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Blue_Tec

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Jun 6th, 2018
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  1. on damage:
  2. if victim is player:
  3. cancel event
  4. remove damage from {health::%uuid of victim%}
  5. send victim title "&c! !" with subtitle "&c" for 1 seconds
  6. send attacker title "&c" with subtitle "&e^" for 1 seconds
  7. if {health::%uuid of victim%} is greater than or equal to 1:
  8. stop
  9. else:
  10. set victim's gamemode to spectator
  11. broadcast "&b%attacker% &6---> &4&l&m%victim%"
  12. set {health::%uuid of victim%} to 20
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