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Evocati 3.18.0 - December 1st, Build G (EPTU.8305317) Patch Notes

Dec 1st, 2022 (edited)
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  1. discord.gg/pipelinesc
  2. happy holidays & trans rights
  3.  
  4. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  5.  
  6. Star Citizen Patch 3.18.0g
  7. Alpha Patch 3.18.0g has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.18.0-PTU.8305317.
  8.  
  9. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.
  10.  
  11. Server Region: Us Only
  12. Database Reset: Yes
  13. Long Term Persistence: Enabled
  14. Pledge Copy: Enabled
  15. Starting aUEC: Yes
  16.  
  17. The current build is under NDA
  18. Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.18 environment when creating IC reports while the builds are Evocati only
  19.  
  20. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
  21. USER.cfg settings: r_displaySessionInfo = 1
  22.  
  23. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
  24.  
  25.  
  26. Testing Focus
  27. This new build has additional work to stow player entities cross shard if it is unable to unstow the player from the previous one. If you could please wait 4-5 minutes if it stays loading for a long time this should be enough time for it to detect and unstow from the other shard.
  28.  
  29. Physicalized Cargo Refactor
  30. Salvage - Hull Scraping
  31. Platform Assault on Orison
  32. Security Post Kareah Reactivation
  33. Courier Delivery Missions Update
  34. Sandbox Prison Activities
  35. Sand Caves
  36. Daymar Crash Site
  37. Stanton Racetrack Locations
  38. Greycat PTV Race Track
  39. New Rivers
  40.  
  41. Known Issues
  42. Character Customizer - Stuck on "Saving Character" on the Front End menu after the first time joining PU
  43. PES - Core Tech - Characters not properly stowed after logout ; able to be observed while not logged in by other accounts
  44. Multivehicle - VMA - Vehicles / Ship Components / UI - Unable to customize any ship within the Vehicle Loadout Manager
  45. Load / Location - More than one player can load into a habitat bed at the same time
  46. Transit - Elevators and Trams are "Jittery" during transit of Player Character
  47. Derelict - Missing Salvage Wrecks
  48. UI / Vehicle HUD - It is possible for the Vehicle HUD to vanish for the player during flight and combat
  49. Stanton - Interactions - Terminals are not responsive and some are not resetting
  50. Performance - 3rd person Camera - Massive stutter when using external view / F4 view for first time
  51. The Corsair does not respond to either Expand Configuration or Retract Configuration bindings
  52. Orison - Mission Content / Locations - A hostile AI is stuck inside a wall at HMR-A and one hostile appears missing at BWD-G for Bounty Assignment: Neal Garrison mission
  53. Inventory / Loot Boxes - Loot Boxes will Disappear on Approach or after Opening
  54.  
  55. Feature Updates
  56. Gameplay
  57. Time Trials
  58. Improve Time Trial checkpoint tracking for low server framerates. UEC Reward rework for T0.
  59.  
  60. Prison Activities Polish
  61. Updated the shop values for contraband kiosk to be set too 'buy', changed prisoner loot values, updated the reward for 02 repair kiosk mission and updated contraband kiosk setup.
  62.  
  63. Ships and Vehicles
  64. Increased shield down delay from 5 to 10 seconds
  65.  
  66. Core Tech
  67. Additional Gen12 3.18.0 VFX Optimizations
  68.  
  69. Bug Fixes
  70. Fixed an issue causing many quickbuy transactions to fail
  71. Fixed - Missions - Bounty Hunter - PvP Bounty does not complete if the target suicides after being downed
  72. Fixed - Multivehicle - Gameplay - Shield Bypass/Misalignment/Hull damage through the shield by energy weapons
  73. Fixed - SM/AC - Loadout / Ship Customization - Loadout save not functional in Arena Commander
  74. Fixed - Design / Locations - Loot boxes are missing from the interior of Kareah
  75. Fixed - Inventory / Shopping - Items looted from corpses cannot be sold to kiosks
  76. Fixed - Items / Art / UI - mobiGlas - Icon names persist after player moves cursor off them
  77. Fixed - Performance - Client will stall for the player for a moment after interacting with kiosks
  78. Fixed - Locations / Collision - Player can get stuck in their bed when loading back into game after a crash
  79. Fixed - Orison TDD commodity kiosks are still on the old UI
  80. Fixed - Drake Vulture - Hull Scraping - Vehicles / UI - Cargo and Vehicle Hull bars remain empty when salvaging
  81. Fixed - Vehicle / MFD - Anvil Centurion shows as having 5 missiles in weapon MFD
  82. Fixed - KLWE scope optic has no crosshair
  83. Fixed - Corsair only shows 2 shield faces
  84. Fixed - Ships / Vehicles - Storing ships at a non-home location will result in a locked state, "Transferring to Storage"
  85. Fixed - Mission Content / Locations - Hacking - Comm Array missions fail to find locker to pick up hacking chip
  86. Fixed - Infiltrate on Orison - getting CrimeStat when Greycat destroyed on Inspiration Park platforms
  87. Fixed - Aegis Eclipse - Vehicles / UI - Flight HUD is not present on the Aegis Eclipse
  88. Fixed - Vehicles / Locations - Small ships prioritize spawning inside of larger size hangars at Lorville Spaceport
  89. Fixed - The 'Grab' Inner Thought Prompt / Interaction prompt, is no longer be present upon dropping Interactables from the Inventory a 2nd time
  90. Fixed - Caterpillar Derelicts - AI/Design/Locations - AI spawn requests keep firing up, sending new AI wave through the spawn closets every few seconds
  91. Fixed - Klescher Rehabilitation Facility - AI - AI located in the prison mines have strange pathing
  92. Fixed - When respawning or starting a new match from a previous one in Arena Commander, character can spawn in a “black out” state without any input
  93. Fixed - Crusader - CRU-L2 - Design / Locations - CRU-L2 is missing from the Stanton system
  94. Fixed - Sand Cave - Graphics / Lighting / Locations - The Cubemaps within the entrance of the Sand Caves appear to not be picking up the sun static shadows
  95. Fixed - Lorville Gateways - Art / Graphics / Locations - ReplaceMe textures seen on the ground near the first corner of the Lorville racetrack
  96.  
  97. Technical
  98. Server Performance Improvements
  99. Fixed 8 Client Crashes
  100. Fixed 7 Server Crashes
  101. Fixed Multiple GPU crashes
  102. Arena Command crash on load fixes
  103.  
  104. Repair tool is replacing the old reset option on the site.
  105.  
  106. Once the repair is complete, the following will happen:
  107. Your playing avatar will be re-created.
  108. Your spawn point will be reset.
  109. You will need to re-customize your character.
  110. Inventories, items, currencies, mission progress will persist.
  111.  
  112. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  113.  
  114. discord.gg/pipelinesc
  115. happy holidays & trans rights
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