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Jan 21st, 2018
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  1. Table 'DT_BasePlayer'
  2. Property 'm_lifeState' offset: [0x8F]
  3. Property 'm_iHealth' offset: [0x90]
  4. Property 'm_fFlags' offset: [0x2FC]
  5. Property 'm_flMaxspeed' offset: [0x1004]
  6. Property 'm_vecViewOffset[0]' offset: [0xE4]
  7. Property 'm_vecVelocity[0]' offset: [0x108]
  8. Table 'DT_BaseEntity'
  9. Property 'm_iTeamNum' offset: [0x98]
  10. Property 'm_hOwnerEntity' offset: [0x484]
  11. Table 'DT_TFWeaponKnife'
  12. Property 'm_bReadyToBackstab' offset: [0xA98]
  13. Table 'DT_WeaponPipebombLauncher'
  14. Property 'm_flChargeBeginTime' offset: [0xAA4]
  15. Table 'DT_BaseCombatWeapon'
  16. Property 'm_iPrimaryAmmoType' offset: [0x93C]
  17. Table 'DT_TFProjectile_Arrow'
  18. Property 'm_bCritical' offset: [0x81A]
  19. Property 'm_bArrowAlight' offset: [0x819]
  20. Table 'DT_TFProjectile_EnergyBall'
  21. Property 'm_bChargedShot' offset: [0x814]
  22. Table 'DT_TFProjectile_Flare'
  23. Property 'm_bCritical' offset: [0x810]
  24. Table 'DT_TFProjectile_Rocket'
  25. Property 'm_bCritical' offset: [0x810]
  26. Table 'DT_TFWeaponBaseGrenadeProj'
  27. Property 'm_bCritical' offset: [0x83C]
  28. Table 'DT_BaseCombatCharacter'
  29. Property 'm_hActiveWeapon' offset: [0xCF8]
  30. Property 'm_hMyWeapons' offset: [0xC38]
  31. Table 'DT_ObjectTeleporter'
  32. Property 'm_iState' offset: [0xEB8]
  33. Table 'DT_ObjectSentrygun'
  34. Property 'm_iAmmoShells' offset: [0xEBC]
  35. Property 'm_iAmmoRockets' offset: [0xEC4]
  36. Property 'm_iState' offset: [0xEB8]
  37. Property 'm_iKills' offset: [0xEC8]
  38. Table 'DT_ObjectDispenser'
  39. Property 'm_iAmmoMetal' offset: [0xED0]
  40. Table 'DT_BaseGrenade'
  41. Property 'm_hThrower' offset: [0x814]
  42. Table 'DT_TFProjectile_Pipebomb'
  43. Property 'm_bDefensiveBomb' offset: [0x858]
  44. Property 'm_iType' offset: [0x844]
  45. Table 'DT_BaseObject'
  46. Property 'm_iHealth' offset: [0xE6C]
  47. Property 'm_iMaxHealth' offset: [0xE70]
  48. Property 'm_bHasSapper' offset: [0xE64]
  49. Property 'm_bBuilding' offset: [0xE75]
  50. Property 'm_flPercentageConstructed' offset: [0xE80]
  51. Property 'm_iUpgradeLevel' offset: [0xE34]
  52. Property 'm_iUpgradeMetal' offset: [0xE3C]
  53. Table 'DT_TFPlayer'
  54. Property 'm_PlayerClass' offset: [0x143C]
  55. Property 'm_iClass' offset: [0x04]
  56. Property 'm_Shared' offset: [0x15B4]
  57. Property 'm_nPlayerCond' offset: [0xB0]
  58. Property 'm_nPlayerCondEx' offset: [0xB4]
  59. Property 'm_nDisguiseTeam' offset: [0x180]
  60. Property 'm_iRevengeCrits' offset: [0x338]
  61. Property 'm_nDisguiseClass' offset: [0x184]
  62. Property 'm_flEnergyDrinkMeter' offset: [0x270]
  63. Property 'm_flHypeMeter' offset: [0x274]
  64. Property 'm_flChargeMeter' offset: [0x278]
  65. Table 'DT_CaptureFlag'
  66. Property 'm_nFlagStatus' offset: [0x828]
  67. Property 'm_flResetTime' offset: [0x82C]
  68. Table 'DT_EconEntity'
  69. Property 'm_AttributeManager' offset: [0x800]
  70. Property 'm_Item' offset: [0x40]
  71. Property 'm_iItemDefinitionIndex' offset: [0x10]
  72. dwCritOffset [0x5B4]
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