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- AI Dungeon 2 will save and use your actions and game to continually improve AI
- Dungeon. If you would like to disable this enter 'nosaving' for any action.
- This will also turn off the ability to save games.
- Initializing AI Dungeon! (This might take a few minutes)
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- Pick a setting.
- 0) fantasy (recommended)
- 1) mystery
- 2) apocalyptic
- 3) zombies
- 4) custom
- Enter the number of your choice: 2
- Pick a character
- 0) soldier
- 1) scavenger
- 2) survivor
- 3) courier
- Enter the number of your choice: 2
- What is your name? Joe
- AI Dungeon 2 Instructions:
- Enter actions starting with a verb ex. "go to the tavern" or "attack the orc."
- To speak enter 'say "(thing you want to say)"' or just "(thing you want to say)"
- The following commands can be entered for any action:
- "revert" Reverts the last action allowing you to pick a different action.
- "quit" Quits the game and saves
- "restart" Starts a new game and saves your current one
- "save" Makes a new save of your game and gives you the save ID
- "load" Asks for a save ID and loads the game if the ID is valid
- "print" Prints a transcript of your adventure (without extra newline formatting)
- "help" Prints these instructions again
- Generating story...
- You are Joe, a survivor trying to survive in a post apocalyptic world by scavenging
- among the ruins of what is left. You have a hatchet and a hunting rifle. You
- live in a small community of survivors who have managed to build a piece of
- civilization after the bombs fell. You are talking to one of the leaders of
- the community when you hear a noise outside.
- "What's going on?" he asks. "Is that the sound of an airplane? I'll go out and
- check"
- > go out
- You walk out into the yard and see a plane flying low over the town. It looks
- like it might be coming in for another pass or landing. You look up at the sky
- and see a bright light. The sun has gone down.
- > hail plane
- You run back inside and holler out to the pilot. He turns around and sees you.
- "Hey! What's going on here? We're supposed to be heading home!"
- > say "the raiders have raided our base"
- The pilot doesn't seem surprised. He just says "Yeah, I know. They were shooting
- everything up".
- He heads off towards his cabin while you head back outside. You hear some gunfire
- behind you but you don't pay attention to it. You turn around and head back
- inside
- > drop the bomb
- You rush back outside and drop the bomb. A mushroom cloud rises from the ground.
- You watch as the ground begins to burn. You hear the screams of people who died
- in the blast. You try to keep your cool and continue running
- > run faster
- You run faster and jump onto the nearest truck. You ride it all the way to the
- end of the road where there is a bridge. You jump across the bridge and fall
- into the river below. You swim after the boat.
- > search for mutants
- You find yourself surrounded by mutant dogs. You shoot one with your pistol and
- then another with an assault rifle. The last mutant dog bites you in the leg.
- You scream and struggle to get away from the mutant dog. You sink to the bottom
- of the river and drown
- > go to heaven
- You wake up in a room that resembles a church. There is a priest sitting in front
- of a large screen TV playing a movie. He smiles when he sees you.
- "Hello again, son".
- "What time is it?"
- > say "two minutes after I died"
- "Oh, yes, yes, that's right. Two minutes after you died".
- YOU DIED. GAME OVER
- Options:
- 0) Start a new game
- 1) "I'm not dead yet!" (If you didn't actually die)
- Which do you choose?
- Enter the number of your choice: 0
- Game saved.
- To load the game, type 'load' and enter the following ID: 96939c80-182d-11ea-9119-0242ac1c0002
- Pick a setting.
- 0) fantasy (recommended)
- 1) mystery
- 2) apocalyptic
- 3) zombies
- 4) custom
- Enter the number of your choice: 0
- Pick a character
- 0) noble
- 1) knight
- 2) squire
- 3) wizard
- 4) ranger
- 5) peasant
- 6) rogue
- Enter the number of your choice: 3
- What is your name? Karl
- AI Dungeon 2 Instructions:
- Enter actions starting with a verb ex. "go to the tavern" or "attack the orc."
- To speak enter 'say "(thing you want to say)"' or just "(thing you want to say)"
- The following commands can be entered for any action:
- "revert" Reverts the last action allowing you to pick a different action.
- "quit" Quits the game and saves
- "restart" Starts a new game and saves your current one
- "save" Makes a new save of your game and gives you the save ID
- "load" Asks for a save ID and loads the game if the ID is valid
- "print" Prints a transcript of your adventure (without extra newline formatting)
- "help" Prints these instructions again
- Generating story...
- You are Karl, a wizard living in the kingdom of Larion. You have a staff and
- a spellbook. You finish your long journey and finally arrive at the ruin you've
- been looking for. You look around and see that it's an old temple with a large
- stone door on one side.
- The sun is shining brightly outside and there is no sign of anyone else in sight
- > cast leviation on ruins
- You raise your hand and levitate over to the door. The door opens up into a small
- room with a table and chairs. There is also a door on the other side of the
- room leading out into the sunlight.
- You walk towards the door and take a deep breath before speaking
- > say "tremble before me mortals!"
- Suddenly the door bursts open and a figure steps through. It's a woman with long
- black hair and wearing a robe of some sort. She has pale skin and blue eyes.
- Her face shows no emotion, but her eyes show anger and hatred
- > calm down woman
- The woman looks at you and raises an eyebrow. Then she turns back to the door
- and begins walking away.
- > say "don't leave me here"
- The woman stops walking and stares at you. She then speaks again
- > listen
- "I am not leaving you alone".
- > say "who are you?"
- She smiles and nods.
- > nod back and say "why are you here all alone?"
- She continues to smile and nods.
- > say "why are you smiling?"
- She suddenly grabs your arm and pulls you close.
- > panic
- Your body goes rigid as you feel something cold touch your neck. Your head starts
- to spin and you begin to choke. You try to scream out, but nothing comes out.
- All that can be heard is the quiet breathing coming from inside your own mind.
- > scream "noooooo"
- You struggle against the grip of the woman and scream out "NO!" At this point
- the woman releases you and walks off. You collapse onto the ground and attempt
- to catch your breath.
- > shout "why are you doing this to me?!?"
- You look around and see several large stone statues standing there. They seem
- to be made of obsidian and they stare at you with their red eyes. A voice echoes
- throughout the halls...
- > follow woman
- You turn around and follow the woman who was pulling you along. Eventually you
- reach another set of stairs which lead upwards. As you ascend the stairs you
- hear voices echoing through the halls.
- > put moss inside ears
- You put moss into your ears and hear the voices fade away. Suddenly you find
- yourself outside the castle walls. You see several figures dressed in leather
- armor marching towards you. One of them holds a sword while others carry spears
- > say "hello! have you met the crazy witch in the castle?"
- They stop and turn around. They don't answer. Instead they just continue to march
- forward.
- > grab the first soldier
- You grab the man by his helmet and pull him behind you. He gasps when he sees
- you. His mouth hangs wide open and his eyes bulge out of his head.
- > shout "what is wrong with you?!?"
- He turns around and points his spear at you.
- > say "whoa whoa whoa, easy there tiger"
- You step back and let go of the man. He falls backwards and stumbles backwards.
- He doesn't get far though when a spear pierces his chest. Blood spurts out and
- he collapses to the ground.
- > cast heal on wounded soldier
- You quickly cast heal on the soldier. He grunts and coughs up blood.
- > say "are you better now?"
- He nods and smiles.
- > say "do you know the crazy witch lady in the castle?"
- He shakes his head.
- > look at the other soldiers
- One of them approaches you. He seems very nervous.
- > say "what is your problem?"
- He looks down and nervously says "My name is John, I'm new here and I've been
- having trouble dealing with these people".
- > say "so ... do you know the crazy witch in the castle?"
- He nods again and says "Yes, she lives in the tower above us".
- > say "who is she?"
- He begins to sweat profusely and says "Well ... I don't really want to talk about
- it right now, but I think she's evil!".
- > cast bravery on John
- You cast bravery on John and he nods.
- > say "she is evil and has terrorized you for too long. Will you help me storm the castle?"
- John nods once more and runs off.
- > follow john
- You run after John and soon you come across a group of soldiers holding spears
- and wearing mail shirts.
- > storm the castle with john and the soldiers
- You charge into the castle followed closely by the soldiers. The castle door
- opens and you enter. Inside you see a large room filled with furniture and bookshelves.
- There is also a large fireplace with logs burning nearby. On one side of the
- room sits a figure dressed in black robes
- > say "your reign of terror has come to an end crazy witch!"
- She smiles and nods her head. She then stands up and speaks directly to you.
- > cast mute on her
- You do so and she continues to smile.
- > revert
- Last action reverted.
- She smiles and nods her head. She then stands up and speaks directly to you.
- > stop her and let the soldiers surround her
- You stand between her and the rest of the soldiers and yell "STOP HER NOW!".
- She laughs and waves her hand in front of you.
- > cast repel magic
- You quickly cast repel magic on her. She screams and falls to the floor.
- > say "I got you now crazy witch. The people of Larion will have their revenge now"
- She slowly rises to her feet and smiles.
- > let the soldiers kill her
- You order the soldiers to attack her. They begin to beat her and stab her repeatedly
- until she dies
- > say "we have claimed victory. let us burn this castle to the ground"
- The soldiers all raise their weapons and prepare to do so.
- > set castle on fire and dramatically escape
- You command the soldiers to set the castle alight and flee from the scene. The
- flames engulf the entire castle and you leap through the window. You land outside
- and watch as the flames consume the castle. You hear shouting and cheering and
- eventually you hear someone calling out
- > "the witch is dead!"
- You turn around and see a group of peasants running towards you. You smile and
- wave at them before they disappear into the forest
- > and everybody lived happily ever after
- You live happily ever after
- CONGRATS YOU WIN
- Game saved.
- To load the game, type 'load' and enter the following ID: e19e2422-1830-11ea-9119-0242ac1c0002
- Pick a setting.
- 0) fantasy (recommended)
- 1) mystery
- 2) apocalyptic
- 3) zombies
- 4) custom
- Enter the number of your choice:
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