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- Storing a loading zone. Hit the loading zone and keep jumping the same frame you land (1 frame window). Must have control stick neutral for it to work. If you are 1 frame late, you will jump but still hit the loading zone. Depending on where you move you can change the trajectory you enter it and get OoB on most loading zones.
- Having different boots delays the loading zone could be useful for switches
- Stuff tested
- Miscellaneous
- Talking to an NPC: Delays loading zone until you stop talking. Can do multiple times.
- Saving: Delays loading zone until saving is finished.
- Hitting 2 loading zones: Game sends you into the 2nd one you hit.
- Going into a door: plays cutscene but sends you to loading zone anyways.
- Getting an item: delays it until you pick it up.
- Going down a pipe: takes you to the loading zone instead of the pipe broke savestate.
- Chuck Quizmo delays until the quiz is finished
- Heart block delayed until finished
- die with loading zone stored nothing :(
- touching a card does nothing too :(
- Prologue
- Kamek dropping block on stairs cutscene: See Talking to an NPC
- Jr Troopa Skip: DOES WORK. Jump until to the bush and it starts the cutscenes and takes you out of the playground without fighting him.
- Fence cutscene including Goombario and Power Jump. Doesn't work because the text doesn't delay it for some reason.
- Goomba Bros: doesn't work text doesn't delay it
- Goomba King button: stores the cutscene so it plays right when you reenter the screen.
- Kamek cutscene after goomba king: does nothing
- Log Skip: DOES WORK http://www.youtube.com/watch?v=5Qkhm_GepwE You would do it after getting bombette as you need both her and kooper to beat the game (probably maybe you can skip their stuff too lol)
- First cutscene at star summit. Doesn't work
- Twink scene for action command star and magikoopa fight. Doesn't work
- Chapter 1
- Button for bridge: surprisingly doesn't work
- FP Plus without bombette easy go to bottom right corner
- Go to back of koopa bros fortress Got extremely close TAS could probably make it
- Chapter 2
- riding train: does nothing :(
- get to letter 3 is possible
- skip parakarry by going right to seed doubt it
- butt slide things doesn't work
- it MIGHT work on putting the pulse stone in the rock i skipped it with hacks
- hammer doesn't let you open chest.
- tornado did nothing
- Chapter 5
- pirahna in hallway does nothing
- landing in lava does nothing
- zip line looks funny but does nothing
- glitch doesn't work in the last screen of volcano?????
- riding whale needs TAS
- Chapter 6
- door entrance does nothing cancels loading zone
- petunia did same as every other cutscene.
- after mole fights could maybe be small tas optimization
- yellow berry skip SHOULD WORK. Only test it wouldn't load the right zone. Maybe because of getting into battles?
- red/blue berry skips work but not sure if it's faster losing speedy spin.
- bubble berry early. can't work because there is no ground.
- lakitu fight in grass maze. can't skip trigger but you can go around the maze but it takes a lot of jumps.
- rosie text nothing
- posie text 2 nothing
- rosie text 2 nothing
- lily text 2 putting stone in. also crashes emulator if you leave the menu up. if done after the text, it will put the stone in and store that cutscene until you walk on that spot again (maybe can be used as a trigger reset????)
- bubble berry guy nothing leaves after text
- jumping in bubble nothing leaves instantly
- sun text nothing leaves after text
- lakilester fight text nothing leaves instantly
- ultra boots it DOES work
- machine no fight doesn't trigger
- beanstalk cutscene deactivates storage because of the screen changing
- riding beanstalk doesn't work
- huff n puff loading zone after hitting the ground
- chapter 7
- blue door it takes you in the door
- an alt to sushi glitch doesn't work
- an alt staircase skip of some sort doesn't work
- getting to the back of the mirror should work but still is really hard/
- outdated but will still save you some time :)
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