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  1. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
  2.    / \ / \ / \ / \ / \ / \
  3.    )S(\)P[\)R(\)I(\)N(\)G(
  4.    \_/_\_/_\_/_\_/_\_/_\_/
  5.    / \ / \ / \ / \ / \ / \
  6.    )T(/)A(/)N(/)K(/)S(/)!(
  7. _ _\_/_\_/_\_/_\_/_\_/_\_/ _ _
  8. that game with the funny tanks by knorke
  9. http://springrts.com/wiki/Spring_Tanks
  10.  
  11.  
  12. sources of stuff not done by me:
  13. lego pieces and original texture - KaiserJ
  14. lego team colored texture, trailer music - Forbording Angel
  15. bantimechmissle.s3o bsmallmissile_auv.tga - Conflict Terra
  16. Argh_TankSound.wav - Conflict Terra, Argh
  17. Argh_heavy_machinegun.wav - Conflict Terra, Argh
  18. machine_gun.wav - Conflict Terra, Argh
  19. init_start_point_remover_gadget.lua - zwzsg
  20. certain bushes & trees - Wildfire Games, converted by Beherith (see "LICENSE (of content by Wildfire Games).txt")
  21.  
  22. some mostly unused bitmaps and shit?! - Conflict Terra/no idea
  23.  
  24. in no special order also thanks to:
  25. Tobi Vollebregt - game_spawn.lua until it was replaced by tp_startbase_spawn.lua
  26.  
  27. Ptsnoop, writer of "Complete Guide to Making a Spring Game"
  28.  
  29. bobthedinosaur, [SIN]Goode, [0K]SirMaverick - mp testing
  30.  
  31. zwzsg, very helpful & his stuff was better docu than the wiki
  32.  
  33. S44 and zeroK for having their game online browsable
  34.  
  35. everybody else whos stuff served as reference
  36.  
  37. everybody in #moddev & #lua
  38.  
  39. the spring engine/lobby/server/upspring devs
  40.  
  41. quantum, licho, jK, Flozi, carrepairer, smoth, for various bits&pieces i dont remember in detail
  42.  
  43.  
  44. forgott you? tell me and enlarge your e-penoid by being listed in this file.
  45.  
  46.  
  47. I guess you can reuse whatever parts you find usefull as long as you do not make a complete ripoff.
  48. ie I dont want to spawn a series of ctf clones like there is with the *a games or chicken defense.
  49. If you reuse some code parts, iam glad about some short notice. It might also save you time&work ;)
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