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- Message could not be found!!! = %x
- Recording Start Recording Start Recording Start Recording Start ->
- Recording Playback Recording Playback Recording Playback Recording Playback ->
- 8 Note Recording Start 8 Note Recording Start 8 Note Recording Start ->
- 8 Note Playback 8 Note Playback 8 Note Playback ->
- Frog Chorus Frog Chorus ->
- Dynamic Vision Check ->
- Rhythmic Performance Check ->
- Ocarina (%d)
- 111111111111 ->
- Performance Tutorial: Zora Session
- 000000000000 ->
- 222222222222 ->
- msg_mode = %d
- Sound SFX ( %x )
- Timer Timer = %d
- Ocarina
- Item Texture READ item = %d disp_mxp = %d
- Item Texture READ item = %d disp_mxp = %d
- Item 32-0
- Item 32-0
- 24x24 Item item = %d(%d)
- Item message_buf = %d
- Item message->disp_item = %d
- Item = %d
- Next Next Next = %d
- type = %04x type0 = %x type1 = %x type2 = %x disp_item = %x next_msg = %x
- Specified Rupee Count (%x) (%x) (%x)
- ITEM_NO = (%d)
- Remaining Zelda Time =
- Remaining Zelda Time =
- rpc[%d] = %x
- "Song of Soaring"_NWS24 m = %d wpt = %d
- Character 【%d】 = %x
- m = %d k = %d
- kanfont->bpt = %d
- Character Count(%d) = %f(%f) center_space[%d] = %d center = %d
- ckey JJ = %d message->disp_myp = %d
- key JJ = %d message->disp_myp = %d
- 名前(%d) =
- (%x),
- etm[%d] = %x
- Zelda Time =
- rpc[%d] = %x
- line = %d i = %d Rupee Count Input =
- Fixed Rupee Count =
- Rupee Total =
- Stray Fairy Total = %d
- Gold Skulltula Total = %d
- Fishing Pond Fish Size =
- Horseback Archery Score =
- line = %d i = %d Rupee Count Input =
- line = %d i = %d Password(Digit 1〜5) Input =
- line = %d i = %d Numbers(Digit 0〜9) Input =
- line = %d i = %d Gold Skulltula Code(Digit 0〜3) Input =
- kinsta_color_table[%d] = %d
- Stray Fairy Total = %d
- Jungle Cruise Old Lady's Shooting Range Total Count = %d
- Lottery Number Display
- ナ購入番号 Display
- Curiosity Shop Item Transaction Cost Display = %d item_ID = (%d) Get_Register_Item = (%d)
- Bombers Password Display jj = %d
- 11 Bombers Password Display jj = %d
- kin_color_table[%d] = %d kin_moji_table[%d] = %x
- Remaining Zelda Time =
- HI_SCORE(kanfont->mbuff.message_buf[message->rdp]) = %x
- HI_SCORE( kanfont->mbuff.message_buf[message->rdp]) & 0xff000000 = %x
- rpc[%d] = %x
- Water Target Range HiーScore = %d
- Name(%d) =
- (%x),
- Jungle Cruise Old Lady's Target Range HiーScore = %d
- 000 jj = %d
- ??? Character Count(%d) = %f message->center_space[%d] = %d (%d)
- 222Dot = %d (%d) (%d)
- jj = %d
- Z_TIMER_END (message->key_off_flag = %d)
- msg_disp_type0 = %d Speech Bubble Type = %d(%d)
- message_no = %d GetPREV_ALPHA_TYPE = %d
- STAFF Version
- item_scale = %d
- item_scale = %d
- item_scale = %d
- item_scale = %d
- item_scale = %d
- [%04x] [%04x] [%04x] [%04x] [%04x]
- Centering message->center = %x(%04x, %04x, %04x, %04x)
- Kaleido Message = %x
- message->color_a = %d
- message_set Message = %d message = %x (%d)
- message_set2 Message = %d message = %x
- message_set_telop Message = %d message = %x
- schedule_message_set Pointer = %d schedule_message_pt = %d
- point = %d (%d)
- schedule_message_set Pointer = %d schedule_message_pt = %d
- Ocarina Save Bit = %x
- "Elder's Lullaby" ocarina_bit = %x
- "Goron Lullaby" ocarina_bit = %x
- message->ocarina_bit = %x(%x)
- "RANDOM" ocarina_bit = %x
- Buffer Clear OFF
- Music Note Buffer Initialization
- [31m☆☆☆☆☆ Ocarina Number = %d(%d) ☆☆☆☆☆
- Elder's Lullaby Mistake 444444444
- Guitar Session 555555555 message_number2 = %d
- Ocarina_C_QUARTET 222222222
- ocarina_set 000000000000000000 = %d
- 222222222
- 333333333
- Ocarina Mode = %d ocarina_message_number = (%d)
- Performance Start ocarina_no = %d
- ????? Recording Playback Recording Playback Recording Playback Recording Playback ->
- Heeheeheehee
- 000 Example Performance = %x
- 000 Example Performance Ocarina_Session
- 000 Example Performance (Second Half 4 Notes) Ocarina_Session
- Example Performance = %x
- message->ocarina_no = %d (%d)
- Free Performance
- Normal: ocarina_bit = %x
- 16 Note Check: ocarina_bit = %x
- Pedestal Performance
- Na_StartOcarinaSinglePlayCheck2( message->ocarina_no );
- Heh heh heh heh
- Individual Player Instrument Set PlayerStatus[%d] = %d
- Very Loud Zora
- M_OCARINA10_S: Performance Check = %d
- M_OCARINA90: Performance Check = %d
- Teeheeheehee
- Ocarina_C_Session onpu_pt = %d info->locate = %d
- M_OCARINA20_S: Performance Check = %d
- Free: 16 Note Performance First Half Correct !!!!
- 16 Note FREE Performance Correct !!!!
- Performance Song = %x
- Ocarina_Flog Correct Example Performance = %x
- Ocarina_Flog Correct Example Performance = %x
- Ocarina_Free Correct Example Performance = %x
- RANDAM Ocarina Correct
- 16 Note Performance Second Half Failure!!! → Return to First Half Performance Check
- Second 16 Note Check: ocarina_bit = %x
- Correct Example Performance = %x
- M_OCARINA21: Correct: message->ocarina = %x
- M_OCARINA26: Correct: message->ocarina = %x
- M_OCARINA92: message->ocarina = %x ->
- Correct
- Incorrect
- Correct: Music Note RGB
- Kokokokokoko
- msg_mode3 = %d
- Music Note Fall msg_mode = %d
- Na_StopOcarinaMode();
- Na_StopOcarinaMode() message->ocarina = %d
- Na_StopOcarinaMode();
- Na_StartOcarinaBgm Na_StartOcarinaBgm Na_StartOcarinaBgm
- ☆☆☆ocarina = %d message->ocarina_no = %d -->
- M_OCARINAC: ocarina_no = %d(%d)
- Elegy of Emptiness OK!
- Elegy of Emptiness Can't Be Used !
- Ocarina_FreeFree OCARINA_MODE = %d -->
- Tag Ocarina_PC_Awaking = %d(%d) ☆☆☆
- OCARINA_MODE = %d
- Magic Tile Ocarina_C_Awaking = %d(%d) ☆☆☆
- → OCARINA_MODE = %d chk_ocarina_no = %d
- ocarina_no = %d Song Chosen = %d
- Example Performance ocarina_no = %d
- NA_OCA_SEQ_STOP info->locate = %d info->button = %d
- M_OCARINA20: ocarina_no = %x status = %x
- z_message.c Elder's Lullaby Acquired Melody = %d
- Milk Bar Processing
- z_message.c Acquired Melody = %d
- z_message.c Random Success = %d
- エッ〜!! NA_OCA_CHK_STOP
- Scarecrow Recording Initialization
- onpu_pt = %d, locate = %d
- Input Button【%d】 = %d
- Recording Complete!!!!!!!!! message->info->status = %d
- aaaaaaaaaaaaaa
- Recording Complete!!!!!!!!! Recording Complete
- #ERROR!
- %d,
- #ERROR!
- status = %d (%d)
- bbbbbbbbbbb
- 8 Note Recording OK! wct = %d
- #ERROR!
- %d,
- #ERROR!
- Played an already existing song!!!
- cccccccccccc
- Rhythmic Performance Check = %d
- M_PLAYOCA01: ocarina_no = %x status = %x
- z_message.c Acquired Melody = %d
- Fast!!!!!
- Slow!!!!!
- Fail!!!!!
- start_flag = %d
- start_flag = %d
- dxpos = %d dypos = %d dypos1 dypos2 = %d
- message->msg_disp_type = %x type0 = %d
- fukidashi_texture_dma fukidashi_texture_dma fukidashi_texture_dma
- message->next_msg = %d
- OCARINA_MODE = %d ->
- Oca_Play OCARINA_MODE = %d
- OCARINA_MODE = %d ->
- Oca_Time_Sel1 OCARINA_MODE = %d
- OCARINA_MODE = %d ->
- Oca_Time_Sel2 OCARINA_MODE = %d
- OCARINA_MODE = %d ->
- OCARINA_MODE = %d
- select = %d
- NA_SE_SY_MESSAGE_PASS NA_SE_SY_MESSAGE_PASS NA_SE_SY_MESSAGE_PASS
- #ERROR!
- NA_SE_SY_DECIDE NA_SE_SY_DECIDE NA_SE_SY_DECIDE NA_SE_SY_DECIDE
- #ERROR!
- OCARINA_MODE = %d (%d)
- #ERROR!
- #ERROR!
- #ERROR!
- OCARINA_MODE = %d chk_ocarina_no = %d
- #ERROR!
- #ERROR!
- #ERROR!
- NEXT message->ocarina_no = %d
- NEXT message->ocarina_no = %d
- M_SAVE0 FLASH: Written to separate thread. Start file_no = %x
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