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Anon the Imperial Fist (not filly related)

May 16th, 2020
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  1. >Be Anonymous, Adeptus Astartes Brother-Sergeant of the Imperial Fists' Second Company
  2. >Be in the Battle Barge Dorn's First Light, mid-warp
  3. >You and your company are heading back to Holy Terra now that your previous mission is finished
  4. >You'll have to report to the captain about what you and your squad did eventually, but in the meantime, your weapons need cleaning
  5. >No, you're not having a techmarine do it
  6. >At this point, you can do in 10 minutes what it would take him 10 days to do
  7. >No offense to him, he's still the go-to for anything larger than a standard-issue bolter
  8. >You just like having your equipment ready for the next mission as soon as possible, and asap is what happens when you cut out all the extra Mechanicus-required BS from maintenance
  9. >Tech-Heresy, what's that?
  10. >Anyway, you're finishing up reassembling your bolter when you hear an alarm go off
  11. >You also hear what sounds like shit hitting the fan when you get hit by a very distinct feeling of dread
  12. >Did the Gellar Field Generator just fail?
  13. >You put your helmet back on and grab your weapons to go see what just happened
  14. >Judging by the fact that there are a lot more tentacles in this hall than you remember there being, the Gellar Field Generator did indeed fail
  15. >Well, at least things physically can't get worse from here
  16. >You go back inside your quarters to grab your chainsword, then start cutting your way towards the sound of fighting
  17. >It's slow going, given how despite the fleshy appearance of the tentacles, they still have the full durability of the ship's walls supporting them
  18. >Nonetheless, your chainsword's carved through far worse without fail before
  19. >A few tentacles try to grab hold of your arm and restrain your blade, but these warp-formed entities have heavily underestimated your strength
  20. >So, without much effort, you rip your arm free and continue upon your path
  21. >However, your path is soon blocked briefly by something exploding in a burst of warp-fire out of the wall to your left!
  22. >A small blue monstrosity of indeterminate shape begins grumbling at you about something, but you don't have time for this heretical groxshit
  23. >So you shoot it
  24. >Several times, just for good measure
  25. >Back to cutting!
  26. >After several minutes of combatting assorted warpspawns and a major warp-induced headache, you hear a distinctly non-daemonic sound behind you
  27. >"Sargeant, over here! We require your assistance in the hold!"
  28. >Good, some of your men are still around
  29. >You charge over to them to see that they built a barricade in front of an accessway
  30. >That accessway also holds much of the sounds of fighting
  31. >Now that you're here, you turn around and keep watch over what's happening behind you all to make sure no ambushes can happen
  32. "Do either of you know what is going on?"
  33. >"The Gellar field went down and a traitor used the opportunity to open a portal, luckily there were still a few of us around to sound the alarms and build up defenses."
  34. "Any idea of what caused the field's failure yet?"
  35. >"We heard over the vox that a squad took the tech marine down there with a few magos to check, they said they would radio back when they get there."
  36. "Are there any Librarians around to close the portal?"
  37. >"We sent a call, but last we heard they were protecting the Navigator and Astropath."
  38. "Then we are on our own."
  39. >The two other marines step aside as you move out of the makeshift bunker and over to a door on the other side of the accessway
  40. >You cautiously open the door, only to have it blown off its hinges by a ball of warpfire
  41. >Across the entire room, all you can see are marines and daemons fighting
  42. >Bloodletters, Horrors, even a few Plaguebearers and Daemonettes
  43. >Most of the marines you see have managed to convert much of the cargo in the hold into a form of cover, but a few are attempting to press forward into the rest of the hold
  44. >You decide that you're more needed in helping to press enemy lines than in helping your own lines remain unpressed
  45. >After all, there's no objective the Imperial Fists can't hold!
  46. >Why else would Holy Terra remain untouched by heretics and xenos?
  47. >Without further ado, you draw your bolter and begin firing into the assaulting hordes of chaos, hoping to open a path to this 'portal'
  48. >Seeing you leading a charge, many more marines begin pressing out of fortifications and aiding with the assault
  49. >Soon enough, this full-scale attack breaks the disorganized enemy lines and gives you an opening to move farther into the hold
  50. >This repeats until you finally make it back to the center of the room, past multiple stacks of crates and many of the slain hordes of the Ruinous Powers
  51. >Once you get there, you see it
  52. >An unmistakable portal, with a dead marine next to it and daemons pouring out of it
  53. >Emperor save us
  54. >You begin thinking to yourself about a way to deal with this problem while the rest of your squad and everyone else nearby begin setting up proper defenses around it
  55. >The hordes are still pouring through while this happens, but it all grows easier to keep at bay as time goes on
  56. >This slight reprieve even gives you an opportunity to look at the body of the fallen marine from afar
  57. >Blood-soaked mono-knife in hand, a hydra tattooed onto the side of his head
  58. >Fucking Alpha Legion!
  59. >Your thoughts are briefly interrupted by some commotion from the other side of the portal
  60. >It seems the first greater daemon has arrived and threatens to breach your circle
  61. >This portal needs to be closed before any more get through!
  62. >You find someone with a voxcaster and get his attention
  63. "You! If you haven't already, send for a librarian!"
  64. >"I already have, sir; nothing but static came back!"
  65. >Then the battle is already lost
  66. >Without a psyker to close this portal, it will keep spitting out bigger and bigger daemons until the entire ship is overrun
  67. >Perhaps there is another solution, but it will take time to think of
  68. >Time you may not have
  69. >Regardless, you have to try
  70. >Eventually the greater daemon is felled, but it is replaced by two more as soon as it falls
  71. >Not all is bad though, as you've just gotten an idea!
  72. >If one traitor sacrificed himself to open this portal, maybe one brother can sacrifice himself to close it?
  73. >That may be, but you shall not allow any but yourself to make this sacrifice
  74. >If your guess is wrong, none should bear the consequences but you
  75. >You reach into the ammo crate next to you, grab out as many bolt rounds as you can reasonably carry along with a krak grenade, and steel yourself for what comes next
  76. >Without any warning, you leap over what's left of the barrier surrounding the portal, charge past the two greater daemons, and surprise everything in the room by leaping inside the portal
  77. >Whatever steeling you did, it certainly didn't prepare you for this
  78. >You're instantly hit with a wave of pain and fatigue as the raw energy of the warp begins gnawing at your psyche
  79. >Despite this, you stay upright and see many things before you
  80. >The beginning of the universe, the end of time, the faces of at least two of the four chaos gods, and something that looks important
  81. >Keeping hold of every ounce of willpower you can, you shut out all the voices now screaming at you from inside your head and run over to the important-looking thing
  82. >As you get closer, you feel this mental assault increase in power
  83. >Still, you charge boldly forward to this object with all your might and courage, shooting or cutting down anything that gets too close
  84. >When you finally reach the base of this object, you can see that it's some sort of a pylon directing energy into the portal
  85. >As you begin falling from consciousness, you use the last of your strength to arm the krak
  86. >With the destruction of this pylon hopefully secured, you finally allow yourself to drift
  87. >The last thing you remember is a deafening explosion being cut short, followed by all the pent-up warp energy being released in a blinding flash
  88. >. . .
  89. >When you finally come to, the first thing you notice is that the mental pressure that was present is now gone
  90. >The second thing you notice is that you're lying in the middle of a forest
  91. >If this is what The Emperor's Peace is, then you're not complaining
  92. >It's just not what you'd expected
  93. >Sure, it's peaceful, but shouldn't there be more good brothers and servants to The Imperium here?
  94. >Come to think of it, there are no signs of civilization anywhere
  95. >Also, if you're dead, then why do you still have all your armor and weapons?
  96. >All these questions and more, but answers lacking in all fields
  97. >A good way to find a few answers may be to take a walk and establish your surroundings, though
  98. >You take a cursory glance at your hud to see if you can learn anything from any nearby imperial forces, but what you see just confuses you even more
  99. >No signal
  100. >Not a lack of imperial signals, a complete lack of any broadcasting equipment near enough to you to send a proper message
  101. >If you're not dead, then it could very well take a long time before anyone can find you
  102. >This could very well just be a feral world, but even those usually have ships passing by once every few years
  103. >If you have to wait, you're doing it in the only way you know how
  104. >fortifying the shit out of a position and holding it until someone comes to relieve you
  105. >You just so happened to get dropped in a forest too, so you have no shortage of usable materials
  106. >However, without any proper logging equipment, you're forced to use your chainsword to do the brunt of the woodcutting
  107. >The blade's built to handle ceramite though, what problems would it have with wood?
  108. >Probably more than what common sense would dictate, but that can be worried about later
  109. >Luckily, later never comes and you finish up cutting apart all the trees you need to to make a passable bunker
  110. >After you've got this basic camp set up for yourself, you decide that it's time to see what's around you in terms of other resources
  111. >Now, the things that you're going to need to keep yourself moving are food and water
  112. >Those should be simple enough to find, you just have to find out if what you find is something that can keep you alive
  113. >Sure, you could go the laziest route and just eat the dirt off the ground, but that's not optimal in the slightest
  114. >Nah, you're going to get some actual food
  115. >You step out of your wooden fortress to go walk around, making sure to leave a waypoint on your hud to come back to just in case
  116. >Now, the hunting begins
  117. >Problem is, you're not exactly the stealthiest of guys around here with all the bright yellow
  118. >Not much of a problem if you catch the eye of a predator, unless they're all somehow immune to both blades and bullets
  119. >That, or just smart enough to run away when they see you
  120. >Thinking about what may happen won't help you, though
  121. >Not when dealing with wild animals, at least
  122. >You walk around for a decent while before finding a pond
  123. >This could be a decent source of fresh water, assuming you can properly clean it
  124. >As you're marking down another waypoint though, a large animal springs out of the water at you
  125. >You sidestep it easily and retrieve your combat knife
  126. >No need to waste your chainsword on an easy kill
  127. >Wasting no more time, you deftly sink the knife up to its hilt into the creature's skull and kill it instantly
  128. >You then pick up and drag the (what you assume to be) large aquatic lizard by its tail back towards your fort
  129. >Some movement catches your eye on the way back and you instinctively drop the creature and draw your bolter
  130. >You rush over towards it, but whatever it was was gone by the time you reached where you saw it
  131. >As long as it doesn't bother you, you should be able to let it go
  132. >Now you just need some fire to cook your dinner...
  133.  
  134. >Be Twilight
  135. >Zecora informed you a few days ago of a new monster stalking the Everfree
  136. >Several others have as well, with varying experiences to tell of
  137. >Some ponies saw it but it didn't see them, others were nearly killed by it
  138. >Some ponies say they saw it with a massive blade, others say they saw it using something to cast spells that blew holes in the trees around them
  139. >The only consistent description is that it's a gargantuan yellow biped of steel and fury
  140. >Luckily, Zecora only encountered it once after it had apparently killed a rockodile
  141. >Still, this thing has been sighted closer and closer to the edge of the forest and you fear what might happen if it decides to attack Ponyville
  142. >How do you deal with it, though?
  143. >Monster wrangling isn't something you do
  144. >Not to mention that your friends might not be of much help against it, given what you've heard
  145. >Hmmm....
  146. >Maybe the guard could help?
  147. >You begin drafting a letter to Celestia and call for Spike when it's done
  148. >He sends it in a puff of fire
  149. >Now all you have to do is wait
  150. >A little while later, you get a response
  151. >Celestia has authorized you to receive a squad of guardsponies, and they should arrive in a few days!
  152. >Good, this monster should be dealt with soon
  153.  
  154. >Be Anonymous
  155. >You've spent a long time in this forest, but you haven't seen anything that would tell you what planet you're on
  156. >You're definitely not dead either, otherwise you likely would've seen [i]someone[/i] by now
  157. >Not for lack of looking though, you've been patrolling farther and farther from your base to try to find signs of civilization
  158. >So far, the only thing you've found is what looks like a destroyed castle from a feudal world
  159. >It was completely abandoned though, surprise surprise
  160. >You've definitely encountered multiple varieties of xenos, though
  161. >Nothing that you would recognize as anything too threatening, but xenos all the same
  162. >The most common so far have been these four-legged creatures with hooves, but none of them stuck around for long after receiving a warning shot
  163. >Today though, some newcomers to your forest have shown up!
  164. >More of those four-legged xenos, this time with a crude set of armor
  165. >They're still far off from what your hud can tell you in its signal-limited state, but so far your spot inside your bunker leaves you relatively hidden from them
  166. >Good thing you've done even more fortifying in your free time, their limited defenses shouldn't hamper your instruments in the slightest!
  167. >One thing that surprises you somewhat is that one of the xenos unfurls a pair of wings and flies up over the canopy of trees
  168. >A flier
  169. >It still shouldn't be able to handle more than a single bolt, but it will definitely be able to dodge one easier
  170. >You'll have to aim carefully
  171. >Account for wind, judge their flight path, estimate drop over the distance...
  172. >BLAM
  173. >...
  174. >Solid hit, the flier has its torso liquefied by the bolt and its remains fall to the floor!
  175. >The others are alerted by the noise though, and then shortly hit by the blood shower and the remains of their comrade
  176. >In response to this, one of the other xenos uses a protrusion on its head to summon a wall and shield the group from anything in your direction
  177. >Heh, they've just activated your trap card!
  178. >Now that all their focus is on you, many of your traps are set off and begin ticking as they advance
  179. >After another few seconds, some trees begin falling around them
  180. >This just spooks them more, and another one of them with that same protrusion begins halting some of your traps from fully springing
  181. >None of the big ones, but enough that the others have a path towards you again
  182. >They then make the foolish decision to charge your bunker, which they've no-doubt seen by now
  183. >Even more traps!
  184. >Pitfalls, tiger pits, tripwires, et cetera!
  185. >This catches a few more of them, but a few still make it near enough to your base to begin concerning you
  186. >You can also begin hearing what some of them are saying
  187. >"... What in tartarus are we up against? It killed Raptor in an instant, it's built enough traps to get Lance and Hal, and the shield captain's probably been crushed behind us!"
  188. [o]>"I'm not sure, but we still have orders. If we don't stop this thing, then Ponyville's population is still at risk."[/o]
  189. >Well, they've made it this far
  190. >You decide to grace them with the sight of one of the Emperor's Angels
  191. >You step out of your bunker and stand before them, chainsword in one hand and bolter in the other
  192. "I am Sergeant Anonymous of the Imperial Fists Space Marine Chapter. You xenos will surrender to me, or I will use force to find a communications array strong enough to contact my brothers myself. Do you understand?"
  193. >The one without a protrusion speaks first
  194. [o]>"Sorry buddy, we aren't letting you terrorize this forest any more. Either you're coming with us alive, or in a body-"[/o]
  195. >You decide to interrupt him with a bolt to the head
  196. >Suffer not the xenos to live!
  197. >You then turn to the other one and stare it down through the lenses of your helmet
  198. >You see it flinch back a bit, but it soon readies itself again and even creates a colored aura around the protrusion
  199. >Oh well, you still have enough bolts to go around!
  200. >*click*
  201. >Oh
  202. >Chainsword it is!
  203. >You begin running towards the xenos, blade revving
  204. >It's still a bit of a distance away, so it takes you a moment to get there
  205. >Well, it would have if for some reason you didn't immediately stop moving
  206. >Are these creatures warp-sensitive?
  207. >Well, you'd like to figure that out, but it seems that for some reason, you're going unconscious again!
  208. >. . .
  209. >When you awake again, you find yourself in a bright room with a very sterile look to it
  210. >You also notice a distinct lack of armor or weapons on you
  211. >It's clear that you underestimated their craftiness and abilities, now you're paying the price
  212. >Once you finish your musings to yourself, you notice another one of those xenos staring at you from across the room
  213. >Maybe you could take it as a hostage and get yourself some leverage?
  214. >It's certainly scrawnier than the ones you dealt with back in that forest, but it has both a set of wings and one of those other organs on its forehead
  215. >Not that it's especially noticeable, behind the veil of violet covering a decent part of the xenos's face
  216. >The distance seems to be short enough, perhaps you could take it by surprise before it can retaliate?
  217. >Well, it's worth a shot
  218. >From your position on the ground, you spring forward at the creature but are immediately restrained by another unseen emanence, the only telling detail being a magenta glow around you and its forehead
  219. >Hm, these creatures do seem to have some sort of psychic ability...
  220. >They probably are psykers, at least the ones with the protrusions
  221. >After a moment of further suspension before the creature, you're brought back to your previous position on the floor
  222. >You attempt to move again, but find yourself still thoroughly restrained
  223. >Maybe if you just try to move one limb?
  224. >Nope, not even
  225. >Well, it looks like you're stuck here for now
  226. >"Are you ready to cooperate now?"
  227. >Time to channel your primarch as best you can and give an answer worthy of him
  228. "No."
  229. >"Then I'll just keep you there for as long as it takes."
  230. >You close your eyes and begin to meditate, seeing as it's the only thing you can do to pass time in your current state
  231. >Some time goes by before the xenos tries to talk to you again
  232. >"How about now?"
  233. "No."
  234. >"Do you have a particular reason why, or do you just not want to?"
  235. >You open your eyes and stare the xenos down from your position as best you can
  236. "I will not divulge the secrets of Mankind to any foul xenos races. No amount of torture or even asking nicely will make me."
  237. >The xenos sighs to itself before speaking again
  238. >"Let's start over, then. My name is Twilight Sparkle, what's yours?"
  239. >You simply ignore the xenos and resume your meditations
  240. >Another time goes by before it lets out an exasperated sigh and speaks again
  241. >"Then it looks like we're doing this the hard way."
  242. >You open your eyes again and see the xenos walking towards you
  243. >You attempt to move away, but you're still restrained
  244. >Struggling seems to be about all you can do right now though, so fuck it
  245. >You keep struggling against the psychic restraints placed upon you all the way up to the point where the xenos finally reaches you and puts its protrusion to your forehead
  246. >It's at this point that you begin feeling mental pressure again, but differently this time
  247. >Instead of feeling like your head's going to pop, you feel your head get a bit lighter
  248. >Not for very long though, as the feeling subsides when the xenos removes itself from your presence
  249. >What did it just do?
  250. >You make a quick runthrough of all your memories and thoughts, only to find no disturbances
  251. >Well, whatever happened, the xenos seems to be quite surprised by the result
  252. >Did you somehow fend off a psychic attack?
  253. >Humanity wins again, then
  254. >Oh, wait
  255. >It's speaking again
  256. >"Oh my... Starswirl's beard, this is a lot! I'm terribly sorry, but I'm going to have to cut things off here."
  257. >You begin staring at the creature again, not giving it a response other than as steely a glare as you can muster
  258. >The xenos then leaves the room as another one with a similar protrusion enters and ignites it
  259. >Oh, hey, that thing's happening again!
  260. >This is getting annoying...
  261. >. . .
  262.  
  263. >Be Twilight again
  264. >The amount of cursed knowledge that has been copied into your mind from that human (if he could even be called that!) is certainly concerning
  265. >The thought of not just a planet, but millions of them, a literal galaxy at war for the better part of ten milennia...
  266. >Not to mention everything out there that's fighting!
  267. >A species of animal-fungus hybrids that do nothing but fight, a race of human-like creatures that are so much more advanced fighting their way back from the brink of extinction, insectoid ravagers that consume entire planets within a matter of weeks, and the list goes on!
  268. >You need to tell all of this to Princess Celestia yesterday!
  269. >Good thing you're already running down the hall to her office, then
  270. >A few more passes through various twists, turns and assorted passages, you make it and throw open the door
  271. "Princess, I bring urgent news regarding the creature that was found in the Everfree!"
  272. >Celestia finishes getting over the surprise of your entry and responds after moving a large stack of papers away from the middle of her desk
  273. [color #FFF]>"Go on."[/color]
  274. >You close the door behind you and cast a spell of sound blockage within the room to prevent any eavesdropping, just to make sure no panics happen
  275. [color #FFF]>"Is that really necessary for what you have to tell me?"[/color]
  276. "Believe me, it is. I hope you don't have anything coming soon either, because there's a lot for me to say."
  277. [color #FFF]>"Then it seems there's no time to waste here. Please inform me as best you can."[/color]
  278. "Okay, so apparently that thing is a human. Not just any human, but a genetically modified human built specifically to fight in a multi-milennium long war against numerous alien factions and even some other factions of enemy humans, many of which seem to be able to call upon supernatural entities to aid them in battle. Somehow, this human got here through some of those supernatural means. That means that any of those other factions, many of which use some variety of those means for faster-than-light travel, to follow him here. To make a very long story very short, we have a big problem."
  279. >Celestia sits in stunned silence for longer than is comfortable before finally responding
  280. [color #FFF]>"This stays between us. I'll have a research team try to understand his armor and weapons to see if we can reproduce them, and if we can, they'll be integrated into the country's armory. I'll entrust you with supervising this human in the meantime, maybe something more can be gained from him that we aren't aware of yet."[/color]
  281. "Understood, I'll get right to work on integrating him and attempt to find out anything more when he's ready to tell me."
  282. [color #FFF]>"Good, we haven't a moment to waste on this; I'll get that research team put together immediately, and I suggest you get him back to your castle quickly as well. Please forward me any relevant information as you acquire it too, and farewell for now."[/color]
  283. >With that, Celestia stands up and exits the room, popping the bubble of silence in the process
  284. >Well, you should probably get Anonymous home
  285. >He certainly won't be happy when he wakes up again, but it'll hopefully be manageable like today
  286.  
  287. >Be Anonymous again
  288. >That purple xenos put you under again, didn't it?
  289. >Given your throbbing headache and change of locales, that's clearly the case
  290. >Also, your change of company
  291. >That violet xenos is still with you, but this time it's joined by four others
  292. >One pink, one orange, one blue with a multicolored patch of fur, and one white with a carefully tended patch of indigo fur
  293. >You again notice the violet one exuding that same magenta aura, and you assume that you're still restrained
  294. >One failed attempt to rub your temples later, your suspicions are confirmed
  295. >The violet one speaks up first again
  296. >"Sorry for keeping you out for so long, I wanted to make sure you got here without any problems. How are you feeling?"
  297. >These xenos...
  298. >In what world should they be showing you, a known combatant and threat to their survival, any degree of mercy?
  299. >Confusion aside, you're still alive and they're attempting to get close to you, so they clearly want something
  300. "What do you want?"
  301. >"I'm... sorry?"
  302. "What do you want with me? You have stripped me of my armor and weapons, yet you keep me alive. I resist your attempts at interrogation, yet I am not disposed of. It is clear that you still desire something from me, so what is it?"
  303. >The xenos recoils a bit, but soon resumes its stance and continues
  304. >"What I want from you is for you to integrate into our world until your comrades arrive to rescue you. Once that happens, I want you to ensure that all of us on this planet won't be pulled into the galactic war you're supposed to be fighting right now."
  305. "So you did take something from my mind when we last met."
  306. >Again, the xenos recoils
  307. >However, it returns to its position quicker than before and continues
  308. >"Yes, I did. You weren't being cooperative, so I made sure that I got what was needed anyway. That's also part of why you're still alive, since you'll no doubt ask. I learned from what you know that we're woefully unprepared for what you deal with daily, so I was hoping you'd aid us in preparing."
  309. >The other four xenos seem to be taken aback by this knowledge themselves, but you don't concern yourself with it
  310. >The violet one begins to speak again and you act like you're paying attention, but you actually begin asking the Emperor for guidance
  311. >Should you aid them, or will that only lead to more conflict down the line?
  312. >May the Emperor guide you properly
  313. >"... And that's everything that we're going to do today, got it?"
  314. "I will be awaiting the guidance of my Emperor. What you do is up to you."
  315. >"I take it you weren't listening then, so I'll repeat it for you: We're bringing you on a tour of this town to show you that this world is worth being a part of while you're here. Hopefully that'll also stop you from trying to kill more ponies too. After that, I'll help you get settled in here for your stay. Understand?"
  316. "I do not believe that I am in any position to deny this despite my wish to do so, so I will begrudgingly agree."
  317. >"It's a start! Now I'll just ease up on your mobility restraints, and we can go!"
  318. >You attempt to move your arm again to find that it responds to your command this time
  319. >Could you make a move against them in time, escape and find your equipment before retreating back to your bunker?
  320. >Probably not
  321. >In order to discern the location of your equipment, you'll likely need the violet one to be conscious
  322. >If it is conscious, then it will be fully capable of restraining you
  323. >All in all, not the best of ideas
  324. >So you will continue following them until you're presented with a proper opportunity to free yourself
  325. >You use your regained mobility to ease yourself up from your prone position to find that you were placed upon a bed that is significantly too small for you
  326. >From there, you follow the xenos through a myriad of passages and eventually out a door that's actually large enough for you
  327. >Oh, that's the front door
  328. >And this is a castle
  329. >A castle that appears to be made out of some crystalline matrix in the shape of a tree
  330. >A bad choice for construction, if the crystal fractures under stress then the entire building's liable to come apart
  331. >Not to mention how bad of an idea it is to have a building of such magnitude's weight supported by a base such as this without any additional supports to keep it stable
  332. >The castle back in the forest was of a far better design
  333. >One of the xenos is talking now
  334. >It's the blue one
  335. [color #0FF]>"Twilight, are you sure this thing is okay to take into town? It almost killed a lot of ponies and completely tore apart an entire squad of guards!"[/color]
  336. >The violet one responds quickly and assuredly
  337. >"Don't worry Rainbow, everything's still under control. If he tries anything, all I have to do is reactivate the binding sigil on his chest."
  338. >You look down at yourself and notice that not only is there a magenta mark glowing on your chest, but that you're completely without clothing
  339. >So they wish to break your pride, too...
  340. >You will not give them the satisfaction!
  341. >From there, you're dragged around the town you're in to see what there is around
  342. >However, all you can see is the abundance of flammable materials making up the town
  343. >All these buildings seem to be of wooden framework and with straw roofs!
  344. >If one building catches fire, then the entire town is done for!
  345. >These xenos don't need protecting from the terrors of the Milky Way, they need protection from bad architectural practices!
  346. >They clearly have the ability to harvest stone, given its use in the roads and that castle in the forest, why not make use of its structural stability here?
  347. >A few more assorted nitpicks later, you realize that they've lead you through the entire town and back with you catching none of it
  348. >These xenos will not be able to brainwash you, of that you are assured
  349. >"So, how did you enjoy the tour?"
  350. "Your town's architecture is as primitive as it is backwards. That castle in the forest was a far better structure and has obviously withstood the test of time, unlike these flimsy buildings and that unsound crystalline fortress. I'm not even going to go into detail about the myriad of problems surrounding the idea of constructing an entire building out of confectionery."
  351. >The xenos all give varying reactions from confusion to disgust with the orange one giving you a glare somewhere between insult and admiration
  352. >After a few more moments pass, that same orange one decides to break the silence
  353. [o]>"An' what do y'all reckon we shoulda' used instead?"[/o]
  354. "Stone or ceramics. Both are simple to produce and are far less prone to rot and combustion than wood and straw. Should you have access to concrete or steel, use those. Should you even have access to adamantium or ferrocrete, use those instead."
  355. [o]>"Now what in tarnation are those last two?"[/o]
  356. "Adamantium is a metallic alloy of great strength and ferrocrete is quite similar to concrete, but with added ceramic and metallic elements that serve to strengthen the final product."
  357. >The orange one then takes a moment of silence before seemingly coming to terms with what you've told it
  358. [o]>"I don't reckon you'd know how to make either of those, would ya?"[/o]
  359. >You wouldn't divulge the secrets of mankind even if you knew what they were
  360. "I am not a member of the mechanicus, I am not knowledgeable of their secrets."
  361. >It's at this point that the white xenos pulls the violet one aside
  362. [color #707]>"Twilight, darling, are you sure that this... Creature... Will assimilate?"[/color]
  363. >"Rarity, it's fine. It'll happen eventually, we just have to give it time. Not all redemptions happen as fast as Discord's, after all."
  364. >The violet one then has a flash of inspiration cross its face, from what you can tell
  365. >"That just gave me an idea! Everypony, we're going to Fluttershy's house!"
  366. >The five xenos begin leading you around town again, but this time in a different direction
  367. >Eventually, the buildings thin out to the point that you can see parts of the forest surrounding the town
  368. >Could this be the forest you appeared in?
  369. >You're not entirely sure, but that may be worth investigating when you have the time later
  370. >As you draw closer though, you notice that you aren't being lead towards the forest
  371. >You're being lead towards a very well camouflaged building somewhat near the forest's edge
  372. Upon further inspection, you find that it isn't actually a building, rather a hollowed-out tree
  373. >Quite resourceful, you have to admit
  374. >While the structure suffers from many of the same problems that the town at large does, it more than makes up for it with both the ability to expand itself over time and naturally blend into the landscape it's situated within
  375. >The one thing you'd change about this building is the size of the doors, but you'd change that aspect of every building in this town
  376. >You'd rather not bend over every time you enter one
  377. >All praises and complaints aside, this tree is certainly where you were heading as the xenos accompanying you stop in front of its small door and knock
  378. >After a moment, a sixth xenos, this one being a shade of yellow with pink hair, opens the door
  379. >This xenos then express some minor surprise at the number of visitors it has, particularly you among them, before speaking in a hushed manner
  380. [color #FF0]>"Um... I'm sorry, I'm not able to take visitors right now... I'm sure this is important, but I'm already entertaining company and-"[/color]
  381. >"Is it Discord?"
  382. [color #FF0]>"Y-yes. I'm really sorry, again, but this is the time I've set aside for him this week, so I'd like to get back to it, if that isn't too much of a bother."[/color]
  383. >"That's actually the reason we're here, funnily enough. Can Discord come out and show our guest here that it isn't so bad being friends with us?"
  384. >The yellow one's surprise returns, this time with a look of understanding replacing it
  385. [color #FF0]>"Okay, let me go ask him. Be back in a moment."[/color]
  386. >The yellow one then shuts the door again, retreating back into its home while the rest of the xenos wait outside with you
  387. >You take the moment of quiet to sit down and resume your meditations, hoping to find a nugget of the Emperor's wisdom now resting within your mind
  388. >A small time passes and your search turns up nothing, but you do hear the door open once again
  389. >You turn your attention towards it as you return to a standing position and observe the yellow xenos exiting the structure entirely
  390. >Another moment passes before another being appears in front of all of you, a being which you can only describe as downright heretical
  391. >A cruel amalgamation of many different beasts appears before you all in a cloud of multicolored particles
  392. >This abomination seems to ilicit no reactions from all of the xenos surrounding you, but you know exactly what needs to be done
  393. >This warpspawn must be banished back to the hellish realm from whence it came!
  394. >You charge it immediately before any of those around you have time to react and tackle it to the floor
  395. >You may lack your armor and weapons, but your superhuman stature and abilities make you an effective fighter even without them!
  396. >You're about to throw a punch into the fiend's face before you're restrained within that magenta aura again
  397. >It's around this time that the others begin catching up to your actions as well, with gasps of varying audibility
  398. >After another moment, you're somehow teleported off the daemon in another flash of magenta
  399. >These xenos are in league with the ruinous powers, how utterly surprising...
  400. >"Anonymous, that is NOT how we treat others around here!"
  401. "You seem to be either unaware or downright malicious in intent, as that [i]beast[/i] is clearly an agent of chaos which deserves no less than the full fury of the Imperium brought down upon it."
  402. >"Discord may be chaotic, but he's definitely not one of the demons you're used to fighting. In fact, he's not even a demon!"
  403. "This 'Discord' reeks of chaos influence. Not only does it have psychic abilities as evidenced by its use of teleportation, but it also bears uncanny resemblance to many of the daemonic opponents I have faced in my centuries of life."
  404. >"I will concede on that point, but he's been drained entirely of his magic at one point with no detriment to his health beyond the inability to cast spells. From what I understand, if one of your demons was to have that same treatment applied to them, they would simply perish and then disappear. He's not a demon."
  405. "If you will not believe that he is a daemon, then you truly are lost to the ruinous powers."
  406. >The violet xenos doesn't reply this time, instead walking up to you and placing the tip of her protrusion against your forehead again
  407. >Ah, yes
  408. >The execution you have been waiting for
  409. >May the Emperor's peace find you at last!
  410. >Except it's not, instead you feel more psychic pressure and strain being put on your mind
  411. >You also begin feeling some new memories being placed inside your mind
  412. >They are trying to corrupt you from within?
  413. >This will not stand!
  414. >You begin struggling against your psionic restraints again, yet to no avail
  415. >However, a moment later, the violet xenos begins backtracking to where she was standing before
  416. >"If you won't believe my words, then I guess you'll just have to see it all firsthoof from my own memories."
  417. "I will not fall for your tricks, xenos witch."
  418. >The violet xenos begins displaying frustration at your continued resistance, finally
  419. >"What do I have to do to prove to you that this isn't a trick?"
  420. "Release me."
  421. >"I'm not releasing you unless you promise to look at the memories before doing anything else."
  422. "And how do I know that there aren't any chaotic spells within those memories?"
  423. >"Because everything I know about chaos has come from your memories."
  424. "And how would I know this?"
  425. >"Look at the ponies around you! They're all struggling to understand what we're even arguing about right now, so why would I know any more than them other than from the fact that I pulled that information directly out of your head?"
  426. >That is a fair point
  427. >It also has yet to divulge any information that you didn't already know regarding daemons, so that's another point to it
  428. >You may have to go against your better judgement here
  429. >After some more time thinking about this and mainly trying to find a way out of this since these xenos seem highly adverse to killing you, you come to that same conclusion
  430. "Fine. I agree to your terms, now release me."
  431. >The violet xenos's frustration melts away and is replaced by a warm smile as the aura fades from around you
  432. >Now it seems to be your turn to uphold the deal
  433. >You sort through your mind and come across many memories that aren't yours, all of them featuring the warpspawn by the name of Discord
  434. >Let's see, the first set of memories involve the being unsealing itself from stone and immediately casting the six xenos around you into a series of trials for its own entertainment, with them eventually passing them and using some ritual to rebind the creature within stone
  435. >Next, they unbind the creature again at the behest of a xenos of higher stature, a white one with more technicolor hair and having both exceptionally sized wings and a protrusion
  436. >The six xenos then spend some time working to bring the daemon into submission and change its mindset to one of theirs, with relative success
  437. >The next memory features the violet xenos witnessing the psionic power being pulled from the daemon by a different xenos, one with six limbs and the upper body of a primate on top of a body similar to the other xenos
  438. >The daemon then acknowledges the bond between it and the violet xenos with a trinket that leads the six xenos to another ritual to stop the larger xenos
  439. >From there, things seem to drift more and more into the mundane until eventually you reach a situation much like today
  440. >That seems to be everything of note
  441. "I have reviewed the memories, and while I remain distrustful of this situation, I will withhold my fury until such a time when it is both necessary and deserved."
  442. >"It's a start. Are you at least willing to apologize to Discord?"
  443. "No."
  444. >"Any particular reason why not?"
  445. "No."
  446. >The violet xenos then sighs before continuing
  447. >"I'd rather you did, but I guess I can't make you..."
  448. >It then stands up and walks back over to the daemon, who has been helped up off the ground by the yellow xenos by now
  449. >"Sorry about that, he's... He's got some hangups that still need to be worked on, but we were hoping you'd be able to help convince him to be... More cooperative, for lack of a better term."
  450. >The daemon responds, glaring at you the whole time
  451. [color #777]>"I would've been HAPPY to, had I not been tackled so rudely without even an apology. The nerve of some people!"[/color]
  452. >The violet xenos sighs again and bows its head before capitulating
  453. >"I understand. I'll work on that with him, and hopefully by then he'll be more open to you."
  454. >With that, the xenos that brought you here begin to lead you back to the crystalline castle you started from again
  455. >When you arrive there, all of them save for the violet one clear out
  456. >It then opens the door for you again, before directing you inside
  457. >Once you both are in, it begins talking
  458. >"What am I going to do with you..."
  459. "I am not sure what you are going to do with me. That is not for me to decide."
  460. >"I figured, but if you have any ideas, I'm open to hearing them."
  461. "Let me continue doing what I would've been doing had I not been interrupted by the series of events that placed me here."
  462. >"And what would that be?"
  463. "My daily routine as an instrument of the Imperial War Machine. If I am to continue to remain at peak performance in preparation for my brothers' arrival, I must keep my body and mind at peak performance."
  464. >"You know what, sure. Just don't kill any more ponies and that'll be fine. Also, don't kill Spike. Spike's my assistant, he's a purple and green baby dragon and will stay out of your way if you just tell him to, so there's no need to do anything rash with him either. Okay?"
  465. "Sure."
  466. >"Alright, good. So... I'll leave you to do... whatever it is you're supposed to do for all that."
  467. >Seeing as the conversation's over, you leave the room to find a calm place to do your daily routines
  468.  
  469. >Be Discord
  470. >You've gone home to your own personal pocket dimension after unceremoniously being tackled by that weird hairless ape
  471. >At least now you can go relax in one of your inverted chairs and watch your entropeonies repeatedly bloom and close to help ease your anger
  472. >...Nope, this isn't working
  473. >He didn't even apologize!
  474. >Hopefully he has better manners the next time you two meet, which is hopefully never
  475. >However, he did bring some interesting things to your attention while he was arguing with Twilight
  476. >Apparently, you're not the only chaotic entity out there
  477. >Maybe these other chaotic entities could help you get more lulz?
  478. >Maybe not too, but that jerk was acting like they're the worst things since the Dewdrop Decimal System so they can't be [i]that[/i] bad
  479. >Maybe, but you're probably not going to find out since they're all trapped in wherever that jerk came from
  480. [color #007]>Maybe we aren't as trapped as you think. Maybe we've learned about the world you live in from that servant of the Anathema crossing into it. All possibilities are possible, so you can't rule out anything.[/color]
  481. >Hm?
  482. >Who is this?
  483. >How are you talking inside my head?
  484. [color #007]>Maybe I'm one of those powers you seek, maybe I'm simply another traveler riding the currents of the warp, maybe I'm some lesser being trying to sucker somebody out of their power. Except that last one, I'm anything but lesser.[/color]
  485. >You still haven't answered any of my questions.
  486. [color #007]>But what are questions, really? Mere queries, seeking responses that lead exactly to where you think they should, or open pages where anyone can write any answer regardless of how true or false it is. Who I am does not matter, nor how I am doing this. What does matter is what you are willing to exchange for some of that help you want, especially to deal with that pesky human.[/color]
  487. >I still have no guarantees that you even have this power to give me!
  488. [color #007]>Then you just have to take a gamble. Simply throw the dice and let the Architect of Fate decide![/color]
  489. >That's not exactly a good idea, you know that, right?
  490. [color #007]>I know a great many things, including that you're being awfully predictable for a supposed being of chaos. Where's your sense of adventure? All that time with those pastel equines has left you soggy, nothing like the crispness of the power you could have.[/color]
  491. >Predictable? Soggy? How dare you!
  492. [color #007]>I'm only stating the facts. It's up to you to change that, not me.[/color]
  493. >You know what? Fine. I'll take that deal of yours on one condition.
  494. [color #007]>Hmmmmm?[/color]
  495. >Tell me your name.
  496. [color #007]>Oooh, already something unpredictable! Well, since you asked so nicely, I'll tell you one of my names since telling you all ten thousand would leave us here for weeks; my name is Tzeentch.[/color]
  497. >Alright then, Tzeentch, give me the power to retake my former position as a god of chaos!
  498. [color #007]>I can't give it to you yet, but I can tell you exactly what you need to do for me to give it to you.[/color]
  499. >Why can't you give it to me now?
  500. >Aren't you supposed to be powerful?
  501. [color #007]>Do not doubt my power for even a moment, I simply need to know whether you are willing enough to claim it. Gotta have standards, after all.[/color]
  502. >Fine, what do I need to do?
  503. [color #007]>First, go get a pen and paper because this is going to be a laundry list. Or will it be a grocery list? Or maybe even a to-do list![/color]
  504.  
  505. =A week later=
  506.  
  507. >Be Twilight
  508. >Anonymous hasn't been doing much since you agreed to let him keep himself maintained
  509. >He hasn't even been expanding his horizons, or even training his mind from what you can tell
  510. >All he does is eat, sleep, sit around and work out!
  511. >What's even worse is that he hasn't even tried to be friendly with you
  512. >He just keeps calling you a 'zeenoss' and brushing you off
  513. >It wasn't bothering you at first, but after a wile the astonishing lack of effort he's putting into assimilating is just getting tiresome
  514. >Time to see if you can change that at all!
  515. >Now let's see, where is he?
  516. >You'd honestly be surprised if he isn't in one of the three rooms he's usually in
  517. >Either he's eating three meals' worth of food in the kitchen, sitting in his room, or moving shelves in the library
  518. >Not even looking at any of the books, just pushing or pulling shelves in various directions!
  519. >At least he puts them back when he's done, but it's still irritating
  520. >And seeing as you don't hear heavy objects being moved around or sense the pantry being raided, you assume he's in his room
  521. >You teleport up there to check for yourself, and sure enough
  522. >He's just sitting there with his eyes closed in the middle of the floor
  523. "You know, when I said that you could keep doing whatever it is that you normally do, I didn't expect that that would mean sitting around the castle, eating everything, and moving the contents of my library."
  524. >"What you believe to be meaningless tasks, sloth, and simple indulgence is actually the closest I can get to my normal routine. What you believe is 'sitting around' is meditation, to keep my mind honed. The rearranging of your literature is the best I can manage for a full-body workout. Finally, my body requires a caloric intake much greater than a regular human's to be maintained, especially when I am doing the other work required to maintain it."
  525. >Huh
  526. "Still, I think it might be a good idea for you to get outside and do something else. I'm sure you can do all that while doing something more productive than pushing the same shelves around the same room day after day."
  527. >"You are correct."
  528. >So he says, yet he doesn't even open his eyes
  529. "So... Will you?"
  530. >"I will finish my meditations first. Speak to me in a few minutes."
  531. >You sigh and sink to the ground next to him, deciding it would be more effort to leave the room and come back over just waiting
  532. >You wait a minute or so, watching the large, muscular form before you sit nearly motionless
  533. >At some points, you can barely even tell he's breathing
  534. >As you observe him further, you begin to many subtle things about his activity, or lack thereof
  535. >Flawless posture, despite all muscles being seemingly relaxed
  536. >The complete lack of all motion that isn't directly necessary to life
  537. >Eventually, you even decide to take a small peek inside of his mind
  538. >You don't even find any conscious thought happening, yet somehow an insane amount of concentration is present anyway
  539. >"If you are going to interrupt, then I must ask you to leave."
  540. >Even that little?
  541. >You quickly pull yourself away from Anonymous, not wishing to disturb him further
  542. >However, you don't completely leave
  543. >You still wish to observe, if only to find any other noteworthy things about this process
  544. >Eventually, after another minute of observing, you decide to try to emulate him
  545. >Obviously not in form, your biology isn't structured for the same upright posture
  546. >Rather, a modified position where you hope to achieve a similar effect
  547. >First, you move yourself into a comfortable sitting position (while being as quiet as you can, of course)
  548. >Next, you close your own eyes and begin controlling your own breathing
  549. >...
  550. >.....
  551. >.......
  552. >This isn't working, you're still fidgeting like mad
  553. >If anything, this has only made you more aware of how much you shift even while "staying still"
  554. >No, this isn't something you could just hope to accomplish in one sitting
  555. >He's obviously been doing this for quite a long time
  556. >Well, nothing left to do other than wait then
  557. >You continue to sit in silence for another few minutes, occasionally casting glances at the human before you in between glances around the room
  558. >Finally, you hear something other than your own heartbeat
  559. >A long, drawn out inhale followed by an exhale of a similar length and intensity
  560. >"I have finished, now we may go."
  561. >Without another word, the form before you begins moving again
  562. >After another second, both of you are back up and standing
  563. >"Now, where are we going?"
  564. >You think on it for a moment while Anonymous stares down at you before getting an idea
  565. "Applejack's in the middle of harvest season right now, I'm sure she wouldn't mind some help getting all the apples put away."
  566. >"And which xenos is this 'Apple Jack?'"
  567. >He hasn't even learned any names yet!
  568. "She's got orange fur and a cream mane?"
  569. >"Ah, the orange one."
  570. "Just a quick question, do you even know my name?"
  571. >"No."
  572. >Even after you introduced yourself!
  573. "Would you use it if I told you?"
  574. >"No."
  575. "... Why not?"
  576. >"Because you are xenos. Until you are proved beyond a reasonable doubt to be a worthy ally to the Imperium, I shall continue keeping mental distance to ensure that my own combat effectiveness does not drop in the event of war."
  577. >Does he only think about war?
  578. >It's almost like he's had the ability to think about literally anything else hardwired out of his brain!
  579. >Well, this can still be worked with
  580. >At least he said that it's possible that you two can make it to better terms, so long as that Imperium judges your species worthy
  581. >And if not...
  582. >You'd rather not think about the nuggets of information on that subject that you've seen
  583. "Well, let's get going!"
  584. >You trot out of the room with Anonymous following behind, all the way down to the front door and out into the town
  585. >From there, you lead him through town all the way to Applejack's orchard where you can already hear her hard at work
  586. >You tell Anonymous to wait for a minute, to which you get no response, before teleporting over to Applejack
  587. "Hey, how's it going?"
  588. >The mare gives the tree she's standing in front of a quick kick before replying
  589. [o]>"Not bad. Harvest's goin' fine, if a bit behind schedule. You bring that feller over to help or just to stare at the sky?"[/o]
  590. >You follow her gaze back to the human under your care to find that he is, in fact, just staring upwards
  591. "Yeah, I did. I'll go bring him over and you can tell him what to do."
  592. >So, you teleport back over
  593. "Okay, Applejack's okay with you helping out! She'll be telling you what to do, but it'll probably be pretty simple, so..."
  594. >Anonymous looks back to you and nods before making his own way over to the trees, you following close behind
  595. >"I have been informed that you require aid. What with?"
  596. [o]>"If yer askin' what I need ya to do, how 'bout ya start by takin' these baskets over ta that barn? An' while yer there, bring a few empty ones back over, please."[/o]
  597. >Applejack first jestures to the baskets of apples fresh off the tree she kicked, then over to, well, a barn nearby
  598. >Anonymous remains silent, but he still begins his task
  599. >He grabs the handles of two different baskets, brings both of them off the ground, and then carries them over to the barn with the same ease that he had on the trip here
  600. >Not to be outdone though, you grab a pair of baskets in your telekinetic aura and carry them over to the barn too
  601. >However, you find yourself having to jog to even keep Anon's pace
  602. >After a few more trees and a few more trips, it's clear that Anonymous doesn't need your help in doing any of this
  603. >So, you decide to stick near Applejack and help her with collection instead!
  604. >Things are getting a bit quiet though, so why not strike up a chat in the meantime?
  605. "So, do you know if anypony else needs help after we finish up here?"
  606. [o]>"Leaving already?"[/o]
  607. "No, just for when one of us finally breaks. Judging by Anonymous's pace though, the first one to break will probably be either you or me."
  608. [o]>"If that's the case, then Ah'm not sure y'all should keep goin' after that. Ah can keep goin' for another few hours, Ah'm not too sure about you."[/o]
  609. "Yeah, that's probably a good idea."
  610. >A small stretch of silence passes, only broken by the thud of a kicked tree and the sound of rustled leaves and fallen apples
  611. [o]>"So, what's the occasion?"[/o]
  612. "What occasion?"
  613. [o]>"Ya know, fer finally bringin' yer friend outta the castle fer once."[/o]
  614. "Oh. I just wanted to get him outside, since he was spending pretty much every second inside. It also didn't help that his idea of working out revolved around him rearranging my library shelves for multiple hours a day."
  615. >Applejack looks over towards Anonymous for a few moments, nodding softly the whole time
  616. [o]>"So Ah've got one more question. What was all that y'all were talking about a week ago?"[/o]
  617. >Well, you did already kind of screw up the secrecy on that
  618. >She's one of the elements though, so she should know matters of national security
  619. "Well, it all has to do with the fact that Anonymous comes from... a less-than-hospitable environment where you'd be hard-pressed to find anything other than an active battlefield. In fact, he's even been modified by other humans to be able to fight in those battles better than a normal human would. Finally, since he's here... Well, let's just say it's possible for any of those other groups of combatants to get here too."
  620. [o]>"That's a problem."[/o]
  621. "A big problem. That's why I'm trying to get him to like us too, so that we can hopefully get some help in dealing with those other combatants when they get here."
  622. [o]>"Do any of those 'other combatants' have anythin' to do with him tacklin' Discord?"[/o]
  623. "As a matter of fact, yes! I'd tell you more, but from my understanding that would just make them stronger."
  624. [o]>"Huh..."[/o]
  625. >And from there, work continued on until Applejack insisted that you two go home since you both had helped out more than enough
  626. >Once back home, Anonymous unexpectedly walks over to the fridge and pulls out an armload of food before you have an opportunity to do anything
  627. >Well, you were going to the market tomorrow anyway...
  628. >You grab something yourself and follow him to the table, sitting across from him
  629. "So, how did you enjoy helping Applejack today?"
  630. >"It was a change from before."
  631. "Was it a good change, or...?"
  632. >"It was a change from before."
  633. "So it didn't really matter to you which you were doing?"
  634. >"No."
  635. "Okay, but if you had to choose between pushing around my shelves until your buddies find you or helping out around town instead, which would you do?"
  636. >"I would push the shelves. It allows me to not only maintain my physical form, but also practice the art of fortification."
  637. >Oh
  638. >Oh...
  639. >You sigh in defeat before getting an idea
  640. "Hey, I think I have an idea for you to help out around here while still doing what you want to!"
  641. >The human looks up from his food at you in what you assume to be an intrigued manner
  642. "Since I happen to be royalty myself, why don't I pull some strings to get you your stuff back, and in exchange you can guard me?"
  643. >"I would not be adverse to this."
  644. >Fantastic!
  645. "Alright! I'll go get that letter sent and you should have your stuff by tomorrow!"
  646. >"It will be returned to me in the condition I lost it in, correct?"
  647. "It should be. If it isn't, then those engineers weren't doing their jobs right."
  648. >"So you were attempting to reverse engineer my weapons and armor?"
  649. "Yeah, I hope you don't mind. We're just looking to have a backup plan in case our introduction to your world doesn't go as we'd like it to go, I'm sure you can understand."
  650. >"While I do understand, I still must express my displeasure at this."
  651. >You wait for him to do so for a moment, but he remains silent
  652. >After another few seconds, you decide to ask about it
  653. "So, are you going to express that displeasure?"
  654. >"I already have. You are aware that I am displeased, that is sufficient."
  655. >Oh
  656. >Ok then
  657. "Then uh... I'll get that letter sent."
  658. >And with that, you leave to write that letter
  659.  
  660. =Another Week Later=
  661.  
  662. >Be Fluttershy
  663. >Discord was acting rather odd today
  664. >He didn't seem nearly as engaged as he normally is when you two spend time together
  665. >He was much quieter and more distant, too
  666. >You even had to ask him a question three times before he answered it
  667. >You hope it isn't something you did or said, that would just be awful!
  668. >Now that you think about it, you did try a different recipe for the scones today, maybe he didn't like them?
  669. >Maybe you should ask him about it, he did say that he'd be here for a while running errands
  670. >But just in case, you're making a quick run to Twilight to ask her!
  671. >You come in for a landing in front of her castle, being careful to not come down on any of the flowers out in front
  672. >Once all four hooves are on the ground, you reach up and knock on the door
  673. >As soon as the sound ceases, the door opens to reveal a giant yellow monster with angry red eyes and an unmoving grimace
  674. >The monster then bends down towards you so that its face is mere inches from yours and bellows in a harsh, rattling tone
  675. [o]>"What is your purpose here."[/o]
  676. >You're left paralyzed for a few moments, with little more than squeaks coming from your throat as a response
  677. >After another moment, you finally manage to compose yourself and take a deep breath in preparation to talk
  678. >However, the monster has other ideas
  679. >It pulls out the black object on its hip and cocks it before pointing it at you
  680. [o]>"Speak. Now."[/o]
  681. >Aaaaand there goes all your courage!
  682. >You immediately flinch to the floor and cover your face before belting out your reasons as fast as possible
  683. "I'mjustheretoaskTwilightaboutsomethingpleasedon'thurtme!"
  684. >As you're cowering, you hear a few thuds in front of you
  685. >So, naturally, you peek out to check
  686. >The monster has stepped aside!
  687. [o]>"You are allowed entry."[/o]
  688. >Not wanting to spend any time around this monster than necessary, you scurry inside
  689. >However, you realize that you have no clue where she is as soon as you reach the stairs
  690. >(Un?)luckily for you, the monster was following you
  691. [o]>"I shall escort you to her."[/o]
  692. >Without another word, the monster begins climbing the crystal staircase and beckons for you to follow
  693. >You just barely manage to keep your fear in check as you climb the stairs after it, its thudding footsteps far drowning out your own
  694. >The yellow giant continues to lead you around and through the castle until it eventually stops at a door and opens it
  695. [o]>"There is a visitor. The yellow xenos with the pink mane."[/o]
  696. >A familiar voice calls from inside the room in response
  697. [p]>"I get your reasoning for not wanting to use our names, but do you really have to refer to us as 'xenos'? 'Pony' fits better and should fit your same needs."[/p]
  698. >The gargantuan yellow figure then steps aside to let you see into the room, revealing Twilight in the process of adding some new pieces to her personal library
  699. >However, as soon as she sees you, she drops what she's doing and trots over
  700. [p]>"Hey Fluttershy, I hope Anonymous didn't give you too much trouble; I've been working with him to tone down his responses, but he insists on his measures because 'relaxing his guard could lead to cracks in his mental fortifications'."[/p]
  701. >Once again, the furious eyes of the yellow beast are turned upon you and you insinctively flinch back
  702. "N-n-no, everything's q-q-quite f-fine."
  703. >Twilight sees right through your lie immediately and turns towards the monster with a stern look
  704. [p]>"We'll discuss this later; you're dismissed."[/p]
  705. >And with that, the yellow monster you now know as Anonymous strides out into the hall again without a word
  706. [p]>"So, what brings you here? I thought this was one of your Discord days."[/p]
  707. "That's actually what I'm here about. He seemed distant today..."
  708. [p]>"How so?"[/p]
  709. "Well... He wasn't listening to what I was saying and he wasn't talking much either. Do you have any ideas about what's going on? It's okay if you don't."
  710. [p]>"Have you already tried asking him about it? I know you're not the type to take the initiative, but if he's not meeting you halfway then you're just going to have to go further if you want to figure this out. I wish I could give you any more advice, but I can't until I know better what's going on."[/p]
  711. "That's fine, I was going to do that anyway..."
  712. [p]>"Oh, good! Feel free to tell me how it goes if you need any extra help working things out from there!"[/p]
  713. "Alright. If it's okay, I'm going to go talk to him before he goes home now."
  714. [p]>"Go ahead, and I'll tell Anonymous to just let you in next time."[/p]
  715. >Twilight mutters something else under her breath before continuing
  716. [p]>"Also, if you wanted me to, I could probably teleport you to him if he's still here; I just need a moment to find his magical signature."[/p]
  717. "Oh, you don't have to, it's fine."
  718. [p]>"We're not sure how much longer he'll be here, so it'll get you to him faster. It only takes me a few seconds too, so it's really no problem."[/p]
  719. "Well, if you insist..."
  720. >Twilight then closes her eyes and ignites her horn for a few moments before turning her attention back to you
  721. [p]>"I found him, he's in the outskirts of the Everfree Forest. Now, just hold still..."[/p]
  722. >You hear/feel a pop and see a stunning abundance of purple immediately crowd your vision
  723. >When it all fades, you see Discord only a few yards away with his attentions elsewhere
  724. >Particularly on a bird that he's holding
  725. >The bird appears to be a raven, from what you can tell
  726. >After inspecting the bird for a few more seconds, Discord manifests a bird cage into the air and puts the raven inside it before making the bird and the cage disappear
  727. >Odd, but he is a god of chaos, so you guess that makes it okay...?
  728. >Well, no time like the present to get this off your chest
  729. "Um... Discord?"
  730. >The draconequus turns to face you with a look somewhere between surprise and confusion before responding
  731. >"Oh. I didn't expect to see you here, Fluttershy; is there something I need to know?"
  732. "Um... I'm just here to ask you if anything's happening with you right now. You just seemed a bit... Distant, is all."
  733. >"Distant?"
  734. "I'm sorry if that came off as worse than I wanted it to, I'm just worried that you might not be alright."
  735. >"Oh, don't worry, I'm completely fine. I'm just working on something special, something secret, something that I've been thinking about for quite some time."
  736. >You feel a wave of relief wash over you
  737. >So it wasn't the scones!
  738. "Oh, okay! That's good, I thought that something had happened between us... So, can you tell me who the surprise is for? I'd love to help you out with it, if you'll let me."
  739. >"Terribly sorry, but no. This is a very special secret surprise, so I'm managing it solely by myself and telling no one so that it can all go just as planned!"
  740. >Aww...
  741. "Well, then I hope it all goes well..."
  742. >"I do too! Anyway, I've got a schedule to keep, so ta ta!"
  743. >You wave to Discord as he teleports away with a snap of his fingers
  744.  
  745. >Be Discord
  746. >You've finished doing pretty much everything that Tzeentch told you to do
  747. >You've built this... Thing
  748. >A massive eight-pointed star with a giant blue eye in the middle and a fire pit built into the pupil, all on top of your castle
  749. >You've waited for a long enough time
  750. >You've amassed all the necessary materials
  751. >You've mixed them together and then lit them all on fire, all within the span of 7 minutes
  752. >... Now what?
  753. [color #007]>Now comes the final part! Remember that bird I told you to get?[/color]
  754. >Yes, but I'm still not sure why it had to be a raven.
  755. [color #007]>It had to be a raven for many reasons.[/color]
  756. >Many reasons?
  757. [color #007]>Many of them.[/color]
  758. >... May I know some of these reasons?
  759. [color #007]>I don't know, ask Kairos. He's the one who keeps all the stuff I can't be bothered to remember.[/color]
  760. >So then can I ask this 'Kairos'?
  761. [color #007]>After you sacrifice the bird! Throw it into the fire and I'll be able to give you all that power![/color]
  762. >This guy...
  763. >Well, it won't hurt to humor him if you've already gone this far
  764. >Fluttershy won't be happy that you did this, but...
  765. >You summon in the caged raven, plucking it from its perch and tossing it into the blue fire you see before you
  766. [color #007]>Just as planned! Now, I shall bring forth my daemonhost to conquer this realm and you shall get your reward![/color]
  767. >You feel what feels like a bolt of lightning strike you from the center of the fire as it begins to coalesce into a blue disk
  768. >The lightning strike then branches out and intensifies to a burning sensation spread across your whole body as you feel parts of your skin being atomized by the power radiating from the disk as it grows in size
  769. >After a few more agonizing seconds, a tendril somewhere between an octopus's tentacle and a bird's talon snakes its way out of the portal and grabs you around the chest
  770. >As it begins to tighten, you feel all the air squeezed from your body as the burning only intensifies
  771. >The last of the oxygen in your system is crushed out of you, and you fall unconscious
  772.  
  773. =A Weekish Later=
  774.  
  775. >Be Twilight
  776. >Things have been pretty odd recently
  777. >The weather isn't sticking to the schedule, the Everfree is throwing more monsters at the town than usual, some ponies are even getting similar cryptic nightmares!
  778. >That last one's even gotten to the point where Princess Luna herself is working to find out what's going on
  779. >The other two started out bearable as well, but after the second bugbear you're ruling that enough is enough
  780. >Well, you would've ruled this if any of your books had anything to help you in this matter
  781. >You've even looked into the history of the Everfree Forest itself to figure out things
  782. >Formed from the magical fallout of Princess Celestia's fight with Nightmare Moon, the naturally erratic nature of the forest should only be shrinking over time, not growing!
  783. >And yet, here you are
  784. >Pouring over books, hoping to find even a miniscule clue as to what in tartarus is happening
  785. >As you finish flipping through a book on prehistoric Equus, a scroll appears in front of you
  786. >With the seals of both princesses on it
  787. >You open this obviously important letter carefully so as to not damage the contents only to find that it's actually two separate letters sent at once
  788. >Let's see, the one from Princess Luna's on top, so you'll read that one first
  789. [color #000]>"Dear Twilight,[/color]
  790. [color #000]>We bring you this knowledge in faith that you may act upon it and remedy the situations that lie ahead. Through our investigations of the commonponies' dreams, we have come to the assessment that said dreams are prophetic in nature. Their contents spell nothing but disaster for not only Equestria, but the planet at large on a scale unmatched by anything you and your friends have faced before, perpetrated by a being far beyond even our power. We know not how this disaster could be avoided, but we are sure in our conviction that you are the only pony with the power to stop this disaster from happening.[/color]
  791. [color #000]>Godspeed and best of luck, Princess Luna."[/color]
  792. >Oh
  793. >Oh no
  794. >Oh no no nonononononO
  795. >NONONONONONONONONONO
  796. >This can't be happening
  797. >A power beyond even the princesses?
  798. >Unspeakable horrors happening across all the planet?
  799. >This reeks of Anonymous's world!
  800. >The question is though, will the planet be pulled into an extradimensional realm of pure malice and hostility, consumed by unfeeling insectoid monstrosities, brutalized by sentient mushrooms, or turned into a barren rock through sheer volume of fire?
  801. >Let's hope Princess Celestia sent some good news...
  802. [color #FFF]>"Dear Twilight,[/color]
  803. [color #FFF]>I am writing this to you to aid you in avoiding the disaster you've no-doubt read about in my sister's letter. She has likely left the majority of the details on these dreams out of the letter, and this is simply because they all have crucial differences to remember. However, the majority of them feature the supernatural entities you mentioned in your report to me regarding Anonymous's world and one other being that bears a striking resemblance to Discord. I'm not sure whether it is him for sure or not, it could end up being another of his kind, if such a thing exists. Despite that, I want you to find him and see for sure. If you have any questions about how to reach him, ask and I shall tell you all I know. Meanwhile, we here in Canterlot will begin preparations for this disaster and use what we've gleaned from Anonymous's equipment to bolster our own forces.[/color]
  804. [color #FFF]>Kindest regards, Princess Celestia."[/color]
  805. >You sigh and crumple to the floor, placing your hooves over your face as you try to return yourself to a calmer state
  806. >It's okay, you have a lead!
  807. >All you need to do is check in with Discord and see what's going on!
  808. >That's it!
  809. >Nothing else to worry about right now, just find Discord...
  810. >Now, how do you do that?
  811. >It would probably be a good idea to start off asking Fluttershy, since she's the closest to him
  812. >In a flash of violet, you're outside her house and immediately hammering on the door
  813. >After a very long second, the door opens to reveal a more-than-slightly startled yellow pegasus
  814. [color #FF0]>"H-hello, Twilight, wh-wh-wh-what i-is it?"[/color]
  815. "Hi Fluttershy, sorry for being so urgent right now but do you know where Discord is?"
  816. [color #FF0]>"Not really, sorry. Why do you ask?"[/color]
  817. "Because apparently those nightmares that have been happening around town are prophetic and he's got something to do with them that I'd like to ask him about."
  818. [color #FF0]>"Oh, that would certainly be important! However, I'm terribly sorry to tell you that I don't know where he is. He didn't even show up for our meeting two days ago, so I've been a bit worried. Please make sure he's okay when you find him?"[/color]
  819. "I'll do what I can, thanks for the help."
  820. >Well, that wasn't as helpful as you would've hoped
  821. >You teleport back to your castle and go in search of some stationery
  822. >You pen a quick letter to Celestia asking for assistance in this matter and she responds almost as quickly
  823. >An upgraded teleportation spell, capable of breaking through the fabric of our reality and embedding itself in another?
  824. >Sounds dangerous, but if your mentor's telling you about it then you're probably going to be fine using it
  825. >Well, here we go!
  826. >The spell charges and fires without a problem, though you do feel quite drained after casting it
  827. >Now that you're here, you should probably assess your surroundings
  828. >Let's see...
  829. >Non-Eweclidian geometry, irregular gravity, patchwork landscape, a sky of an undefined color...
  830. >Yep, this is probably Discord's realm
  831. >You're not sure what you expected
  832. >Let's see if you can locate him here!
  833. >You ignite your horn and focus, trying to pinpoint any and all magical signatures around you
  834. >However, you find nothing due to the insane levels of background mana
  835. >Casting may be a bit difficult here, note to self
  836. >Well, maybe
  837. >You don't have too much experience in environments like this, much like the rest of Equestria's best and brightest
  838. >So, why don't we test it?
  839. >A simple transmutation spell targeted at that tree in front of you
  840. >Wood to stone, not too difficult
  841. >You ignite your horn and surround the tree with a mutagenic aura, causing it to begin petrifying before you with startlingly little effort
  842. >Good to know!
  843. >Enough stalling though, time to find Discord!
  844. >You wander around for a little while before deciding that it would be a better idea to fly given how the gravity repeatedly slams you into walls
  845. >This flying takes you to such a point in this pocket dimension that you can see what looks to be Discord's actual house
  846. >Or rather, castle
  847. >A large, oddly-shaped protruding mass of assorted materials jutting from the landscape around it with no definitive entrypoints from what you can see
  848. >However, you do see something on the roof!
  849. >Something big
  850. >As you fly closer to take a better look, you also notice someone near it
  851. >The scene becomes so much clearer when you finally make out exactly the figure standing above the mysterious something as well as the something itself
  852. >The someone is clearly Discord, judging by the body type
  853. >However, from what you can see, there are some notable differences
  854. >What really catches your eye is the something
  855. >A large platform with an eight-pointed star embedded in it, all of it featuring a bright blue eye and a certain sigil
  856. >A shrine to one of those chaos gods you learned of from Anonymous's memories!
  857. >An involuntary gasp escapes your mouth as the shrine begins disgorging what you recognize to be demons of all shapes and sizes onto the castle and Discord just welcomes them in
  858. >A second or so later though, Discord turns around and looks directly at you
  859. >As soon as his gaze catches yours, you feel something
  860. >Something that you've never felt out of any villain you've ever faced, no matter what
  861. >Pure, refined malice
  862. >In this hateful glare, you also feel a stifling presence
  863. >A presence far beyond any you've ever felt before or likely ever will again
  864. >A presence so utterly alien that it barely registers as the presence of something sentient and yet registers as well beyond that
  865. >All of this in a brief moment though, as you immediately make the panicked decision to teleport home
  866. >As soon as the purple fades from your vision, you push through whatever miniscule discomfort that traveling through dimensions brought you and begin penning a letter to Celestia
  867. "Dear Princess Celestia,
  868. Your suspicions have been entirely correct. Discord has become an agent of the supernatural entities from Anonymous's plane of existence and is currently bringing through an army that I can only assume will be targeting all of Equus. I'll immediately begin my work in finding a solution to this and putting it into effect, so if you don't hear from me again, assume the worst.
  869. As always, your faithful student, Twilight"
  870. >You wrap the letter and don't even bother calling Spike to send it, rather teleporting it directly into the princess's lap
  871. >Time to get to work on that plan!
  872. >You shout out to Anonymous and begin waiting anxiously for him to arrive
  873. >While waiting, you receive a scroll teleported directly into the air before you
  874. >You catch it before it hits the ground and note that it isn't even sealed, merely folded
  875. >When you open it, it reveals a message just as hasty penned in Celestia's writing style
  876. [color #FFF]>"Godspeed, Twilight."[/color]
  877.  
  878. >Be Anonymous
  879. >You're currently in the process of polishing your weapons and counting out your reserve ammunition when the violet xenos calls for your attention
  880. >Quite loudly, too
  881. >Well, you're currently stationed under her, so you should go see what she wants
  882. >You gather up your gear and leave your room to find her in the process of what looks to be a nervous breakdown
  883. >"Oh, good, you're finally here! Anyway, I called for you because I have something very urgent that I need your help with. You remember Discord, right?"
  884. >You know exactly where this is going
  885. >You nod though, just to get her to confirm it
  886. >"Well, you may have been right about the demonic stuff. He's currently summoning a massive army of demons that he's going to use to pull this entire planet into that extradimensional plane and I'm not sure how long we have before that happens and we need to stop him somehow-"
  887. "This is a manageable problem."
  888. >"... It is?"
  889. "Yes. Invasions like this are somewhat common in the Imperium."
  890. >"But we don't have anything like what you have! We don't have any guns, tanks, ships, our armed forces are still armed largely with spears!"
  891. "But your species has many psykers, and a trained psyker can prove very effective against daemons."
  892. >The violet xenos stares at you for a second before shaking her head
  893. >"Our magic isn't the same as being psychic! Remember, none of us here except for you and me know anything about the massive problem that we're facing down or what caused it, so I doubt that magic will help us in the slightest."
  894. "Yet that ritual you used against that daemon worked before, why wouldn't it now?"
  895. >She inhales as if she was going to respond, but turns away and ponders your suggestion for a moment
  896. >"You know, that actually might work. If the Elements of Harmony were used to bind Discord before and their power now lies directly within my friends and me, we could conceivably get him turned to stone again! Anonymous, you're a genius!"
  897. >Huh, so that's what the ritual is called
  898. >"Now that we've got that figured out, we need to get my friends together so this can actually work and you're coming with me."
  899. "Why?"
  900. >"Because you can speak from experience to give them a better idea of what we're up against. Any more questions, or are we free to go?"
  901. "I have no questions left to ask at the moment."
  902. >"Good, then we're leaving!"
  903. >What appears to be a violet flashbang goes off in front of your eyes, forcing you to recoil slightly
  904. >However, when your vision returns, you find yourself in a very different location
  905. >A room that looks to be the seating area for a restaurant of sorts, containing more than a few xenos
  906. >All of them look surprised at your sudden entry along with the violet one, but the pink one behind what looks to be a service counter is relatively unfazed
  907. [p]>"Heya Twi, what's up? And you brought your friend too, what's the occasion? Is it a birthday?"[/p]
  908. >"Sorry for the short notice, Pinkie, but it's an emergency. Head over to my castle while we grab the others, okay?"
  909. [p]>"Ooh, I wonder what it is this time! Is it a monster? Some ancient prophecy from a thousand years ago? Hmmmmmm?"[/p]
  910. >The violet xenos turns to you, as if asking you to explain this
  911. "The details will be spared due to the situation's urgency. There is an army massing to take over this planet and you are among the few that this one trusts to help drive them back."
  912. [p]>"That's a new one! Okey dokey, I'll make like a banana and get to the castle!"[/p]
  913. >The pink one then leaps over the counter and charges out the door as another violet flashbang goes off in front of you
  914. >When it clears again, you are in yet another new location
  915. >This time, it's a hill overlooking the town
  916. >Who are you two supposed to be finding here!?
  917. >As you continue looking around, the violet xenos calls up to something
  918. >"Rainbow, I need you to get to the castle as fast as possible! Something's come up and I'm gathering up all the elements to stop it!"
  919. >You look up to where the violet xenos is calling to find the blue-technicolor xenos somehow sitting atop a cloud
  920. [color #0FF]>"Is it really that bad?"[/color]
  921. >Once again the violet xenos looks to you
  922. "This threat has the potential to doom this entire planet."
  923. [color #0FF]>"That's bad! Heading over now!"[/color]
  924. >The xenos then bolts off the cloud at astounding speeds towards the castle, leaving a faint afterimage in its wake
  925. >At that moment, the flashbang returns
  926. >How many of these are there?
  927. >Another new location, this time within what appears to be a clothing store
  928. >Odd, you haven't seen a single xenos wearing anything except accessories aside from that subjugation force you eliminated
  929. >"Rarity, you're needed at the castle immediately! There's a big problem, so I'm calling everypony to help!"
  930. >The white and indigo xenos appears from around a corner and replies
  931. [color #707]>"Just a second, darling, I'm almost finished with this dress."[/color]
  932. >Thisbitch.holovid
  933. "There may not be a second to wait! An army of daemons is massing to ravage this planet and can strike at any moment!"
  934. >The xenos appears from around the corner again, this time in full view
  935. [color #707]>"Then it's a good thing that all I needed was a second, I'll be there in a flash!"[/color]
  936. >This xenos disappears in a flashbang of its own, this one colored light blue
  937. >Less than a second after the blue fades, the violet flashbang goes off yet again
  938. >Again, when it clears you're at a new location
  939. >It's that orchard from the other day, and the orange xenos is nearby kicking trees again
  940. >The violet xenos speaks up again to its target in an urgent tone
  941. >"Applejack, Some major things are happening and everypony but Fluttershy's already been told. Please go to the castle immediately!"
  942. >The orange xenos turns its attention fully towards the violet one with a look of mild surprise
  943. [o]>"Then why didn't y'all tell me sooner? Never mind that, I'll get there doubletime!"[/o]
  944. >The violet xenos nods in affirmation before unleashing another flashbang across your vision
  945. >This is starting to get annoying
  946. >However, by now you're getting more used to the process
  947. >Violet fades, new location, new xenos
  948. >Inside of tree, yellow with pink
  949. >"Fluttershy, there's been an emergency involving Discord and I'm organizing the elements to fix it; hang on and I'll teleport us all back to the castle."
  950. >The yellow xenos rises from its seated position on a couch to reveal its barely contained happiness
  951. [color #FF0]>"You found him? That's great news! What's going on?"[/color]
  952. >"Nothing good. I can't say too much, but he's definitely back to his old tricks but this time to a much more drastic extent."
  953. [color #FF0]>"What? But I thought he was- is our friend!"[/color]
  954. >"There are stronger powers at work here than even the royal sisters; he's been duped into becoming a pawn to them."
  955. >The xenos begins shaking upon hearing this information, but it suppresses its fear response in but a few moments through what you can only imagine is sheer willpower
  956. >Some of the guardsmen you've seen could learn a thing or two here
  957. [color #FF0]>"Alright. Let's go save him."[/color]
  958. >Once more the flashbang crosses your visor, this time fading back into the crystalline walls of the castle you both started at
  959. >This time, with the other xenos all standing in the room with you
  960. >"Alright, time to brief you all on what's going on: all the nightmares that ponies were having around town were prophetic in nature, many of them detailing an invading army of monsters spearheaded by what we can reasonably assume is Discord completely consuming this planet. After being called to investigate this by the royal sisters, I confirmed that these events were preparing to transpire, hence my call to arms. As for what we'll be facing, I'm sure Anonymous can explain it all better than I can, so I'll turn it over to him."
  961. >All eyes turn to you expectantly
  962. >You remove your helmet to let your expressions add more weight to your words and begin your presentation on what you know
  963. "Viol- No, Twilight- ready our insertion method while I explain."
  964. >The violet xenos's face lights up upon your usage of its name, but you're doing this simply for efficiency in a combat scenario
  965. >Nothing more
  966. >As it begins readying the spell that will bring you all to your battlefield, you proceed to the proper briefing
  967. "What we are up against is an army of daemons, likely lead by a daemon prince. Now, I cannot say for sure which varieties we will be facing as I was not the one to scout, but I know that all varieties of them are weak to psychic influence. You, white with indigo-"
  968. [color #707]>"My name is Rarity, seeing as you're willing to use names now."[/color]
  969. "Yes, that will be useful to know for the time to come. You have an innate advantage over the daemons that your comrades do not. However, this also makes you potentially more vulnerable, as your greatest strength here is also your greatest weakness. Keep your mind strong and the warp and all things from it cannot touch you, and that goes for all of you. As for the rest of you, some of your own abilities may also prove useful in their own ways. Yellow and blue-
  970. [color #0FF]>"Call me Rainbow Dash."[/color]
  971. [color #FF0]>"I'm Fluttershy, if that isn't too hard to remember..."[/color]
  972. "-Your wings give you excellent mobility that few warpspawn can challenge. Orange and pink-"
  973. [o]>"The name's Applejack, pardner."[/o]
  974. [p]>"And I'm Pinkie!"[/p]
  975. "-You both seem sturdy; your physical prowess will give you extra resilience against their assaults, however much that may be. However, this mission will likely not end without a cost being incurred. We are venturing far into enemy territory as a team of seven, woefully outmatched should we encounter any sort of organized resistance. There will likely be casualties, so do not expect to make the trip home when all is said and done. However, in that event, you ma-
  976. >"Alright, I think that's good. We wouldn't want to go into this thinking we're already dead, so let's save that for later."
  977. >You sigh and return your helmet to your head
  978. "I believe that they should be knowledgeable of what is to come, but you do make a point. Low morale does not win battles."
  979. >With that last word, Twilight teleports you off to Emperor-knows-where and to the site of the battle for this planet
  980. >The violet flash ends and your mind is immediately refreshed with a certain sensation
  981. >The feeling of a certain pressure, though not as oppressive as it was during your stint in the warp, is still present at the borders of your mind all the same
  982. >At least due to your prior experiences and the lessened version of it, you're now able to resist it in a way that lets you be of greater use
  983. >However, it looks as if none of your companions are suffering to the same extent, so you shall weather through it with even greater strength
  984. >Now, to make up for the lack of intel that you need to get through this!
  985. >You ckeck your surroundings in a full 360-degree sweep, making sure to check your hud for anything of note in the process
  986. >You see no immediate dangers, so that's a good thing
  987. >Some very warped architecture however, so that's some level of chaotic confirmation
  988. >At least you have some time to go through the processes required to get things going properly
  989. >As such, you turn towards your companions and start giving orders
  990. "Time to get into formation. Twilight, you're on point; I'll guard the rear. The rest of you, organize as you deem acceptable as I am not as aware of your aptitude in this situation."
  991. >After all the xenos get themselves organized, you take your position at the back and draw your bolter preemptively
  992. >This landscape is quite reminiscent of what you imagine the warp to be like, but 'Twilight' seems to know where she's going
  993. >You all navigate further into the chaotic landscape, maintaining vigilance as you all move further in
  994. >After a while, you finally get a blip on your hud!
  995. "Two contacts, coming from twelve o'clock above us! Under that tree!"
  996. >You gesture to what appears to be a nearby tree, minus the fact that it's completely made of stone and begin ushering your companions over
  997. >Just as you all cluster underneath, you hear the telltale screech overhead of a pair of screamers
  998. >The blue creatures glide overhead, kite-like flaps outstretched as their smooth, spined tails trail behind them
  999. >They pass overhead uneventfully, much to everyone's relief
  1000. >Once you can't see them on your hud anymore, you direct the xenos back out from under the tree
  1001. >Before the infiltration can resume though, 'Rainbow' speaks up
  1002. [color #0FF]>"What the buck were those!?"[/color]
  1003. "Screamers."
  1004. [color #0FF]>"Equish, please?"[/color]
  1005. "Aerial scouts for the chaos god of change."
  1006. >It sighs in defeat before turning to 'Twilight'
  1007. [color #0FF]>"Twi?"[/color]
  1008. >The violet xenos shrugs before issuing its response
  1009. >"I know what he does, and that's about it."
  1010. >It sighs a second time before resuming its position in the formation, allowing the party to begin moving again
  1011. >As you all move deeper into the chaotic realm, you begin to see what you imagine to be your target location
  1012. >A large, imposing fortress of indeterminate dimensions that seems to fluctuate in size on the horizon
  1013. >Large towers splintering off only to fade away or merge back into the central structure, said central structure disappearing halfway up before reappearing further up, and a strange haze surrounding it all and heavily obscuring most detail from what you can see
  1014. >Even 'Twilight' seems surprised by this, as if the structure has changed since it was last here
  1015. >However, its certainty of destination is unwavering, so all of you continue on towards it until you reach another obstacle
  1016. >A large wall stands before you all, seemingly made of creeping crystalline vines and bushes of indeterminate type
  1017. >Even more suspicious are the seven gaps within the wall itself, each exposing yet more walls within its borders
  1018. >As you're processing this, you briefly notice a look of realization cross some of your companions' faces
  1019. >Only briefly though, as suddenly more of the walls spring up and separate you from your party
  1020. >You immediately snap your gun up and survey your surroundings, only to find that you're now forced to continue through the passage before you
  1021. >However, before doing so, you do a check for your companions
  1022. "Sound off!"
  1023. >"I'm alright! Blocked in, but alright."
  1024. [color #707]>"Still here, darling."[/color]
  1025. [o]>"I ain't left yet!"[/o]
  1026. [color #0FF]>"I'm still cool."[/color]
  1027. [p]>"I'm here too!"[/p]
  1028. [color #FF0]>"I-I'm still here, please don't worry..."[/color]
  1029. "Twilight mentioned being blocked in. Am I correct in assuming the rest of you are too?"
  1030. >You hear 'Applejack' reply first
  1031. [o]>"If this all is what I think it is, we aren't leavin' the way we came, that's fer sure."[/o]
  1032. >Next to chime in is 'Rainbow' with its own input
  1033. [color #0FF]>"I still have my wings, let me see if I-"[/color]
  1034. >A loud pop and a fizzle follows before anything else is heard from it
  1035. [color #0FF]>"Okay, don't try flying over, there's a ceiling and it hurts to touch."[/color]
  1036. >"I think we just have to go forward. Remember what happened the last time and stay on guard, everything will be fine."
  1037. >So this is an analog to one of the trials faced by these xenos when battling this fiend before...
  1038. >Well, with the light of the Emperor and the Praetorian of Terra's steadfast will, you should be fine too
  1039. >However, you shall still remain on guard against chaos tricks
  1040. >All the advantages in the galaxy mean nothing if one is taken by surprise
  1041. >The sounds of steps around you signify the rest of your party moving deeper into this labyrinthine construct, so you follow suit
  1042.  
  1043. >Be Twilight
  1044. >Discord's sealed you all in another maze, but this time you all have the powers of your own elements within you to give you strength to resist Discord's influence
  1045. >You hope
  1046. >If not, then all is already lost
  1047. >Wait, Anonymous doesn't have an element to protect him!
  1048. >Hang on, remember who you're thinking about
  1049. >Someone that stubborn would be able to make a brick wall move before they did, he's not going to have any problems with trickery!
  1050. >You push away the rest of your worries and push on further into the maze, confident in your ability to overcome all you come across
  1051. >Speaking of coming across something, you notice that the walls of the maze have shifted from crystalline plants to crystalline books
  1052. >Something's not right, and you know it
  1053. >However, the only way forward is through it, so you're forced to enter
  1054. >As soon as you do, the maze closes behind you yet again with another shelf
  1055. >You also hear a voice enter your head
  1056. [o]>Good afternoon! Or is it morning? Night, maybe? What even is time...[/o]
  1057. "Whoever you are, I'm not interested and I'm not listening."
  1058. [color #007]>So eager to cut me off when I haven't even done anything! I'm surprised that somepony as level-headed as you is being so close-minded.[/color]
  1059. "If I hear you out, will you leave me alone?"
  1060. [color #007]>Mmmmmmmmmmmmmaybe, maybe not. That will all depend on your answer to my offer![/color]
  1061. "Then make it so I can make you go away."
  1062. [color #007]>You're a smart magician, right? Well, I happen to be one of those myself, so I figure we could help each other out. I'll share with you some of my knowledge and power, and you can go use it to gather more to share with me![/color]
  1063. >Knowledge and power?
  1064. [color #007]>Of many things! I can give you knowledge of things far beyond your wildest dreams and give you power to eclipse that of those creatures you call princesses![/color]
  1065. >... Is this really worth it?
  1066. [color #007]It is, I assure you! Once you have all the knowledge and power to build a new world for yourself, you won't care that that other one's gone![/color]
  1067. >In an instant, a tidal wave of memories drown your mind
  1068. >Memories of your family, of your friends, of your mentor, and of all the experiences you've had with all of them
  1069. >No amount of knowledge or power could ever replace them if you lost them
  1070. >Besides, your true power comes from your friends, and they'd never forgive you if you let yourself get tricked here!
  1071. [color #007]>Ah, a stubborn one. I see that human's already gotten to you, but he hasn't shown you [i]everything[/i] in the picture, so I'll supply you with what he hasn't to help you make an informed decision![/color]
  1072. "I know what I'm here to do, I won't give in!"
  1073. [color #007]>So you still won't hear me out, how uncharacteristic.[/color]
  1074. "No I won't, get out of my head."
  1075. [color #007]>A shame, that is. Maybe one of your friends will take my offer instead! Nyehehehehehe![/color]
  1076. >And with that, the voice disappears along with the bookshelves along the maze walls
  1077. >You've beaten your challenge, you can only hope the others are faring as well
  1078.  
  1079. >Be Applejack
  1080. >Your trip through what you assume is another one of Discord's dirty tricks is so far uneventful
  1081. >However, that uneventfulness ends as soon as you round a corner into an open field dotted with crystalline trees
  1082. >Upon further inspection, these trees are also bearing crystalline fruit!
  1083. >You give one tree a swift kick, sending a cascade of these fruits down to the grass
  1084. >Now that they're within grabbing distance, you can see that these are a form of crystal apple
  1085. >Right as you're about to pick one up though, you hear a voice
  1086. [color #007]>I see you've found my orchard, I grow fruit of knowledge here.[/color]
  1087. "Now what in tarnation is that supposed ta' mean?"
  1088. [color #007]>It will give you unparalleled knowledge. Or, it will put you entirely under my control, or both, or neither. Fate will decide, as it does everything.[/color]
  1089. "I'm leanin' more towards it puttin' me under yer control, am I right?"
  1090. [color #007]>A bold guess, but how can you be sure it's true?[/color]
  1091. "It seems like it would be yer best bet at stoppin' us from gettin' rid a' Discord if one a' us wasn't there ta' fight him."
  1092. [color #007]>But if I really wanted to do that, then I could've locked you all forever in this maze, or even sent hordes of my minions to dispatch you all.[/color]
  1093. "You don't seem the type to do that, more lyin' an' cheatin' an' less brute-forcin'."
  1094. [color #007]>But what is a lie, really? It's merely an alternate position from the truth, and the truth is merely a statement of what the originating party believes. Nothing more, nothing less.[/color]
  1095. "Now that just sounds like yer tryin' ta prove me right."
  1096. [color #007]>Being right from one perspective is still meaningless from another, especially in this world where right and wrong lose all meaning. Fact becomes opinion, truth and lies are interchangeable, and nothing matters but the will of fate itself![/color]
  1097. "Then it's a good thing I don't come from that world, isn't it? Now, why don'tcha tell me the way outta here?"
  1098. [color #007]>You mortals are stubborn... Left.[/color]
  1099. "Got it, right."
  1100. [color #007]>Or was me saying left merely a ploy trying to get you to go right? You never know.[/color]
  1101. "Got it, right."
  1102. >With that, the voice briefly huffs in frustration before leaving to never be heard from again
  1103. >Once the voice leaves, the large open field collapses in on itself as the trees and fruit are reabsorbed into the maze walls until you're left with a branching path
  1104. >Left and right
  1105. >So, you stay true to your own word and go right
  1106.  
  1107. >Be Rainbow Dash
  1108. >You've been wandering through this maze for a while with no signs of any trickery, so that's cool so far
  1109. >Oh wait, there's something up ahead
  1110. >Jinxed yourself, didn't you?
  1111. >Well, let's get this all over with
  1112. >You walk forward into the obvious trap, not even bothering to pay attention to your altered surroundings other than to discern your next move
  1113. >The one thing that finally makes you pause is a voice popping into your head
  1114. [color #007]>Aw, you're not even paying attention to the scenery I put together specifically for you![/color]
  1115. "Well duh, I know you're just going to try to turn me against my friends so I'm tuning you out completely."
  1116. [color #007]>You're not even going to hear me out? Not even for a moment?[/color]
  1117. "Nope."
  1118. [color #007]>Ten seconds, that's all I need.[/color]
  1119. "Nah."
  1120. [color #007]>You sure?[/color]
  1121. "Yes, now get lost!"
  1122. [color #007]>But-[/color]
  1123. "No."
  1124. >The unknown voice screeches a bit, but it dies down after a few moments
  1125. [color #007]>Wow, somehow you're getting on my nerves more than that angry skull-obsessed paraplegic. Have fun with horrible luck from now on![/color]
  1126. "Cool."
  1127. >The maze returns to normal, not that you treated it like it wasn't
  1128. >Now, where were you going next?
  1129.  
  1130. >Be Rarity
  1131. >Walking through this maze is bringing up some memories of times you'd rather not remember...
  1132. >Flashes of the name "Tom" and the smell of silica dust still permeate your mind on lonely nights, you'd rather not give them any more territory inside your head
  1133. >However, those memories are likely to stick around for longer than comfortable, seeing as you still haven't found a way out of this maze
  1134. >After another few moments, you begin seeing some other things that begin bringing more of those memories to the forefront
  1135. >The polished blue crystal of the labyrinth is now transforming into a more opalescent white, studded throughout with other gemstones
  1136. >Oh dear...
  1137. >Just tune it out, don't let it get to you
  1138. >One drunken night with a large rock is enough for a lifetime, any more is just excessive
  1139. >After a few more moments, you come across what appears to be a stunning example of a cut sapphire and decide to pause briefly to inspect it
  1140. >However, the instant you do, you immediately regret it
  1141. [color #007]>Good evening! Or is it morning? One never knows for sure around here, but what is time, really? Something to discuss at another time for sure, because I can't help but notice you inspecting some of my priceless gemstones.[/color]
  1142. "And if I was?"
  1143. [color #007]>Then I'd be happy to show more of them to you, and even show you some of the nicer ones![/color]
  1144. "Nicer?"
  1145. [color #007]>Oh yes, these are but mere pebbles compared to some of the pieces my followers have offered up to me, and all in exchange for a little bit of knowledge and can-do attitude. So, would you care to hear more?[/color]
  1146. >Even nicer gemstones than these?
  1147. >It seems like another trick to be sure!
  1148. [color #007]>Oh no, I assure you these are all real. I may lie, trick, decieve, bamboozle, and even pull the wool over others' eyes, but I always love bragging about what my followers do for me. You too can also experience the same riches that they do, all you need to do is just join me.[/color]
  1149. >Hmm....
  1150. >This offer still seems too good to be true, I should test one of them to be sure
  1151. [color #007]>Go right ahead, I'll even make the job of extracting one easier for you.[/color]
  1152. "Wait, can you hear my thoughts?"
  1153. [color #007]>I'm surprised you didn't catch that after the first time I did that! Yes, I can.[/color]
  1154. >After you get over the surprise about this... Thing... being able to read your mind, you notice that one of the vines making up the wall has extended out, bearing that same sapphire you were admiring
  1155. [color #007]>Go ahead, pick it.[/color]
  1156. >Almost hypnotized by the sight of this lustrous azure drop, you envelop it in your magic and break it free of the vine
  1157. >It looks alright from every angle you can see it from
  1158. >However, you haven't yet checked it for the one thing that you remember most clearly from the last deception you experienced
  1159. >You raise the stone up to your nose and smell it
  1160. >
  1161. >No dust
  1162. >No scent
  1163. >Just air
  1164. [color #007]>Told you, now come on so that I can show you some more of them![/color]
  1165. >A door opens out of the wall of the maze, exposing a staircase leading into an underground passage
  1166. >Still entranced by all of this, you take a hesitant step forward
  1167. >To think, all of this that you can see and then tell your-
  1168. >Your friends
  1169. >Your friends that this- this FIEND is trying to make you abandon!
  1170. >You immediately turn away from the yawning chasm that almost swallowed you whole and continue back down the maze without another word
  1171. [color #007]>And I was so close, too! Oh well, there's still a few more of you that I can break, I guarantee that at least one of you will be broken by the time you reach the castle... Especially when the last two are almost as weak-willed as you! Nyehehehehehe...[/color]
  1172. >After one final disgruntled huff, you too vacate the premises and hope beyond all hope that whoever those last two of your friends are, they can make it out alright
  1173.  
  1174. >Be Pinkie
  1175. >This maze is pretty neat!
  1176. >It's a lot more twisty and wind-y than the last one, and it's not just boring bushes anymore!
  1177. >You just hope that you don't get caught in another one of those traps again, that was almost as un-fun as that time you forgot your own birthday and thought your friends were conspiring against you
  1178. >After another few twists and turns, however, you run into another one of those traps
  1179. >Well, you assume
  1180. >Ahead of you, you see a pink blob of indeterminable shape sitting in front of a piece of paper and laughing uncontrollably
  1181. >You would try to avoid it, but there's no other way around it
  1182. >Well, that and you want to see what's so funny too!
  1183. >So you walk up behind it and look over what you assume to be its shoulder
  1184. >The creature notices you and gestures at you towards the paper, stopping its mirth only briefly to sharply inhale before resuming its giggling
  1185. >So, against your better judgement, you look at the paper
  1186. >And... See an incomprehensible mass of scribbles and shapes
  1187. >Your confusion is only outweighed by your disappointment!
  1188. [color #007]>You know, I can show you what's on that page.[/color]
  1189. >Almost to punctuate this statement, the pink thing extends a limb and holds the paper up to you while whiping a tear from what you assume is one of its eyes
  1190. "I do wanna know what's so funny... But that would mean I have to make a deal with you, which I know is a bad thing!"
  1191. [color #007]>Is it really so bad? After all, morality is entirely subjective. From my point of view, I'm only doing what I must to sustain myself. Is that really evil?[/color]
  1192. "But do you really need to destroy a planet to do that?"
  1193. [color #007]>Do you know the answer to that question yourself?[/color]
  1194. "No, but that doesn't matter. What does matter is that that planet has all my friends on it, so I won't let you touch it no matter how funny that joke you're looking at is!"
  1195. >The voice is silent for a few seconds while you continue to stare grumpily at the pink mass chortling before you
  1196. [color #007]>You must think I'm that minion I put in here. I assure you, I'm much more impressive to be around, and my sense of humor is unparalleled throughout this plane! I could tell you jokes for eons and only exhaust a small portion of my repertoire, all you need do is join me.[/color]
  1197. "You know, I could do that, but then I couldn't tell all these jokes to my friends."
  1198. [color #007]>And what if they've already joined me?[/color]
  1199. "Hehehe, that's a good one! I know they wouldn't, since we came here to stop Discord and all. Besides, they aren't all of my friends!"
  1200. [color #007]>But what if those other friends of yours also joined me? Then would you be persuaded to join them with me as well?[/color]
  1201. "Mmmmmmmaybe, but then it wouldn't really matter because all my friends would still be fine."
  1202. [color #007]>And how do you know they won't be?[/color]
  1203. "Because you don't seem to be very trustworthy, mister disembodied voice. I bet you're named something slimy and dark, like 'tzeentch' or something!"
  1204. [color #007]>I-[/color]
  1205. >The voice sputters for a moment, somehow emiting an aura of surprise
  1206. [color #007]>I got that name from throwing darts at a wheel with spinning letters, yet somehow you guess it within a moment. Time to make a new name and change my address again...[/color]
  1207. >Tzeentch sighs for a solid thirty seconds before responding again
  1208. [color #007]>I still don't quite understand how a being dumb enough to mistake my [i]minion[/i] for [i]me[/i] managed to guess my primary name, but I suppose weirder things have happened. Very well, mortal, you have bested the Architect of Fate himself this one time; you may ask me one question and I will answer it.[/color]
  1209. >Hmmm, what question should you ask?
  1210. >Well, there's the obvious one of how to beat him, but you've already got a plan for that
  1211. >You could also ask about how your other friends are doing, but you already know they're fine
  1212. >You've already made it through something like this before, you all should know how to get past it without trouble!
  1213. >...
  1214. >.....
  1215. >.......
  1216. >Well, the old standby it is!
  1217. "When's your birthday?"
  1218. >You wait a minute for Tzeentch to reply, eagerly waiting with a pencil and paper on hoof
  1219. [color #007]>Why, out of all the possible questions you could ask, is that the one you choose? You could've asked for the answer to one of your race's great mysteries, or asked for the secret to infinite wealth or power, but you ask me for my birth date of all things.[/color]
  1220. "Well, I just want to make sure I know everything I need to in case we end up having to redeem you too and make you one of our friends! After all, what kind of friend would I be if I didn't make sure you always had a super fun birthday to look forward to every year?"
  1221. [color #007]>I exist far beyond your simple concepts of redemption or friendship. I have existed for as long as life has sought hope, or the passage of time has been logged. I was born from the first thought towards the nature of change, and thus the first thought to ever be thought. I am timeless, and thus have no birthday. However, if it will get you to move on so that I too can move on, it's February 30th.[/color]
  1222. "Alrighty, thank- wait, that's not a real date!"
  1223. [color #007]>It is here in the warp! Goodbye and good riddance![/color]
  1224. >Tzeentch then exits your mind with an auditory pop, leaving you still sitting there with your pencil and paper yet without a proper date to write
  1225. >Slippery, tricky Tzeentch...
  1226. >He really got you good with that one!
  1227. >Something tells you that when he's redeemed too, he'll be really fun to play pranks with!
  1228.  
  1229. >Be Fluttershy
  1230. >You are not happy in the least in your current situation
  1231. >First, Discord ends up getting brainwashed by some monster
  1232. >Now, you have to go help your friends get him back and save the world again
  1233. >All your work helping him?
  1234. >You can assume gone!
  1235. >So here you walk, wandering through this crystal labyrinth and hoping that you and your friends make it out intact
  1236. >Well, until you make it to a section of the labyrinth that looks quite different from what the rest of it looks like
  1237. >A more natural looking forest, populated with many strange creatures
  1238. >Some look vaguely familiar, others completely alien
  1239. >None of them are from Equus, though
  1240. >You'd like to keep going this way, but given how you don't know any of these creatures or what they're capable of, you'd rather not risk running into any predators that you can't subdue for whatever reason
  1241. >So, you turn back and look for a new way to go!
  1242. [color #007]>Don't worry, none of them bite. At least, not harder than any of my minions can. Besides, there's no other way forward, so you'd have to go through either way.[/color]
  1243. >You jump a bit at the sudden alien voice inside your head before managing to collect yourself a bit
  1244. "Wh-who are you?"
  1245. [color #007]>Simply a being with a proposition.[/color]
  1246. "A proposition? Well, as long as it's nothing too out of the way, seeing as I'm kind of trying to get somewhere right now..."
  1247. [color #007]>Oh, you don't need to worry about that at all! In fact, if you accept this proposition, I'll lead you to where you're trying to go myself![/color]
  1248. "Really? That would be so helpful, thank you!"
  1249. [color #007]>It's no problem at all, and once you're there you can be properly reunited with that other friend of yours, what'shisname![/color]
  1250. >Fantastic, that will make things much easier for you!
  1251. [color #007]>Precisely, now just hop in here and you'll be right there![/color]
  1252. >As the voice finishes its statement and opens up a portal before you, you take pause briefly to bring up something
  1253. "Wait, I don't even think I've heard this proposition yet. Can you please inform me before I make any further decisions?"
  1254. [color #007]>Don't worry about it, it's nothing too much. Just hop in and he'll fill you in on everything so that you can get to work on it.[/color]
  1255. >And that's where it all clicks
  1256. [color #007]>Well? Neither of us are getting any younger here, so I'd appreciate it if you didn't keep us waiting for any longer.[/color]
  1257. "You... You.... You-you MONSTER! YOU'RE the one who took him from us, aren't you!?"
  1258. [color #007]>Cease these accusations, I merely enlightened him to his true purpose in this world! It's not my fault that these perspective shifts have brought him to a new way of thinking, you know.[/color]
  1259. "I know Discord better than you, and I know for a FACT that he wouldn't have done any of what you're making him do if he hadn't been tricked into doing it! How could you even try to argue with me, you don't even know his name!"
  1260. [color #007]>To be fair, I have many princes which I have bestowed power to and many other powerful servants that I can't be bothered to remember the names of either.[/color]
  1261. "You do realize that that doesn't help you, do you?"
  1262. [color #007]>Nggahhh! Just get in the portal or I can tell you for certain as the Architect of Fate himself that this 'Discord' will never be able to be brought back to your way of thinking![/color]
  1263. "I've done it once before, I can do it again."
  1264. [color #007]>Those who tempt fate often meet an ill fate themselves; I'd advise you not challenge me further, mortal![/color]
  1265. "And if I do?"
  1266. [color #007]>That's for me to know and you to find out. Now, if you'll exuse me, I have a certain Ass-tartes to take out all of my frustrations on. See you very soon![/color]
  1267. "Likewise."
  1268. >Well, now you at least have a voice to put to the being responsible for undoing all that hard work you put into Discord...
  1269. >Hopefully, you'll get a face too at some point
  1270. >Then you'll be able to properly pay him back for everything he's done!
  1271. >Oh, and for trying to destroy the world
  1272. >That too
  1273. >The scenery before you collapses back into the maze, leaving you a single path forward yet again
  1274.  
  1275. >Be Anonymous
  1276. >You've been wandering through this labyrinth for the better part of an hour
  1277. >At least, your hud is telling you that
  1278. >Of course, your pace isn't helped in the slightest from the methodical approach you're taking to clear this maze, but you'd rather not risk being caught unaware by any of the God of Change's horrid amalgamations of warp energy
  1279. >As such, you've also taken to forging a (hopefully) unpredictable path with relatively little rhyme or reason behind your choices
  1280. >This, of course, has taken you to many dead ends
  1281. >It wouldn't be a proper maze without some of those, but it is still disheartening to see a wall before you after many a twist or turn
  1282. >However, all the twists and turns and dead ends have always afforded you the option of doubling back to revise your choice
  1283. >Except for this one
  1284. >After entering this particular dead end, you turned around to observe a portal the width of the corridor you're in open behind you
  1285. >And that's where you've been left for the past minute
  1286. >Do you enter what is obviously a trap in hopes of freeing yourself, or do you continue waiting and fortify your position as best you can while you wait for aid?
  1287. [color #007]>Enter the portal![/color]
  1288. >Oh, some chaos being is attempting to coerce you into dooming yourself
  1289. [color #007]>I'm not just some 'chaos being,' I am Tzeentch himself and I'm sure you know that that means I can wait infinitely longer than you, so enter the portal before I teleport you directly into the warp to scream at you in person![/color]
  1290. >No.
  1291. [color #007]>I. AM. NOT. ASKING.[/color]
  1292. >And I'm not entering the portal.
  1293. >Tzeentch proceeds to let out an unholy screech as you send one final prayer to the Emperor to protect you
  1294. >Of course, he probably has more important things to be doing, but nonetheless it wouldn't hurt to try
  1295. >Much to your surprise though, Tzeentch doesn't pull you directly to him
  1296. >Instead, he pulls you into the portal manually
  1297. >Once you drop through the portal, you find yourself in the middle of an epic clash between Imperial, Necron, Eldar, and Chaos forces
  1298. >Oddly enough, the Necrons and Eldar seem to also be attacking the chaos forces as opposed to Imperial forces or each other
  1299. >At least, you assume, given how time is apparently stopped here
  1300. [color #007]>An astute observation, servant of the Anathema. This is indeed a battle where your bloated Imperium is forced to accept help from the soulless automatons and a species that should be long dead by now in order to keep itself from falling. However, that will not be happening![/color]
  1301. >The Imperium has suffered far worse and come out the other side without issue, what makes this battle so different?
  1302. [color #007]>Do you know where we are, by chance?[/color]
  1303. >It's certainly a human world, given the heavy imperial fortifications present
  1304. [color #007]>Try looking up, maybe that'll give you a hint.[/color]
  1305. >You decide that since this omnipotent pain in the head would likely make you do so anyway, you turn your gaze towards the sky
  1306. >Much to your expectations, it's choked with smoke, gunfire, and various aerial combat vehicles
  1307. >However, behind all that, you see a massive swirling vortex of violet and malevolence
  1308. >The Eye of Terror, chaos's holdout within the galaxy, is hovering above the sky on this planet and casting its baleful gaze down upon all present
  1309. >That would mean that this planet is Cadia, then
  1310. [color #007]>So you've put it together! Yes, this is the planet your withering empire refers to as 'Cadia.'[/color]
  1311. >There is no reason to be worried though, as the Imperium has destroyed outright any and all previous chaos incursions against this planet, this time will be no different
  1312. [color #007]>And that's where you're WRONG! This battle has already concluded back in realspace with a chaos victory, I'm merely showing you the highlights![/color]
  1313. >A wave of shock briefly breaks through your mental defenses, but you recover quickly and resume your stoicism
  1314. >Surely, even this monster has to be lying about Cadia's fall
  1315. [color #007]>Nope, this is all one [i]hundred[/i] percent REAL! Here, I'll even show you the exact moment we won just to rub it in further![/color]
  1316. >The scenery around you shifts, morphing before your eyes from a battlefield on the outskirts of a city to a cliff overlooking a massive metallic pylon stretching far into the sky
  1317. >However, the instant the scene is complete, the pylon is destroyed by what you can only assume is a massive black ship comes crashing down upon it and shattering it under the immense weight
  1318. >Once that happens, you feel what you now know to be immense psychic pressure upon your mind again
  1319. [color #007]>Try looking up again now, it won't be hard to see what's changed. :^)[/color]
  1320. >Smug daemon, these visions won't break me
  1321. [color #007]>Remember, they aren't visions; they're the highlights of Cadia's fall! Also, crawling into the fetal position and closing your eyes isn't looking up.[/color]
  1322. >You most certainly were not just doing that
  1323. [color #007]>No, but you were doing that in your head. Now look up before I have to make you![/color]
  1324. >Again, you do as instructed and see that the Eye of Terror has now ruptured and expanded far beyond the range of the horizon, dominating the entire sky even more than before
  1325. [color #007]>Yep! That isn't closing any time soon, just like the thousands of cuts that chaos is currently scouring the galaxy with![/color]
  1326. >You still don't believe any of this
  1327. [color #007]>Well, you should! Even that decaying corpse you call an Emperor can tell you that this is what happened, he was even throwing popcorn at the screen when I invited him to watch it all live![/color]
  1328. >... What?
  1329. [color #007]>Not important, the rest of my personal life will remain personal. Now, look upon the beginning of your Imperium's end and weep with those salty tears I crave![/color]
  1330. [color #FB0]>"Now is not the time to weep for battles lost, but to fight onwards even just to spite those trying to put you down."[/color]
  1331. >Again, what?
  1332. >You turn towards the source of this voice, only to see a young girl
  1333. >About the age of ten, with dark hair and golden eyes
  1334. >You'd think it a third time, but... now is not the time?
  1335. [color #007]>You again!? First you disrespect me by getting through my entire home defense system INCLUDING the unsolvable maze and the unanswerable riddles, and now you've come to ruin my gloating![/color]
  1336. [color #FB0]>"Tzeentch, your meddling knows no bounds. Surely you can understand when it's time to let someone else cut in?"[/color]
  1337. [color #007]>You may be technically correct, but you can at least wait your turn![/color]
  1338. >"I have waited, now I'm taking it."
  1339. [color #007]>Nnnnnggah! Hmph! Fine, be that way! It still won't change a thing, so... I don't even care![/color]
  1340. >And with the simulated sound of a door slamming, Tzeentch's voice cuts out
  1341. [color #FB0]>"Now that he's gone, I'll show you that not all of this battle was lost. Come with me, there's much to see."[/color]
  1342. "Excuse me, but before we continue on, I must ask. Who are you?"
  1343. >The girl turns back to you and answers in a strange firmness
  1344. [color #FB0]>"You will know in good time."[/color]
  1345. >She beckons you forward, and as you walk to her a bright light begins to envelop your field of vision
  1346. >After the point where all you can see is white, the light begins dimming again until it reaches a much more manageable level
  1347. >Before you sprawls a new scene
  1348. >Not like before, where the battlefield is fully encompassing the planes, but this time more restricted
  1349. >Like a diorama in a museum, except clearly a frozen version of real events
  1350. >Within this scene sits two clearly defined figures, one being a woman clad in power armor and radiating light from every inch of her including a rather impressive pair of wings, and the other being a pale, gaunt man clad from the neck down in inky black armor that puts even yours to shame in sheer size
  1351. >The woman appears to be floating behind the man and brandishing a sword wreathed in flame, which is currently being driven through the man's back
  1352. [color #FB0]>"This was one major point that Tzeentch left out of his highlight reel. I'm sure you recognize Abaddon the Despoiler, and I'm sure that you can also recognize a living saint as well?"[/color]
  1353. "Yes, I can. Does this mean that Abaddon was finally slain? Is the Black Legion left leaderless?"
  1354. >The girl looks to the ground briefly before returning her gaze to you
  1355. [color #FB0]>"No, he still lives. However, he has taken a heavy wound and will be unable to lead more battles for the foreseeable future and thus won't be able to put further pressure on the Imperium in this trying time, which is a breath of life that it desparately needs in this hour."[/color]
  1356. "Then how will the Imperium move forward? If Cadia has fallen to chaos, then what stands between them and destroying all that remains?"
  1357. [color #FB0]>"I'm glad you asked that. Follow me, there is yet more to see!"[/color]
  1358. >The girl begins walking away yet again, beckoning for you to follow
  1359. >You do as she instructs, once again seeing light gather in your vision until you can see nothing but it
  1360. >However, it fades after another moment just as before
  1361. >This time, a much greater scene lies before you
  1362. >A large, gothically-styled room filled with Ultramarine iconography is now the setting of this vision, the centerpiece of it all being a blonde man in blue and gold armor towering above you both and surrounded by Ultramarines
  1363. >However, something else you note is the presence of another Eldar
  1364. >For some fucking reason
  1365. [color #FB0]>"Yes, I'm not too aware of why the Eldar have elected to help us in this hour either. Despite that, they've more than earned our trust by bringing the peace offering they did."[/color]
  1366. "And what would that be?"
  1367. [color #FB0]>"Do you not recognize Roboute Guilliman standing before us both? One of the primarchs has returned thanks to one device that the Eldar brought. This is the breath of life that the Imperium needed, and hopefully the other primarchs that remain loyal will return in due time. Until then, though, Guilliman has already taken up the mantle of running the Imperium in their abscence and is currently heading the forces tasked with reuniting the Imperium and fixing the damage caused by the fall of Cadia."[/color]
  1368. "One of the Emperor's sons finally returns! This can only mean good things for the future of the Imperium!"
  1369. [color #FB0]>"Indeed! As always, humanity will continue to endure and we will again rise to our spot at the head of the galaxy, all you need do is keep holding the line against those that would seek to stop us and never let them tell you that we can't."[/color]
  1370. >You breathe a sigh of relief, once again sure of humanity's bright and prosperous future
  1371. "Thank you, young girl. I know not who you are, but you have helped me immensely."
  1372. [color #FB0]>"You are welcome. Now, I believe you have unfinished business to attend to back where you came from; show those who doubt us of our strength and those who welcome us our honor!."[/color]
  1373. >The girl then steps aside and gestures behind her, where you can see another portal forming
  1374. >With one final nod, you stride forward into the portal without another word and arrive back in the maze
  1375. >However, when the portal closes behind you, you notice that you've actually appeared in a small courtyard at the exit of the maze where the xenos were waiting for you!
  1376. >Upon your somewhat dramatic exit via portal, all the xenos turn around to look at you
  1377. >They all immediately run up to you upon your exit, much to your surprise
  1378. >'Twilight' especially, seeing as she ends up putting her forelimbs on your shoulders while the others either stay on the ground or stay at a more comfortable distance
  1379. >"What happened in there? We were waiting for so long, we were about to go inside without you!"
  1380. "Tzeentch took me elsewhere to take out his frustrations before I was rescued by some other force. I do not know how long I was gone in truth, but it was only minutes for me."
  1381. >The next one to speak is 'Pinkie'
  1382. [p]>"Nuh-uh, we were waiting here for almost an hour! I even kept count!"[/p]
  1383. "Time moves differently in the warp."
  1384. [o]>"Or you just weren't as fast at solvin' it as ya thought."[/o]
  1385. >You look down at 'Applejack' and see her smirking up at you
  1386. "While it is true that I was slow in my progress initially, I highly doubt that you all were able to escape this trial within mere minutes yourselves."
  1387. >"He's right, I made it out first and it still took me longer than we've been waiting."
  1388. "Either way, we still have little time to waste. Resume formation, we're entering the castle."
  1389. >You wait as the xenos reorganize themselves back into their formation, then take your spot again when they're done with it
  1390. >Soon after, 'Twilight' opens a door before you all and you all enter the castle
  1391. >Once you're all inside, the door shuts behind you all on its own and leaving you all locked in
  1392. >That's never a good omen
  1393. >Around the large room you now find yourself in, you see many torches and candles placed around its walls igniting in blue fire
  1394. >This messes with your hud's night vision feature, but not too much
  1395. >Once it all clears up though, you take a good look around the room you're in
  1396. >Large and circular, it extends upward so far that you can't see the ceiling
  1397. >Also studded around the room are large support columns that seem to be made of obsidian
  1398. >A poor choice compared to more structurally sound materials, but has anything in this world conformed to your standards yet?
  1399. >No, not in the slightest
  1400. >Upon further inspection, you also notice a large stairway in the center of the room
  1401. "I see a way up, but you all should still understand that this is most likely a trap we're in before we proceed."
  1402. >'Rainbow' is the only one to respond audibly to your warning
  1403. [color #0FF]>"Yeah, but the only thing you can do with a trap is spring it!"[/color]
  1404. >It begins flying towards the staircase somewhat cautiously, even going so far as to touch it before rocketing back to the formation
  1405. [color #0FF]>"Huh, I guess it's nothing."[/color]
  1406. "At first glance, that appears the case. However, vigilance should still be maintained as we continue on."
  1407. >And so vigilance is maintained, from the bottom of the staircase all the way up until it ends on the next floor
  1408. >From there, there's an elevator to go to the next floor
  1409. >Similar decorations as the last floor, again nothing special
  1410. >Wordlessly, you look towards 'Rainbow' to see if it's willing to check again for traps
  1411. >It looks back towards you and nods in agreement
  1412. >As the blue xenos begins stalking towards the door, you ready your bolter asn 'Twilight' readies some psychic thing
  1413. >The xenos touches the open button for the elevator and rushes back over, but again nothing happens
  1414. >Weird
  1415. >Two floors up on this mess and you still haven't seen a single daemon
  1416. >... You've probably just jinxed yourself, but it would've been a matter of time anyway
  1417. >Regardless, you and the others pile into the surprisingly roomy elevator and begin the journey upwards
  1418. >Much like with the staircase though, the elevator only goes to the next floor
  1419. >And when the doors open, you see a room much the same as the last two with one exception
  1420. >A large crowd of indiscernible pink masses across it and blocking the ladder that leads to the next floor
  1421. >Horrors!
  1422. "Twilight, if you can make a shield for us, then do so quickly!"
  1423. >As you say that, you crouch down, ready your bolter, and begin spraying into the crowd before you
  1424. >The horrors, now realizing that they're under attack, begin running in various directions while throwing balls of warp fire at you all
  1425. >Luckily, 'Twilight' gets that shield up before the fire gets there
  1426. >Also luckily, the shield also is letting your own fire leave and continue dealing damage!
  1427. >So you do exactly that, and continue laying into the crowd of pink horrors before you even as they begin dying and splitting into blue horrors
  1428. >'Twilight' also begins going on the offensive herself, bending and changing the shield to create spikes that impale any stragglers you don't catch
  1429. >With all this happening, the crowd is cleared within thirty seconds and the room is left empty save for you and your team
  1430. "Since I'm assuming you'll ask, those were pink and blue horrors. They're the general infantry of Tzeentch, and we'll likely see more of them. Pink horrors split into blue horrors when they die, but blue horrors disappear after being killed like any other daemon."
  1431. >After finishing your explanation, you notice 'Pinkie' moping around and looking at the piles of ash that were once the daemons
  1432. [p]>"Aww, did we really have to kill 'em?"[/p]
  1433. "They would've killed us otherwise, or worse, been let loose upon your world if the invasion is allowed to happen."
  1434. [p]>"But did we really have to kill them all? I saw one of them in the maze and it was being nice there, so-"[/p]
  1435. "Whatever you saw in the maze was merely what Tzeentch wanted you to see. Were it left to its own decisions, it would've reduced you to ash with a smile on the distorted grimace it calls a face."
  1436. >'Pinkie' develops a surprised expression at this realization, but doesn't respond further
  1437. >Instead, formation is resumed as you all continue up the ladder
  1438. >The floors proceed to continue in this pattern as you proceed up, with you all eventually passing through seven full repeats
  1439. >Along the way, the formation grows tighter and actions become swifter and more uniform
  1440. >Around the fourth repeat, you don't even have to shoot anything anymore as 'Twilight' immediately covers the room in psychic bolts before anything else happens
  1441. >You're honestly a bit surprised that nothing's changed this far in, given how you're supposed to be up against the shiftiest of the Ruinous Powers
  1442. >So, with the set pattern in mind but expecting something entirely different, you enter this elevator after the xenos
  1443. >Upon completing the ride up, the doors slide open and you notice something
  1444. >This room is different
  1445. >Instead of it having more horrors and another way up, it has a hallway leading to a door
  1446. >'Rainbow' starts moving forward to open the door, but 'Twilight' stops it before it can take another step forward
  1447. >"This is it, I can sense Discord just past that door. Everybody ready?"
  1448. >The other xenos nod as you make a last check of your ammunition
  1449. >A few mags are left, the one you have is currently about half empty
  1450. >Not the best situation, but you still have your chainsword and combat knife if things get worse
  1451. "Then let us face this daemon prince and quell the chaos before it's allowed to start."
  1452. >'Twilight' throws open the door as you all move into it, revealing the room that Discord's prepared for his ascension
  1453. >An obvious shrine to Tzeentch dominates the back end of the room, casting a perverted blue glow across the entire scene of iron chains and spikes and other heretical symbols drawn in blood and leaving Discord's form cloaked ominously in shadow as he does something before the altar
  1454. >Without turning around, the daemon begins to address you all
  1455. [color #777]<"I knew you would all make it up here, but I had planned for that anyway. I'd also deal with you all myself, but I have... Other matters to attend to, so that all of my plans can turn out just as fruitful as this one!"[/color]
  1456. >As it finishes saying all of this, it lifts up what appears to be a struggling bird and cuts its head off in one swift motion all at once
  1457. >As the blood hits the altar before you all, the monster also begins saying something alien
  1458. [color #777]<"beW nupS eht fo iarroC egnahC fo droL ,eeht nommus I!"[/color]
  1459. >The entire room begins to shake around you all as Discord teleports away, leaving you all alone with the altar and the massive being now climbing out of its center
  1460. >After the creature finishes climbing out, it stands up to its full height on two avian legs and brandishes a gold scepter in its talons as its long, feathered neck cranes up to reveal a beak resting underneath a hood that extends the length of the Greater Daemon's body, all the way down to its long, lizard-like tail
  1461. >It's a Lord of Change
  1462. >The daemon doesn't even wait for you all to react, waving its scepter across the air in front of it and creating a massive scythe of pure warp energy before sending it towards you all
  1463. >A purple flash appears before you as you begin ducking out of the way, prompting you to look up and see that 'Twilight' managed to catch the blade with her own power and is now holding it at bay
  1464. >The daemon shows some surprise at this, but begins readying another attack
  1465. >However, you're now ready to counterattack yourself!
  1466. >You grab hold of your combat knife and throw it at the daemon's torso where it manages to embed smoothly and slightly stumble the beast in the process
  1467. >As such, it turns its attention from 'Twilight' and on to you for the target of its next spell
  1468. >You begin running along the wall, bringing its attack away from your allies to buy them some time for a response
  1469. >Once you've reached what you think is a satisfactory distance, you duck behind one of the many large spikes present around the room and begin firing more bolts at it from some reasonable cover
  1470. >This keeps the daemon's attention until it finishes casting its spell, upon which the spike in front of you is vaporized and you're blown back into the wall
  1471. >The Lord of Change begins charging another spell, but 'Twilight' comes to your rescue again with a large blast of energy directed precisely at the creature
  1472. >It staggers again under the weight of the attack as 'Twilight' shapes the blast into a refined beam, but it soon regains enough of its balance to begin blocking it with a barrier of warp fire
  1473. >By this point though, you've managed to sneak around behind it and are in a prime position to ambush it!
  1474. >Taking the opportunity you've been given, you begin unloading a fresh magazine's worth of bolter fire into the creature's back as you charge it
  1475. >It reacts fairly quickly, but by the time it gets around to blocking you off too, you're already close enough to turn this fight into a melee
  1476. >So, you do!
  1477. >You put your bolter away in one fluid motion as you pull out your chainsword, revving it and slamming it into the Lord of Change's side
  1478. >As you do so, you feel the rotating adamantium teeth of the chainsword bite into the monster before you and begin spraying warp energy from the hole you're now excavating in it
  1479. >Not wanting to give up just yet, the Lord of Change begins to claw at you
  1480. >You barely jump out of the way, but almost lose your grip on the chainsword
  1481. >It keeps swiping at you and you keep barely jumping out of the way, but you realize two things
  1482. >One, it's only using one arm so that it can keep the warp fire barrier up
  1483. >Two, its reach with that one arm is pretty shit since you're behind it
  1484. >It attempts a few more swipes at you, but Lords of Change aren't very good at any sort of fighting that isn't long-range warp-fuckery to begin with, so you're able to dodge its swings fairly easily from now on
  1485. >After a few more painstaking seconds of dodging the talons of a Lord of Change while maintaining your grip on your chainsword, the daemon lets out a horrid screech of pain as you finally sever its torso from its legs
  1486. >Upon this happening, it also loses its grip on the warp fire barrier it's been casting, causing the barrier to disintegrate and letting Twilight finish the creature off with a final blast to the head
  1487. >The beam pierces not only through the head of the Lord of Change, but also through the ceiling behind you both and creates a very large opening
  1488. >As the warp-dust begins settling from the battle, you retrieve your knife and dust it off before putting it back in its sheath and rejoining your party
  1489. >"He only went to the floor above, with that hole in the ceiling I can easily get us up there."
  1490. >Huh, didn't even need to ask!
  1491. "Before that, is everyone alright?"
  1492. [o]>"Ah'm fine."[/o]
  1493. [color #0FF]>"Me too."[/color]
  1494. [color #707]>"Some minor scratches, but nothing serious."[/color]
  1495. [p]>"What was that thing? It looked like a bird, but it really REALLY wasn't!"[/p]
  1496. >You'd wait for 'Fluttershy' to respond, but it appears to be in some kind of a trance
  1497. >So, you give 'Pinkie' a reply while moving towards 'Fluttershy' to administer what first-aid you can
  1498. "A greater Daemon, known as a Lord of Change. They are also servants of Tzeentch, holding a large fragment of his power."
  1499. >You kneel down before the yellow xenos, carefully inspecting it for any wounds
  1500. >After coming to the conclusion that it's perfectly fine, you are left without any idea as to why it's like this
  1501. "Do any of you know why this one's like this?"
  1502. >This seems to snap 'Fluttershy' out of its trance, seeing as you get a response directly
  1503. [color #FF0]>"I-I'm just... A bit shaken. Let's just- let's go, okay?"[/color]
  1504. >The yellow xenos begins walking towards the hole in the ceiling with the others as you are pulled aside by 'Twilight'
  1505. >"Discord was a friend of ours before all this started, but he was her friend more than he was any of ours. She probably won't be back to herself until he's back to himself too."
  1506. "As long as this attachment doesn't stop her from doing her duty, it can be overlooked."
  1507. >'Twilight' nods as you both walk back over to the others
  1508. >"Are we all ready to teleport?"
  1509. >You drop your empty mags and nod
  1510. [color #0FF]>"We were ready to begin with, Twi! Let's go!"[/color]
  1511. >The violet xenos accepts the words of 'Rainbow' as everybody's acceptance, teleporting you all to the next level
  1512. >Once you all appear there in another flash of violet, you take in the scene before you
  1513. >The very top of this tower of madness, wind howling around you all with the daemon you're here to kill standing on a ziggurat and facing away from you beneath a yawning opening swirling with warp energy
  1514. >Even from this far off, you can see that the Ruinous Powers have left their marks on him
  1515. >Its physical form is no longer even stable, with his limbs shifting and changing before your very eyes
  1516. >It even seems to fade out slightly at the edge of his shape, every so-often letting a small bead of his body float off and dissipate without any noticeable change to his overall size
  1517. >All this changes though when a radiant blue beam strikes him from the portal above, showering it in harsh, blinding light as its form is solidified under its pressure and power
  1518. >As the beam begins to shrink and fizzle out, you see the monster turn around and expose its full form to you all
  1519. >Now sporting may more avian features, the creature's body appears to now be more of a chimera than before
  1520. >Its goat head now holding a beak, both wings on its back now belonging to a raven, even the tail previously studded with scales now shines with lustrous feathers
  1521. >But the true centerpiece to the chaotic form before you is embedded into the flesh of its chest
  1522. >A single blue eye, glaring directly into your soul
  1523. >Once again, without being prompted, the daemon speaks
  1524. [color #777]<"I'm a bit surprised that you made it past that last encounter, but a plan's always more fun when it starts going off the rails a bit! Besides, that just means I get the fun of killing you all myself!"[/color]
  1525. >Your companions respond to this by stepping forward and beginning their ritual
  1526. >"Discord, we're putting you back into stone until you can be brought back to your senses! If you have anything else to say, say it now while you still can!"
  1527. >All of the xenos before you begin levitating within an aura projected by 'Twilight' as they begin changing themselves to harness the power they need, all the while the daemon begins laughing to itself
  1528. >The aura around your companions begins to glow brighter and brighter as more energy is gathered within the sphere now being projected around them, soon reaching a point where you can no longer look directly at it
  1529. >All the while, the daemon's laughter has grown to manic levels as it now begins clutching its midsection and pointing at them mockingly
  1530. >After another tense moment, all the gathered energy is released in a blinding, multicolored beam that impacts the daemon before you all
  1531. >As 'Twilight' said would happen, the daemon begins petrifying, all the while continuing its cackling until it physically can't due to its mouth freezing open
  1532. >Once this is over, the cackling begins to echo and die out as your companions drop to the floor again and revert back to their normal forms
  1533. >After another few moments, 'Twilight' turns to all of you and begins speaking
  1534. >"Well, now we just have to report this to Princess Celestia and it'll all be over."
  1535. "No. The daemon must be banished back to the warp, otherwise it will find some way to return."
  1536. >"Are you sure? The only ones who can break Discord back out are us, and we aren't doing that any time soon."
  1537. "Chaos's machinations are far-reaching and all-consuming. It may take years or even decades, but eventually your resistance to the dark powers will be eroded and it will be released again."
  1538. >'Twilight' inhales like it's going to reply, but refrains from speaking after a moment
  1539. >You begin walking towards the statue that remains, intent on sealing the fate of the monster within once and for all, but stop yourself as you hear something
  1540. >Softly at first, almost unnoticeable if not for your superhuman senses, yet growing in volume as time passes
  1541. >Within moments, the sound grows to the point where you can hear clearly what it is
  1542. >Laughter
  1543. >Instinctively, you draw your bolter to firing position and begin sweeping the area as the laughter grows in volume, seemingly coming from all around you, until it reaches its peak and begins focusing back on one position
  1544. >The statue
  1545. >As this realization comes to you, you swivel your aim back to face the statue and notice with a nagging feeling of dread that it's now covered in blue warp fire
  1546. >As the fire burns, you turn back towards the xenos and yell a command towards them
  1547. "Take cover!"
  1548. >Within moments of you yelling that, the statue explodes, sending warp fire coated debris flying everywhere and you face down into the floor
  1549. >The pieces that hit you plink harmlessly off your armor, but if any of those pieces hit the others-
  1550. >You pick up your head and look back towards your companions, noting with a measure of relief that 'Twilight' got a shield up in time
  1551. >Now all that's left to do is confirm your suspicions
  1552. >You pick yourself back up on to one knee, once again aiming towards where the statue was, only to see the daemon freed from its prison
  1553. [color #777]<"Now that wasn't very nice of you, but it definitely tickled! I hope this didn't put too much of a wrench into your plans, but you have to understand that I've got a schedule to keep to now. I'd love to mess with you all some more, but-"[/color]
  1554. >You begin unloading your bolter's remaining magazines into the monster, cutting it off with a storm of explosive shells
  1555. >However, the daemon doesn't bother to remove itself from your line of fire even as chunks of it are blown out of its body and across the area
  1556. >After your final magazine clicks empty, the creature resumes speaking
  1557. [color #777]<"Are you finished now? Because if you are, I'd appreciate not being interrupted so rudely a third time now that you've already tried to kill me twice!"[/color]
  1558. >You rise up to a standing position, dropping your empty bolter and drawing your chainsword in the process
  1559. "I will continue trying as many times as it takes to send you to the hellish realm you belong to, daemon."
  1560. >You begin charging forward, chainsword raging in your hand, until you get blown backwards by a powerful shockwave
  1561. >This time, however, you keep your balance and manage to stop yourself from flying too far
  1562. >After your boots stop sliding along the ground and catch on something you can use to stop yourself, you once again begin charging at the daemon
  1563. >This time, however, you also shout something back to your companions
  1564. "If you can conduct that ritual again, do it with intent to destroy this time!"
  1565. >After a moment of hesitation, 'Twilight' calls back to you
  1566. >"I'm not sure what we can do, but I'll try to make it happen!"
  1567. >As you continue charging forward, you come to an abrupt stop about halfway there
  1568. >A psychic wall is now blocking you off from your target, leaving you unable to close the distance
  1569. >As you recover from this new development, you see something else distressing
  1570. >The daemon is now bringing forth more blue energy from the portal hanging above you all and absorbing it
  1571. >The energy flowing out of the portal circles the monster, flowing into its open wounds, and begins growing fleshy growths that expand and patch the holes before integrating into the rest of its body properly
  1572. >You grit your teeth, sigh to yourself, and lament the fact that you aren't a Gray Knight as the wall before you dissipates once again
  1573. >You also take one last look behind you at the behest of a voice coming from there
  1574. >"I think I've worked something out, but you need to keep Discord distracted until we're ready!"
  1575. >Understood, Twilight
  1576. >You turn back to face the monster you're tasked with occupying, leveling your gaze with it
  1577. [color #777]<"You're supposed to play the distraction? Well, I [i]was[/i] going to save you for last so that I could take my time, but I guess if time's what you want!"[/color]
  1578. "Then come and fight me, daemon! Come and face one of the Emperor's Angels!"
  1579. >It strikes a pose, points one finger towards you, and uses it to beckon you forward
  1580. >So be it
  1581. >You begin charging again, chainsword still at the ready, all the way until you close to melee and swing
  1582. >The daemon tried to dodge out of the way, but it wasn't fast enough!
  1583. >You rev the chainsword harder, causing its blade to dig deeper into the right shoulder of the warpspawn all the way until it comes out the other side
  1584. >The creature stumbles back with a horrified expression, looking between its lost arm on the floor and your chainsword
  1585. >You just stare back with your helmet's in-built glare until it finally speaks to you
  1586. [color #777]<"I'm not scared because I'm down an arm, I'm scared because that hurt a surprising amount! Now back up, I need a new arm."[/color]
  1587. >You barely have a moment to process the words before you're once again blasted back by a psychic shockwave and are forced to witness as more energy is pulled from the warp into the stump where the daemon's arm used to be
  1588. >The energy amasses and flows into the stump with seemingly no effect, surprisingly enough
  1589. >At least until a large mass of tentacles explodes from it and begins twisting and forming into the shape of the arm that was lost before the flesh fuses and finishes recreating what was lost
  1590. [color #777]<"Now don't do that again! I just got this and it would've cost me an arm and a leg, but it was half off for the first purchase."[/color]
  1591. >Once again, you ignore everything that the daemon says and begin closing the distance
  1592. >This time though, it teleports away as soon as you begin your swing
  1593. [color #777]<"If I can't trust you not to do that again even after asking nicely, then I guess I have to take matters into my own hands."[/color]
  1594. >You turn towards where the voice came from and begin charging at the daemon
  1595. >It may be all you can do, but you're going to do it well
  1596. >After a few more teleports though, you realize something
  1597. >Every time it disappears and moves somewhere else, it's getting closer to your allies!
  1598. >Hah, like you're letting that happen!
  1599. >After this realization, you stop trying to chase the daemon and instead run back to where the xenos are stationed
  1600. >Upon turning to observe their status, you see aomething mildly concerning
  1601. >'Twilight' seems to be in a state of agony, holding the elevated form you saw before while discharging a kind of psychic energy you've yet to see
  1602. >A series of black, green and magenta sparks are flying off of the protrusion on its forehead, with lightning of similar color arcing into the ground near it
  1603. >Another kind of warp attack?
  1604. >Fearing what may be happening, you hasten your return as much as you can
  1605. >After reaching a suitable position with you standing between them and your target, you begin talking
  1606. "How is the process coming? Is everything alright?"
  1607. >After a brief moment, you hear a somewhat strained reply from behind you
  1608. >"... We're fine, I'm just- Ngh! -Getting the last of it ready! Keep him off us for another minute!"
  1609. "I shall do my best, but it seems that the daemon's also noticed your progress and seeks to stop the ritual. Can you create a shield?"
  1610. >You wait for a reply, continuing to track the warpspawn as it continues to teleport around and grow gradually closer
  1611. >"... I think. It'll make this take a bit longer, but I think I can."
  1612. "Then do so, you may need it."
  1613. >As soon as the words exit your mouth, a holographic violet wall begins erecting in front of you and surrounding all of you
  1614. >The wall continues growing and curving inward, only stopping once it has met itself in the middle of the bubble it created
  1615. >As the wall finishes, you notice something else
  1616. >The daemon has vanished completely from your line of sight!
  1617. >A wave of panic briefly crosses you as you rapidly swivel your head, looking for where it went, until you find it
  1618. >Directly outside the shield, on the opposite side of it from you and 'Twilight,' staring inwards at 'Fluttershy' and raising one clawed hand to the shield
  1619. >With a single tap of a talon, the shield completely implodes, leaving everyone within it completely defenseless
  1620. >The daemon, now sneering with prideful malice, casually steps inside the boundary that was supposed to be protected and towards the xenos it had selected, a ball of warp fire already burning brightly in its other fist
  1621. >Springing back into action, you jump over 'Twilight' while the rest of the xenos are still recoiling in shock and charge over to the monster as it grasps the small yellow being within its psychic hold and raises it up befire it
  1622. [color #777]<"Sorry Flutters, but I've got a new friend now."[/color]
  1623. >The daemon raises the fist containing the warp fire, and begins winding it up to cast it into the xenos's face, blue flames streaking back against the wind as the fireball exits the talon which spawned it
  1624. >However, the warp fire dissipates immediately as the daemon's concentration is broken due to your chainsword being lodged firmly into its torso!
  1625. >Feeling the blade bite into its ethereal flesh once again, you rev the sword harder than you've ever revved it before as you plunge it as deep as you can!
  1626. >With this new development, the daemon immediately loses its grip on the xenos hovering above you and drops it back to the ground, instead opting to claw helplessly at the implement of your fury now embedded within it
  1627. >After a few more moments, you feel the daemon's flesh give even more as your sword pierces through its back, causing it to screech in pain and begin to fade around the edges again
  1628. >It doesn't take a genius to see why, either
  1629. >Beneath the strain of your blow, the blue eye placed within the daemon's chest has cracked!
  1630. >Seeing this new development, you capitalize on it even more by drawing your combat knife and digging it into the eye as well, pushing it in until the hilt bottoms out
  1631. >With the eye now all but destroyed, the daemon's attempts resume in a fury driven entirely by self preservation, each blow now covering your armor in warp fire and beginning to score and melt the ceramite
  1632. >Even your hud begins screaming warnings at you, telling you that your armor's integrity is dropping rapidly!
  1633. >This needs to be solved now
  1634. "Twilight, is the ritual ready!?"
  1635. >You hold your position as best you can while awaiting an answer
  1636. "Twilight, I cannot hold it back for much longer! Is the ritual ready!"
  1637. >".... Yes! get back and we'll handle the rest!"
  1638. "If I move, then this thing will undoubtedly kill us all!"
  1639. >"And if you don't move, you'll get hit by it too!"
  1640. "I accepted my fate long before I first came to your world. Whether you send me to it or the daemon does doesn't matter to me. Start the ritual!"
  1641. >'Twilight' doesn't respond for a moment
  1642. >In that moment, your visor cracks too
  1643. "Twilight! Now!"
  1644. >You look back to the xenos, only to see a tear fall from its eye
  1645. >"May you find the Emperor's Peace, Anonymous."
  1646. >All of the xenos then begin generating the same powerful aura, this time glowing a violent shade of red as they all begin levitating once again
  1647. >With all of the energy gathered, it's all released in a powerful beam that strikes both you and the daemon hard
  1648. >Your armor finally buckles and gives under the strain, vaporising completely and leaving you completely exposed to the harsh beam
  1649. >The daemon seems to be faring even worse though, with its entire body beginning to bubble and boil away under the intense barrage of light
  1650. >With one final scream of rage, the daemon begins a futile attempt to battle back the laser with its own warp energy, but ultimately fails as its body decomposes further
  1651. >After another second, you feel an explosion tear what's left of your body apart and, as a result, once again black out
  1652. >. . .
  1653.  
  1654. >Be Twilight
  1655. >Anonymous has just volunteered to keep Discord held at bay while you and your friends... Do what needs to be done
  1656. >After saying your last goodbye to him, you unleash the tide of corrupted elemental magic upon both him and Discord
  1657. >As it all begins pouring out, you notice the world around you and the portal above you all beginning to destabilize
  1658. >You've got to hurry it up!
  1659. >You push it all as hard as you can, pouring as much of the energy into the beam as you possibly can and increasing its strength
  1660. >However, with a final large explosion, the beam peters out and reveals a large crater blasted through the castle and into the ground outside with neither Anonymous nor Discord anywhere to be found
  1661. >You all did it...
  1662. >But at a cost
  1663. >You feel yourself drop out of your elemental form and collapse to the ground, but you struggle against your body as it screams in pain to get back up
  1664. >Your own weight continues to drag you down, but you struggle against it as hard as you can!
  1665. >If you get left here when this place comes apart, your friends will be stuck here too!
  1666. >You're
  1667. >Not
  1668. >Letting
  1669. >That
  1670. >Happen!
  1671. >With one final concerted effort, you push upwards with every muscle that you can and bring yourself off the ground
  1672. >As you finish pushing yourself back to a standing position, you see that the destabilization of everything has only sped up
  1673. "Everypony, get over! I'm teleporting us out so we don't get erased along with everything else in here!"
  1674. >All of your friends also finish struggling to their hooves and crowd around you as you begin the teleportation spell
  1675. >As the spell begins charging, you feel yourself struggle to push the spell to completion
  1676. >You may not even have the magic left to cast it!
  1677. >No!
  1678. >Unacceptable!
  1679. >It's one thing if you get left here to be torn apart with everything else, but not your friends!
  1680. >You push your mana pool to its absolute breaking point, pouring every ounce of what you have left into the spell as you begin seeing the world fade inwards from the horizon
  1681. >Beyond it, you see the same oblivion resting above you through the fading portal
  1682. >With a newfound sense of desperation, you push yourself beyond your limit and scrape together just enough mana to cast the spell!
  1683. >With every ounce of what you can gather, you cast the spell and bring all of you back to the safety of Equestria
  1684. >Now, back within the walls of your castle, you allow yourself to collapse
  1685. >. . .
  1686.  
  1687. >Be Anonymous
  1688. >You awaken to a new feeling
  1689. >A feeling not unlike pins and needles, a sort of...
  1690. >Sensitive numbness?
  1691. >Whatever it is, it's an odd feeling
  1692. >You'd like to muse more on this, but you hear something near you
  1693. >Slow clapping
  1694. >Slow clapping and a voice
  1695. [color #777]<"Congratulations, you delayed the inevitable! I bet you're so proud of yourself, having gotten us both killed. The difference between us, though, is that I can kill you again and then just come back once the time is right!"[/color]
  1696. >You open your eyes, revealing the twisted hellscape surrounding you and the monstrosity before you
  1697. >The daemon you just got done killing now stands before you, looking stronger than it did before and bearing a grin twisted with anger
  1698. [color #777]<"The best part of all this? I have all the power I want here, while you're just another soul waiting to be fed to the never-ending tide of chaos!"[/color]
  1699. >The monster picks you up off the floor and holds you aloft, warp fire beginning to cut through the numbness and burn what's left of you
  1700. >However, the blue sting of the warp fire is replaced by a cool golden glow permeating you and beginning to burn the daemon before you
  1701. [color #FB0]>"That's where you're wrong, daemon. That soul is mine to collect and mine alone!"[/color]
  1702. >You look towards the source of such an imposing voice only to find a giant of a man clad in golden armor
  1703. >It's the Emperor of Mankind!
  1704. >The daemon turns towards the Emperor too, and upon seeing his glowing visage, drops you and begins shielding itself from his healing light
  1705. >It looks as if it's trying to find some way to get away and still destroy what's left of you, but it's soon forcefully removed with a wave of the Emperor's hand
  1706. >With the threat to your life now gone, the Emperor walks up to you and pulls you off the floor, giving you a true incorporeal body
  1707. [color #FB0]>"There, that should give you some measure of mobility. Come, there's much to do and I've already told you about what needs to be done in the labyrinth."[/color]
  1708. >Wait
  1709. >The labyrinth?
  1710. >The Emperor turns back to you, smiling proudly
  1711. [color #FB0]>"Yes, that was me. I take that form whenever I want to mess with Tzeentch, but the sentient cephalopod still hasn't figured out it's me. Anyway, I'll be happy to answer any of your other questions while we're walking to where we need to go."[/color]
  1712. >You begin thinking about whether or not you can talk as a soul, but find that the words come out almost as naturally as you would speak before
  1713. "So... If this is the warp and the daemon I helped to kill is here too, does that mean I'm dead?"
  1714. [color #FB0]>"Yes, and it was one of the more valiant deaths I've seen one of my atartes experience. That is why you're now being granted My Peace."[/color]
  1715. "Do not all loyal brothers experience your peace?"
  1716. [color #FB0]>"All fallen humans loyal to the Imperium experience peace, but only a select few get to experience My peace."[/color]
  1717. "Then what is the difference?"
  1718. [color #FB0]>"The difference is that I feel no peace and refuse to do so until the enemies of mankind are wiped out. Those who get to experience My Peace are those who are worthy of continuing the fight to do so even after they've already fallen, and the part you played in saving a world from the touch of chaos certainly earns you the right."[/color]
  1719. >So even in death must you fight on for humanity
  1720. "But how will I do this?"
  1721. [color #FB0]>"I'm sure you've heard of an ever elusive legion whose members are wreathed in flame as they fight for humanity when all else seems lost, have you not?"[/color]
  1722. "The Legion of the Damned?"
  1723. [color #FB0]>"You may know them as that, but I refer to them as The Emperor's Chosen. Now, we've arrived, so grab your armor and go meet your new squad."[/color]
  1724. >The Emperor gestures down behind you, so you turn to reveal a glowing golden stand holding your new equipment
  1725. >A jet-black set of armor, a bolter, and a chainsword all of the same pattern you had before dying
  1726. >You reach out to put them on, but find that they're all already equipped the second you touch them
  1727. >As you look down to inspect yourself, you see your armor ignite upon you and begin coating itself in the fire that your new legion is known for
  1728. >You turn back to thank the Emperor, but see that he has already left
  1729. >You also see that the twisted hellscape that you were in is now an irridescent golden palace outfitted with intricate details and sprawling out as far as you can see in any direction
  1730. >You turn around in place attempting to grasp the sheer magnitude of it all, only to see a door manifest before you
  1731. >So, you pull it open and go inside
  1732. >The Emperor's Peace awaits you on the other side, after all.
  1733.  
  1734. >Be Twilight
  1735. >You awaken from a fitful slumber to an unfamiliar sight
  1736. >A strange ceiling atop a strange room, full of strange objects and even a strange pony
  1737. >You try to sit up, but decide not to after your body groans at you to stay lying in bed
  1738. >Upon seeing you move, the pony hurriedly moves to your side and begins talking
  1739. [p]>"Princess Twilight! Please don't try to move, you're still recovering from... Well, from whatever happened that made you discharge your entire mana pool all at once, so please take it easy."[/p]
  1740. "How long have I been out?"
  1741. [p]>"34 days and some change, but don't worry, your friends and everything else are fine thanks to your efforts."
  1742. >Well, at least you have some good news to come back to
  1743. "Where am I?"
  1744. [p]>"You're in Canterlot, the castle's own infirmary. You've been transferred here from Ponyville General Hospital at Princess Celestia's request, but she wouldn't elaborate as to why."[/p]
  1745. "Then can you go ask her for me?"
  1746. [color #FFF]>"You can ask me yourself."[/color]
  1747. >You look over from the nurse at your side to the doorway, now fully occupied by Princess Celestia
  1748. [color #FFF]>"Would you mind leaving us alone, nurse? I have some matters that I'd like to discuss privately with Twilight, if that's alright."[/color]
  1749. >The nurst hastily bows and nods, leaving the room after Celestia enters it completely and shutting the door behind her
  1750. >Once the door is closed, the princess casts a spell of sound blockage across the room and takes a seat at your side
  1751. [color #FFF]>"I'm not sure what happened in there, but it seems that you and your friends have saved the world yet again! The prophetic nightmares have stopped and life has returned to normal."[/color]
  1752. >The princess looks as if she wants to continue, but she stops before doing so
  1753. >After a few moments of processing and then waiting for her to continue, you decide to prod her on yourself
  1754. "Is there anything else that needs to be said?"
  1755. [color #FFF]>"Yes, but that can wait until you're completely healed. I don't want to put any extra stress on you, so just concentrate on getting better and I'll handle it until you get back."[/color]
  1756. >Saying it like that's only going to stress you more!
  1757. >You sigh to yourself as Celestia gets back up and exits the room, letting the nurse back in
  1758. "So, how long before I'm discharged?"
  1759. [p]>"In your current state, I'd say a week."[/p]
  1760. >You slump your shoulders and groan at the thought, but ultimately bear it
  1761. >The next week is spent in bed, either reading or getting visited by family and friends alike, and pondering what exactly Celestia wants to tell you
  1762. >As soon as you're given the clean bill of health, you immediately teleport to Celestia's office without any hesitation
  1763. "Alright, what do you need to tell me?"
  1764. >Once again, the princess clears her desk of paper and casts a spell of sound blockage across the room
  1765. [color #FFF]>"The royal astronomers saw something happen at the edge of our solar system two weeks ago. They described it as a hole being torn in reality itself, but they saw nothing else happen from it. However, three days before you woke up, a large object was found moving through space towards the center of our solar system from a vector consistent with the tear's location. Since then, it's passed all the way through the asteroid belt and is approaching our planet. As if that wasn't enough, it's also been hailing out on every available radio frequency we know of."[/color]
  1766. >Could it be?
  1767. >A thousand possibilities of what's to come all shoot through your mind while Celestia pulls a picture and record out of a nearby stack of papers
  1768. >"This is an image of the object that one of the astronomers managed to catch, I'm sure you'll find it familiar. This is also a recording of one of their messages, it should also be something you know."
  1769. >The record is set to play and the picture is set down before you, and as you inspect the object and listen to what's being said, you are brought a measure of relief from the horrors of your imagination
  1770. >You look upon the picture and see an unmistakable Imperial vessel, one no-doubt belonging to more of those humans that Anonymous called his brothers
  1771. >In your ears, the record scratches a mildly distorted, but clear message to you and the creatures of Equus
  1772. [o]>"Attention, this is the Imperial Battle Barge 'Dorn's First Light.' We have been informed of a settlement here, so we have come to bring you into the Imperium of Man. Prepare, for you will soon be brought into the Emperor's light."
  1773.  
  1774. -=]End[=-
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