Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Touhou Guard Break (Post Jam Version 1) Changelog:
- - Added a prologue
- - Clarified fangame rights ingame
- - Old Hell is now correctly referred to as "Former Hell"
- - You can now use M to shoot if you're using a bad mousepad or whatever
- - Added enemy health bars
- - Clarified a few controls and game mechanics
- - Fixed some instances of poor tiling
- - Cleaned up a few tile graphics (with more to come soon!)
- - Made the secret room a little less ugly
- - Decorated/changed Cirno's boss room
- - Added a single, unfinished room after the boss. It's only purpose is to signify that there will be more.
- - Improved the dialogue to be less awkward, as the old dialogue was written at 3 AM lol
- - Cirno's "magic sign" (the decorative circles behind her boss character sprite) now instantly moves to wherever she is moving to, making it easier to tell where she's going
- - Fixed a bug that could make Cirno's "whip" attack pretty unfair
- - Severely nerfed the cap for combo counter. It now becomes extremely hard to pass 300 total combo
- - Likewise, Icicle Storm has been nerfed to make it harder to build up really absurd combo counts
- That's about it for this version, although I might have forgotten some changes. I know people have been wanting sound in particular but I'm pretty bad with audio. I'll hop on it as soon as I can but for now I still have some ironing out and internal game issues I'd like to address first. Thank you for reading!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement