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- Golemancy Changelog:
- - Copper Golem Oxidation ambient rate decreased by 25%.
- - Copper Golem Oxidation now reduced by 40% of max on death.
- - Copper Golem Oxidation to rain increased by 50%.
- - Copper Golem Oxidation to water increased by 50%.
- - Copper Golem Oxidation now properly reduces movement and breaking speed between tiny and low thresholds.
- - Copper Golem Oxidation low threshold now begins earlier.
- - Copper Golem Copper Core can now heal with the Oxidized mod's Copper Nuggets.
- - Overgrolem Camouflage now has a (hopefully unobtrusive) overlay while active and nearby leaves, increasing in opacity based on proximity.
- - Overgrolem Camouflage now activates when inside of at least 1 leaf block, instead of 2.
- - Frosted Golem Ice Body cost reduced to 25% of max Temperature, from 35%.
- - Frosted Golem Ice Body now additionally heals 1 health every 4 seconds while in snow (weather).
- - Frosted Golem Temperature no longer debuffs it while in snow (weather).
- - Magmatist Molten Core ambient loss rate reduced by 33%.
- - Magmatist Molten Core sprinting loss rate reduced by 33%.
- - Magmatist Boiling Body lava vision reduced from 25 to 16.
- - Aquanaut rework (see below)
- Aquanaut Rework:
- - Aquanaut Aquabatics jump height and increased air speed in water removed.
- - Aquanaut Aquabatics now grants movement speed from Dolphin's Grace.
- - Aquanaut Pressurized completely changed; is now permanently reduced movement speed.
- - Aquanaut Water Vision is no longer toggleable.
- - Aquanaut Water Climbing now only works on kelp, and is now toggled with Secondary.
- - Aquanaut Dredge Line added: while in water, you can fire a grappling hook to pull yourself to blocks, or entities to you. Use with Primary.
- - Aquanaut Metal Shell added: 8 bonus armor.
- - Aquanaut Unwieldy added: can't use shields.
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