Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //// PLAYER JOINS ////
- 68.027 Info AppManager.cpp:420: Saving game as /factorio/saves/Day1BobAngel.zip
- 868.031 Info AsyncScenarioSaver.cpp:156: Saving process PID: 155
- 868.443 Info ChildProcessAgent.cpp:60: Child 155 exited with return value 0
- 868.443 Info AppManager.cpp:423: Saving finished
- 1866.115 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({XXXX:65485}))
- 1866.115 Refusing connection for address (IP ADDR:({XXXX:65485})), username (XXXX). PasswordMissing
- // He never gets prompted for a password, just "Could not establish comms w server" and gets booted
- //// I JOIN ////
- 1891.147 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({XXXX:51731}))
- 1891.147 Info ServerRouter.cpp:453: Replying to connectionRequest for address(IP ADDR:({XXXX:51731})).
- 1891.147 Info ServerSynchronizer.cpp:600: nextHeartbeatSequenceNumber(54196) adding peer(3)
- 1891.165 Info ServerMultiplayerManager.cpp:780: updateTick(5553202) changing state from(InGame) to(InGameSavingMap)
- 1891.215 Info ServerMultiplayerManager.cpp:930: updateTick(5553202) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
- 1891.493 Info ServerMultiplayerManager.cpp:997: UpdateTick(5553202) Serving map(/factorio/temp/mp-save-2.zip) for peer(3) size(7271774) crc(2027631173)
- 1891.493 Info ServerMultiplayerManager.cpp:780: updateTick(5553202) changing state from(InGameSavingMap) to(InGame)
- 1891.560 Info ServerMultiplayerManager.cpp:930: updateTick(5553202) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 1891.912 Info ServerMultiplayerManager.cpp:930: updateTick(5553202) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 1892.853 Info ServerMultiplayerManager.cpp:930: updateTick(5553258) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
- 1892.941 Info ServerMultiplayerManager.cpp:930: updateTick(5553263) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
- 1892.942 Info GameActionHandler.cpp:4965: UpdateTick (5553263) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect)
- 1893.013 Info ServerMultiplayerManager.cpp:930: updateTick(5553268) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
- 2021-02-12 00:26:57 [JOIN] Ser_Birdman joined the game
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement