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Dracoraz

Touhou Guard Break Post Jam V1 Changes

Feb 14th, 2021 (edited)
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  1. Touhou Guard Break (Post Jam Version 1) Changelog:
  2.  
  3. - Added a prologue
  4. - Clarified fangame rights ingame
  5. - Old Hell is now correctly referred to as "Former Hell"
  6. - You can now use M to shoot if you're using a bad mousepad or whatever
  7. - Added enemy health bars
  8. - Clarified a few controls and game mechanics
  9. - Fixed some instances of poor tiling
  10. - Cleaned up a few tile graphics (with more to come soon!)
  11. - Made the secret room a little less ugly
  12. - Decorated/changed Cirno's boss room
  13. - Added a single, unfinished room after the boss. It's only purpose is to signify that there will be more.
  14. - Improved the dialogue to be less awkward, as the old dialogue was written at 3 AM lol
  15. - Cirno's "magic sign" (the decorative circles behind her boss character sprite) now instantly moves to wherever she is moving to, making it easier to tell where she's going
  16. - Fixed a bug that could make Cirno's "whip" attack pretty unfair
  17. - Severely nerfed the cap for combo counter. It now becomes extremely hard to pass 300 total combo
  18. - Likewise, Icicle Storm has been nerfed to make it harder to build up really absurd combo counts
  19.  
  20. That's about it for this version, although I might have forgotten some changes. I know people have been wanting sound in particular but I'm pretty bad with audio. I'll hop on it as soon as I can but for now I still have some ironing out and internal game issues I'd like to address first. Thank you for reading!
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