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jbrocky

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Jun 14th, 2019
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  1. You stride away, moving north.
  2. [Glatoph, Ruins - 7825]
  3. Your steps ring on the steel floor as you move down this bare corridor. There are no doors, no corners, nothing to mar the dull, featureless steel. The shadowy tunnel goes north and south. You also see a steel golem.
  4. Obvious exits: north, south
  5. >evoke
  6. You don't have a spell prepared!
  7. >prep 309
  8. You chant a reverent litany, clasping your hands while focusing upon the Condemn spell...
  9. Your spell is ready.
  10. >evoke
  11. You gesture.
  12. [SMR result: 131 (Open d100: 40)]
  13. The pungent stench of decay fills the air as mist rises from the floor around you!
  14. Skeletal appendages burst from the floor and tear into you, inflicting 14 points of damage!
  15. ... 15 points of damage!
  16. Loud *crack* as your sternum breaks!
  17. You are stunned for 2 rounds!
  18. Skeletal appendages burst from the floor and tear into you, inflicting 14 points of damage!
  19. ... 25 points of damage!
  20. Vicious strike punctures intestines!
  21. Skeletal appendages burst from the floor and tear into you, inflicting 11 points of damage!
  22. ... 15 points of damage!
  23. Loud *crack* as your sternum breaks!
  24. Skeletal appendages burst from the floor and tear into you, inflicting 11 points of damage!
  25. ... 15 points of damage!
  26. Well aimed shot, punctures upper arm!
  27. Skeletal appendages burst from the floor and tear into you, inflicting 14 points of damage!
  28. ... 15 points of damage!
  29. Loud *crack* as your sternum breaks!
  30. You become solid again.
  31. You suddenly feel less protected.
  32. The powerful look leaves you.
  33. The light blue glow leaves you.
  34. Your sense of faith and conviction wanes.
  35. The brilliant luminescence fades from around you.
  36. The air calms down around you.
  37. You sense Luukos's condemnation of Denathe wane.
  38. The burden of Denathe's condemnation lifts from your spirit.
  39. The deep blue glow leaves you.
  40. A white glow rushes away from you.
  41. You return to normal color.
  42. The dim aura fades from around you.
  43. You feel the protection of your deity's influence fade.
  44.  
  45. It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
  46.  
  47. You realize that you have no outstanding favors which Lorminstra owes you, and without having accomplished a deed for Her, your soul is in danger of vanishing from the land forever!
  48.  
  49. ...departing in 10 mins...
  50. Cast Roundtime 3 Seconds.
  51. (Forcing stance down to guarded)
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