Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- _player = _this select 0;
- _marker = _this select 1;
- _myMags = magazines _player;
- _pWeap = primaryWeapon _player;
- if !(_pWeap isEqualTo "") then {
- _objPosition = markerPos _marker;
- deleteMarker _marker;
- _box = createVehicle ["groundWeaponHolder", _objPosition, [], 0.5, "CAN_COLLIDE"];
- _box setDir floor (random 360);
- _box addMagazineCargoGlobal ["FakeMagazine",1];
- _player action ["DropWeapon", _box, _pWeap];
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement