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Feb 17th, 2019
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <!-- MODDING DLC Pack by Albo1125 and Festivalmatt-->
  3. <CVehicleModelInfo__InitDataList>
  4. <residentTxd>vehshare</residentTxd>
  5. <residentAnims />
  6. <InitDatas>
  7. <!-- Add custom entries here (check Readme), between <InitDatas> and </InitDatas>-->
  8. <Item>
  9. <modelName>unmarkx5</modelName>
  10. <txdName>unmarkx5</txdName>
  11. <handlingId>BALLER2</handlingId>
  12. <gameName>UNMARKX5</gameName>
  13. <vehicleMakeName />
  14. <expressionDictName>null</expressionDictName>
  15. <expressionName>null</expressionName>
  16. <animConvRoofDictName>null</animConvRoofDictName>
  17. <animConvRoofName>null</animConvRoofName>
  18. <animConvRoofWindowsAffected />
  19. <ptfxAssetName>null</ptfxAssetName>
  20. <audioNameHash>POLICE</audioNameHash>
  21. <layout>LAYOUT_STANDARD</layout>
  22. <coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
  23. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  24. <scenarioLayout />
  25. <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  26. <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  27. <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
  28. <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  29. <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
  30. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
  31. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  32. <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  33. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
  34. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
  35. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  36. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  37. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  38. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  39. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  40. <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
  41. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
  42. <FirstPersonMobilePhoneSeatIKOffset>
  43. <Item>
  44. <Offset x="0.136000" y="0.146000" z="0.435000" />
  45. <SeatIndex value="2" />
  46. </Item>
  47. <Item>
  48. <Offset x="0.136000" y="0.146000" z="0.435000" />
  49. <SeatIndex value="3" />
  50. </Item>
  51. </FirstPersonMobilePhoneSeatIKOffset>
  52. <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
  53. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  54. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  55. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  56. <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  57. <shouldUseCinematicViewMode value="true" />
  58. <shouldCameraTransitionOnClimbUpDown value="false" />
  59. <shouldCameraIgnoreExiting value="false" />
  60. <AllowPretendOccupants value="true" />
  61. <AllowJoyriding value="false" />
  62. <AllowSundayDriving value="false" />
  63. <AllowBodyColorMapping value="true" />
  64. <wheelScale value="0.236900" />
  65. <wheelScaleRear value="0.236900" />
  66. <dirtLevelMin value="0.000000" />
  67. <dirtLevelMax value="0.300000" />
  68. <envEffScaleMin value="0.000000" />
  69. <envEffScaleMax value="1.000000" />
  70. <envEffScaleMin2 value="0.000000" />
  71. <envEffScaleMax2 value="1.000000" />
  72. <damageMapScale value="0.600000" />
  73. <damageOffsetScale value="1.000000" />
  74. <diffuseTint value="0x00FFFFFF" />
  75. <steerWheelMult value="1.000000" />
  76. <HDTextureDist value="5.000000" />
  77. <lodDistances content="float_array">
  78. 15.000000
  79. 30.000000
  80. 60.000000
  81. 120.000000
  82. 500.000000
  83. 500.000000
  84. </lodDistances>
  85. <minSeatHeight value="0.839" />
  86. <identicalModelSpawnDistance value="20" />
  87. <maxNumOfSameColor value="10" />
  88. <defaultBodyHealth value="1000.000000" />
  89. <pretendOccupantsScale value="1.000000" />
  90. <visibleSpawnDistScale value="1.000000" />
  91. <trackerPathWidth value="2.000000" />
  92. <weaponForceMult value="1.000000" />
  93. <frequency value="100" />
  94. <swankness>SWANKNESS_1</swankness>
  95. <maxNum value="2" />
  96. <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  97. <type>VEHICLE_TYPE_CAR</type>
  98. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  99. <dashboardType>VDT_GENTAXI</dashboardType>
  100. <vehicleClass>VC_EMERGENCY</vehicleClass>
  101. <wheelType>VWT_MUSCLE</wheelType>
  102. <trailers />
  103. <additionalTrailers />
  104. <drivers>
  105. <Item>
  106. <driverName>S_M_Y_Cop_01</driverName>
  107. <npcName />
  108. </Item>
  109. </drivers>
  110. <extraIncludes />
  111. <doorsWithCollisionWhenClosed />
  112. <driveableDoors />
  113. <bumpersNeedToCollideWithMap value="false" />
  114. <needsRopeTexture value="false" />
  115. <requiredExtras />
  116. <rewards>
  117. <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  118. <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  119. <Item>REWARD_STAT_WEAPON</Item>
  120. </rewards>
  121. <cinematicPartCamera>
  122. <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  123. <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  124. <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  125. <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  126. </cinematicPartCamera>
  127. <NmBraceOverrideSet />
  128. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  129. <buoyancySphereSizeScale value="1.000000" />
  130. <pOverrideRagdollThreshold type="NULL" />
  131. <firstPersonDrivebyData>
  132. <Item>STD_POLICE_FRONT_LEFT</Item>
  133. <Item>STD_POLICE_FRONT_RIGHT</Item>
  134. <Item>STD_POLICE_REAR_LEFT</Item>
  135. <Item>STD_POLICE_REAR_RIGHT</Item>
  136. </firstPersonDrivebyData>
  137. </Item>
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