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Habreno

Map Glitch Page Rewrite for ZSR

Sep 12th, 2018
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  1. ###### First discovered by zeldagamern01
  2. # Trick Description
  3.  
  4. Map Glitch is a trick that disables most triggers that would cause a new area to load (such as loading zones) and most triggers that would cause the current area to reload (such as void planes). It does not generally disable cutscene triggers, and it also does not disable save point triggers (triggers that define where a save is loaded at).
  5.  
  6. It's important to note that the option to warp from the map screen is not initially available. The ability to do so is only obtained during the cutscene that plays after opening the portal in the Kakariko Gorge area (where Midna forces Link to warp to Faron Province).
  7.  
  8. Notes:
  9. - This trick only works on the USA and PAL/AUS GCN versions, as well as the USA 1.0, PAL/AUS, and JPN Wii versions. Other Versions will not disable loading triggers on the map as they are disabled later in the warping process.
  10. - Whenever the interrupting action is talking to Midna and the trick starts with Link as Wolf, it is also possible to trigger a Midna Jump instead. This still provides Map Glitch, but Midna goes to the jump location rather than talking to Link.
  11. - Every method shown here is frame-perfect; there is only a one-frame window on the requisite timing inputs. This can be either two inputs on the same frame or one input on a specific frame.
  12. - Map Glitch may be cancelled in a variety of ways:
  13.  
  14. * Loading another area, such as via using a Howling Stone (as is done when performing [Snowpeak Early](http://zelda.speedruns.com/tp/msb/early-snowpeak)) or a cutscene which causes an area load (as what happens when performing [King Bulblin Fight in the Bulblin Camp Early](http://zelda.speedruns.com/tp/world/desert-province#map-glitch-to-early-king-bulblin-battle)).
  15. * Savewarping, often after hitting a savewarp trigger (as is done when performing Earliest Snowpeak) or after setting Epona OOB to obtain her later (as was done when performing Epona OOB to reach Lanayru Province Early).
  16. * Warping to another area, usually when using Map Glitch to reach a collectable or pickup earlier than intended.
  17.  
  18.  
  19. # Mainstream Methods Commonly Used in Speedruns
  20. ## Map Warp + Midna Button Cancel Method (GCN Only)
  21. ###### Discovered by zeldagamern01
  22.  
  23. 1. Press D-Right (or D-Left if the Minimap is hidden) and Z on the same frame.
  24. 2. Select any warp destination on the Map Screen and choose to warp there.
  25. 3. If successful, Midna will talk to you, interrupting the warp.
  26.  
  27. Note: If you are struggling to press both D-Right/D-Left and Z on the same frame, you can unplug your controller, hold both inputs down, then plug the controller back in. This will cause the game to read both inputs on the same frame.
  28.  
  29. <div id="4BAygtsEu0U" class="embedded_video"></div>
  30.  
  31. ## Icon Shortcuts + Midna Button Cancel Method (Wii Only)
  32. ###### Discovered by Maxime Deslauriers
  33.  
  34. 1. Activate Icon Shortcuts in the Options menu on the Pause screen.
  35. 2. Open the Map via Icon Shortcuts and call Midna on the same frame.
  36. 3. Select any warp destination on the Map Screen and choose to warp there.
  37. 4. If successful, Midna will talk to you, interrupting the warp.
  38.  
  39. Notes: The whole suite of inputs in Step 2 is the following:
  40. Standing still and holding Z, press A, B, and D-Up on the same frame. One of A or B can be held down in advance after Z is held, but the other of those two plus D-Up must be input on the same frame.
  41.  
  42. <div id="d3hEd5Pkt3s" class="embedded_video"></div>
  43.  
  44. # Other Methods
  45. ## Midna Warp + Fast Action Button Cancel Method
  46. ###### Discovered by mzxrules
  47.  
  48. This version may be performed without the ability to warp via the Map Screen, though warping via Midna is still required. However, it can only be done as Wolf with Midna riding on Link's back.
  49.  
  50. 1. Stand next to a Howling Stone or patch of Horse/Bird Grass as wolf.
  51. 2. Call Midna.
  52. 3. Select any warp destination on the Map Screen and choose to warp there.
  53. 4. Press A to interact with the Howling Stone or Horse/Bird Grass.
  54. 5. If successful, the warp will be interrupted.
  55.  
  56. Note: The reason this only works on these objects is because of how long it takes for the A button to reappear after talking to Midna. For most objects, there is about a one second delay before the A button reappears. With these objects, however, the A button reappears almost instantly.
  57.  
  58. <div id="S2TwgXTIY_A" class="embedded_video"></div>
  59.  
  60. ## Map Warp + Animation Item Cancel Method
  61. ###### Discovered by Swordlink90
  62.  
  63. 1. Equip an item that will play a short cutscene when used. These are some of the items that are known to work:
  64. - A Bottle filled with most things.
  65. - Auru's Note/Ashei's Sketch
  66. 2. Press D-Right (D-Left with the minimap closed; GCN) or 1 (Wii)
  67. 3. Select any warp destination on the Map Screen and choose to warp there.
  68. 4. As the Map Screen closes, immediately use the item equipped at step one afterwards.
  69. 5. If successful, you will pull out the item instead of warping.
  70.  
  71. <div id="MvkInMuZGLw" class="embedded_video"></div>
  72.  
  73. ## Map Screen Delay Method
  74. ###### Discovered by mzxrules
  75.  
  76. Originally discovered as an alternative method for Wii versions, where the GCN-style (Midna Button + Map Button) does not work as the inputs do not register together. The above method is generally easier and has the same requirements.
  77.  
  78. 1. Equip an item that will play a short cutscene when used. These are some of the items that are known to work:
  79. - A Bottle filled with most things.
  80. - Auru's Note/Ashei's Sketch
  81. 2. Press D-Right (D-Left with the minimap closed; GCN) or 1 (Wii) and the item's button on the same frame. If done correctly, the Map Screen sound effect will play, but the animation will prevent the map from opening.
  82. 3. Just as the animation finishes, call Midna. The timing is tricky as Midna can appear before the Map will.
  83. 4. Select any warp destination on the Map Screen and choose to warp there.
  84. 5. If successful, Midna will talk to you, interrupting the warp.
  85.  
  86. <div id="qSGknKi1MxM" class="embedded_video"></div>
  87.  
  88. ## Map Warp + Action Button Cancel Method
  89. ###### Discovered by mzxrules
  90.  
  91. 1. Find something that can be talked to or read with A.
  92. 2. Press D-Right (D-Left with the minimap closed) and A on the same frame (GCN) or 1 and A on the same frame (Wii)
  93. 3. Select any warp destination on the Map Screen and choose to warp there.
  94. 4. If successful, you will read or talk instead of warping.
  95.  
  96. ## Midna Warp + Dig Spot Method
  97. ###### Discovered by Dragonbane
  98.  
  99. This version also may be performed without the ability to warp via the Map Screen, though warping via Midna is still required. However, it can only be done as Wolf with Midna riding on Link's back.
  100.  
  101. 1. Stand next to a dig spot which causes a cutscene as Wolf.
  102. 2. Call Midna.
  103. 3. Select any warp destination on the Map Screen and choose to warp there.
  104. 4. Press Y (GCN) or D-Down (Wii) to interact with the dig spot. If successful, the warp will be interrupted.
  105.  
  106. Note: Because of the restrictions on the dig spot, this is by far the most limited method. There are only six dig spots in the game which work for this style of map glitch, and two of them are in Snowpeak Ruins. The other two locations are in the Kakariko Gorge area, at the gate blocking the entrance to Kakariko Village, prior to it being opened, and in South Faron, at the side of the gate blocking access to the dark tunnel connecting South Faron to the Faron Woods.
  107.  
  108. # Additional Notes:
  109. - Activating Map Glitch and then opening a door that Link can go through without falling will distort Link's collisions and minimize his hitbox, much in the same way that [Chest Storage](http://zelda.speedruns.com/tww/Techniques/storage#chest-storage) does in Wind Waker. This is known as [Storage](http://zelda.speedruns.com/tp/tech/storage) but does not currently hold any use. Activating Map Glitch and then opening a door that Link **cannot** go through without falling will cause the game to softlock.
  110. - Falling into a void with some momentum in some direction (either by jumpslashing or having momentum as Link starts to fall) will cause Link to move in that direction infinitely as he falls, as the respawn trigger is inactive. Some cutscene triggers, as well as any body of water, extend downwards forever, and this can be used to reach them even if they are otherwise inaccessible.
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