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Kyosama Player-prev.log

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Jan 23rd, 2020
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  1. Mono path[0] = 'E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.392 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.593000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 3:11:23 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 6b4 -> priority: 1
  32. Thread -> id: 2574 -> priority: 1
  33. Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174330.
  39. Total: 432.305100 ms (FindLiveObjects: 9.889200 ms CreateObjectMapping: 20.146200 ms MarkObjects: 401.899600 ms DeleteObjects: 0.369900 ms)
  40.  
  41. Tamer ID: 230058
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175136.
  48. Total: 335.044000 ms (FindLiveObjects: 8.068300 ms CreateObjectMapping: 14.961500 ms MarkObjects: 311.699800 ms DeleteObjects: 0.314200 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  51.  
  52. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193587.
  53. Total: 349.346300 ms (FindLiveObjects: 9.808300 ms CreateObjectMapping: 14.831500 ms MarkObjects: 323.574000 ms DeleteObjects: 1.132100 ms)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  56.  
  57. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199443.
  58. Total: 350.867300 ms (FindLiveObjects: 10.164800 ms CreateObjectMapping: 18.077700 ms MarkObjects: 321.753800 ms DeleteObjects: 0.870700 ms)
  59.  
  60. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  61.  
  62. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206623.
  63. Total: 353.570900 ms (FindLiveObjects: 11.774900 ms CreateObjectMapping: 16.294800 ms MarkObjects: 324.904300 ms DeleteObjects: 0.596500 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  66.  
  67. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211232.
  68. Total: 356.993200 ms (FindLiveObjects: 10.009000 ms CreateObjectMapping: 16.329600 ms MarkObjects: 329.461100 ms DeleteObjects: 1.193300 ms)
  69.  
  70. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  71.  
  72. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211327.
  73. Total: 354.921800 ms (FindLiveObjects: 10.024300 ms CreateObjectMapping: 16.791800 ms MarkObjects: 327.624800 ms DeleteObjects: 0.480400 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  76.  
  77. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 218999.
  78. Total: 363.395900 ms (FindLiveObjects: 11.044000 ms CreateObjectMapping: 21.769600 ms MarkObjects: 329.429400 ms DeleteObjects: 1.152400 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  81.  
  82. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224287.
  83. Total: 366.172600 ms (FindLiveObjects: 10.932700 ms CreateObjectMapping: 21.508600 ms MarkObjects: 333.338000 ms DeleteObjects: 0.393000 ms)
  84.  
  85. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  86.  
  87. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230370.
  88. Total: 366.225800 ms (FindLiveObjects: 12.072800 ms CreateObjectMapping: 21.469400 ms MarkObjects: 332.044200 ms DeleteObjects: 0.639100 ms)
  89.  
  90. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  91.  
  92. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 240059.
  93. Total: 367.417900 ms (FindLiveObjects: 11.869600 ms CreateObjectMapping: 20.926800 ms MarkObjects: 334.395700 ms DeleteObjects: 0.225500 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240059.
  98. Total: 368.483500 ms (FindLiveObjects: 11.053200 ms CreateObjectMapping: 21.748800 ms MarkObjects: 335.423100 ms DeleteObjects: 0.257800 ms)
  99.  
  100. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  101.  
  102. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240059.
  103. Total: 375.573000 ms (FindLiveObjects: 11.917900 ms CreateObjectMapping: 20.786500 ms MarkObjects: 342.543700 ms DeleteObjects: 0.324500 ms)
  104.  
  105. Close Time: 1/23/2020 3:13:09 PM
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  112.  
  113. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  116.  
  117. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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