moonside

ADVENTURE Ch. 10 - Beardless Dwarf

Mar 25th, 2012
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  1. bghvgjdh ----- Urist McVisionary --- http://www.myth-weavers.com/sheetview.php?sheetid=379828
  2. CommodoreJim - Drominus Hellcleave - http://www.myth-weavers.com/sheetview.php?sheetid=381991
  3. Eltrotraw ---- Tombs the Gunman ---- http://www.myth-weavers.com/sheetview.php?sheetid=376543
  4. Deathfish64 -- Pikkupstix ---------- http://www.myth-weavers.com/sheetview.php?sheetid=376612
  5. Moonside ----- Charlotte Tesser ---- http://www.myth-weavers.com/sheetview.php?sheetid=377170
  6. Skeleton ----- Freddie ------------- http://www.myth-weavers.com/sheetview.php?sheetid=381882
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  12. [21:58] <~flibbyjibbits> whenever you're all ready to go: As you near the address, you can see that its a low-grade restaurant and inn; theres a large open space in front with a lot of tables. The only people sitting outside are three dwarves, dressing in all black, wearing pointed black hoods, despite the heat, two of them are playing some boardgame, while the third is leaning back in his chair, eating something...
  13. [21:58] <~flibbyjibbits> ...out of a bucket.
  14. [21:59] <Eltrotraw> oh no i better keep my cache of graves quotes sparingly and not blow my load all too soon then
  15. [21:59] <~flibbyjibbits> nice choice with that linebreak, chatzilla
  16. [21:59] <Eltrotraw> eating something out
  17. [21:59] <Bgh> Eltro frequently blows his load too soon
  18. [21:59] <~flibbyjibbits> eating something out of a bucket
  19. [22:00] <~flibbyjibbits> you can all see this from quite a distance away, are sort of hidden in the street traffic currently
  20. [22:00] <Moonside> "Well, that's not suspicious at all."
  21. [22:00] <Eltrotraw> Who's leading the "charge"?
  22. [22:01] <Moonside> I guess either bgh or Jim.
  23. [22:01] <CommodoreJim> "Ugh..." I feel out of place in the slums, dressed in my ornate white and blue parade armor.
  24. [22:01] <~flibbyjibbits> perception: theyre talking to eachother but you can't tell what theyre saying, but they appear to be playing some chess variant based on the same battle that was being re-enacted
  25. [22:02] <Moonside> Who notices that?
  26. [22:02] <Eltrotraw> can I roll for it
  27. [22:02] <~flibbyjibbits> just kinda a group check; lets just say anyone with +2 perception or more
  28. [22:02] <Moonside> Ok.
  29. [22:02] <Deathfish64> not me, then
  30. [22:03] <Eltrotraw> I guess me
  31. [22:03] <Moonside> And me.
  32. [22:03] <~flibbyjibbits> thats everyone but pikkup
  33. [22:03] <Skeleton> Back
  34. [22:03] <Deathfish64> exciting
  35. [22:03] <CommodoreJim> Do I even have Perception
  36. [22:03] <Bgh> What did the note say about this address, again?
  37. [22:03] <~flibbyjibbits> oh i dont have jims sheet open whoops
  38. [22:03] <Bgh> It was the getaway spot?
  39. [22:03] <CommodoreJim> I don't think I do
  40. [22:03] <Deathfish64> What's your WIS modifier?
  41. [22:04] <~flibbyjibbits> this was where he was to head in the unlikely case that he managed to escape; if he was being followed he was told to lead pursuers in the opposite direction and retrun if he ever felt like he lost them
  42. [22:04] <CommodoreJim> -1 :(
  43. [22:04] <Moonside> "Well, then, how are we going to figure out who's the person we're trying to find?"
  44. [22:05] <Bgh> "How indeed, she of all answers?"
  45. [22:05] <Moonside> "I dunno, you're the boss."
  46. [22:06] <Eltrotraw> "Why not go ask questions, then?"
  47. [22:06] <Bgh> Actually, does anyone have decent illusion magic at this level
  48. [22:06] <CommodoreJim> "Go interrogate 'em. You do seem to love playing Inquisitor, Urist."
  49. [22:06] <~flibbyjibbits> no
  50. [22:06] <Skeleton> So, uh
  51. [22:06] <Skeleton> Nobody wanna get me up to speed?
  52. [22:06] <~flibbyjibbits> oh sorry
  53. [22:06] <~flibbyjibbits> how long were you missing for?
  54. [22:07] <CommodoreJim> We left and are outside a slum that has dwarves. If Gil lived he was to come here.
  55. [22:07] <Skeleton> since [17:42:11] <Skeleton> Okay I gotta eat dinner, I'll be back
  56. [22:07] <~flibbyjibbits> oh dang i didnt even see that
  57. [22:07] <Eltrotraw> oops
  58. [22:07] <Deathfish64> I barely have any magic at all at this level
  59. [22:07] <~flibbyjibbits> you didnt miss anything terribly important, jims basically got it
  60. [22:07] <Moonside> Huh, I didn't either.
  61. [22:07] <Skeleton> !?
  62. [22:07] <Moonside> I guess Freddie has that illusion magic.
  63. [22:08] <~flibbyjibbits> brb gotta run to the bathroom
  64. [22:08] <Bgh> I guess I approach the trio and ask if they've seen any gnomes around
  65. [22:10] <Skeleton> (I wonder what a gnome decorates his lawn with...)
  66. [22:11] <Skeleton> (Garden elves? Garden humans? Nah it's never that simple)
  67. [22:11] <~flibbyjibbits> how do you approach them and how do you ask it
  68. [22:11] <Bgh> Oh gosh
  69. [22:11] <Eltrotraw> If not, then Tombs is next in line to barge in with asking questions
  70. [22:11] <CommodoreJim> He approaches them, waggling his hips as he licks some gold seductively.
  71. [22:12] <Bgh> Urist strolls confidently up to the trio. "Scuse me, fellas, have you seen any gnomes around?"
  72. [22:12] <~flibbyjibbits> All three stop and look at you, the one stops eating. "Theres a lot of Gnomes in thie neighborhood."
  73. [22:13] <Bgh> "Any that have come to this restaurant recently?"
  74. [22:14] <~flibbyjibbits> "A few."
  75. [22:14] <Bgh> Do they seem nervous at all
  76. [22:14] <Bgh> I don't know what check I want to make
  77. [22:14] <~flibbyjibbits> no
  78. [22:14] <CommodoreJim> "Well that narrows it down. Now ask them if they saw one that was short."
  79. [22:14] <Moonside> Sense Motive, I guess.
  80. [22:14] <Skeleton> "But... aren't most gnomes short?"
  81. [22:15] <CommodoreJim> "That's the joke."
  82. [22:15] <Skeleton> "Ahhh...!"
  83. [22:15] <Moonside> I sigh and facepalm.
  84. [22:15] <Eltrotraw> Tombs watches the exchange go on with disbelief as he leans against a table further away shaking his heads
  85. [22:15] <Eltrotraw> or his head
  86. [22:15] <Eltrotraw> both his heads
  87. [22:15] <~flibbyjibbits> They see Drominus and realize that Urist is wearing castle attire. All three drop what they were doing and run inside; the one with the bucket throws it at you
  88. [22:15] <Moonside> "heads"
  89. [22:16] <~flibbyjibbits> [19] the bucket lands right on your head, undamaging, but uncomfortable, what is this? Corn soup?
  90. [22:16] <Moonside> "Well, that went nicely."
  91. [22:16] <CommodoreJim> On who?
  92. [22:16] <~flibbyjibbits> urist
  93. [22:16] <CommodoreJim> Oh okay
  94. [22:17] <~flibbyjibbits> [was he eating that with his hands? How?]
  95. [22:17] * Skeleton fails to stifle a chuckle
  96. [22:17] <Moonside> It's a mystery to everyone.
  97. [22:17] <Bgh> Urist removes the bucket and grumbles
  98. [22:17] <CommodoreJim> "...that's a good look for you, Urist."
  99. [22:17] <Deathfish64> "Can it be my turn to throw stuff at his head next?"
  100. [22:17] <Bgh> He shakes his head violently to remove the slop from his beard and hair, flinging it around
  101. [22:17] <Moonside> I chuckle at what Drommy said.
  102. [22:17] <Eltrotraw> "Rollin' in blind is a bad idea, y'know," the gunman says, and takes a closer look into the building. Is it locked? Are there windows I can look into?
  103. [22:17] <Skeleton> "Gyuh"
  104. [22:17] <CommodoreJim> "Anyway. Maybe I shoudn't have come here in full guard uniform."
  105. [22:18] <~flibbyjibbits> You can see pretty clearly inside; the door is broken off and the windows are wide. There was a dwarf woman sitting at the counter, she looks sort of surprised.
  106. [22:19] <Eltrotraw> ("broken off"?)
  107. [22:19] <Moonside> Brb.
  108. [22:19] <~flibbyjibbits> theres hinges on the doorframe, but it doesnt look like theres been a door there for a while
  109. [22:20] <Skeleton> "Guess this place is... open 24/7. Haha"
  110. [22:20] <Eltrotraw> oh okay
  111. [22:20] <CommodoreJim> "Snrk."
  112. [22:20] <Eltrotraw> Well, the gritty gunman strides into the bar - he'd flip a coin and slam it onto the counter if he had one, but he's broke so
  113. [22:20] <~flibbyjibbits> The three dwarfs appaar to have run into one of the back rooms and slammed the door
  114. [22:21] <Eltrotraw> "Mornin', lass. These dwarves come here often?"
  115. [22:21] <Moonside> Back.
  116. [22:21] <CommodoreJim> I step inside after the cowboy and look at the door. Is it locked?
  117. [22:21] <~flibbyjibbits> the woman stands up, holding her hands on her chest, "Oh, my, city guards in my inn." She looks quite distraught, "Whats going on?"
  118. [22:21] <Moonside> I step inside as well.
  119. [22:21] <Deathfish64> I follow Tombs into the fine dining establishment and look around.
  120. [22:21] <Bgh> "nothin' t'be worried about, ma'am. Official city business."
  121. [22:22] <~flibbyjibbits> "No, no, they just rented that room a few days ago with their gnome friend"
  122. [22:22] <Moonside> "Oh, there we go."
  123. [22:22] <Skeleton> "!"
  124. [22:22] <CommodoreJim> "A gnome, you say?"
  125. [22:23] <Skeleton> "Where's this gnome now?"
  126. [22:23] <Deathfish64> "What was the gnome's name?"
  127. [22:23] <Eltrotraw> "Were there more of 'em?" Tombs growls, scowling at this information.
  128. [22:23] <Bgh> Casually techies party simultaneously freak out at mention of a gnome
  129. [22:23] <Bgh> Watches
  130. [22:23] <~flibbyjibbits> "They said they was here for the festival, they were travelers, I didnt ask their names, most customers don't offer the names"
  131. [22:23] <Skeleton> (Shoot! This is real suspicious, we all asked different questions at the same dang time)
  132. [22:23] <Eltrotraw> "...or was it just the four of 'em?"
  133. [22:24] <Moonside> Perception check for the door to their room.
  134. [22:24] <Moonside> Is it locked?
  135. [22:24] <~flibbyjibbits> "Well, just the four bought the room, then they had other people around every now and then. they said they had to move some stuff, so I gave them a key to the back door, too."
  136. [22:24] <~flibbyjibbits> the door is locked
  137. [22:24] <Eltrotraw> HE'S MAD
  138. [22:24] <Eltrotraw> VERY MAD
  139. [22:24] <Skeleton> Tombs SMASH
  140. [22:24] <Bgh> It's a biological deformity
  141. [22:25] <~flibbyjibbits> the door looks like a peice of shit that would break down or break the lock pretty easily though
  142. [22:25] <Moonside> "Back door, huh? Well, I guess we lost them already." I take my lockpicking kit from my backpack. "May I?"
  143. [22:25] <Deathfish64> I aim myself in the direction of the locked door and use Detect Magic.
  144. [22:25] <~flibbyjibbits> theres cloth allw added up around the sides of it to block vision through the cracks
  145. [22:25] <~flibbyjibbits> theres no magic and you roll for lock pick uh
  146. [22:25] <CommodoreJim> "...I was just gonna open it myself. It'd be quicker."
  147. [22:25] <~flibbyjibbits> well you rolled a 1 with lockpick
  148. [22:25] <Moonside> Flib, you said this dice was different.
  149. [22:25] <Skeleton> "Let Captain Tall open the door!"
  150. [22:25] <Deathfish64> "I think they already have enough broken doors here, but..."
  151. [22:25] <~flibbyjibbits> but Drominus rolled sufficient to just shove it over
  152. [22:26] <Moonside> "Well, I guess you could do that."
  153. [22:26] <Moonside> I put the kit back in.
  154. [22:26] <~flibbyjibbits> if he was to do that
  155. [22:26] <~flibbyjibbits> The dwarf woman who runs the store runs behind her counter
  156. [22:26] * Bgh ([email protected]) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  157. [22:26] <Moonside> Welp.
  158. [22:26] <Skeleton> [PAUSE]
  159. [22:27] <Moonside> Urist falls asleep randomly.
  160. [22:27] <Moonside> (he's narcoleptic)
  161. [22:27] <Eltrotraw> Tombs grunts and watches this proceeding to the side. "Thank yeh, lass," he calls out to the dwarf woman.
  162. [22:27] * Gilgamesh ([email protected]) has joined #ADVENTURE
  163. [22:27] <Eltrotraw> (he also readies his switchblade, but who cares)
  164. [22:27] <Gilgamesh> Are we barging in or
  165. [22:27] <Moonside> I draw my rapier.
  166. [22:27] <Moonside> Yeah.
  167. [22:27] <Gilgamesh> Ok
  168. [22:27] <CommodoreJim> "The city will pay for this later, miss! Terribly sorry!" I shout to the innkeeper before I shoulder charge the door, knocking it right off its hinges
  169. [22:27] * Gilgamesh is now known as NIRC86780
  170. [22:28] <~flibbyjibbits> you knock the door over pretty much effortlessly, it was like a dc 11
  171. [22:28] <~flibbyjibbits> however you very nearly fall in to a large hole in the floor
  172. [22:28] <Moonside> "..."
  173. [22:28] <NIRC86780> Draws pick
  174. [22:28] <CommodoreJim> I skid to a halt, just short of plummeting over the edge. "Eurmahzah! Th' hell is this!?"
  175. [22:29] <~flibbyjibbits> the floorplanks are all pried up, the furniture is shoved over to the sides, and a perfectly round hole leads down into the darkness, with a ladder on the side
  176. [22:29] <Moonside> "A hole."
  177. [22:29] <~flibbyjibbits> also the door fell down
  178. [22:29] <NIRC86780> "interesting."
  179. [22:29] <Skeleton> "Holy crap."
  180. [22:29] * NIRC86780 is now known as bgh
  181. [22:29] <Moonside> Can we hear the sound of it hitting the bottom?
  182. [22:29] <Moonside> Also, what's the status of the back door?
  183. [22:29] <bgh> Cn I see the ottom with dark vision
  184. [22:29] <~flibbyjibbits> the back door is closed, but not locked
  185. [22:29] <Skeleton> "Did the door fly through the ground??"
  186. [22:29] <bgh> Bottom
  187. [22:30] <~flibbyjibbits> how far darkvision do you have
  188. [22:30] <bgh> Uhhh
  189. [22:30] <bgh> Hold on let me check
  190. [22:30] <Moonside> I open the back door and look outside.
  191. [22:30] <Eltrotraw> Tombs looks from behind the commotion what's going on and notices the hole.
  192. [22:30] <~flibbyjibbits> ill check for you
  193. [22:30] <CommodoreJim> My darkvision is 60 feet
  194. [22:30] <CommodoreJim> Can /I/ see it? :Y
  195. [22:30] <~flibbyjibbits> the bottom is about 50 feet down
  196. [22:30] <Skeleton> I got at least two spells that make lights
  197. [22:30] <bgh> Yep mine is 60
  198. [22:30] <Skeleton> Dancing Lights and Light
  199. [22:30] <Eltrotraw> "Anyone have a light?" he asks, before drawing out a lantern from his pack.
  200. [22:31] <Skeleton> "Yeah, magic lights! I do magic you know!"
  201. [22:31] <Eltrotraw> *need, I should say
  202. [22:31] <bgh> I have light as well
  203. [22:31] <~flibbyjibbits> outside is just a trashy alleyway, theres a drunk sitting on some of the furniture thatd been tossed out of the room to make room for the hole
  204. [22:31] <Moonside> "Which way do we go, then? Out or down?"
  205. [22:31] <Deathfish64> I have Light and Summon Monster I (fire beetle)
  206. [22:32] <CommodoreJim> I glance down there. "Doesn't look too terrible far down." I stand upright. "Err, I estimate." I remember humans don't have dark vision
  207. [22:32] <~flibbyjibbits> you can guess it within 20%
  208. [22:32] <bgh> "it's about 50 feet."
  209. [22:32] <bgh> "on an estimate"
  210. [22:32] <~flibbyjibbits> since you dont have any ranks in dungeoneering and also urist can kinda just tell because dwarvs can do that
  211. [22:33] <Moonside> But I do have a rank in dungeoneering.
  212. [22:33] <~flibbyjibbits> jim didnt though
  213. [22:33] <Moonside> Unless you mean Drommy.
  214. [22:33] <Moonside> Oh ok then.
  215. [22:33] <~flibbyjibbits> but urist got it about right
  216. [22:33] <CommodoreJim> I don't dungeon, I'm a knight!
  217. [22:33] <~flibbyjibbits> theres a sturdy enough looking ladder leading all the way down to the bottom
  218. [22:33] <bgh> "shall we?"
  219. [22:33] <CommodoreJim> [Almost let it slip, there. Hopefully they didn't notice.]
  220. [22:33] <Deathfish64> "After you."
  221. [22:33] <CommodoreJim> "Mm. Who'll go first?"
  222. [22:34] <Skeleton> "You don't dungeon... even for your king?"
  223. [22:34] <~flibbyjibbits> you all note that the tunnel's walls are perfectly smooth, like the matter just kinda dissapeared
  224. [22:34] <Moonside> "I will, so that none of you look up my dress." I go down the ladder.
  225. [22:34] <CommodoreJim> "I-I would never!"
  226. [22:34] <bgh> "I don't mind going. I like the stone."
  227. [22:34] <bgh> Urist goes next
  228. [22:34] <bgh> Ooh ooh
  229. [22:34] <Skeleton> "You're not my type!"
  230. [22:34] <Eltrotraw> Tombs would rather prefer to go last, but who's lighting the way?
  231. [22:34] <Deathfish64> "Aww."
  232. [22:34] <bgh> I think stone inning can be helpful here
  233. [22:34] <bgh> Cunning
  234. [22:34] <~flibbyjibbits> it might be
  235. [22:35] <Deathfish64> I think Knowledge(Planes) can be helpful here
  236. [22:35] <bgh> Perception check on the stonework?
  237. [22:35] <Deathfish64> (except totally not)
  238. [22:35] <Eltrotraw> run a knowledge(local) check here(+8) if necessary
  239. [22:35] <~flibbyjibbits> its like a perfectly round cut straight down, walls completely smooth
  240. [22:35] <bgh> Cn I tell what made the cut
  241. [22:35] <~flibbyjibbits> knowledge local: you're pretty sure this isnt normally part of the city
  242. [22:36] <Moonside> Knowledge (dungeoneering) check?
  243. [22:36] <~flibbyjibbits> you know of no tool that could make such a cut, though a team of people working for a few weeks could manage it
  244. [22:36] <Eltrotraw> Tombs swears under his breath.
  245. [22:36] <Skeleton> "ECHO"
  246. [22:36] <CommodoreJim> I go down the hole whenever.
  247. [22:36] <~flibbyjibbits> are you sure @ skeleton
  248. [22:37] <Skeleton> Nah not really
  249. [22:37] <Deathfish64> I go down whenever as well.
  250. [22:37] <Moonside> Well, that can't be good.
  251. [22:37] <bgh> Once I reach the bottom I'm oing to cast light on my pick so other people can see
  252. [22:37] <~flibbyjibbits> anyways assuming you all get down the ladder safely
  253. [22:37] <~flibbyjibbits> the tunnel turns at a 90 dgeree angle, going horizontally, it is a circle, almost exactly 6 feet in diameter; its pretty dark down there but your light is good enough
  254. [22:38] <Skeleton> I conjure up some dancing lights (but the spell description says it only lasts a minute at a time)
  255. [22:38] <bgh> Same smooth walls?
  256. [22:38] <~flibbyjibbits> stonecunning/whatever; the tunnel is heading towards the castle district
  257. [22:38] <~flibbyjibbits> yes
  258. [22:38] <Eltrotraw> "Looks like we ain't in the city an'more..."
  259. [22:38] <~flibbyjibbits> its perfectly circular, except the bottom is flattened off a bit so it isnt a complete bitch to walk in
  260. [22:38] <CommodoreJim> "Trippy."
  261. [22:38] <Skeleton> "Then watch your step"
  262. [22:38] <Moonside> "Mysterious."
  263. [22:39] <~flibbyjibbits> you do have to go single file though
  264. [22:39] <Deathfish64> "This is really neat-o."
  265. [22:39] <CommodoreJim> "Har."
  266. [22:39] <bgh> "heading t'wards the castle... D'you suppose this was the escape route?"
  267. [22:39] <Moonside> "If it was, then the letter wouldn't need the place's adress."
  268. [22:39] <Skeleton> "How did the tavern keepers not know about this"
  269. [22:39] <CommodoreJim> "Maybe they did."
  270. [22:39] <Skeleton> "Maybe they were in on it too"
  271. [22:39] <Eltrotraw> "Either they were in on it, or..."
  272. [22:39] <Skeleton> "Maybe EVERYONE was in on it"
  273. [22:39] <Eltrotraw> blerg
  274. [22:39] <bgh> "then what's it for? An invasion of the castle?"
  275. [22:40] <~flibbyjibbits> ("Maybe the king was in on it??")
  276. [22:40] <CommodoreJim> ("No fuck you")
  277. [22:40] <Skeleton> ("Anything is possible")
  278. [22:40] <Eltrotraw> "We don' know who's in on it, exactly, do we?"
  279. [22:40] <~flibbyjibbits> whatever your marching order is
  280. [22:40] <CommodoreJim> Huhwha
  281. [22:40] <Eltrotraw> tombs prefers the rear since he does it from behind anyway
  282. [22:40] <bgh> Considering I have the light
  283. [22:40] <~flibbyjibbits> about two hunded feet down the passageway, it splits to the right; there is a faint light in that direction
  284. [22:40] <Deathfish64> Tombs isn't the rouge here
  285. [22:40] <CommodoreJim> go break your back on a mountain
  286. [22:41] <Deathfish64> rogue*
  287. [22:41] <bgh> I guess I'm in front
  288. [22:41] <Eltrotraw> right after he breaks yours
  289. [22:41] <Deathfish64> typo
  290. [22:41] <Eltrotraw> olrgtossloplol
  291. [22:41] <~flibbyjibbits> you can ehar dwarven cursing very quietly from the right
  292. [22:41] <Eltrotraw> "Looks like we got ourselves a few critters," Tombs hisses.
  293. [22:41] <Skeleton> "Or gnomes"
  294. [22:42] <CommodoreJim> I stand at attention, moving my axe off my shoulder and holding it ready. "Be on guard."
  295. [22:42] <bgh> "no, he was splattered, remember?"
  296. [22:42] <CommodoreJim> "I don't think these guys out of everyone would forget that, Urist."
  297. [22:42] <Deathfish64> I take out my mace, I guess
  298. [22:42] <Eltrotraw> (naw chums i'm ready LET'S DO THIS, LEEROOOOOY)
  299. [22:42] <CommodoreJim> I glance at Lotte's hair.
  300. [22:42] <Deathfish64> "I helped."
  301. [22:42] <~flibbyjibbits> heading down that corrider?
  302. [22:42] <bgh> Sure
  303. [22:42] <Eltrotraw> Tombs readies his gun of guns
  304. [22:43] <Moonside> I'm back again.
  305. [22:43] <Deathfish64> Let us advance
  306. [22:44] <~flibbyjibbits> it takes another bend to the left a short way in, and you can see one of the dwarves wearing the black hoods throwing stuff aobut, looking around; those who speak dwarven can get the jist that hes wondering "Where the fucking blacking caps are?", and theres a lot of barrels with red labels on them, and a table with an alchemy set
  307. [22:44] <CommodoreJim> "...what are they...!?" I hiss under my breath.
  308. [22:44] <~flibbyjibbits> he does not seem to hear anyone approaching
  309. [22:44] <~flibbyjibbits> ok he heard that
  310. [22:44] <Moonside> "..."
  311. [22:45] <CommodoreJim> "Shit."
  312. [22:45] <bgh> "Stay where y' are! Don't move!"
  313. [22:45] <~flibbyjibbits> he spins around and shoots a crossbow bolt down the hallway, hitting the wall
  314. [22:45] <Eltrotraw> is that a sneak attack?
  315. [22:45] <Moonside> Ok, battle time.
  316. [22:45] <~flibbyjibbits> no just high initative
  317. [22:45] <CommodoreJim> "ON YOUR GUARD, EVERYONE! FOR THE KI--" I cut off. "...dammit."
  318. [22:45] <Skeleton> "wrglh" I squeak
  319. [22:45] <~flibbyjibbits> just a second let me get them init rolls
  320. [22:46] <bgh> Urist roars and brandishes his pick "CRIMINAL!,
  321. [22:46] <bgh> His glowing pick, nonetheless
  322. [22:46] <Moonside> "Well, here we go..." I ready my fighting stance.
  323. [22:46] <CommodoreJim> (The pick is his penis)
  324. [22:47] <Deathfish64> "I don't think the stupid bird would be good here. Hmm..."
  325. [22:47] <Moonside> Is there only one dwarf here?
  326. [22:47] <~flibbyjibbits> just one
  327. [22:47] <~flibbyjibbits> initiative order is
  328. [22:47] <Moonside> Any other exits?
  329. [22:47] <~flibbyjibbits> enemy, lotte, urist, drom, jombs, freddie, pikkup
  330. [22:48] <Deathfish64> aw
  331. [22:48] <~flibbyjibbits> theres a door on the other side but its got all tons of barrels stacked against it
  332. [22:48] <Eltrotraw> "Where'd all his friends go?" Tombs growls
  333. [22:48] <~flibbyjibbits> that was his turn, no surprise round since everyone was aware, so its moons go
  334. [22:49] <~flibbyjibbits> though i guess since you were single file theres not that much that can be done
  335. [22:49] <Moonside> Single file?
  336. [22:49] <Deathfish64> In a line
  337. [22:49] <~flibbyjibbits> only one person could fit down the tunnel at a time so you were in a line
  338. [22:50] <Moonside> Oh well. I run up to him and attack him.
  339. [22:50] <~flibbyjibbits> assuming that you were albe to get past whoever was in front of you..
  340. [22:50] <~flibbyjibbits> [5] you miss
  341. [22:50] <Moonside> Damn.
  342. [22:51] <Moonside> Urist's next.
  343. [22:51] <~flibbyjibbits> ok super sorry but i gotta go to the bathroom really badly right about now
  344. [22:51] <bgh> This line of people is shorter than 59 ft, yes?
  345. [22:52] <bgh> 50*
  346. [22:52] <~flibbyjibbits> you were in front you said
  347. [22:52] <bgh> Yeah
  348. [22:52] <bgh> About how spread out are we though
  349. [22:52] <~flibbyjibbits> not very
  350. [22:52] <bgh> Ok
  351. [22:52] <~flibbyjibbits> [[metagame knowledge roll; dont waste a spell on this
  352. [22:52] <bgh> Er o ok
  353. [22:53] <~flibbyjibbits> normally i wouldnt say that but really now
  354. [22:53] <bgh> In that case I run in and sing my pick at him
  355. [22:53] <bgh> Swing
  356. [22:53] <Deathfish64> There's a Knowledge(Metagame) skill? I'm gonna put some ranks in that asap
  357. [22:53] <CommodoreJim> Sing your pick!
  358. [22:53] <Eltrotraw> metagame knowledge roll: where's my support
  359. [22:53] <Skeleton> hi-ho, hi-ho
  360. [22:53] <Skeleton> It's off to work we go
  361. [22:53] <~flibbyjibbits> that was very nearly a crit
  362. [22:53] <bgh> Notice
  363. [22:53] <bgh> Noice
  364. [22:53] <~flibbyjibbits> but it wasnt so it did 4 damage and super sorry brb bathroom
  365. [22:54] <bgh> O ok
  366. [22:56] <~flibbyjibbits> k
  367. [22:57] <~flibbyjibbits> sorry about that everyonje, drank like a half gallon of water since we started
  368. [22:57] <~flibbyjibbits> it is now drominus's turn
  369. [22:57] <bgh> Try not to mist this guy
  370. [22:57] <bgh> Er
  371. [22:57] <bgh> I said that
  372. [22:57] <bgh> "We might need to ask 'I'm questions"
  373. [22:57] <bgh> ...
  374. [22:57] <bgh> Goddamn I hate this iPad
  375. [22:58] <bgh> It makes it impossible to speak dwarf accent
  376. [22:58] <Moonside> Oh, should we be dealing nonlethal damage then?
  377. [22:58] <CommodoreJim> I charge past Urist and Lotte. "I'll try, but no promises!" I shout to them as I swing my axe in a mighty cleave at the evildwarf
  378. [22:58] <Moonside> FOR THE KING
  379. [22:58] <Skeleton> For the dead king!
  380. [22:58] <CommodoreJim> "And if nothing else, there's two more elsewhere!"
  381. [22:58] <Skeleton> Who is dead!
  382. [22:59] <Eltrotraw> ask i am questions
  383. [22:59] <~flibbyjibbits> [10+4=14][1d112:5+6= 11 damage] you get him real good, right in the chest, bringing him right to the brink of consciousness [0 hp]
  384. [22:59] <Moonside> "Damn, man."
  385. [22:59] <Moonside> 1d112?
  386. [22:59] <Deathfish64> "I like this guy. He's effective."
  387. [22:59] <~flibbyjibbits> 1d12*
  388. [23:00] <CommodoreJim> I stand up straight, shouldering my axe. Can I pick him up and intimidate him?
  389. [23:00] <Moonside> I think he's unconscious.
  390. [23:00] <~flibbyjibbits> i guess so
  391. [23:00] <CommodoreJim> He's at the brink
  392. [23:00] <bgh> "at least he stayed in one piece this time"
  393. [23:00] <Moonside> I kick his weapon away.
  394. [23:00] <~flibbyjibbits> i wonder what the intimidate mod for almost killing a guy is
  395. [23:01] <Eltrotraw> "I'm more interested in where his friends went..."
  396. [23:01] <bgh> +20
  397. [23:01] <CommodoreJim> I pick the dwarf up by his shirt collar. "You there. Tell us where your commrades went, AND about your little plot." I growl from under my helmet.
  398. [23:01] <Moonside> "Unless you want to end up like your gnome friend. That's fine too. There wasn't much left of him, though."
  399. [23:02] <~flibbyjibbits> [18] he manages to toss his dagger at the alchemy set, setting off a flask of something-or-other, that damages him for 4 damage, and Drominus for 2, lotte and urist for 1
  400. [23:03] <Moonside> "Kuh!"
  401. [23:03] <~flibbyjibbits> luckily it doesnt seem to have set off those barrels that are clearly explosive
  402. [23:03] <CommodoreJim> "Grrrk!" I grit my teeth, dropping the dwarf.
  403. [23:03] <bgh> "Frunker Gradaydis!"
  404. [23:03] <Eltrotraw> i imagine if he was a cobra unit he would have exploded already
  405. [23:04] <CommodoreJim> ("THE GREEEEEEEED! -explodes-")
  406. [23:04] <Moonside> THE EVILDWARF-ffff
  407. [23:04] <bgh> Hmm
  408. [23:04] <bgh> Would iron hide negate that
  409. [23:04] <~flibbyjibbits> force damage
  410. [23:04] <bgh> Oh ok
  411. [23:04] <Moonside> So, is he dead now or what?
  412. [23:04] <~flibbyjibbits> or sonic damage
  413. [23:04] <~flibbyjibbits> hes at -4 so hes dieing
  414. [23:05] <CommodoreJim> "Ngh...Urist, Bookworm...you two allright?"
  415. [23:05] <bgh> "I can save him, but how bad do we need this information?"
  416. [23:05] <Deathfish64> "Oh well, we tried. Can I have his crossbow?"
  417. [23:05] <bgh> "I'm fine."
  418. [23:05] <Moonside> "...yeah, I'm alright."
  419. [23:05] <CommodoreJim> "Try and find out where the other two went. Beyond that, we can ask them."
  420. [23:05] <Moonside> "I wouldn't be so sure about him, though."
  421. [23:05] <bgh> In that case, I cast stabilize to stop him from getting any worse
  422. [23:06] <Moonside> I search him for further hidden weapons.
  423. [23:06] <~flibbyjibbits> the barrels stacked up against the wall are small kegs, one mighr estimate 5 gallons; the label where the brand would be is scratched off and the dwarven word "Breaching" is written; below it the kobold word "Big fire"' if anyone here can read goblin or draconic
  424. [23:06] <bgh> I can
  425. [23:07] <Moonside> Me too.
  426. [23:07] <~flibbyjibbits> all he had on him was a dagger, crossbow, and a small red alchemical flask
  427. [23:07] <Moonside> I take the flask and try to figure out what it is. (appraise)
  428. [23:07] <~flibbyjibbits> theres also a pile of broken magical staves
  429. [23:07] <~flibbyjibbits> you are fairly certain this is alchemical fire
  430. [23:07] <Eltrotraw> let us take ye flask
  431. [23:07] <Moonside> "Hm... interesting."
  432. [23:07] <bgh> Assuming he's unconscious, I attempt to wake him up without harming him
  433. [23:08] <Deathfish64> Assuming it is not broken, I attempt to pick up the crossbow.
  434. [23:08] <CommodoreJim> I kneel down next to the dwarf and the bad dwarf, ready to interrogate the dwarf once (if) he wakes up.
  435. [23:09] <~flibbyjibbits> he is knocked the hell out
  436. [23:09] <~flibbyjibbits> the crossbow appears to be mostly working, it might be slightly damaged (-1 to hit)
  437. [23:09] <Deathfish64> cool
  438. [23:10] <Moonside> While they're doing that, I search the room for anything that might be useful.
  439. [23:10] <Deathfish64> "Loot. The most important part of victory."
  440. [23:10] <Skeleton> "Spoils!"
  441. [23:10] <CommodoreJim> "I'm more worried about the security of my kingdom." I half-snap.
  442. [23:10] <~flibbyjibbits> other than the explosive barrels, broken alchemy set, and the broken staves, there doesn't seem, to be much there. Theres an activated sunrod on the table, which was providing the light. You find the blasting caps he was looking for, though.
  443. [23:11] <bgh> "I'm more worried about where his friends got off to..."
  444. [23:11] <~flibbyjibbits> [in case you forgot, this is a branched off the main hallway]
  445. [23:11] <Deathfish64> "Well, okay, I will admit that I am more worried about the distinct lack of cool monsters down here."
  446. [23:11] <Skeleton> "Well"
  447. [23:11] <Skeleton> "There's us!"
  448. [23:11] <bgh> "wait a mo', there was another hallway"
  449. [23:12] <bgh> "were probably losing' time in here."
  450. [23:12] <CommodoreJim> "You're right...ngh." I wince a bit as I stand up. "We should go."
  451. [23:12] <Moonside> Can I appraise the sunrod?
  452. [23:12] <CommodoreJim> "...but what about this guy?"
  453. [23:12] <bgh> "do we finish this CRIMINAL off?"
  454. [23:12] <CommodoreJim> I nudge the KO'd terrorist with my foot.
  455. [23:12] <bgh> I say the word criminal with a certain emphasis
  456. [23:12] <Eltrotraw> "Then what're we playin' at? Let's get goin' before we lose 'em!"
  457. [23:13] <Deathfish64> "He's harmless now, we should tie him up to collect later, though."
  458. [23:13] <Deathfish64> "Or get going..."
  459. [23:13] <~flibbyjibbits> theyre normally worth 2 gp; this ones already activated though. Its a 2 foot long iron rod thats been alchemically treated to shine like a torch for a few hours
  460. [23:13] <Moonside> Oh well.
  461. [23:14] <bgh> Dwarves have a racial feat for carrying things, right?
  462. [23:14] <~flibbyjibbits> i guess
  463. [23:14] <bgh> Can I just... Take him with us?
  464. [23:14] <~flibbyjibbits> not carrying THAT much weight
  465. [23:14] <Skeleton> An entire dude?
  466. [23:14] <~flibbyjibbits> well i mean you can but it'd weigh you down enough to have an effect
  467. [23:14] <~flibbyjibbits> hes going to be out for at least an hour anyways, probably more
  468. [23:14] <CommodoreJim> I think I have a rope in my inventory
  469. [23:14] <bgh> "speed is never modified by any encumbrance"
  470. [23:15] <bgh> Regardless, let's just tie him and go then
  471. [23:15] <Moonside> "He'll die if we leave him here, so why not kill him already?"
  472. [23:15] <Deathfish64> "It's not nice."
  473. [23:15] <bgh> "he won't die, he's stabilized."
  474. [23:15] <Eltrotraw> "Die to who?"
  475. [23:15] <Skeleton> "Killing is bad"
  476. [23:15] <Skeleton> "Well, usually..."
  477. [23:16] <~flibbyjibbits> you would get -3 check penalty, which i guess all itd affect ehar is the stealth/noise
  478. [23:16] <Moonside> "Sigh. Whatever." I go back down the corridor.
  479. [23:16] <Deathfish64> "He'll probably be executed anyway, but that's for the courts to decide."
  480. [23:16] <Skeleton> "Plus they love it when a cop brings 'em in alive"
  481. [23:16] <bgh> "oh fer armok's sake, just tie him up!"
  482. [23:17] <~flibbyjibbits> the other passage goes a short way, then branches in three ways; the right path pretty clearly leads back to the room you were just in, straght ahead goes about ten feet, then stops abruptly; the wall is a little wet there, like it might be under a waterway, and the left path goes about 50 feet, then turns right
  483. [23:17] <~flibbyjibbits> (whenever it is you head that way i mean)
  484. [23:17] <~flibbyjibbits> meant to just type and clipboard that for when you went that way
  485. [23:17] <Moonside> I'll enter stealth mode now.
  486. [23:18] <bgh> Did we tie him, then?
  487. [23:19] <~flibbyjibbits> probably
  488. [23:19] <Eltrotraw> "We could split up, but I reckon we should try the left path anyway," Tombs suggests quietly
  489. [23:19] <CommodoreJim> Alright, let's go to the other hallway
  490. [23:19] <Moonside> Stealth check is secret?
  491. [23:19] <~flibbyjibbits> rolled 1
  492. [23:19] <~flibbyjibbits> 11
  493. [23:19] <~flibbyjibbits> *
  494. [23:19] <Moonside> Hm.
  495. [23:19] <CommodoreJim> "I agree." I say as I shoulder my axe, thankful my helmet hides my wincing.
  496. [23:19] <Skeleton> Critical stealth failure: You sneeze, the whole planet hears
  497. [23:19] <~flibbyjibbits> the hallway is the same thing; very narrow, same construction
  498. [23:20] <Moonside> I carefully proceed down the left path.
  499. [23:20] <Deathfish64> Left
  500. [23:20] <bgh> Yeah, left
  501. [23:20] <Skeleton> We go!
  502. [23:20] <~flibbyjibbits> you hear a somewhat weird repetitive noise, but cant make out what it is; it seems like another parade might have started so its getting a little loud at the moment
  503. [23:20] <CommodoreJim> "...a parade? At this time?"
  504. [23:20] <Skeleton> "The king's death is a secret still"
  505. [23:21] <bgh> "Maybe a mob?"
  506. [23:21] <~flibbyjibbits> its about midday and theyre keeping the weeklong festival going without alarming the commonfolk
  507. [23:21] <Moonside> "Silence."
  508. [23:21] <~flibbyjibbits> or maybe its an angry mob
  509. [23:21] <CommodoreJim> "...I guess it's important to keep th..."
  510. [23:21] <CommodoreJim> I stop.
  511. [23:21] <~flibbyjibbits> it could also be an angry mob
  512. [23:21] <Eltrotraw> Wait, when does the festival stop
  513. [23:21] <~flibbyjibbits> about a week
  514. [23:21] <CommodoreJim> when I stop being so awesome, more like
  515. [23:21] <~flibbyjibbits> 6 days
  516. [23:21] <Eltrotraw> and how far are we in through it
  517. [23:21] <Eltrotraw> oh ok
  518. [23:21] <~flibbyjibbits> its a 2 week affair, theres 6 days left
  519. [23:22] <Moonside> I peek down the next corridor.
  520. [23:22] <~flibbyjibbits> are you holding any light?
  521. [23:22] <bgh> P sure my pick is out by now
  522. [23:22] <Moonside> I was uder the impression that everyone was behind me.
  523. [23:22] <Moonside> Well, then let's pretend I took that sunrod.
  524. [23:22] <~flibbyjibbits> god dammit dice
  525. [23:23] <~flibbyjibbits> 20 and a 2 for the opposed check right there
  526. [23:23] <Eltrotraw> read that as "dick is out by now"
  527. [23:23] <Eltrotraw> anyway
  528. [23:23] <CommodoreJim> omg
  529. [23:23] <Moonside> Check for what?
  530. [23:23] <CommodoreJim> Urist gets off to violence against dwarves
  531. [23:23] <Eltrotraw> yes, i was gonna ask the same thing
  532. [23:23] <bgh> (you not only took a sun rod, you took 3!)
  533. [23:23] <~flibbyjibbits> 20 was you looking/sneaking, the opposed check was to see if the guy in the room saw you
  534. [23:24] <Moonside> Oh, yay.
  535. [23:24] <~flibbyjibbits> you see another dwarf sitting at a workbench, hacksawing apart a set of keys
  536. [23:24] <~flibbyjibbits> he does not see you
  537. [23:24] <Moonside> Is he one of the ones that escaped?
  538. [23:24] <~flibbyjibbits> the room is medium sized, theres doors on the fasrr and left sides of it
  539. [23:24] <~flibbyjibbits> yes
  540. [23:24] <Moonside> Can I sneak attack him?
  541. [23:24] <~flibbyjibbits> the weird noise was him trying to cut a bunch of keys apart with a hacksaw
  542. [23:24] <~flibbyjibbits> with what
  543. [23:24] <CommodoreJim> [...if only we had someone who could attack him without him noticing...]
  544. [23:24] <Moonside> Uh, the rapier.
  545. [23:25] <CommodoreJim> [...oh, right. The librarian.]
  546. [23:25] <Deathfish64> (Get 'm Night Lady!)
  547. [23:25] <~flibbyjibbits> hes about 10-15 feet away, facing your direction; the only light is the rod youre holding- it might be a bit difficult; perhaps you can motion to borrow that crossbow that was just found
  548. [23:26] <~flibbyjibbits> instead of sneaking up to him holding a torch
  549. [23:26] <Moonside> Yeah, I was thinking that. I motion to stick guy to give me his crossbow.
  550. [23:26] <Moonside> Let's pretend we have bolts for it.
  551. [23:27] <~flibbyjibbits> oh yeah i shoulda mentioned there was a coupla bolts
  552. [23:27] <Skeleton> I could just
  553. [23:27] <Skeleton> Cast Jolt at him
  554. [23:27] <~flibbyjibbits> i dont usually keep track of ammunition so i didnt think to mention it
  555. [23:27] <Deathfish64> How do you motion for a crossbow specifically?
  556. [23:27] <CommodoreJim> Lotte does some charades
  557. [23:27] <Moonside> Actually, flib, if the room he's in has a light, couldn't I just drop the sunrod?
  558. [23:27] <~flibbyjibbits> the room is completely dark
  559. [23:27] <Moonside> Oh well.
  560. [23:27] <~flibbyjibbits> hes working with his darkvision
  561. [23:27] <Moonside> Yeah, I take the crossbow then.
  562. [23:28] <Deathfish64> I resist the urge to protest
  563. [23:28] <~flibbyjibbits> rolled an 8, but +4 to hit, -1 because of the brokenness thats uh 12
  564. [23:28] <~flibbyjibbits> he only has 11 ac so
  565. [23:29] <~flibbyjibbits> sneak attack is 1d6 right
  566. [23:29] <Moonside> Yeah.
  567. [23:29] <~flibbyjibbits> 6 for the bolt, 5 for the sneak is 11 damage. Your bolt flies and gets him in the shoulder, he drops the keyring and cries in painb
  568. [23:30] <bgh> "ROYAL INQUISITION!"
  569. [23:30] <Moonside> Can the target see the attacker after a sneak attack
  570. [23:30] <Moonside> ?
  571. [23:30] <Skeleton> "Heh! Take that, badguy"
  572. [23:30] <Moonside> Oh well, bgh just charged anyway.
  573. [23:30] <~flibbyjibbits> yeah he sees you
  574. [23:30] <Eltrotraw> he sees us now so I take my loaded blunderbuss and get ready to fire
  575. [23:30] <Moonside> I give the crossbow back to stick guy and draw my rapier again.
  576. [23:30] <~flibbyjibbits> he really only had to "glance upwards slightly" to see you anyways
  577. [23:30] <~flibbyjibbits> but was so intently focussd on breaking those keys
  578. [23:31] <~flibbyjibbits> initiative is
  579. [23:31] <CommodoreJim> [Hot damn, bookworm's got moves!]
  580. [23:31] <~flibbyjibbits> lotte urist pikkup drom freddie tombs
  581. [23:31] <CommodoreJim> Baw.
  582. [23:31] <Moonside> How far away is he?
  583. [23:31] <Skeleton> (I hope I get to do a thing this time!)
  584. [23:32] <Eltrotraw> well i know how to update my shipping chart here loool
  585. [23:32] <~flibbyjibbits> hes 15 feet away, and is now crouching behind his workbecnh
  586. [23:32] <Moonside> I run up to him and attack him.
  587. [23:32] <Skeleton> (these guys probably don't even believe I'm a real wizard... I bet they just think I'm a real giant tool)
  588. [23:33] <~flibbyjibbits> you trip on some of the tools that are laying on the floor
  589. [23:33] <Moonside> "Well, so much for that."
  590. [23:33] <Eltrotraw> SAKURAAAAAAAAAI
  591. [23:33] <~flibbyjibbits> (roll 1, its still fairly dark even with the slight illumination, and also its messy as hell in there
  592. [23:34] <bgh> I've got dark vision, so this shld probably go better
  593. [23:34] <bgh> I attempt to knock him out with the blunt part of my pick
  594. [23:34] <~flibbyjibbits> oh i forgot the guy moves fourth in the order so after drominus
  595. [23:34] <Moonside> He'll be dead by then anyway.
  596. [23:35] <~flibbyjibbits> blunt part of the weapon hm how does that work i forget
  597. [23:35] <Moonside> Nonlethal damage.
  598. [23:35] <bgh> Idk, I just don't want to kill him
  599. [23:35] <~flibbyjibbits> what is it, -4 to deal sublethal damage with a letahl weapon?
  600. [23:36] <~flibbyjibbits> whatever anyways
  601. [23:36] <Moonside> You can use a melee weapon that deals lethal damage to deal nonlethal damage instead, but you take a –4 penalty on your attack roll.
  602. [23:36] <Moonside> Instead, when your nonlethal damage equals your current hit points, you're staggered (see below), and when it exceeds your current hit points, you fall unconscious.
  603. [23:36] <~flibbyjibbits> ah yes thank you
  604. [23:36] <~flibbyjibbits> was looking for that page
  605. [23:36] <Moonside> How much hp does he have now?
  606. [23:36] <~flibbyjibbits> well the roll was 13
  607. [23:36] <Deathfish64> You could just punch him
  608. [23:37] <bgh> Punching is for tools without pick axes
  609. [23:37] <Moonside> Punching is for people who know how to punch, like monks.
  610. [23:37] <~flibbyjibbits> bgh has a +0, and -4 takes that to 9 so it doesnt get through his armor
  611. [23:37] <Deathfish64> Time to help!
  612. [23:38] <~flibbyjibbits> oh wait mb dwarf moves after pikkup before droms
  613. [23:38] <Deathfish64> I cast Acid Splash, because that will never kill anybody.
  614. [23:39] <Eltrotraw> (and then it does)
  615. [23:39] <Deathfish64> (1d3 acid damage. Doubt it.)
  616. [23:39] <Moonside> What if he has 1 hp?
  617. [23:39] <~flibbyjibbits> how does acid splash work is it just "it hits" or it it a ranged touch attack or what
  618. [23:40] <Deathfish64> ranged touch
  619. [23:40] <~flibbyjibbits> k then
  620. [23:40] <Moonside> Also, am I prone?
  621. [23:40] <~flibbyjibbits> yes
  622. [23:40] <~flibbyjibbits> also it hits for a single point of damage
  623. [23:40] <Deathfish64> yay
  624. [23:40] <Deathfish64> Helping
  625. [23:41] <~flibbyjibbits> hes quite in pain but manages to pick up a hand crossbow with the hand that was hot just shoulder-shot
  626. [23:41] <~flibbyjibbits> he tries to shoot at lotte but busses completely
  627. [23:41] <~flibbyjibbits> misses&
  628. [23:41] <~flibbyjibbits> * *
  629. [23:41] <Moonside> Yay.
  630. [23:41] <Skeleton> But got hit by a bus!
  631. [23:42] <Deathfish64> There are no buses in D&D
  632. [23:42] <Deathfish64> (unless the DM allows is)
  633. [23:42] <Deathfish64> it*
  634. [23:42] <~flibbyjibbits> now it is jims turn
  635. [23:42] <Moonside> Well, he's dead.
  636. [23:42] <CommodoreJim> Okay, so
  637. [23:42] <CommodoreJim> What would non-lethal options be
  638. [23:42] <bgh> Punching with fists
  639. [23:42] <~flibbyjibbits> he is in the very difficult position of not wanting to kill a 2 hp tagret with a 1d12+6 weapon
  640. [23:42] <bgh> Thought that might still be pretty deadly
  641. [23:43] <Moonside> Swinging your axe in a mighty cleave.
  642. [23:43] <Skeleton> Giving him nachos
  643. [23:43] <CommodoreJim> Can I piledrive him
  644. [23:43] <~flibbyjibbits> you can take -4 to hit to deal sublethal damage
  645. [23:43] <bgh> Sublethal would knock him out at worst
  646. [23:43] <Moonside> You need to deal more than 2 damage for that. Should be easy.
  647. [23:44] <Deathfish64> unless he misses
  648. [23:44] <Moonside> Unless he misses.
  649. [23:44] <~flibbyjibbits> you could try something else like a cmb or something
  650. [23:44] <CommodoreJim> CMB?
  651. [23:44] <Moonside> Combat manuever.
  652. [23:44] <CommodoreJim> Which is?
  653. [23:44] <~flibbyjibbits> trips, bullrushes, overruns
  654. [23:44] <Moonside> I assume flib means grappling.
  655. [23:44] <Moonside> And that.
  656. [23:44] <Deathfish64> You could try putting your anger into your hips and ramming it into him
  657. [23:45] <~flibbyjibbits> grappling or a bullrush would both sevre the purpose of konkinc him over and/or out
  658. [23:45] <~flibbyjibbits> knocking*
  659. [23:45] <CommodoreJim> Alright. So I ask again, can I piledrive him?
  660. [23:45] <~flibbyjibbits> i guess we can rule that as a grapple
  661. [23:45] <CommodoreJim> Yeah
  662. [23:45] <Skeleton> More like attacking the earth using your target as a weapon and hoping the weapon breaks
  663. [23:46] <bgh> Watch Jim mist him
  664. [23:46] <Deathfish64> The earth has infinity AC
  665. [23:46] <~flibbyjibbits> you charge over and grab him, provoking an attack of oppurtunity that actually wound up critting for 6 damage, but you knock him out
  666. [23:47] <~flibbyjibbits> you are perhaps not in the best shape here at 2/10 hp
  667. [23:47] <Moonside> Damn.
  668. [23:47] <bgh> I got this.
  669. [23:47] <Moonside> I was expecting a magnificent description of that piledrive.
  670. [23:47] <CommodoreJim> I charge him. "FINAL!" I grab him. "CHIVALRY!" I leap up and slam him into the ground "BUSTER!"
  671. [23:47] <Deathfish64> If he were an Eidolon I would be able to heal him
  672. [23:47] <Deathfish64> oh well
  673. [23:47] <~flibbyjibbits> i like to think of it as you lept over the table at him and he got a lucky stab while you were above him
  674. [23:47] <Skeleton> (holy crap_
  675. [23:47] <bgh> Cat heal light wounds on Jim
  676. [23:47] <Moonside> K.O.!
  677. [23:47] <Skeleton> )
  678. [23:47] <bgh> Cst
  679. [23:47] <bgh> Cst
  680. [23:47] <bgh> Cast
  681. [23:47] <bgh> God dam
  682. [23:47] <Skeleton> HYPER COMBO KO
  683. [23:47] <bgh> N
  684. [23:47] <Deathfish64> cat
  685. [23:47] <Moonside> Damn, Skeleton, I was about to do that.
  686. [23:48] <~flibbyjibbits> luckily, that healed him back to full
  687. [23:48] <Moonside> "Whoa, that was cool."
  688. [23:48] <CommodoreJim> I wince and look down, noticing I'm bleeding. "Damn..." but before I even have time to feel pain, the wound is gone. "Oh. Thanks, Urist."
  689. [23:48] <Deathfish64> "Hey guys, guess who helped."
  690. [23:48] <Moonside> "Me?"
  691. [23:48] <Skeleton> I look away...
  692. [23:48] <~flibbyjibbits> he is knocked soundly out form the chivalry buster
  693. [23:48] <bgh> "Dwarves exist on efficiency. Don' mention it."
  694. [23:48] <~flibbyjibbits> the keys are all shitty and ruined though, from his work
  695. [23:48] <Deathfish64> "I was going to say me, but..."
  696. [23:49] <Eltrotraw> so uh
  697. [23:49] <Eltrotraw> i still haven't fired my gun
  698. [23:49] <Moonside> I look around the room using the sunrod to check for cool things.
  699. [23:49] <Deathfish64> You're a good gunman
  700. [23:49] <~flibbyjibbits> yeah sorry eltro you keep getting bad initiative rolls :<
  701. [23:49] <Deathfish64> I've only summoned one monster
  702. [23:49] <Moonside> The best gunman is he who never has to fire his gun.
  703. [23:49] <bgh> Can
  704. [23:49] <Deathfish64> and it was last time
  705. [23:49] <CommodoreJim> I've consitently done awesome things
  706. [23:49] <bgh> Could I use a craft check to see if I could repair the keys?
  707. [23:50] <Moonside> I've missed almost every time I've attacked.
  708. [23:50] <~flibbyjibbits> you try to repair them but he basically just cut cut the teeth of them with a hacksaw
  709. [23:50] <Deathfish64> If I ever get to use my eidolon I will suddenly become cool
  710. [23:50] <~flibbyjibbits> dont worry
  711. [23:50] <~flibbyjibbits> the next 3 rooms are harder encounters
  712. [23:50] <~flibbyjibbits> i mean nothing
  713. [23:50] <Moonside> Anyway, I check the room.
  714. [23:51] <Moonside> Then I check the dwarf for loot.
  715. [23:51] <~flibbyjibbits> looking around the room, the ground is mostly strewn with tools; hammers, shovels, brokev staves, and theres a couple barrels of salted emat in the corner, as well as a sack of potatos, and a barrel of mushrooms
  716. [23:51] <~flibbyjibbits> the dwarf has almost nothing on his save for his clothes, just a dagger and undamaged crossbow
  717. [23:51] <Deathfish64> "What is it with these tunnels and broken staves?"
  718. [23:52] <~flibbyjibbits> and one undamaged key
  719. [23:52] <Moonside> Then I appraise one of those staves to know what is it of.
  720. [23:52] <Skeleton> Crossbow
  721. [23:52] <Skeleton> Can I take?
  722. [23:52] <Moonside> "This crossbow is better."
  723. [23:52] <Skeleton> (and if nobody else needs a dagger)
  724. [23:52] <~flibbyjibbits> you are unable to determine what the stave was of, it looks like it was of very poor quality even before it was broken in half
  725. [23:52] <Skeleton> "Huh? Why"
  726. [23:52] <Moonside> "It's not broken."
  727. [23:52] <Deathfish64> How about I Detect Magic the staves
  728. [23:53] <Skeleton> "Oh good"
  729. [23:53] <Moonside> I take the key.
  730. [23:53] <CommodoreJim> I pick my axe back up off of the ground where I left it when I went to piledrive the dwarf. "I love being strong."
  731. [23:53] <Skeleton> Replacements for my old weapons! Yayyy
  732. [23:54] <Moonside> What does the key look like?
  733. [23:54] <CommodoreJim> It's gold, and bears the imprint of a dwarf dick
  734. [23:54] <~flibbyjibbits> the staves only have very residual magic left, not enough to get a trace of the type
  735. [23:54] <Moonside> ":|"
  736. [23:54] <~flibbyjibbits> the key is pretty lame, just two toothed
  737. [23:54] <Deathfish64> Why do they have barrels of salted electromagnetic acoustic transducers?
  738. [23:55] <~flibbyjibbits> [ theres a rickety door on the far side of the room, and a round one, seemingly made out of a table with the legs sawed off, on the left
  739. [23:55] <Moonside> Well, I check the two doors.
  740. [23:55] <~flibbyjibbits> salted meat *
  741. [23:55] <Deathfish64> http://www.amazingsuperpowers.com/comics/2012-03-23-Mystery-Key.png key
  742. [23:56] <Skeleton> keynis
  743. [23:56] <~flibbyjibbits> the round door you cant see past at all, the other one you can see through the craks and it appears to be a supply "closet"
  744. [23:57] <Moonside> I open the closet.
  745. [23:57] <~flibbyjibbits> its not carved out with that perfect smoothness, though, its kinda just shoveled out
  746. [23:57] <~flibbyjibbits> its locked
  747. [23:57] <Moonside> I try the key I just got.
  748. [23:57] <~flibbyjibbits> it works
  749. [23:57] <Skeleton> Take a key for coming in !
  750. [23:57] <Moonside> Well, what's in it?
  751. [23:57] <~flibbyjibbits> theres 4 spears lined up against the wall, two crossbows and a box of bolts, theres also a box of scatterpellets for a gun
  752. [23:57] <Moonside> "Oh, nice."
  753. [23:58] <Moonside> "I won't need any of this, though."
  754. [23:58] <~flibbyjibbits> 12 scattershots
  755. [23:58] <Skeleton> "Tiny armory"
  756. [23:59] <Moonside> Wait, it's a light crossbow, yes?
  757. [23:59] <CommodoreJim> "Little weapons are of no use to a man of my stature."
  758. [00:00] <~flibbyjibbits> yes
  759. [00:00] <~flibbyjibbits> all light crossbows
  760. [00:00] <Skeleton> "" I open my mouth to say something about wizardry but don't
  761. [00:00] <Eltrotraw> I suppose Tombs can take the scattershots
  762. [00:00] <Eltrotraw> very indiscretely
  763. [00:00] <Moonside> I'll take one of them and some bolts too, then.
  764. [00:00] <~flibbyjibbits> i would expect tombs to take them
  765. [00:01] <Moonside> Oh wait, rogues aren't proficient with light crossbows.
  766. [00:01] <Moonside> Nevermind.
  767. [00:01] <CommodoreJim> "So. What do you guys make of all this?" I ask as I lean against the wall.
  768. [00:01] <Deathfish64> I guess I'll take a share of the bolts
  769. [00:02] <Deathfish64> and an unbroken crossbow
  770. [00:02] <Moonside> "That's an assortment of weapons."
  771. [00:02] <bgh> "yep, they're weapons."
  772. [00:02] <Moonside> Oh wait, light crossbows are simple weapons. I'll take one then.
  773. [00:02] <Deathfish64> "With some time, I think I can make a fort."
  774. [00:03] <Skeleton> "I think he means..." waves arms all around and looks in all directions... "ALL of this"
  775. [00:03] <bgh> Oh, they are?
  776. [00:03] <Moonside> OH WAIT I CAN'T TAKE IT because it'll leave me with a medium load.
  777. [00:03] <bgh> In that case, I take a light crossbow as well, with some bolts
  778. [00:03] <Eltrotraw> "They were preparing for somethin', don't you think?"
  779. [00:03] <Skeleton> I'll need some bolts too, how many were there
  780. [00:03] <~flibbyjibbits> just take the crowssbow and disregard the laod if its that small a margin
  781. [00:03] <~flibbyjibbits> 80 bolts
  782. [00:03] <CommodoreJim> "Yes...but what are they preparing for...?"
  783. [00:04] <~flibbyjibbits> enough that i dont count them
  784. [00:04] <Deathfish64> "Apparently not us, hehe."
  785. [00:04] <Skeleton> "Terrorism! ...I bet"
  786. [00:04] <Moonside> Limit is 33, load would be 34.
  787. [00:04] <Eltrotraw> "War or somethin', probably."
  788. [00:04] <CommodoreJim> I can't help but grin at Pikkup's joke. But my helmet just makes me seem like a stoic mountain of a man. As always.
  789. [00:05] <~flibbyjibbits> just add it to your weaponlist and siregard the weight then
  790. [00:05] <bgh> "obviously a plot to overthrow the king."
  791. [00:05] <~flibbyjibbits> or disregard the weight of your clothes
  792. [00:05] <~flibbyjibbits> since they shouldnt count towards encumberence
  793. [00:05] <CommodoreJim> obby
  794. [00:05] <Moonside> Magical weightless crossbow.
  795. [00:05] <Moonside> Oh ok.
  796. [00:05] <CommodoreJim> (That means get naked)
  797. [00:06] <Deathfish64> (Oh boy)
  798. [00:06] <CommodoreJim> (Pikkup doesn't care about naked women, they aren't MONSTERS)
  799. [00:06] <Moonside> I'll assume that the bolts are weightless too.
  800. [00:07] <CommodoreJim> (Pikkup plays Monster Girl Quest)
  801. [00:07] <Deathfish64> (I only care if they're monsters in bed if you know what I mean.)
  802. [00:07] <~flibbyjibbits> i dont even count bolts
  803. [00:07] <Moonside> Whatever.
  804. [00:07] <~flibbyjibbits> nonmagical bolts at least
  805. [00:07] <~flibbyjibbits> anyways
  806. [00:07] <CommodoreJim> What do we do now
  807. [00:07] <Skeleton> Women... aren't monsters?
  808. [00:07] <~flibbyjibbits> The other door, the table-with-the-legs-sawn-off-one is also locked; and the key is broken. The hinges are just nailed to the dirt though.
  809. [00:08] <Deathfish64> Women absolutely are monsters
  810. [00:08] <CommodoreJim> "Shall I?" I ask, nodding towards the door.
  811. [00:08] <Moonside> "Aww, I was going to ask that..."
  812. [00:08] <Deathfish64> "Go right ahead."
  813. [00:08] <Skeleton> There's a woman under my bed daddy
  814. [00:08] <Moonside> I frown, since I've been wanting to show my lockpicking skills for a while now.
  815. [00:09] <~flibbyjibbits> You hit the door pretty hard, popping the hinges off; but it doesnt fall over. When you take a step back, it falls towards you; the other side if narrower
  816. [00:09] <~flibbyjibbits> is*
  817. [00:09] <Moonside> "Huh."
  818. [00:09] <Skeleton> Is Lotte the Master of Unlocking
  819. [00:09] <CommodoreJim> I smack the door with my elbow, a loud thump echoing through the room. I step back and the door falls. "Hm."
  820. [00:09] <Deathfish64> I bet she read a book about it
  821. [00:09] <Moonside> Maybe.
  822. [00:09] <CommodoreJim> I bet she reads those trashy romance novels, more like
  823. [00:10] <Deathfish64> 'Lock Picking: A Definitive Guide'
  824. [00:10] <~flibbyjibbits> the passageway curves to the right, and the walls are slightly wet; you can hear above that you're probably under the fairgrounds now
  825. [00:10] <bgh> "Lock picking for dummies"
  826. [00:10] <Moonside> 'Definitive Guides: A Definitive Guide' will be a thing.
  827. [00:11] <CommodoreJim> ALL THAT GLITTERS IS GOLD: When rich baroness Caitlyn Goldmire hires a burly, handsome dwarf as an accountant, can she make him stop making love to her gold and start making love to her?
  828. [00:11] * ~flibbyjibbits writes that down for later random loot
  829. [00:11] <Moonside> She's read every book in the library, so trashy novels might be included too.
  830. [00:12] <Moonside> Anyway, I enter sneak mode again.
  831. [00:12] <CommodoreJim> "Alright, who's going in first?"
  832. [00:12] <Moonside> And go in first.
  833. [00:12] <Deathfish64> How much narrower is this passage?
  834. [00:12] <Skeleton> I go in, use Light
  835. [00:13] <bgh> I'll go after freddie
  836. [00:13] <~flibbyjibbits> its a rectangular passage, three feet wide, five and a half feet tall
  837. [00:13] <~flibbyjibbits> drominus has to duck down a bit to fir through
  838. [00:13] <Skeleton> "It's getting a little claustrophobic in here..."
  839. [00:13] <Eltrotraw> Cover the rear as always
  840. [00:13] <Deathfish64> I crouch slightly and follow urist
  841. [00:13] <Eltrotraw> We have to find the butt
  842. [00:13] <Moonside> Remind me to never go in front of Tombs.
  843. [00:13] <bgh> "I feel fine, dunno what yer complaining' about"
  844. [00:13] <~flibbyjibbits> it goes quite a long way, curving quite a ways
  845. [00:13] <~flibbyjibbits> whos in front, again
  846. [00:13] <Moonside> Me.
  847. [00:13] <CommodoreJim> Come on, Eltro. Let's find the butt. It's the only way.
  848. [00:13] <Moonside> I'm sneaking.
  849. [00:14] <~flibbyjibbits> what light are you holding?
  850. [00:14] <bgh> Freddie has light cast behind him
  851. [00:14] <~flibbyjibbits> k then
  852. [00:14] <Moonside> Or if not, let's pretend I still have that sunrod.
  853. [00:15] <~flibbyjibbits> the passage continues to go on, away from the fairgrounds' urist can stonecunn to gues that you're close to or maybe under the castle now, at least nearing the secondary wall
  854. [00:15] <~flibbyjibbits> you can faintly hear snoring, as the parade noises fade away
  855. [00:15] <CommodoreJim> I keep my mouth shut this time.
  856. [00:16] <~flibbyjibbits> the room opens up, you manage to spot a noisemaker trap on the ground and disable it quite easily
  857. [00:16] <Moonside> Yay.
  858. [00:16] <bgh> Hooray
  859. [00:16] <~flibbyjibbits> , you can see two passages along the elft wall, one on the far wall, theres a couple of tables and chair around, some barrels of food, some spears and padded armor sitting on floors and chairs; and in the corner you see four kobolds sleeping on two small bedrolls
  860. [00:17] <~flibbyjibbits> they do not wake up from your noise
  861. [00:17] <CommodoreJim> [Good job, bookworm.]
  862. [00:17] <Moonside> What the hell is a kobold?
  863. [00:17] <~flibbyjibbits> little lizard people
  864. [00:17] <Deathfish64> Skulking filth
  865. [00:17] <CommodoreJim> Douches
  866. [00:17] <Moonside> [Thanks, Drommy.]
  867. [00:17] <Skeleton> Yoshis
  868. [00:17] <bgh> At least moon didn't get raped this tme
  869. [00:17] <Moonside> Are they evil?
  870. [00:17] <bgh> Like I did last time
  871. [00:18] <CommodoreJim> Hey bgh remember the dire weasels
  872. [00:18] <bgh> Sut up omfg
  873. [00:18] <Moonside> Hm?
  874. [00:18] <bgh> W couldn't hit those damn weasels worth anything
  875. [00:18] <~flibbyjibbits> http://i.imgur.com/1d7BK.jpg kobold
  876. [00:18] <Moonside> Alright, then. If they're here, they're probably up to no good, right?
  877. [00:18] <Skeleton> yawsheeeee
  878. [00:18] <~flibbyjibbits> most places theyre just replacement goblins; in this setting theyre a not terrible uncommon race; nobody really likes having them around or in cities but they work super cheaply
  879. [00:19] <CommodoreJim> Remember when I tried to punch a weasel off of someone
  880. [00:19] <CommodoreJim> And almost hit whoever it was latched to
  881. [00:19] <Deathfish64> http://gyazo.com/798a87288949b959e5b734db2bcec990.png?1332644858 kobold
  882. [00:19] <Moonside> Dammit, df.
  883. [00:19] <Moonside> So, can I kill them, guys?
  884. [00:20] <~flibbyjibbits> theyre alseep
  885. [00:20] <Moonside> Coup de grace?
  886. [00:20] <~flibbyjibbits> that would probably kill them
  887. [00:20] <~flibbyjibbits> not even gonna roll for it they dont have class levels theyre just shitty weak
  888. [00:20] <Deathfish64> We don't even know what their deal is, though
  889. [00:21] <Deathfish64> Meh, whatever
  890. [00:21] <Moonside> Yeah, I kill them silently in their sleep, then.
  891. [00:21] <bgh> Leave them alone omg
  892. [00:21] <CommodoreJim> Wow, what a rude du---girl
  893. [00:21] <bgh> You're neutral, not evil :|
  894. [00:21] <CommodoreJim> Yes but kobolds are sub-human filth :OOO
  895. [00:21] <Moonside> Like I said, if they're here, they're probably up to no good, but... oh wel, then.
  896. [00:21] <Moonside> Alright, I leave them alone.
  897. [00:22] <Skeleton> :>
  898. [00:22] <Deathfish64> They prefer the term "skulking" filth
  899. [00:22] <~flibbyjibbits> while hovering over them with the dagger while debating to yourself you notice they all have markings on them similar to that "l" symbol
  900. [00:22] <~flibbyjibbits> L*
  901. [00:22] <Moonside> Oh, so they ARE evil. Let's kill them.
  902. [00:22] <~flibbyjibbits> like, painted on
  903. [00:22] <CommodoreJim> L for Lebsians? Love? Lamers? Life with Loopy?
  904. [00:22] <Moonside> That's the equivalent of the White Hand of Saruman here.
  905. [00:23] <Deathfish64> L for Losers
  906. [00:23] <Skeleton> Lobstas
  907. [00:23] <~flibbyjibbits> they have the L and then elven number symbols
  908. [00:23] <Skeleton> Bring in the dancin' lobstas
  909. [00:23] <Moonside> Is it the same symbol that Gil had?
  910. [00:24] <~flibbyjibbits> one of them has that symbol, the one with evlen "2" on it, the others have similar ones
  911. [00:24] <bgh> Kill 3 of them and question the fourth
  912. [00:24] <Moonside> Hm...
  913. [00:24] <Moonside> Everyone agrees?
  914. [00:24] <CommodoreJim> Go for it
  915. [00:24] <Deathfish64> My good alignment says no, but...
  916. [00:24] <Deathfish64> Oh, whatever
  917. [00:24] <Skeleton> Okay... if you have to
  918. [00:25] <Deathfish64> outvoted
  919. [00:25] <Moonside> Alright. I coup de grace 1, 3 and 4.
  920. [00:25] <CommodoreJim> I'm good, but, these guys are in league with the guys who KILLED MY KING
  921. [00:25] <Eltrotraw> I'm CN so I don't care either way
  922. [00:25] <Skeleton> You killed my father, Bison!
  923. [00:25] <Eltrotraw> also they're L for LOSER
  924. [00:25] <CommodoreJim> And it's more humane for them to die in their sleep than to fight me, yes?
  925. [00:25] <Deathfish64> Haha, true
  926. [00:25] <~flibbyjibbits> yeah it sort of it
  927. [00:25] <Skeleton> heh
  928. [00:25] <bgh> (Jim was gay for ng)
  929. [00:25] <bgh> Kng
  930. [00:25] <bgh> King
  931. [00:26] <~flibbyjibbits> however since they were all sleeping so close to one another, the remaining one wakes up and shouts something
  932. [00:26] <Skeleton> the king was practically a baby
  933. [00:26] <Moonside> Which language is he speaking in?
  934. [00:26] <~flibbyjibbits> hes just screaming
  935. [00:26] <CommodoreJim> I'm a knight, I swore service to a lord, the lord is DEAD
  936. [00:26] <CommodoreJim> I am reasonably pised
  937. [00:26] <CommodoreJim> *pissed
  938. [00:26] <Moonside> Well, I draw my rapier again.
  939. [00:26] <Moonside> MORE FIGHTING
  940. [00:26] <bgh> I clap a hand over his muth before the rogue can do anything
  941. [00:26] <Deathfish64> "You might want to surrender, little fella."
  942. [00:27] <Moonside> Bgh's grappling.
  943. [00:27] <~flibbyjibbits> grapple sucessful
  944. [00:27] <Moonside> Yayness.
  945. [00:27] <Deathfish64> Yayifications
  946. [00:28] <Moonside> Can I take away his weapons now, if he has any?
  947. [00:28] <bgh> Ok, who wants to do the questioning
  948. [00:28] <CommodoreJim> I have intimidate as a skill :Y
  949. [00:28] <Deathfish64> I think his weapons are the spears in this room, so...
  950. [00:28] <Moonside> Oh well.
  951. [00:28] <~flibbyjibbits> you hear some chanting in infernal coming from the hallway to the side; Theres a dwarf standing in the hallway; wearing black robes with silver trims, with a dragon designed woven in silvery thread. Hes got crazy eyes like all hell and, oddly for a dwarf, his beard is shaven. He chanting and holding an unbroken staff.
  952. [00:28] <Moonside> "Oh shit."
  953. [00:28] <CommodoreJim> ohshit
  954. [00:28] <bgh> >shaven beard
  955. [00:28] <CommodoreJim> "Eurmahzah!"
  956. [00:29] <bgh> That
  957. [00:29] <Skeleton> "wah"
  958. [00:29] <bgh> Never exists
  959. [00:29] <CommodoreJim> HERETIC
  960. [00:29] <~flibbyjibbits> crazy eyes like hell bgh
  961. [00:29] <CommodoreJim> BGH YOU MUST KILL HIM
  962. [00:29] <bgh> "...you waste of a dwarf"
  963. [00:29] <~flibbyjibbits> eyes like at the end of who framed roger rabbit
  964. [00:29] <CommodoreJim> I SOUNDED JUST! LIKE! THISSSSSSSSSSSSSSSSS!
  965. [00:29] <bgh> This dwarf is judge doom god why
  966. [00:29] <Deathfish64> Perception check to see if I can make out what he's chanting?
  967. [00:29] <~flibbyjibbits> hes talking about stone and dirt
  968. [00:30] <bgh> Could be trying to collapse the tunnels
  969. [00:30] <Moonside> "Kill him!"
  970. [00:30] <Deathfish64> "He's talking about stones and dirt."
  971. [00:30] <~flibbyjibbits> initative pikkup, dwarfguy, tombs, lotte, drom
  972. [00:30] <~flibbyjibbits> then urist
  973. [00:30] <Moonside> Shit!
  974. [00:30] <Deathfish64> "Isn't that nice?"
  975. [00:30] <CommodoreJim> Wow.
  976. [00:30] <Skeleton> :o
  977. [00:30] <CommodoreJim> I'm last.
  978. [00:30] <CommodoreJim> Oh wait
  979. [00:30] <CommodoreJim> Urist
  980. [00:30] <Skeleton> When did I stop existing
  981. [00:30] <CommodoreJim> Also where is Freddie
  982. [00:30] <~flibbyjibbits> oh sorry
  983. [00:30] <~flibbyjibbits> after tombs
  984. [00:30] <Deathfish64> Freddie doesn't get to do things
  985. [00:30] <Deathfish64> not allowed
  986. [00:30] <CommodoreJim> I guess you're that uneventful of a wizard, Freddie
  987. [00:30] <Moonside> "Get him, sticks!"
  988. [00:31] <Skeleton> Well, it works
  989. [00:31] <Deathfish64> "You scare me, Night Lady, so whatever you say."
  990. [00:31] <CommodoreJim> HEY FREDDY GET OUT THIS IS MY SPOT IN THE BATTLE ORDER! YEAH FREDDIE THIS ISN'T EVEN YOUR PARTY
  991. [00:31] <Deathfish64> I suppose I should start with a Summoning. hmm
  992. [00:31] <Skeleton> Look ya dumbasses, our DM is nextdoor
  993. [00:32] <CommodoreJim> HEY FREDDIE WE CAME INTO THE WRONG PARTY TODAY
  994. [00:32] <CommodoreJim> HAHAHAHAHAHAHAHA
  995. [00:32] <Deathfish64> I will begin summoning a Dire Rat because I figure it's too cramped for an eagle to be useful.
  996. [00:32] <Deathfish64> http://www.d20pfsrd.com/bestiary/monster-listings/animals/rat/dire-rat/summoned-creature-dire-rat
  997. [00:32] <~flibbyjibbits> you summon the thing
  998. [00:32] <~flibbyjibbits> however on his turn his chant finishes
  999. [00:33] <Deathfish64> of course it does
  1000. [00:33] <Skeleton> oh boy
  1001. [00:33] <~flibbyjibbits> the stone of the floor ripples and flows upwards, covering the whole wall of that side of the room and both of the passages that led that way
  1002. [00:33] <Skeleton> Like a mega man boss
  1003. [00:33] <~flibbyjibbits> he was on the other side of that, by the way
  1004. [00:33] <CommodoreJim> "Eurmahzah Urruk'Kali! What the hell's happening!?"
  1005. [00:33] <~flibbyjibbits> so the rest of the initative order didnt really matter I guess
  1006. [00:33] <Moonside> Oh well.
  1007. [00:33] <~flibbyjibbits> but at least you know what those were staves of and how the place got dug
  1008. [00:33] <Moonside> So, this path is blocked now.
  1009. [00:33] <Skeleton> My mother WHAT?
  1010. [00:33] <bgh> Man it's too bad I'm not level 2
  1011. [00:34] <bgh> Otherwise I could just walk right through that shit
  1012. [00:34] <Deathfish64> I would have shot, but I didn't have the crossbow out
  1013. [00:34] <bgh> Well, I do have my pick...
  1014. [00:34] <Deathfish64> and it's not how summoners work
  1015. [00:34] <CommodoreJim> (I'm making up Orcish. Also I'm not a half-orc omg no)
  1016. [00:34] <~flibbyjibbits> theres another door, on the far side of the room
  1017. [00:35] <Deathfish64> I have a dire rate
  1018. [00:35] <Deathfish64> rat*
  1019. [00:35] <Deathfish64> hmm
  1020. [00:35] <~flibbyjibbits> that you do
  1021. [00:35] <~flibbyjibbits> lasts about a minute right
  1022. [00:35] <Moonside> I thought there were three passages.
  1023. [00:35] <~flibbyjibbits> two were saled
  1024. [00:35] <~flibbyjibbits> sealed
  1025. [00:35] <Moonside> Oh ok.
  1026. [00:35] <Deathfish64> sold
  1027. [00:35] <CommodoreJim> I attempt to touch the rat
  1028. [00:35] <Moonside> Let's go that way, then.
  1029. [00:35] <bgh> Wait
  1030. [00:35] <Moonside> Oh, but what happened to the kobold?
  1031. [00:36] <bgh> I still have that kobold
  1032. [00:36] <~flibbyjibbits> oh right
  1033. [00:36] <~flibbyjibbits> forgot about that guy
  1034. [00:36] <Deathfish64> The rat is probably hostile to the kobold
  1035. [00:36] <Moonside> Yeah, let's have Drommy intimidate him.
  1036. [00:36] <Moonside> How long do summons stay out?
  1037. [00:36] <~flibbyjibbits> a minute
  1038. [00:36] <~flibbyjibbits> i think
  1039. [00:36] <Deathfish64> 1 minute per summoner level
  1040. [00:36] <CommodoreJim> Does the Kobold even speak common?
  1041. [00:36] <~flibbyjibbits> he does not
  1042. [00:36] <bgh> I speak goblin
  1043. [00:36] <Deathfish64> Does the kobold speak infernal?
  1044. [00:36] <Moonside> Does he speak anything?
  1045. [00:37] <bgh> Does he?
  1046. [00:37] <~flibbyjibbits> goblin is sort of similar to kobold
  1047. [00:37] <Moonside> I know goblin too.
  1048. [00:37] <~flibbyjibbits> theyre not the same language but theyre similar enough that one might be able to kind of get the gist of the other
  1049. [00:37] <CommodoreJim> If I intimidate him can Lotte and Urist translate for me
  1050. [00:37] <Deathfish64> Does the kobold speak rat?
  1051. [00:37] <Skeleton> Put it on your resume at the Quick Mutton
  1052. [00:37] <~flibbyjibbits> like spanish and french; theyre not the same but they have a lot in common that some words are close
  1053. [00:37] <bgh> In that case, I whisper in his ear
  1054. [00:37] <CommodoreJim> And/or translate the response back
  1055. [00:38] <Moonside> Let's do it.
  1056. [00:38] <bgh> "see your friends there on the bed? That could be you, if you don't cooperate."
  1057. [00:38] <Eltrotraw> kobolds speak draconic I thought
  1058. [00:38] <CommodoreJim> ("I like to fuck gold." Urist whispers. His dark secret will only be known to the Kobold.)
  1059. [00:38] <CommodoreJim> (And, y'know, everyone else.)
  1060. [00:38] <~flibbyjibbits> they use a corrupted version of draconic
  1061. [00:38] <Deathfish64> (The kobold only understands the word "fuck" and assumes it is about to be raped)
  1062. [00:39] <~flibbyjibbits> cant think of a real example other than maybe like english compared to old english; its a desenced language but kinda different
  1063. [00:39] <bgh> Portuguese to Spanish?
  1064. [00:39] <~flibbyjibbits> descended
  1065. [00:39] <bgh> Or more different?
  1066. [00:39] <Moonside> Portguese to span- yeah.
  1067. [00:39] <~flibbyjibbits> i dont know enough about prtguese to make a statement on that
  1068. [00:39] <Deathfish64> hue
  1069. [00:40] <CommodoreJim> huehuehuehue
  1070. [00:40] <bgh> A lot of words are similar
  1071. [00:40] <CommodoreJim> Either way let's get things going
  1072. [00:40] <~flibbyjibbits> i guess it works since to someone like me couldnt tell them apart
  1073. [00:40] <~flibbyjibbits> anyways
  1074. [00:40] <~flibbyjibbits> yes lets continue
  1075. [00:40] <bgh> So my previous statement to the kobold stands
  1076. [00:40] <bgh> In goblin, of course
  1077. [00:40] <Moonside> "I like to fuck gold"?
  1078. [00:41] <bgh> The one I said, not the one Jim said
  1079. [00:41] <Deathfish64> (The kobold misunderstands the interrogation as "Wah, what are we going to do on the bed?"
  1080. [00:41] <Deathfish64> )
  1081. [00:41] <~flibbyjibbits> oh sorry i hand tseen bghs line there
  1082. [00:41] <~flibbyjibbits> hadnt seen
  1083. [00:41] <CommodoreJim> (Pomf)
  1084. [00:41] <Moonside> So, bgh attempts intimidate.
  1085. [00:41] <bgh> I thi his dead companions around him would add to intimidate
  1086. [00:42] <~flibbyjibbits> he freaks out entirely and is almost imcomprehensible, your best guess as to what hes saying is that he has no idea whats going on
  1087. [00:42] <Moonside> "Well, fuck. Let's kill him."
  1088. [00:42] <bgh> "can you tell me what that symbol on your back is, eh?"
  1089. [00:42] <~flibbyjibbits> roughly "We were not told what we were hired for, just that we'd get more information later"
  1090. [00:42] <Deathfish64> "He's probably being used, though. Like we were."
  1091. [00:42] <bgh> Ah
  1092. [00:42] <bgh> Well now i feel like a dick
  1093. [00:43] <CommodoreJim> "...the hell is he saying?"
  1094. [00:43] <bgh> For killing his friends
  1095. [00:43] <~flibbyjibbits> "I don't know, the summoner put them there to remind himself."
  1096. [00:43] <Moonside> "Hm, I see."
  1097. [00:43] <bgh> "...worthless. He says he wasn't told what he was hired for."
  1098. [00:43] <Moonside> "Summoner?"
  1099. [00:43] <Deathfish64> "Hi."
  1100. [00:43] <CommodoreJim> "I assume the beardless dirtman."
  1101. [00:43] <Deathfish64> "Oh."
  1102. [00:43] <Skeleton> "Did you see that dude's eyes"
  1103. [00:44] <bgh> "what summoner, kobold?"
  1104. [00:44] <CommodoreJim> "Yeah man, he was off the deep end"
  1105. [00:44] <~flibbyjibbits> "Theres a skeleton that tells him what to do and a ball that answers questions he asks it."
  1106. [00:44] <Deathfish64> I turn to my dire rat and say "What do you think, Rattata?"
  1107. [00:44] <bgh> Aha! The dentist!
  1108. [00:45] <Moonside> "A skeleton is his superior?"
  1109. [00:45] <Skeleton> THE DENTIST
  1110. [00:45] <CommodoreJim> "...you named your rat Rattata?"
  1111. [00:46] <bgh> "Whe is this skeleton? In the tunnels?"
  1112. [00:46] <bgh> Where
  1113. [00:46] <~flibbyjibbits> "He summons the skeleton and then it relays the orders to him from where it came from, and it told him to put numbers and letters on us and then we were told to wait for further orders"
  1114. [00:46] <Moonside> "I see."
  1115. [00:46] <Deathfish64> "I will name my precious creatures what I wish. Don't question it."
  1116. [00:46] <Moonside> "Well, it looks like this is far bigger than what we thought, then."
  1117. [00:46] <bgh> "Ok. Thank you for your cooperation."
  1118. [00:47] <Skeleton> "Oh I figured it out"
  1119. [00:47] <CommodoreJim> I shake my head. "As you wish, Ser Summoner."
  1120. [00:47] <bgh> To the others in common: "let's not kill this one"
  1121. [00:47] <Skeleton> "The skeleton fancied the king but they couldn't be together because he was alive"
  1122. [00:47] <bgh> "I feel kinda bad now, fer the others."
  1123. [00:47] <Eltrotraw> "Why not?"
  1124. [00:47] <Moonside> "What will we do with him, then?"
  1125. [00:47] <Deathfish64> "Yeah, let the poor fella go."
  1126. [00:47] <bgh> I relay what we've learned from the kobold
  1127. [00:47] <CommodoreJim> "Leave the kobold be."
  1128. [00:47] <Skeleton> (err I say what I said after that)
  1129. [00:48] <bgh> "let him go free. "
  1130. [00:48] <Skeleton> "Buy him a drink"
  1131. [00:48] <Deathfish64> "He's in the same situation as us, though. Maybe we should make him be an inspector too!"
  1132. [00:48] <CommodoreJim> "...Sir Wizard, I am giving you five seconds to retract that ridiculous theory."
  1133. [00:48] <Skeleton> "What"
  1134. [00:49] <bgh> "...This kobold is the wimpiest 'lil shit I've ever seen. What use is he to us?"
  1135. [00:49] <Deathfish64> "A mascot."
  1136. [00:49] <Eltrotraw> "Bait."
  1137. [00:49] <Deathfish64> "Every team needs a mascot."
  1138. [00:50] <CommodoreJim> "...a...mascot."
  1139. [00:50] <Moonside> "A guide, perhaps... he should know this place better than us."
  1140. [00:50] <bgh> "...Shut up. All of you. Y'give me a headache."
  1141. [00:50] <Skeleton> ":<"
  1142. [00:50] <Moonside> "Fine, then let's kill him!"
  1143. [00:50] <~flibbyjibbits> the kobold just backs into the corner and sits still
  1144. [00:50] <CommodoreJim> "No!"
  1145. [00:50] <bgh> "except fer the girl, who am her first decent suggestion all night"
  1146. [00:50] <bgh> Dasmdas timing was bad
  1147. [00:51] <bgh> Tat was at moons first statement
  1148. [00:51] <bgh> About a guide
  1149. [00:51] <Deathfish64> "We all is."
  1150. [00:51] <bgh> Am = gave
  1151. [00:51] <bgh> Autocorrect is stupid
  1152. [00:51] <Skeleton> Yes it is
  1153. [00:51] <Deathfish64> Rattata should be poofing back to its home plane around now
  1154. [00:52] <bgh> To the kobold: "how well do you know these tunnels?"
  1155. [00:52] <Moonside> (brb bathroom)
  1156. [00:52] <~flibbyjibbits> "The dwarves are digging to a tower I overheard, and the summoner is in a sidetunnel"
  1157. [00:53] <bgh> "do you know which exits led where, from this room?"
  1158. [00:53] <Moonside> Ok back.
  1159. [00:53] <~flibbyjibbits> "I havent been father than here."
  1160. [00:53] <Moonside> "Well, he's useless then."
  1161. [00:54] <~flibbyjibbits> so violent for a librarian
  1162. [00:54] <Skeleton> "What if he can't make it out alive, though, could it really hurt to let him tag along till we're out?"
  1163. [00:54] <Eltrotraw> hungry
  1164. [00:54] <bgh> "ok. You've been a great help. You should go back. It's not safe here. You know the way?"
  1165. [00:54] <Eltrotraw> brb
  1166. [00:54] <Eltrotraw> npc me if necessary
  1167. [00:55] <Moonside> Well, flib, more like she gives zero shits to a shitty kobold she just met.
  1168. [00:55] <Moonside> (racism ho)
  1169. [00:55] <~flibbyjibbits> He stands up and moves over to grab one of the sets of padded armor, saying what sounds like gratitude
  1170. [00:55] <CommodoreJim> (Oh damn, guys, I forgot to take my free bonus teamwork feat I get at level one thanks to my Tactician ability
  1171. [00:55] <Moonside> Take it now?
  1172. [00:56] <~flibbyjibbits> i dont even understand teamwork feats but yeah just take whatever for it
  1173. [00:56] <CommodoreJim> (I should, because I get the ability to grant it to all team members once per day)
  1174. [00:57] <bgh> Hmmm
  1175. [00:57] <bgh> Who wants the padded armor?
  1176. [00:58] <Moonside> I already have leather armor, so no.
  1177. [00:58] <~flibbyjibbits> theyre for small creatures
  1178. [00:58] <Skeleton> Wizards don't wear /clothes!/
  1179. [00:58] <Skeleton> I mean armor
  1180. [00:58] <Moonside> Kobolds are small?
  1181. [00:58] <bgh> I already have padded armor so
  1182. [00:59] <Deathfish64> I already have padded armor
  1183. [00:59] <CommodoreJim> http://www.d20pfsrd.com/feats/general-feats/shake-it-off-teamwork Guys how about this
  1184. [00:59] <Moonside> Droms already has PARADE ARMOR
  1185. [00:59] <bgh> I guess just thank the kobold for his generosity and take the armor as gratitude
  1186. [00:59] <CommodoreJim> Think about it with my ability to give it to everyone
  1187. [00:59] <bgh> Er
  1188. [00:59] <~flibbyjibbits> that would be useful
  1189. [00:59] <bgh> T humor him
  1190. [00:59] <Moonside> Yeah, sounds good.
  1191. [00:59] <~flibbyjibbits> He grabs one of the other sets of armor and runs out down the hallway towards the xit
  1192. [01:00] <CommodoreJim> Alright, I now have Shake it Off
  1193. [01:00] <Moonside> "Now, let's go."
  1194. [01:00] <Moonside> I enter sneaking mode again.
  1195. [01:00] <Deathfish64> "Back to adventure!"
  1196. [01:01] <Skeleton> METAL GEEEEARRR
  1197. [01:01] <Moonside> And head towards the only door left.
  1198. [01:01] <CommodoreJim> "Let's get to the bottom of this."
  1199. [01:01] <CommodoreJim> I follow bookworm.
  1200. [01:02] <~flibbyjibbits> the hallway opens back up again, to the round tunnel-type
  1201. [01:02] <~flibbyjibbits> theres a door at the end of it, light coming out the bottom
  1202. [01:02] <~flibbyjibbits> you can hear two dwarves talking is dwarven
  1203. [01:02] <~flibbyjibbits> in*
  1204. [01:02] <Moonside> What are they saying?
  1205. [01:02] <bgh> Perception chef
  1206. [01:02] <bgh> Check
  1207. [01:02] <Skeleton> HEY GUYS, WHAT ARE YOU SAYING
  1208. [01:02] <bgh> Snce I, you
  1209. [01:02] <bgh> Am a dwarf
  1210. [01:03] <~flibbyjibbits> theyre half talking about a card game and half complaining about having to work with kobolds; they arent happy that their employer threw the summoner into the contract at the last minute
  1211. [01:04] <Moonside> Can I open the door just enough to see what they're doing?
  1212. [01:04] <~flibbyjibbits> the other one says that he doesnt mind working with the kobolds because theyre just feed for the summoner's whatever-hes-looking for
  1213. [01:04] <~flibbyjibbits> you can see through a crack in the door theyre just sitting at a table playing cards
  1214. [01:04] <bgh> Ae they facing the door
  1215. [01:04] <bgh> Or away from it
  1216. [01:04] <~flibbyjibbits> sideways from it
  1217. [01:04] <bgh> So they'll notice if we open it
  1218. [01:04] <Skeleton> those poor poor lizard dudes
  1219. [01:05] <~flibbyjibbits> the far wall appears to be the masonry wall of the castle' theres a jagged entrance in it, and another door to the left
  1220. [01:05] <bgh> Cn we just charge in and inquisition
  1221. [01:05] <~flibbyjibbits> if you want I guess
  1222. [01:05] <Moonside> Can I sneak attack?
  1223. [01:05] <~flibbyjibbits> you can sneak attack during the surprise round
  1224. [01:05] <Moonside> Hmm, ok.
  1225. [01:06] <~flibbyjibbits> ill be rolling iniative now
  1226. [01:06] <Moonside> "Leave one of them alive, they should know more."
  1227. [01:06] <Deathfish64> Can we say I readied my crossbow
  1228. [01:06] <bgh> I ready mine as well
  1229. [01:06] <~flibbyjibbits> man, eltro rolls a 20 on initiative and he isnt even here
  1230. [01:06] <CommodoreJim> "Alive...? Guess that leaves me out, huh?" I say under my breath. I pause. "That was a joke..."
  1231. [01:07] <Skeleton> I stifle laughter
  1232. [01:07] <Moonside> "Hah."
  1233. [01:07] <~flibbyjibbits> wait no that was freddie with the 20 on init
  1234. [01:07] <~flibbyjibbits> let me get this order straight
  1235. [01:07] <Skeleton> :) )
  1236. [01:07] <Moonside> Damn, freddie.
  1237. [01:08] <Deathfish64> Freddie gets to do something!?
  1238. [01:08] <Deathfish64> Show us some cool wizardry
  1239. [01:08] <~flibbyjibbits> freddie tombs urist [enemy1] lotte [enemy2] pikkup drominus
  1240. [01:08] <~flibbyjibbits> surprise round
  1241. [01:08] <Moonside> I sneak attack and shit.
  1242. [01:09] <Deathfish64> No summoning for me, I guess
  1243. [01:09] <Skeleton> Is your name freddie!? :OOOOOO
  1244. [01:09] <Deathfish64> Not that two enemies are likely to last long enough for that to matter
  1245. [01:09] <Deathfish64> Actually, exactly because two enemies are not likely to last that long
  1246. [01:09] <~flibbyjibbits> i realize i never rolled hp for these two guys
  1247. [01:09] <~flibbyjibbits> uh
  1248. [01:09] <~flibbyjibbits> fighters are d8 right
  1249. [01:09] <~flibbyjibbits> d10
  1250. [01:10] <Moonside> How long can your eidolon stay out? 1m/level too?
  1251. [01:10] <CommodoreJim> Man
  1252. [01:10] <CommodoreJim> I don't get to do anything enymore
  1253. [01:10] <Deathfish64> 1 hour, but the ritual itself takes 1 min
  1254. [01:10] <Moonside> Hmm.
  1255. [01:11] <Skeleton> Okay... I want to show off some cool wizardry but this isn't the best place to do it...
  1256. [01:11] <~flibbyjibbits> want to swap init rolls with eltro since hes not here jim >_>
  1257. [01:11] <Eltrotraw> I'm here again but only briefly
  1258. [01:11] <Eltrotraw> what happened
  1259. [01:11] <~flibbyjibbits> oh nvm then
  1260. [01:11] <Deathfish64> you rolled high init
  1261. [01:11] <CommodoreJim> omg
  1262. [01:12] <Moonside> We questioned a kobold.
  1263. [01:12] <Eltrotraw> okay
  1264. [01:12] <~flibbyjibbits> freddie and tombs rolled a 20 and a 19 for initiative, respectively
  1265. [01:12] <Moonside> And met an obviously evil summoner.
  1266. [01:12] <Skeleton> I use Touch of Fatigue on one of 'em http://www.d20pfsrd.com/magic/all-spells/t/touch-of-fatigue
  1267. [01:12] <~flibbyjibbits> now youre all sitting on the other side of a door, theres two dwarve fighters on the other side playing cards
  1268. [01:12] <Moonside> I was going to sneak attack on the surprise round.
  1269. [01:12] <Skeleton> Oh huh
  1270. [01:13] <~flibbyjibbits> the surprise round is a full round
  1271. [01:13] <~flibbyjibbits> but without them in it
  1272. [01:13] <Moonside> Oh ok.
  1273. [01:13] <Moonside> Then let's go.
  1274. [01:13] <Deathfish64> Oh
  1275. [01:13] <Deathfish64> I can summon on that round
  1276. [01:13] <Deathfish64> obby
  1277. [01:13] <Moonside> It's like a preemptive strike in RPGs?
  1278. [01:14] <~flibbyjibbits> its a full round in which the party being surprised upon does not act
  1279. [01:14] <Moonside> Yeah.
  1280. [01:14] <~flibbyjibbits> so touch of fatigue you say
  1281. [01:14] <Eltrotraw> so should I go in for the kill with my gun finally
  1282. [01:14] <Skeleton> Yeah let's give that one a whirl
  1283. [01:14] <Deathfish64> dire rat summon again
  1284. [01:14] <~flibbyjibbits> on which
  1285. [01:14] <~flibbyjibbits> one appears to be a fighter, the other a ranger
  1286. [01:15] <Skeleton> Fighter
  1287. [01:15] <~flibbyjibbits> dice rolled off the table so lets just say that hit
  1288. [01:15] <~flibbyjibbits> now it is tomb's turn to go finally
  1289. [01:16] * bgh ([email protected]) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  1290. [01:16] * Bghventure ([email protected]) has joined #ADVENTURE
  1291. [01:17] <Eltrotraw> hm
  1292. [01:18] <Eltrotraw> let's fire at uh
  1293. [01:18] <Eltrotraw> which guys are there to fire at
  1294. [01:18] <~flibbyjibbits> theres the ranger and the fighter
  1295. [01:18] <Eltrotraw> "whoops sorry stix didn't see you there"
  1296. [01:18] <Eltrotraw> who did we hit
  1297. [01:18] <Eltrotraw> or did we not hit any at all
  1298. [01:18] <Eltrotraw> better question: who's closer
  1299. [01:18] <Moonside> The fighter is fatigued.
  1300. [01:19] <~flibbyjibbits> theyre both sitting at a table equidisant from eachother, the fighter got touch of fatigue'd, freddie has his hand on the guys face or whatever
  1301. [01:19] <~flibbyjibbits> i guess you might be able to angle yourself to get them both with a scattershot while minimalizing the chance of hitting freddie with it if you wanted to try that
  1302. [01:19] <Eltrotraw> so can I close the gap a bit and fire my gun - or that
  1303. [01:19] <Eltrotraw> sure
  1304. [01:19] <Eltrotraw> I was gonna say let's shoot the fighter but scattershot works
  1305. [01:20] <Skeleton> (please don't hit me. I am made of the kind of glass that glass worries about breaking)
  1306. [01:20] <Deathfish64> BUCKSHOT
  1307. [01:20] <~flibbyjibbits> you didnt hit freddie
  1308. [01:20] <Eltrotraw> oh I suppose that could be a problem but nevermind
  1309. [01:20] <Skeleton> "Eep"
  1310. [01:21] <~flibbyjibbits> you only hit the ranger with it though
  1311. [01:21] <Moonside> How much damage?
  1312. [01:21] <Eltrotraw> "Bettin' blind!" Tombs yells out as he fires his gun
  1313. [01:21] <~flibbyjibbits> 6 damage
  1314. [01:21] <Moonside> "Ah! It's the first time I'm seeing a firearm being fired... it's amazing!"
  1315. [01:22] <~flibbyjibbits> he looks seriously confused, by by having been shot in the midle of his card game, and also that hes being shot at all, especially with such a rare weapon
  1316. [01:22] <Eltrotraw> "That was only a warnin' shot!"
  1317. [01:22] <Skeleton> "Good to see you're a real gunman, Gun Man"
  1318. [01:22] <Deathfish64> "Gun shoot make boom cause hurt."
  1319. [01:22] <Skeleton> (and good to show that I'm a real wizard...)
  1320. [01:22] <Moonside> Urist's turn now?
  1321. [01:23] <CommodoreJim> (Did Bookworm just get the tinglies from watching Crypts fire his gun...?)
  1322. [01:23] <~flibbyjibbits> it is indeed
  1323. [01:23] <Bghventure> OK
  1324. [01:23] <Moonside> (if anything, it was from the gun itself and not Tombs)
  1325. [01:23] <~flibbyjibbits> also i guess morgue's weapon just ruined the chances of getting a surprise round in the next room
  1326. [01:23] <~flibbyjibbits> hand thought of that
  1327. [01:24] <~flibbyjibbits> hadnt
  1328. [01:24] <Moonside> Damn.
  1329. [01:24] <Bghventure> So ranger is hurt, ranger is fatigued?
  1330. [01:24] <Deathfish64> hah
  1331. [01:24] <~flibbyjibbits> the figher is fatigued, the ranger is hurt
  1332. [01:24] <Bghventure> Right
  1333. [01:24] <Bghventure> I don't know what I'm typing
  1334. [01:24] <Bghventure> Going to go ahead anda attack the ranger with my pick
  1335. [01:25] <Eltrotraw> nonsense, he didn't know about the next room
  1336. [01:25] <~flibbyjibbits> [2] you crit the stack of cards sitting on the table
  1337. [01:25] <Eltrotraw> DIE CARDS DIE
  1338. [01:26] <CommodoreJim> (I wonder if she was impressed with my Final Chivalry Buster)
  1339. [01:26] <~flibbyjibbits> "only two jokers in the desk, and I get dealt you"
  1340. [01:26] <~flibbyjibbits> wait wrong lol quote
  1341. [01:26] <Moonside> Well, my turn now. I sneak attack the ranger.
  1342. [01:26] <CommodoreJim> "We're not here to cut the deck, Urist!"
  1343. [01:26] <Skeleton> he hit the deck
  1344. [01:26] <Bghventure> "gambling is illegal. Criminal scum!"
  1345. [01:26] <Deathfish64> "They say it's all in the cards."
  1346. [01:27] <~flibbyjibbits> the ranger falls out of his chair unconscious
  1347. [01:27] <Deathfish64> "I guess 'all' would include that guy's pick."
  1348. [01:27] <Moonside> Alright!
  1349. [01:27] <Moonside> Who's next? Drommy?
  1350. [01:27] <Deathfish64> You I think
  1351. [01:27] <~flibbyjibbits> no the fighter
  1352. [01:27] <~flibbyjibbits> wait no
  1353. [01:27] <~flibbyjibbits> the ranger was next
  1354. [01:28] <~flibbyjibbits> wait the ranger was supposed to get before lotte
  1355. [01:28] <~flibbyjibbits> oh well
  1356. [01:28] <Moonside> But it's the surprise round?
  1357. [01:28] <~flibbyjibbits> fighters turn
  1358. [01:28] <~flibbyjibbits> oh right surprise round
  1359. [01:28] <Moonside> Derp.
  1360. [01:28] <~flibbyjibbits> youre completely right
  1361. [01:28] <~flibbyjibbits> pikkups turn
  1362. [01:28] <Deathfish64> But what about lotte?
  1363. [01:28] <Moonside> I sneak attacked the ranger.
  1364. [01:29] <Moonside> He's unconscious.
  1365. [01:29] <Deathfish64> oh
  1366. [01:29] <~flibbyjibbits> oh my bad geez i am off my game
  1367. [01:29] <Skeleton> [21:26:37] <Moonside> Well, my turn now. I sneak attack the ranger. <-- very sneaky but I saw it
  1368. [01:29] <Deathfish64> oh
  1369. [01:29] <~flibbyjibbits> i did not say specifically that it was the attack that knocked him out of the chair but it was
  1370. [01:29] <Deathfish64> I missed that entirely
  1371. [01:29] <Skeleton> It was a good sneak
  1372. [01:29] <~flibbyjibbits> sorry about that i am just off my game tonight
  1373. [01:29] <Moonside> It's ok.
  1374. [01:29] <Deathfish64> I will shoot the fighter with my crossbow
  1375. [01:30] <~flibbyjibbits> you hit him easily but not very hard, only one damage
  1376. [01:30] <Moonside> You bruise the muscle.
  1377. [01:30] <~flibbyjibbits> lets say it was in the stomach. the part of it thats just the fat
  1378. [01:30] <Skeleton> fatass dwarves
  1379. [01:30] <Deathfish64> 1 damage seems to be a thing with me
  1380. [01:31] <Moonside> Alright, Jim, do your thing.
  1381. [01:31] <Bghventure> Bruised s left true rib
  1382. [01:31] <Bghventure> His
  1383. [01:31] <CommodoreJim> Alright, give me a sit-rep
  1384. [01:31] <Eltrotraw> jim's like "dw i got this"
  1385. [01:31] <CommodoreJim> Like, what's left
  1386. [01:31] <Moonside> There's a fighter.
  1387. [01:31] <~flibbyjibbits> youre charging in on two dawrves who were playing cards; freddie necroslapped one in the face then graves and lotte killed the other
  1388. [01:32] <~flibbyjibbits> the fighter is sitting in his chair all tired and confused
  1389. [01:32] <CommodoreJim> Well then, guess I'll give him a love tap. And by love tap, I mean l
  1390. [01:32] <Bghventure> Don't we want to question this guy
  1391. [01:32] <Bghventure> S don't we already have him in a good position
  1392. [01:32] <~flibbyjibbits> you can if you want but idunno
  1393. [01:32] <CommodoreJim> I mean I leap strike. We already know there's crazy shit going on
  1394. [01:33] <~flibbyjibbits> is this a 6 or a 9, cant tell
  1395. [01:33] <~flibbyjibbits> either way that wouldnt hit
  1396. [01:33] <Moonside> Is the ranger dead or just unconscious?
  1397. [01:33] <CommodoreJim> Dammit.
  1398. [01:33] <~flibbyjibbits> the ranger is unconscious and bleeding
  1399. [01:34] <Moonside> Oh well.
  1400. [01:34] <Deathfish64> "I'm helping."
  1401. [01:34] <~flibbyjibbits> freddies turn again
  1402. [01:34] <Skeleton> Do we want the ranger alive?
  1403. [01:35] <Skeleton> Eh never mind
  1404. [01:35] <Skeleton> Spark on the Fighter's beard! http://www.d20pfsrd.com/magic/all-spells/s/spark
  1405. [01:35] <~flibbyjibbits> hm
  1406. [01:36] <Eltrotraw> brb again
  1407. [01:36] <~flibbyjibbits> the spell says fort check for objects, but the spell normally only affects objects, does that mean the fighter gets a fort check, or only his beard does?
  1408. [01:36] <Eltrotraw> have me reload or stab something(1d3 damage) if necessary
  1409. [01:36] <Eltrotraw> 1d4 actually
  1410. [01:36] <Skeleton> Hmmm... Up to you. But I'm specifically aiming for the beard
  1411. [01:37] <~flibbyjibbits> well i rolled a 7 so thatd probably fail anyways
  1412. [01:37] <Skeleton> Dang
  1413. [01:37] <~flibbyjibbits> guess his beards on fire now
  1414. [01:37] <Skeleton> Wh-oh.
  1415. [01:37] <Skeleton> Okay
  1416. [01:37] <~flibbyjibbits> not sure what the ramifications of this are
  1417. [01:37] <Moonside> But didn't it just fail?
  1418. [01:38] <~flibbyjibbits> thats the defence check
  1419. [01:38] <Moonside> Hmm.
  1420. [01:38] <Skeleton> Now he has a flaming beard and is very tired. This can't be good for him.
  1421. [01:38] <~flibbyjibbits> ill just call it like a panick-y condition
  1422. [01:38] <~flibbyjibbits> hes got like -4 to everything
  1423. [01:38] <~flibbyjibbits> now tombs turn and eltro said brb so tombs shoots him again
  1424. [01:38] <Skeleton> Hahahahahahaaahahahahahahahaa
  1425. [01:38] <Moonside> No reloading?
  1426. [01:39] <~flibbyjibbits> reloading is a move action i think
  1427. [01:39] <Moonside> Or can blunderbusses hold more than one shot?
  1428. [01:39] <Moonside> Oh ok.
  1429. [01:39] <~flibbyjibbits> anyways thats 7 damage so
  1430. [01:39] <~flibbyjibbits> hes not looking great
  1431. [01:39] <~flibbyjibbits> urists turn
  1432. [01:39] <Bghventure> Let's try the pick again.
  1433. [01:40] <~flibbyjibbits> [20]
  1434. [01:40] <Moonside> Oh boy.
  1435. [01:40] <~flibbyjibbits> [16] crit confirmed
  1436. [01:40] <Bghventure> :o
  1437. [01:40] <Moonside> He's dead.
  1438. [01:40] <Bghventure> JUSTICE.
  1439. [01:40] <~flibbyjibbits> 15 damage, thats 22 total, he had 16, hes at -8
  1440. [01:40] <~flibbyjibbits> so very nearly dead
  1441. [01:41] <Moonside> What's his CON?
  1442. [01:41] <~flibbyjibbits> hes a dwarf fighter so its 18
  1443. [01:41] <Moonside> Hmm.
  1444. [01:41] <Moonside> Well, which one do we want dead?
  1445. [01:41] <~flibbyjibbits> what kind of dwarf has less than 16 ever
  1446. [01:41] <Bghventure> ...only has 13 con
  1447. [01:41] <Moonside> sup urist
  1448. [01:42] <~flibbyjibbits> while you decide what to do and which door to go through (left to the summoner's chambers or straight to the dwarf commander and inside the castle walls)
  1449. [01:42] <~flibbyjibbits> im heading to the bathroom
  1450. [01:43] <Bghventure> The summoner seems to be at the heart of all of this,
  1451. [01:43] <Bghventure> Bt would also probably be a harder fight
  1452. [01:43] <Moonside> Yeah, I guess.
  1453. [01:44] <Deathfish64> Maybe now would be a good time to do that eidolon ritual
  1454. [01:44] <Moonside> Eidolon vs. eidolon battle!
  1455. [01:45] <CommodoreJim> We should find out about the Summoner and his SKELETON KING
  1456. [01:45] <Moonside> It's like I'm really playing FFX!
  1457. [01:45] <Moonside> And maybe we can kill both.
  1458. [01:47] <~flibbyjibbits> okback
  1459. [01:47] <~flibbyjibbits> are you going to put out his ebar fire or just let it subside
  1460. [01:47] <~flibbyjibbits> beard*
  1461. [01:48] <Moonside> Let him burn.
  1462. [01:48] <Bghventure> Lawful thing would be to put it out
  1463. [01:48] <Moonside> Is anyone here lawful?
  1464. [01:48] <Bghventure> Plus I could never see another beardless dwarf
  1465. [01:48] <Bghventure> I am
  1466. [01:48] <Moonside> Meh.
  1467. [01:48] <Deathfish64> chaotic thing would say it's funny to let it burn
  1468. [01:48] <Deathfish64> but meh
  1469. [01:48] <Bghventure> I put his beard fire out, out of mercy
  1470. [01:48] <Moonside> Neutral thing would say who gives a shit.
  1471. [01:49] <Moonside> You stomp on his beard.
  1472. [01:49] <Deathfish64> anyway, while you do that I'm gonna do this summoning
  1473. [01:49] <~flibbyjibbits> you just stabbed him in the chest with a pickaxe, nrealy killing him, might as well put him out of fire
  1474. [01:49] <Moonside> So, we're going for the summoner, yes?
  1475. [01:50] <Bghventure> Sure
  1476. [01:50] <~flibbyjibbits> [[[ I might reccomend getting the other passageway first, but up to you]]]
  1477. [01:50] <Moonside> Oh ok, let's go that way then.
  1478. [01:50] <~flibbyjibbits> no no do what you want
  1479. [01:50] <Moonside> Well, I want to kill the two of them.
  1480. [01:51] <~flibbyjibbits> lets say that you just get the feeling that it might be more difficult to go for the summoner first
  1481. [01:51] <Deathfish64> idgaf
  1482. [01:51] <~flibbyjibbits> intuition lets say
  1483. [01:51] <Moonside> I think he'd be hard anyways?
  1484. [01:51] <CommodoreJim> LET'S LISTEN TO THE DM--- I MEAN INTUITION
  1485. [01:51] <~flibbyjibbits> forget i said anything sorry
  1486. [01:51] <Deathfish64> I'm too busy ritualing to debate this in character, anyway
  1487. [01:51] <Bghventure> Hey that sounds like what I said
  1488. [01:51] <Moonside> Alright, dwarf commander then.
  1489. [01:51] <Bghventure> Let's just try to finish this, I'm tired
  1490. [01:52] <~flibbyjibbits> so pikkupstix is summoning his eidolon
  1491. [01:52] <Deathfish64> yes
  1492. [01:52] <~flibbyjibbits> some kind of horrible snake monster
  1493. [01:52] <Moonside> He'll actually help now!
  1494. [01:53] <Deathfish64> Also I looked it up, eidolons stay out until they run out of hp or I decide I don't need it out anymore
  1495. [01:53] <Moonside> So you could've just summoned it at the beginning.
  1496. [01:53] <Deathfish64> kinda...
  1497. [01:53] <CommodoreJim> inbed\
  1498. [01:53] <CommodoreJim> ;)
  1499. [01:53] <Skeleton> Ah! It's horrible.
  1500. [01:54] <Eltrotraw> what did I miss
  1501. [01:54] <~flibbyjibbits> drominus wouldve just overlooked the unsanctioned use of summoning magic
  1502. [01:54] <~flibbyjibbits> urist critpicked the fighter
  1503. [01:54] <Moonside> Now, boss battle.
  1504. [01:54] <Deathfish64> Now watch as this epic boss battle unfolds
  1505. [01:55] <Moonside> Let's gooo.
  1506. [01:55] <Moonside> I'm sneaking again, and enter the castle walls.
  1507. [01:55] <~flibbyjibbits> The far wall of the room is clearly the secondary wall of the castle; it as well has that smooth hole in the middle, but theres a stone door thats been put in place in the hole
  1508. [01:56] <~flibbyjibbits> its a fairly heavy door, it doesnt seem like thered be much of a way to open it quietly
  1509. [01:56] <Moonside> Oh well, screw sneaking then.
  1510. [01:56] <~flibbyjibbits> besides there were gunshots so whoaevers on the other side heard that
  1511. [01:56] <Moonside> "Drommy, help me out here, will you?"
  1512. [01:57] <CommodoreJim> I nod. "Yes, Lady Bookworm."
  1513. [01:58] <~flibbyjibbits> the door swings quite easily on hinges in the bottom, faling out onto the dirt in the large, cavernous room
  1514. [01:58] <Moonside> "Alright, thanks. And don't call me that."
  1515. [01:58] <~flibbyjibbits> the dirt is all dug out around the base of the tower; the tower's masonry shimmers blue, as though there were some magical barrier over it
  1516. [01:58] <CommodoreJim> "Well, don't call me Drommy."
  1517. [01:58] <~flibbyjibbits> theres a lot of explosive barrels piled up around a small crack in the stone
  1518. [01:59] <~flibbyjibbits> A dwarf in armor sits next to a wood-stove, shoving papers and letters into it
  1519. [01:59] <~flibbyjibbits> oh god dammit dice
  1520. [01:59] <~flibbyjibbits> no
  1521. [01:59] <~flibbyjibbits> rereolling that
  1522. [01:59] <Moonside> Huh?
  1523. [01:59] <CommodoreJim> "Eurmahzah..." I mutter under my breath. "What is going on here!?"
  1524. [01:59] <~flibbyjibbits> he crit and killed rominus with a spearthrow, im rerolling that
  1525. [01:59] <~flibbyjibbits> that didnt happen
  1526. [02:00] <Moonside> Oh god.
  1527. [02:00] <Bghventure> Hah wow.
  1528. [02:00] <Deathfish64> pfft
  1529. [02:00] <Deathfish64> Drominus isn't allowed to die in a lame way like that
  1530. [02:00] <CommodoreJim> :|
  1531. [02:00] <Moonside> This is not going to be very nice.
  1532. [02:00] <~flibbyjibbits> immediately as thr door opens, he whirls around and throws a spear at Drominus, jabbing him in the lower torso for 5 damage
  1533. [02:01] <~flibbyjibbits> ok rolling initiative
  1534. [02:01] <Skeleton> "Holy crap! ...You can survive a hit of 5 damage!?"
  1535. [02:01] <CommodoreJim> "Ngh!" I grimace and fall to one knee.
  1536. [02:02] <Deathfish64> eidolon has the improve initiative feat
  1537. [02:02] <~flibbyjibbits> wow, 3 ties
  1538. [02:02] <~flibbyjibbits> oh the eidolon forgot that
  1539. [02:02] <Moonside> "Drommy! You alright?"
  1540. [02:03] <CommodoreJim> "I've...ngh...had worse." I mutter as I lift myself to my feet.
  1541. [02:03] <Eltrotraw> 'tis only a flesh wound
  1542. [02:03] <~flibbyjibbits> drominus freddie urist [enemy] lotte eidolon tombs pikkup
  1543. [02:03] <Skeleton> woohoo
  1544. [02:03] <Eltrotraw> whelp time to afk
  1545. [02:03] <Moonside> Well, it's 7v1, how bad can it be?
  1546. [02:03] <~flibbyjibbits> sorry eltro the initative rolls hate you
  1547. [02:03] <Deathfish64> "Shoulda let the horrible snake monster go through the door first, big fella."
  1548. [02:04] <~flibbyjibbits> level 3 cavalier
  1549. [02:04] <Deathfish64> "He's made of pretty tough stuff."
  1550. [02:04] <Moonside> Level 3 doesn't sound so bad, until you realize that's triple our levels.
  1551. [02:04] <CommodoreJim> "Yeah, yeah, lecture me later." I say as I dash towards the asshole who skewered me, swinging my axe at him.
  1552. [02:05] <~flibbyjibbits> He takes a step back, bashes your axe with a steel sheild, shouts profanity in dwarven
  1553. [02:05] <Eltrotraw> so is that parried
  1554. [02:06] <CommodoreJim> "Dammit!"
  1555. [02:06] <~flibbyjibbits> its a "you missed by 1"
  1556. [02:06] <Moonside> Oh yeah, what's he equipped with?
  1557. [02:06] <Eltrotraw> cool stuff
  1558. [02:06] <~flibbyjibbits> hes got a steel shield and a dwarven axe
  1559. [02:06] <~flibbyjibbits> he has a few spears on his back, but hes not likely to get to use them
  1560. [02:07] <~flibbyjibbits> hm we needs some bossfight music hm
  1561. [02:07] <Skeleton> Let's see, let's see
  1562. [02:07] <~flibbyjibbits> i was listening to http://www.youtube.com/watch?v=jjuE4PeCcR0 but it doesnt fit the theme at all
  1563. [02:07] <Bghventure> I would link some, but >iPad
  1564. [02:07] <Moonside> I was thinking of one of the dragon musics in Skyrim.
  1565. [02:07] <~flibbyjibbits> yeah let me get that
  1566. [02:07] <Deathfish64> http://www.youtube.com/watch?v=KRpw-8vxZag I was using this
  1567. [02:08] <~flibbyjibbits> http://www.youtube.com/watch?v=b8O7HLilaKI&feature=related
  1568. [02:09] <Skeleton> I've been wanting to use Jolt so I'll use it now (1d3 electric touch attack, that's all...)
  1569. [02:09] <Bghventure> Sounds like a static shock
  1570. [02:10] <~flibbyjibbits> [[ill be honest i rerolled a few times just so that you didnt get murdered by the attack of oppurtunity touch attacks provoke]]
  1571. [02:10] <Skeleton> :'
  1572. [02:11] <CommodoreJim> It's okay, I died too.
  1573. [02:11] <Deathfish64> Do you have spells that don't involve touch attacks?
  1574. [02:11] <Deathfish64> Might be smart to bust those out
  1575. [02:11] <Skeleton> smart!?
  1576. [02:11] <Deathfish64> next round
  1577. [02:11] <~flibbyjibbits> you electroshock him for 3 damage, and he manages to completely whiff his counterattack, rolling a 1
  1578. [02:12] <Bghventure> I position myself roughly equidistant from everyone and cast Bless
  1579. [02:12] <Bghventure> http://www.d20pfsrd.com/magic/all-spells/b/bless
  1580. [02:12] <Moonside> Not heal Drommy?
  1581. [02:12] <Eltrotraw> healing is overrated
  1582. [02:13] <Skeleton> "I didn't sneeze, that was a spell"
  1583. [02:13] <Skeleton> "Thanks though"
  1584. [02:13] <Bghventure> Well look at it this way
  1585. [02:13] <Bghventure> No matter what he can rape someone once he moves
  1586. [02:13] <Bghventure> Since Freddie's is right next to him too
  1587. [02:13] <Eltrotraw> hey flib did i reload when i was afk
  1588. [02:13] <~flibbyjibbits> yes
  1589. [02:14] <~flibbyjibbits> he uses his cavalier's challenge on Drominus
  1590. [02:14] <CommodoreJim> Shit!
  1591. [02:14] <Eltrotraw> does it involve a wall of impassible terrain emerging around him
  1592. [02:14] <~flibbyjibbits> , getting -2 ac, +2 attack (order ability), and +3 damage
  1593. [02:14] <Deathfish64> shit
  1594. [02:14] <Bghventure> H fuck.
  1595. [02:14] <Moonside> Well, damn.
  1596. [02:15] <CommodoreJim> Good thing I got healed!
  1597. [02:15] <CommodoreJim> OH WAIT.
  1598. [02:15] <Moonside> If you die, it'll be bgh's fault.
  1599. [02:15] <Skeleton> Morale, guys!
  1600. [02:15] <Skeleton> "No big whoop!"
  1601. [02:15] <~flibbyjibbits> He slashes Drominus across the chest for 8 damage, knocking him to -3
  1602. [02:15] <Deathfish64> By the by, how do primary and secondary attacks work again?
  1603. [02:15] <CommodoreJim> "GRaaaaaaaaaaaaaaaaaaargh!"
  1604. [02:15] <Skeleton> "Oh oh no"
  1605. [02:15] <~flibbyjibbits> secondary attacks are at -2
  1606. [02:15] <Moonside> "Drommy!"
  1607. [02:15] <CommodoreJim> I crumple to the ground.
  1608. [02:15] <Deathfish64> "That looked bad."
  1609. [02:16] <Eltrotraw> "Everyone's a hero... til you lose a leg or two. Hmph."
  1610. [02:16] <~flibbyjibbits> lotte's go
  1611. [02:16] <Moonside> Alright. I guess I can't sneak attack, so I'll just attack.
  1612. [02:17] <CommodoreJim> I'll have maybe use Orc Ferocity
  1613. [02:17] <~flibbyjibbits> rolled a 1, rerolled it out of feeling bad, was 1 again
  1614. [02:17] <Moonside> :|
  1615. [02:17] <~flibbyjibbits> guess you arent hitting anything useful this round
  1616. [02:17] <Moonside> Flib, this dice might just be even worse than the other one.
  1617. [02:17] <Skeleton> holy dams.
  1618. [02:17] <~flibbyjibbits> it might be
  1619. [02:17] <~flibbyjibbits> the eidolon's move
  1620. [02:17] <Deathfish64> Asking again, how do primary/secondary attacks work?
  1621. [02:17] <Deathfish64> Because the eidolon has one of each
  1622. [02:18] <~flibbyjibbits> you can use both, the secondaries have -2 to hit if the primary is used
  1623. [02:18] <Deathfish64> cool
  1624. [02:18] <~flibbyjibbits> off the top of my head at least
  1625. [02:18] <~flibbyjibbits> it might be -4
  1626. [02:18] <~flibbyjibbits> im not sure
  1627. [02:18] <~flibbyjibbits> lets say -2
  1628. [02:18] <CommodoreJim> I cough and blood leaks from under my helmet. "D-dammit..."
  1629. [02:18] <Deathfish64> Then the eidolon will bite and tail slap at the bad guy
  1630. [02:18] <~flibbyjibbits> [2] for the bite
  1631. [02:18] <~flibbyjibbits> but
  1632. [02:19] <Moonside> WTF
  1633. [02:19] <~flibbyjibbits> 20 then 20 for the tailslap
  1634. [02:19] <~flibbyjibbits> then 8
  1635. [02:19] <Deathfish64> well
  1636. [02:19] <~flibbyjibbits> so just a normal crit
  1637. [02:19] <~flibbyjibbits> not a megacrit
  1638. [02:19] <Moonside> Stained-glass yayness...?
  1639. [02:19] <Deathfish64> Normal crits are fine too
  1640. [02:19] <~flibbyjibbits> 9 damage though
  1641. [02:19] <~flibbyjibbits> 9 damage though
  1642. [02:19] <Deathfish64> I'm cool with this
  1643. [02:19] <~flibbyjibbits> he is slightly thrown off balance by this
  1644. [02:19] <~flibbyjibbits> looks a bit concerned and all
  1645. [02:20] <Eltrotraw> "only a flesh wound"
  1646. [02:20] <~flibbyjibbits> tomb's turn
  1647. [02:21] <Eltrotraw> shoot him, obviously
  1648. [02:21] <Eltrotraw> 1d20+4 for 1d8 damage, no?
  1649. [02:21] <~flibbyjibbits> that is a hit, barely
  1650. [02:22] <~flibbyjibbits> 4 damage, a sort of solic hit
  1651. [02:22] <Eltrotraw> And he scowls even more as this happens
  1652. [02:22] <~flibbyjibbits> the commander is somewhat staggered, and it is pikkup's turn
  1653. [02:22] <Moonside> I force myself to not make a sound that sounds like a moan again after seeing the gun fire again.
  1654. [02:22] <Deathfish64> Shoot crossbow
  1655. [02:23] <~flibbyjibbits> miss again but not as bad a miss
  1656. [02:23] <Moonside> Dammit, this guy...
  1657. [02:23] <~flibbyjibbits> drominus stops bleeding
  1658. [02:23] <Skeleton> Gun fetish?
  1659. [02:23] <CommodoreJim> ...should I use Orc Ferocity and try to attack, hoping someone will stablize me before my next turn?
  1660. [02:23] <Moonside> Huh... maybe, actually.
  1661. [02:24] <~flibbyjibbits> you did stabilize
  1662. [02:24] <CommodoreJim> Well I mean
  1663. [02:24] <CommodoreJim> Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.
  1664. [02:24] <~flibbyjibbits> oh ok
  1665. [02:24] <~flibbyjibbits> didnt know about that
  1666. [02:24] <CommodoreJim> So could I trust Urist to actually heal me :Y
  1667. [02:24] <Bghventure> I have no more healing spells
  1668. [02:24] <CommodoreJim> Shit
  1669. [02:24] <Eltrotraw> oops :3c
  1670. [02:24] <Bghventure> Only get two first levels per day
  1671. [02:24] <~flibbyjibbits> you might not want to risk him attacking you again
  1672. [02:24] <Deathfish64> wowgay
  1673. [02:24] <CommodoreJim> Well then, uh. Fuck all of you.
  1674. [02:25] <Eltrotraw> don't worry i'll break my back on a mountain for you
  1675. [02:25] <Bghventure> Sorry I already used one of my spells per day on you
  1676. [02:25] <Eltrotraw> but i'll say no homo
  1677. [02:25] <~flibbyjibbits> because the next hit might kill you and such
  1678. [02:25] <Deathfish64> He's the tank, though
  1679. [02:25] <Bghventure> What do you think I am, a free spell factory
  1680. [02:25] <Skeleton> We'll get you to a doctor or something! Maybe. If it's not too out of the way
  1681. [02:25] <Deathfish64> noob healer you gotta keep the tank healed
  1682. [02:25] <Moonside> Doesn't Freddie have healing spells?
  1683. [02:25] <Bghventure> (I have a heal/first aid check for out of battle)
  1684. [02:25] <CommodoreJim> Well, if I use Orc Ferocity I'll start dying
  1685. [02:25] <Skeleton> No
  1686. [02:25] <Moonside> Huh...
  1687. [02:25] <Deathfish64> I have a healing spell... for eidolons
  1688. [02:26] <CommodoreJim> But I need Orc Ferocity to like...move at all
  1689. [02:26] <Deathfish64> Specifically mine
  1690. [02:26] <~flibbyjibbits> i rolled a 19 for stabilization if you didnt use ferocity and just went unconscious
  1691. [02:26] <Deathfish64> Jim! Become my eidolon!
  1692. [02:26] <CommodoreJim> I try to lift myself up, but gurgle and collapse.
  1693. [02:26] <Moonside> Well, as a last resort, I could explode all of the explosive barrels he's standing next to, but that's probably be bad.
  1694. [02:26] <Skeleton> I actually have a spell that makes a stabilize, incapacitated target bleed out
  1695. [02:26] <Deathfish64> terrible idea
  1696. [02:26] <Skeleton> That would be the opposite of helping
  1697. [02:26] <Eltrotraw> "I'M FREDDIE"
  1698. [02:26] <CommodoreJim> "Get...the...bastard...."
  1699. [02:26] <~flibbyjibbits> that would be really super bad
  1700. [02:26] <Eltrotraw> "I'M"
  1701. [02:27] <Eltrotraw> "HELPING"
  1702. [02:27] <CommodoreJim> I then pass out
  1703. 02:27] <~flibbyjibbits> these are explosives that are supposed to bring down the tower walls
  1704. [02:27] <Moonside> Yeah, well then, let's kill him.;
  1705. [02:27] <~flibbyjibbits> freddies turn
  1706. [02:28] <Skeleton> Okay! Except... I should concern myself with not dying! http://www.d20pfsrd.com/magic/all-spells/s/shield
  1707. [02:28] <Deathfish64> Okay, new plan. Next level I am making the eidolon learn a healing spell.
  1708. [02:28] <~flibbyjibbits> yeah thatll help you a lot
  1709. [02:28] <Moonside> Flib, what happens if one of us dies?
  1710. [02:28] <~flibbyjibbits> idunno
  1711. [02:28] <Deathfish64> This takes up valuable evolution points that I could be using for tentacles, so be thankful.
  1712. [02:28] <~flibbyjibbits> you can also move away from him
  1713. [02:28] <Skeleton> We get a voodoo doctor
  1714. [02:29] <~flibbyjibbits> same round as using the sheild spell
  1715. [02:29] <Skeleton> to bring our dead friend back, possibly in a host body
  1716. [02:29] <Bghventure> You already have a snake monster
  1717. [02:29] <Bghventure> Why do you need tentacles on it
  1718. [02:29] <Moonside> A snake monster with tentacles.
  1719. [02:29] <Skeleton> Drom, would it bother you to be reincarnated as a butterfly
  1720. [02:29] <Deathfish64> I could have a tentacle snake monster
  1721. [02:29] <~flibbyjibbits> ursits turn
  1722. [02:29] <CommodoreJim> Probabaly yes
  1723. [02:29] <Bghventure> Shoot him with crossbow
  1724. [02:30] <~flibbyjibbits> he moves out of the way of it
  1725. [02:30] <Skeleton> noway
  1726. [02:30] <~flibbyjibbits> his turn now
  1727. [02:30] <Moonside> Shit.
  1728. [02:30] <Bghventure> Omg
  1729. [02:30] <Bghventure> What a poop
  1730. [02:30] <Skeleton> whadda fauck
  1731. [02:30] <~flibbyjibbits> He shouts, this time in infernal, and slashes at the eidolon for 6 damage
  1732. [02:31] <Deathfish64> omg
  1733. [02:31] <Deathfish64> "omg"
  1734. [02:31] <~flibbyjibbits> infernal language profanities are really nasty sounding
  1735. [02:31] <Moonside> SU GRAH DUN
  1736. [02:31] <Deathfish64> I curse back in infernal
  1737. [02:32] <Moonside> How much HP does your eidolon have?
  1738. [02:32] <Deathfish64> 10
  1739. [02:32] <~flibbyjibbits> it had 10
  1740. [02:32] <~flibbyjibbits> now its got 4
  1741. [02:32] <Moonside> Man.
  1742. [02:32] <~flibbyjibbits> lotte's turn
  1743. [02:32] <Deathfish64> It's okay I got this covered
  1744. [02:32] <Skeleton> ! it has more HP than I do even with my toad
  1745. [02:32] <Moonside> Can I flank him with the eidolon?
  1746. [02:33] <~flibbyjibbits> i guess so
  1747. [02:33] <Moonside> Then I do that, as long as it doesn't provoke attacks of opportunity, and sneak attack.
  1748. [02:34] <~flibbyjibbits> You attempt to move into position, using the Eidolon to get an advantage, but as you go for your stab he spins around and deflects your blade with his sheild [2]
  1749. [02:34] <Skeleton> How did Lotte learn to sneak attack, does she sneak around the library and slit the throats of delinquents who are being too noisy
  1750. [02:35] <Bghventure> Us
  1751. [02:35] <Bghventure> Yes
  1752. [02:35] <Eltrotraw> yes
  1753. [02:35] <Moonside> Pretty much.
  1754. [02:35] <Eltrotraw> "shhh you're being too loud"
  1755. [02:35] <Eltrotraw> "but i wasn'- " slit
  1756. [02:35] <Bghventure> She also hides knives in the books
  1757. [02:35] <Bghventure> So when people open them
  1758. [02:35] <Bghventure> STA
  1759. [02:35] <Bghventure> STAB
  1760. [02:35] <Eltrotraw> "my hyper weapon :<"
  1761. [02:35] <CommodoreJim> schwing
  1762. [02:35] <~flibbyjibbits> "Nice arteries you got there, it'd be a shame if someone connected to them didn't pay his late fees"
  1763. [02:36] <Moonside> No, she doesn't have any knives in her vagina.
  1764. [02:36] <~flibbyjibbits> the eidolon's turn now
  1765. [02:36] <Deathfish64> Just poison on her nipples
  1766. [02:36] <Skeleton> "DID YOU DOG-EAR THIS"
  1767. [02:36] <Skeleton> slice
  1768. [02:36] <Bghventure> Just pressure-activated crossbows
  1769. [02:36] <Deathfish64> Eidolon does its bite/tail slap thing
  1770. [02:36] <CommodoreJim> God what a terrible library
  1771. [02:37] <~flibbyjibbits> The eidolon gets a good bite in, and the commander goes down
  1772. [02:37] <Skeleton> No wonder kindles are replacing books
  1773. [02:37] <CommodoreJim> Fuckin' finally
  1774. [02:37] <~flibbyjibbits> since diehard feat apparently isnt in pathfinder
  1775. [02:37] * Bghventure ([email protected]) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  1776. [02:37] <Moonside> Well, to tell the truth she sometimes explores dungeons, so maybe that's why.
  1777. [02:37] <Moonside> It is, flib.
  1778. [02:37] <Deathfish64> (Goes down on who) *slapped*
  1779. [02:37] <Moonside> My monk had it.
  1780. [02:37] <~flibbyjibbits> oh, oh well
  1781. [02:37] <Moonside> Wait, I mean shit.
  1782. [02:37] <~flibbyjibbits> i didnt see it while i was statting him so he doesnt have it
  1783. [02:38] <Eltrotraw> OH WELL HE SUDDENLY GAINS DIEHARD AND ACTIVATES UNDYING RAGE
  1784. [02:38] <Moonside> Oh, woooo!
  1785. [02:38] <Deathfish64> Okay, then
  1786. [02:38] <CommodoreJim> "Grk...grgggll....Hack! Cough cough..." More blood leaks out of my helmet.
  1787. [02:38] * Bghventure ([email protected]) has joined #ADVENTURE
  1788. [02:38] <CommodoreJim> Because BLOOD
  1789. [02:38] <Bghventure> Dd I miss anything
  1790. [02:38] <Moonside> He's dead
  1791. [02:38] <Moonside> .
  1792. [02:38] <Skeleton> We won (i didn't do much...)
  1793. [02:38] <Deathfish64> Let's cast Lesser Rejuvenate Eidolon on the only valid target
  1794. [02:38] <Bghventure> Oh
  1795. [02:38] <~flibbyjibbits> "Then he is blessed by his horrible deity and gains improved diehard so he can keep fighting until -30"
  1796. [02:38] <Bghventure> Gaya
  1797. [02:38] <Bghventure> Yay
  1798. [02:39] <Bghventure> Ok can we kill the summoner another time
  1799. [02:39] <Bghventure> I really need to sleep
  1800. [02:39] <Bghventure> Either that or just npc my character
  1801. [02:39] <Moonside> Let's save Drommy's life first.
  1802. [02:39] <~flibbyjibbits> what mystery oracle are you
  1803. [02:39] <Bghventure> Stone
  1804. [02:39] <Bghventure> (duh, dwarf)
  1805. [02:40] <~flibbyjibbits> what revelation did you take
  1806. [02:40] <Bghventure> You don't get a revelation until second level
  1807. [02:40] <Bghventure> Unless I just grew a level
  1808. [02:40] <~flibbyjibbits> oh
  1809. [02:40] <~flibbyjibbits> nvm then
  1810. [02:40] <Moonside> Oh yeah, what's our experience points?
  1811. [02:40] <Moonside> You usually level up after a boss battle.
  1812. [02:41] <~flibbyjibbits> theres still something left to do down here before you can level up
  1813. [02:41] <Moonside> Hmm.
  1814. [02:41] <Deathfish64> Yeah, so, healing spell on eidolon
  1815. [02:41] <~flibbyjibbits> eidolons back at full, drom's at -3 I think
  1816. [02:41] <Bghventure> Cn I do a heal check on dorky
  1817. [02:41] <Bghventure> ...
  1818. [02:41] <Bghventure> Drommy
  1819. [02:41] <CommodoreJim> omg :<
  1820. [02:42] <Moonside> Pfffft.
  1821. [02:42] <Bghventure> Blame apple
  1822. [02:42] <Skeleton> 'How daaaaaaare you.'
  1823. [02:42] <Bghventure> They think your dnd character is dorky
  1824. [02:42] <Deathfish64> "You did good, Ekans. You did good," I say while patting my Eidolon.
  1825. [02:42] <~flibbyjibbits> wait
  1826. [02:42] <Moonside> With the commander dead, I run up to Drommy. "Hey, are you alright? You're not going to die, are you?!"
  1827. [02:42] <~flibbyjibbits> oracles have 2 spells KNOWN at first level
  1828. [02:42] <~flibbyjibbits> they get 3 per day
  1829. [02:43] <Moonside> D
  1830. [02:43] <Moonside> E
  1831. [02:43] <~flibbyjibbits> you done read the wrong table dummy
  1832. [02:43] <Moonside> R
  1833. [02:43] <Deathfish64> dumgh
  1834. [02:43] <Moonside> P
  1835. [02:43] <Bghventure> What
  1836. [02:43] <CommodoreJim> :||||||||||||||||||||||||||||||||||||||||||||||||||
  1837. [02:43] <Bghventure> Oh herrrrrp
  1838. [02:43] <CommodoreJim> :|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
  1839. [02:43] <Bghventure> Guess I could have saved Jim's life after all
  1840. [02:43] <~flibbyjibbits> +1 for having high cha so 4 first level spells per day
  1841. [02:43] <Skeleton> oh well.
  1842. [02:43] <Bghventure> Wait in that case
  1843. [02:43] <Bghventure> I can just cast cure light wounds now
  1844. [02:43] <Bghventure> Right
  1845. [02:43] <~flibbyjibbits> you have 2 casts left
  1846. [02:44] <Moonside> Wait, maybe we'll need it for the summoner.
  1847. [02:44] <~flibbyjibbits> first heals for 8, bringing him to 5
  1848. [02:44] <~flibbyjibbits> do you want to use the other, or save it
  1849. [02:44] <Moonside> Can't you heal him with the skill since we're not fighting?
  1850. [02:44] <Bghventure> Yeah I made a heal check
  1851. [02:44] <~flibbyjibbits> the heal skill doesn not actually restore hp
  1852. [02:44] <Bghventure> Oh
  1853. [02:44] <Bghventure> That's dumb
  1854. [02:44] <Moonside> Bugger.
  1855. [02:44] <Moonside> THE HEAL SKILL DOESN'T HEAL
  1856. [02:44] <Skeleton> http://www.d20pfsrd.com/magic/all-spells/s/spider-climb WHEN I LEVEL UP I CAN EVOLVE INTO SPIDERMAN
  1857. [02:44] <~flibbyjibbits> not short term at least, its more for like long term recovery
  1858. [02:45] <Bghventure> ANYWAY I wasn't lying when I said I needed sleep so
  1859. [02:45] * Eltriuqs ([email protected]) has joined #ADVENTURE
  1860. [02:45] <~flibbyjibbits> hi
  1861. [02:45] <Deathfish64> Summoners only get healing spells for eidolons/demons
  1862. [02:45] <Moonside> Ok.
  1863. [02:45] <Bghventure> Cn yo play my character for the summoner?
  1864. [02:45] <~flibbyjibbits> sure
  1865. [02:45] <Bghventure> Thanks
  1866. [02:45] <Bghventure> I'll see you guys tomorrow
  1867. [02:45] <Bghventure> Night
  1868. [02:45] <~flibbyjibbits> k
  1869. [02:45] <Moonside> Bye.
  1870. [02:45] <CommodoreJim> See ya
  1871. [02:46] * Bghventure ([email protected]) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  1872. [02:46] <Moonside> I help Drommy up.
  1873. [02:46] <~flibbyjibbits> assuming you first look around the room youre in
  1874. [02:46] <~flibbyjibbits> almost all of the stack of letters has been thrown in the stove he had there
  1875. [02:46] <Eltriuqs> what the crap is the room we're in anyway
  1876. [02:46] <Moonside> Let's read one of them.
  1877. [02:46] <~flibbyjibbits> its a dugout cave between the outer wall and the mage's tower
  1878. [02:47] <~flibbyjibbits> theres all explosives sitting against the wall
  1879. [02:47] <Moonside> Yeah, we might want to take those away.
  1880. [02:47] <CommodoreJim> I groan in pain as I'm lift up. "Grkk...did y' get 'im...?" I slur before I cough again, only a bit of blood dripping out of the helmet this time.
  1881. [02:47] <~flibbyjibbits> the only remaining letter has a mark similar to the "L" on it, it resembles a mark one of the other kobolds had painted on it
  1882. [02:47] <Eltriuqs> "I reckon they wanted to blast the wall?"
  1883. [02:47] <Deathfish64> "I ACTUALLY helped this time. I swear!"
  1884. [02:47] <Moonside> "Yeah, he's dead."
  1885. [02:48] <~flibbyjibbits> theres also an envelope containing five platinum coins, with the same mark on it
  1886. [02:48] <Moonside> "!!!!!"
  1887. [02:48] <Skeleton> "lllllll"
  1888. [02:48] <CommodoreJim> "Ngh..." I stumble and lean on the wall. "Ngh...tell me, how bad does it look?"
  1889. [02:48] <Deathfish64> yoink
  1890. [02:48] <Skeleton> "Bad. Are you coughing up blood?"
  1891. [02:49] <Deathfish64> "Your armor is pretty messed up."
  1892. [02:49] <~flibbyjibbits> your armor is no longer hit to be in a parade
  1893. [02:49] <CommodoreJim> "A little bit."
  1894. [02:49] <~flibbyjibbits> fit*
  1895. [02:50] <Moonside> I pick up the envelope with the money. "T-t-t-this is..." There's five coins, and six of us.
  1896. [02:50] <CommodoreJim> "My helmet's pretty bloody inside now..."
  1897. [02:50] <~flibbyjibbits> given the large spearhole in the gut-area and the large slash across the torso
  1898. [02:50] <Moonside> Then I remember that Drommy's coughing blood over there.
  1899. [02:50] <Skeleton> "Then clean it"
  1900. [02:50] <~flibbyjibbits> drom has the feeling that in an alternate reality he died
  1901. [02:50] <Eltriuqs> very suddenly
  1902. [02:50] <CommodoreJim> I glance around nervously. "Maybe later. We've got work to do."
  1903. [02:51] <~flibbyjibbits> oh shit i just realized i didnt read the previous rooms loot table
  1904. [02:51] <~flibbyjibbits> well i guess ill just add it to this and the next room's
  1905. [02:51] <Moonside> Does the letter with the L look like it might become readable with blood like the first one?
  1906. [02:52] <~flibbyjibbits> you have a feeling it is written in the same kind of magic ink; it reacted with blood and sunlight
  1907. [02:52] <Skeleton> anybody have a sun?
  1908. [02:52] <Eltriuqs> it burrrns
  1909. [02:52] <Moonside> I put it away, then.
  1910. [02:52] <CommodoreJim> Anybody have blood?
  1911. [02:52] <CommodoreJim> ...oh.
  1912. [02:52] <~flibbyjibbits> theres another envelope, unmarked, with two more platinum coins, and five golds in it
  1913. [02:53] <Moonside> Oh... so it's 7p, 2g.
  1914. [02:53] <CommodoreJim> I touch my chest and wince. "Ngh!...Shit, that damn dwarf..."
  1915. [02:53] <~flibbyjibbits> and two more envelopes, with names on them, dwarven names; each contains a strip of paper with the draconic words for "contract complete", and a prommissary note for 400g, to be redeemed at a dwarven bank
  1916. [02:54] <Moonside> "This is... a lot of money..."
  1917. [02:54] <CommodoreJim> I barely restrain the urge to stumble over and kick the dead dwarf in his stupid fat face.
  1918. [02:54] <Skeleton> "You could buy a sun with that kind of cash"
  1919. [02:54] <~flibbyjibbits> the prommissary notes can only be redeemed at that specific branch, in another country
  1920. [02:55] <~flibbyjibbits> in case one was wondering
  1921. [02:55] <Moonside> I put them away too, just in case.
  1922. [02:55] <Eltriuqs> Is gil's name in there at all?
  1923. [02:55] <~flibbyjibbits> his envelope must have already been thrown in the oven
  1924. [02:56] <Moonside> So, how do we split the money?
  1925. [02:56] <Eltriuqs> the gunman growls again, stopping to spit on the dead body.
  1926. [02:56] <~flibbyjibbits> 7p2g splits to 117 g six ways, evenly
  1927. [02:57] <~flibbyjibbits> theres 6 people right
  1928. [02:57] <Deathfish64> Did bossdwarf have anything important on his person?
  1929. [02:57] <CommodoreJim> Tell me about his axe
  1930. [02:57] <Moonside> Yeah.
  1931. [02:57] <Eltriuqs> (Well at least he made up for his winnings lost)
  1932. [02:57] <Moonside> And flib, 720/6 is 120.
  1933. [02:57] <Moonside> Oh, but wait, nevermind.
  1934. [02:57] <~flibbyjibbits> he had three spears in a sort of quiver on his back, his axe is a masterwork dwarven axe
  1935. [02:57] <Moonside> It's 702.
  1936. [02:58] <Eltriuqs> isn't that 2d8 damage
  1937. [02:58] <Eltriuqs> or am I confusing weapons
  1938. [02:58] <~flibbyjibbits> oh huh a dwarven axe is actually 1d10, id been rolling 1d8
  1939. [02:58] <~flibbyjibbits> well that couldve gone ven worse i guess
  1940. [02:58] <Skeleton> NOW I'VE GOT YOUR POWER
  1941. [02:58] <Moonside> So we split the money at 117 for each one, even though coins don't work that way.
  1942. [02:59] <Deathfish64> What about his shield?
  1943. [02:59] <CommodoreJim> Shit man
  1944. [02:59] <Skeleton> huzzah
  1945. [02:59] <Deathfish64> Let's just say we go to a bank later and figure it out
  1946. [02:59] <CommodoreJim> "Don't we have...ngh...things to do?"
  1947. [02:59] <Moonside> I rub my platinum coin in my face.
  1948. [02:59] <Deathfish64> the coins thing
  1949. [02:59] <~flibbyjibbits> its a large steel sheild, his armor was an armored coat but it might be a bit messed up now
  1950. [02:59] <Eltriuqs> just a bit
  1951. [02:59] <Moonside> Oh yeah, we should go.
  1952. [02:59] <~flibbyjibbits> the envelope with the five platinum was in his pocket lets say
  1953. [03:00] <CommodoreJim> I lift myself up from the wall and grab my axe from the ground, dragging it.
  1954. [03:00] <~flibbyjibbits> [disable device: I'll just assume Lotte used DD to disconnect the detonator from the giant pile of bombs]
  1955. [03:00] <Skeleton> "You know what they say! Whatever doesn't kill you makes you stronger."
  1956. [03:00] <Moonside> "Alright, we still have the summoner to take care of... are you going to be alright, Drommy?"
  1957. [03:00] <Skeleton> "But a lot of things could potentially kill me"
  1958. [03:01] <CommodoreJim> "Ngh. Don't feel particularly strong right now. But don't worry...I can...urk...keep going. I'm a knight, after all."
  1959. [03:02] <~flibbyjibbits> oh also there was 30 gold on the card table in the previous room so +5 to each persons count
  1960. [03:02] <Skeleton> "Walk it off"
  1961. [03:02] <Moonside> Alright, I go back to the previous room.
  1962. [03:03] <Eltriuqs> +122g total then
  1963. [03:04] <CommodoreJim> "Give me just a moment." I step out of the room, step out of sight, lift my helmet long enough to spit out a glob of blood and wipe my mouth on my sleeve, before setting my helmet back in place and stepping back into the room. "Guh. That's a bit better."
  1964. [03:04] <Eltriuqs> globlet of blood and the half blood orc
  1965. [03:04] <~flibbyjibbits> The room that branched off of that, the last remaining un-stoned passageway to the summoner's chamber, was orignally square with dirt walls, but some strange, organic looking growth has extended out from the chamber, covering the floors and walls with reflective blackness, it sort of looks like chitin, or scale- material, one might think. In the center of the floor is a tall birdcage, with...
  1966. [03:04] <~flibbyjibbits> ...a red parrot sitting in it, looking at the entrance. To the left is another large, circular stone door, with harsh blue light coming out from under it; the door has the black chitinoues tendrils covering it and holding it shut.
  1967. [03:05] <~flibbyjibbits> you can hear the summoner talking in infernal
  1968. [03:05] <~flibbyjibbits> but you cant make out what he is saying
  1969. [03:05] <Moonside> "This place doesn't look very nice."
  1970. [03:05] <Eltriuqs> bet the parrot's a trap
  1971. [03:06] <CommodoreJim> "Lady Charlotte, I'm not so fond of this place as a whole right now." I mutter.
  1972. [03:06] <Deathfish64> "It looks pretty nifty, I think."
  1973. [03:06] <Moonside> IT'S SYMBOLIC!
  1974. [03:06] <Deathfish64> Knowledge(Planes) check on the growths?
  1975. [03:06] <CommodoreJim> The parrot looks at us and says "DEXTER'S SECRET! DEXTER'S SECRET!"
  1976. [03:06] <Moonside> "Oh, you didn't call me bookworm. Thanks." I give Drommy an honest smile.
  1977. [03:07] <~flibbyjibbits> knowledge local tells whoever has it that the bird is not native to anywhere even close to around here
  1978. [03:07] <~flibbyjibbits> as for the tendrils
  1979. [03:07] <~flibbyjibbits> well thats a 20
  1980. [03:07] <~flibbyjibbits> uh hold a second
  1981. [03:07] <Moonside> (dexter's a cookie)
  1982. [03:08] <CommodoreJim> I chuckle, the laughter somewhat rattling in my chest. "I'm too tired to snark, milady."
  1983. [03:09] <Eltriuqs> Tombs readies his gun, very tempted to shoot the bird
  1984. [03:10] <~flibbyjibbits> you can tell that they are made of keratin, which I think is what scales skin hair and feathers are all made of, right? Anyways you also are alsmot 100% certain that they're not from this plane, and have more to do with some dark worlds, the likes of which are rarely spoken of, even in the highest of arcane knowledge circles
  1985. [03:10] <Skeleton> [23:06:03] <Eltriuqs> bet the parrot's a trap <-- THE PARROT TRAP
  1986. [03:10] <Moonside> No, Skeleton.
  1987. [03:10] <Moonside> Just no.
  1988. [03:11] <Skeleton> When I was little and the remake was coming out that's how I heard it
  1989. [03:11] <Deathfish64> "Try not to get too excited guys, but these weird growths are totally extraplanar."
  1990. [03:11] <Skeleton> And I wondered, how do you catch a parrot
  1991. [03:11] <~flibbyjibbits> with magic
  1992. [03:11] <Moonside> The Grail is magic.
  1993. [03:12] <CommodoreJim> "So we're to expect weird shit? Lovely."
  1994. [03:12] <~flibbyjibbits> The parrot starts saying words sort of like the incantation on the other side of the door- the air around it sort of fizzles with darkness, but nothing really happens because parrots dont have the sort of consciousness needed to actually use magic
  1995. [03:12] <Deathfish64> "They are from a plane much cooler than this one."
  1996. [03:12] <Moonside> "Oh sh... huh."
  1997. [03:13] <Eltriuqs> "What're you playin' at? Tell us more, if we're gonna be up against creepy shit like that!"
  1998. [03:13] <Deathfish64> "Most people don't like talking about those sorts of planes."
  1999. [03:14] <Moonside> "And probably for good reason. So, the faster we deal with this, the better."
  2000. [03:14] <Eltriuqs> "Looks like we ain't dealin' with 'most people', though."
  2001. [03:14] <~flibbyjibbits> [knowledge: theres some superstitions that talking too much about those places can weaken the barriers to them
  2002. [03:14] <CommodoreJim> "The faster we deal with this, the faster I can take a long nap..." I say tiredly.
  2003. [03:15] <Moonside> I inspect the door to the next room.
  2004. [03:16] <~flibbyjibbits> Theres very bright blue light coming out from all sides of the door, its actually got an inch or two of clearance on all sides, but the black tendrils hold it in place and are psoitioned such that you can not try to peek through the gap
  2005. [03:16] <CommodoreJim> "...ominous."
  2006. [03:16] <Moonside> "Hmm, how to open this..."
  2007. [03:16] <Skeleton> "Magic?"
  2008. [03:16] * Skeleton makes little goofy sparkles with his hands
  2009. [03:17] <CommodoreJim> "Maybe some sort of...Infernal password?"
  2010. [03:17] <CommodoreJim> I shrug. "Magic is lost on me."
  2011. [03:17] <Skeleton> "I am lost in magic."
  2012. [03:17] <Moonside> "What say you, stick man?"
  2013. [03:18] <Deathfish64> "I'm not really sure, to tell you the full truth."
  2014. [03:18] <Moonside> How resistant are the tendrils?
  2015. [03:19] <~flibbyjibbits> they're sort of hard, but you feel like you might be able to break them
  2016. [03:19] <~flibbyjibbits> trying to think of a good comparison
  2017. [03:19] <Moonside> I take my knife and get working on it, then.
  2018. [03:19] <CommodoreJim> A penis LOLOOLOL
  2019. [03:19] <Skeleton> two penises
  2020. [03:19] <~flibbyjibbits> you're able to chip at them with your knife, but it probably isnt making too much progress
  2021. [03:20] <Deathfish64> appease the tendrils with a live virgin
  2022. [03:20] <Eltrotraw> that could be any one of us
  2023. [03:20] <CommodoreJim> Dark caves....throbing demon language! Parrot--- PARROT CAGE
  2024. [03:20] <Skeleton> Do they look flammable at all?
  2025. [03:20] <~flibbyjibbits> i uh
  2026. [03:20] <~flibbyjibbits> i dont know
  2027. [03:20] <CommodoreJim> Do they look like an axe would do better than a knife
  2028. [03:20] <Deathfish64> But eltro, everybody knows extraplanar tentacles aren't gay
  2029. [03:20] <Eltrotraw> oh okay
  2030. [03:20] <Eltrotraw> guess there's only one logical choice the
  2031. [03:20] <CommodoreJim> Oh so they're from the Plane of Hentai
  2032. [03:20] <Eltrotraw> *then
  2033. [03:21] <Moonside> omg no tenatacle raping lotte :<
  2034. [03:21] <~flibbyjibbits> yeah that probably would burn but slowly
  2035. [03:21] <Skeleton> What if a giant guy kicked the door
  2036. [03:21] <Skeleton> Like, super giant guy. Twelve feet maybe
  2037. [03:21] <~flibbyjibbits> theyre not living or mobile, just like hard growths that are apparently made of the same material as hair or scales
  2038. [03:21] <Deathfish64> What if we remembered there was a parrot in this room
  2039. [03:22] <Eltrotraw> what if i shot the parrot
  2040. [03:22] <CommodoreJim> Maybe the parrot knows a password
  2041. [03:22] <~flibbyjibbits> the parrot would probably die
  2042. [03:22] <Skeleton> Maybe try passwords. "Mexican Halloween"
  2043. [03:22] <Deathfish64> What if we talked to the parrot
  2044. [03:22] <Deathfish64> I stroll up to the door and say, in Infernal "Open Sesame"
  2045. [03:23] <~flibbyjibbits> the door doesnt move
  2046. [03:23] <Skeleton> "OPEN! AAAAAAAAAAAAAHHHHHHHHHHH!"
  2047. [03:23] <~flibbyjibbits> The parrot says that "The wheel has turned again"
  2048. [03:23] <Deathfish64> I get angry and bash at the tendrils with my mace
  2049. [03:23] <Moonside> THE WHEEL OF FATE IS TURNING
  2050. [03:23] <Skeleton> Wheel in the sky keeps on turnin
  2051. [03:23] <~flibbyjibbits> you knock off a decent chunk of the material and it clatters to the ground
  2052. [03:24] <Deathfish64> "Oh, that works, huh"
  2053. [03:24] <Deathfish64> I continue doing this
  2054. [03:24] <Moonside> "Yeah, keep doing that."
  2055. [03:24] <CommodoreJim> I lean on my axe and take deep breaths. "Guh..."
  2056. [03:25] <~flibbyjibbits> you keep hitting them, chipping away at it
  2057. [03:25] <~flibbyjibbits> after a little while, the chanting on the other side stops
  2058. [03:25] <Deathfish64> I back away from the door
  2059. [03:25] <Moonside> "Uh..."
  2060. [03:25] <Moonside> I enter sneaking mode.
  2061. [03:25] <Skeleton> I eagerly await the opening!
  2062. [03:25] <~flibbyjibbits> theres still just a little bit left holding the door up; it could be broken off with one good whack
  2063. [03:25] <~flibbyjibbits> or one good other thing
  2064. [03:25] <~flibbyjibbits> say 2 damage
  2065. [03:26] <Moonside> I sneak attack this thing.
  2066. [03:26] <~flibbyjibbits> sneak attack the door
  2067. [03:26] <Deathfish64> brilliant
  2068. [03:26] <~flibbyjibbits> the last peice snaps off and the door falls to the ground
  2069. [03:26] <Skeleton> You'll give the poor door a heart attack
  2070. [03:26] <~flibbyjibbits> you see on the other side (hold on while I type this)
  2071. [03:27] <Skeleton> Dwarf strip club
  2072. [03:27] <CommodoreJim> UNTZ UNTZ UNTZ
  2073. [03:27] <Skeleton> unce unce unce unce unce
  2074. [03:27] <CommodoreJim> THROBING MUSIC
  2075. [03:29] <Deathfish64> That sneak attack was unfair, nobody rolled perception for the door
  2076. [03:29] <~flibbyjibbits> The other room is similarly covered with the black material, which appears to have originated from the center of the room, where theres is a strange three legged stand, made of the same material; in the middle of the stand, held in by the stuff, is a large glass ball, that was producing the blue light. Above it, held in a cup, is a large egg, with dark clouds swirling within the translucent...
  2077. [03:29] <~flibbyjibbits> ...shell. Below the stand, laying in a mound of the strange material, is a large skull, appearing similar to a human's, but more elongated, with much larger teeth. The summoner stands behind the egg, eye's all crazy-like, still. The strange skull raises itself up on a very long spine; moving like some kind of undead snakebeast
  2078. [03:30] <~flibbyjibbits> the summoner hurls a bolt of acid as lotte, dealing 2 damage
  2079. [03:30] <~flibbyjibbits> the glass ball turns completely blood red, coloring the room with its hue
  2080. [03:30] <~flibbyjibbits> http://www.youtube.com/watch?v=G66Ee46JROc boss fight music
  2081. [03:30] <~flibbyjibbits> time to roll initiative
  2082. [03:30] <Skeleton> I am listening to The Police
  2083. [03:31] <CommodoreJim> "Lady Charlotte!" I shout as I hold my axe at the ready, wincing slightly beneath my helmet
  2084. [03:31] <Skeleton> "Ohh boy"
  2085. [03:31] <Deathfish64> "Neat skeleton monster"
  2086. [03:31] <Moonside> "Ugh!"
  2087. [03:31] <CommodoreJim> "Now is NOT the time, Sir Summoner!"
  2088. [03:31] <Skeleton> "Dude"
  2089. [03:31] <Moonside> "I'm... I'm alright. Let's go!"
  2090. [03:31] <Deathfish64> "Oh right, combat, people are injured."
  2091. [03:32] <Deathfish64> "Sorry"
  2092. [03:33] <~flibbyjibbits> lotte fredddie [pikkups eidolo], pikkup, drom, [enemy eidolon], tombs [summoner] urist
  2093. [03:33] <~flibbyjibbits> its like a snake skeleton with a human skull
  2094. [03:33] <Moonside> Well, I'd sneak attack, but he already saw me somehow.
  2095. [03:34] <~flibbyjibbits> again tombs is near the end of the move order
  2096. [03:34] <Skeleton> "And I thought cats made crappy pets"
  2097. [03:34] <Moonside> So I run up to to eidolon and attack.
  2098. [03:34] <Moonside> Also, this is fine music.
  2099. [03:34] <Eltrotraw> well that sounds about right
  2100. [03:34] <~flibbyjibbits> you miss by quite a margin
  2101. [03:35] <Skeleton> He was waiting for the door to open. I'm surprised it didn't hit me or stix
  2102. [03:35] <~flibbyjibbits> you arent sure if it is smiling at you or if its just because its got teeth and no skin and always looks like that
  2103. [03:35] <Moonside> "Ugh... creepy."
  2104. [03:35] <Skeleton> "Skeletons are always ready for a portrait"
  2105. [03:36] <Skeleton> I cast SHIIIIIIIIIIIIIELD
  2106. [03:36] <~flibbyjibbits> and thus you are shielded
  2107. [03:36] <Skeleton> It... only lasts a minute at this level though huh... and I only have one level 1 spell left...
  2108. [03:36] <Deathfish64> A minute is most likely long enough for this fight
  2109. [03:37] <~flibbyjibbits> thats 10 rounds
  2110. [03:37] <Skeleton> Oh right
  2111. [03:37] <Skeleton> I'd forgotten
  2112. [03:37] <~flibbyjibbits> this isnt going to go to ten rounds unless theres multiple rounds of all sub 5 rolls
  2113. [03:38] <Moonside> Interesting how turn-based battles here seems to slow, but it's actually really goddamn fast.
  2114. [03:38] <Skeleton> Right, 'cause a lot of this stuff would actually be happening at the same time
  2115. [03:38] <Skeleton> Or within fractions of seconds
  2116. [03:38] <Deathfish64> Anyway, my eidolon is going to try and show his eidolon who is boss. Bite/tail slap
  2117. [03:38] <~flibbyjibbits> a round is 6 seconds yeah
  2118. [03:38] <~flibbyjibbits> kinda weird when you think about it
  2119. [03:38] <Moonside> Pokemon battle!
  2120. [03:38] <Moonside> EKANS, I choose you!
  2121. [03:39] <~flibbyjibbits> [18][4+1] your eidolon might be a bit confused by the while "just a skull with a super long spine" thing but manages to find a place to bite it for 5 damage, however that works
  2122. [03:39] <Skeleton> A MAN CHOOSES...
  2123. [03:39] <Skeleton> A POKéMON OBEYS.
  2124. [03:39] <~flibbyjibbits> the slap whiffed
  2125. [03:40] <Eltrotraw> so wait, we're fighting an enemy snake thing?
  2126. [03:40] <Eltrotraw> and the summoner?
  2127. [03:40] <~flibbyjibbits> the summoner and its eidolon
  2128. [03:40] <Moonside> We'll obviously take care of the eidolon first.
  2129. [03:41] <Deathfish64> http://www.youtube.com/watch?v=swojRKy23k8 suggested alternate boss music
  2130. [03:41] <~flibbyjibbits> hah
  2131. [03:41] <~flibbyjibbits> also pikkups turn
  2132. [03:41] <Deathfish64> Right
  2133. [03:42] <Deathfish64> I guess I'll crossbow at the enemy summonr
  2134. [03:42] <Deathfish64> summoner*
  2135. [03:42] <~flibbyjibbits> [1]nope
  2136. [03:42] <Deathfish64> durn
  2137. [03:42] <~flibbyjibbits> drominus's move
  2138. [03:43] <Skeleton> I don't want to kill Red :U
  2139. [03:43] <CommodoreJim> I activate my tactitian skill, giving everyone the feat Shake It Off for 3 turns http://www.d20pfsrd.com/feats/general-feats/shake-it-off-teamwork
  2140. [03:44] <CommodoreJim> "Alright, everyone, stand united!" I roar in a rallying cry, holding my axe in the air for a dramatic pose, despite my condition.
  2141. [03:44] <Skeleton> "Yeh boyee"
  2142. [03:44] <Deathfish64> "Sure"
  2143. [03:45] <Skeleton> "YEH BOYEE"
  2144. [03:45] <Moonside> "Yes!"
  2145. [03:45] <Moonside> http://www.youtube.com/watch?v=vmPdp4QimA4 Also more music.
  2146. [03:45] <~flibbyjibbits> the enemy eidolon's mouth opens as it tries to attack pikkup's, though it misses the bite, it still thrashes about with its vertebrae for 6 damage
  2147. [03:45] <~flibbyjibbits> tomb's turn
  2148. [03:45] <Skeleton> Heh. Flail.
  2149. [03:45] <Eltrotraw> hm
  2150. [03:46] <Eltrotraw> are there friendlies in the way
  2151. [03:46] <Eltrotraw> probably, huh
  2152. [03:46] <Moonside> It's a big thing, so you can probably aim over us.
  2153. [03:47] <Skeleton> Maybe next level I should look at the various spells I can use on guns, one of them makes the ammo ricochet (presumably well enough that you could bankshot)
  2154. [03:47] <~flibbyjibbits> lotte is the only one in the room itself, standing in front of the skelesnake
  2155. [03:47] <Moonside> That's a gunslinger grit skill thing.
  2156. [03:48] <Moonside> Ricocheting bullets, I mean.
  2157. [03:48] <~flibbyjibbits> its like L(s)(orbstand)
  2158. [03:48] <~flibbyjibbits> ..............................(sum)
  2159. [03:48] <Skeleton> I can get a spell that makes it happen for any projectile weapon, I think
  2160. [03:48] <~flibbyjibbits> though that probably looks different in each persons windowdoesnt it
  2161. [03:48] <Moonside> I don't have a monospace font.
  2162. [03:48] <Eltrotraw> hm
  2163. [03:49] <~flibbyjibbits> it looked alright in my post preveiw ;-;
  2164. [03:49] <Eltrotraw> can I scattershot to blast the summoner, orbstand, and snake, then
  2165. [03:49] <~flibbyjibbits> sure why not- I'll put you at -4 for hitting lotte since she'd be on the edge of the cone
  2166. [03:50] <~flibbyjibbits> well you hit the summoner, the stand, and just barely clip her; she takes 2 damage, the summoner takes 5, and the shot looks like it just kinda sissapeared into the eg-like shape
  2167. [03:51] <~flibbyjibbits> dissapeared, egg*
  2168. [03:51] <~flibbyjibbits> disappear still isnt spelled right there oh well
  2169. [03:51] <Moonside> "Ahn...!" That sound was sort of weird.
  2170. [03:51] <Eltrotraw> call it collateral damage
  2171. [03:52] <CommodoreJim> One the one hand, she got hurt, but on the other...a GUN hurt her. Obby
  2172. [03:52] <~flibbyjibbits> The summoner screams in rage and charges over to tombs, grasping tomb's face with both hands, as an acidic coating oozes out of his skin, scorching tomb's face for 9 damage
  2173. [03:52] <CommodoreJim> Holy shit!
  2174. [03:52] <Moonside> Whoa shit.
  2175. [03:53] <~flibbyjibbits> 2d4+1, max roll
  2176. [03:53] <Skeleton> Oh no
  2177. [03:53] <~flibbyjibbits> dont worry hes got like 13 hp or something
  2178. [03:53] <Deathfish64> Acid touch. I have that spell to.
  2179. [03:53] <Deathfish64> too*
  2180. [03:53] <CommodoreJim> Wow Deffish you must be a BAD MAN
  2181. [03:53] <Skeleton> More HP than Drom?? :U
  2182. [03:53] <~flibbyjibbits> urists turn i guess hed probably like heal tombs or something
  2183. [03:53] <Moonside> I have more HP than Drom. :|
  2184. [03:54] <CommodoreJim> :(
  2185. [03:54] <~flibbyjibbits> what a bad heal roll; heals for 4
  2186. [03:54] <Deathfish64> I'm not gonna use it because I have only one more level 1 spell cast and I need to heal
  2187. [03:54] <~flibbyjibbits> then lottes turn rolls around again
  2188. [03:54] <Eltrotraw> "I ain't got time to bleed..."
  2189. [03:54] <Moonside> I'm flanking the summoner now?
  2190. [03:54] <~flibbyjibbits> i guess so
  2191. [03:54] <~flibbyjibbits> yeah you would be
  2192. [03:54] <Moonside> Well then, SNEAK ATTACK DAT SHIT
  2193. [03:54] <Deathfish64> Wait, 2 more
  2194. [03:55] <~flibbyjibbits> [3!] you are just not having a good fight this fight
  2195. [03:55] <Deathfish64> Anyway, got more important stuff
  2196. [03:55] <Moonside> :|
  2197. [03:55] <~flibbyjibbits> the time has come again for the master wizard to act
  2198. [03:55] <Deathfish64> Oh boy
  2199. [03:55] <Deathfish64> Get 'em
  2200. [03:56] <Moonside> What happens to the eidolon if its summoner dies?
  2201. [03:56] <Skeleton> Okay...
  2202. [03:56] <~flibbyjibbits> it probably dies too
  2203. [03:56] <Deathfish64> I don't know, probably banished
  2204. [03:56] <Moonside> Then let's all gang up on the summoner. He only has 8 HP.
  2205. [03:56] <CommodoreJim> inbed
  2206. [03:56] <~flibbyjibbits> did i say how much hp he had?
  2207. [03:57] <Moonside> [03:53] <~flibbyjibbits> dont worry hes got like 13 hp or something
  2208. [03:57] <~flibbyjibbits> that was tombs i meant
  2209. [03:57] <CommodoreJim> I think he meant Tombs
  2210. [03:57] <Moonside> Oh well.
  2211. [03:57] <Skeleton> ohzhit
  2212. [03:57] <Moonside> Let's gang up on him anyway, since he's within range now.
  2213. [03:58] <Skeleton> Disrupt Undead! http://www.d20pfsrd.com/magic/all-spells/d/disrupt-undead
  2214. [03:59] <Skeleton> "Feel the pain of my NICENESS"
  2215. [03:59] <Moonside> Heart!
  2216. [03:59] <~flibbyjibbits> despite its skeletal appearence, the eidolon id still actually composed of extraplanar matter and is still an outsider and now actually undead so it does a mighty 0 damage
  2217. [04:00] <~flibbyjibbits> not*
  2218. [04:00] <Moonside> Well, that was fucking useless.
  2219. [04:00] <Skeleton> oh no way
  2220. [04:00] <Deathfish64> I knew that
  2221. [04:00] <CommodoreJim> Man way to go, Freddie
  2222. [04:00] <Skeleton> appearances can be deceiving
  2223. [04:00] <~flibbyjibbits> oh well
  2224. [04:00] <~flibbyjibbits> pikkup's eido's turn
  2225. [04:01] <Deathfish64> My eidolon attacks the evil summoner
  2226. [04:01] <Deathfish64> with its stuff
  2227. [04:01] <~flibbyjibbits> it bites him on the leg it does, and misses the slam, 3 damage
  2228. [04:01] <~flibbyjibbits> pikkup's turn
  2229. [04:02] <Deathfish64> Lesser Rejuvenate Eidolon
  2230. [04:02] <Moonside> How damage does he seem to be?
  2231. [04:02] <~flibbyjibbits> thats 1d8 right
  2232. [04:02] <Deathfish64> yeah
  2233. [04:02] <~flibbyjibbits> 8
  2234. [04:02] <Moonside> damaged
  2235. [04:03] <~flibbyjibbits> hes somewhat damaged, but not staggering or showing any signs of going down soon
  2236. [04:03] <~flibbyjibbits> drom's move
  2237. [04:03] <~flibbyjibbits> so that'll probably change
  2238. [04:03] <CommodoreJim> Axe attack the summoner
  2239. [04:03] <Moonside> MIGHTY CLEAVE
  2240. [04:04] <Deathfish64> GOOD DAY, SIR!
  2241. [04:04] <~flibbyjibbits> hit and uh
  2242. [04:04] <~flibbyjibbits> 14 damage
  2243. [04:04] <CommodoreJim> I roar as I swing my axe, having nothing to say "FOR THE" for.
  2244. [04:04] <~flibbyjibbits> so hes down to -4
  2245. [04:04] <Moonside> Yay!
  2246. [04:04] <~flibbyjibbits> the eidolon vanishes
  2247. [04:05] <Skeleton> 'for the sad little elf who can't seem to do anything helpful'
  2248. [04:05] <Moonside> "Victory!"
  2249. [04:05] <CommodoreJim> "Ha!...ow..." I drop the axe and clutch my chest as I wince. "Ow, ow, ow."
  2250. [04:05] <~flibbyjibbits> all of the black tendrilious material from both rooms looks like it got sucked back into the "egg", and then it faded to black, and dissipated as though it were never there
  2251. [04:05] <Moonside> I raise my rapier to strike a victorious pose, before remembering that my arm has a bullet wound in it.,
  2252. [04:05] <~flibbyjibbits> there glass ball falls to the floor with a thud, the right light turning back into a very soft blue glow
  2253. [04:06] <Deathfish64> "His eidolon was well trained, but what it's really all about is the bond you share!"
  2254. [04:06] <Deathfish64> (totes going pokemon protagonist on this)
  2255. [04:06] <Moonside> "Well, now that that's taken care of... what's this?" Appraise the ball?
  2256. [04:06] <Skeleton> "Smash it!"
  2257. [04:06] <Skeleton> "Evil!"
  2258. [04:06] <Skeleton> "Bad!"
  2259. [04:06] <CommodoreJim> "Ngh...whatever the hell was going on, taking out the summoner seemed to fix it. And Sir Pikkup, please be quiet for just a second."
  2260. [04:06] <~flibbyjibbits> you have no idea what it is
  2261. [04:07] <Moonside> "Huh... maybe that illusionist guy will know."
  2262. [04:07] <Skeleton> "Well, that's what I want to say but..."
  2263. [04:07] <Skeleton> Can I appraise it better with my knowledges?
  2264. [04:08] <~flibbyjibbits> knowledge: you cant tell what it is
  2265. [04:08] <Deathfish64> Can I?
  2266. [04:08] <~flibbyjibbits> its about 8 inches in diameter, has a little blue spark in the center of it
  2267. [04:08] <Moonside> Maybe df will know, he has planes and stuff.
  2268. [04:08] <~flibbyjibbits> pikkup is not really certain either
  2269. [04:08] <Skeleton> I have Use Magical Item
  2270. [04:08] <CommodoreJim> "...well, this is all fine and good, but...Lady Charlotte seems to be in need of medical attention."
  2271. [04:08] <Deathfish64> Is it a bird? Is it a plane?
  2272. [04:08] <Skeleton> What does that get me
  2273. [04:09] <Skeleton> *device
  2274. [04:09] <Deathfish64> How about Detect Magic?
  2275. [04:09] <~flibbyjibbits> you feel as though you are being queried by it
  2276. [04:09] <Skeleton> Or, wait, do I
  2277. [04:09] <~flibbyjibbits> pikkups cast of detect magic knocks him right the hell out
  2278. [04:09] <Deathfish64> ...what
  2279. [04:09] <Moonside> "Huh... er, I guess I'm... pretty bad..." I notice some acid burn wounds in my arms, as well as other burns from the explosion from earlier.
  2280. [04:10] <~flibbyjibbits> like your spell goes off and as soon as you look in the things direction you're knocked out
  2281. [04:10] <Skeleton> I try detect magic!
  2282. [04:10] <~flibbyjibbits> a few seconds later you wake up but are temporarily blinded
  2283. [04:10] <Moonside> "Anyway, we should take this to the castle magician."
  2284. [04:10] <CommodoreJim> I make no mention of my wounds. "We need to get you guys to a healer, more like."
  2285. [04:10] <Skeleton> "My hands are free"
  2286. [04:11] <Deathfish64> "Holy cow, that thing's dynamite!"
  2287. [04:11] <~flibbyjibbits> Freddie is at least able to look at it without getting put down, but can't really see anything at all through the blinding magic light
  2288. [04:11] <Deathfish64> "Er, but not literally."
  2289. [04:11] <~flibbyjibbits> it is the magic color of divination
  2290. [04:11] <Skeleton> "I don't have a scratch on me!"
  2291. [04:11] <Skeleton> "...somehow."
  2292. [04:11] <Eltrotraw> "Lucky you."
  2293. [04:11] <Skeleton> "Haha right"
  2294. [04:11] <~flibbyjibbits> [[Didnt that kobold say something about a ball that the summoner asked questions?]]
  2295. [04:11] <Skeleton> Magic 8 Ball?
  2296. [04:12] <Moonside> ...remembering that, I take the ball from Freddie. "Um... hello?"
  2297. [04:12] <CommodoreJim> I sit down on the ground, breathing heavily. Swinging my axe in my current condition took more out of me than I would like to admit.
  2298. [04:12] <Skeleton> "Hi"
  2299. [04:12] <~flibbyjibbits> perception freddie: every time someone said something referencing the toer mage, the illusionist, or whoever, the blue mote in the center pulsed red very slightly
  2300. [04:13] <~flibbyjibbits> tower*
  2301. [04:13] <Skeleton> "What if I could use this for good?"
  2302. [04:14] <Moonside> "Er... what are you, ball?"
  2303. [04:14] <~flibbyjibbits> hearing Lott'es question, it lights up
  2304. [04:14] <Moonside> "Whoa!"
  2305. [04:14] <~flibbyjibbits> therea the sound of a sort of static buzzing
  2306. [04:15] <Skeleton> "It's a kind of maa-giiiic"
  2307. [04:15] <~flibbyjibbits> then a gurgling noise
  2308. [04:15] <~flibbyjibbits> perception: the dieing summoner's throat and eyes have the same glow on them right now
  2309. [04:15] <Skeleton> Who perceives it
  2310. [04:15] <CommodoreJim> urmom
  2311. [04:15] <Skeleton> >:oooo
  2312. [04:15] <~flibbyjibbits> anyone with points in wisdom
  2313. [04:16] <~flibbyjibbits> actually no
  2314. [04:16] <~flibbyjibbits> everyone sees it
  2315. [04:16] <~flibbyjibbits> i forgot its dark in the room except for the ball so
  2316. [04:16] <CommodoreJim> "...guys."
  2317. [04:16] <Moonside> "Guys, please make sure he's very dead."
  2318. [04:16] <Skeleton> "I think we should get the ball away from the summoner's stiff"
  2319. [04:16] <CommodoreJim> Hahaha freddie talked about the summoner's stiff
  2320. [04:16] <Eltrotraw> Tombs cocks his gun. "If you want to make sure he's dead..."
  2321. [04:17] <Moonside> Well, I leave the room and go back to the parrot place.
  2322. [04:17] <Moonside> While still holding the ball.
  2323. [04:17] <Skeleton> It means CORPSE
  2324. [04:17] <Skeleton> "Hey"
  2325. [04:17] <Skeleton> "What do you know about magic anyway, that thing's not a toy"
  2326. [04:18] <CommodoreJim> "Nngh...take care of it, somebody." I say as I stand up, dragging my axe behind me
  2327. [04:19] <~flibbyjibbits> as you cross the threshhold between the rooms, the summoner stops glowing, and the parrots eyes light up the same way, the parrot says "The eyes of the old are again cast on the wheel", and its voice echoes from the ball
  2328. [04:19] <CommodoreJim> I step out of the room, glancing at the parrot as it speaks. "Cryptic."
  2329. [04:19] <Moonside> I go back to the room before the parrot's.
  2330. [04:19] <Skeleton> "Aaaaaaaaaaaaaaaaaaaaaaaa gimme that thing"
  2331. [04:20] <Skeleton> "It's got a mind of its own and it's panicking"
  2332. [04:20] <Moonside> "What?"
  2333. [04:20] <Skeleton> "Well... that's just what I think..."
  2334. [04:20] <Eltrotraw> Can I shoot the parrot if I can't shoot the summoner's body
  2335. [04:20] <Moonside> Yeah, sure.
  2336. [04:21] <Deathfish64> Maybe it would be more valuable alive, though
  2337. [04:21] <Moonside> Oh well.
  2338. [04:21] <CommodoreJim> I try my best to rub my temples through my helmet, muttering under my breath abotu people's voices hurting my head.
  2339. [04:22] <Moonside> Can we backtrack back to the castle now?
  2340. [04:22] <~flibbyjibbits> sure
  2341. [04:22] <Deathfish64> Can I take the parrot with me?
  2342. [04:22] <Skeleton> "Mmmf..."
  2343. [04:22] <~flibbyjibbits> why not
  2344. [04:22] <Deathfish64> I do
  2345. [04:22] <Eltrotraw> Well if we're going to take the parrot, who's going to take it
  2346. [04:22] <Eltrotraw> before Tombs points his gun at it
  2347. [04:23] <Moonside> Pikkup, probably.
  2348. [04:23] <Deathfish64> Yeah sure why not
  2349. [04:24] <Skeleton> I don't like that creepy bird
  2350. [04:24] <Skeleton> Er
  2351. [04:25] <Skeleton> "I don't like that creepy bird"
  2352. [04:25] <Deathfish64> "It responds to the ball. Might be useful to have if we're going to investigate more."
  2353. [04:26] <Deathfish64> "If it turns out to be unnecessary, we can get rid of it I guess."
  2354. [04:26] <Skeleton> "Might be useful if I hang onto the ball..."
  2355. [04:26] <Moonside> "U-ugh... I'm... really not feeling very well... here, Freddie, since you wanted it so much." I hand the ball to Freddie.
  2356. [04:26] <Skeleton> "Ee!"
  2357. [04:27] <CommodoreJim> "You okay, Lady Charlotte?"
  2358. [04:27] <CommodoreJim> I'm basically using my axe as a walking stick at this point.
  2359. [04:27] <Moonside> "Just a little headache... today was a pretty rough day. I'll be ok."
  2360. [04:28] <CommodoreJim> "Myes...rough day..." I say, my sentence punctuated by a wince.
  2361. [04:28] <~flibbyjibbits> getting up the ladder might be hard
  2362. [04:28] <CommodoreJim> Now that you mention it, yeah. Dammit.
  2363. [04:28] <Skeleton> "I think we did good!"
  2364. [04:29] <Skeleton> "So good."
  2365. [04:29] <CommodoreJim> "And how many wounds did you take?"
  2366. [04:29] <Skeleton> "Seeing as I'm alive, the answer can only be none! Haha"
  2367. [04:29] <Eltrotraw> "I don't think he could've taken any wounds t' be honest," Tombs chuckles darkly.
  2368. [04:30] <CommodoreJim> "Of course." I shuffle along back to the exit
  2369. [04:31] <Deathfish64> I attempt to not feel bad about not taking any damage myself.
  2370. [04:31] <~flibbyjibbits> Drominus's commanding officer and another guard are looking down the hole
  2371. [04:32] <CommodoreJim> "Ngh! Sir, Donnic!" I call out to the two of them, waving up to the hole's entrance.
  2372. [04:32] <Skeleton> "We're all alive!"
  2373. [04:32] <Skeleton> "Except the bad guys"
  2374. [04:33] <~flibbyjibbits> "Ay, are you alright down there?" They call, lowering down a couple of ropes
  2375. [04:34] <~flibbyjibbits> "Just, uh, tie these around the wounded and we'll lift you up, I guess. "
  2376. [04:34] <CommodoreJim> "...for the most part. Ah, but the librarian is injured." I still hold off on mentioning my own wounds.
  2377. [04:34] <Moonside> "Uh... you can go first, Drommy."
  2378. [04:34] <Eltrotraw> ("Thanks, 'partner'," Tombs silently notes)
  2379. [04:35] <CommodoreJim> "But I...fine." I protest, but give up with a sigh. "Somebody help me with these ropes..."
  2380. [04:36] <Moonside> I help tie them around him. (rever escape artist check?)
  2381. [04:36] <Moonside> reverse
  2382. [04:37] <~flibbyjibbits> it works
  2383. [04:37] <CommodoreJim> I grip my axe tight so that it comes with me, as I doubt anyone could bring it up the ladder with them.
  2384. [04:37] <~flibbyjibbits> One of the guards climbs down the ladder, "What sort of stuff did you find down there?" calls the captain
  2385. [04:38] <Moonside> "Some dwarves trying to explode something in the castle..."
  2386. [04:38] <CommodoreJim> "Dwarves. Kobolds. Explosives. A summoner with a bone snake."
  2387. [04:38] <CommodoreJim> I wince. "Pain. And some sort of orb and bird."
  2388. [04:38] <~flibbyjibbits> "Thats, thats quite serious. Well anyways, we'll clean up here. Old man's going to want to talk to you all."
  2389. [04:39] <~flibbyjibbits> A couple of the guards hoist Drominus out by the ropes,
  2390. [04:39] <CommodoreJim> I grumble. "Of course he will. I hope he'll allow me to see a healer beforehand, though."
  2391. [04:40] <Moonside> My headache seems to be getting worse. I lean on the wall.
  2392. [04:41] <Skeleton> I whisper a massage to--oh, message. Never mind
  2393. [04:41] <~flibbyjibbits> "Ehh, maybe. Hes been playing with alchemy a lot lately so he might try to get you to try that; ah, know what, heres my card for the potion store in the square, just buy a couple to my account"
  2394. [04:42] <CommodoreJim> I take the card. "Appreciated, sir."
  2395. [04:42] <~flibbyjibbits> unrelated but http://fc00.deviantart.net/fs71/i/2012/083/b/8/__fusion___ziggs___gragas___ziggras__by_mattcomgo-d4tu7g3.jpg
  2396. [04:42] <CommodoreJim> Oh lord.
  2397. [04:44] <Moonside> So I'm getting up next, yes?
  2398. [04:44] <CommodoreJim> I quickly get the ropes off of me. "Alright, get Lady Charlotte up here. I believe everyone else is well enough to climb."
  2399. [04:44] <~flibbyjibbits> yes
  2400. [04:45] <Eltrotraw> don't mind me i've got singed everything
  2401. [04:46] <CommodoreJim> But you've got grit
  2402. [04:46] <~flibbyjibbits> brb bathroom to brush teeth; do whatever until i get back, dont really need me right now
  2403. [04:47] <Deathfish64> I'll just dispel my eidolon and climb the ladder
  2404. [04:47] <Deathfish64> whee
  2405. [04:47] <Moonside> I go up the ropes, then.
  2406. [04:49] <CommodoreJim> I aid the other two guards with lifting Charlotte out of the hole.
  2407. [04:50] <Moonside> ".....thanks, Drominus." I just kind of want to lie down right now.
  2408. [04:51] <Eltrotraw> I'm a little tired so I may or may not pass out soon
  2409. [04:51] <CommodoreJim> I get the ropes off of her, and give her a nod, before going to sit on the ground and lean against the wall.
  2410. [04:54] <~flibbyjibbits> i think this is about a decent stopping point and also because its 4 am
  2411. [04:55] <Moonside> Yeah, I agree. And it's almost 5 here.
  2412. [04:55] <CommodoreJim> Myes.
  2413. [04:56] <Deathfish64> Sounds good
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