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Baby_Desu

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Jan 14th, 2022
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  1. ;-------------------------------------------------------------------------------
  2. ; B - 1 HG
  3. [Statedef 305]
  4. type=S
  5. movetype=A
  6. physics=S
  7. juggle=1
  8. velset=0,0
  9. anim=305
  10. sprpriority=4
  11.  
  12. [State 0]
  13. type=PlaySnd
  14. triggerall = prevstateno != 306 && numhelper(305) = 1
  15. trigger1=!Time
  16. value=S400,9
  17. [State 0]
  18. type=PlaySnd
  19. triggerall = prevstateno != 306 && numhelper(305) = 1
  20. trigger1=!Time
  21. value=S400,9
  22. [State 0]
  23. type=PlaySnd
  24. triggerall = prevstateno != 306 && numhelper(305) = 1
  25. trigger1=!Time
  26. value=S400,9
  27. [State 0]
  28. type=PlaySnd
  29. triggerall = prevstateno != 306 && numhelper(305) = 1
  30. trigger1=!Time
  31. value=S400,9
  32.  
  33. [State 0]
  34. type=PlaySnd
  35. trigger1=animelem=3
  36. value=S1,10
  37. [State 0]
  38. type=PlaySnd
  39. trigger1=animelem=3
  40. value=S1,10
  41.  
  42. [State 0]
  43. type = VelSet
  44. triggerall = prevstateno != 306 && numhelper(305) = 1
  45. trigger1 = animelem = 1
  46. x = 6
  47. [State 0]
  48. type = VelSet
  49. triggerall = prevstateno = 306 && numhelper(305) = 1
  50. trigger1 = animelem = 1
  51. x = 4
  52. [State 0]
  53. type = VelSet
  54. triggerall = prevstateno != 306 && numhelper(305) = 1
  55. trigger1 = animelem = 2
  56. x = 6
  57. [State 0]
  58. type = VelSet
  59. triggerall = prevstateno = 306 && numhelper(305) = 1
  60. trigger1 = animelem = 2
  61. x = 4
  62. [State 0]
  63. type = VelSet
  64. trigger1 = animelem = 3
  65. x = 1
  66. [State 0]
  67. type = VelSet
  68. trigger1 = animelem = 4
  69. x = 0
  70. ignorehitpause = 1
  71. [State 0]
  72. type = VelSet
  73. trigger1 = frontedgedist < 30
  74. x = .1
  75.  
  76. [State 0]
  77. type = Helper
  78. triggerall = numhelper(297) = 0
  79. trigger1 = !time
  80. name = "Stand Body (Colision)"
  81. ID = 297
  82. stateno = 297
  83. pos = 0,0
  84. postype = p1
  85. facing = 1
  86. ownpal = 1
  87. supermovetime = 999
  88. pausemovetime = cond(root,var(50)>0,999999,0)
  89.  
  90. [State 0]
  91. type = helper
  92. trigger1 = animelem = 3
  93. name = "Punch/Kick Moviment FX"
  94. ID = 710
  95. stateno = 710
  96. pos = 0,0
  97. postype = P1
  98. facing = 1
  99. ownpal = 1
  100. supermovetime = 999991
  101. pausemovetime = cond(var(50) > 0,999999,0)
  102.  
  103.  
  104. ;[State 0]
  105. ;type = helper
  106. ;trigger1 = time = 8 || animelem = 3 ;coloquei o (time = 8) *com 1 tick antes do hit porque o animelem só ta sendo usado pelo ranged inclusive TA BUGADO SA POHA AI MERMÃO, TOMANOCU...
  107. ;name = "Punch/Kick Moviment FX"
  108. ;ID = 710
  109. ;stateno = 710
  110. ;pos = 0,0
  111. ;postype = P1
  112. ;facing = 1
  113. ;ownpal = 1
  114. ;supermovetime = 999991
  115. ;pausemovetime = cond(var(50) > 0,999999,0)
  116. [State 0]
  117. type=HitDef
  118. triggerall=!movecontact
  119. trigger1=1
  120. attr=S,NP
  121. animtype=Medium
  122. damage=40,20
  123. guardflag=MA
  124. pausetime=5,10
  125. sparkno=-1
  126. guard.sparkno=-1
  127. sparkxy=-8,-25
  128. hitsound=S2,12
  129. guardsound=S7000,1
  130. ground.type=High
  131. ground.slidetime=12
  132. ground.hittime=16
  133. ground.velocity=-1.5,0
  134. air.velocity=-1.5,0
  135. Envshake.time=15
  136. sprpriority=4
  137. Fall=0
  138.  
  139. [State 0]
  140. type = Trans
  141. triggerall = prevstateno != [1,99999]
  142. trigger1 = time < 5
  143. trans = addalpha
  144. alpha = 0 +time * 25,256 -time * 25
  145.  
  146. [State 0]
  147. type=parentVarAdd
  148. trigger1=Movehit
  149. fv=32
  150. value=1
  151.  
  152. [State 0]
  153. type=parentVarset
  154. trigger1=!Time
  155. fv=32
  156. value=0
  157.  
  158. [State 0]
  159. type=VarAdd
  160. trigger1=moveguarded
  161. v=33
  162. value=1
  163.  
  164. [State 0]
  165. type=Varset
  166. trigger1=!Time
  167. v=33
  168. value=0
  169.  
  170. [state 0]
  171. type = helper
  172. triggerall = enemynear, movetype = h
  173. trigger1 = movehit
  174. stateno = 8030
  175. id = 8030
  176. pos = 0,-25
  177. postype = p2
  178. ownpal = 1
  179. size.xscale = .3
  180. size.yscale = .3
  181. ignorehitpause = 1
  182. persistent = 0
  183. [state 0]
  184. type = helper
  185. trigger1 = moveguarded
  186. stateno = 7000
  187. id = 7000
  188. pos = 0,-25
  189. postype = p2
  190. ownpal = 1
  191. size.xscale = .7
  192. size.yscale = .7
  193. ignorehitpause = 1
  194. persistent = 0
  195.  
  196. [State 0]
  197. type=ChangeState
  198. trigger1=root,stateno=1000
  199. value=1010
  200.  
  201. [State 0]
  202. type=ChangeState
  203. trigger1=root,stateno=1200
  204. value=1210
  205.  
  206. [State 0]
  207. type=ChangeState
  208. trigger1=root,stateno=1300
  209. value=1310
  210.  
  211. [State 0]
  212. type=ChangeState
  213. trigger1=root,stateno=1400
  214. value=1410
  215.  
  216. [State 0]
  217. type=ChangeState
  218. trigger1=root,stateno=1500
  219. value=1510
  220.  
  221. [State 0]
  222. type = ChangeState
  223. trigger1 = root,stateno = 310
  224. value = 315
  225.  
  226. [State 0]
  227. type = changeState
  228. trigger1 = animelem = 5
  229. value = 299
  230. [State 0]
  231. type = changeState
  232. trigger1 = root,movetype=H
  233. value = 299
  234.  
  235. \\THE FX//
  236. |
  237. V
  238.  
  239. ;-------------------------------------------------------------------------------
  240. ; Aura
  241. [Statedef 700]
  242. type = A
  243. movetype= I
  244. physics = N
  245. anim = 9999
  246. sprpriority = 1
  247.  
  248. [State 0]
  249. type = BindToparent
  250. trigger1 = !time
  251. time = 9999
  252. pos = 0,0
  253. ignorehitpause = 1
  254.  
  255. [State 0]
  256. type = BindToparent
  257. trigger1 = !time && root,stateno = 181
  258. time = 9999
  259. pos = 4,0
  260. ignorehitpause = 1
  261.  
  262. ;---------------------------------------
  263. ; Summon FX
  264. [State 0]
  265. type = Explod
  266. trigger1 = !time
  267. anim = 8006
  268. ID = 8006
  269. pos = 0,-30
  270. postype = P1
  271. facing = 1
  272. vfacing = 1
  273. bindtime = 0
  274. vel = 0,0
  275. accel = 0,0
  276. random = 0,0
  277. removetime = -2
  278. scale = .3,.3
  279. supermovetime = 999
  280. pausemovetime = 999
  281. angle = var(40)
  282. sprpriority = 6
  283. remappal = 3,11
  284. ownpal = 1
  285. removeongethit = 1
  286. [State 0]
  287. type = Explod
  288. trigger1 = !time
  289. anim = 8006
  290. ID = 8006
  291. pos = 0,-30
  292. postype = P1
  293. facing = 1
  294. vfacing = 1
  295. bindtime = 0
  296. vel = 0,0
  297. accel = 0,0
  298. random = 0,0
  299. removetime = -2
  300. supermovetime = 999
  301. pausemovetime = 999
  302. scale = .3,.3
  303. angle = var(40)
  304. sprpriority = 6
  305. trans = sub
  306. ownpal = 1
  307. removeongethit = 1
  308.  
  309. [State 0]
  310. type = Explod
  311. trigger1 = !time
  312. anim = 560
  313. ID = 560
  314. postype = P1
  315. pos = 0,-30
  316. facing = -1
  317. sprpriority = 5
  318. removetime = -2
  319. bindtime = 1
  320. ownpal = 1
  321. remappal = 3,11
  322. scale = .16,.16
  323. removeongethit = 1
  324. supermovetime = 999
  325. ignorehitpause = 1
  326. pausemovetime = 999
  327. [State 0]
  328. type = Explod
  329. trigger1 = !time
  330. anim = 560
  331. ID = 560
  332. postype = P1
  333. pos = 0,-30
  334. facing = -1
  335. sprpriority = 5
  336. removetime = -2
  337. bindtime = 1
  338. trans = sub
  339. ownpal = 1
  340. scale = .16,.16
  341. removeongethit = 1
  342. supermovetime = 999
  343. ignorehitpause = 1
  344. pausemovetime = 999
  345.  
  346. [State 0]
  347. type = Explod
  348. trigger1 = !time
  349. anim = 561
  350. ID = 561
  351. postype = P1
  352. pos = 0,-30
  353. facing = 1
  354. sprpriority = 5
  355. removetime = -2
  356. bindtime = 1
  357. trans = add
  358. ownpal = 1
  359. remappal = 3,12
  360. scale = .6,.6
  361. removeongethit = 1
  362. ignorehitpause = 1
  363. pausemovetime = 999
  364. [State 0]
  365. type = Explod
  366. trigger1 = !time
  367. anim = 561
  368. ID = 561
  369. postype = P1
  370. pos = 0,-30
  371. facing = 1
  372. sprpriority = 5
  373. removetime = -2
  374. bindtime = 1
  375. trans = sub
  376. ownpal = 1
  377. scale = .6,.6
  378. removeongethit = 1
  379. ignorehitpause = 1
  380. pausemovetime = 999
  381. [State 0]
  382. type = Explod
  383. trigger1 = time = 1
  384. anim = 561
  385. ID = 561
  386. postype = P1
  387. pos = 0,-30
  388. facing = 1
  389. sprpriority = 5
  390. removetime = -2
  391. bindtime = 1
  392. trans = add
  393. ownpal = 1
  394. remappal = 3,11
  395. scale = .55,.55
  396. removeongethit = 1
  397. ignorehitpause = 1
  398. pausemovetime = 999
  399. [State 0]
  400. type = Explod
  401. trigger1 = time = 1
  402. anim = 561
  403. ID = 561
  404. postype = P1
  405. pos = 0,-30
  406. facing = 1
  407. sprpriority = 5
  408. removetime = -2
  409. bindtime = 1
  410. trans = sub
  411. ownpal = 1
  412. scale = .55,.55
  413. removeongethit = 1
  414. ignorehitpause = 1
  415. pausemovetime = 999
  416. [State 0]
  417. type = Explod
  418. trigger1 = time = 2
  419. anim = 561
  420. ID = 561
  421. postype = P1
  422. pos = 0,-30
  423. facing = 1
  424. sprpriority = 5
  425. removetime = -2
  426. bindtime = 1
  427. trans = add
  428. ownpal = 1
  429. remappal = 3,10
  430. scale = .5,.5
  431. removeongethit = 1
  432. ignorehitpause = 1
  433. pausemovetime = 999
  434. [State 0]
  435. type = Explod
  436. trigger1 = time = 2
  437. anim = 561
  438. ID = 561
  439. postype = P1
  440. pos = 0,-30
  441. facing = 1
  442. sprpriority = 5
  443. removetime = -2
  444. bindtime = 1
  445. trans = sub
  446. ownpal = 1
  447. scale = .5,.5
  448. removeongethit = 1
  449. ignorehitpause = 1
  450. pausemovetime = 999
  451.  
  452. [State 0]
  453. type = Explod
  454. trigger1 = !time
  455. anim = 563
  456. ID = 563
  457. postype = P1
  458. pos = 0,-30
  459. facing = 1
  460. sprpriority = 5
  461. removetime = -2
  462. bindtime = 1
  463. ownpal = 1
  464. remappal = 3,11
  465. scale = .85,.85
  466. ignorehitpause = 1
  467. pausemovetime = 999
  468. [State 0]
  469. type = Explod
  470. trigger1 = !time
  471. anim = 562
  472. ID = 562
  473. postype = P1
  474. pos = 0,-30
  475. facing = 1
  476. sprpriority = 5
  477. removetime = -2
  478. bindtime = 1
  479. ownpal = 1
  480. remappal = 3,11
  481. scale = .25,.25
  482. ignorehitpause = 1
  483. pausemovetime = 999
  484.  
  485. ;---------------------------------------
  486. ; Aura Particles FX
  487. [State 0]
  488. type = Explod
  489. trigger1 = time % 2 = 0; && time < cond(root,stateno = 500,9999,15)
  490. anim = 8010
  491. ID = 8010
  492. pos = -5,-13
  493. facing = 1
  494. postype = P1
  495. vfacing = 1
  496. bindtime = 0
  497. random = 10,30
  498. vel = 0,-.5 + (-random % 2) ;vel = -.1 + (-random % 1 ),-.5 + (-random % 3)
  499. removetime = -2
  500. scale = .25,.25
  501. supermovetime = 999
  502. pausemovetime = 999
  503. remappal = 3,11
  504. sprpriority = cond(random < 500,-4,4)
  505. ownpal = 1
  506. ignorehitpause = 1
  507. [State 0]
  508. type = Explod
  509. trigger1 = time % 2 = 0; && time < cond(root,stateno = 500,9999,15)
  510. anim = 8010
  511. ID = 8010
  512. pos = 5,-13
  513. facing = 1
  514. postype = P1
  515. vfacing = 1
  516. bindtime = 0
  517. random = 10,30
  518. vel = 0,-.5 + (-random % 2) ;vel = -.1 + (-random % 1),-.5 + (-random % 3)
  519. removetime = -2
  520. scale = .25,.25
  521. remappal = 3,11
  522. supermovetime = 999
  523. pausemovetime = 999
  524. sprpriority = cond(random < 500,-4,4)
  525. ownpal = 1
  526. ignorehitpause = 1
  527.  
  528. ;---------------------------------------
  529. ; Aura FX Version 1
  530. ;[State 0]
  531. ;type = Explod
  532. ;trigger1 = !time
  533. ;anim = 8012
  534. ;ID = 8012
  535. ;pos = 0,-30
  536. ;postype = P1
  537. ;facing = 1
  538. ;vfacing = 1
  539. ;bindtime = 9999
  540. ;vel = 0,0
  541. ;accel = 0,0
  542. ;random = 0,0
  543. ;removetime = -1
  544. ;supermovetime = 999
  545. ;pausemovetime = 999
  546. ;scale = .4,.4
  547. ;sprpriority = 3
  548. ;remappal = 3,5
  549. ;trans = add
  550. ;ownpal = 1
  551. ;removeongethit = 1
  552. ;[State 0]
  553. ;type = explod
  554. ;trigger1 = !time
  555. ;anim = 8012
  556. ;ID = 8012
  557. ;pos = 0,-30
  558. ;postype = P1
  559. ;facing = 1
  560. ;vfacing = 1
  561. ;bindtime = 9999
  562. ;vel = 0,0
  563. ;accel = 0,0
  564. ;random = 0,0
  565. ;removetime = -1
  566. ;supermovetime = 999
  567. ;pausemovetime = 999
  568. ;scale = .4,.4
  569. ;sprpriority = -3
  570. ;remappal = 3,5
  571. ;trans = add
  572. ;ownpal = 1
  573. ;removeongethit = 1
  574. ;
  575. ;[State 0]
  576. ;type = ModifyExplod
  577. ;trigger1 = time < 10
  578. ;ID = 8012
  579. ;pos = 0,-30
  580. ;postype = P1
  581. ;facing = 1
  582. ;vfacing = 1
  583. ;bindtime = 99999
  584. ;vel = 0,0
  585. ;accel = 0,0
  586. ;random = 0,0
  587. ;supermovetime = 999
  588. ;pausemovetime = cond(root,var(50) > 0,999999,0)
  589. ;removetime = -1
  590. ;trans = addalpha
  591. ;alpha = 0 + 25 * (time % 20),256
  592. ;removeongethit = 1
  593. ;ignorehitpause = 1
  594. ;[State 0]
  595. ;type = ModifyExplod
  596. ;trigger1 = time > 10
  597. ;ID = 8012
  598. ;pos = 0,-30 ;(cond(parent,anim = 1403 && parent,animelemtime(11) >= 0,6 ,(cond(((parent,anim = 302 || parent,anim = 561 || parent,anim = 1401) && parent,animelemtime(3) >= 0),10,cond(parent,anim = 400,2,0))))), cond(((parent,anim = 302 || parent,anim = 561 || parent,anim = 1401) && parent,animelemtime(3) >= 0),-26,cond(parent,anim = 400,-31,-31))
  599. ;postype = P1
  600. ;facing = 1
  601. ;vfacing = 1
  602. ;bindtime = 99999
  603. ;vel = 0,0
  604. ;accel = 0,0
  605. ;random = 0,0
  606. ;supermovetime = 999
  607. ;pausemovetime = cond(root,var(50) > 0,999999,0)
  608. ;removetime = -1
  609. ;trans = addalpha
  610. ;alpha = 256,256
  611. ;removeongethit = 1
  612. ;ignorehitpause = 1
  613. ;
  614. ;[State 0]
  615. ;type = Explod
  616. ;trigger1 = !time
  617. ;anim = 8013
  618. ;ID = 8013
  619. ;pos = 0,-30
  620. ;postype = P1
  621. ;facing = 1
  622. ;vfacing = 1
  623. ;bindtime = 9999
  624. ;vel = 0,0
  625. ;accel = 0,0
  626. ;random = 0,0
  627. ;removetime = -1
  628. ;supermovetime = 999
  629. ;pausemovetime = 999
  630. ;scale = .15,.25
  631. ;sprpriority = 2
  632. ;remappal = 8013,1
  633. ;trans = add
  634. ;ownpal = 1
  635. ;removeongethit = 1
  636. ;[State 0]
  637. ;type = explod
  638. ;trigger1 = !time
  639. ;anim = 8013
  640. ;ID = 8013
  641. ;pos = 0,-30
  642. ;postype = P1
  643. ;facing = 1
  644. ;vfacing = 1
  645. ;bindtime = 9999
  646. ;vel = 0,0
  647. ;accel = 0,0
  648. ;random = 0,0
  649. ;removetime = -1
  650. ;supermovetime = 999
  651. ;pausemovetime = 999
  652. ;scale = .15,.25
  653. ;sprpriority = -3
  654. ;remappal = 8013,1
  655. ;trans = add
  656. ;ownpal = 1
  657. ;removeongethit = 1
  658. ;
  659. ;[State 0]
  660. ;type = ModifyExplod
  661. ;trigger1 = time < 10
  662. ;ID = 8013
  663. ;pos = 0,-30
  664. ;postype = P1
  665. ;facing = 1
  666. ;vfacing = 1
  667. ;bindtime = 99999
  668. ;vel = 0,0
  669. ;accel = 0,0
  670. ;random = 0,0
  671. ;supermovetime = 999
  672. ;pausemovetime = cond(root,var(50) > 0,999999,0)
  673. ;removetime = -1
  674. ;trans = addalpha
  675. ;alpha = 0 + 25 * (time % 20),256
  676. ;removeongethit = 1
  677. ;ignorehitpause = 1
  678. ;[State 0]
  679. ;type = ModifyExplod
  680. ;trigger1 = time > 10
  681. ;ID = 8013
  682. ;pos = 0,-30 ;(cond(parent,anim = 1403 && parent,animelemtime(11) >= 0,6 ,(cond(((parent,anim = 302 || parent,anim = 561 || parent,anim = 1401) && parent,animelemtime(3) >= 0),10,cond(parent,anim = 400,2,0))))), cond(((parent,anim = 302 || parent,anim = 561 || parent,anim = 1401) && parent,animelemtime(3) >= 0),-26,cond(parent,anim = 400,-31,-31))
  683. ;postype = P1
  684. ;facing = 1
  685. ;vfacing = 1
  686. ;bindtime = 99999
  687. ;vel = 0,0
  688. ;accel = 0,0
  689. ;random = 0,0
  690. ;supermovetime = 999
  691. ;pausemovetime = cond(root,var(50) > 0,999999,0)
  692. ;removetime = -1
  693. ;trans = addalpha
  694. ;alpha = 256,256
  695. ;removeongethit = 1
  696. ;ignorehitpause = 1
  697.  
  698. ;---------------------------------------
  699. ; Aura FX Version 2 ;THESE ARE THE EXPLODES THAT ARE CAUSING THE PROBLEM
  700. [State 0]
  701. type = Helper
  702. trigger1 = time % 1 = 0
  703. name = "Light Color"
  704. ID = 8011
  705. stateno = 703
  706. pos = 0,0
  707. postype = p1
  708. facing = 1
  709. ownpal = 0
  710. supermovetime = 999
  711. pausemovetime = 999
  712. ignorehitpause = 1
  713. [State 0]
  714. type = Helper
  715. trigger1 = time % 1 = 0
  716. name = "Light Color"
  717. ID = 8011
  718. stateno = 703
  719. pos = 0,0
  720. postype = p1
  721. facing = 1
  722. ownpal = 0
  723. supermovetime = 999
  724. pausemovetime = 999
  725. ignorehitpause = 1
  726. [State 0]
  727. type = Helper
  728. trigger1 = time % 1 = 0
  729. name = "Normal Color"
  730. ID = 8011
  731. stateno = 704
  732. pos = 0,0
  733. postype = p1
  734. facing = 1
  735. ownpal = 0
  736. supermovetime = 999
  737. pausemovetime = 999
  738. ignorehitpause = 1
  739. [State 0]
  740. type = Helper
  741. trigger1 = time % 1 = 0
  742. name = "Normal Color"
  743. ID = 8011
  744. stateno = 704
  745. pos = 0,0
  746. postype = p1
  747. facing = 1
  748. ownpal = 0
  749. supermovetime = 999
  750. pausemovetime = 999
  751. ignorehitpause = 1
  752. [State 0]
  753. type = Helper
  754. trigger1 = time % 1 = 0
  755. name = "Dark Color"
  756. ID = 8011
  757. stateno = 705
  758. pos = 0,0
  759. postype = p1
  760. facing = 1
  761. ownpal = 0
  762. supermovetime = 999
  763. pausemovetime = 999
  764. ignorehitpause = 1
  765. [State 0]
  766. type = Helper
  767. trigger1 = time % 1 = 0
  768. name = "Dark Color"
  769. ID = 8011
  770. stateno = 705
  771. pos = 0,0
  772. postype = p1
  773. facing = 1
  774. ownpal = 0
  775. supermovetime = 999
  776. pausemovetime = 999
  777. ignorehitpause = 1
  778.  
  779. [State 0]
  780. type = VarSet
  781. trigger1 = !time
  782. v = 40
  783. value = 0 + random % 360
  784. ignorehitpause = 1
  785.  
  786. [State 0]
  787. type = changestate
  788. trigger1 = numhelper(305) = 0
  789. value = cond(root,stateno = 170,702,701)
  790.  
  791. ;-------------------------------------------------------------------------------
  792. ; Aura Part 2
  793. [Statedef 701]
  794. type = A
  795. movetype= I
  796. physics = N
  797. anim = 9999
  798. sprpriority = 1
  799.  
  800. [State 0]
  801. type = BindToparent
  802. trigger1 = !time
  803. time = 9999
  804. pos = 0,0
  805. ignorehitpause = 1
  806.  
  807. ;[State 0]
  808. ;type = ModifyExplod
  809. ;trigger1 = 1
  810. ;ID = 8012
  811. ;pos = 0,-30 ;cond((parent,anim = 302 && parent,animelemtime(3) >= 0),10,0),cond((parent,anim = 302 && parent,animelemtime(3) >= 0),-26,-31)
  812. ;postype = P1
  813. ;facing = 1
  814. ;vfacing = 1
  815. ;bindtime = 99999
  816. ;vel = 0,0
  817. ;accel = 0,0
  818. ;random = 0,0
  819. ;supermovetime = 0
  820. ;pausemovetime = cond(root,var(50) > 0,999999,0)
  821. ;removetime = -1
  822. ;trans = addalpha
  823. ;alpha = 256 + -25 * (time % 20),256
  824. ;removeongethit = 1
  825. ;ignorehitpause = 1
  826. ;
  827. ;[State 0]
  828. ;type = ModifyExplod
  829. ;trigger1 = 1
  830. ;ID = 8013
  831. ;pos = 0,-30 ;cond((parent,anim = 302 && parent,animelemtime(3) >= 0),10,0),cond((parent,anim = 302 && parent,animelemtime(3) >= 0),-26,-31)
  832. ;postype = P1
  833. ;facing = 1
  834. ;vfacing = 1
  835. ;bindtime = 99999
  836. ;vel = 0,0
  837. ;accel = 0,0
  838. ;random = 0,0
  839. ;supermovetime = 0
  840. ;pausemovetime = cond(root,var(50) > 0,999999,0)
  841. ;removetime = -1
  842. ;trans = addalpha
  843. ;alpha = 256 + -25 * (time % 20),256
  844. ;removeongethit = 1
  845. ;ignorehitpause = 1
  846.  
  847. [State 0]
  848. type = destroyself
  849. trigger1 = time = 10
  850.  
  851. ;-------------------------------------------------------------------------------
  852. ; Aura End
  853. [Statedef 702]
  854. type = A
  855. movetype= I
  856. physics = N
  857. anim = 9999
  858. sprpriority = 1
  859.  
  860. [State 0]
  861. type = BindToparent
  862. trigger1 =!time
  863. time =9999
  864. pos=0,0
  865. ignorehitpause = 1
  866.  
  867. [State 0]
  868. type = RemoveExplod
  869. trigger1 = time = 1
  870. id = 8006
  871. ignorehitpause = 1
  872. [State 0]
  873. type = RemoveExplod
  874. trigger1 = time = 1
  875. id = 8010
  876. ignorehitpause = 1
  877.  
  878. [State 0]
  879. type = destroyself
  880. trigger1 = time = 10
  881.  
  882. ;-------------------------------------------------------------------------------
  883. ; Aura FX Version 2 Light Color
  884. [statedef 703]
  885. type = u
  886. anim = 9999
  887. sprpriority = 1
  888.  
  889. [State 0]
  890. type = PosAdd
  891. trigger1 = !time
  892. x = -13 + (random % 26 )
  893. y = -54 + (random % 50 )
  894.  
  895. [state 0]
  896. type = explod
  897. trigger1 = !time
  898. anim = 8011
  899. id = 8011
  900. pos = 0,0
  901. postype = p1
  902. facing = 1
  903. bindtime = -1
  904. removetime = -2
  905. sprpriority = -4
  906. scale = .15,.15
  907. ownpal = 1
  908. remappal = 3,10
  909. removeongethit = 1
  910. ignorehitpause = 1
  911. supermovetime = 0
  912. pausemovetime = 0
  913. trans = add
  914. [state 0]
  915. type = explod
  916. trigger1 = !time
  917. anim = 8011
  918. id = 8011
  919. pos = 0,0
  920. postype = p1
  921. facing = 1
  922. bindtime = -1
  923. removetime = -2
  924. sprpriority = -4
  925. scale = .15,.15
  926. ownpal = 1
  927. removeongethit = 1
  928. ignorehitpause = 1
  929. supermovetime = 0
  930. pausemovetime = 0
  931. trans = sub
  932.  
  933. [State 0]
  934. type = destroyself
  935. trigger1 = time = 10
  936.  
  937. ;-------------------------------------------------------------------------------
  938. ; Aura FX Version 2 Normal Color
  939. [statedef 704]
  940. type = u
  941. anim = 9999
  942. sprpriority = 1
  943.  
  944. [State 0]
  945. type = PosAdd
  946. trigger1 = !time
  947. x = -13 + (random % 26)
  948. y = -54 + (random % 50)
  949.  
  950. [state 0]
  951. type = explod
  952. trigger1 = !time
  953. anim = 8011
  954. id = 8011
  955. pos = 0,0
  956. postype = p1
  957. facing = 1
  958. bindtime = -1
  959. removetime = -2
  960. sprpriority = -5
  961. scale = .2,.2
  962. ownpal = 1
  963. remappal = 3,11
  964. removeongethit = 1
  965. ignorehitpause = 1
  966. supermovetime = 0
  967. pausemovetime = 0
  968. trans = add
  969. [state 0]
  970. type = explod
  971. trigger1 = !time
  972. anim = 8011
  973. id = 8011
  974. pos = 0,0
  975. postype = p1
  976. facing = 1
  977. bindtime = -1
  978. removetime = -2
  979. sprpriority = -5
  980. scale = .2,.2
  981. ownpal = 1
  982. removeongethit = 1
  983. ignorehitpause = 1
  984. supermovetime = 0
  985. pausemovetime = 0
  986. trans = sub
  987.  
  988. [State 0]
  989. type = destroyself
  990. trigger1 = time = 10
  991.  
  992. ;-------------------------------------------------------------------------------
  993. ; Aura FX Version 2 Dark Color
  994. [statedef 705]
  995. type = u
  996. anim = 9999
  997. sprpriority = 1
  998.  
  999. [State 0]
  1000. type = PosAdd
  1001. trigger1 = !time
  1002. x = -13 + (random % 26)
  1003. y = -54 + (random % 50)
  1004.  
  1005. [state 0]
  1006. type = explod
  1007. trigger1 = !time
  1008. anim = 8011
  1009. id = 8011
  1010. pos = 0,0
  1011. postype = p1
  1012. facing = 1
  1013. bindtime = -1
  1014. removetime = -2
  1015. sprpriority = -6
  1016. scale = .25,.25
  1017. ownpal = 1
  1018. remappal = 3,12
  1019. removeongethit = 1
  1020. ignorehitpause = 1
  1021. supermovetime = 0
  1022. pausemovetime = 0
  1023. trans = add
  1024. [state 0]
  1025. type = explod
  1026. trigger1 = !time
  1027. anim = 8011
  1028. id = 8011
  1029. pos = 0,0
  1030. postype = p1
  1031. facing = 1
  1032. bindtime = -1
  1033. removetime = -2
  1034. sprpriority = -6
  1035. scale = .25,.25
  1036. ownpal = 1
  1037. removeongethit = 1
  1038. ignorehitpause = 1
  1039. supermovetime = 0
  1040. pausemovetime = 0
  1041. trans = sub
  1042.  
  1043. [State 0]
  1044. type = destroyself
  1045. trigger1 = time = 10
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