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Shadow74488

Tayuya Revised

Oct 2nd, 2019
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  1. Tayuya Revised
  2.  
  3. Passive: Melee and Jutsus force all active Dokis to unleash a 2 Tile AOE, dealing 4 Damage and Slowing by 10 for 3 seconds.
  4. Fury: Tayuya gains 3 Fury every time a Doki deals damage. At maximum fury, hitting A enters Cursemark, gaining 3 Speed, 50 Chakra, 10 Chakra Regen and a new fifth jutsu.
  5.  
  6. 1. Doki: Charge - If uninterrupted for 0.3 seconds, Summons and fires a Doki with 4 Health, dealing 20 Damage and Knock Up on hit, Bouncing off walls. The Doki lasts 10 seconds, and only goes on cooldown if it is destroyed and does not run out.
  7.  
  8. Recast, restarts the Doki's Dash if it has ended.
  9. If held for 1 second, destroy the Doki.
  10.  
  11. 2. Doki: Strike - If uninterrupted for 0.3 seconds, Summons a Doki with 2 Health that then homes in on the nearest enemy within 8 Tiles, dealing 15 Damage and Knocking them Away. The Doki lasts 10 seconds, and only goes on cooldown if it is destroyed and does not run out.
  12.  
  13. Recast has the Doki home in onto an enemy again.
  14. If held for 1 second, destroy the Doki.
  15.  
  16. 3. Doki: Protect - If uninterrupted for 0.3 seconds, Summons a Doki with 2 Health and 3 Tile Range, dealing 8 Damage. The Doki lasts 10 seconds, and only goes on cooldown if it is destroyed and does not run out.
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  18. Recast has the Doki teleport back to Tayuya.
  19. If held for 1 second, destroy the Doki.
  20.  
  21. 4. Revolt of the Demon World - Unleashes a Revolt Demon that deals 6 Affliction Damage and Drains 10 Chakra, 30 Stamina before passing through. The Revolt Demon bounces off of walls and lasts 10 seconds. All Doki's also unleash a Revolt Demon.
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  25. 4. Revolt of the Demon World: Tayuya summons a Revolt Demon that goes forward up to 10 tiles, phasing through enemies and sapping energy from them based on their state.
  26. - Normally, Demons sap 20 Chakra, 20 Stamina and deal 10 Affliction Damage
  27. - If the enemy is Bound, sap 25 Chakra, 30 Stamina and deal 15 Affliction Damage.
  28. - If the enemy is Suppressed, sap 30 chakra, 40 stamina and deal 20 Affliction Damage.
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  30. 5. Barrier (Chains of Fantasia)
  31.  
  32. Roots in place and activates a team-triggered jutsu with the other members of the Sound Four. They receive a notification when someone triggers the activation, allowing the rest of the Sound Four to also use this jutsu if they are within 5 tiles. After 5 seconds, the jutsu activates based on the amount of members that joined in.
  33. - If Two of the Sound Four activates this jutsu, they create a barrier that surrounds a 10 tile area, preventing substitutions and trapping those caught inside, whether ally or enemy. This barrier lasts for a total of 15 seconds and has 100 HP, the Sound Four gain 2 fury per second while inside.
  34. - If Four of the Sound Four activate this jutsu, they all emit a 5 tile AoE that pull enemies with them into another map, isolating them from the main battlefield. This dimension is opened for a total of 60 seconds and the Sound Four gain 4 fury per second while inside.
  35.  
  36. In Cursemark, becomes Chains of Fantasia: Begin casting Chains of Fantasia for 4 seconds, constantly unleashing a 10 Tile AOE every 0.2 seconds that adds a Fantasia Stack. Upon being inflicted with a fifth stack, enemies become Bound for 2 seconds and take 3 Affliction Damage. If they were already Bound, they become Suppressed instead, are unaffected by Gravity briefly and take 6 Affliction Damage. Tayuya cannot use any other jutsu while casting this.
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