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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
  8. Vendor:
  9. VRAM: 8010 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.349 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.763500 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/22/2020 8:52:18 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.2
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 1af4 -> priority: 1
  32. Thread -> id: 5284 -> priority: 1
  33. Thread -> id: 27e8 -> priority: 1
  34. Thread -> id: 39d0 -> priority: 1
  35. Thread -> id: d0c -> priority: 1
  36. Thread -> id: 4df0 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174390.
  43. Total: 325.916600 ms (FindLiveObjects: 7.988500 ms CreateObjectMapping: 15.719200 ms MarkObjects: 301.751900 ms DeleteObjects: 0.456700 ms)
  44.  
  45. Tamer ID: 163608
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  50.  
  51. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193875.
  52. Total: 313.176400 ms (FindLiveObjects: 9.052000 ms CreateObjectMapping: 16.577000 ms MarkObjects: 286.882000 ms DeleteObjects: 0.665100 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  55.  
  56. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199606.
  57. Total: 310.881500 ms (FindLiveObjects: 9.126600 ms CreateObjectMapping: 16.731600 ms MarkObjects: 284.364300 ms DeleteObjects: 0.658600 ms)
  58.  
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  60.  
  61. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206670.
  62. Total: 315.998000 ms (FindLiveObjects: 9.589400 ms CreateObjectMapping: 14.361700 ms MarkObjects: 291.445000 ms DeleteObjects: 0.601500 ms)
  63.  
  64. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  65.  
  66. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211274.
  67. Total: 313.651100 ms (FindLiveObjects: 9.741300 ms CreateObjectMapping: 15.566800 ms MarkObjects: 287.541300 ms DeleteObjects: 0.801300 ms)
  68.  
  69. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  70.  
  71. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211369.
  72. Total: 313.944200 ms (FindLiveObjects: 9.607300 ms CreateObjectMapping: 14.859900 ms MarkObjects: 289.243000 ms DeleteObjects: 0.233800 ms)
  73.  
  74. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  75.  
  76. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219029.
  77. Total: 323.111600 ms (FindLiveObjects: 10.071100 ms CreateObjectMapping: 20.843800 ms MarkObjects: 291.396000 ms DeleteObjects: 0.800400 ms)
  78.  
  79. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  80.  
  81. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224521.
  82. Total: 329.149700 ms (FindLiveObjects: 10.688600 ms CreateObjectMapping: 21.161600 ms MarkObjects: 297.039500 ms DeleteObjects: 0.259700 ms)
  83.  
  84. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  85.  
  86. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230604.
  87. Total: 328.348800 ms (FindLiveObjects: 10.655300 ms CreateObjectMapping: 20.606100 ms MarkObjects: 296.472800 ms DeleteObjects: 0.614200 ms)
  88.  
  89. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  90.  
  91. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238580.
  92. Total: 329.623600 ms (FindLiveObjects: 11.007800 ms CreateObjectMapping: 21.950000 ms MarkObjects: 296.341400 ms DeleteObjects: 0.324100 ms)
  93.  
  94. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  95.  
  96. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238580.
  97. Total: 329.090000 ms (FindLiveObjects: 10.966700 ms CreateObjectMapping: 20.629500 ms MarkObjects: 297.176400 ms DeleteObjects: 0.317200 ms)
  98.  
  99. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  100.  
  101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238580.
  102. Total: 332.610600 ms (FindLiveObjects: 11.270700 ms CreateObjectMapping: 21.184500 ms MarkObjects: 299.803400 ms DeleteObjects: 0.351600 ms)
  103.  
  104. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  105.  
  106. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 238604.
  107. Total: 327.908200 ms (FindLiveObjects: 10.869400 ms CreateObjectMapping: 20.517400 ms MarkObjects: 296.198800 ms DeleteObjects: 0.322100 ms)
  108.  
  109. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  110.  
  111. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240074.
  112. Total: 332.171800 ms (FindLiveObjects: 11.658700 ms CreateObjectMapping: 21.441600 ms MarkObjects: 298.742800 ms DeleteObjects: 0.328200 ms)
  113.  
  114. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  115.  
  116. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240094.
  117. Total: 344.333000 ms (FindLiveObjects: 11.005000 ms CreateObjectMapping: 21.356600 ms MarkObjects: 311.641500 ms DeleteObjects: 0.329600 ms)
  118.  
  119. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  120.  
  121. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240094.
  122. Total: 336.997300 ms (FindLiveObjects: 12.330100 ms CreateObjectMapping: 20.846500 ms MarkObjects: 303.488800 ms DeleteObjects: 0.331400 ms)
  123.  
  124. Close Time: 1/22/2020 8:53:34 AM
  125.  
  126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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