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- local msg = game.Players.LocalPlayer.PlayerGui.Game.Message
- local vim = game:GetService("VirtualInputManager")
- local ps = Enum.KeyCode.Print
- while true do
- while not msg.Visible do wait() end
- while msg.Visible do wait() end
- vim:SendKeyEvent(true, ps, false, game)
- vim:SendKeyEvent(false, ps, false, game)
- end
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