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- Update v1.1:
- Changelog
- added a proper time countdown display for scenarios that require holding the goals at 100% completion for a while
- added number showing the current progress to goals list
- added hovering on the date display on the main menu shows the remaining time until the end of the month
- added land cost per tile display to land purchase tab
- added confirmation dialog for hiring second research team
- added more generic deco shapes
- added tooltips to finance sheet lines
- updated Chanute Airfield to make deliveries building more noticeable; made it more clear that the runway is just a ground texture, not a path; reduced terrain cost
- updated Coral Caldera to start with prebuilt transport system tubes into the main build area
- made area highlights in tutorial more noticeable
- reduced research durations by 10%
- reduced guests preferred ride intensities in Maple Meadows and Chanute Airfield slightly
- fixed campaign progress not getting synchronized through Steam Cloud
- fixed some cases where the campaign map unlock animation would not run properly
- fixed a case where the token for completing the optional goals would not unlock
- fixed a case where the token unlock animation for optional goals would play when it had already been played before
- fixed black screen when running the game on some Macs
- fixed performance issues on iMac/retina resolution Macs
- fixed a couple of achievements problems
- fixed missing sound effects when building coaster segments
- fixed tutorial getting softlocked when not building the Carousel flat on the ground
- fixed tutorial getting softlocked when destroying the Carousel
- fixed music not playing at intended volume after restarting game
- fixed Steel Coaster default blueprints not displaying prices and showing outdated stats
- fixed a case where the lines in the finance spreadsheet were misaligned
- fixed Build Challenge map missing some decorations
- fixed a case where the mouse could stop working after hitting the Escape key
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