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DiazExMachina

skyrimprefs.ini

Feb 1st, 2018
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  1. [AudioMenu]
  2. fMouseHeadingSensitivity=0.0125
  3. fVal0=0.8000
  4. fVal1=1.0000
  5. fVal2=0.4000
  6. fVal3=1.0000
  7. fVal4=1.0000
  8. fVal5=1.0000
  9. fVal6=1.0000
  10. fVal7=1.0000
  11. uID0=1007612
  12. uID1=554685
  13. uID2=466532
  14. uID3=0
  15. uID4=0
  16. uID5=0
  17. uID6=0
  18. uID7=0
  19.  
  20. [BackgroundLoad]
  21. bBackgroundCellLoads=1
  22. bBackgroundLoadLipFiles=1
  23. bLoadBackgroundFaceGen=1
  24. bLoadHelmetsInBackground=1
  25. bSelectivePurgeUnusedOnFastTravel=0
  26. bUseBackgroundFileLoader=0
  27. bUseMultiThreadedFaceGen=1
  28. bUseMultiThreadedTrees=1
  29.  
  30. [bLightAttenuation]
  31. bOutQuadInLin=0
  32. bUseConstant=0
  33. bUseLinear=0
  34. bUseQuadratic=1
  35. fConstantValue=0.0000
  36. fFlickerMovement=8.0000
  37. fLinearRadiusMult=1.0000
  38. fLinearValue=3.0000
  39. fQuadraticRadiusMult=1.0000
  40. fQuadraticValue=16.0000
  41. uLinearMethod=1
  42. uQuadraticMethod=2
  43.  
  44. [Clouds]
  45. fCloudLevel0Distance=16384.0000
  46. fCloudLevel1Distance=32768.0000
  47. fCloudLevel2Distance=262144.0000
  48. fCloudNearFadeDistance=9000.0000
  49.  
  50. [Controls]
  51. bAlwaysRunByDefault=1
  52. bGamePadRumble=1
  53. bInvertYValues=0
  54. fAudioMasterVolume=1.0000
  55. fGamepadHeadingSensitivity=1.0000
  56. fMouseHeadingSensitivity=0.0125
  57.  
  58. [Decals]
  59. bDecalMultithreaded=1
  60. uMaxDecals=10
  61.  
  62. [Display]
  63. bDeferredShadows=0
  64. bDoActorShadows=0
  65. bDoAmbientPass=0
  66. bDoCanopyShadowPass=0
  67. bDoDiffusePass=0
  68. bDoSpecularPass=0
  69. bDoTexturePass=0
  70. bDrawLandShadows=0
  71. bDrawShadows=1
  72. bFloatPointRenderTarget=0
  73. bFull Screen=1
  74. bFXAAEnabled=0
  75. bMainZPrepass=0
  76. bShadowMaskZPrepass=0
  77. bShadowsOnGrass=0
  78. bTransparencyMultisampling=0
  79. bTreesReceiveShadows=0
  80. fDecalLOD1=1000
  81. fDecalLOD2=1500
  82. fGamma=1.0000
  83. fInteriorShadowDistance=2500
  84. fLeafAnimDampenDistEnd=4600
  85. fLeafAnimDampenDistStart=3600
  86. fLightLODStartFade=122
  87. fMeshLODFadeBoundDefault=256
  88. fMeshLODFadePercentDefault=1.2
  89. fMeshLODLevel1FadeDist=2816
  90. fMeshLODLevel1FadeTreeDistance=0
  91. fMeshLODLevel2FadeDist=1280
  92. fMeshLODLevel2FadeTreeDistance=0
  93. fShadowBiasScale=1.00
  94. fShadowDistance=0
  95. fShadowLODStartFade=200
  96. fSpecularLODStartFade=500
  97. fTreesMidLODSwitchDist=0
  98. iBlurDeferredShadowMask=0
  99. iMaxAnisotropy=0
  100. iMaxDecalsPerFrame=3
  101. iMaxSkinDecalsPerFrame=1
  102. iMultiSample=0
  103. iScreenShotIndex=2
  104. iShadowFilter=3
  105. iShadowMapResolution=1
  106. iShadowMaskQuarter=4
  107. iShadowMode=3
  108. iSize H=1080
  109. iSize W=1920
  110. iTexMipMapMinimum=3
  111. iTexMipMapSkip=2
  112. iWaterMultiSamples=0
  113. sD3DDevice="Intel(R) HD Graphics"
  114.  
  115. [GamePlay]
  116. bShowFloatingQuestMarkers=1
  117. bShowQuestMarkers=1
  118. iDifficulty=2
  119.  
  120. [General]
  121. bEnableStoryManagerLogging=0
  122. bUseThreadedAI=1
  123. bUseThreadedBlood=1
  124. bUseThreadedLOD=1
  125. bUseThreadedMeshes=1
  126. bUseThreadedMorpher=1
  127. bUseThreadedParticleSystem=1
  128. bUseThreadedTempEffects=1
  129. bUseThreadedTextures=1
  130. iNumHWThreads=2
  131. iStoryManagerLoggingEvent=-1
  132.  
  133. [Grass]
  134. b30GrassVS=0
  135. fGrassMaxStartFadeDistance=4000
  136. fGrassMinStartFadeDistance=0
  137. fGrassStartFadeDistance=0
  138.  
  139. [HAVOK]
  140. iNumThreads=2
  141.  
  142. [Imagespace]
  143. bDoDepthOfField=1
  144.  
  145. [Interface]
  146. bDialogueSubtitles=1
  147. bGeneralSubtitles=1
  148. bShowCompass=1
  149. fMouseCursorSpeed=1.00
  150.  
  151. [Launcher]
  152. bEnableFileSelection=1
  153. bShowAllResolutions=1
  154. uLastAspectRatio=4
  155.  
  156. [LOD]
  157. fLODFadeOutMultActors=2.0
  158. fLODFadeOutMultItems=1.0
  159. fLODFadeOutMultObjects=2.0
  160. fLODFadeOutMultSkyCell=1
  161.  
  162. [MAIN]
  163. bCrosshairEnabled=1
  164. bGamepadEnable=1
  165. bSaveOnPause=1
  166. bSaveOnRest=1
  167. bSaveOnTravel=1
  168. bSaveOnWait=1
  169. bShowActivators=1
  170. bShowActors=1
  171. bShowDoors=1
  172. bShowHelperObjects=1
  173. bShowLights=1
  174. bShowMarkers=1
  175. bShowStatics=1
  176. bShowTerrain=1
  177. bShowWater=1
  178. fHUDOpacity=1.000
  179. fSkyCellRefFadeDistance=150000
  180.  
  181. [Papyrus]
  182. iMaxAllocatedMemoryBytes=153600
  183. iMaxMemoryPageSize=1024
  184. iMinMemoryPageSize=64
  185.  
  186. [Particles]
  187. iMaxDesired=100
  188.  
  189. [SaveGame]
  190. fAutosaveEveryXMins=15.0000
  191.  
  192. [TerrainManager]
  193. bShowLODInEditor=0
  194. fBlockLevel0Distance=7168
  195. fBlockLevel1Distance=13568
  196. fBlockMaximumDistance=41216
  197. fSplitDistanceMult=0.200
  198. fTreeLoadDistance=13568
  199.  
  200. [Trees]
  201. bRenderSkinnedTrees=1
  202. bShadowMaskZPrePass=1
  203. bUseMultiThreadedTrees=1
  204. uiMaxSkinnedTreesToRender=0
  205.  
  206. [Water]
  207. bUseWaterDepth=1
  208. bUseWaterDisplacements=1
  209. bUseWaterReflections=1
  210. bUseWaterReflectionsActors=0
  211. bUseWaterReflectionsMisc=0
  212. bUseWaterReflectionsStatics=0
  213. bUseWaterReflectionsTrees=0
  214. bUseWaterRefractions=1
  215. fSurfaceTileSize=512.0000
  216. iWaterReflectHeight=128
  217. iWaterReflectWidth=128
  218. uReflectionResolution=32
  219. uRefractionResolution=32
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