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SilvertigerL_C

Necro Tamer Profile

Dec 9th, 2017
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  1. <!DOCTYPE profile>
  2. <profile>
  3. <data name="CommandPrefix">0x0</data>
  4. <data name="UseObjectsQueue">True</data>
  5. <data name="ShowCorpseNames">False</data>
  6. <data name="ShowCreatureNames">False</data>
  7. <data name="OpenCorpses">False</data>
  8. <data name="OpenCorpsesRange">0x2</data>
  9. <data name="ShowMobileHits">False</data>
  10. <data name="PositionInTitle">True</data>
  11. <data name="ForceResolution">False</data>
  12. <data name="GameWindowWidth">0x320</data>
  13. <data name="GameWindowHeight">0x258</data>
  14. <data name="FilterLight">True</data>
  15. <data name="FilterMusic">False</data>
  16. <data name="FilterBardsMusic">False</data>
  17. <data name="FilterSound">False</data>
  18. <data name="FilterWeather">False</data>
  19. <data name="FilterSeason">False</data>
  20. <data name="FixedSeason">0x0</data>
  21. <data name="FilterDeath">True</data>
  22. <data name="FilterRepeatedMessages">False</data>
  23. <data name="FilterOthersSpeechColor">False</data>
  24. <data name="FilterSnoopingMessages">False</data>
  25. <data name="FilterTradeWindow">False</data>
  26. <data name="FilterRewardGump">False</data>
  27. <data name="HandsBeforePotions">False</data>
  28. <data name="HandsBeforeCasting">False</data>
  29. <data name="SmartTarget">0x3</data>
  30. <data name="SmartTargetRange">False</data>
  31. <data name="SmartTargetRangeValue">0xc</data>
  32. <data name="HighlightCurrentTarget">False</data>
  33. <data name="BlockInvalidHeal">False</data>
  34. <data name="ActionDelay">0x226</data>
  35. <data name="UseObjectsLimit">0x5</data>
  36. <data name="TargetShare">0x0</data>
  37. <data name="MountSerial">0x1ab05</data>
  38. <data name="BladeSerial">0xffffffff</data>
  39. <data name="BoneCutter">False</data>
  40. <data name="AutoMount">False</data>
  41. <data name="AutoBandage">False</data>
  42. <data name="AutoBandageTarget">0x0</data>
  43. <data name="AutoBandageScale">False</data>
  44. <data name="AutoBandageCount">False</data>
  45. <data name="AutoBandageStart">False</data>
  46. <data name="AutoBandageStartValue">0x5f</data>
  47. <data name="AutoBandageDelay">0x9c4</data>
  48. <data name="AutoBandageFormula">False</data>
  49. <data name="AutoBandageHidden">False</data>
  50. <data name="OpenDoors">True</data>
  51. <data name="UseDoors">False</data>
  52. <data name="SpellsColor">False</data>
  53. <data name="SpellsMode">0x2</data>
  54. <data name="SpellsTargetShare">0x0</data>
  55. <data name="OpenDoorsMode">0x0</data>
  56. <data name="OpenCorpsesMode">0x3</data>
  57. <data name="ShowMobileFlags">False</data>
  58. <data name="StateHighlightMode">0x3</data>
  59. <data name="StaticFields">False</data>
  60. <data name="CountStealthSteps">False</data>
  61. <data name="FriendsListOnly">True</data>
  62. <data name="FriendsParty">True</data>
  63. <data name="MoveConflictingItems">True</data>
  64. <data name="CustomCaption">True</data>
  65. <data name="CustomCaptionMode">0x1</data>
  66. <data name="CustomCaptionText">UO - $name $statusbar - $hits/$mana/$stam $maxfollowers</data>
  67. <data name="WarnCounters">True</data>
  68. <data name="WarnCountersValue">0x5</data>
  69. <data name="HighlightReagents">True</data>
  70. <data name="DisplayCountersName">True</data>
  71. <data name="CaptionUseNotoHue">True</data>
  72. <data name="CaptionUseNotoHue">True</data>
  73. <data name="DisplayCountersImage">True</data>
  74. <data name="FilterKarmaMessages">False</data>
  75. <data name="FilterFameMessages">False</data>
  76. <data name="PreventDismount">False</data>
  77. <data name="PreventAttackFriends">True</data>
  78. <data name="AutoSearchContainers">False</data>
  79. <data name="AutoAcceptParty">True</data>
  80. <data name="StaticFieldsMode">0x0</data>
  81. <friends>
  82. <friend name="an arctic ogre lord">0x6b7cd</friend>
  83. <friend name="a hell hound">0x4e36e</friend>
  84. <friend name="an arctic ogre lord">0x6b59b</friend>
  85. <friend name="Ragnar">0xadaff</friend>
  86. <friend name="Lizzy Bourden">0x51fbc</friend>
  87. <friend name="Network">0x1c3c4b</friend>
  88. <friend name="an arctic ogre lord">0x86c57</friend>
  89. <friend name="an arctic ogre lord">0x10a60</friend>
  90. <friend name="Tard">0x12fdfc</friend>
  91. <friend name="a pack llama">0xf4f2</friend>
  92. <friend name="an arctic ogre lord">0x865aa</friend>
  93. <friend name="an arctic ogre lord">0x7f68c</friend>
  94. <friend name="Valkyrie">0x39ed7</friend>
  95. <friend name="an arctic ogre lord">0xab4d5</friend>
  96. <friend name="Bug">0xb89ea</friend>
  97. <friend name="CHAMP">0x5cf8b</friend>
  98. <friend name="Otim O'Connel">0x9e9a5</friend>
  99. <friend name="a pack llama">0x8645b</friend>
  100. <friend name="an arctic ogre lord">0x105ebe</friend>
  101. <friend name="an arctic ogre lord">0xae5e1</friend>
  102. <friend name="an arctic ogre lord">0xab18c</friend>
  103. <friend name="Killa KIll Yo">0x14521f</friend>
  104. <friend name="an arctic ogre lord">0x7e228</friend>
  105. </friends>
  106. <counters/>
  107. <vendors>
  108. <buystate enabled="True" list="Regs"/>
  109. <sellstate enabled="True" list="Nasty Lettera"/>
  110. <shoppinglist type="Buy" name="Regs" limit="999" complete="True">
  111. <item amount="999" graphic="0xf84"/>
  112. <item amount="999" graphic="0xf8d"/>
  113. <item amount="999" graphic="0xf88"/>
  114. <item amount="999" graphic="0xf8c"/>
  115. </shoppinglist>
  116. <shoppinglist type="Sell" name="Nasty Lettera" limit="999" complete="False">
  117. <item amount="40" graphic="0xff2"/>
  118. <item amount="40" graphic="0xff1"/>
  119. </shoppinglist>
  120. </vendors>
  121. <autosearchexemptions/>
  122. <objects>
  123. <obj name="altar">0x4012835e</obj>
  124. <obj name="bankbook">0x41472845</obj>
  125. <obj name="buddy">0x101b9a</obj>
  126. <obj name="daemon box">0x43bdce76</obj>
  127. <obj name="library runebook">0x4044fbdb</obj>
  128. <obj name="mage librarian">0x7b</obj>
  129. <obj name="regbook1">0x409059b6</obj>
  130. <obj name="regbook2">0x40904975</obj>
  131. <obj name="sequencing">0x101b9a</obj>
  132. </objects>
  133. <hotkeys>
  134. <hotkey pass="False" key="0x8" action="macro.play" param="Chug Pots"/>
  135. <hotkey pass="False" key="0xa44" action="macro.play" param="ma fireball spam"/>
  136. <hotkey pass="False" key="0xc0" action="macro.play" param="Tele Ahead"/>
  137. <hotkey pass="False" key="0x27" action="macro.play" param="tele E"/>
  138. <hotkey pass="False" key="0x26" action="macro.play" param="Tele N"/>
  139. <hotkey pass="False" key="0x28" action="macro.play" param="Tele S"/>
  140. <hotkey pass="False" key="0x25" action="macro.play" param="Tele W"/>
  141. <hotkey pass="False" key="0x38" action="macro.play" param="Disoel Summons"/>
  142. <hotkey pass="True" key="0x4c0" action="macro.play" param="Emergency Recall"/>
  143. <hotkey pass="False" key="0xa51" action="macro.play" param="Invis"/>
  144. <hotkey pass="False" key="0x501" action="macro.play" param="target nf red"/>
  145. <hotkey pass="False" key="0xa45" action="macro.play" param="XHEAL"/>
  146. <hotkey pass="False" key="0x431" action="macro.play" param="All Guard"/>
  147. <hotkey pass="False" key="0x432" action="macro.play" param="All Kill"/>
  148. <hotkey pass="False" key="0x433" action="macro.play" param="All Follow Me"/>
  149. <hotkey pass="False" key="0x434" action="macro.play" param="All Stay"/>
  150. <hotkey pass="False" key="0x7b" action="macro.play" param="GetBod"/>
  151. <hotkey pass="False" key="0x51" action="macro.play" param="para field"/>
  152. <hotkey pass="False" key="0x420" action="macro.play" param="trap pouches"/>
  153. <hotkey pass="False" key="0x35" action="macro.play" param="Gift of Life"/>
  154. <hotkey pass="False" key="0x36" action="macro.play" param="Attunement Renewal"/>
  155. <hotkey pass="False" key="0x37" action="macro.play" param="protection"/>
  156. <hotkey pass="False" key="0x301" action="macro.play" param="Target RedGray"/>
  157. <hotkey pass="False" key="0x102" action="macro.play" param="Target Blue"/>
  158. <hotkey pass="False" key="0x34" action="macro.play" param="wildfire"/>
  159. <hotkey pass="False" key="0x5a" action="macro.play" param="Refresh"/>
  160. <hotkey pass="False" key="0x58" action="macro.play" param="Cure Pot Apple"/>
  161. <hotkey pass="False" key="0x257" action="macro.play" param="Resurrect"/>
  162. <hotkey pass="False" key="0x453" action="macro.play" param="Grab Body"/>
  163. <hotkey pass="False" key="0x844" action="macro.play" param="fireball loop"/>
  164. <hotkey pass="False" key="0x254" action="macro.play" param="Bola"/>
  165. <hotkey pass="False" key="0x851" action="macro.play" param="Clumsy"/>
  166. <hotkey pass="False" key="0x833" action="macro.play" param="Mindblast"/>
  167. <hotkey pass="False" key="0x835" action="macro.play" param="bless self"/>
  168. <hotkey pass="True" key="0xa57" action="macro.play" param="miniheal pots"/>
  169. <hotkey pass="False" key="0x845" action="macro.play" param="curse"/>
  170. <hotkey pass="False" key="0x841" action="macro.play" param="Lightning"/>
  171. <hotkey pass="False" key="0x853" action="macro.play" param="wall of stone"/>
  172. <hotkey pass="False" key="0x846" action="macro.play" param="EBolt"/>
  173. <hotkey pass="False" key="0x6bf" action="macro.play" param="Restock Pots"/>
  174. <hotkey pass="False" key="0xc45" action="macro.play" param="heal pet"/>
  175. <hotkey pass="False" key="0xb01" action="macro.play" param="target mb"/>
  176. <hotkey pass="False" key="0x834" action="macro.play" param="Meteror Swarm"/>
  177. <hotkey pass="False" key="0x831" action="macro.play" param="Explosion"/>
  178. <hotkey pass="False" key="0x832" action="macro.play" param="Flamstrike"/>
  179. <hotkey pass="False" key="0x235" action="macro.play" param="gift pet"/>
  180. <hotkey pass="False" key="0x31" action="macro.play" param="Throw Explo"/>
  181. <hotkey pass="False" key="0x32" action="macro.play" param="Throw Conflag"/>
  182. <hotkey pass="False" key="0x45a" action="macro.play" param="daemon bones"/>
  183. <hotkey pass="False" key="0x220" action="macro.play" param="Book Returns"/>
  184. <hotkey pass="False" key="0x7a" action="macro.play" param="hide all"/>
  185. <hotkey pass="False" key="0x101" action="macro.play" param="pvm get enemy"/>
  186. <hotkey pass="False" key="0xc20" action="macros.stop"/>
  187. <hotkey pass="False" key="0x857" action="spells.miniheal.self"/>
  188. <hotkey pass="False" key="0x651" action="spells.magery.invisibility"/>
  189. <hotkey pass="False" key="0x858" action="spells.necromancy.wither"/>
  190. <hotkey pass="False" key="0x8c0" action="spells.necromancy.painspike"/>
  191. <hotkey pass="False" key="0x85a" action="spells.spellweaving.thunderstorm"/>
  192. <hotkey pass="False" key="0x645" action="spells.bigheal.self"/>
  193. <hotkey pass="False" key="0x852" action="spells.magery.archcure"/>
  194. <hotkey pass="False" key="0xdd" action="hotkeys"/>
  195. <hotkey pass="False" key="0x843" action="spells.necromancy.evilomen"/>
  196. <hotkey pass="False" key="0x856" action="spells.necromancy.corpseskin"/>
  197. <hotkey pass="False" key="0xbb" action="targeting.friends.add"/>
  198. <hotkey pass="False" key="0x901" action="targeting.target.last"/>
  199. <hotkey pass="False" key="0xbd" action="targeting.friends.remove"/>
  200. <hotkey pass="False" key="0x39" action="agents.togglescavenger"/>
  201. <hotkey pass="False" key="0x30" action="actions.togglemounted"/>
  202. <hotkey pass="False" key="0xa52" action="spells.miniheal.friend"/>
  203. <hotkey pass="False" key="0x84d" action="main.snapshot"/>
  204. <hotkey pass="False" key="0x251" action="spells.magery.paralyzefield"/>
  205. <hotkey pass="False" key="0x6de" action="agents.organizer.suit"/>
  206. </hotkeys>
  207. <macros>
  208. <macro loop="False" name="Hide" interrupt="True">while not hidden 'self';useskill 'hiding';endwhile;</macro>
  209. <macro loop="False" name="Attack Closest" interrupt="True">// Sets the closest target as your enemy, best used in large field fights rather than cycling through targets;getenemy 'murderer' 'humanoid' 'gray' 'Innocent' 'transformation' 'closest';if friend 'found' or infriendlist 'found';continue;endif;</macro>
  210. <macro loop="False" name="Chug Pots" interrupt="True">if not timerexists 'Heal Potion';createtimer 'Heal Potion';endif;if not timerexists 'Enchanted Apple';createtimer 'Enchanted Apple';endif;if stam &lt; 10;// Refresh potion;usetype! 0xf0b;endif;if poisoned 'self';// Cure potion;usetype! 0xf07;endif;if not yellowhits 'self';if diffhits >= 30 and timer 'Heal Potion' >= 10250;// Heal potion;if usetype! 0xf0c;settimer 'Heal Potion' 0;endif;endif;// Enchanted apple;elseif timer 'Enchanted Apple' >= 30250 and usetype! 0x2fd8;settimer 'Enchanted Apple' 0;endif;</macro>
  211. <macro loop="True" name="Turn in place" interrupt="True">walk north;pause 250;walk east;pause 250;walk southeast;pause 250;walk south;pause 250;walk southwest;pause 250;walk west;pause 250;</macro>
  212. <macro loop="False" name="Tele Behind Target" interrupt="True">if @inrange 'last' 11;cast 'teleport';waitfortarget 3000;targettilerelative 'lasttarget' -1;endif;setability 'secondary' 'on';attack 'lasttarget';</macro>
  213. <macro loop="False" name="IDOC Finder" interrupt="True">if @findtype 0xbd2 'any' 'ground';clickobject 'found';waitforjournal 'danger' 1000 'system';if @injournal 'danger' 'system';guildmsg 'Found a house in danger of collapsing';snapshot;pause 500;clearjournal;// Ignore this sign so it does not repeat until next login;ignoreobject 'found';endif;endif;</macro>
  214. <macro loop="False" name="ma fireball spam" interrupt="False">if @inrange 'enemy' 10;// Dump existing harmful target on enemy;if targetexists 'harmful';target! 'enemy';// Harm if enemy is standing next to you;elseif @inrange 'enemy' 1;cast 'Harm' 'enemy';else;// Handle sequence, using alias trick;if not @findalias 'Sequencing';cast 'Magic Arrow' 'last';@setalias 'Sequencing' 'self';else;cast 'Fireball' 'last';@unsetalias 'Sequencing';endif;// Wait until cast is finished;while waitingfortarget 'harmful';endwhile;endif;endif;</macro>
  215. <macro loop="False" name="Tele Ahead" interrupt="True">cast "Teleport";pause 800;@targettilerelative 'self' 10;</macro>
  216. <macro loop="False" name="tele E" interrupt="True">autotargettileoffset 10 0 0;cast 'teleport';</macro>
  217. <macro loop="False" name="Tele N" interrupt="True">autotargettileoffset 0 -10 0;cast 'teleport';</macro>
  218. <macro loop="False" name="Tele S" interrupt="True">autotargettileoffset 0 10 0;cast 'teleport';</macro>
  219. <macro loop="False" name="Tele W" interrupt="True">autotargettileoffset -10 0 0;cast 'teleport';</macro>
  220. <macro loop="True" name="Wall Me" interrupt="True">autotargettile 'current';cast 'wall of stone';pause 900;autotargettileoffset 1 0 0;cast 'wall of stone';pause 900;autotargettileoffset -1 0 0;cast 'wall of stone';</macro>
  221. <macro loop="False" name="Wall Poop" interrupt="True">autotargettilerelative 'self' -1;cast 'wall of stone';</macro>
  222. <macro loop="False" name="Enter Moongate" interrupt="True">if @findtype 0xf6c 'any' 'ground' 1 2;sysmsg 'Moongate found, lets go!' 80;useobject! 'found';if @inregion 'guards';waitforgump 3716879466 2000;replygump 3716879466 1;endif;else;sysmsg 'Moongate not found, come closer.' 24;endif;</macro>
  223. <macro loop="False" name="Disoel Summons" interrupt="True">if @findtype 0xdda 0x0 ground 1 8;autotargetobject 'found';cast 'dispel field';endif;if @findtype 0xa4 0x0 Ground any 10 or @findtype 0x190 0x1 ground any 10;autotargetobject! 'found';endif;if @findtype 0xa4 0x0 Ground any 10 or @findtype 0x190 0x1 ground any 10;target! 'found';endif;if @findtype 0x3956 0x0 ground 1 8;cast 'dispel field';elseif @findtype 0x82 0x0 ground 1 8;cast 'dispel field';else;cast 'dispel';</macro>
  224. <macro loop="False" name="Emergency Recall" interrupt="True">if not listexists 'home';createlist 'home';pushlist 'home' 0x42515316 //serial for runebook for char 1;pushlist 'home'0x40b80e37 //serial for runebook for char 2;pushlist 'home' 0x4048603a //serial for etc;endif;while @findtype 0x22c5 'any' 'backpack';ignoreobject 'found';for 0 to 'home';if @Serial 'found' == serial 'home[]';cast "Recall";waitfortarget 2000;target! 'found';break;endif;endfor;endwhile;clearignorelist;</macro>
  225. <macro loop="True" name="scav" interrupt="False">useobject 0x44341e09;waitfortarget 15000;target! 'self';</macro>
  226. <macro loop="False" name="Invis" interrupt="True">if not buffexists 'invisibility';cast 'invisibility' 'self';pause 1000;endif;</macro>
  227. <macro loop="False" name="target nf red" interrupt="True">// Sets specific MURDERER as enemy, difficult to use quickly in large numbers because it cycles randomly;getenemy 'murderer' 'random' 'humanoid' 'transformation';if friend 'found' or infriendlist 'found';continue;endif;</macro>
  228. <macro loop="True" name="training" interrupt="False">cast 'counter attack';</macro>
  229. <macro loop="False" name="XHEAL" interrupt="False">//set to do not auto interrupt;if not listexists 'BodyTypes';createlist 'BodyTypes';//human;pushlist 'BodyTypes' 0x190;pushlist 'BodyTypes' 0x191;//wraith;pushlist 'BodyTypes' 0x2ec;pushlist 'BodyTypes' 0x2eb;//elf;pushlist 'BodyTypes' 0x25d;pushlist 'BodyTypes' 0x25e;//lich;pushlist 'BodyTypes' 0x2ed;//vamp;pushlist 'BodyTypes' 0x2e9;pushlist 'BodyTypes' 0x2e8;endif;if not listexists 'ghosts';createlist 'ghosts';pushlist 'ghosts' 0x192;pushlist 'ghosts' 0x193;pushlist 'ghosts' 0x260;pushlist 'ghosts' 0x25f;endif;//res dead friends if res precast;clearignorelist;if targetexists 'beneficial';for 0 to 'ghosts';while @findtype ghosts[] 'any' ground 1 1;if @infriendlist 'found';target! 'found';endif;ignoreobject 'found';endwhile;endfor;endif;//paralyzed friends;clearignorelist;ignoreobject 'self';for 0 to 'BodyTypes';while @findtype BodyTypes[] 'any' ground 0 10;if @infriendlist 'found' and paralyzed 'found';cast 'clumsy' 'found';endif;ignoreobject 'found';endwhile;endfor;//find lowest hp friend;clearignorelist;ignoreobject 'self';@setalias 'buddy' 'self';for 0 to 'BodyTypes';while @findtype BodyTypes[] 'any' ground 0 10;if not @findalias 'buddy' and @infriendlist 'found';if murderer 'found' and @inregion 'guards' 'found' 10;headmsg 'Murderer in guards!' 33 'found';elseif criminal 'found' and @inregion 'guards' 'found' 10;headmsg 'Criminal in guards!' 1000 'found';else;@setalias 'buddy' 'found';endif;endif;if @infriendlist 'found' and hits 'found' &lt; hits 'buddy';if not yellowhits 'found';if murderer 'found' and @inregion 'guards' 'found' 10;headmsg 'Murderer in guards!' 33 'found';elseif criminal 'found' and @inregion 'guards' 'found' 10;headmsg 'Criminal in guards!' 1000 'found';else;@setalias 'buddy' 'found';endif;else;headmsg 'Mortaled!' 54 'found';endif;endif;ignoreobject 'found';endwhile;endfor;if targetexists 'server' or targetexists 'beneficial';target! 'buddy';endif;if poisoned 'buddy' and @inrange 'buddy' 10;cast 'cure' 'buddy';elseif hits 'buddy' &lt; 95 and @inrange 'buddy' 10;cast 'heal' 'buddy';endif;</macro>
  230. <macro loop="False" name="All Guard" interrupt="True">togglemounted;msg 'All Guard Me' 400;</macro>
  231. <macro loop="False" name="All Kill" interrupt="True">dress 'Taming Brace';while dressing;endwhile;msg 'All Kill' 500;pause 1000;dress 'LRC Brace';while dressing;endwhile;</macro>
  232. <macro loop="False" name="All Follow Me" interrupt="True">msg 'All Follow Me' 600;</macro>
  233. <macro loop="False" name="SWeave Training" interrupt="True">if skill 'spellweaving' &lt; 10;autotargetground 2;cast 'natures fury';if mana &lt; 25;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' &lt; 24;cast "Thunderstorm";pause 1000;if mana &lt; 35;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' &lt; 52;cast 'reaper form';pause 2000;if mana &lt; 35;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' &lt;= 66;cast 'essence of wind';pause 4000;if mana &lt; 41;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' &lt;= 80;cast 'wildfire';target 'self';pause 2000;if mana &lt; 51;pause 1000;useskill 'meditation';pause 10000;endif;endif;if skill 'spellweaving' > 80;useobject 'self';cast 'word of death';pause 5000;target 'self';pause 2000;cast 'greater heal';pause 1000;autotargetself;pause 2000;if mana &lt; 51;pause 1000;useskill 'meditation';pause 10000;endif;endif;</macro>
  234. <macro loop="False" name="All Stay" interrupt="True">dress 'Taming Brace';while dressing;endwhile;msg 'All Stay' 800;dress 'LRC Brace';while dressing;endwhile;</macro>
  235. <macro loop="True" name="Taming" interrupt="True">useskill 'Animal Taming';waitfortarget 15000;targettype! 0x62;pause 1000;</macro>
  236. <macro loop="False" name="GetBod" interrupt="True">waitforcontext 'self' 1 15000;waitforcontext 0x4104b 1 15000;waitforgump 0x9bade6ea 3000;replygump 0x9bade6ea 1;pause 1500;waitforcontext 0x4102e 1 15000;waitforgump 0x9bade6ea 3000;replygump 0x9bade6ea 1;pause 1500;while @findtype 0x2259 'any' 'backpack';waitforproperties 'found' 2000;if @property 'BS' 'found';//msg a;setalias 'BS' 'found';ignoreobject 'found';else;setalias 'Tailor' 'found';ignoreobject 'found';endif;endwhile;while @findtype 0x2258 1102 'backpack';@moveitem 'found' 'BS';endwhile;while @findtype 0x2258 1155 'backpack';@moveitem 'found' 'Tailor';endwhile;if not hidden 'self';useskill 'hiding';endif;pause 1500;clearignorelist;logoutbutton;</macro>
  237. <macro loop="False" name="AUTOVET" interrupt="True">for 30;if not findalias 'pet';promptalias 'pet';endif;if not yellowhits 'pet';bandage 'pet';pause 3000;elseif yellowhits 'pet';cast 'remove curse';pause 5000;@Target! 'pet';endif;if hits &lt; 70;cast 'close wounds';pause 2000;@Target 'self';endif;endfor;</macro>
  238. <macro loop="False" name="Prompt Pet" interrupt="True">promptalias 'pet';playmacro 'AUTOVET';</macro>
  239. <macro loop="False" name="para field" interrupt="True">cast 'paralyze field';</macro>
  240. <macro loop="False" name="trap pouches" interrupt="False">if findtype 0xe79 'any' 'backpack' 1 1;if findalias 'PouchOk';useobject! 'found';unsetalias 'PouchOk';else;@settimer 'timeout' 0;cast 'Magic Trap';while not @targetexists 'server';if timer 'timeout' >= 1500 or @injournal 'concentration' 'system';break;endif;endwhile;@clearjournal;if targetexists 'server';target! 'found';setalias 'PouchOk' 'found';endif;endif;endif;</macro>
  241. <macro loop="False" name="Gift of Life" interrupt="True">cast 'gift of life' 'self';</macro>
  242. <macro loop="False" name="Attunement Renewal" interrupt="True">cast 'attunement';pause 500;cast 'gift of renewal''self';</macro>
  243. <macro loop="False" name="protection" interrupt="True">cast 'protection';</macro>
  244. <macro loop="False" name="Target RedGray" interrupt="True">// Sets specific CRIMINAL or GRAY as enemy, also cycles randomly;getenemy 'enemy' 'random' 'criminal' 'gray' 'humanoid' 'transformation';if friend 'found' or infriendlist 'found';continue;endif;</macro>
  245. <macro loop="False" name="Target Blue" interrupt="True">// Sets specific BLUE as enemy, also cycles randomly;getenemy 'Innocent' 'Humanoid' 'transformation' 'random';if friend 'found' or infriendlist 'found';continue;endif;target! 'enemy';</macro>
  246. <macro loop="True" name="wildfire" interrupt="True">cast 'wildfire';pause 1000;autotargetself;pause 10000;</macro>
  247. <macro loop="False" name="Refresh" interrupt="True">clearhands 'left';pause 1000;usetype 0xf0b;pause 500;msg 'bank' 3;organizer 'Suit' 'bank' 'backpack';while organizing;endwhile;canceltarget;dress 'Suit';</macro>
  248. <macro loop="False" name="Cure Pot Apple" interrupt="True">clearhands 'left';pause 500;if buffexists 'essence of wind';usetype! 0x2fd8;endif;if poisoned 'self';// Cure potion;usetype! 0xf07;endif;if yellowhits 'self';usetype! 0x2fd8;endif;if hits &lt;= 95;usetype! 0xf0c;endif;pause 500;dress 'Suit';</macro>
  249. <macro loop="False" name="Resurrect" interrupt="True">cast 'resurrection';</macro>
  250. <macro loop="False" name="Grab Body" interrupt="False">replygump 2957810225 1;usetype! '0x2006' '35075' 'ground' '2';replygump 2957810225 1;usetype '0x2006' '0x4001' 'ground' '2';if poisoned 'self';// Cure potion;usetype! 0xf07;else;if hits &lt;= 70 and timer 'Heal Potion' >= 10250;//if diffhits >= 20 and timer 'Heal Potion' >= 10250;// Heal potion;usetype! 0xf0c;settimer 'Heal Potion' 0;else;usetype! '0xf0b';endif;endif;pause 500;useobject 0xdf14e;dress 'Suit';</macro>
  251. <macro loop="False" name="fireball loop" interrupt="False">cast 'fireball''last';</macro>
  252. <macro loop="False" name="Bola" interrupt="True">while mounted;useobject! 'self';pause 600;endwhile;//use bola;usetype 0x26ac;while waitingfortarget;endwhile;pause 300;target! 'enemy';</macro>
  253. <macro loop="True" name="Clumsy" interrupt="False">cast 'clumsy' 'enemy';</macro>
  254. <macro loop="False" name="Mindblast" interrupt="False">cast 'mind blast''enemy';</macro>
  255. <macro loop="False" name="bless self" interrupt="False">cast 'bless''self';</macro>
  256. <macro loop="False" name="miniheal pots" interrupt="False">clearhands 'left';pause 500;//You will check do not interrupt and pass to uo;if buffexists 'essence of wind';@usetype! 0x2fd8;endif;if poisoned 'self';// Cure potion;@usetype! 0xf07;endif;if yellowhits 'self';@usetype! 0x2fd8;endif;if not yellowhits 'self';if @findtype 0xf07 'any' 'backpack' >= 1;miniheal 'self';endif;if not @findtype 0xf07 'any' 'backpack';miniheal 'self';endif;if not timerexists 'Heal Potion';createtimer 'Heal Potion';endif;if stam &lt; 10;// Refresh potion;@usetype! 0xf0b;endif;if poisoned 'self';// Cure potion;@usetype! 0xf07;endif;if hits &lt;= 70 and timer 'Heal Potion' >= 10250;//if diffhits >= 20 and timer 'Heal Potion' >= 10250;// Heal potion;@usetype! 0xf0c;settimer 'Heal Potion' 0;endif;dress 'Suit';</macro>
  257. <macro loop="False" name="curse" interrupt="False">cast 'curse''enemy';</macro>
  258. <macro loop="False" name="Lightning" interrupt="False">cast 'lightning''enemy';</macro>
  259. <macro loop="False" name="wall of stone" interrupt="False">cast 'wall of stone';</macro>
  260. <macro loop="False" name="EBolt" interrupt="False">cast 'energy bolt''enemy';shownames 'mobiles';</macro>
  261. <macro loop="True" name="Invis Dutch Rudder" interrupt="True">setalias 'dutch rudder' 0x534b6;if not hidden 0x534b6;cast 'invisibility''self';pause 120000;cast 'invisibility' 'dutch rudder';pause 2000;endif;</macro>
  262. <macro loop="False" name="Restock Pots" interrupt="True">if not findalias 'restock pots';promptalias 'restock pots';endif;useobject 'restock pots';organizer 'Pots''restock pots''backpack';while organizing;endwhile;</macro>
  263. <macro loop="False" name="heal pet" interrupt="True">miniheal 'last';</macro>
  264. <macro loop="False" name="target mb" interrupt="True">@removelist 'MB';if not targetexists 'harmful';endif;sysmsg 'MB Attack Initiated' 34;@unsetalias 'MBFOUND';if not listexists 'MB';createlist 'MB';pushlist 'MB' 0x130ab;pushlist 'MB' 0x16440f;pushlist 'MB' 0x1510d8;endif;while not @findalias 'MBFOUND';for 0 to 'MB';if @inrange MB[] 10 and @hits MB[] > 0;setalias 'MBfound' 'self';target! MB[];sysmsg 'MB Attacked!';endif;endfor;endwhile;</macro>
  265. <macro loop="False" name="shownames" interrupt="True"></macro>
  266. <macro loop="False" name="Meteror Swarm" interrupt="True">cast 'meteor swarm';shownames 'mobiles';</macro>
  267. <macro loop="False" name="Explosion" interrupt="True">cast 'explosion';shownames 'mobiles';</macro>
  268. <macro loop="False" name="Flamstrike" interrupt="True">cast 'flame strike';shownames 'mobiles';</macro>
  269. <macro loop="False" name="gift pet" interrupt="True">cast 'gift of life';pause 3000;togglemounted;pause 500;@target! 0xdf14e;pause 500;useobject 0xdf14e;</macro>
  270. <macro loop="True" name="poison" interrupt="True">cast 'poison strike' enemy;</macro>
  271. <macro loop="False" name="Throw Explo" interrupt="True">if not @inrange 'last' 12;sysmsg 'Last target not found!' 25;stop;endif;if @usetype! 0xf0d;pause 1500;if @injournal '4' 'Cheap Kills';// Edit pause accordingly to your ping;pause 2425;else;// Same pauses as above minus 1 second;pause 1425;endif;target! 'last';clearjournal;else;sysmsg 'Out of explosion potions!' 25;endif;</macro>
  272. <macro loop="False" name="Throw Conflag" interrupt="True">if not @inrange 'last' 12;sysmsg 'Last target not found!' 25;stop;endif;if @usetype! 0xf06;pause 1500;if @injournal '4' 'Duck Commander';// Edit pause accordingly to your ping;pause 2425;else;// Same pauses as above minus 1 second;pause 1425;endif;target! 'last';clearjournal;else;sysmsg 'Out of conflag potions!' 25;endif;</macro>
  273. <macro loop="False" name="Plague Para" interrupt="False">if not @findobject 'knife';promptalias 'knife';endif;if @findtype 0x307 and 'paralyzed' 'found' 'closest';if @inrange 'found' 2;useobject 'knife';waitfortarget 15000;target 'found';@ignoreobject 'found';endif;else;@setalias 'enemy' 'found';@cleartargetqueue;autotargetobject 'enemy';cast 'paralyze' 'closest' 'enemy';target 'enemy';endif;</macro>
  274. <macro loop="False" name="daemon bones" interrupt="True">useobject 0x41472845;waitforgump 0x554b87f3 15000;replygump 0x554b87f3 17;pause 2000;msg 'bank' 2;if not findalias 'daemon box';promptalias 'daemon box';endif;organizer 'Daemon Bones' 'backpack''daemon box';while organizing;endwhile;useobject 0x41472845;waitforgump 0x554b87f3 15000;replygump 0x554b87f3 53;</macro>
  275. <macro loop="True" name="Accept Res" interrupt="True">if dead 'self';warmode 'on';replygump 0xb04c9a31 1;pause 500;endif;if @injournal 'focus please';cast 'arcane circle';pause 1000;clearjournal;endif;</macro>
  276. <macro loop="True" name="click screen" interrupt="True">replygump 0x5d40a15b 3;pause 500;clickscreen 300 300 'single''left';pause 500;replygump 0x11775c2e 1;pause 500;while not hidden 'self';useskill 'hiding';endwhile;</macro>
  277. <macro loop="True" name="drop bag balls" interrupt="True">movetypeoffset 0x2256 'backpack' 'ground' [-1 0 0} 'any' 1;</macro>
  278. <macro loop="True" name="Book Returns" interrupt="True">@removelist 'books';@createlist 'books';@pushlist 'books' 0xff0;//@pushlist 'books' 0xff1;@removelist 'book sals';@createlist 'book sals';@pushlist 'book sals' 0xff2;if not inrange 'Librarian' 3;useobject 'Library Runebook';pause 1000;replygump 0x554b87f3 5;pause 2000;endif;useobject 'Librarian';pause 1000;while @findtype 0xff0 0 'backpack' 'any';if not @findalias 'Library Runebook';promptalias 'Library Runebook';endif;if not @findalias 'Librarian';promptalias 'Librarian';endif;for 0 to 'books';replygump 0xe158184c 305;waitfortarget 15000;targettype 0xff0 0 0;waitforgump 0xe158184c 15000;endfor;endwhile;replygump 0xe158184c 0;//pause 500;//cast 'recall';//pause 1000;//target '0x4044fbdb';//pause 2000;//if not @findalias 'Book Box';//promptalias 'Book Box';//endif;//while @findtype 0xff1 0 'backpack' 'any';//movetype '0xff1' 'backpack' 'Book Box' [0 0 0] 0 1;//endwhile;while @findtype 0xff2 0 'backpack' 'any' or @findtype 0xff1 0 'backpack' 'any';useobject 'Library Runebook';pause 1000;replygump 0x554b87f3 29;pause 2000;for 0 to 'book sals';if not findalias 'Luna Provisioner';promptalias 'Luna Provisioner';endif;contextmenu 'Luna Provisioner' 2;endfor;endwhile;stop;</macro>
  279. <macro loop="True" name="spinning" interrupt="True">turn "North";turn "Northeast";turn "East";turn "Southeast";turn "South";turn "Southwest";walk "West";turn "Northwest";</macro>
  280. <macro loop="False" name="hide all" interrupt="True">cast 'bless';pause 1000;@getenemy 'innocent''closest';pause 100;@target! 'enemy';</macro>
  281. <macro loop="True" name="Buy Regs" interrupt="True">//1. add 999 of up to 4 different reagents to your buy agent and check complete, do not have bottles or scrolls enabled on buy agent;//2. need organizer named "unload" that will move bought items from your backpack to a container in your bank box;//3. need organizer named "gold" that moves gold from self to your backpack;//4. set all the runebook ids to yours;//5. faction runes may be commented out if price in those towns are high;@setalias 'regbook1' 0x409059b6;@setalias 'regbook2' 0x40904975;@setalias 'regbook3' 0x42515f03;@setalias 'bankbook' 0x41472845;@removelist 'Runes1';@removelist 'Runes2';@removelist 'Runes3';if not listexists 'Runes1';@createlist 'Runes1';pushlist 'Runes1' 5;pushlist 'Runes1' 11;pushlist 'Runes1' 17;pushlist 'Runes1' 23;pushlist 'Runes1' 29;pushlist 'Runes1' 35;pushlist 'Runes1' 41;pushlist 'Runes1' 47;pushlist 'Runes1' 53;pushlist 'Runes1' 59;pushlist 'Runes1' 65;pushlist 'Runes1' 71;//pushlist 'Runes1' 77;//pushlist 'Runes1' 83;//pushlist 'Runes1' 89;//pushlist 'Runes1' 95;endif;if not listexists 'Runes2';@createlist 'Runes2';//begin faction runes;//pushlist 'Runes2' 5;//pushlist 'Runes2' 11;//pushlist 'Runes2' 17;//pushlist 'Runes2' 23;//pushlist 'Runes2' 29;//pushlist 'Runes2' 35;//pushlist 'Runes2' 41;//pushlist 'Runes2' 47;//pushlist 'Runes2' 53;//pushlist 'Runes2' 59;//pushlist 'Runes2' 65;//end faction runes, more below;//pushlist 'Runes2' 71;pushlist 'Runes2' 77;pushlist 'Runes2' 83;pushlist 'Runes2' 89;pushlist 'Runes2' 95;endif;if not listexists 'Runes3';@createlist 'Runes3';//pushlist 'Runes3' 5;//pushlist 'Runes3' 11;// pushlist 'Runes3' 17;// pushlist 'Runes3' 23;//begin faction runes;//pushlist 'Runes3' 29;//pushlist 'Runes3' 35;//pushlist 'Runes3' 41;//end faction runes;endif;if not listexists 'reglist';@createlist 'reglist';pushlist 'reglist' 0xf7a;pushlist 'reglist' 0xf7b;pushlist 'reglist' 0xf84;pushlist 'reglist' 0xf85;pushlist 'reglist' 0xf86;pushlist 'reglist' 0xf88;pushlist 'reglist' 0xf8d;pushlist 'reglist' 0xf8c;pushlist 'reglist' 0xf78;pushlist 'reglist' 0xf7d;pushlist 'reglist' 0xf8f;pushlist 'reglist' 0xf8e;pushlist 'reglist' 0xf8a;endif;if not listexists 'npcbodies';createlist 'npcbodies';pushlist 'npcbodies' 0x190;pushlist 'npcbodies' 0x191;endif;@removelist 'NPC Names';if not listexists 'NPCNames';createlist 'NPCNames';pushlist 'NPCNames' Mage;pushlist 'NPCNames' Alchemist;pushlist 'NPCNames' Herbalist;pushlist 'NPCNames' Necromancer;pushlist 'NPCNames' Reagent Man;endif;if not timerexists 'hourloop';createtimer 'hourloop';endif;settimer 'hourloop' 0;clearignorelist;@clearjournal;//;//;//book 1;for 0 to 'Runes1';while mana &lt; 20;endwhile;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'regbook1';waitforgump 0x554b87f3 5000;sysmsg 'Book1' 33;sysmsg 'Runes1[]' 33;replygump 0x554b87f3 Runes1[];pause 2000;if hits &lt; 90;bigheal 'self';endif;for 0 to 'npcbodies';while @findtype npcbodies[] 'any' 'ground' 1 10;waitforproperties 'found' 5000;if not property 'guild' 'found' and not property 'instructor' 'found';if not property 'quest' 'found';for 0 to 'NPCNames';if property NPCNames[] 'found';waitforcontext 'found' 1 5000;pause 1000;endif;endfor;endif;endif;for 0 to 'reglist';if @counttype reglist[] 'any' 'backpack' > 998;@setalias 'unloadregs' 'bankbook';endif;endfor;if @findalias 'unloadregs' or @counttype 0xeed 'any' 'backpack' &lt; 2000;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'bankbook';waitforgump 0x554b87f3 5000;replygump 0x554b87f3 17;pause 2000;msg 'bank';pause 500;organizer 'unload';while organizing;endwhile;organizer 'gold';while organizing;endwhile;while mana &lt; 20;endwhile;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'regbook1';waitforgump 0x554b87f3 5000;sysmsg 'Book1' 33;sysmsg 'Runes1[]' 33;replygump 0x554b87f3 Runes1[];pause 2000;@unsetalias 'unloadregs';elseif weight > 400;cast 'bless' 'self';if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'bankbook';waitforgump 0x554b87f3 5000;replygump 0x554b87f3 17;pause 2000;msg 'bank';pause 500;organizer 'unload';while organizing;endwhile;organizer 'gold';while organizing;endwhile;while mana &lt; 20;endwhile;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'regbook1';waitforgump 0x554b87f3 5000;sysmsg 'Book1' 33;sysmsg 'Runes1[]' 33;replygump 0x554b87f3 Runes1[];pause 2000;@unsetalias 'unloadregs';else;ignoreobject 'found';endif;endwhile;endfor;endfor;//;//;//book 2;for 0 to 'Runes2';while mana &lt; 20;endwhile;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'regbook2';waitforgump 0x554b87f3 5000;sysmsg 'Book2' 33;sysmsg 'Runes2[]' 33;replygump 0x554b87f3 Runes2[];pause 2000;if hits &lt; 90;bigheal 'self';endif;for 0 to 'npcbodies';while @findtype npcbodies[] 'any' 'ground' 1 10;waitforproperties 'found' 5000;if not property 'guild' 'found' and not property 'instructor' 'found';if not property 'quest' 'found';for 0 to 'NPCNames';if property NPCNames[] 'found';waitforcontext 'found' 1 5000;pause 1000;endif;endfor;endif;endif;for 0 to 'reglist';if @counttype reglist[] 'any' 'backpack' > 998;@setalias 'unloadregs' 'bankbook';endif;endfor;if @findalias 'unloadregs' or @counttype 0xeed 'any' 'backpack' &lt; 2000;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'bankbook';waitforgump 0x554b87f3 5000;replygump 0x554b87f3 17;pause 2000;msg 'bank';pause 500;organizer 'unload';while organizing;endwhile;organizer 'gold';while organizing;endwhile;while mana &lt; 20;endwhile;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'regbook2';waitforgump 0x554b87f3 5000;sysmsg 'Book2' 33;sysmsg 'Runes2[]' 33;replygump 0x554b87f3 Runes2[];pause 2000;@unsetalias 'unloadregs';else;ignoreobject 'found';endif;endwhile;endfor;endfor;//;//;//book 3;for 0 to 'Runes3';while mana &lt; 20;endwhile;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'regbook3';waitforgump 0x554b87f3 5000;sysmsg 'Book3' 33;sysmsg 'Runes3[]' 33;replygump 0x554b87f3 Runes3[];pause 2000;if hits &lt; 90;bigheal 'self';endif;for 0 to 'npcbodies';while @findtype npcbodies[] 'any' 'ground' 1 10;waitforproperties 'found' 5000;if not property 'guild' 'found' and not property 'instructor' 'found';if not property 'quest' 'found';for 0 to 'NPCNames';if property NPCNames[] 'found';waitforcontext 'found' 1 5000;pause 1000;endif;endfor;endif;endif;for 0 to 'reglist';if @counttype reglist[] 'any' 'backpack' > 998;@setalias 'unloadregs' 'bankbook';endif;endfor;if @findalias 'unloadregs' or @counttype 0xeed 'any' 'backpack' &lt; 2000;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'bankbook';waitforgump 0x554b87f3 5000;replygump 0x554b87f3 17;pause 2000;msg 'bank';pause 500;organizer 'unload';while organizing;endwhile;organizer 'gold';while organizing;endwhile;while mana &lt; 20;endwhile;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'regbook3';waitforgump 0x554b87f3 5000;sysmsg 'Book3' 33;sysmsg 'Runes3[]' 33;replygump 0x554b87f3 Runes3[];pause 2000;@unsetalias 'unloadregs';else;ignoreobject 'found';endif;endwhile;endfor;endfor;if @injournal 'world will save';pause 30000;@clearjournal;endif;useobject 'bankbook';waitforgump 0x554b87f3 5000;replygump 0x554b87f3 17;pause 2000;msg 'bank';pause 500;organizer 'unload';while organizing;endwhile;organizer 'gold';while organizing;endwhile;while timer 'hourloop' &lt; 3720000;endwhile;</macro>
  282. <macro loop="True" name="Mage LiLibrarian" interrupt="True">@setalias 'Library Runebook' 0x4044fbdb;@setalias 'Mage Librarian' 0x7b;@setalias 'bankbook' 0x41472845;@removelist 'library regs';@createlist 'library regs';@pushlist 'library regs' 0xff0;@pushlist 'library regs' 0xff1;@pushlist 'library regs' 0xff;@pushlist 'library regs' 0xff1;if not inrange 'Mage Librarian' 3;useobject 'Library Runebook';pause 1000;replygump 0x554b87f3 35;pause 2000;endif;useobject 'Mage Librarian';pause 1000;while @findtype 0xf88 0 'backpack' 'any' or @findtype 0xf8c 0;//while @findtype 0xf8d 0 'backpack' 'any' or @findtype 0xf84 0 'backpack' 'any';while @findtype 0xf88 0 'backpack' 'any' or @findtype 0xf8c 0 'backpack' 'any';for 0 to 'library regs';//spiders silk;while @findtype 0xf8d 0 'backpack' 'any';useobject 'Mage Librarian';waitforgump 0xe158184c 1000;replygump 0xe158184c 311;waitforprompt 15000;promptmsg '1000';pause 500;endwhile;pause 500;//mandrake root;while @findtype 0xf86 0 'backpack' 'any';useobject 'Mage Librarian';waitforgump 0xe158184c 1000;replygump 0xe158184c 308;waitforprompt 15000;promptmsg '1000';pause 500;endwhile;pause 500;//sulfurous ash;while @findtype 0xf8c 0 'backpack' 'any';useobject 'Mage Librarian';waitforgump 0xe158184c 1000;replygump 0xe158184c 310;waitforprompt 15000;promptmsg '1000';pause 500;endwhile;pause 500;//garlic;while @findtype 0xf84 0 'backpack' 'any';useobject 'Mage Librarian';waitforgump 0xe158184c 1000;replygump 0xe158184c 306;waitforprompt 15000;promptmsg '1000';pause 500;endwhile;pause 500;//ginseng;while @findtype 0xf85 0 'backpack' 'any';useobject 'Mage Librarian';waitforgump 0xe158184c 1000;replygump 0xe158184c 307;waitforprompt 15000;promptmsg '1000';pause 500;endwhile;pause 500;//nightshade;while @findtype 0xf88 0 'backpack' 'any';useobject 'Mage Librarian';waitforgump 0xe158184c 1000;replygump 0xe158184c 309;waitforprompt 15000;promptmsg '1000';pause 500;endwhile;endfor;endwhile;endwhile;pause 500;pause 1000;replygump 0xe158184c 0;pause 1000;useobject 'bankbook';pause 1000;replygump 0x554b87f3 17;pause 2000;msg 'bank' 3;pause 100;organizer 'regs for library';while organizing;endwhile;</macro>
  283. <macro loop="False" name="pvm get enemy" interrupt="True">// Sets specific CRIMINAL or GRAY as enemy, also cycles randomly;getenemy 'enemy' 'random' 'criminal' 'gray' 'closest';if friend 'found' or infriendlist 'found';continue;endif;</macro>
  284. <macro loop="True" name="HTown Keys" interrupt="True">useobject 0x1d3f1;pause 600;waitforgump 0x19bc4061 3000;pause 600;replygump 0x19bc4061 1;pause 600;waitforcontext 'self' 4 3000;//green;waitfortarget 15000;pause 600;targettype 0x25d6;pause 600;//yellow;waitfortarget 15000;pause 600;targettype 0x25d9;pause 600;//red;waitfortarget 15000;pause 600;targettype 0x25d8;pause 600;//white;waitfortarget 15000;pause 600;targettype 0x25dc;pause 600;//blue;waitfortarget 15000;pause 600;targettype 0x25d7;pause 600;canceltarget;pause 600;useobject 0x1d3f1;pause 600;waitforgump 0xdf31ecf8 3000;pause 600;replygump 0xdf31ecf8 4;pause 600;waitforgump 0x96626c6e 3000;pause 600;replygump 0x96626c6e 1;pause 600;</macro>
  285. <macro loop="True" name="key drop" interrupt="False">if not findalias 'altar';promptalias 'altar';endif;@movetype 0x5728 'backpack' 'altar' 'any';if not buffexists 'invisibility';cast 'invisibility' 'self';pause 1000;endif;</macro>
  286. <macro loop="True" name="test" interrupt="True">if not listexists 'mylist';createlist 'mylist';pushlist 'mylist' 3;endif;for 0 to 'mylist';sysmsg 'test';endfor;</macro>
  287. </macros>
  288. <autoloot>
  289. <enabled>True</enabled>
  290. <container>0x4099e31e</container>
  291. <guards>False</guards>
  292. </autoloot>
  293. <scavenger enabled="True">
  294. <scavenge enabled="True" color="0x34" graphic="0x14f0"/>
  295. <scavenge enabled="True" color="0x0" graphic="0xff1"/>
  296. <scavenge enabled="True" color="0x0" graphic="0xff2"/>
  297. <scavenge enabled="True" color="0x0" graphic="0xff0"/>
  298. <scavenge enabled="True" color="0x44e" graphic="0x2258"/>
  299. <scavenge enabled="True" color="0x483" graphic="0x2258"/>
  300. <scavenge enabled="True" color="0x0" graphic="0xeed"/>
  301. </scavenger>
  302. <organizer>
  303. <group loop="False" name="Pots" source="0xffffffff" stack="True" complete="True" target="0x404b99b7">
  304. <item amount="0x5" graphic="0x2fd8"/>
  305. <item amount="0x14" graphic="0xf0b"/>
  306. <item amount="0x14" graphic="0xf0c"/>
  307. <item amount="0x14" graphic="0xf07"/>
  308. </group>
  309. <group loop="False" name="Suit" source="0xffffffff" stack="False" complete="True" target="0x427c23b2">
  310. <item amount="0x0" graphic="0x1db9"/>
  311. <item amount="0x0" graphic="0x1088"/>
  312. <item amount="0x0" graphic="0x1f09"/>
  313. <item amount="0x0" graphic="0x1086"/>
  314. <item amount="0x0" graphic="0x13cc"/>
  315. <item amount="0x0" graphic="0x13cd"/>
  316. <item amount="0x0" graphic="0x13be"/>
  317. <item amount="0x0" graphic="0xefa"/>
  318. <item amount="0x0" graphic="0x1bc3"/>
  319. <item amount="0x0" graphic="0x2f5b"/>
  320. <item amount="0x0" graphic="0x2fc6"/>
  321. <item amount="0x0" graphic="0x2fd8"/>
  322. <item amount="0x0" graphic="0xf0c"/>
  323. <item amount="0x0" graphic="0xf0b"/>
  324. <item amount="0x0" graphic="0xf07"/>
  325. </group>
  326. <group loop="False" name="Daemon Bones" source="0x427c23b2" stack="True" complete="True" target="0x43bdce76">
  327. <item amount="0x0" graphic="0xf80"/>
  328. <item amount="0x0" graphic="0xeed"/>
  329. </group>
  330. <group loop="False" name="gold" source="0x101b9a" stack="True" complete="True" target="0x427c23b2">
  331. <item amount="0x7d0" graphic="0xeed"/>
  332. </group>
  333. <group loop="False" name="unload" source="0x427c23b2" stack="True" complete="True" target="0x43bdce76">
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  336. <item amount="0x0" graphic="0xf8c"/>
  337. <item amount="0x0" graphic="0xf86"/>
  338. <item amount="0x0" graphic="0xf8d"/>
  339. <item amount="0x0" graphic="0xf85"/>
  340. </group>
  341. <group loop="False" name="regs for library" source="0x43bdce76" stack="True" complete="True" target="0x427c23b2">
  342. <item amount="0x3e8" graphic="0xf8d"/>
  343. <item amount="0x3e8" graphic="0xf88"/>
  344. <item amount="0x3e8" graphic="0xf84"/>
  345. <item amount="0x3e8" graphic="0xf8c"/>
  346. <item amount="0x3e8" graphic="0xf85"/>
  347. <item amount="0x3e8" graphic="0xf86"/>
  348. </group>
  349. </organizer>
  350. <spellgrid>
  351. <grid enabled="False" x="579" y="619" name="Magery/UOF" locked="True"/>
  352. <grid enabled="True" x="532" y="510" name="Necroweavermage" locked="True"/>
  353. <grid enabled="False" x="50" y="50" name="bushwarrior" locked="True"/>
  354. <grid enabled="False" x="573" y="642" name="create food" locked="True"/>
  355. </spellgrid>
  356. <dresslist name="Taming Brace" container="0x0">
  357. <item layer="14">0x42a6a81b</item>
  358. </dresslist>
  359. <dresslist name="Luke" container="0x0">
  360. <item layer="8">0x4041e73a</item>
  361. <item layer="14">0x424feba0</item>
  362. <item layer="6">0x43acea50</item>
  363. <item layer="19">0x43edcf24</item>
  364. <item layer="7">0x41476cda</item>
  365. <item layer="10">0x4065fc25</item>
  366. <item layer="4">0x40628828</item>
  367. <item layer="2">0x4244d984</item>
  368. <item layer="1">0x439b1dba</item>
  369. <item layer="9">0x40cdd6c2</item>
  370. <item layer="22">0x43297ed0</item>
  371. <item layer="13">0x41434adb</item>
  372. </dresslist>
  373. <dresslist name="LRC Brace" container="0x0">
  374. <item layer="14">0x40039ab3</item>
  375. </dresslist>
  376. <dresslist name="Suit" container="0x0">
  377. <item layer="8">0x4041e73a</item>
  378. <item layer="14">0x424feba0</item>
  379. <item layer="6">0x43acea50</item>
  380. <item layer="19">0x43edcf24</item>
  381. <item layer="7">0x41476cda</item>
  382. <item layer="10">0x4065fc25</item>
  383. <item layer="4">0x40628828</item>
  384. <item layer="2">0x4244d984</item>
  385. <item layer="1">0x439b1dba</item>
  386. <item layer="9">0x40cdd6c2</item>
  387. <item layer="22">0x43297ed0</item>
  388. <item layer="13">0x41434adb</item>
  389. </dresslist>
  390. </profile>
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