end
  6018. local isinign = false
  6019. for i,b in pairs(ignlist) do
  6020. if b == target then
  6021. isinign = true
  6022. end
  6023. end
  6024. if isinign == false then
  6025. if target:IsA("Part") or target:IsA("WedgePart") or target:IsA("UnionOperation") then
  6026. if target.Anchored == false then
  6027. table.insert(tstab,target)
  6028. target.Anchored = true
  6029. end
  6030. end
  6031. if target:IsA("Sound") then
  6032. table.insert(stab,{target,target.Pitch})
  6033. end
  6034. end
  6035. end
  6036.  
  6037. plr:GetMouse().KeyDown:connect(function(key)
  6038. if key == "r" then
  6039. if deb == true then
  6040. deb = false
  6041. else
  6042. deb = true
  6043. local cc = Instance.new("ColorCorrectionEffect",game:GetService("Lighting"))
  6044. spawn(function()
  6045. plr.Character.Humanoid.WalkSpeed = 0
  6046. plr.Character.Humanoid.JumpPower = 0
  6047. local p = Instance.new("Part",plr.Character)
  6048. p.Transparency = 0.5
  6049. p.BrickColor = BrickColor.new("Institutional white")
  6050. p.Size = Vector3.new(0.2,0.2,0.2)
  6051. p.Anchored = true
  6052. p.CanCollide = false
  6053. p.CFrame = plr.Character.Torso.CFrame
  6054. local m = Instance.new("SpecialMesh",p)
  6055. m.MeshType = Enum.MeshType.Sphere
  6056.  
  6057. local r = 255
  6058. local g = 255
  6059. local b = 255
  6060. local contrast = 0
  6061.  
  6062. for i=1,50 do
  6063. m.Scale = m.Scale + Vector3.new(50,50,50)
  6064. p.Transparency = p.Transparency + 0.5/50
  6065. r = r - ((255-42)/50)
  6066. g = g - ((255-0)/50)
  6067. b = b - ((255-255)/50)
  6068. contrast = contrast - 2/50
  6069. --cc.TintColor = Color3.fromRGB(r,g,b)
  6070. cc.Contrast = contrast
  6071. for i,v in pairs(stab) do
  6072. v[1].Pitch = v[1].Pitch - (v[2]/50)
  6073. end
  6074. wait()
  6075. end
  6076. p:Destroy()
  6077. plr.Character.Humanoid.WalkSpeed = 16
  6078. plr.Character.Humanoid.JumpPower = 50
  6079. end)
  6080.  
  6081. local aNew = game:GetService("Workspace").ChildAdded:connect(function(c)
  6082. timeStop(c)
  6083. end)
  6084.  
  6085. for i,v in pairs(ignlist) do
  6086. table.remove(ignlist,1)
  6087. end
  6088. plrIgnore(plr.Character)
  6089. timeStop(game:GetService("Workspace"))
  6090. while deb ~= false do wait() end
  6091. --spawn(function()
  6092. local r = 42
  6093. local g = 0
  6094. local b = 255
  6095. local contrast = -2
  6096. for i=1,50 do
  6097. r = r + ((255-42)/50)
  6098. g = g + ((255-0)/50)
  6099. b = b + ((255-255)/50)
  6100. contrast = contrast + 2/50
  6101. --cc.TintColor = Color3.fromRGB(r,g,b)
  6102. cc.Contrast = contrast
  6103. for i,v in pairs(stab) do
  6104. v[1].Pitch = v[1].Pitch + (v[2]/50)
  6105. end
  6106. wait()
  6107. end
  6108. cc:Destroy()
  6109. --end)
  6110. for i,v in pairs(tstab) do
  6111. v.Anchored = false
  6112. end
  6113. for i,v in pairs(tstab) do
  6114. table.remove(tstab,1)
  6115. end
  6116. --table.foreach(stab,print)
  6117. for i,v in pairs(stab) do
  6118. table.remove(stab,1)
  6119. end
  6120. --print("---------")
  6121. --table.foreach(stab,print)
  6122. --[[for i,v in pairs(tsstab) do
  6123. v.Disabled = false
  6124. end
  6125. for i,v in pairs(tsstab) do
  6126. table.remove(tsstab,1)
  6127. end]]
  6128. aNew:disconnect()
  6129. deb = false
  6130. end
  6131. end
  6132. end)
  6133. end
  6134. },
  6135. {
  6136. "Egg",
  6137. function()
  6138. wait(3)
  6139.  
  6140. local plr = game:GetService("Players").LocalPlayer
  6141.  
  6142. while not plr.Character do wait() end
  6143.  
  6144. local char,jtab,ceqpt,bsy,isaim,cd,drawf,state = plr.Character,{},false,false,false,false,false,"loading"
  6145.  
  6146. local hdp = Instance.new("Part",script.Parent)
  6147. hdp.Name = "HandlePart"
  6148. hdp.Size = Vector3.new(0.2,0.2,0.2)
  6149.  
  6150. local meshTab = {
  6151. {"rbxassetid://705224299","rbxassetid://705224727",Vector3.new(0.4,0.4,0.4)},
  6152. {"rbxassetid://705216303","rbxassetid://705216927",Vector3.new(1.8,1.8,1.8)},
  6153. {"rbxassetid://705209239","rbxassetid://705209459",Vector3.new(0.8,0.8,0.8)},
  6154. {"rbxassetid://705247407","rbxassetid://705246950",Vector3.new(1,1,1)},
  6155. {"rbxassetid://705242967","rbxassetid://705243300",Vector3.new(0.44,0.44,0.44)},
  6156. {"rbxassetid://705197095","rbxassetid://705197292",Vector3.new(1.25,1.25,1.25)},
  6157. {"rbxassetid://676836968","rbxassetid://676837441",Vector3.new(0.5,0.5,0.5)},
  6158. {"rbxassetid://698838167","rbxassetid://698838688",Vector3.new(1.6,1.6,1.6)},
  6159. {"rbxassetid://698827858","rbxassetid://698828143",Vector3.new(1.4,1.4,1.5)},
  6160. {"rbxassetid://705202806","rbxassetid://705207716",Vector3.new(1,1,1)},
  6161. {"rbxassetid://676840078","rbxassetid://676839351",Vector3.new(1.2,1.2,1.2)},
  6162. {"rbxassetid://717179708","rbxassetid://705199414",Vector3.new(1,0.95,1.05)},
  6163. {"rbxassetid://724420662","rbxassetid://705195915",Vector3.new(0.8,0.8,0.8)},
  6164. {"rbxassetid://676841945","rbxassetid://676842522",Vector3.new(1.7,1.7,1.8)},
  6165. {"rbxassetid://705315624","rbxassetid://705315897",Vector3.new(0.4,0.4,0.4)},
  6166. {"rbxassetid://698835993","rbxassetid://698836260",Vector3.new(1,1,1)},
  6167. {"rbxassetid://698813624","rbxassetid://698813905",Vector3.new(1.6,1.6,1.6)},
  6168. {"rbxassetid://706712283","rbxassetid://705202233",Vector3.new(2.1,2.1,2.1)},
  6169. {"rbxassetid://705208513","rbxassetid://705208760",Vector3.new(1.05,1.05,1.05)},
  6170. {"rbxassetid://676843975","rbxassetid://676844191",Vector3.new(1.6,1.6,1.6)},
  6171. {"rbxassetid://676846031","rbxassetid://676846800",Vector3.new(0.6,0.6,0.6)},
  6172. {"rbxassetid://676848204","rbxassetid://676848680",Vector3.new(0.5,0.5,0.5)},
  6173. {"rbxassetid://705217565","rbxassetid://705218075",Vector3.new(1,1,1)},
  6174. {"rbxassetid://698829950","rbxassetid://698830608",Vector3.new(0.5,0.5,0.5)},
  6175. {"rbxassetid://705200619","rbxassetid://705200948",Vector3.new(2,2,2)},
  6176. {"rbxassetid://698816291","rbxassetid://698816601",Vector3.new(0.45,0.45,0.45)},
  6177. {"rbxassetid://705245424","rbxassetid://705245604",Vector3.new(1,1,1)},
  6178. {"rbxassetid://698839252","rbxassetid://698839539",Vector3.new(1.5,1.55,1.55)},
  6179. {"rbxassetid://676850168","rbxassetid://676850427",Vector3.new(1,1,1)},
  6180. {"rbxassetid://698836963","rbxassetid://698837211",Vector3.new(2.3,2,2)},
  6181. {"rbxassetid://705219281","rbxassetid://705219747",Vector3.new(1.7,1.7,1.7)},
  6182. {"rbxassetid://698822829","rbxassetid://698823375",Vector3.new(1.5,1.5,1.5)},
  6183. {"rbxassetid://698824115","rbxassetid://698824851",Vector3.new(2.4,2.4,2.4)},
  6184. {"rbxassetid://698825712","rbxassetid://698825959",Vector3.new(1.5,1.5,1.5)},
  6185. {"rbxassetid://676851481","rbxassetid://676851716",Vector3.new(1,1,1)},
  6186. {"rbxassetid://676854360","rbxassetid://676854795",Vector3.new(0.55,0.55,0.55)},
  6187. {"rbxassetid://676856626","rbxassetid://676856930",Vector3.new(0.6,0.6,0.6)},
  6188. {"rbxassetid://676858618","rbxassetid://676858897",Vector3.new(1.4,1.4,1.4)},
  6189. {"rbxassetid://698835348","rbxassetid://698831630",Vector3.new(1.8,1.8,1.8)},
  6190. {"rbxassetid://676859903","rbxassetid://676860203",Vector3.new(1.2,1.2,1.2)},
  6191. {"rbxassetid://698829304","rbxassetid://698828946",Vector3.new(1.3,1.3,1.3)},
  6192. {"rbxassetid://698811815","rbxassetid://698812183",Vector3.new(1,1,1)},
  6193. {"rbxassetid://705225654","rbxassetid://705228740",Vector3.new(1,1,1)}
  6194. }
  6195.  
  6196. local mlgTab = {
  6197. "rbxassetid://566672836",
  6198. "rbxassetid://306356119",
  6199. "rbxassetid://10524802",
  6200. "rbxassetid://166285971",
  6201. "rbxassetid://217185480",
  6202. "rbxassetid://198329363",
  6203. "rbxassetid://286279066",
  6204. "rbxassetid://175843771",
  6205. "rbxassetid://165053954",
  6206. "rbxassetid://603718340",
  6207. "rbxassetid://133727996"
  6208. }
  6209.  
  6210. local msh = Instance.new("SpecialMesh",script.Parent.HandlePart)
  6211. msh.MeshType = Enum.MeshType.FileMesh
  6212. local rnd = math.random(1,#meshTab)
  6213. msh.MeshId = meshTab[rnd][1]
  6214. msh.TextureId = meshTab[rnd][2]
  6215. msh.Scale = meshTab[rnd][3]/2
  6216.  
  6217. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart"))
  6218. gyro.MaxTorque = Vector3.new(0,0,0)
  6219. gyro.D = 0
  6220. gyro.P = 100000000
  6221.  
  6222. print(script.Parent.Name.." Loaded.")
  6223.  
  6224. plr:GetMouse().KeyDown:connect(function(key)
  6225. if key == "f" then
  6226. if ceqpt == false then
  6227. ceqpt = true
  6228. bsy = false
  6229.  
  6230. spawn(function()
  6231. for i=1,10 do
  6232. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency - 0.1
  6233. wait()
  6234. end
  6235. end)
  6236. local rnd = math.random(1,#meshTab)
  6237. msh.MeshId = meshTab[rnd][1]
  6238. msh.TextureId = meshTab[rnd][2]
  6239. msh.Scale = meshTab[rnd][3]/2
  6240.  
  6241. print("Saving old joints")
  6242. for i,v in pairs(char.Torso:GetChildren()) do
  6243. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  6244. print(v.Name.." saved!")
  6245. table.insert(jtab,v)
  6246. end
  6247. end
  6248.  
  6249. local aWeld = Instance.new("Weld",char["Right Arm"])
  6250. aWeld.Name = "aWeld"
  6251. aWeld.Part0 = script.Parent.HandlePart
  6252. aWeld.Part1 = char["Right Arm"]
  6253. aWeld.C0 = CFrame.new(0,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  6254.  
  6255. local bWeld = Instance.new("Weld",char["Torso"])
  6256. bWeld.Name = "bWeld"
  6257. bWeld.Part0 = char["Torso"]
  6258. bWeld.Part1 = char["Right Arm"]
  6259. bWeld.C0 = CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6260.  
  6261. local cWeld = Instance.new("Weld",char["Torso"])
  6262. cWeld.Name = "cWeld"
  6263. cWeld.Part0 = char["Torso"]
  6264. cWeld.Part1 = char["Left Arm"]
  6265. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6266.  
  6267. else
  6268.  
  6269. ceqpt = false
  6270. spawn(function()
  6271. for i=1,10 do
  6272. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency + 0.1
  6273. wait()
  6274. end
  6275. end)
  6276. for i,v in pairs(char.Torso:GetChildren()) do
  6277. if v:IsA("Weld") or v:IsA("Motor6D") then
  6278. if v.Name ~= "Neck" then
  6279. v:Destroy()
  6280. end
  6281. end
  6282. end
  6283. for i,v in pairs(jtab) do
  6284. v:Clone().Parent = char.Torso
  6285. end
  6286. for i,v in pairs(jtab) do
  6287. table.remove(jtab,1)
  6288. end
  6289.  
  6290. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6291. gyro.MaxTorque = Vector3.new(0,0,0)
  6292. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6293. end
  6294. end
  6295. end)
  6296.  
  6297. --Functions
  6298.  
  6299. local rignore = {}
  6300. function rayCast(orig,targ,maxdist)
  6301. local r = Ray.new(orig,(targ-orig).unit * maxdist)
  6302. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  6303. return hit,pos,normal
  6304. end
  6305.  
  6306. function clerp(a,b,c)
  6307. return a:lerp(b,c)
  6308. end
  6309.  
  6310. function shoot(targ)
  6311. local p = Instance.new("Part",char)
  6312. p.Parent = game.Workspace
  6313. p.Shape = "Ball"
  6314. p.Size = Vector3.new(0.2,0.2,0.2)
  6315. p.CFrame = script.Parent.HandlePart.CFrame
  6316. p.Velocity = (targ - script.Parent.HandlePart.Position).unit*250
  6317. local msh = Instance.new("SpecialMesh",p)
  6318. msh.MeshType = Enum.MeshType.FileMesh
  6319. msh.MeshId = script.Parent.HandlePart["Mesh"].MeshId
  6320. msh.TextureId = script.Parent.HandlePart["Mesh"].TextureId
  6321. msh.Scale = script.Parent.HandlePart["Mesh"].Scale
  6322.  
  6323. p.Touched:connect(function(hit)
  6324. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then
  6325. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.huge
  6326. hit.Parent.Humanoid:TakeDamage(math.huge)
  6327. hit.Parent:BreakJoints()
  6328. local e = Instance.new("Explosion")
  6329. e.BlastRadius = 2
  6330. e.BlastPressure = 500000
  6331. e.Position = p.Position
  6332. e.Parent = game.Workspace
  6333. for i=1,5 do
  6334. local ep = Instance.new("Part",game.Workspace)
  6335. ep.Anchored = true
  6336. ep.CanCollide = false
  6337. ep.Size = Vector3.new(0.2,0.2,0.2)
  6338. ep.Transparency = 1
  6339. ep.CFrame = CFrame.new(p.Position)
  6340. local emit = Instance.new("ParticleEmitter",ep)
  6341. emit.VelocitySpread = 360
  6342. emit.Speed = NumberRange.new(1,10)
  6343. emit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2),NumberSequenceKeypoint.new(1,2)})
  6344. emit.Rate = 10
  6345. emit.Lifetime = NumberRange.new(4,4)
  6346. emit.RotSpeed = NumberRange.new(-100,100)
  6347. emit.Texture = mlgTab[math.random(1,#mlgTab)]
  6348. game:GetService("Debris"):AddItem(ep,5)
  6349. end
  6350. p:Destroy()
  6351. end
  6352. end)
  6353.  
  6354. game:GetService("Debris"):AddItem(p,math.random(50,100)/10)
  6355. end
  6356.  
  6357. --End of functions
  6358.  
  6359. plr:GetMouse().Button1Down:connect(function()
  6360. if ceqpt == true and isaim == false and cd == false and drawf == false then
  6361. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6362. cd = true
  6363. isaim = true
  6364. script.Parent.HandlePart.Transparency = 0
  6365. local s = Instance.new("Sound",script.Parent.HandlePart)
  6366. s.SoundId = "rbxassetid://609348868"
  6367. s.PlayOnRemove = false
  6368. s:Play()
  6369. game:GetService("Debris"):AddItem(s,5)
  6370. drawf = true
  6371. end
  6372. end)
  6373.  
  6374. plr:GetMouse().Button1Up:connect(function()
  6375. if ceqpt == true and isaim == true and drawf == true then
  6376. script.Parent.HandlePart.Transparency = 1
  6377. char.Torso.bWeld.C0 = CFrame.new(1.5,1,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(0))
  6378. char.Torso.cWeld.C0 = CFrame.new(-1.5,0.5,0.5)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  6379. shoot(plr:GetMouse().Hit.p)
  6380. gyro.MaxTorque = Vector3.new(0,0,0)
  6381. table.insert(rignore,char)
  6382. local s = Instance.new("Sound",script.Parent.HandlePart)
  6383. s.SoundId = "rbxassetid://145203279"
  6384. s.PlayOnRemove = false
  6385. s:Play()
  6386. local rnd = math.random(1,#meshTab)
  6387. msh.MeshId = meshTab[rnd][1]
  6388. msh.TextureId = meshTab[rnd][2]
  6389. msh.Scale = meshTab[rnd][3]/2
  6390. game:GetService("Debris"):AddItem(s,5)
  6391. for i,v in pairs(rignore) do
  6392. table.remove(rignore,1)
  6393. end
  6394. isaim = false
  6395. drawf = false
  6396. --wait(1)
  6397. cd = false
  6398. end
  6399. end)
  6400.  
  6401. while not ceqpt do wait() end
  6402.  
  6403. local animspeed = 0.3
  6404.  
  6405. while wait() do
  6406.  
  6407. if ceqpt == true and isaim == true then
  6408. --isaim = true
  6409. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6410. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,1,0.4)*CFrame.Angles(math.rad(220),math.rad(0),math.rad(0)),animspeed)
  6411. char.Torso.cWeld.C0 =clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.1,-0.2)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),animspeed)
  6412. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  6413. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(10),math.rad(240)),animspeed)
  6414. --char.Humanoid.WalkSpeed = 6
  6415. --char.Humanoid.JumpPower = 0
  6416. end
  6417. local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
  6418. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6419. gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
  6420. else
  6421. --isaim = false
  6422. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6423. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6424. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6425. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6426. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6427. --char.Humanoid.WalkSpeed = 16
  6428. --char.Humanoid.JumpPower = 50
  6429. end
  6430. gyro.MaxTorque = Vector3.new(0,0,0)
  6431. end
  6432.  
  6433. --Animation state
  6434. table.insert(rignore,char)
  6435. local h,p,n = rayCast(char.HumanoidRootPart.Position,char.HumanoidRootPart.Position - Vector3.new(0,1,0),4)
  6436. if drawf == false then
  6437. if char.HumanoidRootPart.Velocity.Magnitude <= 0.1 and h then
  6438. state = "idle"
  6439. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.1 and h then
  6440. state = "running"
  6441. elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not h then
  6442. state = "falling"
  6443. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not h then
  6444. state = "jumping"
  6445. end
  6446. end
  6447. end
  6448. end
  6449. },
  6450. {
  6451. "Ghost",
  6452. function()
  6453. local plr = game:GetService("Players").LocalPlayer
  6454. local mouse,char = plr:GetMouse(),plr.Character
  6455.  
  6456. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  6457.  
  6458. local toggle,cd = false,false
  6459.  
  6460. mouse.KeyDown:connect(function(key)
  6461. if key == "r" then
  6462. print("R!")
  6463. if cd == false then
  6464. print("No cooldown!")
  6465. cd = true
  6466. if toggle == false then
  6467. print("Entering godmode")
  6468. toggle = true
  6469. Instance.new("ForceField",char).Visible = false
  6470. char.Parent = game:GetService("Workspace").CurrentCamera
  6471. char:FindFirstChild("Head").Transparency = 1
  6472. char:FindFirstChild("Torso").Transparency = 1
  6473. char:FindFirstChild("Right Arm").Transparency = 1
  6474. char:FindFirstChild("Left Arm").Transparency = 1
  6475. char:FindFirstChild("Right Leg").Transparency = 1
  6476. char:FindFirstChild("Left Leg").Transparency = 1
  6477. for i,v in pairs(char:GetChildren()) do
  6478. if v:IsA("Accessory") then
  6479. v:FindFirstChild("Handle").Transparency = 1
  6480. end
  6481. end
  6482. else
  6483. print("Exiting godmode")
  6484. toggle = false
  6485. char.Parent = game:GetService("Workspace")
  6486. char:FindFirstChild("ForceField"):Destroy()
  6487. char:FindFirstChild("Head").Transparency = 0
  6488. char:FindFirstChild("Torso").Transparency = 0
  6489. char:FindFirstChild("Right Arm").Transparency = 0
  6490. char:FindFirstChild("Left Arm").Transparency = 0
  6491. char:FindFirstChild("Right Leg").Transparency = 0
  6492. char:FindFirstChild("Left Leg").Transparency = 0
  6493. for i,v in pairs(char:GetChildren()) do
  6494. if v:IsA("Accessory") then
  6495. v:FindFirstChild("Handle").Transparency = 0
  6496. end
  6497. end
  6498. end
  6499. cd = false
  6500. end
  6501. end
  6502. end)
  6503.  
  6504. game:GetService("RunService").RenderStepped:connect(function()
  6505. if char.Parent == game:GetService("Workspace").CurrentCamera then
  6506. for i,v in pairs(char:GetChildren()) do
  6507. if v:IsA("Part") then if v.Name ~= "HumanoidRootPart" then
  6508. local c = v:Clone()
  6509. c.Parent = game:GetService("Workspace")
  6510. c.BottomSurface = "Smooth"
  6511. c.TopSurface = "Smooth"
  6512. c:BreakJoints()
  6513. --c.Material = "Neon"
  6514. c.Anchored = true
  6515. c.CanCollide = false
  6516. c.Transparency = 0.9
  6517. c.CFrame = v.CFrame
  6518. game:GetService("Debris"):AddItem(c,0.1)
  6519. end end
  6520. if v:IsA("Accessory") then if v:FindFirstChild("Handle") then
  6521. local c = v.Handle:Clone()
  6522. c.Parent = game:GetService("Workspace")
  6523. c.BottomSurface = "Smooth"
  6524. c.TopSurface = "Smooth"
  6525. c:BreakJoints()
  6526. --c.Material = "Neon"
  6527. c.Anchored = true
  6528. c.CanCollide = false
  6529. c.Transparency = 0.9
  6530. c.CFrame = v.Handle.CFrame
  6531. game:GetService("Debris"):AddItem(c,0.1)
  6532. end end
  6533. end
  6534. end
  6535. end)
  6536. end
  6537. }
  6538. }
  6539.  
  6540. table.sort(scripttab,function(a,b) return a[1] < b[1] end)
  6541.  
  6542. local togglestate = false
  6543. local togglestate2 = false
  6544.  
  6545. local sgui = Instance.new("ScreenGui",plr.PlayerGui)
  6546. local bgfrm = Instance.new("Frame",sgui)
  6547. bgfrm.BackgroundTransparency = 0.5
  6548. bgfrm.Position = UDim2.new(1,0,0.3,0)
  6549. bgfrm.Size = UDim2.new(0.18,0,0.4,0)
  6550. bgfrm.BorderSizePixel = 0
  6551. bgfrm.BackgroundColor3 = Color3.fromRGB(0,0,0)
  6552. local txt = Instance.new("TextLabel",bgfrm)
  6553. txt.BorderSizePixel = 0
  6554. txt.BackgroundTransparency = 0.8
  6555. txt.TextScaled = true
  6556. txt.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6557. txt.TextColor3 = Color3.fromRGB(255,255,255)
  6558. txt.Text = " -={Zombie's Script Loader}=-
  6559. -={Only Zombie and his friend can use!!}=-
  6560. -={Owner : Joal, ( He gave me this script )}=-
  6561. -={This is a rare script..}=- "
  6562. txt.Font = "Fantasy"
  6563. txt.Size = UDim2.new(1,0,0.1,0)
  6564. local scr = Instance.new("ScrollingFrame",bgfrm)
  6565. scr.BorderSizePixel = 0
  6566. scr.BackgroundTransparency = 1
  6567. scr.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6568. scr.Size = UDim2.new(1,0,0.9,0)
  6569. scr.Position = UDim2.new(0,0,0.1,0)
  6570. local tgl = Instance.new("TextButton",bgfrm)
  6571. tgl.BorderSizePixel = 0
  6572. tgl.BackgroundTransparency = 0.5
  6573. tgl.TextScaled = true
  6574. tgl.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6575. tgl.TextColor3 = Color3.fromRGB(0,0,0)
  6576. tgl.Text = ">>"
  6577. tgl.Font = "SciFi"
  6578. tgl.Size = UDim2.new(0,30,0,30)
  6579. tgl.Position = UDim2.new(0,-30,0,0)
  6580. tgl.MouseButton1Click:connect(function()
  6581. if togglestate == false then
  6582. togglestate = true
  6583. bgfrm:TweenPosition(UDim2.new(0.41,0,0.3,0),"Out","Back",1,true,nil)
  6584. else
  6585. togglestate = false
  6586. bgfrm:TweenPosition(UDim2.new(1,0,0.3,0),"In","Back",1,true,nil)
  6587. end
  6588. end)
  6589. local tgl2 = Instance.new("TextButton",bgfrm)
  6590. tgl2.BorderSizePixel = 0
  6591. tgl2.BackgroundTransparency = 0.5
  6592. tgl2.TextScaled = true
  6593. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6594. tgl2.TextColor3 = Color3.fromRGB(0,0,0)
  6595. tgl2.Text = "Multi Select"
  6596. tgl2.Font = "SciFi"
  6597. tgl2.Size = UDim2.new(0.3,0,0.05,0)
  6598. tgl2.Position = UDim2.new(0,0,1,0)
  6599. tgl2.MouseButton1Click:connect(function()
  6600. if togglestate2 == false then
  6601. togglestate2 = true
  6602. tgl2.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6603. else
  6604. togglestate2 = false
  6605. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6606. end
  6607. end)
  6608.  
  6609. for i,v in pairs(scripttab) do
  6610. local btn = Instance.new("TextButton",scr)
  6611. btn.BorderSizePixel = 0
  6612. btn.BackgroundTransparency = 0.8
  6613. btn.TextScaled = true
  6614. btn.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6615. btn.TextColor3 = Color3.fromRGB(255,255,255)
  6616. btn.Text = v[1]
  6617. btn.Font = "SciFi"
  6618. btn.Size = UDim2.new(0.97,0,0.05,0)
  6619. btn.Style = Enum.ButtonStyle.RobloxButtonDefault
  6620. btn.Position = UDim2.new(0,0,(0.05*i)-0.05,0)
  6621. local func
  6622. func = btn.MouseButton1Click:connect(function()
  6623. warn("Script loading: "..v[1])
  6624. spawn(function() v[2]() end)
  6625. if togglestate2 == false then
  6626. sgui:Destroy()
  6627. end
  6628. btn.Style = Enum.ButtonStyle.RobloxButton
  6629. func:disconnect()
  6630. end)
  6631. end
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