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Warriorsarri

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Jun 20th, 2015
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  1. warrior="Warrior_Arms_T18H"
  2. level=100
  3. race=blood_elf
  4. role=attack
  5. position=back
  6. talents=1311322
  7. talent_override=bladestorm,if=raid_event.adds.count>=1|enemies>1
  8. talent_override=dragon_roar,if=raid_event.adds.count>=1|enemies>1
  9. talent_override=taste_for_blood,if=raid_event.adds.count>=1|enemies>1
  10. talent_override=ravager,if=raid_event.adds.cooldown>=60&raid_event.adds.exists
  11. glyphs=unending_rage/bull_rush/resonating_power
  12. spec=arms
  13.  
  14. # This default action priority list is automatically created based on your character.
  15. # It is a attempt to provide you with a action list that is both simple and practicable,
  16. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  17. # Feel free to edit, adapt and improve it to your own needs.
  18. # SimulationCraft is always looking for updates and improvements to the default action lists.
  19.  
  20. # Executed before combat begins. Accepts non-harmful actions only.
  21.  
  22. actions.precombat=flask,type=greater_draenic_strength_flask
  23. actions.precombat+=/food,type=sleeper_sushi
  24. actions.precombat+=/stance,choose=battle
  25. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  26. actions.precombat+=/snapshot_stats
  27. actions.precombat+=/potion,name=draenic_strength
  28.  
  29. # Executed every time the actor is available.
  30.  
  31. actions=charge,if=debuff.charge.down
  32. actions+=/auto_attack
  33. # This is mostly to prevent cooldowns from being accidentally used during movement.
  34. actions+=/run_action_list,name=movement,if=movement.distance>5
  35. actions+=/potion,name=draenic_strength,if=(target.health.pct<20&buff.recklessness.up)|target.time_to_die<25
  36. # This incredibly long line (Due to differing talent choices) says 'Use recklessness on cooldown with colossus smash, unless the boss will die before the ability is usable again, and then use it with execute.'
  37. actions+=/recklessness,if=(((target.time_to_die>190|target.health.pct<20)&(buff.bloodbath.up|!talent.bloodbath.enabled))|target.time_to_die<=12|talent.anger_management.enabled)&((desired_targets=1&!raid_event.adds.exists)|!talent.bladestorm.enabled)
  38. actions+=/bloodbath,if=(dot.rend.ticking&cooldown.colossus_smash.remains<5&((talent.ravager.enabled&prev_gcd.ravager)|!talent.ravager.enabled))|target.time_to_die<20
  39. actions+=/avatar,if=buff.recklessness.up|target.time_to_die<25
  40. actions+=/blood_fury,if=buff.bloodbath.up|(!talent.bloodbath.enabled&debuff.colossus_smash.up)|buff.recklessness.up
  41. actions+=/berserking,if=buff.bloodbath.up|(!talent.bloodbath.enabled&debuff.colossus_smash.up)|buff.recklessness.up
  42. actions+=/arcane_torrent,if=rage<rage.max-40
  43. actions+=/heroic_leap,if=(raid_event.movement.distance>25&raid_event.movement.in>45)|!raid_event.movement.exists
  44. actions+=/call_action_list,name=aoe,if=spell_targets.whirlwind>1
  45. actions+=/call_action_list,name=single
  46.  
  47. actions.movement=heroic_leap
  48. actions.movement+=/charge,cycle_targets=1,if=debuff.charge.down
  49. # If possible, charge a target that will give us rage. Otherwise, just charge to get back in range.
  50. actions.movement+=/charge
  51. # May as well throw storm bolt if we can.
  52. actions.movement+=/storm_bolt
  53. actions.movement+=/heroic_throw
  54.  
  55. actions.single=rend,if=target.time_to_die>4&dot.rend.remains<5.4
  56. actions.single+=/ravager,if=cooldown.colossus_smash.remains<4&(!raid_event.adds.exists|raid_event.adds.in>55)
  57. actions.single+=/colossus_smash,if=debuff.colossus_smash.down
  58. actions.single+=/mortal_strike,if=target.health.pct>20&(debuff.colossus_smash.up|rage>60)
  59. actions.single+=/colossus_smash
  60. actions.single+=/bladestorm,if=(((debuff.colossus_smash.up|cooldown.colossus_smash.remains>3)&target.health.pct>20)|(target.health.pct<20&rage<30&cooldown.colossus_smash.remains>4))&(!raid_event.adds.exists|raid_event.adds.in>55|(talent.anger_management.enabled&raid_event.adds.in>40))
  61. actions.single+=/storm_bolt,if=debuff.colossus_smash.down
  62. actions.single+=/siegebreaker
  63. actions.single+=/dragon_roar,if=!debuff.colossus_smash.up&(!raid_event.adds.exists|raid_event.adds.in>55|(talent.anger_management.enabled&raid_event.adds.in>40))
  64. actions.single+=/execute,if=buff.sudden_death.react
  65. actions.single+=/execute,if=(rage>72&cooldown.colossus_smash.remains>gcd)|debuff.colossus_smash.up|target.time_to_die<5
  66. actions.single+=/slam,if=(rage>20|cooldown.colossus_smash.remains>gcd)&target.health.pct>20&cooldown.colossus_smash.remains>1
  67. actions.single+=/shockwave
  68.  
  69. actions.aoe=sweeping_strikes
  70. actions.aoe+=/rend,if=ticks_remain<2&target.time_to_die>4&(target.health.pct>20|!debuff.colossus_smash.up)
  71. actions.aoe+=/rend,cycle_targets=1,max_cycle_targets=2,if=ticks_remain<2&target.time_to_die>8&!buff.colossus_smash_up.up&talent.taste_for_blood.enabled
  72. actions.aoe+=/rend,cycle_targets=1,if=ticks_remain<2&target.time_to_die-remains>18&!buff.colossus_smash_up.up&spell_targets.whirlwind<=8
  73. actions.aoe+=/ravager,if=buff.bloodbath.up|cooldown.colossus_smash.remains<4
  74. actions.aoe+=/bladestorm,if=((debuff.colossus_smash.up|cooldown.colossus_smash.remains>3)&target.health.pct>20)|(target.health.pct<20&rage<30&cooldown.colossus_smash.remains>4)
  75. actions.aoe+=/colossus_smash,if=dot.rend.ticking
  76. actions.aoe+=/execute,cycle_targets=1,if=!buff.sudden_death.react&spell_targets.whirlwind<=8&((rage>72&cooldown.colossus_smash.remains>gcd)|rage>80|target.time_to_die<5|debuff.colossus_smash.up)
  77. actions.aoe+=/heroic_charge,cycle_targets=1,if=target.health.pct<20&rage<70&swing.mh.remains>2&debuff.charge.down
  78. # Heroic Charge is an event that makes the warrior heroic leap out of melee range for an instant
  79. #If heroic leap is not available, the warrior will simply run out of melee to charge range, and then charge back in.
  80. #This can delay autoattacks, but typically the rage gained from charging (Especially with bull rush glyphed) is more than
  81. #The amount lost from delayed autoattacks. Charge only grants rage from charging a different target than the last time.
  82. #Which means this is only worth doing on AoE, and only when you cycle your charge target.
  83. actions.aoe+=/mortal_strike,if=target.health.pct>20&spell_targets.whirlwind<=5
  84. actions.aoe+=/dragon_roar,if=!debuff.colossus_smash.up
  85. actions.aoe+=/thunder_clap,if=(target.health.pct>20|spell_targets.whirlwind>=9)&glyph.resonating_power.enabled
  86. actions.aoe+=/rend,cycle_targets=1,if=ticks_remain<2&target.time_to_die>8&!buff.colossus_smash_up.up&spell_targets.whirlwind>=9&rage<50&!talent.taste_for_blood.enabled
  87. actions.aoe+=/whirlwind,if=target.health.pct>20|spell_targets.whirlwind>=9
  88. actions.aoe+=/siegebreaker
  89. actions.aoe+=/storm_bolt,if=cooldown.colossus_smash.remains>4|debuff.colossus_smash.up
  90. actions.aoe+=/shockwave
  91. actions.aoe+=/execute,if=buff.sudden_death.react
  92.  
  93. head=faceguard_of_iron_wrath,id=124334,bonus_id=566
  94. neck=choker_of_sneering_superiority,id=124219,bonus_id=566,enchant=gift_of_mastery
  95. shoulders=doomcriers_shoulderplates,id=124343,bonus_id=566
  96. back=cloak_of_incendiary_wrath,id=124144,bonus_id=566,enchant=gift_of_mastery
  97. chest=breastplate_of_iron_wrath,id=124319,bonus_id=566
  98. wrists=breachscarred_wristplates,id=124353,bonus_id=566
  99. hands=gauntlets_of_iron_wrath,id=124329,bonus_id=566
  100. waist=annihilans_waistplate,id=124349,bonus_id=566
  101. legs=legplates_of_iron_wrath,id=124340,bonus_id=566
  102. feet=treads_of_the_defiler,id=124322,bonus_id=566
  103. finger1=spellbound_runic_band_of_elemental_power,id=118305,enchant=gift_of_mastery
  104. finger2=loop_of_beckoned_shadows,id=124199,bonus_id=566,enchant=gift_of_mastery
  105. trinket1=empty_drinking_horn,id=124238,bonus_id=566
  106. trinket2=unending_hunger,id=124236,bonus_id=566
  107. main_hand=calamitys_edge,id=124389,bonus_id=566,enchant=mark_of_bleeding_hollow
  108.  
  109. # Gear Summary
  110. # gear_ilvl=715.00
  111. # gear_strength=4521
  112. # gear_stamina=5415
  113. # gear_crit_rating=2208
  114. # gear_haste_rating=874
  115. # gear_mastery_rating=1403
  116. # gear_multistrike_rating=588
  117. # gear_armor=2391
  118. # set_bonus=tier18_2pc=1
  119. # set_bonus=tier18_4pc=1
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